>Over the course of time and gaming, slowly realize that I just want to play point and click adventure games with my friends

>Over the course of time and gaming, slowly realize that I just want to play point and click adventure games with my friends
What are the best games for a more investigative feel? I can put up with skill roles, but I switched to OSR for a long while simply because they didn't have them.

Nothing Ever Happens Shirt $21.68

Ape Out Shirt $21.68

Nothing Ever Happens Shirt $21.68

  1. 11 months ago
    Anonymous

    >point and click adventure games
    wiener and ball torture is more fun than that shit, thank God that genre is dead

    • 11 months ago
      Anonymous

      >point and click adventure games
      How horrifying. I hope your friends can escape you.

      Monkey island, I spy, Sam and Max... It was a great genre for it's time.
      Also I think OP meant just like... Story. Realizing stuff. Understanding that with new evidence you can get new information. What OP doesn't realize is that you need to set precedence. Instead of of them GOING to the guy, they see him as they leave, they confront him, and he spills some more beans. Do this two or three times the players will catch on.

  2. 11 months ago
    Anonymous

    >the corriander tribe
    But what of the elves of Faennel?

    • 11 months ago
      Anonymous

      Your image is just a failed author stuck with morons. They deserve each other.
      Try Gumshoe or one of the shitty blades in the dark hacks where everyone narrates the heist.

      Caraway Hordes conquered them in the age of Miseenplace.

      • 11 months ago
        Anonymous

        Thankfully the Caraway Hordes' onslaught was broken by the armies of King Parsley, aided by the Sage of Thyme, Rosemaria.

  3. 11 months ago
    Anonymous

    >point and click adventure games
    How horrifying. I hope your friends can escape you.

  4. 11 months ago
    Anonymous

    >What are the best games for a more investigative feel? I can put up with skill roles, but I switched to OSR for a long while simply because they didn't have them.
    If you have this mentality I think you can play almost any system that lacks certain magical/supernatural powers to bypass investigative shit, just look at the skills the system does have as a measuring stick of what your character should be able to do rather than something to be rolled

  5. 11 months ago
    Anonymous

    Sounds like you want a bunch of people to listen to you spout off about your failed novel instead of actually playing a game.

    • 11 months ago
      Anonymous

      Your image is just a failed author stuck with morons. They deserve each other.
      Try Gumshoe or one of the shitty blades in the dark hacks where everyone narrates the heist.

      Caraway Hordes conquered them in the age of Miseenplace.

      Run published adventures.

      At that point, just sit down for storytime with them. You not only have a plot you want them to go through, you have a specific order in which you want them to encounter the clues and specific conclusions you want them to reach. That mindset isn't really conducive to any kind of game.

      How exactly do you midwit no-games run a Call of Cthulhu session, I wonder.

      • 11 months ago
        Anonymous

        As if I would ever lower myself to run a game in such an awful system. Your taste isn't good enough to post here.

        • 11 months ago
          Anonymous

          What would you play instead o' enlightened one?

          • 11 months ago
            Anonymous

            Prowlers and Paragons, peasant.

            • 11 months ago
              Anonymous

              >capeshit
              Thank God I looked it up. I almost took your opinion seriously for a second.

              • 11 months ago
                Anonymous

                My taste is better than yours and my players are more intelligent and more attractive than yours.

              • 11 months ago
                Anonymous

                Yeah no, you have terminally shit taste and your desperate posturing in defense of capeshit of all things is just a little bit sad.

              • 11 months ago
                Anonymous

                Interesting argument. Counterpoint: Nuh-uh, your players sniff farts. Also I'm telling.

                Incorrect. You are inferior and dismissed.

              • 11 months ago
                Anonymous

                Interesting argument. Counterpoint: Nuh-uh, your players sniff farts. Also I'm telling.

      • 11 months ago
        Anonymous

        Moon's haunted.

        • 11 months ago
          Anonymous

          . . .go on.

          • 11 months ago
            Anonymous

            That isn't how this works.

            I, the Game Master, have informed you, the Player, that the moon appears to be haunted.

