There are about a dozen threads on the board that also have generals including at least one pokemon thread that has an ENTIRE BOARD dedicated to it. Are you also posting in those threads too anon?
>join game made specifically tailored for social aspects >play "solo"
What level of antisocial behaviour causes you to actively join a community just to not socialize in it?
>specifically tailored for social aspects
KEK
you let the games industry gaslight you
mmos are specifically designed for solo play above all else and to minimize and reduce all social friction which means removing any and all systems that require/encourage social interaction
there isn't a single thing in wow or ffxiv that pushes you to socialize beyond "just wanting to talk to people" of your own accord
even random $5 indie coop games on steam have more emphasis on social aspects than mmos
in modern MMOs, every other human player may as well be an npc bot follower in your party, they exist and are in your party for no other reason than to clear the body check that matchmaking requires you to have x amount of people, and they will never talk to you
I know players with 5000 hours in osrs (and played back in 2007) who have NEVER done shield of arrav before because they're scared to talk to real people.
Shield of Arrav and the following quest in Karamja, what else?
I don't think RS3 has any more multiplayer quests, don't know about OSRS.
2 quests, I think maybe OSRS added a third one, and literally everyone hates having to do it.
I know players with 5000 hours in osrs (and played back in 2007) who have NEVER done shield of arrav before because they're scared to talk to real people.
Social anxiety is why i didn't touch a single extreme or savage raid, even though mechanically i longed for more challenge i couldn't get over that hurdle of having to talk to people
more so with savage raids than with extremes but still.
same issue currently in oldschool runescape, all the mega rare drops are behind raids i don't do out of social stress
yes it is fricking moronic and no i can't change
Runescape is 20 years old, anon. Hardly a modern MMO (and hardly an MMO).
The best quests for OSRS and RS3 in no particular order
Gilbert's Colours (osrs)
Tales of Pride (rs3)
2022 Pride event (osrs)
The Perplexed Poets (old school runescape)
lmao i guess people can have really different experiences while gaming. yeah msq is solo but i've raided, done maps, field content and even level'd with other players that were friends. it just sounds as if you only met players through statics/pf where nobody cares about each other only their own.
Rando story NPCs are more reliable than 99% of GW2 players. I want to say it’d be a bad look and death knell, but stage 4 particle cancer-havers don’t notice angry red circles on the ground, they probably wouldn’t notice they’d been replaced with bots either.
>I don't think you can do the hardest raids as a PUG
You actually can. You're not making it any easier on yourself but you can go into PF and run ultimates.
You still have to speak to people, even then pug clearing ultimates is a rare sight, it's more for prog. Generally what happens is the deeper you get into progging through pugs people form into loose statics to push through the final bit. You can play through any modern MMO by yourself and not talk to people but if you want to do anything beyond the basics you will have to converse with other players on at least a bare minimum level.
Yeah it's far below pre-2004 MMOs but it's still there to a degree.
>>join game made specifically tailored for social aspects
If you're not aware, XIV is unironically the complete opposite of that, despite technically being advertised as a MMORPG. The entire game is tailored for a linear single-player main questline that you quite literally can not play with other people, aside from instances that the game throws at you every now and then, all of which are locked behind said single-player only content. And the devs added NPC party members for many of those, if you want to play them solo anyways. There's also no need to engage in other social aspects like the in-game market, overworld content and other shit since the main quest throws you enough EXP, gear, money and other items to never have to worry about either, assuming you stick to one or two jobs. Multiplayer only takes the helm if you're grinding multiple classes at the same time (instances are the best repeatable source of EXP), or after hours upon hours of single-player questing finally get to active endgame raid content where people play content that actually requires players to communicate with each other. PvP is a complete joke since it replaces your job's entire moveset, and it's a very poor source of EXP.
Also the OP video creator is a snowflake for that very reason, like he just found out some new way to play a single-player game in single-player.
I like to play a game where I can choose to join groups or fight by myself, its more immersive that way, feels more like a living world if i can make my own choices
Modern MMOs are made for solo players and the games bend over backwards to ensure that you can do 99% of content with 0 commitment and without having to talk to others. WoW even introduced solo queues for arenas, that's how far gone the genre is. If you're a casual player that doesn't want to commit the time to raiding it's so easy to play MMOs as single player games without doing anything more than exchanging pleasantries at the start and end of a dungeon run.
I was guilty of the same thing until I played on an FFXI private server for a bit this year, where the games mechanics forced me to be social again and go out of my way to talk to others so I could advance my character. If you're not social, then good luck finding groups to do things with, but if you are then you'll make friends and find people to do end game with while leveling up like in the old days. If you're not social in WoW or XIV then you can just do dungeon/raid finder and see all the content. XIV takes it a step further and even lets you do most dungeons with a group of NPCs.
imagine paying a monthly fee to play a mmo as a solo player. play a jrpg depressed israelites.
I like the lone wolf fantasy, the game has to be social in order for me to play a lone wolf so FFXIV doesn't qualify. Beating up groups of players in pvp alone is a fetish of mine.
>Say something >"REEEEEE REPORTED MY DIGITAL TOE IS STUBBED MY REAL FEELINGS HURT AIEEEEEE" >Money stolen.
A social environment online is an oxymoron. Take one wrong step, and you're alone/excommunicated anyway!
>I go online to talk to other people to tell them I'm a solo player who don't need no man.
Is the irony lost on you?
Fun fact: I specifically made my on Clan consisting solely of me so i don't need to join other clans and interact with players to get Clan locked gear.
Am i cool?
MMO players used to be filled with fun/edgy people looking to frick people over in funny ways, and an emthesis on PvP. Now it's a community of queers, and I'd much rather play alone.
>XIV >social aspects
XI was actually that, you'd be buttfricked if you didn't have at least one or two other people to accompany you places. But then social anxiety homosexuals and autists complained about that so XIV is perfectly doable on solo for the most part.
No one complained about it, we loved it, in fact most MMORPGs of that era were like that and it was great. What happened was WoW released in 2004 and it's core design was built upon the idea of doing things solo. You could play from level 1 to cap doing nothing but walking around by yourself turning in quests that take 2 minutes to complete.
As you can imagine this let the general public flood into the genre and the rest is history.
vanilla wow still has a lot of group stuff but yeah its all optional. The problem with these old school mmo design is that if there isnt a sizable population doing old content you are shit out of luck. Good luck begging on the forums or in towns to get carried. Personally not for me
I just like seeing real players in games. I don't care what they're doing and I have no intention of interacting with any of them, it just makes the world feel alive.
mmos with only coop content being relevant endgame always suck massive ass. Always because the world itself gets ignored in favor of troony poopsocking competitive raiding
We've always done that anon, it's just back then it was forums, chatrooms, voice chat, and IRC. People who get mad at discord really aren't very smart.
discord's weird >join a chatango box or xat box as a teenager >hate everyone in it >"man frick those morons" >2023 >join a discord server >hate everyone in it >"FRICKING DISCORD"
loads of MMO threads have at least one guy going off about how he wants the grorious return of "when MMOs were social and you had to party up and it mattered" and my primary memory of old MMOs is "b> stardust cape 20m>>>>>>>>>>>>>"
I played many moms over the years but FFXIV feels like a game to play alone. I don't want my friends playing it with me, I don't care to play with others. I que up for randoms and max out all the classes on/off over a year and quit. I don't care about savage. I get plenty of enjoyment out of doing all the content for each class do the stories for each and do the endgame story for those. FFXIV feels like a solo game that you see other people in. I resub every 8 months or so and play it for a month and level 6 or so classes. I don't care to play it more than that nor do I care to socialize with the troons on this game.
because they think its a weird badge of honor to do one fricking thing for a whole game, act like they dont frick with people and still get all their pixels
they think because a game is multiplayer that means inherently if they do multiplayer things solo then that must mean they are doing something better, or being more efficient etc.
its the mmo equivalent of being the edgy high school loner and its gay
Its not our fault, Yoshida keeps making the game into a visual novel with a subscription and most people who still play XIV are conditioned to only accept this.
Nope, wrong. >crossword PF didn't always exist >trusts didn't always exist >added content used to be designed for full 144 player instances instead of solo play
>content for 144 players
Like what? The Odin fates? Because that's pretty much the only thing in the entire game that would want a full zone of players working on it and that shit barely even functions with that many players on it anyway.
Crossworld PF was the final nail in the coffin. Every server used to have a personality and all the good players knew each other. Now servers are literally just flavor you pick when starting the game
Normalgays tend to get wiser as they get older but also a lot more nihilistic, the person in this video is just another depressed internet dweller that would rather burry their emotions than risk harming them for something better.
The most talking I do is to shitpost in alliance raids. Super easy now to trigger morons by calling Graha useless, ugly and the worst scion in the new raid. They get super triggered and its funny because he is useless, ugly and the worst scion.
It works every time. surprised it worked here.They get so mad and I just write truths like how he did nothing all endwalker. As long as I am polite and dont curse while still being firm on how awful a character he is they can't do shit. I love telling them that the only way to get me to shut up is to stop talking to me and I will stop talking too, they never do.
No fricking idea. I hated him before the reveal as he removed the players agency and basically forced you into helping/risking your life on a theory. Of course the WoL would have helped out, dont fricking tell me after I kill the first light warden that they are glad the blessing of light kept me alive and that everyone else who kills light wardens becomes one. He had plenty of time to tell me before having me pick up the twins and instead danced around it. Then Ardbert tells you he watches you from his magic mirror in his room. Frick that creepy little shit. I wish we never saved him.
A lot of people playing this game have serious narcissism issues so they fall in love with any character who spends most of their time in the story giving them verbal blowjobs.
Kids these days don't socialize or talk with the people they're gaming with. They're in private group chats with their personal friends, usually all playing different games.
>make an MMO in a franchise that has been single player RPGs for nearly 40 years >mad when they want to play it the same way as the rest of the 3 dozen games in the series
Reminder that XI not only held over 500k subs for most of it's lifespan but it also was the most profitable FF title of all time until XIV passed it in recent years.
