>Over the course of time and gaming, slowly realize that I just want to play point and click adventure games with my friends
What are the best games for a more investigative feel? I can put up with skill roles, but I switched to OSR for a long while simply because they didn't have them.
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>point and click adventure games
wiener and ball torture is more fun than that shit, thank God that genre is dead
Monkey island, I spy, Sam and Max... It was a great genre for it's time.
Also I think OP meant just like... Story. Realizing stuff. Understanding that with new evidence you can get new information. What OP doesn't realize is that you need to set precedence. Instead of of them GOING to the guy, they see him as they leave, they confront him, and he spills some more beans. Do this two or three times the players will catch on.
>the corriander tribe
But what of the elves of Faennel?
Your image is just a failed author stuck with morons. They deserve each other.
Try Gumshoe or one of the shitty blades in the dark hacks where everyone narrates the heist.
Caraway Hordes conquered them in the age of Miseenplace.
Thankfully the Caraway Hordes' onslaught was broken by the armies of King Parsley, aided by the Sage of Thyme, Rosemaria.
>point and click adventure games
How horrifying. I hope your friends can escape you.
>What are the best games for a more investigative feel? I can put up with skill roles, but I switched to OSR for a long while simply because they didn't have them.
If you have this mentality I think you can play almost any system that lacks certain magical/supernatural powers to bypass investigative shit, just look at the skills the system does have as a measuring stick of what your character should be able to do rather than something to be rolled
Sounds like you want a bunch of people to listen to you spout off about your failed novel instead of actually playing a game.
How exactly do you midwit no-games run a Call of Cthulhu session, I wonder.
As if I would ever lower myself to run a game in such an awful system. Your taste isn't good enough to post here.
What would you play instead o' enlightened one?
Prowlers and Paragons, peasant.
>capeshit
Thank God I looked it up. I almost took your opinion seriously for a second.
My taste is better than yours and my players are more intelligent and more attractive than yours.
Yeah no, you have terminally shit taste and your desperate posturing in defense of capeshit of all things is just a little bit sad.
Incorrect. You are inferior and dismissed.
Interesting argument. Counterpoint: Nuh-uh, your players sniff farts. Also I'm telling.
Moon's haunted.
. . .go on.
That isn't how this works.
I, the Game Master, have informed you, the Player, that the moon appears to be haunted.
Perhaps you're paranoid after your good friend disappeared on a moonlit night, and you now wake up to the pale light every full moon, half-convinced you heard his voice in your dreams. Perhaps you're an upstanding member of society who was accosted by a raving drunk on the street. Perhaps you're an academic who can't help but notice the oddity of how moonlight has been falling in quite queer ways lately. Regardless, the niggling notion has occurred to you: the moon is haunted.
What do you do?
extremely cringe
I cannot
>extremely cringe
as I don't know what that means.
Nice try, but in reality you're embarrassed and ashamed of your poor writing and lack of imagination.
Whatever helps you feel like you've won the interaction, champ.
Anon, I really hope you don't think the moon's actually haunted. That's just the angle the investigation starts with.
I know your true thoughts and you don't 🙂
>I really hope you don't think the moon's actually haunted.
That isn't how this works.
You, the Game Master, have informed me, the Player, that the moon appears to be haunted.
>appears to be
I hadn't realized we were infested with ESLs tonight.
>Regardless, the niggling notion has occurred to you: the moon is haunted.
>Appears to be
What else are we supposed to think at that stage of the game? Especially because you could ACTUALLY be that cringe and make the moon haunted? There's no prior indicator with you or the game world to indicate that this isn't a distinct possibility.
Fine. The PCs are werewolves, but don't know it. The premise is that they're captivated by and obsessed with the moon for that reason, but, as they investigate the apparent occult goings-on, the contacts they make and clues they investigate get taken out. The obvious conclusion is that something is seeking to obscure them or hide the truth, but it's more linked to the fact that them being in contact with those resources puts them in the crosshairs of the wolves. But, because the clues and events are predicated on the nature of the PCs' investigation, it's impossible to have all the details worked out before they take action.
