Unironically this, the people in charge of it are idiots who don't play it and don't know what the playerbase actually enjoy, all they're concerned about is making players play longer and buying more mtg cards.
Oh I'm sure the company can kill the game well enough. Plebbit isn't needed here the slightest.
Can't wait to see what they have to show for with their next lacklustre league. Will it be a circle or some other random mechanic that got gutted five minutes before release so people won't see the fricking items they advertised it with.
As a new player, I have no idea what half of the league mechanics do and after finding cyclone gem my gameplay has degened into slaughtering entire screens until I get stunned and die instantly by some random ass elite mob. It just not that engaging.
>in few years
A few months to be precise. PoEtards threw a shitfit when Last Epoch wanted to not have trade at all because it reinforces bad drop rates. Now they're giving you a choise between open trade and SSF+boosted rates.
Spot on. The game can only grow from here on, and it will surpass PoE one day. There is literally no point going back, unless you are a FOMO ridden freak who needs to grind his life away over some league reward pixels. As if you'd remember them the next day anyway.
>Is last epoch worth the 30 dollar price tag in early access right now with diablo 4 around the corner?
Do you like >Bad combat feel >Terrible graphics and style >Subpar sound design >Lots of bugs
Then buy Last Epoch also D4 is going to suck
>Bad combat feel
At least enemies stay alive long enough for you to notice unlike Path of Exile's teleport2win AoE clear bullshit >Terrible graphics and style
Looks very good for an indie game that's still in early access. I'd argue it looks better than Path of Exile in many areas with room to improve over the next year or two.
1 year ago
Anonymous
>Looks very good for an indie game that's still in early access. I'd argue it looks better than Path of Exile in many areas
Where did these delusional cultists come from? Last Epoch looks like dogshit.
1 year ago
Anonymous
1 year ago
Anonymous
I'm having the same vibes I had with PoE back then. Don't get the hate at all. Must be coming from addicted freaks being in pure terror that their favourite skinner box is about to go down with their mtx.
1 year ago
Anonymous
Same and god I hope so. Last Epoch being good only means good things for Path of Exile and Diablo 4. Path of Exile doesn't deserve the monopoly it has on aRPGs.
1 year ago
Anonymous
>Same and god I hope so. Last Epoch being good
But Last Epoch is fricking trash right now.
1 year ago
Anonymous
Seethe, cope and dial 8 for assistance
1 year ago
Anonymous
Then what is this.
1 year ago
Anonymous
Spergs getting mad because there were server issues for 3 hours after 0.9's launch.
1 year ago
Anonymous
>server issues for 3 hours after 0.9's launch.
Yeah and some small issues like >Zones taking forever to load >Some zones not loading at all >Teleport to town portal not appearing
But you're not allowed to criticize the early access israelite so frick it
1 year ago
Anonymous
LE is barely contending with Current PoE, a game that has had zero core game updates for 5 years, It's not even going to be close to PoE 2.
1 year ago
Anonymous
Poe 2 wont change anything
1 year ago
Anonymous
I'm interested in the campaign since I enjoyed the first one
End game is a joke obviously
1 year ago
Anonymous
>LE is barely contending with Current PoE
LE probably has under 10% of the content in PoE it's not contending with anything
1 year ago
Anonymous
LE shape out to be essentially Grim Dawn 2 and i fricking loved Grim Dawn. PoE gays can stay mazed forever in their containment game for all i care.
1 year ago
Anonymous
>LE shape out to be essentially Grim Dawn 2 and i fricking loved Grim Dawn
But Grim Dawn is highly superior to LE. Wouldn't LE be Grim Dawn 0.3?
1 year ago
Anonymous
It's literally just paid shills snd bots spamming about Shit Epoch. Shit game for morons who throw money at every flashy looking early access scam Gabe shoves under their shitstained little noses. PoE is king and always will be no matter how much blizzard spends on astroturfed b***hfests.
1 year ago
Anonymous
Words of an addict. Next thing you tell is how hardcore you are for playing poe. Man it's so complicated and complex bro. What do you mean everything is written down on the wiki and thousands of hours on youtube telling you what your build should look like. What a disaster.
1 year ago
Anonymous
does last epoch even have a shill budget? more likely it's blizzard shills, especially with the launch of D4 on the horizon.
1 year ago
Anonymous
Unlike POE LE is not a complete chore to play through the campaign and its story is way more interesting. Reminds me of Chrono Trigger.
1 year ago
Anonymous
LE campaign is turbo dogshit slog. You're delusional
1 year ago
Anonymous
cope
1 year ago
Anonymous
Last epoch looks like dogshit and the gameplay is like current Poe
Old Poe looked like dogshit but the game was slow and loot was harder to get
Why would I want worst of both worlds
1 year ago
Anonymous
It looks like what it is - an early access game in actual beta. However, from a high-level design standpoint, it's already miles ahead of PoE (crafting, their approach to drops in trade/SSF, some aspects of endgame etc). They need polish and more time to add content (since their main competitor has been out for a fricking decade).
That being said, I still PoE's approach to skills as equippable items and customization via a global passive tree better.
1 year ago
Anonymous
>LE is barely contending with Current PoE
LE probably has under 10% of the content in PoE it's not contending with anything
Give it 2-3 years for Last Epoch to be 'taken seriously' with some good leagues and it can easily compete with Poo of Excrement as of 3.18
PooE2 is another discussion entirely. We'll see. All I know is that Last Epoch is built on a better foundation than Path of Exile ever was.
1 year ago
Anonymous
>4 years to add multiplayer >still in early accesss >TWO MORE YEARS
kek
Good question. As a fan of the genre, I'd say it's definitely worth it. But if you are only mildly interested in the genre, and haven't bought it yet, you might want to wait for a sale.
It's slightly rough around the edges here and there. One sound got a bit annoying that I changed the skill, but apart from that, no crashes, only one T pose, no severe bugs or alike, no disconnects, no lag and what not.
Strong contender to replace PoE in the future, even if it has "less" to offer. Combat feels alright, hope they keep on adding skills to already established classes in the future. That might be the one point that will hinder it from becoming great, if they don't keep adding skills in the future.
They found their niche by catering to spread sheet nerds with their passive tree and skill israeliteel systems.
The gameplay feels good and satisfying but having to use an entire other application to map out your build to be remotely competitive or having to rely on guides as a new player means they're only retaining the spergs I initially mentioned.
Oh yeah I forgot unforgiving respecs added to the list
$100+ for cosmetic sets
Paid stash tabs
Loot boxes
Enemy density combined with teleport2win AoE-centric combat
The game overall needs to become less ~~*greedy*~~ and slow the frick down. Last Epoch and Diablo 4 will hopefully be valid alternatives.
you should be able to respec your character at any time with ease
$100+ for cosmetic sets
Paid stash tabs
Loot boxes
Enemy density combined with teleport2win AoE-centric combat
The game overall needs to become less ~~*greedy*~~ and slow the frick down. Last Epoch and Diablo 4 will hopefully be valid alternatives.
Let's nerf the player and buff every enemy in the game, every single patch, for years.
Let's nerf loot drops over and over again.
Let's add hundreds of pointless mechanics to the game that only serve to confuse you if you don't know them or to waste your time if you do.
Let's cater to nobody but the top 0,1% of autists who have 50000 hours in the game.
Honestly, I hope all builds get nerfed or deleted. Especially yours. Nobody should enjoy this game, absolutely nobody. Disagree with me? Yeah, that's a casual in my book. You deserve to be shit on, just like the rest who were eating every fresh turd league out of GGG's arse.
>GGG should make the game even harder
PoE has never and will never be difficult. What PoEtards consider 'difficult' is just monotony and asking for anti-fun, anti-consumer bullshit that wastes everyone's time in the name of showing off the length of your ePen0r
>The game gets good in 40 hours, bro.
Why would he? Everything prior is being stretched out unnecessarily. And I'm sure we can find aspects of the game you haven't touched either.
>implying killing maven is hard
Oneshot phase, do the memory game, oneshot phase, do the memory game, oneshot phase, die because 3rd memory game is just platforming frickery, wait for it to end, respawn, oneshot last phase.
I don't think he implied that at all, there's some people here that are honestly so clueless about the game I don't think they ever made it to maps yet are speaking as if they had any authority.
reddit crossboarders camp Ganker and flood any poe thread that pops with bfr spam and deterministic crafting lobbyism.
games getting shit on, death by 1000 upboats kind stranger le wifey cake.
Probably the ultimate skinnerbox, by design, built from the ground up to milk cash from autists to fuel the Tencent machine. You might as well buy cocaine, it’d be more satisfying and less addictive in the long run.
bro...... why shouldn't all skills wipe out three screens worth of mobs while the character whips around a map at mach 6 speed? This is totally good design.
>Make the game vampire survivors prototype >People love it >Take it away and turn it into a slog fest like other arpgs >Old fans hate it >Nu fans love it and eat all the new goy slop
Yeah I wonder what could possibly go wrong, my fellow reddit spacing freak.
Literally here from the early days. Not sure why you Black folk pretend to have anything worth to say. You are quite literally acting like rapefugees invading the first world, not assimilating and demanding the world to change to your liking. Fricking reddit homosexual, I swear. You disgusting freaks have nothing worth going for your lives and want everything changed into a fricking steaming pile of shit.
>Same and god I hope so. Last Epoch being good
But Last Epoch is fricking trash right now.
Then what is this.
Completely ass blasted. Next thing you do is post some streamer spastic giving everyone a lecture why it's bad? Fricking mazed Black person. LOL
Beta bro here, keeping you up.
Bald frick keeps ruining his game for years, simple as.
Poe general is filled with ass-mad lunatics, who don't play the game anymore, they just consume bald-o-product, and probably raiding this thread at the moment.
>No, no, no he was supposed to praise the game I put thousands of hours and dollars in! It's supposed to be the most compelx game. I'm hardcore for playing it!!!!!111
Please, buddy, it was just a couple of numbers punched in.
The slow mode and nerf fest should have been exclusively done to ruthless. Make it a nostalgia trip for those who want the old slow experience.
They could have simply split skills balance wise and so on. Now they alienated everyone. Can't imagine that the game gets better, ever again.
1 year ago
Anonymous
>Ruthless development won't affect main game in any way.
Why? In what way does this make the game better? Explain it, because to me the game being slower just means everything that is fun about the game takes longer to do.
1 year ago
Anonymous
whats fun about it
1 year ago
Anonymous
I asked you moron.
1 year ago
Anonymous
i moron what?
1 year ago
Anonymous
There is no interaction with the game when you explode everything within 15 screens of you. You're just mindlessly running around at that point. I want to actually fight the enemies.
1 year ago
Anonymous
>There is no interaction with the game when you explode everything within 15 screens of you. >WHY IS THE GAME SO FAST FRICK YOU GGG I HATE YOU >We removed player power and made the monsters stronger >FRICK YOU GGG WHY IS THE GAME SO SLOW NOW I HATE YOU
1 year ago
Anonymous
>We removed player power and made the monsters stronger >FRICK YOU GGG WHY IS THE GAME SO SLOW NOW I HATE YOU
I like it more now.
1 year ago
Anonymous
The problem is you can barely even play the game slow because most of the autism league mechanics assume you are flying through the screens otherwise you get a 99% loot penalty on top of the fact that you are simply doing things slower. If Chris "Fricking moron" Wilson wants people to play the game slow, then why the frick does he add additional slowness penalties?
The fact is he doesn't want the game to be slow, being slow is and always will be a massive weakness in this game, and you are much more likely to die if you are slow because it gives enemies more chances to pull off some bullshit one bazillion damage move. What Chris really wants is for you to grind more to reach the requisite fastness to seriously play the game, which is the exact opposite of promoting slowness.
1 year ago
Anonymous
There's also the fact that slowing the entire game down, rather than just the endgame, makes getting through the ten acts and all the other bullshit even more of a fricking slog than before. The one thing that made the ten acts bearable for me was that I could get through them pretty quick without needing any special gear or gems.
1 year ago
Anonymous
because this is dogshit design that doesn't tackle the core of either problem anon.
1 year ago
Anonymous
A lot of people have this attitude, especially on Reddit, but only like 5% of the player base ever kill an Uber boss during a league and when Archnemesis league was out, people actively avoided the slower fights with phat Archnem mobs because they were tanky af and dangerous.
So every ounce of evidence suggests that people who play PoE actually hate slower combat.
1 year ago
Anonymous
>but only like 5% of the player base ever kill an Uber boss
why the frick would anyone kill an uber boss? they're wildly overtuned for streamers content, and their drop rates are dogshit for going through that anyway. unless you somehow count uber elder as an uber boss when it isn't anymore under the new design
i've killed every boss in the game and every invitation, i will never kill the uber versions of any of them because i have zero incentive to do so and the amount of effort required is enormous.
1 year ago
Anonymous
You clearly didn't read my entire post moron. "Slow" gameplay is a euphemism for "I want every mob in the game to have as much HP as Uber Eater", and people don't actually want this. This is just some horseshit Reddit has made them think is good, but it's actually dogshit.
1 year ago
Anonymous
Eh, not necessarily true. Some poe players don't want that, that's true, but plenty of arpg players do. Would I rather play at d2 pace or poe pace? d2 pace by far, but d2 is actually balanced around that, mob counts, mob damage, drop rates, all balanced around it. Nz can't balance for shit, they think they can ignore 80% of the variables but just change one or two and then they get backlash and cry about how their staff are being abused because they fundamentally couldn't be fricked to properly design anything and insist on half assing their entire product.
If they made it take 20x as long to kill a mob, but the mob did 20x less damage and dropped 20x more loot and gave 20x more xp, the game would still do just fine. They just don't want to do any of those parts beyond 20x longer to kill
>The game should be slower.
Then how about they will make enemies proportionally slower in proportion with player? So far absolutely everything related to reduction of pace was player-exclusive, absolutely nothing was changed about enemies being extremely fast.
1 year ago
Anonymous
>Then how about they will make enemies proportionally slower in proportion with player?
Yes, they should do that.
1 year ago
Anonymous
But then there will be no challenge?
1 year ago
Anonymous
>But then there will be no funny twitch clips of pedalcore playing streamers going 100->0 in one game tick and doing funny söy scream, this will be really bad for game promotion
ftfy
>or a slow one where encounters are engaging
Path of Exile 2 seems to be going for the latter but I want to see some endgame footage before I invest myself in it at all again.
Is that because of Path of Exile itself though or is it people getting back in the mood for aRPGs because of Diablo 4? How do those retention numbers correlate with Last Epoch?
>server issues for 3 hours after 0.9's launch.
Yeah and some small issues like >Zones taking forever to load >Some zones not loading at all >Teleport to town portal not appearing
But you're not allowed to criticize the early access israelite so frick it
I highly doubt even 5% of those reviews are because of those bugs. Shit happens. It's already been fixed for the most part.
Possibly the worst melee experience of any game ever, going on multiple years now.
Not to mention that everything is nerfed into the ground and the only way to have fun is to waste your life using their moronic trade system to get your player power back since it got moved to gacha items with .0000001% drop rates.
It's always funny to see random Black folk on here screech about how they're taking away player power and making it into a slow slogfest while also telling everyone that Last Epoch (a slow slogfest) is the new and better variant.
Meanwhile in reality, the game is still as it has been for the last 6+ years: you press a button and go 5000 miles per hour and explode literally everything on your path from point A to point B.
>do funny things >they stop working as soon as you hit maps >all good things are gated behind red ones >you either reroll or grind your ass picking whetstones for sale
>Your build just suck.
OH NO >bro, you just need few hundred egg salts for your build to work >bro, you just need to follow strict ass meta of 2 or 3 bald-certified builds
1 year ago
Anonymous
Lets hear what build needs 100 divines(formerly exalts) to do maps? What kind of shit builds are you making?
1 year ago
Anonymous
Post what you were playing to have such difficulties. I'm genuinely curious.
Last time I made physical cyclone and it ended up in a catastrophe.
1 year ago
Anonymous
Use shockwave if you have shit gear. Should be fine for mapping
1 year ago
Anonymous
>use that one boring skill that is good
How about you make a game where i can pick fun skills to use not a designated meta ones, bald homosexual
1 year ago
Anonymous
Thats a support gem shitter-kun. Just follow a build next time
1 year ago
Anonymous
>Just follow a build next time
Ironic.
1 year ago
Anonymous
So don't pretend you know how to make builds.
1 year ago
Anonymous
I don't, i want to pick a visually fun skills to use and go from there, not look up some math out perfect meta build. Apparently that is a nono in poe land.
1 year ago
Anonymous
Yea it requires some thought before playing. Thats whats good about it. What you're speaking of is diablo 3/4/immortal or vampire survivors
1 year ago
Anonymous
Play some casual game instead of b***hing about poe endlessly.
1 year ago
Anonymous
That's what I do, except I know how to make builds and actually make it work.
1 year ago
Anonymous
I accept your concession about build variety.
1 year ago
Anonymous
>I can't make a single build so it means there are no builds
Accept that you're a moron and move on
1 year ago
Anonymous
>use that one boring skill that is good
The fact you don't even know how shockwave works when you played cyclone is fricking hilarious. You're the perfect example of why shitters get filtered by this game and then complain on reddit.
1 year ago
Anonymous
>shockwave
Sound like a literal crutch for a mechanic that was deliberately crippled by bald turd.
1 year ago
Anonymous
>have options >dont use them >uhhh my shit build needs 10000 divines to work
Glad we agreed you can't make builds
1 year ago
Anonymous
is the next point you're going to make that using melee support skills is against your vision
1 year ago
Anonymous
yeah because it's bad anon, welcome to poe where 90% of all skills are either unusably bad or only usable in a specific context and setup.
cyclone is not what it used to be and it's unlikely to be so again.
Use shockwave if you have shit gear. Should be fine for mapping
"should be fine for mapping" is just code word for "this build is shit". it implies people are content to run basic t16s forever and never do anything else, which is not how people play games anon, they will want to run maps, deli maps, hard maps, breachstones, bosses, 5 ways and everything else as they get those things as drops because that's how games are meant to be played when designed by competent people.
shockwave also necessitates you go slow 2h and not 1h or dual wield, with a skill that already necessitates you basically play champ or slayer because you need stun immunity as cyclone, and you cannot sacrifice evasion as a cyclone character being in the middle of shit, and only those 2 ascendancies have anywhere near reliable stun immunities, berserker for example is worthless and unreliable making it a terrible cyclone character, jugg has no fricking damage ever making it a non viable choice.
1 year ago
Anonymous
>they will want to run maps, deli maps, hard maps, breachstones, bosses, 5 ways
then get more gear. shockwave cyclone is a stepping stone until you move to the next stage. poe builds are not just an end point. thats whats good about the game
1 year ago
Anonymous
>poe builds are not just an end point. thats whats good about the game
No, what's good about arpgs is progression. Do you know what that is? That means every map, every 10 mins, every 30 mins, you're gaining power or achieving something. It does not mean "hey if you just farm out 50 divines bro you can buy this item and then that's PROGRESS RIGHT THERE HUH". That's not progress, that's a void.