This is what annoys me. 14 has cool looking content, but im not subscribing to play it. Why the frick the niptards couldn't just call these Final Fantasy Online/Online 2 will forever be baffling.
well aren't you lucky that you can play for free all the way up to stormblood and you actually get more shit to do as a free trialer than you do as a subscriber
>i once afk'd in limsa while eating and all I saw was drama
Yep, whenever I was grinding crafter levels there or ul'dah there would always be drama spilling into /shout from some group or another and it always involved at least one troony calling someone else a transphobe
probably because the community is dogshit
i never speak to anyone outside my FC
i once afk'd in limsa while eating and all I saw was drama
Been playing this game on and off for 10 years and the most "drama" I've ever seen in game through a dozen FCs is someone complaining about their day IRL
>10 years
literally the first time I logged on my alt, I walked out the intro and into someone having a full blown meltdown about someone stealing the house they wanted while someone else screeched about being called a "dumb american" (EU server) and how they're now logging this chat to send to a GM
>someone having a full blown meltdown about someone stealing the house they wanted
I remember a Lalafell player crying at me because I relocated my plot from the Goblet to the Mist plot they wanted.
They cried about how their wife wanted a home so badly, that she has cancer etc. and how could I take their dream home away from them.
5 months ago
Anonymous
>They cried about how their wife wanted a home so badly, that she has cancer etc. and how could I take their dream home away from them
Laughed because it sounds like he was making a joke of it, then I remembered this is FFXIV
>became
You solo in FFXIV by default
Trying to play through that story with friends is fricking miserable, you can't even stay in a party for most of the quests
>Trying to play through that story with friends is fricking miserable, you can't even stay in a party for most of the quests >Please leave your party for solo duty >You can't do this right now, please leave the party and try again >Please leave the party
Why is this called an MMO when a good 90% of it is solo?
I remember playing XIV as a solo player. I had so many people trying to invite me into their company, it felt weird.
I wasnt sure if it was because I was playing white mage or just because they wanted to invite unaffiliated people
There's people who just sit in hubs and send out invite waves to everybody without an FC, you can politely tell them you're not interested and they'll do it again the next day
Should be bannable tbh
this isn't some big mystery or paradox, you don't need to be constantly french kissing homies to be social
for a lot of people just knowing other people inhabit the same space as them is enough to fulfill the social aspect of an MMO and there's literally nothing wrong with that
I solo play MMOs because I just like doing whatever I feel like without needing to be tethered. Tried joining a guild but having to constantly socialise is draining
XIV community is kinda c**ty though. Every time I organize stuff, people always drop for some reason or another.
Most antisocial losers I've ever fricking seen.
>Play alone, >I waste my time, I do what I want >Play with others >Other people shit on me because I don't have the sanctified dildo of holiness +77 that's meta and I'm unworthy to party, or I just make one mistake since partying is pointless til the endgame and I'm not perfect, then become blacklisted forever cause I'm not God.
Solo is based. People are cringe.
>join pug in WoW dungeon finder >someone starts complaining about my gear because I don't give a frick as long as I'm not getting one shot every five seconds >but I'm a hunter >uh oh, stinky >use my misdirect macro on him >feign death, refreshing all my abilities >misdirect macro him again >tank has no chance of pulling that much aggro off him >he dies >whisper him "you should have geared better :^)"
I don't know about other MMO's but XIV isn't like that, mainly because you can clear most of the non-hardcore content with base level gear. You probably tried an extreme trial or something that requires concentration and you thought you could do it without trying.
>>join game made specifically tailored for social aspects
If you're not aware, XIV is unironically the complete opposite of that, despite technically being advertised as a MMORPG. The entire game is tailored for a linear single-player main questline that you quite literally can not play with other people, aside from instances that the game throws at you every now and then, all of which are locked behind said single-player only content. And the devs added NPC party members for many of those, if you want to play them solo anyways. There's also no need to engage in other social aspects like the in-game market, overworld content and other shit since the main quest throws you enough EXP, gear, money and other items to never have to worry about either, assuming you stick to one or two jobs. Multiplayer only takes the helm if you're grinding multiple classes at the same time (instances are the best repeatable source of EXP), or after hours upon hours of single-player questing finally get to active endgame raid content where people play content that actually requires players to communicate with each other. PvP is a complete joke since it replaces your job's entire moveset, and it's a very poor source of EXP.
Also the OP video creator is a snowflake for that very reason, like he just found out some new way to play a single-player game in single-player.
FFXIV is the de facto poster boy for single-player MMORPGs.
Sorry to say this, but you choose the only MMO in the market were story come first and gameplay comes second. This is a RPGmmo, not a MMOrpg.
5 months ago
Anonymous
That's wrong on every account, amazingly.
5 months ago
Anonymous
>story comes first >devs have to pretend older storylines didn't happen and have the characters act like amnesiac morons who should already know how to solve certain problems because they're afraid of asking players to do side stories
5 months ago
Anonymous
>He doesn't know
5 months ago
Anonymous
I do know unfortunately
5 months ago
Anonymous
>This is a RPGmmo
Lol. FFXIV is not an RPG in the slightest
5 months ago
Anonymous
Then why is the story garbage then?
Even WoW had a better story, despite them making it worse every expansion.
5 months ago
Anonymous
now this is a post
5 months ago
Anonymous
To be fair, Vanilla, TBC and Legion where the only expansions I played. But the lore was interesting, the areas were interesting, the dungeons were interesting, the few scripted story bits were decent.
The areas (only played when the game first game out) in FFXIV were meh, the dungeons meh, the story boring, and the raids pretty crappy.
Maybe it's different if you are a FF fanboy.
5 months ago
Anonymous
Very useful post thank you.
5 months ago
Anonymous
I'm not trolling if that's what you're implying.
I really liked that endgame snow area and playing a scholar was a load of fun in group scenarios, but the rest wasn pretty mediocre. Maybe expansions fixed that.
5 months ago
Anonymous
Then why is the story garbage then?
Even WoW had a better story, despite them making it worse every expansion.
>Even WoW had a better story
Lore =/= Story.
The lore of WoW is cool, what makes it really sad how the writers seem to not give a shit about it and retcon stuff all the time.
The story of WoW is garbage. The characthers are shallow, there is no internal consistence on the plot, most things aren't properly explained and some are entirely forgotten, the dialogue is atrocious and the storytelling is a disaster.
Blizzard is really cool at making settings/backstorys and filling it with interesting concepts, but it all falls apart the moment they try to develop anything further. All it takes is a few lines of dialogue between characthers for you to realize how bad the writing is.
5 months ago
Anonymous
You should caveat all that with "was". Blizzard has literally only been stealing shit for the passed 4 years.
>The main questline was so boring that I started skipping all cutscenes halfway in
Telling people this in-game is the quickest way to get troony famous, no joke you'll have people coordinating to get you gaol'd for being a problem player
XIV would unironically be a better game if they cut out most of the MMO stuff and just turned it into a multiplayer dungeon crawler. The actual instanced content like dungeons and boss fights are actually pretty fun and the devs clearly put effort into the mechanics and presentation, like the fights look great and many later ones have vocal tracks playing during them, but it's extremely sparse in between the absolute shittershatter frickloads of single player stuff that mostly consists of running from point A to point B just to read NPC dialogue and watch cutscenes.
Played through 14 pretty much entirely solo aside from the MSQ segments that force you to do multiplayer, and doing roulettes for XP, and I never joined an FC or anything. Even amongst MMOs, 14's social playerbase is particularly unhinged, and I wanted to engage with them as little as possible whilst still getting what I wanted out of the game.
I finished Endwalker's MSQ earlier this year after takes ages off after finishing Shadowbringers, but I have zero desire to resub to do the post-MSQ or the island shit, or this expac's alliance raids. Dawnwhatever looks entirely uninteresting so I think I'm just done with the game.
I've said it before and I'll say it again, every modern MMO would be drastically better if they just stopped pretending to MMOs, and just followed in GW1 and PSO's footsteps
>in some family FC that been around since game spawn, shit has an an alter for the dead players for how long its been around >finally join up for one of the end game content >literally 80% trans
I don't care about that shit at all but Jesus Christ they kept cam on and had the worst voices.
I always do this.
Sometimes it's nice to team up or talk to people but the majority of the time I regret it.
Plus unless you're doing dungeons or raid bosses you don't need other players in FFXIV.
Not that you'd find any in the early parts of the game.
I'm still in ARR and finding people for those required co-op missions is a nightmare.
come play bdo with me. there's nothing you really have to do with other players. start of the game is a quick kind catchup thing to get you to mid-level then you can do what you want
I'm still not use to using the game jargon.
[...]
Trial player told to take my time by the "accepting and helpful community"
>co-op missions
If you mean dungeons, trials and raids, DPS roles have long queue times and everyone wants to play them for some reason despite them being the most inconsequential role in practically all non-endgame content. I'd suggest playing a tank or healer instead. It's quite literally a difference between five or fifteen minutes to five or fifteen seconds.
Also, if you started the game with some non-standard locale settings (I have my Windows in Japanese so the game defaulted to JP locale) make sure you've selected all the languages in the instance queue options so the game doesn't try to match you only with players who've selected the same locale as you (I think there was EN, JP, GE and one more).
>If you mean dungeons, trials and raids, DPS roles
Yeah there was one where I had to do a dungeon to advance in the mainline quests and couldn't find anyone.
Took a few days until I finally found a group to complete it.
Phantasy Star Online NGS is pretty much a 100+ gig chat room with nothing to do but grind.
Occasionally you can run across other players actually playing the game and gang up on some monsters but multiplayer MMO aspect is not inviting or fun.
Also you usually end up running into creeps and weirdos.
>play MMORPG >get to central player hub >spam bots trying to sell you in game currency or cosmetic from shady site >people pming you for erpg or begging for shit >someone openly being a degen and erping in global chat >political discussions between some boomer and a minor >people being being le quirky gays in the global chat trans rights are human rights
I'll find a place in a field or on a mountain to AFK if need frick that.
When I was unemployed for two years, I used to timesink WoW as a mostly singleplayer game just leveling characters and farming mounts/transmogs. I would follow a character appropriate leveling route in one speccc and once reaching max level, I would farm old raids and dungeons until I got an appropriate transmog/mount combo. I only really played with other people for leveling dungeons and transmog runs of older raids i couldn't solo myself. I hate the online multiplayer experience the older I get.
the part about MMOs nobody wants to talk about is that outside of the chatroom aspect, nobody really wants to play something like an RPG with other people
You can search wrath single player and find everything you need.
Basically you host your own server and the single player wrath package has all the tweaks/additions to make everything soloable
Sometimes I just run FATEs in early areas or Shadowbringers for the chance of interacting with people. When people wandering around see someone fighting they usually join and share a few words. Have heard Eureka and Bozja are good for that too.
>make "multiplayer" game where multiplay is barely different from soloing and strictly less fun >why does everyone want to solo in our multiplayer game?!?!
I think it's more about the social aspect, you can duty find trials but once it's done the players leave and there is not much interaction other than Hello and GG.
