Out of all the mainline Zelda titles, what game do you consider to be the worst? I genuinely want to know what you guys think, please no 'BoTW is the worst game of all time' and 'OoT aged like milk' shit. Let's have an actual discussion for once. In my opinion it's the original Four Swords (I played the anniversary edition) or Spirit Tracks if we don't count the multiplayer games
I only realized "Minish" comes from diminish
Minish is an actual word
Without a doubt, Skyward Sword. Twilight Princess and Adventure of Link are the next worse.
Skyward Sword is way better than the DS games though
Skyward sword is the only zelda game i never finished
Therefore, you cannot actually judge it.
Skyward Sword was the first major home-system release I didn't bother to finish, so I'll agree with that. I'm glad I at least played up through the Cistern though, that was pretty good.
>Twilight Princess
Opinion discarded. It's in the top 5.
MAYBE spirit tracks. Definitely not phantom hourglass.
I feel like an npc when I say this but Temple of the Ocean King really does ruin the whole game, it's THAT bad. That's why Spirit Tracks is better for me
Music is banging too.
In all honesty Spirit Tracks has more charm to it in general. With Phantom Hourglass Linebeck practically carries the whole game
I avoided Skyward Sword for basically a decade because I thought the control scheme sounded fricking moronic. I bought the Switch remaster on a whim and I unironically think if it wasn't for being designed so much around waggling it would easily be a top 3 Zelda game. Even with the waggling design, it's still fantastic.
I don't understand why anyone would rate LTTP SNES higher than the LTTP/4S combo. I feel like the extra dungeon in the GBA version is worth the shittier audio
I don't like the control scheme and it was ranked where it was for Four Swords specifically
Four Swords doesn't have a separate entry in most cases so in this case ALttP GBA = Four Swords only, not actual ALttP port
That makes sense. Is Four Swords really that bad? I've always wanted to play it but it's extremely jank to link 4 people up to even get a game going. I heard it's a soft sequel to LTTP, which sounds great to me if I could only play the stupid thing
It's just mediocre. It's a multiplayer top-down Zelda with 4 self-contained "worlds" and some bonus levels in the 3DS anniversary release, you don't really get to explore anything and just slash your way through enemies grabbing rupees before fighting a color-coded boss that can only be damaged by whatever Link color it corresponds to
>I heard it's a soft sequel to LTTP
That may have been the case originally but now it's one of the "early" games in the timeline and occurs before Ocarina, though if you complete everything in the GBA version you get a bonus dungeon in LttP
Oh you know what, the "soft sequel" you're thinking of is Four Swords Adventure, which is a different game and much better than the original Four Swords, but its place in the current timeline is even more of a mess
Try the Anniversary Edition, it has single player. And yeah, it's that bad. AE adds two levels one of which is a nice throwback to Zelda 1, ALttP and LA. The other one is a fricking mess, one of the toughest challenges in the series for all the wrong reasons, unbalanced crap. Also to 'fully beat' the game you need to go through it three times, the third time is the worst because you have to farm for rupees in every level. Unless you are autistic like me you shouldn't do this as there is no bonus ending or any of that stuff, the game doesn't even reward you. If you actually do everything it's not short like everyone says, it took me 12 hours I think. Again, it's probably the only straight up bad Zelda game. Even Tri Force Heroes is somewhat fun solo.
Also people think that Four Swords Adventures is the same but it's actually a damn solid game. If you ran out of 2D Zelda games to play and just want more you should absolutely give it a try
It's Four Swords not ALttP. I don't have a problem with Nintendo's GBA ports really, I'm a 3rd worlder who grew up playing stuff like Mario World and Yoshi's Island on GBA not SNES. It's practically the same game so I'd put ALttP GBA in S as well
>Also people think that Four Swords Adventures is the same but it's actually a damn solid game
It really is, even solo.
>ALTTP heralded as god's gift to earth for 100th time in a row
Overrated and underdeveloped
It's not the best game of all time but it is the best 2D Zelda, same with OoT and 3D Zelda
Assuming you ignore the CDI games or whatever, probably one of the DS games like spirit tracks or Skyward Sword
Skyward Sword doesnt even feel like a Zelda Game. The dungeons are piss easy, the trials are out of place the characters are way too anime-esque, and there are a lot of strage things like giant rupees that make it seem childish.
There are no fairy fountains. Once again they only bring back gorons. The sky is empty. Theres a vampire character. The only good thing is the music.
>Theres a vampire character.
What's wrong with this?
