Open world games simply cannot provide a feeling of adventure
Their core gameplay premise negates any potential for the feeling to emerge
Tip Your Landlord Shirt $21.68 |
Tip Your Landlord Shirt $21.68 |
Open world games simply cannot provide a feeling of adventure
Their core gameplay premise negates any potential for the feeling to emerge
Tip Your Landlord Shirt $21.68 |
Tip Your Landlord Shirt $21.68 |
Then don't play them.
Reddit fricking loves open world games zoom zoom
Don't care, still buying the next release of skyrim
I dunno, morrowind has given me the best sense of adventure of any game.
>Open world games simply cannot provide a feeling of adventure
only if you play zoomzoom games yeah
>not a single actual example on the left so his shitty flavour of the month reddit talking point isn't IMMEDIATELY btfo'd
More like theme park ride vs adventure
Abloooblooo
Boo Boo Pfaffhhhfffeeebooo
Not my linear gamerinos you can't just be able to walk around freely
You need to do the thing with the level and the checkpoint and the thing and uhhhhbulooooolbluuu
Frick you
Why are there pixelshit mockups in the left instead of Final Fantasy X screenshots?
Put earlier Final Fantasies in the right too.
>themepark
>open world
Are you underaged?
OP just recently listened to the Martin Scorsese interview where he calls Marvel movies “thempark movies” and now he’s using that because he thinks it makes him sound smart like his back director.
Theme parks have been used to describe open-worlds, particularly of the Ubisoft variety for years you drooling mong. There's always a sight or point of interest to gawk at unlike a sandbox which is its direct opposite.
ok zoomie
> thread makes a controversial point.
> Everyone accuses everyone else of being from reddit.
Ganker is truly shit-tier ever since the eternal summer began.
>largely samey environments
>skyrim
I've heard this several times, and I wonder if I played the same game as everyone else.
How are winterhold, the rift, and the reach even close to having the same environment?
>a couple of key locations and nothing in between
Again, did we play the same game?
Skyrim's main criticism is that you can't walk 2 minutes without a bandit fort, a dungeon, or whatever, which makes this "wild land" feel less wild since there's something every other corner.
>the endgame location
What endgame location? The game uses scaling.
>How are winterhold, the rift, and the reach even close to having the same environment?
By all being frozen nordic shitholes
You didn't play the game, the rift and the reach don't have snow nor are frozen
what game is on the left?
Quiet or you'll summon the angry zoomzooms.
>largely samey environments
>the endgame location is easily accessible right from the start
you don't have to make shit up to criticize skyrim
>frozen nordic shithole x30
Nice """"""""environment variety"""""""" Bethdrones
>theme park
what a gay ass term