The problem is introverted people in this game expect people to magically find them in the game and talk to them, introduce them to others and become friends. They don't offer any effort themselves, they don't put themselves out there, look in Party Finder or go to where people are hanging out and try to talk they just stay silent and expect the social interaction to come to them.
In short you get out what you put in and introverted people aren't putting in anything.
I used to be like you, hate Coomers with a passion for they ruined the game with their dominant right arm. But then I just gave up and couldn't give a shit anymore after the Estinien topless push up scene. The game is what it is.
Modern games are all about matchmaking, you just click a button and that's all it takes. I personally feel that competitive gaming has taken a bigger hit than MMOs in that regard, they all focus on matchmaking and it pushes people into very low quality matches and no one has fun.
Final Fantasy XIV lets you take NPCs into dungeons and some story raids. For the first clear it's fairly flavorful because the NPCs are your "party members" throughout the story and they have unique dialogue and interactions. They handle boss mechanics differently based on their personalities and classes, it's kinda neat to experience the first time.
>take NPCs into dungeons and some story raids
That's because the game is dead and the queues were ridiculous for anyone trying to go through the story
Still, i find it very funny that ffxiv is the only game where you can't group up with someone and level together
Mmos from from 1990s-2000s figured that out, why are the japs so incompetent?
>Mmos from from 1990s-2000s figured that out,
Well the ones that are still running had to make concessions because that no longer became feasible as players moved away from the older content and focused on new content. FFXI is the prime example because that was a game that required you to group up with players to do nearly everything but then they let you use NPC party members in the same way FFXIV does to go through the content without needing to find others that also need to do it. I know Everquest is still up and making new expansions but I'm not sure how solo friendly it is now.
>take NPCs into dungeons and some story raids
That's because the game is dead and the queues were ridiculous for anyone trying to go through the story
Still, i find it very funny that ffxiv is the only game where you can't group up with someone and level together
Mmos from from 1990s-2000s figured that out, why are the japs so incompetent?
WoW is doing the same thing tho. Also ESO. AI is the future, for good or I'll.
Different reasons. WoW is adding it only for Dragonflight expansion dungeons because they are making that expansion the default leveling expansion for new players. No more BfA
So the reason for the addition is to get new players to familiarize themselves with dungeons and dungeon mechanics without having some veteran on his 8th alt speed run it in 3 minutes, then kick them for falling behind or failing some mechanic
XIV has it because for them the story takes priority over everything. And its also a system they carried over from XI
>XIV has it because for them the story takes priority over everything. And its also a system they carried over from XI
Unless I'm remembering wrong, trust was only a thing that started with SB and was pretty limited until EW doubled down on it.
People complained that the queues were too long for early MSQ dungeons
5 months ago
Anonymous
No one complained, they did it in all seriousness because of the free trial. Regardless trusts have no effect on the game, they are there if you want to use them as a DPS to skip queues on expansion launch and that's about their only use.
I'm an mmo gay and have been for over 20 years.
FFXIV is not an mmo. You play the msq and MAYBE chat with people. The entire game can be played without any talking. Even raid mechanics can be done without speaking. The game is designed this way.
I'm not saying people do not use it as a chat room making it more social but there's almost nothing in the game that pushes people towards talking.
Diadem 1 was the most fun for me, but I understand people's problems with it. Diadem 2 was also really fun and I liked the idea behind that content. Diadem 3 is frickin' shit and the fact that people slurp it up disgusts me
Nothing wrong with it, but there was a subset of people on Endwalker's release that went something like >"Frick yes trials with trusts now I'll never have to play with anyone ever again get bent losers." >"AIIIIEEEE I CAN'T FIGURE OUT THIS RED/GREEN/BLUE MECHANIC AND KEEP WIPING CARRY ME OTHER PLAYERS"
It was amusing.
Because XI's trusts actually help new players rather than being a shitty slow substitute for a system that already requires basically nothing from the player
I love this anon, every time XI gets mentioned he freaks out and has a mental breakdown because his fanboyism is so incredibly strong he has to even hate other games made by the same company of the one he idolizes.
I'm the first person that made you sperg out about your dead MMO.
It's always funny hopping into threads and seeing you call other people me. >everyone one person
I'm the first person that made you sperg out about your dead MMO.
It's always funny hopping into threads and seeing you call other people me. >everyone one person
ok Ganker if playing MMORPGs solo is autistic point me towards a single player game with the gameplay loop of an MMORPG
that's right I didn't think so frick off
>was XI by uematsu
You can't call yourself a FF fanboy if you haven't heard his masterpiece.
they sound great but I guess I have to experience the game to appreciate it more
Like in XIV I didnt care much for the soundtrack before playing but I appreciate it greatly now. I remember hating the Eden's Shiva theme for some nitpicky reason because I didn't like MMOs..
Social anxiety is why i didn't touch a single extreme or savage raid, even though mechanically i longed for more challenge i couldn't get over that hurdle of having to talk to people
more so with savage raids than with extremes but still.
same issue currently in oldschool runescape, all the mega rare drops are behind raids i don't do out of social stress
>Okay, who wants to stand north and who will stand south >Okay let's pull >GG guys
That's all the talking involved in PF content. Everyone just quietly follows the script. Maybe some attention starved homosexual is going to try and start some idle chat in between pulls as someone got up to piss or something but you can just ignore them and play the strong silent type. You are moronic and should feel bad about it, but you should feel free to curse others with your moron aura
I'd say it's even more streamlined these days.
People put pastebins in PF descriptions which have links to all of the common strats used in the fight - often in as much or as little detail as you want.
I played WoW and and made 7 friends i've played games with for the past 15 years.
MMOs use to be social and then they slowly added shit like LFG/LFR that made it easy to not talk to people.
And when METAs were found out no one really needed to talk to each other on what is good or why they used that item or talent choice.
It was quite literally the creators of the game that enforced you not being social with each other.
Also i just remembered the addition to most modern games is the fricking in game word filters. Why the frick every company wants you to never say a "no-no word" forces people not to want to talk in game because if you ever get mad some fricking bot will take away your right to play for "X" amount of time. This makes it easier to just be trapped on a discord or teamspeak so you can shit talk all you want and never have to deal with other people you just want to yell at.
Why do mmogays seethe so much when people say they don't want to be forced to interact with them?
Do you really need the game to help you make friends?
Just be like everyone else and go and actually form friendships proactively instead of begging for the game to make people tolerate your unappealing and obnoxious personality.
People still make friends you're just unlikeable.
>Why do mmogays seethe so much when people say they don't want to be forced to interact with them?
Because they know that if socialization isn't mandatory in a MMO then it just won't happen. Most people would play suboptimally if that meant they can do it alone, on your terms.
That pisses then off, since those players are still chasing the high of early 2000s MMOs, were the genre was a chatroom with gameplay attached to it. Those days are long gone, since social media has canabalized that market and talking to others online isn't new or special anymore.
Yes we know and these people are the reason mmorpgs turns to shit, because all they do is push the devs to make changes that benefits them while complaining about anything that is even remotely difficult or requires a group of people to do. I play classic wotlk for example and what felt like half the classic wotlk community were crying and asking for the ICC buff on the first week, why? Because those people are too moronic to find a guild and no good pug run wants them, so they end up going with some iranian dude who wipes on the first boss for an hour before the raid disbands. In regards to WoW, this is the reason for transmog runs, this is the reason for raid finder, this is the reason the new expansion will have solo dungeons with AI.. I don't understand why they feel like playing "M-M-O" games, there's RPG games without the MMO in them, go play that..
BUT it's also the related company's fault for actually listening to the morons, because obviously morons = big spenders
>because all they do is push the devs to make changes that benefits them while complaining about anything that is even remotely difficult or requires a group of people to do
Nice historical revisionism
XI doesn't have the raid autism that EQ or any other game had, it went down an entirely different route for endgame and balance. Why are so many people so utterly clueless as to what XI is?
I'm late to the thread but I've played WoW on and off since TBC as a kid and now as an adult I have no friends in the game. I go out of my way to try and meet people and form lasting groups but it doesn't happen. I try to make guilds, it doesn't go anywhere. What the frick does a guy gotta do to make some consistent online friends in 2023 man? I play solo everything and it fricking sucks.
>tl;dr I'm ranting because I've played MMO's for over a decade and still don't have online friends
>you got Battlebit?
Never bought it. Been playing 2042 lately thoughever and it it's improved a lot. I could do XIV once I get unbanned I suppose, here's my steam friend code 487853858.
Why would you create your own guild? Just join an active one, sign up for raids every week, if they ask in guild chat about someone for dungeon runs then join in.. a few weeks later they're actually gonna remember your name and eventually become more friendly. It actually takes some investment to get to know people, if of course you're not one of those hyper impulsive extroverted people that makes friends the first minute of playing.. if you're lucky there's one of those in the guild you join, because those kind of people will literally drag you into other groups of people as long as you're an active and reliable player
I made my own guild at some point because I was trying to get others who were looking for the same thing. I quickly disbanded after the guild charter was made because everyone left within the day. I'll keep what you say in mind for SoD
MMO interaction is all tied together with discord now. So, if you want to get anywhere, you'll be dealing with a legion of backbiting troony jannies and their high school behavior.
Just find 2-3 people who you actually click with and hang out with them.
Exactly why i like blocklords so frickin much. Grand strategy where anyone can declare war on anyone and you are not forced to interact if you don't want to (you can build your kingdom somewhere secluded if you want to)
Wow, what a gay. I bet they are a antisocial frick in real world as well. The whole point of an mmo is its the closest thing there is to something like an actual table top rpg, D&D or larp adventure. I fricking despise most people, but even i know how these games are supposed to work.
Personally i enjoy playing the game solo and when i want to play with my friends i play with my friends and do dungeons. If i want to socialize i hang out in one of the hub towns. Other than that I play solo, I dont see the problem with that.
I did this. I wanted to play D&DO, but I knew full damn well I couldn't play consistently at the same time or for any regular amount of time. I figured there was no point in dragging down any guild with my constant absence, so I spent time researching out a way to build a character to handle the 6-person quests solo.
I ended up with a Cleric with 2 levels of Monk and a level of Thief, running as a Halfling, with the majority of my ability points put into Use Magic Item. I carried wands and scrolls for spells from schools of magic a Cleric normally couldn't touch, and could do decent damage either hand-to-hand melee or throwing stars at a distance. I could stealth around, cast Heroism, or just about any other buff I wanted. I focused on raising my "rolls" for avoiding attacks, there were three IIRC, so I tended to just not take damage.
