>clearly there isn't but would it even run on an actual game boy?
Who actually cares.
I wish we would have gotten the third game.
I think most of the content planned for the 3rd game was split into the other 2, wasn't it? That or it was so early on that there wasn't anything solid made for it anyways so it was just a vague idea. I don't remember which.
Anyways both games are already decently long. A third game might have been asking a bit much.
Sure. And I'm happy with what we got. The GB Zelda's are all good. Still, I wish we'd got it.
Hell, I wish they'd have Capcom do another. I was not as fond of the later handheld Zelda games. Even Minish Cap I liked enough, but wasn't memorable to me.
There was never an Oracle of Secrets game. They were going to make three games based on the Triforce. Oracle of Ages is based on the design for the Courage game, which Farore would have been the Oracle in. The Wisdom game was dropped and in it Nayru was originally going to be a painter and it would have revolved around color puzzles. The completely overhauled their plans for two games before a third game was ever made.
>clearly there isn't but would it even run on an actual game boy?
Who actually cares.
[...]
I think most of the content planned for the 3rd game was split into the other 2, wasn't it? That or it was so early on that there wasn't anything solid made for it anyways so it was just a vague idea. I don't remember which.
Anyways both games are already decently long. A third game might have been asking a bit much.
>Who actually cares.
I do, I like playing on original hardware
they're basically one game already, I'd rather someone merge OoT/MM
not sure how much we know about secrets but I always figured it became minish cap and would've had the same gimmick plus farore doing stuff. the minish are pretty secret afterall.
>not sure how much we know about secrets but I always figured it became minish cap and would've had the same gimmick plus farore doing stuff. the minish are pretty secret afterall.
Glad we didn't get it, then, as Minish Cap sucks.
It's almost as if that anon understands that playing one game while using the gameplay mechanics of another game doesn't make any sense and would only be fun for like 10 minutes tops.
2 years ago
Anonymous
i could see goron link having some use. spin dashing around hyrule field sounds really fun
You know Oracle of Ages and Oracle of Seasons are not the same as the other two unreleased games, and that Seasons and Ages incorporated even the "Secrets" one, right?
[...]
There was never an Oracle of Secrets game. They were going to make three games based on the Triforce. Oracle of Ages is based on the design for the Courage game, which Farore would have been the Oracle in. The Wisdom game was dropped and in it Nayru was originally going to be a painter and it would have revolved around color puzzles. The completely overhauled their plans for two games before a third game was ever made.
Exactly, plus the color puzzles were incorporated into the final games (especially in Ages, hence your statement about that game's basis). We got basically everything they were planning to have in all three games, just without the extremely complicated linking. All we would get from getting protos/betas of the "three games" is confirmation of this (which would be great, of course, as betas are almost always interesting).
only Seasons was good. >more focus on combat and exploration instead of puzzles, better for repeated playthroughs >world isn't 30% water >better overworld in general >cool deku tree instead of a gaygit one with makeup >better and more useful items >better color palette instead of the weird blue and yellow tinge everything had in Ages
Seasons felt like a sequel to Zelda 1, Ages felt like a gayer version of LA.
The meme is that it would be a one night stand thing.
So basically it's really going >One you'd want a full relationship with >One you'd want to just frick with no other strings
and >One you don't care about at all
Really I'd like a whole new game using the same material.
I want to play more with the rings, especially the ones that transform you into a monster. They could make for a fun stealth segment.
>Really I'd like a whole new game using the same material. >I want to play more with the rings, especially the ones that transform you into a monster. They could make for a fun stealth segment.
That would be perfect for Oracle of Secrets. The main gameplay feature would be stealth and uncovering secrets in the overworld and dungeons.
That would be fun, but obviously the stealth mechanics would be greatly expanded. You'd start out needing to stay out of sight, but as the game progresses you gain rings or a new mask/transformation item that lets you take the form of npcs and enemies to casually get by. When in the water, you can dive to avoid being seen too. Uncovering secrets in the overworld and dungeons could make for some of the most intricate puzzles in 2D Zelda.
clearly there isn't but would it even run on an actual game boy?
You'd need enough storage for two games worth, are there big enough cartridges?
>clearly there isn't but would it even run on an actual game boy?
Who actually cares.
I think most of the content planned for the 3rd game was split into the other 2, wasn't it? That or it was so early on that there wasn't anything solid made for it anyways so it was just a vague idea. I don't remember which.
Anyways both games are already decently long. A third game might have been asking a bit much.
