You won't understand what's really happening... I wanted to say "until you finish the game for all 3 characters" but other routes are not in the game, so you won't understand what's really happening ever.
A videogame:
Made by someone that is unfamiliar with common game conventions (for better or worse)
That rewards players that plan properly for the future
That punishes you for making the wrong choices (gameplaywise)
Pretentious dogshit by moronic slavs made for trannies who don’t read books to feel smart and smugly superior to people who don’t want to play bad games
>trannies who don’t read books
did you mean, "trannies who DO read books"?
shit's the closest i've played to a book and the least i've played to an actual game also slavs have less trannies than in the west so.........
>what am i in for
Trading
Garbage diving
Herb gathering
Medicine brewing
People healing
Organ harvesting and selling
Running, lots of running
The clock is your biggest enemy in this game, it starts manageable but things escalate to the point where it starts to strangle you little by little
Because its a drug wienertail. The city doesn't have the means to just mass produce them like that.
You also generally don't want to just hand somebody 40 drugs to take all at once since it fries their organs. Theyre usually a last resort to buy time to find a real long term cure.
russian feverdreampilled
mystic elements related to steppe folklore, theatre, you are always on a timer so get used to running everywhere non stop
slavs born in the former communist block love making dystopian games about people surviving in collapsed societies, compare it to other games like metro, frostpunk, this war of mine, stalker, darkwood etc. similar vibe
i have only played 1 back in 2016 when they released the re-translated version so it wasn't AS much confusing esl shit, but its a very beautiful game with very unique writing, character and aesthetics. it is quite esoteric, confusing and symbolic, but don't worry too much about that as it will start clicking in your head eventually. 2 looks very good to me too, but haven't played yet because its still unfinished. will play when bachelor comes out. also NEVER interact with the community as its just a bunch of gay self diagnosed neurodivergent teenagers now instead of adults with an iq over 100 that hold down jobs ever since that homosexual hbomberguy made a video about it.
>Pathologic 1 >day 1 >go dumpster diving at every chance you get >fill all of the water bottles and trade them with drunkards for bandages and tourniquets >trade needles and shit to kids for medicine >sell all of the shit >go to tailor shops and buy more needles, trade those as well >go to warehouses, buy shotgun or rifle and loads of ammunition
there, I removed the hair pulling challenge from the game for ya, now play it and enjoy it
protip: equip clothes, they make so it's much harder for you to get infected
if you raid "dead" houses you don't need to pick the lock, you won't take a reputation hit for entering and looting them, and if you meet looters inside you can just shoot them, gain reputation and loot whatever they have on them as well
>if you raid "dead" houses you don't need to pick the lock, you won't take a reputation hit for entering and looting them
You don't take a reputation hit for looting occupied houses either. Only if you attack the inhabitants and a lot of the time you can steal their shit without them noticing so they don't even go aggro. Even if they do become hostile you can just leave and re-enter to reset them. This is the best strategy because occupied houses often have (lots of) free food for you to steal. Pathologic 1 is legitimately poorly designed, Pathologic 2 is kino though.
as someone who's never played either
skip P1 and play P2 or vice-versa?
P2 is much more accessible and while broadly follows the same overarching story as one of P1's three campaigns, it's quite different in terms of the actual narrative.
I'd recommend giving P1 Bachelor route a go first and play using a guide, so you get an idea for how the game works and the world. If you don't like it at all, quit and play 2 - if you like it a bit, finish Bachelor then play 2 - if you like it a lot, play Haruspex in 1 then play 2. Genuinely wouldn't recommend Changeling for 1 even if you really like the game, it's completely unfinished and adds next to nothing to the story.
Each P1 campaign is around 20 hours - P2 is prob 30-40
if they can just finish bachelor, its a finished game in my book. don't really give a shit about changeling and she was shit and pointless in P1 as well.
I actually only played Turgor having reverted the install, played through it twice but could not fricking get the ending to trigger each time so essentially wasted 40 hours. Loved the whole concept though - I know the Void is supposed to be a lot easier, but I heard the dialogue is massively dumbed down and less philosophical?
You can frick up your save in The Void without you even knowing. It's less philosophical but just as surreal. Pathologic 2 is better game but people should The Void as well even if they not finish. Mostly because it's as tedious as P1.
2 weeks ago
Anonymous
>Mostly because it's as tedious as P1.