I played up until I was about level 10-12, then got bored of it and moved onto other things. I gotta give the game credit, it was cool using Water Breathing to find hidden stuff on quests with large water areas, and using Feather Fall to bypass entire chunks of quests by jumping off a cliff and gliding past all the bullshit. I wish more MMORPGs had that level of environmental freedom.
>add a bunch of strangers if they so much as acknowledge my existence >spam roulettes every day >spam emotes at them if we happen to run into each other
This is how I socialize in XIV.
I played a little (just a bit into stormblood) ffxiv and made 0 friends, maybe I'm just a social moron but the content was never challenging enough to require any coordination and the open world content was faceroll easy so I had no real reason to talk to people, dungeons were all very linear so there was no sense of getting lost or exploring.
But then I played on a ffxi private server and I made a ton of friends ezpz, I even played some games outside ffxi with.
So now I'm wondering how people even made friends on ffxiv to begin with, it's like I'm missing something obvious.
>So now I'm wondering how people even made friends on ffxiv to begin with, it's like I'm missing something obvious.
Savage/Ultimates or RP in the housing zones. Those are the only places were socialization to do stuff.
>I became a solo player in FFXIV
you're a solo player from the second you start the game, and will likely stay that way for the next 200 hours it takes to complete the story
finally seeing some conflict in an alliance raid
healer started rescuing a DNC into mechanics on ridorana because the DNC had something like "rescue me and I'll knock your cups off" or something like that in his search info. and the DNC genuinely got butthurt. it was pretty funny
so did you come up with an argument to say that grinds are not indicative of dedication, skill or novelty and that light grinds and tomes are pretty much the same thing?
I think you're implying I'm someone else in this thread. But I'm saying if you go for most of the other relic's outside of endwalker you'll get the tomestones for your manderville. Which is easily the easiest weapons to get since they do not require specific components.
>grinds are not indicative of dedication, skill or novelty.
Nothing about the manderville weapons show dedication, skill or novelty.
>doing a lengthy grind doesn't show dedication
You really just can't stop letting the dumbest shit imaginable spill onto your phone keyboard can you?
5 months ago
Anonymous
Go play 1x rates Maplestory if you want to show you're dedicated to an MMO.
5 months ago
Anonymous
Damn I miss old maplestory >Grinding killing mushrooms on the top >Wizards taking breaks inbetween to heal MP because saving mesos was the smartest thing >chat inbetween sets
5 months ago
Anonymous
I was gonna suggest Yeou because you can play it in a browser and it ran and played the best out of any pserver, but Nexon smelled blood and they're DMCAing the living shit out of it right now. A lot of people suspect jealousy or competition from the other big pservers like Royals too. I really hope the developer either releases his source somewhere or throws the game up elsewhere under another name, he should've gone better on opsec but didn't think it would be a problem since there's so many other pservers around that are way more flagrant about violating copyright.
5 months ago
Anonymous
Legend gays are more bearable than you relic gays because they actually did something hard. Doing a long grind for a shitty glam does not mean anything and I'm glad they regulated that dumb shit to tomestones.
5 months ago
Anonymous
Yes we know you don't actually want to play the game.
partially right but i'm still not in the vanilla wow mood. tried turtle, tried wotlk/tbc classic, got bored very quickly. vanilla felt great but i doubt i could do it ever again without my friends
that's realistically your only option. every nu mmo has daily/weekly shit
and older ones that relied on old mmo design are pretty much dead outside of what, classic wow and osrs?
What kind of socialization do people expect?
In xiv people usually greet at the start of dungeons and I like seeing the portraits they make
Ive seen people complain about dungeon finder in wow, and how it "killed the community" but it was more a symptom than the cause. Players grew up, didnt have as much free time anymore and wanted to run dungeons without having to spam the chat for an hour
They just want to complain. These are the same people that will join a very active FC and not say anything in the chat, then complain about the game not being social.
To all the people b***hing about mmos feeling like single player games, do you remember the pain of playing with actual bots?
>be me >playing fallout 1 >get npc follower >pretty strong, he has a machinegun >fight starts >approach enemy >get a dozen bullets in the back because i got between my follower and the enemy
>be me >playing og re4 >lose because idiot ashley got herself kidnapped, again
What is XI's answer to this absolute kino?
I missed out on XI because I was in my late teens when it came out, so I was starting college. I never got into it, regrettably. I'd love to now though.
Basically yes. The devs lampshaded it themselves that some content was such a joke that some mechanics will only be seen in an Unreal even in a minimum-ilvl scenario, like Ultima Weapon
They are basically scaled to lv 90 i560 and you get set to that minimum item level. It's similar to what you'd get on an "on release" even patch ex before gear.
always hated guilds and MMOs that force you to interact with them. Almost always 90% of the playerbase is in 2 or 3 guilds that have been around since launch making the entire system redundant.
MMOs died when the content started needing two braincells to rub together. Everyone you meet in an mmo is either a drooling moron or an insufferable tryhard. Pugging is a miserable experience.
What's a good solo-able MMO that's not FFXIV? Something I can play on and off without worrying about a monthly fee (or so cheap that I don't mind paying a full month and playing like 10 hours)
guild wars 2 still has my favorite classes and pvp in mmos but those lazy homosexuals will never release a sequel because all their devs left years ago
It's the israelites. I knew this person whether woman or man, making that video was western before I even opened the video. It's always happening in either weimerica, leafland or europe.
This shit doens't happen in russia or china nearly to the level of weimerica and the west.
Whites can't be social because they can't have kids or afford homes.
Money and work is the basis of a society and if that's destroyed then the only option is to recluse, neet or just withdraw and play MMO's.
This will just end poorly for society, and when men no longer participate when women are all cold and want to be alone, collapse since white men keep society running
What's the best way to find friends in XIV? Dungeons seem like a tough place to talk and just about everyone in the cities is AFK or talking on Discord.
I unironically found my friends via /xivg/ back in HW. We all bounced from there since it got incredibly toxic around the same time. We now still have XIV as base game but play a lot of other shit like Lethal Company, Phasmo and such.
A lot of the reason I quite MMO's is because I had a tendency to play alone and realize fairly early that I was just wasting money if I wasn't gonna socialize at least a little
FFXI did multiplayer prefect by making the game so hard that you couldn't solo it until you were rich enough and had the sub jobs leveled to play beast master. Not having a matchmaker meant you actually had to form relationships and talk to people to progress through the game. I remember being so excited for FFXIV and then it sucking so hard they had to redo the game and then the new one was so easy it wasn't rewarding or fun.
except past the initial grouping barrier... the game was bland as frick
enemies were mostly health bags that did something special once every few minutes
even giant bosses were just things you had to keep hitting until they were dead
why you spam this shit here? you have your own thread on /vg/ i filtered the title of this game
Based. Making Final homosexualry threads should result in a 30 day ban.
There are about a dozen threads on the board that also have generals including at least one pokemon thread that has an ENTIRE BOARD dedicated to it. Are you also posting in those threads too anon?
>join game made specifically tailored for social aspects
>play "solo"
What level of antisocial behaviour causes you to actively join a community just to not socialize in it?
XIV is a single player JRPG with an online MMO element.
ARR was a story heavy single player mmorpg. Since HW the game evolved more and more into a VN with MMO elements and second life community.
>specifically tailored for social aspects
KEK
you let the games industry gaslight you
mmos are specifically designed for solo play above all else and to minimize and reduce all social friction which means removing any and all systems that require/encourage social interaction
there isn't a single thing in wow or ffxiv that pushes you to socialize beyond "just wanting to talk to people" of your own accord
even random $5 indie coop games on steam have more emphasis on social aspects than mmos
in modern MMOs, every other human player may as well be an npc bot follower in your party, they exist and are in your party for no other reason than to clear the body check that matchmaking requires you to have x amount of people, and they will never talk to you
Runescape has quests that literally require you to partner up with people who did the opposite decision in certain quests. Frick off.
>runescape player
>autistic
>moronic
>lacks reading comprehension
checks out, carry on
Still an MMO which is what we're talking about. Keep up, timmy.
Shield of Arrav and the following quest in Karamja, what else?
I don't think RS3 has any more multiplayer quests, don't know about OSRS.
Runescape is 20 years old, anon. Hardly a modern MMO (and hardly an MMO).
2 quests, I think maybe OSRS added a third one, and literally everyone hates having to do it.
I know players with 5000 hours in osrs (and played back in 2007) who have NEVER done shield of arrav before because they're scared to talk to real people.
The best quests for OSRS and RS3 in no particular order
Gilbert's Colours (osrs)
Tales of Pride (rs3)
2022 Pride event (osrs)
The Perplexed Poets (old school runescape)
lmao i guess people can have really different experiences while gaming. yeah msq is solo but i've raided, done maps, field content and even level'd with other players that were friends. it just sounds as if you only met players through statics/pf where nobody cares about each other only their own.
>yeah I sometimes (extremely rarely) have to play with 7 other people, it's a real MMO
That's less than fricking Fortnite
I remember Guild Wars 1 had literal bots you could partner with. Should have kept that in 2 considering the population
Rando story NPCs are more reliable than 99% of GW2 players. I want to say it’d be a bad look and death knell, but stage 4 particle cancer-havers don’t notice angry red circles on the ground, they probably wouldn’t notice they’d been replaced with bots either.
>bad mmos are specifically designed for solo play above all else
ftfy
>there isn't a single thing in wow or ffxiv that pushes you to socialize beyond "just wanting to talk to people" of your own accord
I don't think you can do the hardest raids as a PUG, you need dedicated groups for that shit.
>I don't think you can do the hardest raids as a PUG
You actually can. You're not making it any easier on yourself but you can go into PF and run ultimates.
You still have to speak to people, even then pug clearing ultimates is a rare sight, it's more for prog. Generally what happens is the deeper you get into progging through pugs people form into loose statics to push through the final bit. You can play through any modern MMO by yourself and not talk to people but if you want to do anything beyond the basics you will have to converse with other players on at least a bare minimum level.
Yeah it's far below pre-2004 MMOs but it's still there to a degree.
>even random $5 indie coop games on steam have more emphasis on social aspects than mmos
this is so fricking true it's actually sad, and MMOgays do not want to admit it
>>join game made specifically tailored for social aspects
If you're not aware, XIV is unironically the complete opposite of that, despite technically being advertised as a MMORPG. The entire game is tailored for a linear single-player main questline that you quite literally can not play with other people, aside from instances that the game throws at you every now and then, all of which are locked behind said single-player only content. And the devs added NPC party members for many of those, if you want to play them solo anyways. There's also no need to engage in other social aspects like the in-game market, overworld content and other shit since the main quest throws you enough EXP, gear, money and other items to never have to worry about either, assuming you stick to one or two jobs. Multiplayer only takes the helm if you're grinding multiple classes at the same time (instances are the best repeatable source of EXP), or after hours upon hours of single-player questing finally get to active endgame raid content where people play content that actually requires players to communicate with each other. PvP is a complete joke since it replaces your job's entire moveset, and it's a very poor source of EXP.