>too anime-esque
careful some people get very angry if you call ss and botw too anime compared to OOT
> too anime-esque
Oh no, how could this be... How could an oldass Japanese action-adventure series be anime...
Skyward Sword and TP
PH and ST leave a pretty bad taste. The shitty gimmick controls are a burden and don't add to the experience at all.
Spirit track is great. Phantom Hourglass is bad.
Spirit Tracks is way worse than Phantom Hourglass. Linebeck managed to salvage PH for me and it’s better than ST for literally not being on rails.
ST has soul that PH lacks.
And vice versa
If anything I like all of the games
Why is lttp in s and d tier? If anything the gba one should be higher than snes because it has a bonus game and because you could play it on the go or the tv with the gamecube gba player
Have you played both? I only did last year and the SNES version is far superior.
I found spirit tracks to be a slog to get through. I have played all of them except botw and triforce heroes.
While SS is the worst, BoTW has done FAR more damage to the brand because we will now get nothing but clones of it forever. There's no dungeons, the shrines and koroks are repetitive, not fun and all look identical. The villages are EVEN MORE EMPTY THAN THE N64 GAMES, and the side quests are less robust too. Having to change weapons every 10 swings is probably one of the most annoying things in any game ever made.
It's not the worst game of all time, but it's bad. Not just a bad Zelda game but a bad idea game, period. And all you can do is post that same fricking image with the pepe Zelda pretending that it's a le epic win when people call out the game for the flaws it has. No one can EVER provide any evidence to back up the claim that it's doing open world better than the MIRIYAD of other big empty open world games.
There is 4 dungeons, 120 shrines, Koroks are purely optional and are pretty obvious to find, the world does not look identical at all. You could show me a picture and 3 years after the last time I played, I could probably tell you where it is. Villages all have side quests and unique vendors, and you have a ton of side quest, more than Majora mask and Ocarina combined.
I thought similarly until I started playing Link Between Worlds for the first time recently. I like the way they make me swap between 2D and 3D for puzzles, that's an awesome mechanic but the base formula just feels so stale having played other series now. The exploration just sucks, although part of that might be because they went the route of making you buy/rent weapons to make it a pseudo open world but solving a puzzle and finding a chest when you know it's only going to be rupees is boring. As is the 100 maiamai collectathon.
The combat is also basic and boring and most of the puzzles aren't very hard. I think the series has just stagnated for a while now while others have surpassed it by giving a greater sense of exploration with more tangible rewards other than a pat on the back for following the breadcrumb trail the developers left you for solving a puzzle and by having better combat. I actually think a bit more highly of BotW now for differentiating itself and freeing Zelda from such a stagnant formula, people like to shit on BotW for giving you random weapons from a chest but I will take those over guaranteed rupees like in Link Between Worlds. That's not to say BotW doesn't introduce its own issues, I personally hate the durability system and slipping can suck a dick, but compared to the direction they were headed, BotW is an improvement.
>Villages are even more empty than the N64 games
Blatantly false
Zoras domain in n64 has like 1/10th the number of NPCs and about 30 more sidequests. Also the shop isnt useless like all shops in oot are
>There's no dungeons
Good. I'm tired of gays pretending braindead shit is the peak of media and game-design because they're massive, nostalgia-infused manchildren who overrate shit drunk toddlers could do(and have been doing).
Skyward sword and I don't see how it's even close to a debate to anyone that isn't a zoomer or moronic on purpose
TP, even though I really like Midna
I guess the original Four Swords, since its really more of a sidegame. Otherwise I would say PH just because of the control scheme (even though Linebeck is the best character), but I can understand why people would say Zelda II.
Mainline as in everything?
ST is a really great game and i dont like WW
Maybe PH or SS?
SS is the one I don't like replaying so probably that.
the multiplayer ones.
Now, among the real Zelda games, the single player ones, the tiers mainly go:
Games that did their own thing
>BOTW, MM, ALTP, WW
Games that followed "the formula" but good
>OA/OS, ALBW, MC
Games that aped ALTP
>TP, OOT
The DS games
>PH, SP
>Forgetting LA
>The game that invented the formula
AttLp was before LA
Yeah? And you know which formula every single subsequent 2D Zelda follows?
The one established in LA.
Explain
>ALTTP dungeons
>Find keys, find big key, use big key to open second half of dungeon and also the big chest to obtain an item which in most cases is useless in the dungeon, fight boss
>LA dungeons
>Find keys, find dungeon item, use dungeon item and backtrack to recontextualize all the shit you couldn't do before and access more dungeon, find boss key, fight boss
Literally every single 2D zelda would go on to follow the formula established in LA. No game ever revisits the weird big key ALTTP shit or having dungeon items you don't actually use in the dungeon because it's a flawed execution.