Nah I'd disagree on that because the Void has more variety in its levels and you have to be much more strategic. P1 is so tedious because you've seen 90% of the world in the first hour of gameplay and the next 60 hours across three campaigns is just traipsing back and forth from A to B at a snail's pace
2 weeks ago
Anonymous
Sure if you want to do all 3 routes but you can also do different routes in The Void. It's not as long but it's mostly walking in both games.
It's not fun experience either way.
>if you raid "dead" houses you don't need to pick the lock, you won't take a reputation hit for entering and looting them
You don't take a reputation hit for looting occupied houses either. Only if you attack the inhabitants and a lot of the time you can steal their shit without them noticing so they don't even go aggro. Even if they do become hostile you can just leave and re-enter to reset them. This is the best strategy because occupied houses often have (lots of) free food for you to steal. Pathologic 1 is legitimately poorly designed, Pathologic 2 is kino though.
>digging through a thousand trash bins >breaking into homes to steal food >reloading an old save because you contracted aids >doing loops around the town to talk to every npc >being unable to hug your childhood crush >attempting to murder butthole npcs out of spite >ooga wooga booga booba >many alluring women who you want to save >abusing any bug or exploit you can >stealing organs from corpses to sell on the black market >stockpiling various children toys >smoking spice and waking up in hell >government waifu gets owned >jacking off bulls >get jumped by junkies >fail a 9/10 roll five times in a row >despair
Peak jank. Only game of this sort ive ever liked.
Dont be scared of the difficulty, a lot of the game is the illusion of difficulty. Just play it out and enjoy the ride
confusing/jarring opening
interesting way of explaining mechanics
very bad combat
good gameplay loop, always feeling like you have to make your time productive
buying drugs from kids
one bump for OP
it took actual adults to get off work for this thread to kick off
who would've thought
dead game
i bought this and im too scared to play it. i also want to play one before two but one seems even scarier
the only thing that's horrifying about this game is having to engage an enemy in a fight because the combat is dogshit
The combat isn't that bad, it's not the main focus of the game and it serves its purpose when you decide to engage with it
Just carry lockpicks about to break, aim for the head, don' fight groups of 2+ people and you'll be fine
>The combat isn't that bad
eat shit Black person, the combat is awful
>but its made so on p-p-purpose
like I said, eat shit.
filtered
I have 40 hours in Ptch2 and got both endings. The combat is still dogshit.
I'm baffled there are still people defending every bad design choice of this game
Just start with Pathologic 2 imo
Also the game isn't "scary" is not a horror game in any way although there are some uncomfortable/tense moments
You won't understand what's really happening... I wanted to say "until you finish the game for all 3 characters" but other routes are not in the game, so you won't understand what's really happening ever.
A videogame:
Made by someone that is unfamiliar with common game conventions (for better or worse)
That rewards players that plan properly for the future
That punishes you for making the wrong choices (gameplaywise)
Pretentious dogshit by moronic slavs made for trannies who don’t read books to feel smart and smugly superior to people who don’t want to play bad games
>He got filtered
Pathetic dumb little Black person
>trannies who don’t read books
did you mean, "trannies who DO read books"?
shit's the closest i've played to a book and the least i've played to an actual game
also slavs have less trannies than in the west so.........
>what am i in for
Trading
Garbage diving
Herb gathering
Medicine brewing
People healing
Organ harvesting and selling
Running, lots of running
The clock is your biggest enemy in this game, it starts manageable but things escalate to the point where it starts to strangle you little by little
Kino. Pure kino.
God tier atmosphere and writing, mediocre everything else (I am mad they removed the first games weird music).
>first games weird music
Absolute kino
just do what you think is best, do not hesitate
why can't they just mass produce schmowders though
The kids that invented the recipe grew up and forgot how to reproduce it
Because its a drug wienertail. The city doesn't have the means to just mass produce them like that.
You also generally don't want to just hand somebody 40 drugs to take all at once since it fries their organs. Theyre usually a last resort to buy time to find a real long term cure.
They can't mass produce anything because they live in bumfrick nowhere.
Theater.
Theater play about hobo trying to cure bull soup plague.
Fun of the most unpleasant variety
If you like it try Pathologic HD classic after
russian feverdreampilled
mystic elements related to steppe folklore, theatre, you are always on a timer so get used to running everywhere non stop
slavs born in the former communist block love making dystopian games about people surviving in collapsed societies, compare it to other games like metro, frostpunk, this war of mine, stalker, darkwood etc. similar vibe
i get the FOV being set at 60 but
should i still play it at 60
Lower FOV will make you feel more claustrophobic, but 60 would make me puke my guts. I stick with 70 for this game.
yeah, i did the same, so guess i'm in good hands
KINO
Lots of "Bachelor tomorrow" posts, if you stick around t h e c o m m u n i t y.