Also the OP video creator is a snowflake for that very reason, like he just found out some new way to play a single-player game in single-player.
90% of ffxiv is main quests that are solo content.
>made specifically tailored for social aspects
what game are you talking about
Definitely not XIV
the dailies and event grind are designed to lose yourself in
t. played mabinogi all alone for 2 years 16 hours a day
It's mandatory.
I like to play a game where I can choose to join groups or fight by myself, its more immersive that way, feels more like a living world if i can make my own choices
Modern MMOs are made for solo players and the games bend over backwards to ensure that you can do 99% of content with 0 commitment and without having to talk to others. WoW even introduced solo queues for arenas, that's how far gone the genre is. If you're a casual player that doesn't want to commit the time to raiding it's so easy to play MMOs as single player games without doing anything more than exchanging pleasantries at the start and end of a dungeon run.
I was guilty of the same thing until I played on an FFXI private server for a bit this year, where the games mechanics forced me to be social again and go out of my way to talk to others so I could advance my character. If you're not social, then good luck finding groups to do things with, but if you are then you'll make friends and find people to do end game with while leveling up like in the old days. If you're not social in WoW or XIV then you can just do dungeon/raid finder and see all the content. XIV takes it a step further and even lets you do most dungeons with a group of NPCs.
I like the lone wolf fantasy, the game has to be social in order for me to play a lone wolf so FFXIV doesn't qualify. Beating up groups of players in pvp alone is a fetish of mine.
I joined the game, not the "community".
Also, I don't give a shit about your silly rp and photo sessions masked as "breaks"
>Say something
>"REEEEEE REPORTED MY DIGITAL TOE IS STUBBED MY REAL FEELINGS HURT AIEEEEEE"
>Money stolen.
A social environment online is an oxymoron. Take one wrong step, and you're alone/excommunicated anyway!
Age of Wushu is the only good social MMO.
>dead and buried
I need a modern wuxia MMO
There was Sword of Legends but that died almost instantly
Catch me running carts, b***h. See you in the rice fields.
That would be Silkroad Online
Disliking the community. Wanting a conventional FF RPG (fantasy, medieval) where you customize your character and do quests and story.
FF16 tried The Witcher route, but without the player agency and likeability of a PC like Geralt.
either that's a tailored pasta or you haven't played a MMORPG for more than a few hours in your life
I'm guessing the second but hoping the first
Fun fact: I specifically made my on Clan consisting solely of me so i don't need to join other clans and interact with players to get Clan locked gear.
Am i cool?
P.S. Digital Extremes. Thank you for possibility.
have you researched Hema? I got everything in my solo clan except for that.Everything else is really trivial (luckily)
>have you researched Hema?
>):
You can inherit clans? Only the only one still playing and want to own mine at this point
>Am i cool?
I'd say pretty cool
Frick that clan grind is aids but good for you
>XIV
>specifically tailored for social aspects
this post needs way more (you)s
This type of person, and developers appealing to them has literally killed the entire MMO genre.
Go to bar if you want to socialize , chud. Leave videogames alone.
MMO players used to be filled with fun/edgy people looking to frick people over in funny ways, and an emthesis on PvP. Now it's a community of queers, and I'd much rather play alone.
>emthesis
have a nice day you absolute fricking moron
Because you guys are the biggest homosexuals on the planet and the less interaction with you the better. At best your smarter npcs for immersion.
>XIV
>social aspects
XI was actually that, you'd be buttfricked if you didn't have at least one or two other people to accompany you places. But then social anxiety homosexuals and autists complained about that so XIV is perfectly doable on solo for the most part.
No one complained about it, we loved it, in fact most MMORPGs of that era were like that and it was great. What happened was WoW released in 2004 and it's core design was built upon the idea of doing things solo. You could play from level 1 to cap doing nothing but walking around by yourself turning in quests that take 2 minutes to complete.
As you can imagine this let the general public flood into the genre and the rest is history.
vanilla wow still has a lot of group stuff but yeah its all optional. The problem with these old school mmo design is that if there isnt a sizable population doing old content you are shit out of luck. Good luck begging on the forums or in towns to get carried. Personally not for me
I just like seeing real players in games. I don't care what they're doing and I have no intention of interacting with any of them, it just makes the world feel alive.
literally me
mmos with only coop content being relevant endgame always suck massive ass. Always because the world itself gets ignored in favor of troony poopsocking competitive raiding
I was doing it for years until I decided to stop playing mmos.
>join a community
I'm playing a game to experience it, not joining some discord channel to socialize.
We've always done that anon, it's just back then it was forums, chatrooms, voice chat, and IRC. People who get mad at discord really aren't very smart.
discord's weird
>join a chatango box or xat box as a teenager
>hate everyone in it
>"man frick those morons"
>2023
>join a discord server
>hate everyone in it
>"FRICKING DISCORD"
Discord was always a shit program all around. Teamspeak and mumble were just fine.
Unlike you. You're very smart, and also a much better person than other gross Ganker users. When will Ganker learn to respect you like /vg/ does?
It's a Final Fantasy game first, and an MMO second. Playing it solo for the story is very much valid.
>social aspects
MMOs are made for people with no social skills
loads of MMO threads have at least one guy going off about how he wants the grorious return of "when MMOs were social and you had to party up and it mattered" and my primary memory of old MMOs is "b> stardust cape 20m>>>>>>>>>>>>>"
I played many moms over the years but FFXIV feels like a game to play alone. I don't want my friends playing it with me, I don't care to play with others. I que up for randoms and max out all the classes on/off over a year and quit. I don't care about savage. I get plenty of enjoyment out of doing all the content for each class do the stories for each and do the endgame story for those. FFXIV feels like a solo game that you see other people in. I resub every 8 months or so and play it for a month and level 6 or so classes. I don't care to play it more than that nor do I care to socialize with the troons on this game.
because they think its a weird badge of honor to do one fricking thing for a whole game, act like they dont frick with people and still get all their pixels
they think because a game is multiplayer that means inherently if they do multiplayer things solo then that must mean they are doing something better, or being more efficient etc.
its the mmo equivalent of being the edgy high school loner and its gay
Its not our fault, Yoshida keeps making the game into a visual novel with a subscription and most people who still play XIV are conditioned to only accept this.
It's been exactly the same game for a decade anon.
Nope, wrong.
>crossword PF didn't always exist
>trusts didn't always exist
>added content used to be designed for full 144 player instances instead of solo play
So it's been the same game, gotcha.
Wrong. I've been playing since Shadowbringers so I think I know a thing or two newbie...
>that 30 year-old boomer who keeps talking about the old DNC Flourish and how much better it was.
>content for 144 players
Like what? The Odin fates? Because that's pretty much the only thing in the entire game that would want a full zone of players working on it and that shit barely even functions with that many players on it anyway.
He means old Diadem
You mean the thing so universally reviled it got removed from the game multiple times? Fricking lmao.
Eureka is still there, so is Bozja but its capped to 72 players. Only the original Diadem was removed.
Yeah but the original Diadem got pulled multiple times.
Crossworld PF was the final nail in the coffin. Every server used to have a personality and all the good players knew each other. Now servers are literally just flavor you pick when starting the game
Zoomers/Millenials are soulless golems.
Normalgays tend to get wiser as they get older but also a lot more nihilistic, the person in this video is just another depressed internet dweller that would rather burry their emotions than risk harming them for something better.
You're just mad because now you can't groom underage girls/boys kek.
The most talking I do is to shitpost in alliance raids. Super easy now to trigger morons by calling Graha useless, ugly and the worst scion in the new raid. They get super triggered and its funny because he is useless, ugly and the worst scion.
you post "u mad? u triggered?" in alliance chat when told to frick off and then brag to Ganker about it
Damn you even got one here without trying.
May as well congratulate yourself on breathing, anon.
It works every time. surprised it worked here.They get so mad and I just write truths like how he did nothing all endwalker. As long as I am polite and dont curse while still being firm on how awful a character he is they can't do shit. I love telling them that the only way to get me to shut up is to stop talking to me and I will stop talking too, they never do.
I'll never understand how this massive homosexual became so popular
No fricking idea. I hated him before the reveal as he removed the players agency and basically forced you into helping/risking your life on a theory. Of course the WoL would have helped out, dont fricking tell me after I kill the first light warden that they are glad the blessing of light kept me alive and that everyone else who kills light wardens becomes one. He had plenty of time to tell me before having me pick up the twins and instead danced around it. Then Ardbert tells you he watches you from his magic mirror in his room. Frick that creepy little shit. I wish we never saved him.
you don't see how the naive catboy with hero worship became popular?
A lot of people playing this game have serious narcissism issues so they fall in love with any character who spends most of their time in the story giving them verbal blowjobs.
Your favorites are G'raha, Alisaie, and Venat.
My favorite is pic related.
Wrong game
San D'Oria is fricking based and Ishgard is a sad echo of it
That music is so burned into my mind that just the mere mention of San D'Oria is enough to make me hum it.
Those are the worst kind of people, I used to call them persona 4 gays
He's not my Exarch
>FF14
>made for social aspects
>specifically tailored for social aspects
name 3. mahjong doesn't count
>tailored for social aspects
o/
[Iron Will][Do You Have it?]
tyfp
>game made specifically tailored for social aspects
lmfao
I always fail to get into mmo's exactly because I fail to connect with others lmao.
Kids these days don't socialize or talk with the people they're gaming with. They're in private group chats with their personal friends, usually all playing different games.
This. like 90% of Roblox games are people playing solo and not interacting in any way outside of PVP stuff.
>try to talk to people inside the game
>everybody is in their own little discord chats/calls
I wish 14 had an offline mode like Phantasy Star Online/Universe, but as an actual mmo who no alternatives, i agree.
>make an MMO in a franchise that has been single player RPGs for nearly 40 years
>mad when they want to play it the same way as the rest of the 3 dozen games in the series
There's been a MMO in the series for 21 years already anon, it was also one of the most anti-solo games ever made.
And nobody played it
It had quite a few players anon, I'm sorry you weren't one of them.