>No game ever revisits the weird big key ALTTP
Don't let him find out about the DS games
>A boss key which you use explicitly for opening the boss door
In other words, nothing like ALTTP's big key mechanic which disappeared and never returned, and entirely like how boss keys have functioned since LA.
Nope
The one from ALttP? Yes.
The 8 dungeon trope thing was in ALTTP. I dont know what formula you talking about.
Link Awakening was ALTTP with a feather and 4 less buttons.
>always enjoyed PH and ST (Szt more because I'm a traingay)
>always detailed why I like it and the issues they have
>now I'm a revisionist pretending I liked it at the time
Thanks
It's Zelda 1 and I'm tired of pretending it's not. Zelda 2 is way better and more enjoyable, people just shit on it because it's different.
I stopped playing MM at the ice temple 15 years ago and never touched it since.
I also know everything about the game.
Get good
Probably Phantom Hourglass, only Zelda game I lost interested in before beating it. Retreading the Temple of the Ocean King so often really drags the whole thing down.
Why is minish cap hated so much?
You don't enter a new dungeon every 20 minutes and actually spend time exploring the overworld, ALttP fans absolutely can't handle this. They fall into a coma when they are not pushing blocks or opening chests with arrows and rupees in them. That's why BoTW is hated here too
Ah I see, so Minish Cap is just another boring walking sim like BOTW
I like MC but I can understand people hating it for how short and linear it is, as well as how much of a pain it is to 100%
Stop making up boogeymen to get mad at
>Stop making up boogeymen to get mad at
No, it's actually the most common argument when they shit on MC. And some anons hate it just for the sake of hating it because they are mad at people who think that MC has soulful artstyle or something. Like they praise Oracles and then shit on MC which is essentialy the same but has fewer dungeons
I haven't played a single Zelda game with Toon Link aside from WW, and I never finished it. Maybe they're good games, but Nintendo made it clear these games were not made for me with that infantile artstyle
You should give Minish Cap a try
Seems unfair to include the DS games, but definitely them.
If not, then Skyward hands down.
Why unfair
Apples and oranges. And simplified for touch controls.
For me, it's Zelda 2 The Adventure of Link. I don't mind that it's partially 2D side scrolling or focuses on combat, but it's too fricking obtuse sometimes.
Twilight Princess is the one I like the least.
>Oracles
So fricking true
>TP
Really? Isn't TP considered one of the best games ever?
Its good, but pretty much everyone agrees its little more than a prettier Ocarina of Time.
>TP was my favorite
homosexual couldn't even come up with something to make fun of me with.
Yeah I expected to see some angsty teen/Shadow the Hedgehog joke
Adventure of Link is the correct answer, literal dumpster fire sandwiched between greatness.
SS gets a lot of hate but that's because it has some catastrophic low points that eclipse a lot of the unique good it did.
The two DS games are easily the worst. Is not even a debate.
What exactly happened with Skyward Sword? After 20 years of getting it somewhere between mostly right and masterpiece tier, how did they get it so wrong??
Too much wagglin'
Skyward Sword easily. Plebs will say the DS games
NES - Too old and clunky
- Legend of Zelda
Saved by the Redux mod
- Legend of Zelda II
Saved by the Redux mod
DS - Gimmicky
- Phantom Hourglass
Somewhat helped by the D-Pad mod
- Spirit Tracks
- Somewhat helped by the D-Pad mod
Wii - Gimmicky + Bad pacing
- Skyward Sword
Saved by the HD Remaster
I guess the DS Zelda games are the worst.
>Saved by the HD Remaster
Still don't understand what people mean by this. It's literally worse with classic controls
Twilight Princess is almost a perfect Zelda game save the dungeon bosses are too easy.
They are piss easy in every 3D Zelda except for Skyward Sword
didn't play tp, fourswords or spirit tracks.
I liked pretty much all of them, but skyward sword is the only game I never beat, so probably that one.
Phantom hourglass
Anyone that puts ST underneath PH is an absolute moron, as for the four swords or triforce heroes games they're debatable only because I doubt most people got to experience them or even consider them to be 'mainline'.
I couldn't be bothered to finish a lot of them. Of them I suppose Zelda 1 would have to be the objective worst.
>Phantom Hourglass sold more than the Wind Waker