Damn, Shyguys look like that?
i have only played 1 back in 2016 when they released the re-translated version so it wasn't AS much confusing esl shit, but its a very beautiful game with very unique writing, character and aesthetics. it is quite esoteric, confusing and symbolic, but don't worry too much about that as it will start clicking in your head eventually. 2 looks very good to me too, but haven't played yet because its still unfinished. will play when bachelor comes out. also NEVER interact with the community as its just a bunch of gay self diagnosed neurodivergent teenagers now instead of adults with an iq over 100 that hold down jobs ever since that homosexual hbomberguy made a video about it.
>don't listen to me I didn't play the game
frick me for sharing my experience, then.
>Pathologic 1
>day 1
>go dumpster diving at every chance you get
>fill all of the water bottles and trade them with drunkards for bandages and tourniquets
>trade needles and shit to kids for medicine
>sell all of the shit
>go to tailor shops and buy more needles, trade those as well
>go to warehouses, buy shotgun or rifle and loads of ammunition
there, I removed the hair pulling challenge from the game for ya, now play it and enjoy it
protip: equip clothes, they make so it's much harder for you to get infected
if you raid "dead" houses you don't need to pick the lock, you won't take a reputation hit for entering and looting them, and if you meet looters inside you can just shoot them, gain reputation and loot whatever they have on them as well
yeah P1 is not as daunting as it seems if you simply know these few things for day 1. you're quite set after that.
as someone who's never played either
skip P1 and play P2 or vice-versa?
P2 is much more accessible and while broadly follows the same overarching story as one of P1's three campaigns, it's quite different in terms of the actual narrative.
I'd recommend giving P1 Bachelor route a go first and play using a guide, so you get an idea for how the game works and the world. If you don't like it at all, quit and play 2 - if you like it a bit, finish Bachelor then play 2 - if you like it a lot, play Haruspex in 1 then play 2. Genuinely wouldn't recommend Changeling for 1 even if you really like the game, it's completely unfinished and adds next to nothing to the story.
Each P1 campaign is around 20 hours - P2 is prob 30-40
I would say play The Void first for 1st class jank.
Then jump straight to P2. It will never get finished but it's a good game.
if they can just finish bachelor, its a finished game in my book. don't really give a shit about changeling and she was shit and pointless in P1 as well.
I actually only played Turgor having reverted the install, played through it twice but could not fricking get the ending to trigger each time so essentially wasted 40 hours. Loved the whole concept though - I know the Void is supposed to be a lot easier, but I heard the dialogue is massively dumbed down and less philosophical?
You can frick up your save in The Void without you even knowing. It's less philosophical but just as surreal. Pathologic 2 is better game but people should The Void as well even if they not finish. Mostly because it's as tedious as P1.
>Mostly because it's as tedious as P1.
Nah I'd disagree on that because the Void has more variety in its levels and you have to be much more strategic. P1 is so tedious because you've seen 90% of the world in the first hour of gameplay and the next 60 hours across three campaigns is just traipsing back and forth from A to B at a snail's pace
Sure if you want to do all 3 routes but you can also do different routes in The Void. It's not as long but it's mostly walking in both games.
It's not fun experience either way.
>if you raid "dead" houses you don't need to pick the lock, you won't take a reputation hit for entering and looting them
You don't take a reputation hit for looting occupied houses either. Only if you attack the inhabitants and a lot of the time you can steal their shit without them noticing so they don't even go aggro. Even if they do become hostile you can just leave and re-enter to reset them. This is the best strategy because occupied houses often have (lots of) free food for you to steal. Pathologic 1 is legitimately poorly designed, Pathologic 2 is kino though.
>digging through a thousand trash bins
>breaking into homes to steal food
>reloading an old save because you contracted aids
>doing loops around the town to talk to every npc
>being unable to hug your childhood crush
>attempting to murder butthole npcs out of spite
>ooga wooga booga booba
>many alluring women who you want to save
>abusing any bug or exploit you can
>stealing organs from corpses to sell on the black market
>stockpiling various children toys
>smoking spice and waking up in hell
>government waifu gets owned
>jacking off bulls
>get jumped by junkies
>fail a 9/10 roll five times in a row
>despair
>what am i in for
I won but at what cost feeling
Rushit zigger trash.
Peak jank. Only game of this sort ive ever liked.
Dont be scared of the difficulty, a lot of the game is the illusion of difficulty. Just play it out and enjoy the ride