>FFXII sold more than FFX
Fraudulent chart
>Sales = quality
Thank you for finally admitting Final Fantasy XV is one of the best FF games.
I don't think you followed the conversation
Nope.
Reminder that XI not only held over 500k subs for most of it's lifespan but it also was the most profitable FF title of all time until XIV passed it in recent years.
What a great game it was, I miss XI.
Now how many of those were multi-boxers, mules, bots and gil sellers?
in 2006? not many
>ffxiv
>19 million
>barely 1 million characters pooled over 4 months
Sales and active playerbase are different things.
>FF4 4.6M
>TAY 5M
Beeg y'shtola
>XV that high
Classic Shtola is cute, cute!
Y'shtola was never a cute flirty bimbo with big breasts you pornsick moron.
Best XIV web comic. Though the competition ain't big.
This is what annoys me. 14 has cool looking content, but im not subscribing to play it. Why the frick the niptards couldn't just call these Final Fantasy Online/Online 2 will forever be baffling.
Blame Sakaguchi. He wanted XI to be respected as a mainline Final Fantasy entry.
well aren't you lucky that you can play for free all the way up to stormblood and you actually get more shit to do as a free trialer than you do as a subscriber
I like the idea of a game with other people playing, I just don't want to play with them.
probably because the community is dogshit
i never speak to anyone outside my FC
i once afk'd in limsa while eating and all I saw was drama
>i once afk'd in limsa while eating and all I saw was drama
Yep, whenever I was grinding crafter levels there or ul'dah there would always be drama spilling into /shout from some group or another and it always involved at least one troony calling someone else a transphobe
Been playing this game on and off for 10 years and the most "drama" I've ever seen in game through a dozen FCs is someone complaining about their day IRL
Nobody believes you
>10 years
literally the first time I logged on my alt, I walked out the intro and into someone having a full blown meltdown about someone stealing the house they wanted while someone else screeched about being called a "dumb american" (EU server) and how they're now logging this chat to send to a GM
>someone having a full blown meltdown about someone stealing the house they wanted
I remember a Lalafell player crying at me because I relocated my plot from the Goblet to the Mist plot they wanted.
They cried about how their wife wanted a home so badly, that she has cancer etc. and how could I take their dream home away from them.
>They cried about how their wife wanted a home so badly, that she has cancer etc. and how could I take their dream home away from them
Laughed because it sounds like he was making a joke of it, then I remembered this is FFXIV
>mabinogi had you have to go out and bring players of certain ingame ages / appearances / stats to npcs for one main questline.
soul
I don’t need friends. They disappoint me.
>I don’t need friends. They disappoint me.
You could shop at 5 or 6 stores, or just 1.
The game is overtaken by troons and having a different opinion can get you banned
>specifically tailored for social aspects
that would be runescape
Kirito from SAO did it.
>became
You solo in FFXIV by default
Trying to play through that story with friends is fricking miserable, you can't even stay in a party for most of the quests
>Trying to play through that story with friends is fricking miserable, you can't even stay in a party for most of the quests
>Please leave your party for solo duty
>You can't do this right now, please leave the party and try again
>Please leave the party
Why is this called an MMO when a good 90% of it is solo?
Same reason a lot of the players call themselves women.
I remember playing XIV as a solo player. I had so many people trying to invite me into their company, it felt weird.
I wasnt sure if it was because I was playing white mage or just because they wanted to invite unaffiliated people
They're trying to be friendly and help out someone who isn't affiliated with a group yet you autist. You aren't meant to play MMOs alone jesus christ.
There's people who just sit in hubs and send out invite waves to everybody without an FC, you can politely tell them you're not interested and they'll do it again the next day
Should be bannable tbh
I made a solo FC to curb that shit. And to get some passive rewards for stuff I was already doing.
This has been normal in MMOs for like a decade at this point.
Is that a modded tail? Looks long as frick.
this isn't some big mystery or paradox, you don't need to be constantly french kissing homies to be social
for a lot of people just knowing other people inhabit the same space as them is enough to fulfill the social aspect of an MMO and there's literally nothing wrong with that
I solo play MMOs because I just like doing whatever I feel like without needing to be tethered. Tried joining a guild but having to constantly socialise is draining
>roleplaying, not even erotic roleplaying
very niche taste sadly and i can understand why she ended up alone
imagine paying a monthly fee to play a mmo as a solo player. play a jrpg depressed israelites.
XIV community is kinda c**ty though. Every time I organize stuff, people always drop for some reason or another.
Most antisocial losers I've ever fricking seen.
That's just a people thing nowadays. Sadly not limited to XIV or MMOs at all.
>*sip*
>Play alone,
>I waste my time, I do what I want
>Play with others
>Other people shit on me because I don't have the sanctified dildo of holiness +77 that's meta and I'm unworthy to party, or I just make one mistake since partying is pointless til the endgame and I'm not perfect, then become blacklisted forever cause I'm not God.
Solo is based. People are cringe.
>join pug in WoW dungeon finder
>someone starts complaining about my gear because I don't give a frick as long as I'm not getting one shot every five seconds
>but I'm a hunter
>uh oh, stinky
>use my misdirect macro on him
>feign death, refreshing all my abilities
>misdirect macro him again
>tank has no chance of pulling that much aggro off him
>he dies
>whisper him "you should have geared better :^)"
I don't know about other MMO's but XIV isn't like that, mainly because you can clear most of the non-hardcore content with base level gear. You probably tried an extreme trial or something that requires concentration and you thought you could do it without trying.
Does the game even have solo content?
majority of it is, you can literally get bots for raids now
>Does the game even have solo content?
See
FFXIV is the de facto poster boy for single-player MMORPGs.
The main questline was so boring that I started skipping all cutscenes halfway in.
why would you even play a game like XIV if you dont like the story?
Because I hoped for a good MMO.
Sorry to say this, but you choose the only MMO in the market were story come first and gameplay comes second. This is a RPGmmo, not a MMOrpg.
That's wrong on every account, amazingly.
>story comes first
>devs have to pretend older storylines didn't happen and have the characters act like amnesiac morons who should already know how to solve certain problems because they're afraid of asking players to do side stories
>He doesn't know
I do know unfortunately
>This is a RPGmmo
Lol. FFXIV is not an RPG in the slightest
Then why is the story garbage then?
Even WoW had a better story, despite them making it worse every expansion.
now this is a post
To be fair, Vanilla, TBC and Legion where the only expansions I played. But the lore was interesting, the areas were interesting, the dungeons were interesting, the few scripted story bits were decent.
The areas (only played when the game first game out) in FFXIV were meh, the dungeons meh, the story boring, and the raids pretty crappy.
Maybe it's different if you are a FF fanboy.
Very useful post thank you.
I'm not trolling if that's what you're implying.
I really liked that endgame snow area and playing a scholar was a load of fun in group scenarios, but the rest wasn pretty mediocre. Maybe expansions fixed that.
>Even WoW had a better story
Lore =/= Story.
The lore of WoW is cool, what makes it really sad how the writers seem to not give a shit about it and retcon stuff all the time.
The story of WoW is garbage. The characthers are shallow, there is no internal consistence on the plot, most things aren't properly explained and some are entirely forgotten, the dialogue is atrocious and the storytelling is a disaster.
Blizzard is really cool at making settings/backstorys and filling it with interesting concepts, but it all falls apart the moment they try to develop anything further. All it takes is a few lines of dialogue between characthers for you to realize how bad the writing is.
You should caveat all that with "was". Blizzard has literally only been stealing shit for the passed 4 years.
The problem is the story is bad...
I think it's good
>RPG
>no character customization
>The main questline was so boring that I started skipping all cutscenes halfway in
Telling people this in-game is the quickest way to get troony famous, no joke you'll have people coordinating to get you gaol'd for being a problem player
the majority of the content in the game is solo content. vast majority.
Why even make MMO's at this point? Just turn it into a single player game and put a price on it.
XIV would unironically be a better game if they cut out most of the MMO stuff and just turned it into a multiplayer dungeon crawler. The actual instanced content like dungeons and boss fights are actually pretty fun and the devs clearly put effort into the mechanics and presentation, like the fights look great and many later ones have vocal tracks playing during them, but it's extremely sparse in between the absolute shittershatter frickloads of single player stuff that mostly consists of running from point A to point B just to read NPC dialogue and watch cutscenes.
PSO/Monster Hunter is the best style of co-op game ever invented and it's a shame so few others have caught on
>Just turn it into a single player game and put a price on it.
They did, it's called FFXVI
Played through 14 pretty much entirely solo aside from the MSQ segments that force you to do multiplayer, and doing roulettes for XP, and I never joined an FC or anything. Even amongst MMOs, 14's social playerbase is particularly unhinged, and I wanted to engage with them as little as possible whilst still getting what I wanted out of the game.
I finished Endwalker's MSQ earlier this year after takes ages off after finishing Shadowbringers, but I have zero desire to resub to do the post-MSQ or the island shit, or this expac's alliance raids. Dawnwhatever looks entirely uninteresting so I think I'm just done with the game.
Nearly 24% of Gen Z are gays, why wouldn't you play multiplayer games solo, with all forms of communication turned off?
League of Legends has poisoned pub socials
>Nearly 24% of Gen Z are gays
that seem awfully high. are u talking homosexual gay or just homosexual
I use gay as an umbrella term for Dykes, homosexuals, Bigamists, Trannies, and whatever the hell + means (HIV positive? I just don't know).
>people are playing MMORPGs
I've said it before and I'll say it again, every modern MMO would be drastically better if they just stopped pretending to MMOs, and just followed in GW1 and PSO's footsteps
>in some family FC that been around since game spawn, shit has an an alter for the dead players for how long its been around
>finally join up for one of the end game content
>literally 80% trans
I don't care about that shit at all but Jesus Christ they kept cam on and had the worst voices.
I always do this.
Sometimes it's nice to team up or talk to people but the majority of the time I regret it.
Plus unless you're doing dungeons or raid bosses you don't need other players in FFXIV.
Not that you'd find any in the early parts of the game.
I'm still in ARR and finding people for those required co-op missions is a nightmare.
>required co-op missions
Do you mean dungeons/trials?
I'm still not use to using the game jargon.
Trial player told to take my time by the "accepting and helpful community"
come play bdo with me. there's nothing you really have to do with other players. start of the game is a quick kind catchup thing to get you to mid-level then you can do what you want
>I'm still in ARR
>co-op missions
If you mean dungeons, trials and raids, DPS roles have long queue times and everyone wants to play them for some reason despite them being the most inconsequential role in practically all non-endgame content. I'd suggest playing a tank or healer instead. It's quite literally a difference between five or fifteen minutes to five or fifteen seconds.