Also without even watching your video, it has a berserk icon: i.e conditional limited duration bullshit that nobody but a handful of streamers and gimmick builds actually use.
And lol now that I checked the build, 50 was a wild understatement, try more like 400 divines apparently. Yeah great build buddy :^) definitely anyone is gonna farm that out whilst not being able to play the build they want until they have completed said farming too
1 year ago
Anonymous
>every 10 mins, every 30 mins, you're gaining power or achieving something
no thats cookie clicker and mobile games. in arpgs you use all the tools you currently have to get as much power as possible.
1 year ago
Anonymous
PoE is not an ARPG
It's a stylized gambling simulator wearing the hollowed out flesh of D2 as a skin
1 year ago
Anonymous
right. your mobile cookie clickers were the real arpgs all along.
1 year ago
Anonymous
I've probably been playing ARPGs longer than you've been breathing. Lower your tone when you speak to me.
1 year ago
Anonymous
oh you're some braindead boomer
that explains it actually. you can't expect old people to learn new things
1 year ago
Anonymous
You've literally never known videogames without all the shitty microtransactions and psychological manipulations they inflict. You're a product of that. I don't blame you for what you are but I do feel really sorry for you.
1 year ago
Anonymous
Yeah, good thing baldo gives people a couple of certified fool-proof ubermeta builds that cannot fail in either way.
Shame they don't bother changing them in fricking years, making the game worse for everyone else in the meantime.
>they will want to run maps, deli maps, hard maps, breachstones, bosses, 5 ways
then get more gear. shockwave cyclone is a stepping stone until you move to the next stage. poe builds are not just an end point. thats whats good about the game
>get more gear >whats good about the game
It is gone, son, and I don't think you fully understand what the game has become for an average Joe to grind through inferior means in something balanced around market economy.
1 year ago
Anonymous
>Yeah, good thing baldo gives people a couple of certified fool-proof ubermeta builds that cannot fail in either way.
No he doesn't, he rages at them and cripples them a few leagues later after some streamer finds something that works and doesn't feel like shit to play. Poison srs will be gutted this league or next, I guarantee it. But even if that were true which it isn't, "hey you have to play this build for it to not suck" is not good design lad lol.
1 year ago
Anonymous
I leaguestart a meme build every single time, I'm considerably slower than anons like
bro i get to maps in like 5 hours at league start and have a t11+ capable build in the next 2-3 hours after that. i'm casually blasting t16s and getting my uber completions done by day 2-3. with under 20 hours /played how bad are you at this game, fricking hideout warriors i swear.
Yeah if you're playing trade and can't hit red maps in three days max you're beyond trash. And not /played three days from launch.
but my leaguestarter 100% original donut steel builds can do all non uber pinnacle content, the hundred eggsalts (divines now) are just to make it do ubers if I feel like putting more effort into it.
1 year ago
Anonymous
>meme build
Elaborate that memeness of yours.
If it isn't something like domination trap, heavy strike or something like viper strike, it is your average aoe clearing build, that requires a push to work that is manageable if you have huge amounts of dedication and time/money.
1 year ago
Anonymous
Hit frostblink this league, twister last league I think, hit bodyswap right before it got buffed, replica tulfall loop (this one was pretty shit), shako decay. There's a few more but those are the recent ones.
>Your build just suck. You can do funny things only if you know what you're doing.
This is called bad game design anon, because the poe devs don't understand what a player experience is, they hate that they have players to think about at all, all they want are spreadsheets that tell them "oh if you just do it 1600 times it averages out so it's okay" or whatever the frick.
Every other arpg that was successful and fun before poe had a lot of things in common, one was that you could play however the frick you wanted and be successful, and that they allowed for experimentation with ease whilst poe allows for none because the answer is always "oh, want to experiment? spend 4 hours running the dogshit campaign again buddy lolol we spent money on voice acting because we're moronic so we want to force you to make use of it".
Pob is more fun than poe for a reason, it allows experimentation freely.
1 year ago
Anonymous
Your being bad at the game is not called bad design. Games rewarding knowledge is the opposite of bad design. Participation rewards is bad design.
1 year ago
Anonymous
>Games rewarding knowledge
except that you need 3rd party shit to gain knowledge in poe
1 year ago
Anonymous
and?
1 year ago
Anonymous
it's shit.
people have been begging for a death recap and tencent added it to their client. also the loot pets.
there is so much bloat in the game that without 3rd party data it would collapse. >just buy a skin please
LOL
LMAO
1 year ago
Anonymous
>random schizo babble >lots of content is le bad because...
I accept your concession
1 year ago
Anonymous
ok bex >bathtub shits
1 year ago
Anonymous
>more schizo babble
1 year ago
Anonymous
you're a moron. how do you gain that knowledge? by deleting 4 hours to re-run the campaign every time you want to try something and it doesn't work out?
no, because nobody will do that. so your game is dogshit, they just don't play it, instead they open up pob where they can actually experiment and try things and if it doesn't work they can just try something else without 10 acts of misery every single time lol.
when you have given your players no way to acquire knowledge in game or by playing, instead directing them to guides and videos externally, and actively punish them for trying things themselves, you are engaging in BAD DESIGN you dumbass.
1 year ago
Anonymous
>log into lvl 70 characters >buy gems from lilly >test how it feels
whoa mind blown. you need 150 iq to figure it out
1 year ago
Anonymous
>just go to standard bro >just have the class around >just have regrets around >just run lab and respec ascendancy >just happen to have the gear you need around or waste an hour buying it >JUST TO TEST
Genuinely moronic.
Take a look at last epoch, for some malders shitting on it, it lets you experiment as you play normally. No remaking a char, no fricking around, you just respec and swap skill. You have to level the skill a little, but it even gets catch up xp when its behind your highest level skill or whatever too. Because the devs GIVE A FRICK about game design somewhat. This is how most games work, want to try thing or experiment, you just do it, no real hassle or effort. Then you learn from that.
Why would I do any of your stupid dogshit list when I can open pob and test it in about 5 mins like you are able to in any well designed game?
1 year ago
Anonymous
>logging for 5 minutes on second character to check out a skill IS LE TOO MUCH >JUST TO TEST >last shitpoch >lets you experiment >have to unspec whole skills and lose 10 hours of progress >Genuinely moronic.
this is the dumbest post i've read today. congratulations
1 year ago
Anonymous
"checking out a skill" isn't a thing you moron
you have to run lab, your ascendancy generally matters. i'm not running lab to test, eat 52 dicks.
most builds don't work in poe without gear, period. i'm not trading for an hour to make it functional to just test.
do you understand that people want to test immediately, and with zero extra effort? it's not that complicated bald worshipper
even recolouring your sockets is TOO MUCH FRICKING EFFORT to simply try something out because you have to change them the frick back again too
everything about the games design is hideously anti experimentation and anti creativity, it punishes you at every turn for trying by wasting your fricking time
1 year ago
Anonymous
works for me, but im not a shitter idk
maybe type "X skill gameplay" in youtube if you're that moronic
1 year ago
Anonymous
>nooo you can just use external sources and media instead of testing yourself so we don't have to correct out bottom tier shit game design :^)
impressive
1 year ago
Anonymous
external sources are there to help shitters like you. you said you were running 10 acts just to test a skill like a moron. im just trying to help you
1 year ago
Anonymous
you don't understand what testing actually is clearly
it is not "oh i want to see what this skill looks like when i fire it" which is what you seem to think it is, it is infact what the skills mobility, ehp, damage output etc are, wanna test if proj speed is gonna really ramp your shit up? better respec half your tree to get the more multiplier proj speed mastery as well as the wheel because hey, kinda relevant
or you can just open pob and see the numbers in 5 mins without any fricking around being punished by the shit game design trying to waste your time just to try things
bro i get to maps in like 5 hours at league start and have a t11+ capable build in the next 2-3 hours after that. i'm casually blasting t16s and getting my uber completions done by day 2-3. with under 20 hours /played how bad are you at this game, fricking hideout warriors i swear.
>bro i get to maps in like 5 hours at league start and have
this dumb homie trying to pretend he's tyty or some shit lol.
no you do not buddy, you're not fooling anyone
>this dumb homie trying to pretend he's tyty or some shit lol.
Anon 5 hours isn't fast in SC at all. At least it would be a good time in HC for a normal player.
>Meanwhile in reality, the game is still as it has been for the last 6+ years: you press a button and go 5000 miles per hour and explode literally everything on your path from point A to point B.
And you die every other map because this isn't possible without being a streamer level of hours played and not having anything else to do, or trading and having shitloads of currency.
Oh or option 3 I guess, you run white maps like a homosexual and avoid 95% of the game
If you play basically any build at all without capped suppression, you're automatically a moron and creating a terrible game experience of yourself, one example of many where ggg are just awful game designers who genuinely don't know what the frick they're doing at any moment and hand over just terrible terrible player experience to their users.
>this is your average moron on this board complaining about PoE
fricking lmao, get gud you absolute waste of air
impressive samegay that can't read. i don't die every other map because i know to build every defense in the world so the game isn't complete dogshit to play. the person i was replying to however, clearly does not from his description because by merit of building every defense in the world you do not go 5000 miles an hour or blast entire screens with a button, it is impossible to achieve these whilst ALSO not dying, ergo he dies regularly just like you do most likely my moron friend
Some of the worst microtransactions I have ever seen and developers in pursuit of a vision so nebulous even they have no idea what they want to do. It's a bloated and disjointed mess.
i don't know why would anyone want Last epoch to not do well
this whole genre has been stagnant for more than a decade now, PoE "the best" iteration of it is a shadow of its former self (with no offline play to at least be able to play previous versions) and Diablo is shit nowadays like anything nu-blizzard does.
competition is a good thing
Let me guess, you are just one of these zoomer homosexuals who never speak out of experience and get their opinions formed by streamers. How novel! Please, tell us "your" opinion. We are all so ears to hear takes about just any topic from you. Don't have a nice day next time you go to bed.
>No argument why the game is bad >No screenshot proofing that he played the game >Nothing
I accept your concession. Close the thread and shit up another one with your trivial takes that are all based on third hand opinions.
It looks like plastic unity shit. It feels like shit with terrible animations. It has zero depth in it's endgame. 5 years for this. How will you change the subject I wonder.
1 year ago
Anonymous
Streamer induced opinion
1 year ago
Anonymous
But we already knew you're a streamer loving zoomer from your projection earlier. Got anything to say on topic?
1 year ago
Anonymous
Why should anyone waste time with you, when all you do is speak in vague tones that you caught from a streamer up? Oh wait, right, you will cop out again and not providing proof that you have played the game.
LE is doing fine and has enough build variety. Graphically speaking, you are talking out of your ass again.
1 year ago
Anonymous
>talks about vague tones >game is doing fine graphics are fine
I'm pretty sure you're the one who hasn't played it and is just shitposting for a crumb of attention.
1 year ago
Anonymous
I honestly don't want a Black person like you to never speak on the internet again. You homosexuals talk out the ass and repeat the same drivel you caught up somewhere over and over again to fit in. Absolutely pathetic. Spare us the time and leave it at a downvote. Because your posts never come of more than that.
1 year ago
Anonymous
it looks like a shitty unity game
lol
1 year ago
Anonymous
Holy shit it looks worse than the Titan Quest remaster
Thanks for proving my point. You are the zoomers who try to fit in by spamming third hand opinions.
1 year ago
Anonymous
Holy shit it looks worse than the Titan Quest remaster
No, frick you. Shit Epoch is shit and needs to die. Frick shitty cashgrab scams fricking up the market then crying "no please gib money to help the genre"
Every fricking penny the scamming shitstained fricks behind shit epoch steal is a penny that's not helping GGG or blizzard make actually good games.
Reminder that /poeg/ is full of insane asylum rejects who have been screeching for the death of the game for years despite not (supposedly) playing the game.
That thread is really fricking weird, even for /vg/ standards. It's full of people larping hatred for the game for years in a row yet never actually leaving it.
It's a great game, but the devs are very annoying. I play video games for fun and they always figure out a way to make it less so, doesn't matter if it is completely nerfing skills I like to use to the ground so they are practically unusable without 20 mirrors investment, or if it nerfing Harvest to the ground after having it in the game for 4 years.
It really does feel like they are unsure of what direction they want the game to go, and instead of committing they just do schizo things every new league instead.
>or if it nerfing Harvest to the ground after having it in the game for 4 years.
Wtf are you talking about? Can you shills at least learn the basics before posting?
What the frick do you think I'm talking about moron? Removing Harvest uses per plot and introducing harvest juice and then removing reforge prefix/suffix was a dogshit nerf and the latter immediately made the game infinitely more boring to play especially in SSF.
Harvest wasn't in the game for 4 years even if you count the league itself you braindead gay. It was a shit boring mandatory mechanic because it was overtuned.
>It was a shit boring mandatory mechanic because it was overtuned.
It was a good mechanic that eliminated a massive over reliance on rng and poor weighting, allowed you to avoid bricking items, and let you incrementally craft gear you were currently actually using instead of "lol just get a new one and start all over if you want an upgrade in 500 years"
Harvest haters can screech all they want, it is the direction players want because the design of the game is so bad in the first place. Nobody would need harvest or want it if your weightings were 1 in 10, 1 in 20, not 1 in 1500 - and that's BEFORE rolling for tier because if it hits anything below like t4 you're already fricked and bricked - you fricking clown. The weightings are not made with players in mind WHATSOEVER, just like the drop rates. They're made with "the market" in mind and NOBODY FRICKING CARES ABOUT THAT SHIT homosexualS. >nooooooo but we have 200k players and we want this to be x/y/z so this drop rate needs to be 0.00000363% so that it averages out to the number we want in the market
Meanwhile anyone with a working brain who is sane knows that a 0.00000363% drop rate is moronic from a player experience standpoint and nobody, NOBODY, is going to willingly farm for that.
The base problem is leagues. They want every league to "matter" thus every 3 months they shove a new mechanic into the game and try to rebalance everything around it. And of course most of the time it's not very good or messes up other, better stuff. But apparently having a gimmick league just for fun then saying "ok it's over, that's the end of it" would "betray their core principles" or some other quasi-corpospeak bullshit so they just keep shoving more random stuff into the game, afraid to do anything really cool because "how will it fit into the main game as a permanent mechanic" but too stubborn to do anything minor because "every league needs to change the whole game".
whatever it is, it brings out the seething moron in Ganker. you Black folk are so mad about a clicker casino and it's hilarious.
D4 is going to mog it into shutting down for good.
> Noooooooo you HAVE to give shit epoch and gay yawn money to have an opinion
literal fricking cultists lmfao
cry harder, poechads can't hear you from up on top
the leagues themselves since harvest have mostly been pretty good, but there have been a lot of "balance" patches since then that really destroyed the game. this was the first league in a very long time that felt really nice to play imo, but that's mostly due to new broken Heatshiver this league and Poison SRS being discovered, and those are 100% going to get dumpstered next league and everything will feel like total shit again for the average player like me.
It's a free to play game that cater for the whales. It's bound to be unplayable unless to fork 1000$ for 100% more drop chance and item rarity. GGG can send fat assassasin after me, I don't care, I've already cracked the code.
poe is probably the best arpg on the market for the casual player who just wants to play through the main campaign. >how can you say that when you need 200iq and a spreadsheet and graphs to figure out the metamax build?
you dont need any of that to get through the game, that is only for autistic people who play the games for 16 hours a day and want builds that are 5% more efficient than the next because it means they get in an extra 100 runs in a day.
When i made a meme berserker build (which the metamax autists said was not a viable talent route) i had actual fun going through the game and doing bossfights on hardcore mode.
to expand on this, PoE was fun because of all the skill customization and how it could change how my character played. Also the boss fights were more mechanically interesting than most other ARPGS of this type that i played.
With most of these games i feel like boss fights are simple stat checks, or checks to see if you have the right ability ready. ie Duriel in diablo 2, do you have the stats needed? are you willing to spend 15 mins going back and forth between town buying potions? do you know about iron maiden and golem spam? the boss is daunting and could be interesting for a new player to deal with but mechanically it is boring. In PoE i was actually dodging moves and using positioning to avoid attacks. The boss fights were actually engaging mechanically.
Click to move is fricking ass for mechanics that PoE has for bosses and that moronic trap maze you are required to do on every character, wasd movement would fix so much.
This game would be the best game ever made if they just made a singleplayer version with singleplayer drops. It has just devolved into "how do we get people to stay for longer than a week into a new league". Seasons are cancer and ruin everything from balance to community. Just give standard fricking seasons at this point ffs.
just play solo self found with reduced drop rate and focus on clearing content despite having shit items rather than being farm efficient. once you beat all the content once consider yourself done with the game until next season.
Literally what I do. I just want to play standard and still get all the content so I can just enjoy the game instead of being done after 2 weeks max in a league.
>be me >log into d4 >run 15 mins on me horse to the next worldboss >kill it with my gfs(male) after 30 mins >boots drop >YASQUEENYAS.jpg >id >it's +ATK while my build stacks DEF >it's over
>innocent post about cyclone >perfectly working in the past >bald happenned >YOU DONT KNOW HOW TO BUILD >YOU NEED THIS CRUTCH >YOU ARE SHITTER >GO BACK
Pooeggtards are on suicide watch.
so is the game actually slow yet or do you still clear entire packs of mobs with one button press (and people are just complaining because they got addicted to clearing three screens with one press)
i haven't played in three years and i don't plan to start it up, and the people complaining now are complaining about the exact same narratives as they were then (because autists fixate on things and never move on, long past when they should have)
so my natural inclination is to believe that the game hasn't gotten slower at all and it's just the same autists being autists
but i'd be interested in knowing the reality of the situation
glad to hear there's still no AH, takes serious balls to stand up to the amount of pressure PoE got to implement one
>so is the game actually slow yet or do you still clear entire packs of mobs with one button press (and people are just complaining because they got addicted to clearing three screens with one press)
Why is this seen as a criticism of the game? I don't get it. It doesn't matter how slow the game is, going faster than normal is always going to be better because the game is about killing mobs and getting loot.
>Why is this seen as a criticism of the game?
Because it's valid one.
If you're giving player power/speed, etc. Let's call it FUN, and then take it away, without compensating or by putting it behind insane timewall, it's very moronic.
And they're doing it for years now.
I personally prefer aRPGs being fast-paced, I think the people who like the gameplay to be slow(like Kripp) can frick off back to D2 and enjoy their garbagio Meph runs with lvl 1 Enigma Teleport on a Barb.