That's what I took the line from, yes. But GMing is about knowing how to spin out silly inspiration into an actual game structure.
Yikes. Don't quit your day job.
We know this wasn't what you had originally planned btw
This is hot garbage. I'm into it.
Don't samegay.
Are you kidding? This shit is almost as bad as cowboys and aliens' plot twist.
No one is into your shitty story.
I'm into his shitty story. You can call me samegay all you want. That anon sucks at story telling and I want to laugh at him. I want to hear more about his moronic attempt to make moonlight scary.
Notice how you're the only one responding since everyone else has left the thread? You're not subtle dude.
There were 3 people calling him out, me included. I have nefarious reasons for replying, but not for samegay.
Ok samegay
I'm right, dumbass. I watched you create the story.
>he doesn't know
lurk more
None of that was in the story here:
. You can't go off-meme and then suddenly pretend you were meming the entire time. That was a very legitimate effort to prove your GM storytelling chops, and you're getting, as the kids would call it, BTFO'd.
I'm not first moon poster but damn you're moronic.
Concession accepted.
I also accept your concession anon. I know you wrote cringe, but that was real big of you to acknowledge you were wrong like that.
Referencing other things doesn't actually make your story interesting.
Nope, you really did write the story with the moon being haunted and are now backpedaling after realizing how profoundly stupid of a hook that is.
I kinda agree with other anon there, kinda cringe and forcing the haunt aspect. But at the same time, it's the trashy kind of cringe I like, so I would hella bite into it and be just as cringe with you.
Best Cuthulhu game I ever played in was with Dogs in the Vineyard as the base. Works much better when the gm doesn't have a fully fleshed out plot you have to paint by numbers with.
The actual CoC system is about as bad for horror as WotCdnd. You don't want to play a game, you want to narrate your shitty novel.
Going by my suggestion to anon, use one of these https://en.wikipedia.org/wiki/List_of_Call_of_Cthulhu_books
Run published adventures.
At that point, just sit down for storytime with them. You not only have a plot you want them to go through, you have a specific order in which you want them to encounter the clues and specific conclusions you want them to reach. That mindset isn't really conducive to any kind of game.
>I hate when my players have fun
Gumshoe. Play gumshoe it's the game you want to play it doesn't have to be the default setting that's occult horror but just trust me on the mechanics.
>OP clearly wants to storyshit
>Player complaints are based entirely around freakshit
>OP depicts himself as a Marvel character and uses video game references
>despite wanting to run a game where information that is known by a character is arguably more important than combat skill OP thinks that not killing a character is bad
You should suicidecringe killshit yourself you reddimarvel dBlack persond troonyshitter. I'm sick of seeing soipilled postercels bumpshitting this gayboard. Our worst troll is at it again!
Gumshoe, Cthulhu Dark, Mothership, plus a capable GM (the most important part, frankly).
Most designed-to-be-lightweight games could work if the group is on the same page (like Risus or Lasers & Feelings and related hacks).
Moving away from RPGs, there are the Sherlock Holmes: Consulting Detective boardgames and the escape-room-meets-point-and-click Unlock games.
I do like how the first time you posted that picture you got BTFO so badly you changed it forevermore, only to stubbornly keep the second version all these years later. Also- posting a bunch of people with down syndrome to make fun of them isn't cool. Cringe thread.
Are you schizophrenic? What the actual frick are you talking about?
I've played adventures based on the Laura Bow games. Good times. My favorite games to this day.
The important thing isn't the rpg, it's the procedures you'll use for the mystery. Any rpg will do. Skills or no skills.
>play a group game with people you can't stand
>do the above multiple times
>refuse to try something different
>make a dogshit meme and post it on /tg/ for pity
have a nice day you worthless moron, not even a step by step tutorial could save you from your own stupidity.