            Perhaps you're paranoid after your good friend disappeared on a moonlit night, and you now wake up to the pale light every full moon, half-convinced you heard his voice in your dreams. Perhaps you're an upstanding member of society who was accosted by a raving drunk on the street. Perhaps you're an academic who can't help but notice the oddity of how moonlight has been falling in quite queer ways lately. Regardless, the niggling notion has occurred to you: the moon is haunted.

            What do you do?

            • 11 months ago
              Anonymous

              extremely cringe

              • 11 months ago
                Anonymous

                I cannot
                >extremely cringe
                as I don't know what that means.

              • 11 months ago
                Anonymous

                Nice try, but in reality you're embarrassed and ashamed of your poor writing and lack of imagination.

              • 11 months ago
                Anonymous

                Whatever helps you feel like you've won the interaction, champ.

                I kinda agree with other anon there, kinda cringe and forcing the haunt aspect. But at the same time, it's the trashy kind of cringe I like, so I would hella bite into it and be just as cringe with you.

                Anon, I really hope you don't think the moon's actually haunted. That's just the angle the investigation starts with.

              • 11 months ago
                Anonymous

                I know your true thoughts and you don't 🙂

              • 11 months ago
                Anonymous

                >I really hope you don't think the moon's actually haunted.
                That isn't how this works.

                You, the Game Master, have informed me, the Player, that the moon appears to be haunted.

              • 11 months ago
                Anonymous

                Nope, you really did write the story with the moon being haunted and are now backpedaling after realizing how profoundly stupid of a hook that is.

                >appears to be
                I hadn't realized we were infested with ESLs tonight.

              • 11 months ago
                Anonymous

                >Regardless, the niggling notion has occurred to you: the moon is haunted.
                >Appears to be
                What else are we supposed to think at that stage of the game? Especially because you could ACTUALLY be that cringe and make the moon haunted? There's no prior indicator with you or the game world to indicate that this isn't a distinct possibility.

              • 11 months ago
                Anonymous

                I'm right, dumbass. I watched you create the story.

                Fine. The PCs are werewolves, but don't know it. The premise is that they're captivated by and obsessed with the moon for that reason, but, as they investigate the apparent occult goings-on, the contacts they make and clues they investigate get taken out. The obvious conclusion is that something is seeking to obscure them or hide the truth, but it's more linked to the fact that them being in contact with those resources puts them in the crosshairs of the wolves. But, because the clues and events are predicated on the nature of the PCs' investigation, it's impossible to have all the details worked out before they take action.

                [...]
                [...]
                lurk more

                That's what I took the line from, yes. But GMing is about knowing how to spin out silly inspiration into an actual game structure.

              • 11 months ago
                Anonymous

                Yikes. Don't quit your day job.

              • 11 months ago
                Anonymous

                We know this wasn't what you had originally planned btw

              • 11 months ago
                Anonymous

                This is hot garbage. I'm into it.

              • 11 months ago
                Anonymous

                Don't samegay.

              • 11 months ago
                Anonymous

                Are you kidding? This shit is almost as bad as cowboys and aliens' plot twist.

              • 11 months ago
                Anonymous

                No one is into your shitty story.

              • 11 months ago
                Anonymous

                I'm into his shitty story. You can call me samegay all you want. That anon sucks at story telling and I want to laugh at him. I want to hear more about his moronic attempt to make moonlight scary.

              • 11 months ago
                Anonymous

                Notice how you're the only one responding since everyone else has left the thread? You're not subtle dude.

              • 11 months ago
                Anonymous

                There were 3 people calling him out, me included. I have nefarious reasons for replying, but not for samegay.

              • 11 months ago
                Anonymous

                Ok samegay

              • 11 months ago
                Anonymous

                I'm right, dumbass. I watched you create the story.

              • 11 months ago
                Anonymous

                >he doesn't know

              • 11 months ago
                Anonymous

                Nope, you really did write the story with the moon being haunted and are now backpedaling after realizing how profoundly stupid of a hook that is.

                I'm right, dumbass. I watched you create the story.

                lurk more

              • 11 months ago
                Anonymous

                None of that was in the story here:

                That isn't how this works.

                I, the Game Master, have informed you, the Player, that the moon appears to be haunted.

