Paper Mario

Just finished TTYD, and been wondering if the original is worth playing through.

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  1. 9 months ago
    Anonymous

    yes

  2. 9 months ago
    Anonymous

    Yes, it's better

    • 9 months ago
      Anonymous

      This, unironically. It's easier but it oozes more charm and is consistently good. Though you'll want to get used to the different button timings.

  3. 9 months ago
    Anonymous

    Hell yeah. Some say it’s even better. I hold them at about the same level. It’s definitely an essential, just like TTYD.

  4. 9 months ago
    Anonymous

    Please play the original, it's better in a lot of ways.

  5. 9 months ago
    Anonymous

    yes as long as you are nice to whacka.

  6. 9 months ago
    Anonymous

    It has less filler and thus better pacing, better overall music variety before annoying synths started taking over TTYD and SPM, and a tighter experience.

  7. 9 months ago
    Anonymous

    play the TTYD64 mod, it just came out and ports all TTYD mechanics into 64 and adds extra content

    • 9 months ago
      Anonymous

      It's still buggy. I got stuck in a room and can't exit

    • 9 months ago
      Anonymous

      There are several TTYD mechanics that serve only to profoundly dumb the game down. Companion HP and that one badge that lets you swap companions for free, for example.

      • 9 months ago
        Anonymous

        >that one badge that lets you swap companions for free
        but that one was already in 64

        • 9 months ago
          Anonymous

          Was it? I never used it either way, so it's not surprising if I did forget. My point is that mechanics that remove the need for strategy from a turn based game serve only to reduce the combat to mindless busywork. If you made a bad call on what companion you should have out, then the game should punish you for that; if there's no consequence, then it's simply not interesting.

          The introduction of companion HP, for example, meant that Mario effectively became untouchable to front line attackers since he could just use companions as free meat shields. By the endgame, certain enemies would have to chew through literally hundreds of HP before they would even have a chance at hitting Mario, which simply isn't possible in any field battle. Compare that to PM64, wherein letting your companion get hit was always a strategic decision, and almost always a bad one at that.

          • 9 months ago
            Anonymous

            that sounds more like a balance issue than anything being wrong with partner health. Let's not pretend that either of these games are difficult nor take much strategy to begin with

    • 9 months ago
      Anonymous

      Yes, have fun.

      I'm just getting started with this patch, I was busy playing another one called Black Pit.

      Was it? I never used it either way, so it's not surprising if I did forget. My point is that mechanics that remove the need for strategy from a turn based game serve only to reduce the combat to mindless busywork. If you made a bad call on what companion you should have out, then the game should punish you for that; if there's no consequence, then it's simply not interesting.

      The introduction of companion HP, for example, meant that Mario effectively became untouchable to front line attackers since he could just use companions as free meat shields. By the endgame, certain enemies would have to chew through literally hundreds of HP before they would even have a chance at hitting Mario, which simply isn't possible in any field battle. Compare that to PM64, wherein letting your companion get hit was always a strategic decision, and almost always a bad one at that.

      They nerfed the BP from 4 to 7 in both ttyd and the ttyd patch. Also in the patch you can scale enemy HP/ATK higher, for what it's worth.

      • 9 months ago
        Anonymous

        >They nerfed the BP from 4 to 7 in both ttyd and the ttyd patch.
        Not actually a nerf in ttyd, since you're always going to be leveling BP in that game. Having access to infinite HP Up and FP Up badges, and having those badges work at a 1:1 ratio to level ups is disastrous for build variety.

  8. 9 months ago
    Anonymous

    Yes its amazing, one of thebeet games ever it's also harder

  9. 9 months ago
    Anonymous

    It's better in a lot of ways.
    There are actual levels instead of hallways, field enemies actually go beyond 10 HP, and the combat has more depth due to there being far fewer get-out-of-jail-free mechanics.

    • 9 months ago
      Anonymous

      >There are actual levels instead of hallways
      I really hated what TTYD regressed to that. Boggly Woods was utterly unacceptable and it just kept getting worse.

      • 9 months ago
        Anonymous

        >Boggly Woods
        The real offender is having to go back and forth through that forest in Twilight Town 4 times. Legitimately the worst part of the game in my opinion.

  10. 9 months ago
    Anonymous

    it's one of int sys's best games and they amke some goddamn amazing games. so yes.