>It doesn't matter how slow the game is, going faster than normal is always going to be better because the game is about killing mobs and getting loot.
this is a complete non sequitur
you've taken a complaint about game pacing and changed discussions to a game balance, which is an entirely different thing
are you just a troll trying to bait me into defending a position or something? because i'm not going to. you're the same autists as always, which is obvious to see, and i spend more than enough time arguing with the mentally ill without needing to dip my toes back into a bad game like poe (which has always been bad, and no amount of effort by the devs, whether they follow your bad advice or not, will change that)
>Why is this seen as a criticism of the game?
Because it's valid one.
If you're giving player power/speed, etc. Let's call it FUN, and then take it away, without compensating or by putting it behind insane timewall, it's very moronic.
And they're doing it for years now.
this is also a complete non sequitur. who the frick are you people? you've somehow pivoted the entire conversation 720 degrees with your impossible misunderstandings of basic english sentences and logic
Uh no it's not. Since the game by definition is about getting more chances to get good gear by killing monsters, going fast will always be more efficient, and being efficient in a game like PoE means you get good gear faster.
If the game was 50% slower, players would simply figure out a way to go 25% faster than that. Same shit applies if the game is 100% faster, players would still find a way to go 50% faster than even that.
>so is the game actually slow yet or do you still clear entire packs of mobs with one button press (and people are just complaining because they got addicted to clearing three screens with one press)
this is a moronic projection anon.
you understand these are entirely separate things, right? i want slow combat, i want to fight 6 mobs at a time, and they take 3 hits each to kill, but that means there have to be ONLY 6 mobs and not 60, and that monsters have to do comparable damage where it takes them at least 3+ hits each to kill me.
all of poes complaints revolve around 2 things: refusal to actually balance monster damage properly and meaningfully and lack of good drop rates, the latter expands into people b***hing about trade qol because trading is mandatory to make up for your dogshit loot system but they wouldn't need trade if you had just designed it correctly in the first place
>What went wrong?
EXTREME greed.
Also morons not even being able to understand, that behind every decision that increases player's slog is exactly that extreme greed. They didn't start turning game into slog because of "le vision", they did it because bald moron considers it both personal insult and business failure that player clears and quits 3 month league in 3 weeks instead of playing it for its entire duration. All your money belong to bald moron, and you should not play any other games.
However they severely overestimated just how much people are addicted to their shitty clicker.
They started with weird sync issues that would kill you, continued with designing the game away from playing HC being a good idea and finally got rid of the fun short races on alt maps for no damned reason.
>Black folk who spend years of their lives on a mediocre grinding game then get a flood of regret of doing so and instead of leaving it as a bad memory instead waste more years of their lives dedicated on doomposting about it
every single person playing chris wilson's tencent slot machine simulator will buy diablo 4.
all the streamers that chris pays will leave him in a mass exodus, to be the hot topic game stream of the month.
It's hard to leave. It took me eight leagues of telling myself I'd quit before I actually did. This is my first thread in over a year and it's depressing seeing the same faces. I have to believe they're getting paid to post in these threads. The alternative is too awful.
I only stopped PoE cause' I couldnt keep up with the grafix
if I ever get a console again the PS4 version has an auction house so mapping is pretty easy actually also I like the story, atleast up until Act 10 or 11
anon, for your own benefit never play on console. they are terrible fricking designers, the pc version is held together by sheer prayer and string cheese. the console version is a disaster and runs like absolute fricking ass, and they have made no real attempt to actually fix it. seriously if it released in that state and they charged you money for it they'd be getting their shit kicked in by sony or something, it's that poor
Would anyone care for leagues if they added the new mechanics and mtx challenges to standard? I can't imagine. The whole game is a gacha and fomo hellhole.
the game is $60 and hard as frick on hardware, no botter is going to pay for that
1 year ago
Anonymous
It was 13$ on sale pretty recently.
1 year ago
Anonymous
and it has no bots regardless, in 2 years I have not seen a single one of those lvl1 barbs joining games and spamming rainbow messages about RMT and bot/hack sites
Which is sad really, the game is a petrified turd.
says the poeBlack person, rofl
d2r is unironically one of the best remasters ever made
Hold up, it's not a free update?
lol
lmao
it's basically a complete rewrite and if it was forced on the og game whatever remains of the playerbase would firebomb blizz hq because it wouldn't run on toasters anymore
blizzcuck is full of troons
ggg is not
simple as
d2r wasn't even made by blizznigs
1 year ago
Anonymous
Does it still delete your chars after month of inactivity?
1 year ago
Anonymous
>Gankeredditor Black person doesnt't know jack fricking shit about a game he hates and hasn't played
https://www.nexusmods.com/diablo2resurrected
lmao frick no, they stay there forever and just move to nonladder when reset happens
1 year ago
Anonymous
>d2r is unironically one of the best remasters ever made
Game itself sucks ass though. Just farming Meph for Shakos for hours and hours every 6 months really requires you to be an insane autist.
1 year ago
Anonymous
What do you consider fun in an ARPG then?
1 year ago
Anonymous
Gear progression within a reasonable timeframe where you go from being poo at survivability/dmg to literally deleting screens at the top end.
1 year ago
Anonymous
sounds like d3 is more your speed then, zoomie
>d4 threads
100 replies max >LE threads
20 replies max >poe threads
340 replies and counting
lol
very based actually, getting a character to lvl100 and spending 1000 hours should actually mean something
i think it's over, sorry about all your MTX purchases
Looked like d3 + diablo immortal. Could've just went with lost ark combat, but they're taking the worst shit from both genres and making the ultimate slop
Its developers are fricking incompetent and seem to have only accidentally made a good game, which is now getting worse every patch.
They have NO FRICKING idea what they're doing, as evidenced by the balance manifesto before the Sanctum update where they wrote a whole blog telling us: >we're going to nerf altar rewards and buff maven rewards
what was the result of those updates? >altars became more rewarding than EVER IN THE GAME'S HISTORY >maven rewards became worse than before and nobody touches it
That is just one example of how shit the developer is. If I were that bad at my job I'd be fricking ashamed of myself, but these guys hate their players so much they make sure to put passive-aggressive remarks in their patch notes to take pot shots at the players.
The recent Sanctum league was praised by morons for having one of the worst roguelike modes you've ever seen in a game. Every update nerfs the game more and reduces build variety for no gain. Every update increases the amount of grinding required to force players to invest more hours for the same results. Trading is an absolute shit experience and is required for most builds. The developer is dead set against QOL improvements and they WANT trading to be a hair pulling experience that requires you to have a web browser open on a 2nd monitor and a 3rd party addon installed to, and even with those it's worse than any other game you've seen since 1998.
95% of skills in the game are unplayable because they refuse to make balance passes in a non-competitive game. It's a game that's all about character builds where the dev seems to want as few viable builds as possible.
PoE2 should have been a fresh start to have a chance of being good. Also half the reason why this game makes people so mad is that the developers love throwing shade at their players in their patch notes.
Poe at its zenith wasn't a game that those tards wanted to make, they made it what it was by pure accident. Apparently bald moron and his butt buddies realize that, and also realize that they are completely worthless as game designers, however instead of being grateful for accidentally scoring way above their level, they are filled with resentment and hubris. One of reasons they currently trash the game is for their own subhuman validation.
Nothing went wrong, GGG has spent the last 15 years hard-focusing on progression and loot systems and never learned how to design engaging moment-to-moment gameplay, now that people are looking for more meaningful gameplay - ie one that actually makes the player pay attention to things like enemy attacks, composition, positioning, etc. GGG have found themselves in a pretty unenviable position.
They're going to have to advance their combat system a bit past the carbon copy of Diablo 2 state it's in now, because Diablo 4 has already done it and while it won't win in the long term it will absolutely destroy PoE's player count for at least a year.
It's more moddable than D2 in terms of softcoding. The original MXL was 100% softcoded, so you can make very decent mods still. The problem is that everyone is used to the systems the hardcoding gods have built up (particularly D2mod plugins, Basemod and of course PlugY) and no one cares enough anymore to spend hundreds or even thousands of hours building up some gigamegamod anymore. I still mod the game, but I don't even see a reason to develop for D2R because I know either way no one will play my mods, so I may as well stick to what I know.
nobody would play your mods because who the frick plays modded diablo 2 alone
the best shit about revving up median XL or whatever the frick was getting together with a bunch of morons and blasting ass
What PoE achieved at its' peak (seemingly completely by accident): >The best RNG-based item crafting/economy system in any online game that successfully pushed players to engage with the complexities and figure out their own way into it via whatever method they chose (farming, selling, crafting, bossing, chance rolling, etc.) >Gameplay that actually supported high level investment gameplay by allowing players to juice the shit out of their content so they could blast uncountable quantities of enemies to death as fast as possible and shower in tons of loot as a result, allowing them to sell/craft more and kill and loot even better. >Challenging challenges system that incentivized people to do some really stupid amounts of grindy content with exclusive cosmetics >Just some absolutely fricking nuts levels of player power from some builds that, with the right selections of gear and mechanics abuse, could be incredibly fun in how you can break the game wide open (and be rewarded for it).
At the peak, it was just doing exactly what people expected and wanted. You could build crazy builds, blast huge numbers of enemies as fast as possible, and get tons of loot as a reward. It felt good, because that loop feels good.
And then for some reason, Christ and Co. decided to flip all of that. They decided that actually, the game needs to be slower, all of the builds need to be less effective, all methods of defense need to be nerfed so players die more, enemies need to be harder to kill (if not completely impossible) and they also need to drop way less and worse loot so that even if you spend time killing something big, you get nothing for the time and risk of spent doing so.
PoE only works when loot is plentiful, progression is accessible to the most people, and trade is thriving. Literally anything other than that, and the whole structure of the game breaks down and stops being fun.
I don't see why. I mean, I literally was a PoE addict for years, I have something like 14,000 hours in it on Steam. I played every league since the game launched, I know exactly why it was fun when it was, and I know why it stopped being fun.
The fact of the matter is shown in the retention numbers. The game is the most fun when loot is plentiful and more people can get their builds going and keep progressing. If you're going to make loot less available and enemies harder, you're not magically going to convince the playerbase to stay and take on the "challenge", they're just going to fricking leave because no one wants to spend the majority of their playtime grinding, selling, and scraping together pennies just so they can run another map.
I can only agree, and honestly, I think they just replaced us and almost the entire old fan base with new people, who ate up all the marketing bullshit of 'hyper complex and hardcore game for sophisticated gaymers'.
I miss the times when you were blasting through the game, with skills and what not turning into its own music beat and rhythm.
Bald moron unironically reads some asiatic psychology papers on game design, which state that player will quit the game if he enjoys, but stay eternally if frustrated. He doesn't give a frick about making good game, he is just extremely greedy.
Yeah I don't know. I've gotten frustraded enough to rant on the subreddit like, once or twice, but I realized that's also a waste of time because that will never be seen by anyone. Chris has faith in his "vision" and I have no idea what that is, but it doesn't seem to be a game I or anyone else enjoys playing.
and what is this peak in your mind? >inb4 harvest
Hard to say exactly. I think Delirium was probably one of the best leagues outright. Sentinel was similar. Both were kind of just a perfect blend of what makes the game feel great to play, while having that kind of risk/reward challenge you can push to absurd levels if you know what you're doing.
Actually true, it's insane how much dogshit he reads and believes even though everytime its put into practice in poe it does not have the desired effect
>a mechanic that invalidates all other forms of crafting is good
Your brain is very smooth
1 year ago
Anonymous
Gambling is not a crafting mechanics, if all it takes to "break" your game is better odds of getting x mod on the item - it is "crafting" mechanics problem. Even then those morons did not keep actually unique crafting outcomes, and just made harvest a worse version of essence/fossil spam. But you will protect it
1 year ago
Anonymous
Problem was that harvest is way too deterministic. You could make mirror tier items pretty easily
1 year ago
Anonymous
That is a good thing. Player should be rewarded for in-game knowledge, not time spent clicking currency item on an equipment item. The problem was the ammount of good item created, not the fact that they were created
1 year ago
Anonymous
No it's not. What's the point of items in the game at all? You will just loot a single base item with high ilvl and roll it 100 times with harvest to get what you want. It's boring as frick and the amount of player power it adds is moronic which leads to GGG having to buff monsters/bosses because they want to keep you playing for longer
1 year ago
Anonymous
>which leads to GGG having to buff monsters/bosses because they want to keep you playing for longer
but sweaty, GGG did that anyway
1 year ago
Anonymous
>being able to set an end goal with an easy step-by-step process towards completion is a bad thing, just gamble instead
What kind of brainrot makes a person like this?
1 year ago
Anonymous
There's no need to turn PoE into that, you can just go play Diablo 3 or 4 when it releases
1 year ago
Anonymous
Did you miss the part when I said that the morons removed unique outcomes? I couldn't care less about reforge/color/socket changes. Reforge keep, old add influence, old aug, add x remove x is what should have stayed. >It's boring as frick and the amount of player power it adds is moronic which leads to GGG having to buff monsters/bosses because they want to keep you playing for longer
Peak vision rot. Best retetion was in leagues where you could do many builds which would work. If anything, harvest should've taught GGG how dogshit most of their skills are, so only having mirror-tier items make them playable.
1 year ago
Anonymous
No, the best retention was in leagues where you could get uniques easily to do different builds. Harvest makes things too easy and the game becomes boring
1 year ago
Anonymous
>best retention was in leagues where you could make many different builds work >no, best retention was in leagues where you could make many builds work
Glad we established that. Now to the fact that most skills are dogshit and require mirror tier items to work.
1 year ago
Anonymous
Just so you know, 99% of players just enjoy progressing the game and seeing how a build works out and plays in practice. Not killing uber uber bosses 50 times in a row.
You don't need the best gear to farm yellow/red maps which is when most people quit
1 year ago
Anonymous
>yellow maps
I would believe this, if absolute most of current leaguestarters did not switch to the main skill at act 8-10
1 year ago
Anonymous
Crafting doesn't exist in poe and it never has, gambling is not crafting.
1 year ago
Anonymous
> it never has
Wew, lad.
1 year ago
Anonymous
Well harvest of course, but these gays are crying against harvest :^)
That's a cool opinion. More likely odds in rolling your items with certain mechanics and adding/removing affixes sounds like crafting to me
Nope, making the odds go from 1 in 2000 to 1 in 1600 is irrelevant, nobody gives a frick, that isn't crafting and it isn't meaningful. Doesn't matter if it makes them go to 1 in 500, these are not values balanced around any individual player being able to get the outcome they want with reasonable time investment.
Where's the rule that says crafting has to be completely free of RNG bro?
See above. Until you make your weightings reasonable for a singular average individual to achieve instead of teams of people having to come together and pool their resources to craft shit, it's irrelevant. It's worse than any gacha game in existence by magnitudes, and you gays still slurp it up
1 year ago
Anonymous
That's a cool opinion. More likely odds in rolling your items with certain mechanics and adding/removing affixes sounds like crafting to me
1 year ago
Anonymous
/thread
1 year ago
Anonymous
> it never has
Should I tell him?
1 year ago
Anonymous
Where's the rule that says crafting has to be completely free of RNG bro?
i'm not installing discord to craft
1 year ago
Anonymous
You WILL get groomed by discord troons in exchange for a beast craft. Deal with it chud.
1 year ago
Anonymous
>bought path of meth gold patron membershit >exclusive database access >he gets fired from the game
FRICK ME
1 year ago
Anonymous
KWAB
1 year ago
Anonymous
Where's the rule that says crafting has to be completely free of RNG bro?
We need STRONGER loot, MORE grinding, MORE bricking, LONGER acts, HARDER acts, LESS REWARDING everything except at the very latest end game, and WEAKER choices (except for the one or two meta skills that have been deigned by our lord and savior himself). This is the only way to bring poe forward.
Hubris and greed
If they'd just take the time to TRY and balance the game, that would alleviate so many of people's complaints with how building a character feels
If they took the time to design a (non-shit, not like fricking ward) oneshot protection mechanic like Epoch did, that would alleviate a lot of people's complaints with how binary your health state is
If they took the time to implement some soft reduction of DPS above a certain threshold (again like Epoch did), that would also massively alleviate people's complaints about shit skills and shit classes etc. etc.
But they don't care, they don't want to spend time or money or effort on any of those things. They just want to make a new chase unique, a new league mechanic you do every few maps, and a new "archetype" they'll discard in a few months.
They just don't care, they've got their whales.
>waaah i need the developer to protect my glass cannon build from dying! >waaah what do you mean other builds do more damage than mine? that's inexcusable the developer needs to NERF those other builds
jesus christ imagine being this moronic
>people play spell skills on classes that have nothing to do with spells
How is that a bad thing? If game lets you viably do that, it's a sign of a good game.
IMO not enough multiplayer interaction
not centered towards PVP
not centered towards co-op
once you max 1-2 chars you're bored
hard to replay as it take ages to level up a new character
why ARPG guys are focused purely on PVE killing? the reason why diablo 2 lived for so long was mainly
1- pvp
2- trading
everything else gets old VERY QUICK
pvp had euro-pvp tournaments too with specific rules to balance out the game, since blizzard did not give a frick about d2lod most of the times
>GGG hates fun >destroys every build >99% of uniques are useless with negative stats >scourge league >ggg doesn't value or respect your time >changing endgame grinds constantly > all or nothing game > exalted to divine orb change >chris wilsons autistic twitching >cant see a single thing on the screen >never know why you die EVER >have to leave map to trade
seriously frick this god damn game I hope these developers kill themselves especially after making scourge league the most comically moronic bullshit of all time. Zero hope for Poe2 to not be fricked.
i'd like to add that this game pretty much died right around the time they fired the original composer with the most quality jams. New guy fricking sucks in comparison. I've never played a game where the company HATES fun and their player base as much as PoE. They really do, they take it to such a deep level, they know what they are doing to the players and economy. They hate us. This game is a fricking slot machine with little reward but guaranteed SHIT every 3-4 months
>people play spell skills on classes that have nothing to do with spells
How is that a bad thing? If game lets you viably do that, it's a sign of a good game.
>actual caster classes are so utter shit it's more viable to play the melee class as a caster
That's how
>actual caster classes are so utter shit it's more viable to play the melee class as a caster >I check poeninja 0.6% of spark players are champion 43% are occultists
Another moron called out
It's almost like that picture wasn't from this league, lol >by far the most viable way to play a lightning skill is chaos conversion occultist
Not really helping your case here either baldo.
>by far the most viable way to play a lightning skill is chaos conversion occultist >moving goalpost also >The best build needs to be obvious because i'm fricking moronic
>implying any goalposts were moved
It's the exact same principle, that being the only way to get mileage out of skills/archetypes is to use them in unconventional ways. You're only getting balder.
1 year ago
Anonymous
>that being the only way to get mileage out of skills/archetypes is to use them in unconventional ways >this is the BEST way to use this skill, therefore it's the ONLY way to use it
You're actually fricking moronic, aren't you, metacuck?