Also, if you started the game with some non-standard locale settings (I have my Windows in Japanese so the game defaulted to JP locale) make sure you've selected all the languages in the instance queue options so the game doesn't try to match you only with players who've selected the same locale as you (I think there was EN, JP, GE and one more).
>If you mean dungeons, trials and raids, DPS roles
Yeah there was one where I had to do a dungeon to advance in the mainline quests and couldn't find anyone.
Took a few days until I finally found a group to complete it.
Phantasy Star Online NGS is pretty much a 100+ gig chat room with nothing to do but grind.
Occasionally you can run across other players actually playing the game and gang up on some monsters but multiplayer MMO aspect is not inviting or fun.
Also you usually end up running into creeps and weirdos.
PSO:NGS is an ERPG cesspool
>I go online to talk to other people to tell them I'm a solo player who don't need no man.
Is the irony lost on you?
The Beijingification of server communities has been a disaster for MMORPGs
Nothing new. They used to make soloing characters in 90s MMOs.
>play MMORPG
>get to central player hub
>chat is spammed with "TRANS RIGHTS!"
yeah frick that, i'll just play solo.
>play MMORPG
>get to central player hub
>spam bots trying to sell you in game currency or cosmetic from shady site
>people pming you for erpg or begging for shit
>someone openly being a degen and erping in global chat
>political discussions between some boomer and a minor
>people being being le quirky gays in the global chat trans rights are human rights
I'll find a place in a field or on a mountain to AFK if need frick that.
When I was unemployed for two years, I used to timesink WoW as a mostly singleplayer game just leveling characters and farming mounts/transmogs. I would follow a character appropriate leveling route in one speccc and once reaching max level, I would farm old raids and dungeons until I got an appropriate transmog/mount combo. I only really played with other people for leveling dungeons and transmog runs of older raids i couldn't solo myself. I hate the online multiplayer experience the older I get.
the part about MMOs nobody wants to talk about is that outside of the chatroom aspect, nobody really wants to play something like an RPG with other people
>TIL there's a community of people that turned WoTLK into an offline open world singleplayer rpg.
Huh.
You can search wrath single player and find everything you need.
Basically you host your own server and the single player wrath package has all the tweaks/additions to make everything soloable
Sometimes I just run FATEs in early areas or Shadowbringers for the chance of interacting with people. When people wandering around see someone fighting they usually join and share a few words. Have heard Eureka and Bozja are good for that too.
>make "multiplayer" game where multiplay is barely different from soloing and strictly less fun
>why does everyone want to solo in our multiplayer game?!?!
Yes, we've been doing it for years now, OP. Since Everquest, actually.
how do you even play solo when you need a group for raids and shit?
do these people just play the story quests?
I just queue up for that shit. It was different when I actually had to ask people to group up for stuff.
I think it's more about the social aspect, you can duty find trials but once it's done the players leave and there is not much interaction other than Hello and GG.
The problem is introverted people in this game expect people to magically find them in the game and talk to them, introduce them to others and become friends. They don't offer any effort themselves, they don't put themselves out there, look in Party Finder or go to where people are hanging out and try to talk they just stay silent and expect the social interaction to come to them.
In short you get out what you put in and introverted people aren't putting in anything.
wtf I love necrophilia now
>mommy dommy
what the frick? krile is just ysthola but even more boring
>Doesn't remember Krile and Alphinaud fricked while at the Sharylan Presidium.
Alphinaud had far cuter girls than that obese midge going after him
krile took his virginity and she's never going to let him forget
She wishes, she was *that* fat friend
the slampig, yes
Krile is among the youngest of the Scions.
god i hate coomers so fricking much, fricking braindead morons
I used to be like you, hate Coomers with a passion for they ruined the game with their dominant right arm. But then I just gave up and couldn't give a shit anymore after the Estinien topless push up scene. The game is what it is.
Dumb fricking moron Yoshit-Piss should've been a TOR clone instead of WoW clone.
Oh it's the 2chan reject, no one gives a shit what you want your ESL stinks through your post and it pollutes my eyes go back.
>Oh it's the 2chan reject
YOOOOOOO NEW BOOGEYMAN DROPPED LET'S FRICKING GO
No you homosexual. If you he made a TOR clone I could actually frick Ryne and Gaia, and other people could romance their waifus. moronic homosexual.
>no amazon mommy
Hydealean doesn't count.
this
needs more Fordola
I wish I got to heal her more on the healer role quest...
>Getting cucked by a cripple
lol
Modern games are all about matchmaking, you just click a button and that's all it takes. I personally feel that competitive gaming has taken a bigger hit than MMOs in that regard, they all focus on matchmaking and it pushes people into very low quality matches and no one has fun.
Final Fantasy XIV lets you take NPCs into dungeons and some story raids. For the first clear it's fairly flavorful because the NPCs are your "party members" throughout the story and they have unique dialogue and interactions. They handle boss mechanics differently based on their personalities and classes, it's kinda neat to experience the first time.
>take NPCs into dungeons and some story raids
That's because the game is dead and the queues were ridiculous for anyone trying to go through the story
Still, i find it very funny that ffxiv is the only game where you can't group up with someone and level together
Mmos from from 1990s-2000s figured that out, why are the japs so incompetent?
Why can't you group with someone anon?
Because the main quest is solo
But you said leveling, not doing the story.
>Mmos from from 1990s-2000s figured that out,
Well the ones that are still running had to make concessions because that no longer became feasible as players moved away from the older content and focused on new content. FFXI is the prime example because that was a game that required you to group up with players to do nearly everything but then they let you use NPC party members in the same way FFXIV does to go through the content without needing to find others that also need to do it. I know Everquest is still up and making new expansions but I'm not sure how solo friendly it is now.
Everquest has like mercenary followers you can recruit but I'm not sure exactly how it works, I just know because my dad was still playing it.
Ah, so basically the same thing as FFXI. Wonder if Everquest implemented it first then since FFXI itself was an Everquest clone.
Pretty sure FFXI did it first and all they did was use XII's Gambits.
WoW is doing the same thing tho. Also ESO. AI is the future, for good or I'll.
https://www.gamespot.com/articles/wow-dragonflight-will-soon-let-players-run-dungeons-with-npc-companions/1100-6519243/
Jesus, what the frick is happening to MMOs?
The genre is in its death throes.
The follower system was one of the best received additions from MH Rise. It turns out many people don't actually like other people most of the time.
Wait what, ESO is doing that? Where?
They added a bunch of AI companions since Blackwoord (I think). It's not fully replacing player parties yet, but writings on the wall.
Different reasons. WoW is adding it only for Dragonflight expansion dungeons because they are making that expansion the default leveling expansion for new players. No more BfA
So the reason for the addition is to get new players to familiarize themselves with dungeons and dungeon mechanics without having some veteran on his 8th alt speed run it in 3 minutes, then kick them for falling behind or failing some mechanic
XIV has it because for them the story takes priority over everything. And its also a system they carried over from XI
It's not a system they carried over from XI, while they share the same name they are quite different in design, purpose, and capabilities.
The idea is more or less the same. Content with AI NPCs
I mean that could be any video game anon
>XIV has it because for them the story takes priority over everything. And its also a system they carried over from XI
Unless I'm remembering wrong, trust was only a thing that started with SB and was pretty limited until EW doubled down on it.
People complained that the queues were too long for early MSQ dungeons
No one complained, they did it in all seriousness because of the free trial. Regardless trusts have no effect on the game, they are there if you want to use them as a DPS to skip queues on expansion launch and that's about their only use.
I don't play solo unless it's a deep dungeon
The official list of XIV boogeymen
>Barry
>Foxxo
>Aveyonddreams
>Rulakir
>Ava Ashley
>XIgay
>Bozjagay
>Content hater
>Jeremy
>/mmog/ man
>BLUboy
>Homestuck
>Macchi
>WoWjanny
>HunkyGladiator
>Awesomejr
>Skiros
>Titanmen
>Pablo
>Sera
>Lauront
>Koros
>Atelier-Bagur
>Stormpeaks
>Roland
>Dathric
>Mysteryschizo
>Gankeranon
>Megagamer
>/gig/ cuckgay
>2chan reject
Macchi is a goldmine of quality shitposts.
XIV threads are the only reason to still use this shitty ass normalgay infected board.
damn anon, at least throw me the artist
Welcome to 20 years ago at least for leveling
ffxiv is a dead game, its not an MMO
can''t even quest together with another person
>quest
>People are playing MMORPGs to play alone
Funny, there is one game that actually does it and is pretty popular.
Gacha is the new MMORPG
are playing MMORPGs to play alone
sorry cant hear you over my 33,000 member guilds
man and people rag on WoW's UI being a clusterfrick
>targets on the right, that you can sort by name, distance, type etc
>your modules/weapons as 2-5 buttons on the bottom
simple as honestly
bump
Your spam is getting old and pointless, hypocrite.
>424 results
And every single time it still generates seethe. I kneel.
I'm an mmo gay and have been for over 20 years.
FFXIV is not an mmo. You play the msq and MAYBE chat with people. The entire game can be played without any talking. Even raid mechanics can be done without speaking. The game is designed this way.
I'm not saying people do not use it as a chat room making it more social but there's almost nothing in the game that pushes people towards talking.
i'll finish this game when it becomes F2P, i got into shadowbringers and having to pay 15$ to maybe play 5 hours of gametime is pretty shit
not watching your video
I miss old diadem, it was actually useful since it gave real items instead of fake shit
No one misses old diadem, literally zero people.
Gatherers do
Diadem 1 was the most fun for me, but I understand people's problems with it. Diadem 2 was also really fun and I liked the idea behind that content. Diadem 3 is frickin' shit and the fact that people slurp it up disgusts me
Sex with Lalafells
marriage first anon
>Those solo players that get stonewalled by Mothercrystal with Trusts.
>implying they got past In From The Cold in the first place
I did Mothercrystal in trusts, what is wrong with that?
Nothing wrong with it, but there was a subset of people on Endwalker's release that went something like
>"Frick yes trials with trusts now I'll never have to play with anyone ever again get bent losers."
>"AIIIIEEEE I CAN'T FIGURE OUT THIS RED/GREEN/BLUE MECHANIC AND KEEP WIPING CARRY ME OTHER PLAYERS"
It was amusing.
Because mmos are braindead and they're too dumb to socialize like a normal intelligent species
I play solo because I hate getting invited to things and prefer doing whatever I want on my own time
>Why I played the Single player game as a single player.