>Who actually cares.
people who want to play their shit on a game bouy
So no one.
I do
Sure. And I'm happy with what we got. The GB Zelda's are all good. Still, I wish we'd got it.
Hell, I wish they'd have Capcom do another. I was not as fond of the later handheld Zelda games. Even Minish Cap I liked enough, but wasn't memorable to me.
There was never an Oracle of Secrets game. They were going to make three games based on the Triforce. Oracle of Ages is based on the design for the Courage game, which Farore would have been the Oracle in. The Wisdom game was dropped and in it Nayru was originally going to be a painter and it would have revolved around color puzzles. The completely overhauled their plans for two games before a third game was ever made.
try, it's a rom hack, most rom hacks do
>Who actually cares.
I do, I like playing on original hardware
>most rom hacks surpass size limitations
>>most
flash carts usually let you play games that were far bigger than any official cartridge
Most rom hacks are not far bigger than any official cartridge's, and very few made to be above the limit can play on actual hardware.
I wish we would have gotten the third game.
Never ever.
they're basically one game already, I'd rather someone merge OoT/MM
not sure how much we know about secrets but I always figured it became minish cap and would've had the same gimmick plus farore doing stuff. the minish are pretty secret afterall.
>not sure how much we know about secrets but I always figured it became minish cap and would've had the same gimmick plus farore doing stuff. the minish are pretty secret afterall.
Glad we didn't get it, then, as Minish Cap sucks.
Which Oracle didn't you give a house?
>I'd rather someone merge OoT/MM
because you're moronic
>doesn't want to return to hyrule with the transformation masks or puzzlepiece the overworlds into a pseudo ura zelda
It's almost as if that anon understands that playing one game while using the gameplay mechanics of another game doesn't make any sense and would only be fun for like 10 minutes tops.
i could see goron link having some use. spin dashing around hyrule field sounds really fun
You know Oracle of Ages and Oracle of Seasons are not the same as the other two unreleased games, and that Seasons and Ages incorporated even the "Secrets" one, right?
no one asked
>don't respond to my moronic outbursts
Exactly, plus the color puzzles were incorporated into the final games (especially in Ages, hence your statement about that game's basis). We got basically everything they were planning to have in all three games, just without the extremely complicated linking. All we would get from getting protos/betas of the "three games" is confirmation of this (which would be great, of course, as betas are almost always interesting).
This is what we need a rom hack for.
>fat morons lacking the skill to make a game but have the self-appointed authority to modify an existing one should give us a third oracle game
no.
We didn't get any of those three games you're referring to.
only Seasons was good.
>more focus on combat and exploration instead of puzzles, better for repeated playthroughs
>world isn't 30% water
>better overworld in general
>cool deku tree instead of a gaygit one with makeup
>better and more useful items
>better color palette instead of the weird blue and yellow tinge everything had in Ages
Seasons felt like a sequel to Zelda 1, Ages felt like a gayer version of LA.
Both games were good, you stupid binary-thinking homosexual.
no, one was shit you non-binary transexual homosexual.
Seasons tries to emulate the formula of the early 2D games while Ages tries to go with the garbage 3D aonuma formula.
>Ages felt like a more fleshed-out version of pre-Aonuma games like ALttP and OoT
Fixed your homosexualed statement for you.
Seasons should feel like a sequel to Zelda 1, considering it started development as a remake of it.
Kill Farore, marry Nayru, shag Din
I don't understand this. If you marry one don't you fug them too?
The meme is that it would be a one night stand thing.
So basically it's really going
>One you'd want a full relationship with
>One you'd want to just frick with no other strings
and
>One you don't care about at all
There's literally no point.
Really I'd like a whole new game using the same material.
I want to play more with the rings, especially the ones that transform you into a monster. They could make for a fun stealth segment.
>Really I'd like a whole new game using the same material.
>I want to play more with the rings, especially the ones that transform you into a monster. They could make for a fun stealth segment.
That would be perfect for Oracle of Secrets. The main gameplay feature would be stealth and uncovering secrets in the overworld and dungeons.
>Imagine a whole game of subrosia hide and seek.
Oh boy i can't wait!
That would be fun, but obviously the stealth mechanics would be greatly expanded. You'd start out needing to stay out of sight, but as the game progresses you gain rings or a new mask/transformation item that lets you take the form of npcs and enemies to casually get by. When in the water, you can dive to avoid being seen too. Uncovering secrets in the overworld and dungeons could make for some of the most intricate puzzles in 2D Zelda.