1 year ago
Anonymous
>literally arguing for the sake of reinforcing the meta with someone who wants GGG to actually balance shit skills and classes >calls others metacuck
Peak gaslighting, good work
1 year ago
Anonymous
No, you just judge everything by the amount of people playing it specifically, like a metacuck. No matter how well you balance the game, streamers and popular guides exist, so some skills will ALWAYS be played more often than others. A build using a skill to one shot entire screens in one click will always be more played than a similar one, but using two clicks to clear entire screen. This doesn't mean that the second build is bad, because less people are playing it.
1 year ago
Anonymous
Except we're not talking about a difference so small the two skills we're comparing are both clearing screens, are we?
Well I guess you are because that's easier to defend
1 year ago
Anonymous
>It's the exact same principle >Don't listen to what i say listen to the schizo voices in my head
No
1 year ago
Anonymous
>can't even understand the word principle
I think I might actually talking to Mr. Wilson here
1 year ago
Anonymous
>moronic schizo is a wojackposter
Never fails
1 year ago
Anonymous
Oh dear, sorry baldo. Does this picture trigger you less?
>hey i want to play a lightning mage! >uuhhmm well actually you need to play poison >but that's not lightning, it takes zero lightning nodes or gear >IT HAS A LIGHTNING TAG ON THE GEM SWEATY OKAY
stop moron, just stop. people want to play their fantasy archetypes, and they want them to perform well. they will not play it when generic poison build #6363 but using spark instead of any other skill this time outperforms their archetype by miles, or when a fricking champ is straight up better than their elemental wizard at it.
Yeah I'm perfectly fine being called a casual when the difference between being hardcore and casual is simply pure hours put in and not how good you are at a game.
holding right click for hours on end to boost your equipment is not equivalent to training a skill, it's equivalent to wageslavery
YOU BALD FRICKING moron
No, and neither will playing the game because nothing is explained in game, you have to google everything to figure how shit actually works
homosexual wienerSUCKER
1 year ago
Anonymous
>i need literally everything explained to me like a little baby
d3 was a mistake
1 year ago
Anonymous
>obfuscating the game's workings is GOOD
You're not getting your hair back ever chris
>Harvest haters can screech all they want, it is the direction players want because the design of the game is so bad in the first place.
Thankfully GGG has a Vision™ and doesn't listen to morons whining
>Thankfully GGG has a Vision™ and doesn't listen to morons whining
the game is made by twitch and reddit though
or i think even they fricked off from reddit
lol
The vision is a marketing joke. Nothing has been so flexible in this game as that. And quite amazing how harvest called out veddit and all the neets. Even the most easy iteration of crafting, to that point, flew completely over their head. They weren't even able to utilise it for crafting their maps, for free, let alone craft israeliteels with it, the easiest of crafts. It showed that they can't understand the game, and have to brute force their way through benign pixel grind. Chris is right, the game's player base today, are the most brain-dead consumer drones. The days of the average person enjoying breaking the creator's toy are long gone. Only the brainless neets are left circling this turd
>best this best that
path of excrement has only been the "best" for this long because there are no more arpgs out there, all the competition that popped up shot themselves in the foot before even getting the ball going
But it looks like bfr is trying to compete with them in that department
idk, i played it till i made to the first hub. It was full of morons spamming aboyt selling stuff. It reminded me of the obnoxious bs you see in Runescape.
I Uninstalled it and pirated Diablo 2 ressurected instead
Dont worry bros poe2 will fix EVERYTHING by doubling EVERYTHING. There will be HUNDREDS of unintended viable mechanics introduced which we will progressively nerf to uselessness over the following few patches so that the game returns to the sloggish FUN of poe1 you know and love
It makes sense that Tencent would pivot from failing GGG to Last Epoch given PoE's trajectory since 3.15. And it's starting to look like Tencent made the right move.
The game is in a pretty solid spot at the moment as far if you actually consider the past. The only problem is that the devs have their heads up their asses so they are extremely afraid of making the game too fun or rewarding to play, since they think extending the grind will make players more likely to buy mtx. There's also a shitload of buffable things but being honest most archetypes are very playable, even melee.
>Please play my game. Did you enjoy the ruthless gold event? Haha.. yeah that was really brilliant huh. I thought of it. So um yeah.. please login. We have a stash tab sale running. >Bex. BEX! You fricking sow - announce that we will give away an additional gach- mystery box if you login within the next 30 minutes.
I guess the moment link for this thread was posted in that autistic nest, the more desperate attemps to throw poo instead of arguing became which tells everything about current game state
pro guide on how to get to t16 >pick spell >pick two extra and shove em in an offhand >level spells >make wand with +1 to spell level >congratulations if you can't make it to t16 it is time for a doctors appointment
grab weapon on act 10
alteration smash it until you get tier 4 physical damage (flat)
craft physical damage % on it
congratulations you are now tier 16 ready
>first lvl 100 on hc is melee
lmao >hc
just spit coffee chris ty
1 year ago
Anonymous
>tradecuck
First 100 ssfhc is cold dot
>I-it doesn't count REEEE
meleegays are such whiny b***hes
Also the rank 3 on ssf shitcore is boneshatter too
1 year ago
Anonymous
lmao
I remember when chris wilson put minion skill mtx on sale and then nerfed the shit out of builds
1 year ago
Anonymous
It's always the same cycle. Release mtx, nerf it next league. People buying the goy pass are the biggest morons
1 year ago
Anonymous
>Y-yeah guys one or two good melee skills means that melee is in a good spot. No stop looking at the 85% of the players that don't play melee. No stop looking at the fact that day 1 uber killers use spells/traps. MELEE IS GOOD OKAY?!
1 year ago
Anonymous
https://poe.ninja/challenge/builds?allskill=Melee-Physical-Damage-Support
inb4 >NOOOOOOOO IT DOESN'T COUNT
1 year ago
Anonymous
>Found 821 characters
821 players that are not meta slaves.
JESUS CHRIST
wasn't this the most popular league in YEARS?
1 year ago
Anonymous
>players
**characters
1 year ago
Anonymous
poe.ninja can't find 99% of characters because people have their profile set to private
1 year ago
Anonymous
I thought only RMTers do that to hide their builds as well as gear
1 year ago
Anonymous
I was under the impression that profiles on PoE are set to private by default, maybe I'm wrong though
1 year ago
Anonymous
these are only the lvl 100s
1 year ago
Anonymous
Is this supposed to prove anything other than my point? 70% of those players are playing one of 4 skills, Boneshatter, Cyclone, Flicker or Flurry. As comparison lets look at awakened ele
https://poe.ninja/challenge/builds?allskill=Awakened-Elemental-Focus-Support
Not only are there many MANY more players. There's also already 6 skills over the same percentile spread. Omega-level melee cope.
I want to whole screen of 500 monsters to blow up when i press 1 button. I'm playing a cookie clicker here. Why would I want combat mechanics of any kind beyond this?
Last sleepoch has an even worse Black person tier campaign than Poe and that’s saying something
10 drawn out acts of complete dogshit
Their lore and world design also sucks butthole
Who actually thought any of these weird Down’s syndrome looking Jurassic park creatures looked cool? Fricking hell arpgs are grim
Save us poe2 or d4 frick
sanctum was a dogshit league, i'm convinced anyone praising it genuinely has stockholm syndrome or literally has nothing else they can play. it was so egregiously boring, the worst designed roguelike anyone has ever made. when your game makes you close it and open up an already existing better version of what you were trying to do, you fricked up pretty hard. do you know how hard it is to suck the fun and power progression out of roguelikes? it's pretty fricking difficult my dude, but ggg know no barriers when it comes to avoiding fun even when other devs have laid out an entire design roadmap to wildly succesful fun
Yeah I don't get it. They made the most barebones roguelike skeleton and gave shitty rewards. I just ignored it after a few clears. Waste of time and not in any way compelling.
You know the player retention charts that you spam all day to prove that X league is better than Y league? Sanctum is one of the highest so you're clearly wrong.
feel free to read the post you're quoting. it was a shit league, anyone that is praising it is a genuine moron or stockholm'd out their ass. i do not need morons to agree with me to know i'm right or need them to disagree to know i'm wrong, i know good design when i experience it and bad design when i experience it.
you aren't wrong but if you isolate each patch to league mechanic alone most league mechanics aren't good, what generally makes people enjoy a league is the overarching changes made in the patch, ritual is a perfect example of this
when someone says ritual was a good league almost nobody is saying "yes, I loved clicking on altars and disrupting the flow of mapping to confine myself into a circle for 20 seconds and be rewarded with a window full of pennies", they are typically saying they really liked the implementation of atlas passives + new endgame and etc
1 year ago
Anonymous
Sure, but this league had nothing
It was the "okay we finally give in and accept archnemesis is absolute dogshit and instead of tweaking it to our vision infinitely we'll just give you guys a bone" league + sanctum.
The actual game didn't change, there was no new content, and sanctum was genuinely terrible. As I said, poe has been bad before, other games have been bad before, but rarely to the point I just close it and open up the game its trying to be instead because it knows what fun is and chris doesn't. That's a special kind of whole special level of bad design
1 year ago
Anonymous
Spot on
1 year ago
Anonymous
There were some really good changes in 3.20 tho, scarabs in the core drop pool + eldritch altar rework + reworked/new atlas passives were all nice. The only reason I was able to enjoy 3.20 at all was because maps are shitting out loot again without having to autistically micromanage my atlas in 10 different ways to the point I'm spending more time rolling maps and compasses than I am actually playing the game
Though I think the biggest thing holding the game back for build diversity now is how moronic defenses have become, if you're playing a shit skill you aren't able to just shove in suppression nodes on the tree + determ + grace without kneecapping your damage
Are you new to PoE threads and discussion or do you just not pay attention to how much people sling around "muh player retention, muh ritual league" whenever they don't like a league?
'poch enjoyers got poobrains in a bad state. Don't worry - the announcement for the annoucement of the name of your next filler league is in a few short days! kek
How about instead of crafting you have to go to a specific map to fidn specific loot from specific enemies/bosses
How about isntead of having 2 games(the crafting and the combat) you have one game and you get better at it by focusing on different areas of the game, each with unique mechanics or just unique enemies.
What if crafting is the most boring shit ever if you aren't LITERALLY autistic and get hard-ons form number go up.
WHAT IF specific items/prefixes/suffxes dropped in specific maps/areas and your goal is always to kill the super hard end game bosses that are all actually the same dude but through finding the correct map pieces you can manipukate his drop table and the catch is that he drops perfectly juiced up maps. And then you can run those forever until next league to compete for speedrun and exp awards.
WHAT IF amongst all that you also had hyper specific challenges each league so if oyu really dont wanna farm the big maps you can do those with your creative builds. >you never waste time crunching numbers, just pick up your skill or unique item and go smash skulls >you want better gear? Smash new kinds of skulls >you want to go even further beyond? Kill the mechincal bosses >you wanna craft AFTER ALL >here Is a map. Go craft it
Ok yeah think that would be fun
And no I never farmed guardians even. I dont care.
Both
Arpgs are about build theory crafting, then testing the builds with actually satisfying gameplay, item trading and a competitive ladder
Where’s the fricking arpg with blizzard level gameplay and visuals and poes crafting and endgame
Last sleepoch ain’t it
Wolcen ain’t it
Grim yawn ain’t it
It’s like arpg devs can only do one or the other
>try d3 because i've seen several people says poe combat is too fast and d3 is better >sprinting through grifts while everything explodes around me >not in danger of dying unless i do something extraordinarily moronic or i'm doing 140+ grifts where the game becomes >even if i do frick up i have multiple cheat deaths to save me >all the items are garbage
huh?
Did we ever figure out why only the WoW mains were able to clear the guantlet, but not a single poe main did, even after trying nonstop for 10 days? Curious how that works. And the wow mains did it so quickly and effortlessly as well. Hmm.
arpgs or just poe anon?
because mine hurts playing poe at times, plenty of peoples apparently, but zero pain playing basically any other game in the world including other arpgs.
it's just poes shit tier wrist demolishing design, please understand baldo needs you to click 40 times to deposit your currency and maps every few maps, it helps him buy more black lotuses every time you click
i tried d3 this season and it did it too even though the game is simplistic as hell. anything that requires a lot of precise movements or clicking does it too. feels old man
apparently vertical mice help so maybe i'll get one of those
>loot system is dogshit
Lvl 85 monsters can drop items that can roll lvl 2 mods, meaning 99% of items will be dogshit and the game compensates this by dropping an absurd amount of items, instead of reducing drops and making them more consistent
>character progression is dogshit
Leveling your character only grants you passive bonuses in % forms, which increase flat values that come from gear, this means the progression and power curve is 100% tied to loot and not actually leveling up. it's a game where a naked lvl 100 character will die to a geared level 8 character in pvp. This is further a problem because loot system is flawed as described above, and makes leveling up unrewarding
>game is balanced for trade league experience, but refuses to make trade an enjoyable experience
Trading requires 3rd party system shit, is a huge hassle, but at the same time playing SSF gimps you heavily and means you'll most likely never see true endgame content unless you either put in 500 hours+ on a single league, or play the most meta and strongest build availlable
>skill and support gem system is stall and heavily flawed
You used to be able to have creativity and supports that were interesting, now every single skill has an optimal "5 damage support link" setup to pick from, and chosing any other is just gimping yourself on damage purposedly. Supports no longer affect playstyle, they are just another flavor of damage or clear multiplier with clear winners and clear losers to chose from. 80% of support gems could be described as "generic damage increase for your current skill and damage type"
>the devs are so dependent on skinner box systems that they're very afraid if they let too much fun out of the box they'll lose player retention
Everything interesting or fun is given to the player in rare droplets, stacking layers of RNG upon layers of RNG so that you might only see the true fun endgame encounters after dozens of hours of farming boring shit.
>>game is balanced for trade league experience, but refuses to make trade an enjoyable experience
if the trading experience is so bad, then why is diablo 4 going with the exact same system?
checkmate also didn't read anything else
>grim yawn
boring af >d3
can do everything in 2 days >last sleepoch
can run the hardest content litterally naked and no die >d2
comfy but really old content >torchlight 2
comfy but to cartoony >torchlight infinite
comfy but too chinese
It might even be landstalker I was thinking of actually, didn't notice the name. Can't even picture it, I just know I've done that exact thing in some game or other at least once if not more
Bald
Fricking
moron
Unironically this, the people in charge of it are idiots who don't play it and don't know what the playerbase actually enjoy, all they're concerned about is making players play longer and buying more mtg cards.
Live by the reddit, die by the reddit.
If they've learned anything at all since harvest, they will never endorse that grooming website again.
Oh I'm sure the company can kill the game well enough. Plebbit isn't needed here the slightest.
Can't wait to see what they have to show for with their next lacklustre league. Will it be a circle or some other random mechanic that got gutted five minutes before release so people won't see the fricking items they advertised it with.
As a new player, I have no idea what half of the league mechanics do and after finding cyclone gem my gameplay has degened into slaughtering entire screens until I get stunned and die instantly by some random ass elite mob. It just not that engaging.
You may be new but you're playing it as intended. Good for you.
>nerfing playerpower curve into oblivion
>rmt cartel discord is necessary to play
>promoting rmt through chat bots
makes you think
>mutliplayer
>bazaar
Hold up, some niche title in few years accomplished something that kiwi Black folk cannot do for ten?
>in few years
A few months to be precise. PoEtards threw a shitfit when Last Epoch wanted to not have trade at all because it reinforces bad drop rates. Now they're giving you a choise between open trade and SSF+boosted rates.
Did 40/40, farmed mageblood and hit lvl 100 without use of TFT this league. Sounds like a massive cope and skill issue.
>I wasted like a thousand $$$ or hours so I can brag about it on anonymous forum
the only thing worth commending about your achievement is the fact that you were able to endure playing current PoE for this long
killed by Last Epoch
>killed by Last Epoch
HAHAHAHAHAHA oh no stop it HAHAHAHAHAHA please god no HAHAHAHAHAHA
Underage
Spot on. The game can only grow from here on, and it will surpass PoE one day. There is literally no point going back, unless you are a FOMO ridden freak who needs to grind his life away over some league reward pixels. As if you'd remember them the next day anyway.
Is last epoch worth the 30 dollar price tag in early access right now with diablo 4 around the corner?
>Is last epoch worth the 30 dollar price tag in early access right now with diablo 4 around the corner?
Do you like
>Bad combat feel
>Terrible graphics and style
>Subpar sound design
>Lots of bugs
Then buy Last Epoch also D4 is going to suck
>Bad combat feel
At least enemies stay alive long enough for you to notice unlike Path of Exile's teleport2win AoE clear bullshit
>Terrible graphics and style
Looks very good for an indie game that's still in early access. I'd argue it looks better than Path of Exile in many areas with room to improve over the next year or two.
>Looks very good for an indie game that's still in early access. I'd argue it looks better than Path of Exile in many areas
Where did these delusional cultists come from? Last Epoch looks like dogshit.
I'm having the same vibes I had with PoE back then. Don't get the hate at all. Must be coming from addicted freaks being in pure terror that their favourite skinner box is about to go down with their mtx.
Same and god I hope so. Last Epoch being good only means good things for Path of Exile and Diablo 4. Path of Exile doesn't deserve the monopoly it has on aRPGs.
>Same and god I hope so. Last Epoch being good
But Last Epoch is fricking trash right now.
Seethe, cope and dial 8 for assistance
Then what is this.
Spergs getting mad because there were server issues for 3 hours after 0.9's launch.
>server issues for 3 hours after 0.9's launch.
Yeah and some small issues like
>Zones taking forever to load
>Some zones not loading at all
>Teleport to town portal not appearing
But you're not allowed to criticize the early access israelite so frick it
LE is barely contending with Current PoE, a game that has had zero core game updates for 5 years, It's not even going to be close to PoE 2.
Poe 2 wont change anything
I'm interested in the campaign since I enjoyed the first one
End game is a joke obviously
>LE is barely contending with Current PoE
LE probably has under 10% of the content in PoE it's not contending with anything
LE shape out to be essentially Grim Dawn 2 and i fricking loved Grim Dawn. PoE gays can stay mazed forever in their containment game for all i care.
>LE shape out to be essentially Grim Dawn 2 and i fricking loved Grim Dawn
But Grim Dawn is highly superior to LE. Wouldn't LE be Grim Dawn 0.3?
It's literally just paid shills snd bots spamming about Shit Epoch. Shit game for morons who throw money at every flashy looking early access scam Gabe shoves under their shitstained little noses. PoE is king and always will be no matter how much blizzard spends on astroturfed b***hfests.
Words of an addict. Next thing you tell is how hardcore you are for playing poe. Man it's so complicated and complex bro. What do you mean everything is written down on the wiki and thousands of hours on youtube telling you what your build should look like. What a disaster.
does last epoch even have a shill budget? more likely it's blizzard shills, especially with the launch of D4 on the horizon.