  11. 9 months ago
    Anonymous

    Is this worth playing if I love PM64 and TTYD?

    • 9 months ago
      Anonymous

      It's a good game but it is nothing like Paper Mario

      • 9 months ago
        Anonymous

        SMRPG is a three-homies-in-a-row Final Fantasy game, the main similarity is the overworld, combat is totally different

        Standard RPG format with some platforming and the introduction of timed hits.
        A very solid entry with a great OST, but Geno is practically an overpowered non-entity stat stick. I don't even remember his personality.

        Yeah I thought these things too. What about Mario and Luigi (obviously I’d start with Superstar Saga)?

        • 9 months ago
          Anonymous

          SS and BIS are pretty good, DT is okay and everything else isn't worth your time

          • 9 months ago
            Anonymous

            Cool, I’ll probably still play Partners in Time since it came out between SS and BiS.

            Very similar overworld again but M&L is defined by overworld travel upgrades, which in SS and Dream Team become your "magic" as Bros. Attacks
            In Partbers in Time and beyond they forego this for Bros. Items which operate the same but have no bearing on the traversal upgrades and vice-versa

            I don’t think those things really matter to me, I just want the good combat combined with the writing that makes Mario RPGs good.

        • 9 months ago
          Anonymous

          Very similar overworld again but M&L is defined by overworld travel upgrades, which in SS and Dream Team become your "magic" as Bros. Attacks
          In Partbers in Time and beyond they forego this for Bros. Items which operate the same but have no bearing on the traversal upgrades and vice-versa

    • 9 months ago
      Anonymous

      SMRPG is a three-homies-in-a-row Final Fantasy game, the main similarity is the overworld, combat is totally different

    • 9 months ago
      Anonymous

      Standard RPG format with some platforming and the introduction of timed hits.
      A very solid entry with a great OST, but Geno is practically an overpowered non-entity stat stick. I don't even remember his personality.

  12. 9 months ago
    Anonymous

    I'd say so, I think that the first game is actually better.

  13. 9 months ago
    Anonymous

    Definitely. Gameplay is more simplistic but the world design is far superior.

  14. 9 months ago
    Anonymous

    Yes, it's more storybook like tonally but gameplaywise it scratches the same itch. Only real difference is that only mario has HP

    • 9 months ago
      Anonymous

      >tfw I was bored enough and enjoyed the music so much that Mario just facetanked everything from ch7's ice palace boss while Goombario charged for so many turns to oneshot him with one head bonk

  15. 9 months ago
    Anonymous

    Yes. It's a little better.

  16. 9 months ago
    Anonymous

    Is SPM worth playing?

    • 9 months ago
      Anonymous

      If you really like the writing of TTYD, sure.

      Gameplay and most designs are totally different, makes me wonder what a non mario IP done in the same vein from Intelligent systems would be like.

    • 9 months ago
      Anonymous

      no, its a barely challenging game even for a child ontop of committing several trends that would appear in the games that'd come after it.

      Perhaps the die was cast when Miyamoto let Ryota Kawada direct the series, he made sure the series would never be mistaken for a work of RPG that meant anything to anybody, just rediculously profitable games that outsell anything that has "soul". Super Paper Mario might be anti mandate(or not), but its certainly the anti rpg series on the wii in its refusal of wonder, beauty, and excitement. no one wants to face that fact. Now, thankfully, they no longer have to.

      >A-atleast it was good though
      "No!"
      The Writing is dreadful, the gameplay was terrible, As I played i noticed every time a character went for a battle, they were platforming instead of taking turns.

      I began marking on the back of an envelope every time there wasn't an RPG battle. I stopped only after I had marked the envelope several dozen times. I was incredulous. Ryota's mind is so governed by cliches and dead metaphors that means he has no other style of writing. Later i read a lavish, loving review of Super Paper Mario. It said something to the effect of, "if these kids are playing Super Paper Mario at 11 or 12, then when they get older they will go on to play Fez. And they were quite right. they were not being ironic. when you play "Super Paper Mario" you are, in fact, trained to play Fez.

      • 9 months ago
        Anonymous

        Kek, good pasta, genuinely can’t tell if you like the game or not

        • 9 months ago
          Anonymous

          the real answer is somewhere in the middle where i enjoy several concepts and scenes, but the actual game section is rather boring.