                Perhaps you're paranoid after your good friend disappeared on a moonlit night, and you now wake up to the pale light every full moon, half-convinced you heard his voice in your dreams. Perhaps you're an upstanding member of society who was accosted by a raving drunk on the street. Perhaps you're an academic who can't help but notice the oddity of how moonlight has been falling in quite queer ways lately. Regardless, the niggling notion has occurred to you: the moon is haunted.

                What do you do?

                . You can't go off-meme and then suddenly pretend you were meming the entire time. That was a very legitimate effort to prove your GM storytelling chops, and you're getting, as the kids would call it, BTFO'd.

              • 11 months ago
                Anonymous

                Referencing other things doesn't actually make your story interesting.

                I'm not first moon poster but damn you're moronic.

              • 11 months ago
                Anonymous

                Concession accepted.

              • 11 months ago
                Anonymous

                I also accept your concession anon. I know you wrote cringe, but that was real big of you to acknowledge you were wrong like that.

              • 11 months ago
                Anonymous

                Referencing other things doesn't actually make your story interesting.

              • 11 months ago
                Anonymous

                Nope, you really did write the story with the moon being haunted and are now backpedaling after realizing how profoundly stupid of a hook that is.

            • 11 months ago
              Anonymous

              I kinda agree with other anon there, kinda cringe and forcing the haunt aspect. But at the same time, it's the trashy kind of cringe I like, so I would hella bite into it and be just as cringe with you.

      • 11 months ago
        Anonymous

        Best Cuthulhu game I ever played in was with Dogs in the Vineyard as the base. Works much better when the gm doesn't have a fully fleshed out plot you have to paint by numbers with.
        The actual CoC system is about as bad for horror as WotCdnd. You don't want to play a game, you want to narrate your shitty novel.

      • 11 months ago
        Anonymous

        Going by my suggestion to anon, use one of these https://en.wikipedia.org/wiki/List_of_Call_of_Cthulhu_books

  6. 11 months ago
    Anonymous

    Run published adventures.

  7. 11 months ago
    Anonymous

    At that point, just sit down for storytime with them. You not only have a plot you want them to go through, you have a specific order in which you want them to encounter the clues and specific conclusions you want them to reach. That mindset isn't really conducive to any kind of game.

  8. 11 months ago
    Anonymous

    >I hate when my players have fun

  9. 11 months ago
    Anonymous

    Gumshoe. Play gumshoe it's the game you want to play it doesn't have to be the default setting that's occult horror but just trust me on the mechanics.

  10. 11 months ago
    Anonymous

    >OP clearly wants to storyshit
    >Player complaints are based entirely around freakshit
    >OP depicts himself as a Marvel character and uses video game references
    >despite wanting to run a game where information that is known by a character is arguably more important than combat skill OP thinks that not killing a character is bad
    You should suicidecringe killshit yourself you reddimarvel dBlack persond troonyshitter. I'm sick of seeing soipilled postercels bumpshitting this gayboard. Our worst troll is at it again!

  11. 11 months ago
    Anonymous

    Gumshoe, Cthulhu Dark, Mothership, plus a capable GM (the most important part, frankly).
    Most designed-to-be-lightweight games could work if the group is on the same page (like Risus or Lasers & Feelings and related hacks).

    Moving away from RPGs, there are the Sherlock Holmes: Consulting Detective boardgames and the escape-room-meets-point-and-click Unlock games.

  12. 11 months ago
    Anonymous

    I do like how the first time you posted that picture you got BTFO so badly you changed it forevermore, only to stubbornly keep the second version all these years later. Also- posting a bunch of people with down syndrome to make fun of them isn't cool. Cringe thread.

    • 11 months ago
      Anonymous

      Are you schizophrenic? What the actual frick are you talking about?

  13. 11 months ago
    Anonymous

    I've played adventures based on the Laura Bow games. Good times. My favorite games to this day.
    The important thing isn't the rpg, it's the procedures you'll use for the mystery. Any rpg will do. Skills or no skills.

  14. 11 months ago
    Anonymous

    >play a group game with people you can't stand
    >do the above multiple times
    >refuse to try something different
    >make a dogshit meme and post it on /tg/ for pity
    have a nice day you worthless moron, not even a step by step tutorial could save you from your own stupidity.

Your email address will not be published. Required fields are marked *