Unlike POE LE is not a complete chore to play through the campaign and its story is way more interesting. Reminds me of Chrono Trigger.
LE campaign is turbo dogshit slog. You're delusional
cope
Last epoch looks like dogshit and the gameplay is like current Poe
Old Poe looked like dogshit but the game was slow and loot was harder to get
Why would I want worst of both worlds
It looks like what it is - an early access game in actual beta. However, from a high-level design standpoint, it's already miles ahead of PoE (crafting, their approach to drops in trade/SSF, some aspects of endgame etc). They need polish and more time to add content (since their main competitor has been out for a fricking decade).
That being said, I still PoE's approach to skills as equippable items and customization via a global passive tree better.
Give it 2-3 years for Last Epoch to be 'taken seriously' with some good leagues and it can easily compete with Poo of Excrement as of 3.18
PooE2 is another discussion entirely. We'll see. All I know is that Last Epoch is built on a better foundation than Path of Exile ever was.
>4 years to add multiplayer
>still in early accesss
>TWO MORE YEARS
kek
Good question. As a fan of the genre, I'd say it's definitely worth it. But if you are only mildly interested in the genre, and haven't bought it yet, you might want to wait for a sale.
It's slightly rough around the edges here and there. One sound got a bit annoying that I changed the skill, but apart from that, no crashes, only one T pose, no severe bugs or alike, no disconnects, no lag and what not.
Strong contender to replace PoE in the future, even if it has "less" to offer. Combat feels alright, hope they keep on adding skills to already established classes in the future. That might be the one point that will hinder it from becoming great, if they don't keep adding skills in the future.
I would wait for a sale its still going through bug stages
Has it ever been on sale?
They found their niche by catering to spread sheet nerds with their passive tree and skill israeliteel systems.
The gameplay feels good and satisfying but having to use an entire other application to map out your build to be remotely competitive or having to rely on guides as a new player means they're only retaining the spergs I initially mentioned.
Oh yeah I forgot unforgiving respecs added to the list
you should be able to respec your character at any time with ease
You are, pick up the regret orbs from the ground.
Wasn't the last league the most popular in a while?
Shhhh you'll mindbreak these blizzard pajeets even further
$100+ for cosmetic sets
Paid stash tabs
Loot boxes
Enemy density combined with teleport2win AoE-centric combat
The game overall needs to become less ~~*greedy*~~ and slow the frick down. Last Epoch and Diablo 4 will hopefully be valid alternatives.
Let's nerf the player and buff every enemy in the game, every single patch, for years.
Let's nerf loot drops over and over again.
Let's add hundreds of pointless mechanics to the game that only serve to confuse you if you don't know them or to waste your time if you do.
Let's cater to nobody but the top 0,1% of autists who have 50000 hours in the game.
What could possibly go wrong.
It says a lot that Ganker wants all the things that Reddit wants. GGG should make the game even harder
I think you should have a nice day.
Honestly, I hope all builds get nerfed or deleted. Especially yours. Nobody should enjoy this game, absolutely nobody. Disagree with me? Yeah, that's a casual in my book. You deserve to be shit on, just like the rest who were eating every fresh turd league out of GGG's arse.
Why are you so butthurt? What did they do to you?
>GGG should make the game even harder
PoE has never and will never be difficult. What PoEtards consider 'difficult' is just monotony and asking for anti-fun, anti-consumer bullshit that wastes everyone's time in the name of showing off the length of your ePen0r
>t. has never so much as killed maven
>The game gets good in 40 hours, bro.
Why would he? Everything prior is being stretched out unnecessarily. And I'm sure we can find aspects of the game you haven't touched either.
>implying killing maven is hard
Oneshot phase, do the memory game, oneshot phase, do the memory game, oneshot phase, die because 3rd memory game is just platforming frickery, wait for it to end, respawn, oneshot last phase.
I don't think he implied that at all, there's some people here that are honestly so clueless about the game I don't think they ever made it to maps yet are speaking as if they had any authority.
reddit crossboarders camp Ganker and flood any poe thread that pops with bfr spam and deterministic crafting lobbyism.
games getting shit on, death by 1000 upboats kind stranger le wifey cake.
Probably the ultimate skinnerbox, by design, built from the ground up to milk cash from autists to fuel the Tencent machine. You might as well buy cocaine, it’d be more satisfying and less addictive in the long run.
Christ Baldson fricked for God.
Incompetent devs that are so bad at game design, thier solution produce the opposite of target result
bro...... why shouldn't all skills wipe out three screens worth of mobs while the character whips around a map at mach 6 speed? This is totally good design.
Every game should be vampire Survivors.
>Make the game vampire survivors prototype
>People love it
>Take it away and turn it into a slog fest like other arpgs
>Old fans hate it
>Nu fans love it and eat all the new goy slop
Yeah I wonder what could possibly go wrong, my fellow reddit spacing freak.
Look at him pretend to be an oldgay.
Literally here from the early days. Not sure why you Black folk pretend to have anything worth to say. You are quite literally acting like rapefugees invading the first world, not assimilating and demanding the world to change to your liking. Fricking reddit homosexual, I swear. You disgusting freaks have nothing worth going for your lives and want everything changed into a fricking steaming pile of shit.
Completely ass blasted. Next thing you do is post some streamer spastic giving everyone a lecture why it's bad? Fricking mazed Black person. LOL
>posts a random cropping that shows nothing
Look at him pretend to be an oldgay.
Keep coping boy. Unbelievable.
Beta bro here, keeping you up.
Bald frick keeps ruining his game for years, simple as.
Poe general is filled with ass-mad lunatics, who don't play the game anymore, they just consume bald-o-product, and probably raiding this thread at the moment.
> Ganker filename
hmmmm
>No, no, no he was supposed to praise the game I put thousands of hours and dollars in! It's supposed to be the most compelx game. I'm hardcore for playing it!!!!!111
Please, buddy, it was just a couple of numbers punched in.
Oldergay than you. The game should be slower. The downhill started from Ascendancy.
The slow mode and nerf fest should have been exclusively done to ruthless. Make it a nostalgia trip for those who want the old slow experience.
They could have simply split skills balance wise and so on. Now they alienated everyone. Can't imagine that the game gets better, ever again.
>Ruthless development won't affect main game in any way.
>The game should be slower.
Why? In what way does this make the game better? Explain it, because to me the game being slower just means everything that is fun about the game takes longer to do.
whats fun about it
I asked you moron.
i moron what?
There is no interaction with the game when you explode everything within 15 screens of you. You're just mindlessly running around at that point. I want to actually fight the enemies.
>There is no interaction with the game when you explode everything within 15 screens of you.
>WHY IS THE GAME SO FAST FRICK YOU GGG I HATE YOU
>We removed player power and made the monsters stronger
>FRICK YOU GGG WHY IS THE GAME SO SLOW NOW I HATE YOU
>We removed player power and made the monsters stronger
>FRICK YOU GGG WHY IS THE GAME SO SLOW NOW I HATE YOU
I like it more now.
The problem is you can barely even play the game slow because most of the autism league mechanics assume you are flying through the screens otherwise you get a 99% loot penalty on top of the fact that you are simply doing things slower. If Chris "Fricking moron" Wilson wants people to play the game slow, then why the frick does he add additional slowness penalties?
The fact is he doesn't want the game to be slow, being slow is and always will be a massive weakness in this game, and you are much more likely to die if you are slow because it gives enemies more chances to pull off some bullshit one bazillion damage move. What Chris really wants is for you to grind more to reach the requisite fastness to seriously play the game, which is the exact opposite of promoting slowness.
There's also the fact that slowing the entire game down, rather than just the endgame, makes getting through the ten acts and all the other bullshit even more of a fricking slog than before. The one thing that made the ten acts bearable for me was that I could get through them pretty quick without needing any special gear or gems.
because this is dogshit design that doesn't tackle the core of either problem anon.
A lot of people have this attitude, especially on Reddit, but only like 5% of the player base ever kill an Uber boss during a league and when Archnemesis league was out, people actively avoided the slower fights with phat Archnem mobs because they were tanky af and dangerous.
So every ounce of evidence suggests that people who play PoE actually hate slower combat.
>but only like 5% of the player base ever kill an Uber boss
why the frick would anyone kill an uber boss? they're wildly overtuned for streamers content, and their drop rates are dogshit for going through that anyway. unless you somehow count uber elder as an uber boss when it isn't anymore under the new design
i've killed every boss in the game and every invitation, i will never kill the uber versions of any of them because i have zero incentive to do so and the amount of effort required is enormous.
You clearly didn't read my entire post moron. "Slow" gameplay is a euphemism for "I want every mob in the game to have as much HP as Uber Eater", and people don't actually want this. This is just some horseshit Reddit has made them think is good, but it's actually dogshit.
Eh, not necessarily true. Some poe players don't want that, that's true, but plenty of arpg players do. Would I rather play at d2 pace or poe pace? d2 pace by far, but d2 is actually balanced around that, mob counts, mob damage, drop rates, all balanced around it. Nz can't balance for shit, they think they can ignore 80% of the variables but just change one or two and then they get backlash and cry about how their staff are being abused because they fundamentally couldn't be fricked to properly design anything and insist on half assing their entire product.
If they made it take 20x as long to kill a mob, but the mob did 20x less damage and dropped 20x more loot and gave 20x more xp, the game would still do just fine. They just don't want to do any of those parts beyond 20x longer to kill
>The game should be slower.
Then how about they will make enemies proportionally slower in proportion with player? So far absolutely everything related to reduction of pace was player-exclusive, absolutely nothing was changed about enemies being extremely fast.
>Then how about they will make enemies proportionally slower in proportion with player?
Yes, they should do that.
But then there will be no challenge?
>But then there will be no funny twitch clips of pedalcore playing streamers going 100->0 in one game tick and doing funny söy scream, this will be really bad for game promotion
ftfy
lmao newbie
lmao
tbh despite being such an oldgay the last time I played was a little bit of Expedition and Scourge and before that I played Delve.
VS is good and fun
POE is artificially dragged out
They've been slowly boiling that frog with their changes lately, have you seen poe2 trailers? that's how fast they want it to be by then.
>act 1 and 2 gameplay is slow
Stop the presses.
Slowest, clunkiest animation from the 90s.
They are schizos who don't know whether they want a fast game where you blotz everything or a slow one where encounters are engaging
>or a slow one where encounters are engaging
Path of Exile 2 seems to be going for the latter but I want to see some endgame footage before I invest myself in it at all again.
Yeah, but poe 1 and 2 are supposed to be linked with the same endgame. Poe is going to kill poe 2
If Path of Exile 2 is as extensive of a rework as we've been led to believe, perhaps the endgame is being overhauled to fit the PoE2 vision as well.
I hope it turns out that way, but I'm no longer getting my wiener and balls tortured in the meantime
The bosses in PoE 1 are already somewhat strategic, unless you're super geared and can ignore their mechanics of course.
>no Black folk
>no trannies
>no homosexuals
>still popular
no wonder it makes the Ganker trannies seethe lmao
>just had one of the biggest league launches with the highest retention in the game's history
they seem to be doing quite well.
Is that because of Path of Exile itself though or is it people getting back in the mood for aRPGs because of Diablo 4? How do those retention numbers correlate with Last Epoch?
I highly doubt even 5% of those reviews are because of those bugs. Shit happens. It's already been fixed for the most part.
>monopoly using cheap psycho tricks doing well
>monopoly
there have literally never been more active ARPGs on the market than there are right now.
Possibly the worst melee experience of any game ever, going on multiple years now.
Not to mention that everything is nerfed into the ground and the only way to have fun is to waste your life using their moronic trade system to get your player power back since it got moved to gacha items with .0000001% drop rates.
It's always funny to see random Black folk on here screech about how they're taking away player power and making it into a slow slogfest while also telling everyone that Last Epoch (a slow slogfest) is the new and better variant.
Meanwhile in reality, the game is still as it has been for the last 6+ years: you press a button and go 5000 miles per hour and explode literally everything on your path from point A to point B.
>you just need to invest 200h grinding your ass before your build even starts working
How the frick do you need 200h of grinding to make a functioning build?
>do funny things
>they stop working as soon as you hit maps
>all good things are gated behind red ones
>you either reroll or grind your ass picking whetstones for sale
Your build just suck. You can do funny things only if you know what you're doing.
>Your build just suck.
OH NO
>bro, you just need few hundred egg salts for your build to work
>bro, you just need to follow strict ass meta of 2 or 3 bald-certified builds
Lets hear what build needs 100 divines(formerly exalts) to do maps? What kind of shit builds are you making?
Last time I made physical cyclone and it ended up in a catastrophe.
Use shockwave if you have shit gear. Should be fine for mapping
>use that one boring skill that is good
How about you make a game where i can pick fun skills to use not a designated meta ones, bald homosexual
Thats a support gem shitter-kun. Just follow a build next time
>Just follow a build next time
Ironic.
So don't pretend you know how to make builds.
I don't, i want to pick a visually fun skills to use and go from there, not look up some math out perfect meta build. Apparently that is a nono in poe land.
Yea it requires some thought before playing. Thats whats good about it. What you're speaking of is diablo 3/4/immortal or vampire survivors
Play some casual game instead of b***hing about poe endlessly.
That's what I do, except I know how to make builds and actually make it work.
I accept your concession about build variety.
>I can't make a single build so it means there are no builds
Accept that you're a moron and move on
>use that one boring skill that is good
The fact you don't even know how shockwave works when you played cyclone is fricking hilarious. You're the perfect example of why shitters get filtered by this game and then complain on reddit.
>shockwave
Sound like a literal crutch for a mechanic that was deliberately crippled by bald turd.
>have options
>dont use them
>uhhh my shit build needs 10000 divines to work
Glad we agreed you can't make builds
is the next point you're going to make that using melee support skills is against your vision
yeah because it's bad anon, welcome to poe where 90% of all skills are either unusably bad or only usable in a specific context and setup.
cyclone is not what it used to be and it's unlikely to be so again.
"should be fine for mapping" is just code word for "this build is shit". it implies people are content to run basic t16s forever and never do anything else, which is not how people play games anon, they will want to run maps, deli maps, hard maps, breachstones, bosses, 5 ways and everything else as they get those things as drops because that's how games are meant to be played when designed by competent people.
shockwave also necessitates you go slow 2h and not 1h or dual wield, with a skill that already necessitates you basically play champ or slayer because you need stun immunity as cyclone, and you cannot sacrifice evasion as a cyclone character being in the middle of shit, and only those 2 ascendancies have anywhere near reliable stun immunities, berserker for example is worthless and unreliable making it a terrible cyclone character, jugg has no fricking damage ever making it a non viable choice.
>they will want to run maps, deli maps, hard maps, breachstones, bosses, 5 ways
then get more gear. shockwave cyclone is a stepping stone until you move to the next stage. poe builds are not just an end point. thats whats good about the game
>poe builds are not just an end point. thats whats good about the game
No, what's good about arpgs is progression. Do you know what that is? That means every map, every 10 mins, every 30 mins, you're gaining power or achieving something. It does not mean "hey if you just farm out 50 divines bro you can buy this item and then that's PROGRESS RIGHT THERE HUH". That's not progress, that's a void.
Also without even watching your video, it has a berserk icon: i.e conditional limited duration bullshit that nobody but a handful of streamers and gimmick builds actually use.
And lol now that I checked the build, 50 was a wild understatement, try more like 400 divines apparently. Yeah great build buddy :^) definitely anyone is gonna farm that out whilst not being able to play the build they want until they have completed said farming too
>every 10 mins, every 30 mins, you're gaining power or achieving something
no thats cookie clicker and mobile games. in arpgs you use all the tools you currently have to get as much power as possible.
PoE is not an ARPG
It's a stylized gambling simulator wearing the hollowed out flesh of D2 as a skin
right. your mobile cookie clickers were the real arpgs all along.
I've probably been playing ARPGs longer than you've been breathing. Lower your tone when you speak to me.
oh you're some braindead boomer
that explains it actually. you can't expect old people to learn new things
You've literally never known videogames without all the shitty microtransactions and psychological manipulations they inflict. You're a product of that. I don't blame you for what you are but I do feel really sorry for you.
Yeah, good thing baldo gives people a couple of certified fool-proof ubermeta builds that cannot fail in either way.
Shame they don't bother changing them in fricking years, making the game worse for everyone else in the meantime.
>get more gear
>whats good about the game
It is gone, son, and I don't think you fully understand what the game has become for an average Joe to grind through inferior means in something balanced around market economy.
>Yeah, good thing baldo gives people a couple of certified fool-proof ubermeta builds that cannot fail in either way.
No he doesn't, he rages at them and cripples them a few leagues later after some streamer finds something that works and doesn't feel like shit to play. Poison srs will be gutted this league or next, I guarantee it. But even if that were true which it isn't, "hey you have to play this build for it to not suck" is not good design lad lol.
I leaguestart a meme build every single time, I'm considerably slower than anons like
but my leaguestarter 100% original donut steel builds can do all non uber pinnacle content, the hundred eggsalts (divines now) are just to make it do ubers if I feel like putting more effort into it.
>meme build
Elaborate that memeness of yours.
If it isn't something like domination trap, heavy strike or something like viper strike, it is your average aoe clearing build, that requires a push to work that is manageable if you have huge amounts of dedication and time/money.
Hit frostblink this league, twister last league I think, hit bodyswap right before it got buffed, replica tulfall loop (this one was pretty shit), shako decay. There's a few more but those are the recent ones.
>Your build just suck. You can do funny things only if you know what you're doing.
This is called bad game design anon, because the poe devs don't understand what a player experience is, they hate that they have players to think about at all, all they want are spreadsheets that tell them "oh if you just do it 1600 times it averages out so it's okay" or whatever the frick.
Every other arpg that was successful and fun before poe had a lot of things in common, one was that you could play however the frick you wanted and be successful, and that they allowed for experimentation with ease whilst poe allows for none because the answer is always "oh, want to experiment? spend 4 hours running the dogshit campaign again buddy lolol we spent money on voice acting because we're moronic so we want to force you to make use of it".
Pob is more fun than poe for a reason, it allows experimentation freely.
Your being bad at the game is not called bad design. Games rewarding knowledge is the opposite of bad design. Participation rewards is bad design.
>Games rewarding knowledge
except that you need 3rd party shit to gain knowledge in poe
and?
it's shit.
people have been begging for a death recap and tencent added it to their client. also the loot pets.
there is so much bloat in the game that without 3rd party data it would collapse.
>just buy a skin please
LOL
LMAO
>random schizo babble
>lots of content is le bad because...