      • 9 months ago
        Anonymous

        >>A-atleast it was good though
        >"No!"
        kek, every time

  17. 9 months ago
    Anonymous

    I remember when 64gays got along with TTYDgays. Why the hostility now? Are TOKgays falseflagging or something?

    • 9 months ago
      Anonymous

      jesse what the frick are you talking about

      • 9 months ago
        Anonymous

        So you're just going to ignore the dozen or so smug and smarmy posts saying "64 is better"?

    • 9 months ago
      Anonymous

      I think so.

  18. 9 months ago
    OP

    Thanks bros, I'll give it a go.
    Really itching for more PM, TTYD was a lot better than I remember it being.

  19. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      I'll always think this image is just ttydgay bait

      • 9 months ago
        Anonymous

        Nah, played TTYD this year for the first time and it was okay, but a literal corridor walker compared to 64

        • 9 months ago
          Anonymous

          TTYD is better than Super though, so something’s wrong here bud

    • 9 months ago
      Anonymous

      I never got Super as a kid because I hated the trailer and thought the Wii was shit in general.
      Willing to give it a shot, sell me on it.

      • 9 months ago
        Anonymous

        It's a platformer RPG with quirky adult humor at times. I recommend it.

      • 9 months ago
        Anonymous

        Gaslight yourself that it is a spin off and not the first sign of downfall in the franchise and you'll like it more.

      • 9 months ago
        Anonymous

        Playable Bowser

    • 9 months ago
      Anonymous

      I refuse to believe anyone with a fully developed and functioning brain likes anything past super. Whats the point of turnbased RPG mechanics when it doesnt even matter?

      • 9 months ago
        Anonymous

        I can understand liking CS and OK (I liked OK, I consider it a fun adventure game that unfortunately likes to pretend it's a horrible RPG). What I don't get is liking Sticker Star. Nothing is good about that game. Nothing is redeemable. It's just bad. Everything it tries, it fails.

    • 9 months ago
      Anonymous

      fixed

      • 9 months ago
        Anonymous

        This is how I feel except I enjoyed SPM as a fun experimental spin off.

      • 9 months ago
        Anonymous

        Yep

      • 9 months ago
        Anonymous

        This. People keep trying to shill Origami King but I refuse to touch it.

        • 9 months ago
          Anonymous

          Brother just try it. It's genuinely as good as the first two. Get if for cheap or play it on yuzu or somethin

  20. 9 months ago
    Anonymous

    >He played the sequel before the original
    The frick you doing boy?

  21. 9 months ago
    Anonymous

    Yes, it's the best in the series.

  22. 9 months ago
    Anonymous

    If you do play this ROM hack. Paper Mario 64 with all the TTYD features: https://youtu.be/HFngd-Uq6p0

  23. 9 months ago
    Anonymous

    Very much so. TTYD has higher highs and lower lows. Preferences vary, but I prefer the original.

  24. 9 months ago
    Anonymous

    64 is better in everyway outside the combat

  25. 9 months ago
    Anonymous

    >thinner mario
    very problematic

  26. 9 months ago
    Anonymous

    The actual original is about to get a remake.

  27. 9 months ago
    Anonymous

    No paper mario is worth playing, go straight to mario RPG

  28. 9 months ago
    Anonymous

    Yes, it has SOUL and is just as good as TTYD.

  29. 9 months ago
    Anonymous

    It definitely is worth playing, it's my favorite of the series personally but I think it's on-tier with TTYD if I put my bias aside a bit. PM64 is a very visually appealing game and has better level design though the prologue can be a slog for people due to the lack of action commands so don't let that part discourage you.

  30. 9 months ago
    Anonymous

    Absolutely yes. I'm

    • 9 months ago
      Anonymous

      Sorry. I was going to say that I'm playing this on NSO and really enjoy it.

  31. 9 months ago
    Anonymous

    I finally caved in and got the newest entry (used) the other day after being disappointed heavily twice enough to make infographs for this series. It really just looks like Color Splash 2 to me but I'm going to ask anyways.
    What am I in for?

    • 9 months ago
      Anonymous

      A better Color Splash. It's a good adventure game that unfortunately likes to pretend it's a terrible RPG.

    • 9 months ago
      Anonymous

      The bosses are the best in the series, as are the forced enemy fights for the combat system. Overworld and characters are top notch too.

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