I accept your concession
ok bex
>bathtub shits
>more schizo babble
you're a moron. how do you gain that knowledge? by deleting 4 hours to re-run the campaign every time you want to try something and it doesn't work out?
no, because nobody will do that. so your game is dogshit, they just don't play it, instead they open up pob where they can actually experiment and try things and if it doesn't work they can just try something else without 10 acts of misery every single time lol.
when you have given your players no way to acquire knowledge in game or by playing, instead directing them to guides and videos externally, and actively punish them for trying things themselves, you are engaging in BAD DESIGN you dumbass.
>log into lvl 70 characters
>buy gems from lilly
>test how it feels
whoa mind blown. you need 150 iq to figure it out
>just go to standard bro
>just have the class around
>just have regrets around
>just run lab and respec ascendancy
>just happen to have the gear you need around or waste an hour buying it
>JUST TO TEST
Genuinely moronic.
Take a look at last epoch, for some malders shitting on it, it lets you experiment as you play normally. No remaking a char, no fricking around, you just respec and swap skill. You have to level the skill a little, but it even gets catch up xp when its behind your highest level skill or whatever too. Because the devs GIVE A FRICK about game design somewhat. This is how most games work, want to try thing or experiment, you just do it, no real hassle or effort. Then you learn from that.
Why would I do any of your stupid dogshit list when I can open pob and test it in about 5 mins like you are able to in any well designed game?
>logging for 5 minutes on second character to check out a skill IS LE TOO MUCH
>JUST TO TEST
>last shitpoch
>lets you experiment
>have to unspec whole skills and lose 10 hours of progress
>Genuinely moronic.
this is the dumbest post i've read today. congratulations
"checking out a skill" isn't a thing you moron
you have to run lab, your ascendancy generally matters. i'm not running lab to test, eat 52 dicks.
most builds don't work in poe without gear, period. i'm not trading for an hour to make it functional to just test.
do you understand that people want to test immediately, and with zero extra effort? it's not that complicated bald worshipper
even recolouring your sockets is TOO MUCH FRICKING EFFORT to simply try something out because you have to change them the frick back again too
everything about the games design is hideously anti experimentation and anti creativity, it punishes you at every turn for trying by wasting your fricking time
works for me, but im not a shitter idk
maybe type "X skill gameplay" in youtube if you're that moronic
>nooo you can just use external sources and media instead of testing yourself so we don't have to correct out bottom tier shit game design :^)
impressive
external sources are there to help shitters like you. you said you were running 10 acts just to test a skill like a moron. im just trying to help you
you don't understand what testing actually is clearly
it is not "oh i want to see what this skill looks like when i fire it" which is what you seem to think it is, it is infact what the skills mobility, ehp, damage output etc are, wanna test if proj speed is gonna really ramp your shit up? better respec half your tree to get the more multiplier proj speed mastery as well as the wheel because hey, kinda relevant
or you can just open pob and see the numbers in 5 mins without any fricking around being punished by the shit game design trying to waste your time just to try things
bro i get to maps in like 5 hours at league start and have a t11+ capable build in the next 2-3 hours after that. i'm casually blasting t16s and getting my uber completions done by day 2-3. with under 20 hours /played how bad are you at this game, fricking hideout warriors i swear.
Yeah if you're playing trade and can't hit red maps in three days max you're beyond trash. And not /played three days from launch.
Now try this without following poison meta or whatever it is at the moment, then come back crawling, mazed moron.
Post what you were playing to have such difficulties. I'm genuinely curious.
>bro i get to maps in like 5 hours at league start and have
this dumb homie trying to pretend he's tyty or some shit lol.
no you do not buddy, you're not fooling anyone
>this dumb homie trying to pretend he's tyty or some shit lol.
Anon 5 hours isn't fast in SC at all. At least it would be a good time in HC for a normal player.
>Meanwhile in reality, the game is still as it has been for the last 6+ years: you press a button and go 5000 miles per hour and explode literally everything on your path from point A to point B.
And you die every other map because this isn't possible without being a streamer level of hours played and not having anything else to do, or trading and having shitloads of currency.
Oh or option 3 I guess, you run white maps like a homosexual and avoid 95% of the game
If you play basically any build at all without capped suppression, you're automatically a moron and creating a terrible game experience of yourself, one example of many where ggg are just awful game designers who genuinely don't know what the frick they're doing at any moment and hand over just terrible terrible player experience to their users.
>you die every other map
filtered
impressive samegay that can't read. i don't die every other map because i know to build every defense in the world so the game isn't complete dogshit to play. the person i was replying to however, clearly does not from his description because by merit of building every defense in the world you do not go 5000 miles an hour or blast entire screens with a button, it is impossible to achieve these whilst ALSO not dying, ergo he dies regularly just like you do most likely my moron friend
Yep, he got filtered
>i got filtered
ok
HOLY FILTERED
Whoops, your post made addicted morons mad.
Good.
>this is your average moron on this board complaining about PoE
fricking lmao, get gud you absolute waste of air
Some of the worst microtransactions I have ever seen and developers in pursuit of a vision so nebulous even they have no idea what they want to do. It's a bloated and disjointed mess.
It's the Warframe of ARPGs
>one of the best leagues ever
>best player retention ever
they're doin good
Not if they cant keep up with the buffa. Only worked because previous leagues were dogshit.
i don't know why would anyone want Last epoch to not do well
this whole genre has been stagnant for more than a decade now, PoE "the best" iteration of it is a shadow of its former self (with no offline play to at least be able to play previous versions) and Diablo is shit nowadays like anything nu-blizzard does.
competition is a good thing
Who gives a frick about it doing well or not for some higher purpose? It doesn't do well because it's a shitty game.
Let me guess, you are just one of these zoomer homosexuals who never speak out of experience and get their opinions formed by streamers. How novel! Please, tell us "your" opinion. We are all so ears to hear takes about just any topic from you. Don't have a nice day next time you go to bed.
Why did you decide to vomit all this projection?
>No argument why the game is bad
>No screenshot proofing that he played the game
>Nothing
I accept your concession. Close the thread and shit up another one with your trivial takes that are all based on third hand opinions.
It looks like plastic unity shit. It feels like shit with terrible animations. It has zero depth in it's endgame. 5 years for this. How will you change the subject I wonder.
Streamer induced opinion
But we already knew you're a streamer loving zoomer from your projection earlier. Got anything to say on topic?
Why should anyone waste time with you, when all you do is speak in vague tones that you caught from a streamer up? Oh wait, right, you will cop out again and not providing proof that you have played the game.
LE is doing fine and has enough build variety. Graphically speaking, you are talking out of your ass again.
>talks about vague tones
>game is doing fine graphics are fine
I'm pretty sure you're the one who hasn't played it and is just shitposting for a crumb of attention.
I honestly don't want a Black person like you to never speak on the internet again. You homosexuals talk out the ass and repeat the same drivel you caught up somewhere over and over again to fit in. Absolutely pathetic. Spare us the time and leave it at a downvote. Because your posts never come of more than that.
it looks like a shitty unity game
lol
Thanks for proving my point. You are the zoomers who try to fit in by spamming third hand opinions.
Holy shit it looks worse than the Titan Quest remaster
>posts an early campaign screenshot
Post proof that you own the game.
>i don't know why would anyone want Last epoch to not do well
Wanting doesn't change reality. Last Epoch exists right now and it kinda sucks.
It's an ARPG that didn't launch with multiplayer, it was never alive in the first place.
No, frick you. Shit Epoch is shit and needs to die. Frick shitty cashgrab scams fricking up the market then crying "no please gib money to help the genre"
Every fricking penny the scamming shitstained fricks behind shit epoch steal is a penny that's not helping GGG or blizzard make actually good games.
>GGG or blizzard
>actually good games
pick one
> have shit taste
> like shit games
shit and shitpilled
Reminder that /poeg/ is full of insane asylum rejects who have been screeching for the death of the game for years despite not (supposedly) playing the game.
That thread is really fricking weird, even for /vg/ standards. It's full of people larping hatred for the game for years in a row yet never actually leaving it.
This trash game gave birth to founder packs aka early access bullshit
Fricking cancer
It's a great game, but the devs are very annoying. I play video games for fun and they always figure out a way to make it less so, doesn't matter if it is completely nerfing skills I like to use to the ground so they are practically unusable without 20 mirrors investment, or if it nerfing Harvest to the ground after having it in the game for 4 years.
It really does feel like they are unsure of what direction they want the game to go, and instead of committing they just do schizo things every new league instead.
>or if it nerfing Harvest to the ground after having it in the game for 4 years.
Wtf are you talking about? Can you shills at least learn the basics before posting?
>Wtf are you talking about?
What the frick do you think I'm talking about moron? Removing Harvest uses per plot and introducing harvest juice and then removing reforge prefix/suffix was a dogshit nerf and the latter immediately made the game infinitely more boring to play especially in SSF.
Harvest wasn't in the game for 4 years even if you count the league itself you braindead gay. It was a shit boring mandatory mechanic because it was overtuned.
>"look at me I enjoy the game being even more time-consuming and shit!"
Good for you homosexual.
>It was a shit boring mandatory mechanic because it was overtuned.
It was a good mechanic that eliminated a massive over reliance on rng and poor weighting, allowed you to avoid bricking items, and let you incrementally craft gear you were currently actually using instead of "lol just get a new one and start all over if you want an upgrade in 500 years"
Harvest haters can screech all they want, it is the direction players want because the design of the game is so bad in the first place. Nobody would need harvest or want it if your weightings were 1 in 10, 1 in 20, not 1 in 1500 - and that's BEFORE rolling for tier because if it hits anything below like t4 you're already fricked and bricked - you fricking clown. The weightings are not made with players in mind WHATSOEVER, just like the drop rates. They're made with "the market" in mind and NOBODY FRICKING CARES ABOUT THAT SHIT homosexualS.
>nooooooo but we have 200k players and we want this to be x/y/z so this drop rate needs to be 0.00000363% so that it averages out to the number we want in the market
Meanwhile anyone with a working brain who is sane knows that a 0.00000363% drop rate is moronic from a player experience standpoint and nobody, NOBODY, is going to willingly farm for that.
Comparing to what we used to have, current game is a fricking joke.
Shame people got so mindlessly addicted.
Spot on.
The base problem is leagues. They want every league to "matter" thus every 3 months they shove a new mechanic into the game and try to rebalance everything around it. And of course most of the time it's not very good or messes up other, better stuff. But apparently having a gimmick league just for fun then saying "ok it's over, that's the end of it" would "betray their core principles" or some other quasi-corpospeak bullshit so they just keep shoving more random stuff into the game, afraid to do anything really cool because "how will it fit into the main game as a permanent mechanic" but too stubborn to do anything minor because "every league needs to change the whole game".
ONE GAME
TWO STATS(ATK DEF)
Banning Path of Math and refusing to hire Tarke; they made PoE what it is and they got dogged. Chris couldn't deal with sharing the spotlight
banning seethe of meth was the right choice, and only incels defend him.
Mazies are on suicide watch.
whatever it is, it brings out the seething moron in Ganker. you Black folk are so mad about a clicker casino and it's hilarious.
D4 is going to mog it into shutting down for good.
Just like Lost Ark did, right?
Right on dude what build are you going for in D4?
1. attack/defence hybrid
2. attack
3. defense
blizzard shills are completely delusional.
>PoE is the king in the genre! What do you mean what other games I've played? I-it's the best! I don't need to play others. I a-am not addicted!!111
>You like thing, well then you must like all thing!!!
Nice Black person logic moron.
Can't say it's the best in the genre when you have never tried other games.
> Noooooooo you HAVE to give shit epoch and gay yawn money to have an opinion
literal fricking cultists lmfao
cry harder, poechads can't hear you from up on top
the leagues themselves since harvest have mostly been pretty good, but there have been a lot of "balance" patches since then that really destroyed the game. this was the first league in a very long time that felt really nice to play imo, but that's mostly due to new broken Heatshiver this league and Poison SRS being discovered, and those are 100% going to get dumpstered next league and everything will feel like total shit again for the average player like me.
It's a free to play game that cater for the whales. It's bound to be unplayable unless to fork 1000$ for 100% more drop chance and item rarity. GGG can send fat assassasin after me, I don't care, I've already cracked the code.
luv' me PoE
'ate dialtroon 4
'ate last eshite
'ate lost shart
'ate wolcuck
'ate cringe yawn
not racist just don't lik'em
simple as
In the last two years, pissing people off by manhandling the game too much. Let's see if they do another such dramatic change this year.
Also buff melee, you fricks.
poe is probably the best arpg on the market for the casual player who just wants to play through the main campaign.
>how can you say that when you need 200iq and a spreadsheet and graphs to figure out the metamax build?
you dont need any of that to get through the game, that is only for autistic people who play the games for 16 hours a day and want builds that are 5% more efficient than the next because it means they get in an extra 100 runs in a day.
When i made a meme berserker build (which the metamax autists said was not a viable talent route) i had actual fun going through the game and doing bossfights on hardcore mode.
to expand on this, PoE was fun because of all the skill customization and how it could change how my character played. Also the boss fights were more mechanically interesting than most other ARPGS of this type that i played.
With most of these games i feel like boss fights are simple stat checks, or checks to see if you have the right ability ready. ie Duriel in diablo 2, do you have the stats needed? are you willing to spend 15 mins going back and forth between town buying potions? do you know about iron maiden and golem spam? the boss is daunting and could be interesting for a new player to deal with but mechanically it is boring. In PoE i was actually dodging moves and using positioning to avoid attacks. The boss fights were actually engaging mechanically.
Click to move is fricking ass for mechanics that PoE has for bosses and that moronic trap maze you are required to do on every character, wasd movement would fix so much.
no
IT'S OVER
This game would be the best game ever made if they just made a singleplayer version with singleplayer drops. It has just devolved into "how do we get people to stay for longer than a week into a new league". Seasons are cancer and ruin everything from balance to community. Just give standard fricking seasons at this point ffs.
just play solo self found with reduced drop rate and focus on clearing content despite having shit items rather than being farm efficient. once you beat all the content once consider yourself done with the game until next season.
Literally what I do. I just want to play standard and still get all the content so I can just enjoy the game instead of being done after 2 weeks max in a league.
>be me
>log into d4
>run 15 mins on me horse to the next worldboss
>kill it with my gfs(male) after 30 mins
>boots drop
>YASQUEENYAS.jpg
>id
>it's +ATK while my build stacks DEF
>it's over
What's the difference to eHP and total DPS?
>innocent post about cyclone
>perfectly working in the past
>bald happenned
>YOU DONT KNOW HOW TO BUILD
>YOU NEED THIS CRUTCH
>YOU ARE SHITTER
>GO BACK
Pooeggtards are on suicide watch.
>perfectly working in the past
spotted the legion baby
SIRS DO NOT REDEEM POE
DO NOT REDEEEEEEEEEEEEEEEEEEM
so is the game actually slow yet or do you still clear entire packs of mobs with one button press (and people are just complaining because they got addicted to clearing three screens with one press)
i haven't played in three years and i don't plan to start it up, and the people complaining now are complaining about the exact same narratives as they were then (because autists fixate on things and never move on, long past when they should have)
so my natural inclination is to believe that the game hasn't gotten slower at all and it's just the same autists being autists
but i'd be interested in knowing the reality of the situation
glad to hear there's still no AH, takes serious balls to stand up to the amount of pressure PoE got to implement one
>so is the game actually slow yet
Yes, it's called ruthless.
>clear entire packs of mobs with one button press
You now slowly work your way towards that.
Except for if you're playing approved meta builds.
>so is the game actually slow yet or do you still clear entire packs of mobs with one button press (and people are just complaining because they got addicted to clearing three screens with one press)
Why is this seen as a criticism of the game? I don't get it. It doesn't matter how slow the game is, going faster than normal is always going to be better because the game is about killing mobs and getting loot.
>Why is this seen as a criticism of the game?
Because it's valid one.
If you're giving player power/speed, etc. Let's call it FUN, and then take it away, without compensating or by putting it behind insane timewall, it's very moronic.
And they're doing it for years now.
No they arent. The game is faster than ever
Game is slow UNTIL you invest.
Simple as.
What? Is the game too slow or too fast make up your minds.
I personally prefer aRPGs being fast-paced, I think the people who like the gameplay to be slow(like Kripp) can frick off back to D2 and enjoy their garbagio Meph runs with lvl 1 Enigma Teleport on a Barb.
>It doesn't matter how slow the game is, going faster than normal is always going to be better because the game is about killing mobs and getting loot.
this is a complete non sequitur
you've taken a complaint about game pacing and changed discussions to a game balance, which is an entirely different thing
are you just a troll trying to bait me into defending a position or something? because i'm not going to. you're the same autists as always, which is obvious to see, and i spend more than enough time arguing with the mentally ill without needing to dip my toes back into a bad game like poe (which has always been bad, and no amount of effort by the devs, whether they follow your bad advice or not, will change that)
this is also a complete non sequitur. who the frick are you people? you've somehow pivoted the entire conversation 720 degrees with your impossible misunderstandings of basic english sentences and logic
720 degrees turn makes you face the same direction you were facing before, moron.
oh no ive been owned ahhhhhhhhhh
you win and your prize is that you get to play more poe (lol)
This proves that you just spam buzzwords and do not understand what you're talking about. Refrain from posting your opinion please.
>this is a complete non sequitur
Uh no it's not. Since the game by definition is about getting more chances to get good gear by killing monsters, going fast will always be more efficient, and being efficient in a game like PoE means you get good gear faster.
If the game was 50% slower, players would simply figure out a way to go 25% faster than that. Same shit applies if the game is 100% faster, players would still find a way to go 50% faster than even that.
cast aoe and then get excited for next aoe
>so is the game actually slow yet or do you still clear entire packs of mobs with one button press (and people are just complaining because they got addicted to clearing three screens with one press)
this is a moronic projection anon.
you understand these are entirely separate things, right? i want slow combat, i want to fight 6 mobs at a time, and they take 3 hits each to kill, but that means there have to be ONLY 6 mobs and not 60, and that monsters have to do comparable damage where it takes them at least 3+ hits each to kill me.
all of poes complaints revolve around 2 things: refusal to actually balance monster damage properly and meaningfully and lack of good drop rates, the latter expands into people b***hing about trade qol because trading is mandatory to make up for your dogshit loot system but they wouldn't need trade if you had just designed it correctly in the first place
TENCENT
SLOT
MACHINE
delet
I WILL TELL THE TRUTH CHRIS WILSON
share.com/Y7e3G
>What went wrong?
EXTREME greed.
Also morons not even being able to understand, that behind every decision that increases player's slog is exactly that extreme greed. They didn't start turning game into slog because of "le vision", they did it because bald moron considers it both personal insult and business failure that player clears and quits 3 month league in 3 weeks instead of playing it for its entire duration. All your money belong to bald moron, and you should not play any other games.
However they severely overestimated just how much people are addicted to their shitty clicker.
They started with weird sync issues that would kill you, continued with designing the game away from playing HC being a good idea and finally got rid of the fun short races on alt maps for no damned reason.
>Black folk who spend years of their lives on a mediocre grinding game then get a flood of regret of doing so and instead of leaving it as a bad memory instead waste more years of their lives dedicated on doomposting about it
meds
go to bed chris. the new diablo releasing is going to destroy your monopoly.
>diablo releasing
The only thing Blizzard will release is a brown spray and Blizzdrones will be there to eat it up
every single person playing chris wilson's tencent slot machine simulator will buy diablo 4.
all the streamers that chris pays will leave him in a mass exodus, to be the hot topic game stream of the month.
It's hard to leave. It took me eight leagues of telling myself I'd quit before I actually did. This is my first thread in over a year and it's depressing seeing the same faces. I have to believe they're getting paid to post in these threads. The alternative is too awful.
I only stopped PoE cause' I couldnt keep up with the grafix
if I ever get a console again the PS4 version has an auction house so mapping is pretty easy actually
also I like the story, atleast up until Act 10 or 11
anon, for your own benefit never play on console. they are terrible fricking designers, the pc version is held together by sheer prayer and string cheese. the console version is a disaster and runs like absolute fricking ass, and they have made no real attempt to actually fix it. seriously if it released in that state and they charged you money for it they'd be getting their shit kicked in by sony or something, it's that poor
it takes me about 5 seconds to post about how bad PoE is now lol
>just eat my 3.21 slop
Would anyone care for leagues if they added the new mechanics and mtx challenges to standard? I can't imagine. The whole game is a gacha and fomo hellhole.
Yeah they would. Fresh econome reset is a thing since diablo 2, every new season people still play it in 20 years old game
>diablo 2
>people still play it
>people
...yeah? resurrected has a frickton of people playing
Pretty sure there's more bots than people.
the game is $60 and hard as frick on hardware, no botter is going to pay for that
It was 13$ on sale pretty recently.
and it has no bots regardless, in 2 years I have not seen a single one of those lvl1 barbs joining games and spamming rainbow messages about RMT and bot/hack sites
says the poeBlack person, rofl
d2r is unironically one of the best remasters ever made
lol
lmao
it's basically a complete rewrite and if it was forced on the og game whatever remains of the playerbase would firebomb blizz hq because it wouldn't run on toasters anymore
d2r wasn't even made by blizznigs
Does it still delete your chars after month of inactivity?
>Gankeredditor Black person doesnt't know jack fricking shit about a game he hates and hasn't played
https://www.nexusmods.com/diablo2resurrected
lmao frick no, they stay there forever and just move to nonladder when reset happens
>d2r is unironically one of the best remasters ever made
Game itself sucks ass though. Just farming Meph for Shakos for hours and hours every 6 months really requires you to be an insane autist.
What do you consider fun in an ARPG then?
Gear progression within a reasonable timeframe where you go from being poo at survivability/dmg to literally deleting screens at the top end.
sounds like d3 is more your speed then, zoomie
flies are attracted to shit, who knew
>sounds like d3 is more your speed then, zoomie
But D3 gets boring in 48 hours. I prefer PoE.
Hold up, it's not a free update?
Which is sad really, the game is a petrified turd.
I am just so fricking sick of replaying the same ten acts whenever a new league rolls out. That alone turns me off playing the game again.
But terrain is generated differently every time, I don't understand the problem.
Beth needs to honeypot Chris into a sexual harassment lawsuit, then and only then will POE be better.
>lawsuit
Accusation will fall apart at the seams.
true but Beth isn't the only female in GGG iirc
Like like everything bex gets into.
>one of the few games that doesn't cater to casuals and trannies
>Gankereddit seethes
>Ganker is laughing at us again /poopeg/
BFR won't let me get to endgame on a cyclone slayer build with cheap unique weapon? Not playing the game
Frick you all
skill issue
>totally not samegayging seething mazie
holy cope
HOLY COPERINO
absolutely filtered
Based moron
Yep, he got filitered
They decided to continue after legacy league instead of shutting the game down at its peak
legacy league is just 3.20 sextants
meanwhile, chinks in diablo4 are already killing endgame bosses in 1 second lol.
PoE is still the best the genre has got.
any vids?
very based actually, getting a character to lvl100 and spending 1000 hours should actually mean something
i think it's over, sorry about all your MTX purchases
Looked like d3 + diablo immortal. Could've just went with lost ark combat, but they're taking the worst shit from both genres and making the ultimate slop
d3 has sold like 30m copies, ofc they don't fundamentally change some that works.
what sells and whats good are 2 different things. wow shadowlands was the fastest selling game of all time.
Sure but you can't expect blizzard to not make "goyslop" when "goyslop" sells 30m copies.
Its developers are fricking incompetent and seem to have only accidentally made a good game, which is now getting worse every patch.
They have NO FRICKING idea what they're doing, as evidenced by the balance manifesto before the Sanctum update where they wrote a whole blog telling us:
>we're going to nerf altar rewards and buff maven rewards
what was the result of those updates?
>altars became more rewarding than EVER IN THE GAME'S HISTORY
>maven rewards became worse than before and nobody touches it
That is just one example of how shit the developer is. If I were that bad at my job I'd be fricking ashamed of myself, but these guys hate their players so much they make sure to put passive-aggressive remarks in their patch notes to take pot shots at the players.
The recent Sanctum league was praised by morons for having one of the worst roguelike modes you've ever seen in a game. Every update nerfs the game more and reduces build variety for no gain. Every update increases the amount of grinding required to force players to invest more hours for the same results. Trading is an absolute shit experience and is required for most builds. The developer is dead set against QOL improvements and they WANT trading to be a hair pulling experience that requires you to have a web browser open on a 2nd monitor and a 3rd party addon installed to, and even with those it's worse than any other game you've seen since 1998.
95% of skills in the game are unplayable because they refuse to make balance passes in a non-competitive game. It's a game that's all about character builds where the dev seems to want as few viable builds as possible.
PoE2 should have been a fresh start to have a chance of being good. Also half the reason why this game makes people so mad is that the developers love throwing shade at their players in their patch notes.
thanks for your blogpost mr redditor now frick off
very nice post.
it can not be refuted.
Poe at its zenith wasn't a game that those tards wanted to make, they made it what it was by pure accident. Apparently bald moron and his butt buddies realize that, and also realize that they are completely worthless as game designers, however instead of being grateful for accidentally scoring way above their level, they are filled with resentment and hubris. One of reasons they currently trash the game is for their own subhuman validation.
old game with recycled content
you just cant milk sp grindan forever, even the worst autists get tired of it and want something new
dunno
Wolcen just released Chapter 4 so I will play that.
blizzcuck is full of troons
ggg is not
simple as
Nothing went wrong, GGG has spent the last 15 years hard-focusing on progression and loot systems and never learned how to design engaging moment-to-moment gameplay, now that people are looking for more meaningful gameplay - ie one that actually makes the player pay attention to things like enemy attacks, composition, positioning, etc. GGG have found themselves in a pretty unenviable position.
They're going to have to advance their combat system a bit past the carbon copy of Diablo 2 state it's in now, because Diablo 4 has already done it and while it won't win in the long term it will absolutely destroy PoE's player count for at least a year.
>d2r is unironically one of the best remasters ever made
>no fricking modding
literal downgrade
It's more moddable than D2 in terms of softcoding. The original MXL was 100% softcoded, so you can make very decent mods still. The problem is that everyone is used to the systems the hardcoding gods have built up (particularly D2mod plugins, Basemod and of course PlugY) and no one cares enough anymore to spend hundreds or even thousands of hours building up some gigamegamod anymore. I still mod the game, but I don't even see a reason to develop for D2R because I know either way no one will play my mods, so I may as well stick to what I know.
nobody would play your mods because who the frick plays modded diablo 2 alone
the best shit about revving up median XL or whatever the frick was getting together with a bunch of morons and blasting ass
What PoE achieved at its' peak (seemingly completely by accident):
>The best RNG-based item crafting/economy system in any online game that successfully pushed players to engage with the complexities and figure out their own way into it via whatever method they chose (farming, selling, crafting, bossing, chance rolling, etc.)
>Gameplay that actually supported high level investment gameplay by allowing players to juice the shit out of their content so they could blast uncountable quantities of enemies to death as fast as possible and shower in tons of loot as a result, allowing them to sell/craft more and kill and loot even better.
>Challenging challenges system that incentivized people to do some really stupid amounts of grindy content with exclusive cosmetics
>Just some absolutely fricking nuts levels of player power from some builds that, with the right selections of gear and mechanics abuse, could be incredibly fun in how you can break the game wide open (and be rewarded for it).
At the peak, it was just doing exactly what people expected and wanted. You could build crazy builds, blast huge numbers of enemies as fast as possible, and get tons of loot as a reward. It felt good, because that loop feels good.
And then for some reason, Christ and Co. decided to flip all of that. They decided that actually, the game needs to be slower, all of the builds need to be less effective, all methods of defense need to be nerfed so players die more, enemies need to be harder to kill (if not completely impossible) and they also need to drop way less and worse loot so that even if you spend time killing something big, you get nothing for the time and risk of spent doing so.
PoE only works when loot is plentiful, progression is accessible to the most people, and trade is thriving. Literally anything other than that, and the whole structure of the game breaks down and stops being fun.
meds
have a nice day.
Addicts will rail against your post, but it is correct.
I don't see why. I mean, I literally was a PoE addict for years, I have something like 14,000 hours in it on Steam. I played every league since the game launched, I know exactly why it was fun when it was, and I know why it stopped being fun.
The fact of the matter is shown in the retention numbers. The game is the most fun when loot is plentiful and more people can get their builds going and keep progressing. If you're going to make loot less available and enemies harder, you're not magically going to convince the playerbase to stay and take on the "challenge", they're just going to fricking leave because no one wants to spend the majority of their playtime grinding, selling, and scraping together pennies just so they can run another map.
>The RMT is the most fun when loot is plentiful
ftfy
I can only agree, and honestly, I think they just replaced us and almost the entire old fan base with new people, who ate up all the marketing bullshit of 'hyper complex and hardcore game for sophisticated gaymers'.
I miss the times when you were blasting through the game, with skills and what not turning into its own music beat and rhythm.
Post-legacy era was a mistake.
Bald moron unironically reads some asiatic psychology papers on game design, which state that player will quit the game if he enjoys, but stay eternally if frustrated. He doesn't give a frick about making good game, he is just extremely greedy.
Yeah I don't know. I've gotten frustraded enough to rant on the subreddit like, once or twice, but I realized that's also a waste of time because that will never be seen by anyone. Chris has faith in his "vision" and I have no idea what that is, but it doesn't seem to be a game I or anyone else enjoys playing.
Hard to say exactly. I think Delirium was probably one of the best leagues outright. Sentinel was similar. Both were kind of just a perfect blend of what makes the game feel great to play, while having that kind of risk/reward challenge you can push to absurd levels if you know what you're doing.
Actually true, it's insane how much dogshit he reads and believes even though everytime its put into practice in poe it does not have the desired effect
and what is this peak in your mind?
>inb4 harvest
>harvest
Was better than nu-harvest, if it stayed the same, ritual would be best league
Harvest really ruined the game. I hope they remove the current version as well. Frick Harvest
>Harvest really ruined the game
Ironic that the game could be saved if the devs just kept it untouched.
>harvest ruined game
Your brain has vision rot.
>a mechanic that invalidates all other forms of crafting is good
Your brain is very smooth
Gambling is not a crafting mechanics, if all it takes to "break" your game is better odds of getting x mod on the item - it is "crafting" mechanics problem. Even then those morons did not keep actually unique crafting outcomes, and just made harvest a worse version of essence/fossil spam. But you will protect it
Problem was that harvest is way too deterministic. You could make mirror tier items pretty easily
That is a good thing. Player should be rewarded for in-game knowledge, not time spent clicking currency item on an equipment item. The problem was the ammount of good item created, not the fact that they were created
No it's not. What's the point of items in the game at all? You will just loot a single base item with high ilvl and roll it 100 times with harvest to get what you want. It's boring as frick and the amount of player power it adds is moronic which leads to GGG having to buff monsters/bosses because they want to keep you playing for longer
>which leads to GGG having to buff monsters/bosses because they want to keep you playing for longer
but sweaty, GGG did that anyway
>being able to set an end goal with an easy step-by-step process towards completion is a bad thing, just gamble instead
What kind of brainrot makes a person like this?
There's no need to turn PoE into that, you can just go play Diablo 3 or 4 when it releases
Did you miss the part when I said that the morons removed unique outcomes? I couldn't care less about reforge/color/socket changes. Reforge keep, old add influence, old aug, add x remove x is what should have stayed.
>It's boring as frick and the amount of player power it adds is moronic which leads to GGG having to buff monsters/bosses because they want to keep you playing for longer
Peak vision rot. Best retetion was in leagues where you could do many builds which would work. If anything, harvest should've taught GGG how dogshit most of their skills are, so only having mirror-tier items make them playable.
No, the best retention was in leagues where you could get uniques easily to do different builds. Harvest makes things too easy and the game becomes boring
>best retention was in leagues where you could make many different builds work
>no, best retention was in leagues where you could make many builds work
Glad we established that. Now to the fact that most skills are dogshit and require mirror tier items to work.
Just so you know, 99% of players just enjoy progressing the game and seeing how a build works out and plays in practice. Not killing uber uber bosses 50 times in a row.
You don't need the best gear to farm yellow/red maps which is when most people quit
>yellow maps
I would believe this, if absolute most of current leaguestarters did not switch to the main skill at act 8-10
Crafting doesn't exist in poe and it never has, gambling is not crafting.
> it never has
Wew, lad.
Well harvest of course, but these gays are crying against harvest :^)
Nope, making the odds go from 1 in 2000 to 1 in 1600 is irrelevant, nobody gives a frick, that isn't crafting and it isn't meaningful. Doesn't matter if it makes them go to 1 in 500, these are not values balanced around any individual player being able to get the outcome they want with reasonable time investment.
See above. Until you make your weightings reasonable for a singular average individual to achieve instead of teams of people having to come together and pool their resources to craft shit, it's irrelevant. It's worse than any gacha game in existence by magnitudes, and you gays still slurp it up
That's a cool opinion. More likely odds in rolling your items with certain mechanics and adding/removing affixes sounds like crafting to me
/thread
> it never has
Should I tell him?
i'm not installing discord to craft
You WILL get groomed by discord troons in exchange for a beast craft. Deal with it chud.
>bought path of meth gold patron membershit
>exclusive database access
>he gets fired from the game
FRICK ME
KWAB
Where's the rule that says crafting has to be completely free of RNG bro?
Is there any problems with old harvest, hon?
It was peak comfy.
My favorite league was beyond.
what was that, delve? I enjoyed delve.
Bros when can you predownload the D4 beta?
Absolutely nothing, last league was absoluetly amazing.
Seethe harder Black folk.
Sanctum was only good because Kalandra was an absolute disgrace. Literally anything post-Kalandra would feel better.
cope
In what way is that cope? I literally said Sanctum was a good league moron.
Pretty sure you're talking to one of typical autistic pooe defenders who cannot sperge more than few words.
We need STRONGER loot, MORE grinding, MORE bricking, LONGER acts, HARDER acts, LESS REWARDING everything except at the very latest end game, and WEAKER choices (except for the one or two meta skills that have been deigned by our lord and savior himself). This is the only way to bring poe forward.
I NEED TO GAMBLE
Hubris and greed
If they'd just take the time to TRY and balance the game, that would alleviate so many of people's complaints with how building a character feels
If they took the time to design a (non-shit, not like fricking ward) oneshot protection mechanic like Epoch did, that would alleviate a lot of people's complaints with how binary your health state is
If they took the time to implement some soft reduction of DPS above a certain threshold (again like Epoch did), that would also massively alleviate people's complaints about shit skills and shit classes etc. etc.
But they don't care, they don't want to spend time or money or effort on any of those things. They just want to make a new chase unique, a new league mechanic you do every few maps, and a new "archetype" they'll discard in a few months.
They just don't care, they've got their whales.
>waaah i need the developer to protect my glass cannon build from dying!
>waaah what do you mean other builds do more damage than mine? that's inexcusable the developer needs to NERF those other builds
jesus christ imagine being this moronic
You're bald.
>people play spell skills on classes that have nothing to do with spells
How is that a bad thing? If game lets you viably do that, it's a sign of a good game.
IMO not enough multiplayer interaction
not centered towards PVP
not centered towards co-op
once you max 1-2 chars you're bored
hard to replay as it take ages to level up a new character
why ARPG guys are focused purely on PVE killing? the reason why diablo 2 lived for so long was mainly
1- pvp
2- trading
everything else gets old VERY QUICK
pvp had euro-pvp tournaments too with specific rules to balance out the game, since blizzard did not give a frick about d2lod most of the times
>GGG hates fun
>destroys every build
>99% of uniques are useless with negative stats
>scourge league
>ggg doesn't value or respect your time
>changing endgame grinds constantly
> all or nothing game
> exalted to divine orb change
>chris wilsons autistic twitching
>cant see a single thing on the screen
>never know why you die EVER
>have to leave map to trade
seriously frick this god damn game I hope these developers kill themselves especially after making scourge league the most comically moronic bullshit of all time. Zero hope for Poe2 to not be fricked.
i'd like to add that this game pretty much died right around the time they fired the original composer with the most quality jams. New guy fricking sucks in comparison. I've never played a game where the company HATES fun and their player base as much as PoE. They really do, they take it to such a deep level, they know what they are doing to the players and economy. They hate us. This game is a fricking slot machine with little reward but guaranteed SHIT every 3-4 months
Funny how all the criticism for the game comes from filtered casuals.
really sus
You're still bald, Chris.
>actual caster classes are so utter shit it's more viable to play the melee class as a caster
That's how
>actual caster classes are so utter shit it's more viable to play the melee class as a caster
>I check poeninja 0.6% of spark players are champion 43% are occultists
Another moron called out
It's almost like that picture wasn't from this league, lol
>by far the most viable way to play a lightning skill is chaos conversion occultist
Not really helping your case here either baldo.
>by far the most viable way to play a lightning skill is chaos conversion occultist
>moving goalpost also
>The best build needs to be obvious because i'm fricking moronic
>implying any goalposts were moved
It's the exact same principle, that being the only way to get mileage out of skills/archetypes is to use them in unconventional ways. You're only getting balder.
>that being the only way to get mileage out of skills/archetypes is to use them in unconventional ways
>this is the BEST way to use this skill, therefore it's the ONLY way to use it
You're actually fricking moronic, aren't you, metacuck?
>literally arguing for the sake of reinforcing the meta with someone who wants GGG to actually balance shit skills and classes
>calls others metacuck
Peak gaslighting, good work
No, you just judge everything by the amount of people playing it specifically, like a metacuck. No matter how well you balance the game, streamers and popular guides exist, so some skills will ALWAYS be played more often than others. A build using a skill to one shot entire screens in one click will always be more played than a similar one, but using two clicks to clear entire screen. This doesn't mean that the second build is bad, because less people are playing it.
Except we're not talking about a difference so small the two skills we're comparing are both clearing screens, are we?
Well I guess you are because that's easier to defend
>It's the exact same principle
>Don't listen to what i say listen to the schizo voices in my head
No
>can't even understand the word principle
I think I might actually talking to Mr. Wilson here
>moronic schizo is a wojackposter
Never fails
Oh dear, sorry baldo. Does this picture trigger you less?
>salted my wound instead
And 0 occultists are playing 'spark' anon, they're playing poison.
>And 0 occultists are playing 'spark' anon, they're playing poison.
I didn't know that spark isn't spark when it poisons?
Dot slop is never to be considered a real build
>hey i want to play a lightning mage!
>uuhhmm well actually you need to play poison
>but that's not lightning, it takes zero lightning nodes or gear
>IT HAS A LIGHTNING TAG ON THE GEM SWEATY OKAY
stop moron, just stop. people want to play their fantasy archetypes, and they want them to perform well. they will not play it when generic poison build #6363 but using spark instead of any other skill this time outperforms their archetype by miles, or when a fricking champ is straight up better than their elemental wizard at it.
>filtered casuals.
Yeah I'm perfectly fine being called a casual when the difference between being hardcore and casual is simply pure hours put in and not how good you are at a game.
>pure hours put in
thats every skill. you're mom lied to you. you're not special
holding right click for hours on end to boost your equipment is not equivalent to training a skill, it's equivalent to wageslavery
YOU BALD FRICKING moron
>holding right click will teach you how to make non shitter builds and not get filtered in white maps
obviously didn't work for you
No, and neither will playing the game because nothing is explained in game, you have to google everything to figure how shit actually works
homosexual wienerSUCKER
>i need literally everything explained to me like a little baby
d3 was a mistake
>obfuscating the game's workings is GOOD
You're not getting your hair back ever chris
>Harvest haters can screech all they want, it is the direction players want because the design of the game is so bad in the first place.
Thankfully GGG has a Vision™ and doesn't listen to morons whining
>Thankfully GGG has a Vision™ and doesn't listen to morons whining
the game is made by twitch and reddit though
or i think even they fricked off from reddit
lol
The vision is a marketing joke. Nothing has been so flexible in this game as that. And quite amazing how harvest called out veddit and all the neets. Even the most easy iteration of crafting, to that point, flew completely over their head. They weren't even able to utilise it for crafting their maps, for free, let alone craft israeliteels with it, the easiest of crafts. It showed that they can't understand the game, and have to brute force their way through benign pixel grind. Chris is right, the game's player base today, are the most brain-dead consumer drones. The days of the average person enjoying breaking the creator's toy are long gone. Only the brainless neets are left circling this turd
>best this best that
path of excrement has only been the "best" for this long because there are no more arpgs out there, all the competition that popped up shot themselves in the foot before even getting the ball going
But it looks like bfr is trying to compete with them in that department
>d4 threads
100 replies max
>LE threads
20 replies max
>poe threads
340 replies and counting
lol
yeah no one can compete with PoE
d4 is doa
and I don't even know what LE means
>poe threads
>340 replies and counting
>95% are shitting on poe
>this is a good thing
I post 100+ times in each /poog/ thread. That general would be dead without me.
isn't that 99% of all generals though?
Could be. I only follow /poog/ - Poop of Excrement General.
It seems that PoE has a mindshare lead
>It seems that PoE has a mindshare lead
... on Ganker, the largest congregation of autism and mental illness on the internet
batshit insane schizophrenic balance changes
idk, i played it till i made to the first hub. It was full of morons spamming aboyt selling stuff. It reminded me of the obnoxious bs you see in Runescape.
I Uninstalled it and pirated Diablo 2 ressurected instead
Dont worry bros poe2 will fix EVERYTHING by doubling EVERYTHING. There will be HUNDREDS of unintended viable mechanics introduced which we will progressively nerf to uselessness over the following few patches so that the game returns to the sloggish FUN of poe1 you know and love
uh oh
the skitz has arrived
@630918684
HAHAHA
OK BEX
>Le Bloat isn't Le Bloat
>bathtub shits
back to your general
IT IS
THE REAL AND ONLY /POEG/ SCHIZO
THIS MAN UNIRONICALLY BELIEVES CHRIS IS AFTER HIS FRICKING HAIR
Anyone with hair should be on guard against the Fat Bald Fricking moron.
PoE is just too hard for Ganker
It really isn't, most people who post here need 2-3 weeks max to kill all endgame bosses every league. The game is not enjoyable.
Most people here haven't even reached yellow maps. Let alone kill all endgame bosses
'poch chads run the ARPG space now just like they taken over /poog/. It's over for Chris. His vision was rejected. His vaporware will not save him.
>poch
WTFs a poch?
it's a new game that upsets chris wilson very much
Chudd's coup de grace on Chris Wolcen.
I'm not joking wtf is a poch?
You can say hello to mazed morons here, they are seething over this thread.
When Last Epoch 1.0 with proper trading?
I GUESS THE MORE HAIR YOU LOSE
THE MORE IQ YOU LOSE
Cracks me up every time.
Can confirm, I've been feeling dumber with every hair I lose.
It makes sense that Tencent would pivot from failing GGG to Last Epoch given PoE's trajectory since 3.15. And it's starting to look like Tencent made the right move.
The game is in a pretty solid spot at the moment as far if you actually consider the past. The only problem is that the devs have their heads up their asses so they are extremely afraid of making the game too fun or rewarding to play, since they think extending the grind will make players more likely to buy mtx. There's also a shitload of buffable things but being honest most archetypes are very playable, even melee.
>Please play my game. Did you enjoy the ruthless gold event? Haha.. yeah that was really brilliant huh. I thought of it. So um yeah.. please login. We have a stash tab sale running.
>Bex. BEX! You fricking sow - announce that we will give away an additional gach- mystery box if you login within the next 30 minutes.
I guess the moment link for this thread was posted in that autistic nest, the more desperate attemps to throw poo instead of arguing became which tells everything about current game state
Last time I had fun was grinding in delirium league like mad during cuckvid vacation
Will PoE ''''2''' still be a casino cookie clicker or has the dev team addressed this?
One game.
Two campaigns.
hello Ganker friends I hope you're enjoying our cultural exchange here
Yes, very enriching
To Filtered casualtroons and butthurt blizzardcucks
cheers. may chris bless us with even more melties in the years to come
Cheers bros
pro guide on how to get to t16
>pick spell
>pick two extra and shove em in an offhand
>level spells
>make wand with +1 to spell level
>congratulations if you can't make it to t16 it is time for a doctors appointment
what about melee?
grab weapon on act 10
alteration smash it until you get tier 4 physical damage (flat)
craft physical damage % on it
congratulations you are now tier 16 ready
if that worked why does no one play melee?
first lvl 100 on hc is melee
>tradecuck
First 100 ssfhc is cold dot
>first lvl 100 on hc is melee
lmao
>hc
just spit coffee chris ty
>I-it doesn't count REEEE
meleegays are such whiny b***hes
Also the rank 3 on ssf shitcore is boneshatter too
lmao
I remember when chris wilson put minion skill mtx on sale and then nerfed the shit out of builds
It's always the same cycle. Release mtx, nerf it next league. People buying the goy pass are the biggest morons
>Y-yeah guys one or two good melee skills means that melee is in a good spot. No stop looking at the 85% of the players that don't play melee. No stop looking at the fact that day 1 uber killers use spells/traps. MELEE IS GOOD OKAY?!
https://poe.ninja/challenge/builds?allskill=Melee-Physical-Damage-Support
inb4
>NOOOOOOOO IT DOESN'T COUNT
>Found 821 characters
821 players that are not meta slaves.
JESUS CHRIST
wasn't this the most popular league in YEARS?
>players
**characters
poe.ninja can't find 99% of characters because people have their profile set to private
I thought only RMTers do that to hide their builds as well as gear
I was under the impression that profiles on PoE are set to private by default, maybe I'm wrong though
these are only the lvl 100s
Is this supposed to prove anything other than my point? 70% of those players are playing one of 4 skills, Boneshatter, Cyclone, Flicker or Flurry. As comparison lets look at awakened ele
https://poe.ninja/challenge/builds?allskill=Awakened-Elemental-Focus-Support
Not only are there many MANY more players. There's also already 6 skills over the same percentile spread. Omega-level melee cope.
Found the zerker player.
technically correct
does taking zerker make scion's dick bigger or what
Path of Exile is great, you gays just got filtered
I want to whole screen of 500 monsters to blow up when i press 1 button. I'm playing a cookie clicker here. Why would I want combat mechanics of any kind beyond this?
>mazed moron is esl
what a twist, totally unexpected
it's a free to play game.
a huge percent is non-english speaking
>REEEEEEEEE GAME IS TOO COMPLICATED
>PLEASE MR. DEVELOPER, HOLD MY HAND
the absolute state of Gankerediit
Last sleepoch has an even worse Black person tier campaign than Poe and that’s saying something
10 drawn out acts of complete dogshit
Their lore and world design also sucks butthole
Who actually thought any of these weird Down’s syndrome looking Jurassic park creatures looked cool? Fricking hell arpgs are grim
Save us poe2 or d4 frick
ONE GAME
TWO STATS
Cheers! To many more years, bros!
now post the updated image with sanctum's retention
you're a transphobe
It's so good. We're eating good this league AND next bros.
Is it time for Tencent to step in and do something about this organization?
sanctum was a dogshit league, i'm convinced anyone praising it genuinely has stockholm syndrome or literally has nothing else they can play. it was so egregiously boring, the worst designed roguelike anyone has ever made. when your game makes you close it and open up an already existing better version of what you were trying to do, you fricked up pretty hard. do you know how hard it is to suck the fun and power progression out of roguelikes? it's pretty fricking difficult my dude, but ggg know no barriers when it comes to avoiding fun even when other devs have laid out an entire design roadmap to wildly succesful fun
Yeah I don't get it. They made the most barebones roguelike skeleton and gave shitty rewards. I just ignored it after a few clears. Waste of time and not in any way compelling.
You know the player retention charts that you spam all day to prove that X league is better than Y league? Sanctum is one of the highest so you're clearly wrong.
feel free to read the post you're quoting. it was a shit league, anyone that is praising it is a genuine moron or stockholm'd out their ass. i do not need morons to agree with me to know i'm right or need them to disagree to know i'm wrong, i know good design when i experience it and bad design when i experience it.
>it was a shit league
cope
you aren't wrong but if you isolate each patch to league mechanic alone most league mechanics aren't good, what generally makes people enjoy a league is the overarching changes made in the patch, ritual is a perfect example of this
when someone says ritual was a good league almost nobody is saying "yes, I loved clicking on altars and disrupting the flow of mapping to confine myself into a circle for 20 seconds and be rewarded with a window full of pennies", they are typically saying they really liked the implementation of atlas passives + new endgame and etc
Sure, but this league had nothing
It was the "okay we finally give in and accept archnemesis is absolute dogshit and instead of tweaking it to our vision infinitely we'll just give you guys a bone" league + sanctum.
The actual game didn't change, there was no new content, and sanctum was genuinely terrible. As I said, poe has been bad before, other games have been bad before, but rarely to the point I just close it and open up the game its trying to be instead because it knows what fun is and chris doesn't. That's a special kind of whole special level of bad design
Spot on
There were some really good changes in 3.20 tho, scarabs in the core drop pool + eldritch altar rework + reworked/new atlas passives were all nice. The only reason I was able to enjoy 3.20 at all was because maps are shitting out loot again without having to autistically micromanage my atlas in 10 different ways to the point I'm spending more time rolling maps and compasses than I am actually playing the game
Though I think the biggest thing holding the game back for build diversity now is how moronic defenses have become, if you're playing a shit skill you aren't able to just shove in suppression nodes on the tree + determ + grace without kneecapping your damage
What's next, judging how fun a build is by people playing it on poe.ninja? Holy shit.
Are you new to PoE threads and discussion or do you just not pay attention to how much people sling around "muh player retention, muh ritual league" whenever they don't like a league?
>n-no it doesn't matter if its better only if its worse
'poch enjoyers got poobrains in a bad state. Don't worry - the announcement for the annoucement of the name of your next filler league is in a few short days! kek
Reminder that chris will got bullied by a barb in the summer of 92.
How about instead of crafting you have to go to a specific map to fidn specific loot from specific enemies/bosses
How about isntead of having 2 games(the crafting and the combat) you have one game and you get better at it by focusing on different areas of the game, each with unique mechanics or just unique enemies.
What if crafting is the most boring shit ever if you aren't LITERALLY autistic and get hard-ons form number go up.
WHAT IF specific items/prefixes/suffxes dropped in specific maps/areas and your goal is always to kill the super hard end game bosses that are all actually the same dude but through finding the correct map pieces you can manipukate his drop table and the catch is that he drops perfectly juiced up maps. And then you can run those forever until next league to compete for speedrun and exp awards.
WHAT IF amongst all that you also had hyper specific challenges each league so if oyu really dont wanna farm the big maps you can do those with your creative builds.
>you never waste time crunching numbers, just pick up your skill or unique item and go smash skulls
>you want better gear? Smash new kinds of skulls
>you want to go even further beyond? Kill the mechincal bosses
>you wanna craft AFTER ALL
>here Is a map. Go craft it
Ok yeah think that would be fun
And no I never farmed guardians even. I dont care.
>how about making your game a generic mmoslop
how about you frick off?
idk systems and number crunching isnt gameplay in my eyes, you wanna smash skulls with your spear shot skill or play path of building?
Both
Arpgs are about build theory crafting, then testing the builds with actually satisfying gameplay, item trading and a competitive ladder
Where’s the fricking arpg with blizzard level gameplay and visuals and poes crafting and endgame
Last sleepoch ain’t it
Wolcen ain’t it
Grim yawn ain’t it
It’s like arpg devs can only do one or the other
>struck a nerve
>try d3 because i've seen several people says poe combat is too fast and d3 is better
>sprinting through grifts while everything explodes around me
>not in danger of dying unless i do something extraordinarily moronic or i'm doing 140+ grifts where the game becomes
>even if i do frick up i have multiple cheat deaths to save me
>all the items are garbage
huh?
Filtered
you will wear ze 50,000% set bonus
Did we ever figure out why only the WoW mains were able to clear the guantlet, but not a single poe main did, even after trying nonstop for 10 days? Curious how that works. And the wow mains did it so quickly and effortlessly as well. Hmm.
>not a single poe main did, even after trying nonstop for 10 days?
is this real
Yeah.
>https://poe-racing.com
The top 2 are wow raiders for team liquid. The rest are poe mains.
>getting old
>hand hurts when playing arpgs
it's over for me
arpgs or just poe anon?
because mine hurts playing poe at times, plenty of peoples apparently, but zero pain playing basically any other game in the world including other arpgs.
it's just poes shit tier wrist demolishing design, please understand baldo needs you to click 40 times to deposit your currency and maps every few maps, it helps him buy more black lotuses every time you click
i tried d3 this season and it did it too even though the game is simplistic as hell. anything that requires a lot of precise movements or clicking does it too. feels old man
apparently vertical mice help so maybe i'll get one of those
What went wrong?
So much.
>loot system is dogshit
Lvl 85 monsters can drop items that can roll lvl 2 mods, meaning 99% of items will be dogshit and the game compensates this by dropping an absurd amount of items, instead of reducing drops and making them more consistent
>character progression is dogshit
Leveling your character only grants you passive bonuses in % forms, which increase flat values that come from gear, this means the progression and power curve is 100% tied to loot and not actually leveling up. it's a game where a naked lvl 100 character will die to a geared level 8 character in pvp. This is further a problem because loot system is flawed as described above, and makes leveling up unrewarding
>game is balanced for trade league experience, but refuses to make trade an enjoyable experience
Trading requires 3rd party system shit, is a huge hassle, but at the same time playing SSF gimps you heavily and means you'll most likely never see true endgame content unless you either put in 500 hours+ on a single league, or play the most meta and strongest build availlable
>skill and support gem system is stall and heavily flawed
You used to be able to have creativity and supports that were interesting, now every single skill has an optimal "5 damage support link" setup to pick from, and chosing any other is just gimping yourself on damage purposedly. Supports no longer affect playstyle, they are just another flavor of damage or clear multiplier with clear winners and clear losers to chose from. 80% of support gems could be described as "generic damage increase for your current skill and damage type"
>the devs are so dependent on skinner box systems that they're very afraid if they let too much fun out of the box they'll lose player retention
Everything interesting or fun is given to the player in rare droplets, stacking layers of RNG upon layers of RNG so that you might only see the true fun endgame encounters after dozens of hours of farming boring shit.
>>game is balanced for trade league experience, but refuses to make trade an enjoyable experience
if the trading experience is so bad, then why is diablo 4 going with the exact same system?
checkmate also didn't read anything else
Because they're going for the mazed audience that shells out the most money regardless of the quality of the content
Good post
tldr: he got filtered
Post six aRPGs you have played in this genre, or else you are an addicted drone, a slave to the online casino.
>grim yawn
boring af
>d3
can do everything in 2 days
>last sleepoch
can run the hardest content litterally naked and no die
>d2
comfy but really old content
>torchlight 2
comfy but to cartoony
>torchlight infinite
comfy but too chinese
I don't believe you've played them all.
And this is why PoE is King
Not a fan of the genre, but addicted to the biggest slot machine.
>parroting disinfo from pootroons
Spot on
/thread
mazed
absolutely obsessed
good thread i enjoyed it unironically
loved the bantz
loved the arguments
loved the schizoposting
Ganker still manages to be better than /vg/
no wonder pooeg is worst in vg
those autists can't handle simple facts about their game
Even though you guys are shitting on it and I didn't like the last times I played, reading about it still makes me want to play again.
We shit on it because we love it and want it to be the best it could possibly be.
No we shit on it because it's shit. moron.
mazed
Try Ruthless with Gold Drop event
I never played or watched a gameplay about this Path of Exile?
Is this game about traveling a Path made out of "Exile" ?
TL;DR on story: You get exiled and walk a path to take revenge for your exiling. Shenanigans happen then you kill some elder gods.
i just discovered there's a Path of Exile 2 rn (just the trailer).
Looks like a game trying to be a successor to Diablo series
No, it's about a gay named Path who is from local village Exile.
Its a game where you torture and kill animes
try ds_lily when she streams
Last Epoch has some "wtf" moments for sure
Never expected to fight on the back of a giant bird
Kino
This kind of stuff used to be normal anon, I'm 99% sure I've done this exact thing in some other games 20 years ago
yeah thats why i named the pic the way i did gave me fond memories
It might even be landstalker I was thinking of actually, didn't notice the name. Can't even picture it, I just know I've done that exact thing in some game or other at least once if not more