>FFXIV
>MMO
>you
>man
>ad hominem
>argument
>fallacy fallacy
how come nobody cries about this with FFXI
the trust system is originally from that game
Because it's not cool to complain about FFXI.
XI added it when the game was already dead
XIV added it at the peak of its popularity to make the game appeal more to people who hatw MMOs
Those characters were actually cool.
Because WoW players are too uneducated to know XI exists.
Because XI's trusts actually help new players rather than being a shitty slow substitute for a system that already requires basically nothing from the player
lmao wtf are you basing this on
Anon have you played FFXIV and FFXI? If the answer is not yes to both of these then there's really no point trying to explain this to you.
yes
Do you know what year Trusts were introduced into FFXI?
1997
>XI's trusts actually help new players
lol
lmao
not saying XIV isn't braindead
just lol'ing @ your comment
>even sworn XIVgays are waking up to the fact that XIV is a shit MMO
lmao
Your MMO is so dead, it's being made a raid series in FFXIV.
I love this anon, every time XI gets mentioned he freaks out and has a mental breakdown because his fanboyism is so incredibly strong he has to even hate other games made by the same company of the one he idolizes.
And this happens when you haven't taken your meds?
lol bro nobody cares about your dead mmo
you keep spamming the same webms over and over
i just find the pity raid hilarious
Look at him go
look at him seethe
I'm the first person that made you sperg out about your dead MMO.
It's always funny hopping into threads and seeing you call other people me.
>everyone one person
ok Ganker if playing MMORPGs solo is autistic point me towards a single player game with the gameplay loop of an MMORPG
that's right I didn't think so frick off
monster hunter
Amalur
Inquisition
FFXIV takes FFXI's story, and makes it 100 times better. Only delusional fanatics think otherwise. I still think XI has better music though.
I think I'm an FF fanboy my whole life but XI is a complete mystery to me
was XI by uematsu
A few people, Uematsu did some very strong pieces but most of it was done by Naoshi Mizuta. He also did Jacks game and FF13.
FF13 was Hamauzu, Mizuta did the sequels.
Sorry I generally bundle them all into one game so I have less of a chance of remembering they made 3 fricking moronic games because of a mans waifu.
Overall XI has a more comfy feel to it's music, it's not trying to excite you but rather let you really sink into the setting.
they sound great but I guess I have to experience the game to appreciate it more
Like in XIV I didnt care much for the soundtrack before playing but I appreciate it greatly now. I remember hating the Eden's Shiva theme for some nitpicky reason because I didn't like MMOs..
>was XI by uematsu
You can't call yourself a FF fanboy if you haven't heard his masterpiece.
do yourself a favor and check out the ffxi piano collections.
the star onions are great too, their mog house and gustaberg themes kill me every time
Ironic, coming from a equally delusional fanatic
Where are XI's awards for it's story?
I respectfully disagree.
Uematsu worked on some of the vanilla XI soundtrack. He wrote the game's main theme, Distant Worlds.
Y'all just remember who run thangs round here.
Social anxiety is why i didn't touch a single extreme or savage raid, even though mechanically i longed for more challenge i couldn't get over that hurdle of having to talk to people
more so with savage raids than with extremes but still.
same issue currently in oldschool runescape, all the mega rare drops are behind raids i don't do out of social stress
yes it is fricking moronic and no i can't change
>Okay, who wants to stand north and who will stand south
>Okay let's pull
>GG guys
That's all the talking involved in PF content. Everyone just quietly follows the script. Maybe some attention starved homosexual is going to try and start some idle chat in between pulls as someone got up to piss or something but you can just ignore them and play the strong silent type. You are moronic and should feel bad about it, but you should feel free to curse others with your moron aura
I'd say it's even more streamlined these days.
People put pastebins in PF descriptions which have links to all of the common strats used in the fight - often in as much or as little detail as you want.
All osrs raids are solo able thoughbeit
Modern MMO design sucks dick and just resulted in the genre getting replaced by gachas.
I played WoW and and made 7 friends i've played games with for the past 15 years.
MMOs use to be social and then they slowly added shit like LFG/LFR that made it easy to not talk to people.
And when METAs were found out no one really needed to talk to each other on what is good or why they used that item or talent choice.
It was quite literally the creators of the game that enforced you not being social with each other.
Also i just remembered the addition to most modern games is the fricking in game word filters. Why the frick every company wants you to never say a "no-no word" forces people not to want to talk in game because if you ever get mad some fricking bot will take away your right to play for "X" amount of time. This makes it easier to just be trapped on a discord or teamspeak so you can shit talk all you want and never have to deal with other people you just want to yell at.
Why do mmogays seethe so much when people say they don't want to be forced to interact with them?
Do you really need the game to help you make friends?
Just be like everyone else and go and actually form friendships proactively instead of begging for the game to make people tolerate your unappealing and obnoxious personality.
People still make friends you're just unlikeable.
Because modern MMOs seeking to appeal to people like you ruined the genre beyond repair.
It's autists angry that people don't want to play with them when they could have fun with actually nice people.
Fricking moron. What's the point of making a fricking MMO if socialisation is optional?
>Why do mmogays seethe so much when people say they don't want to be forced to interact with them?
Because they know that if socialization isn't mandatory in a MMO then it just won't happen. Most people would play suboptimally if that meant they can do it alone, on your terms.
That pisses then off, since those players are still chasing the high of early 2000s MMOs, were the genre was a chatroom with gameplay attached to it. Those days are long gone, since social media has canabalized that market and talking to others online isn't new or special anymore.
Yes we know and these people are the reason mmorpgs turns to shit, because all they do is push the devs to make changes that benefits them while complaining about anything that is even remotely difficult or requires a group of people to do. I play classic wotlk for example and what felt like half the classic wotlk community were crying and asking for the ICC buff on the first week, why? Because those people are too moronic to find a guild and no good pug run wants them, so they end up going with some iranian dude who wipes on the first boss for an hour before the raid disbands. In regards to WoW, this is the reason for transmog runs, this is the reason for raid finder, this is the reason the new expansion will have solo dungeons with AI.. I don't understand why they feel like playing "M-M-O" games, there's RPG games without the MMO in them, go play that..
BUT it's also the related company's fault for actually listening to the morons, because obviously morons = big spenders
>because all they do is push the devs to make changes that benefits them while complaining about anything that is even remotely difficult or requires a group of people to do
Nice historical revisionism
XI doesn't have the raid autism that EQ or any other game had, it went down an entirely different route for endgame and balance. Why are so many people so utterly clueless as to what XI is?
I'm late to the thread but I've played WoW on and off since TBC as a kid and now as an adult I have no friends in the game. I go out of my way to try and meet people and form lasting groups but it doesn't happen. I try to make guilds, it doesn't go anywhere. What the frick does a guy gotta do to make some consistent online friends in 2023 man? I play solo everything and it fricking sucks.
>tl;dr I'm ranting because I've played MMO's for over a decade and still don't have online friends
easiest way is to do some content with the same people over and over
everyone just dips after though, I even offer to run a dungeon again for people to get more loot, but everyone just leaves party and hearths.
I haven't played BF in a fat minute, you got Battlebit?
>you got Battlebit?
Never bought it. Been playing 2042 lately thoughever and it it's improved a lot. I could do XIV once I get unbanned I suppose, here's my steam friend code 487853858.
Wanna be friends? I play gmod and battlefield.
Why would you create your own guild? Just join an active one, sign up for raids every week, if they ask in guild chat about someone for dungeon runs then join in.. a few weeks later they're actually gonna remember your name and eventually become more friendly. It actually takes some investment to get to know people, if of course you're not one of those hyper impulsive extroverted people that makes friends the first minute of playing.. if you're lucky there's one of those in the guild you join, because those kind of people will literally drag you into other groups of people as long as you're an active and reliable player
I made my own guild at some point because I was trying to get others who were looking for the same thing. I quickly disbanded after the guild charter was made because everyone left within the day. I'll keep what you say in mind for SoD
MMO interaction is all tied together with discord now. So, if you want to get anywhere, you'll be dealing with a legion of backbiting troony jannies and their high school behavior.
Just find 2-3 people who you actually click with and hang out with them.
He wants to be le epic lone wolf anime protagonist. Way too autistic
Played FFXI and leveled BST to lvl 75 (before the level cap increase) all solo and am quite proud of that achievement.
Exactly why i like blocklords so frickin much. Grand strategy where anyone can declare war on anyone and you are not forced to interact if you don't want to (you can build your kingdom somewhere secluded if you want to)
>People are playing MMORPGs to play alone
literally me
I like it. Still being gated by trials is annoying though.
>Youtube comment screencap
Pathetic.
Wow, what a gay. I bet they are a antisocial frick in real world as well. The whole point of an mmo is its the closest thing there is to something like an actual table top rpg, D&D or larp adventure. I fricking despise most people, but even i know how these games are supposed to work.
Personally i enjoy playing the game solo and when i want to play with my friends i play with my friends and do dungeons. If i want to socialize i hang out in one of the hub towns. Other than that I play solo, I dont see the problem with that.
i don't know how to start conversation
I did this. I wanted to play D&DO, but I knew full damn well I couldn't play consistently at the same time or for any regular amount of time. I figured there was no point in dragging down any guild with my constant absence, so I spent time researching out a way to build a character to handle the 6-person quests solo.
I ended up with a Cleric with 2 levels of Monk and a level of Thief, running as a Halfling, with the majority of my ability points put into Use Magic Item. I carried wands and scrolls for spells from schools of magic a Cleric normally couldn't touch, and could do decent damage either hand-to-hand melee or throwing stars at a distance. I could stealth around, cast Heroism, or just about any other buff I wanted. I focused on raising my "rolls" for avoiding attacks, there were three IIRC, so I tended to just not take damage.
I played up until I was about level 10-12, then got bored of it and moved onto other things. I gotta give the game credit, it was cool using Water Breathing to find hidden stuff on quests with large water areas, and using Feather Fall to bypass entire chunks of quests by jumping off a cliff and gliding past all the bullshit. I wish more MMORPGs had that level of environmental freedom.
>add a bunch of strangers if they so much as acknowledge my existence
>spam roulettes every day
>spam emotes at them if we happen to run into each other
This is how I socialize in XIV.
why are male elezen players so based
Because they cuck male cats
I'm a solo player too nowadays. The community isn't worth interacting with.
yep i solo most shit
get fc to help with trials
that's about it really for me
Solo is how MMOs have always been played.
what game?
Argentum
You lads are playing XI when they merge subs right?
nobody sane plays either xi or xiv
t. insane
>accidentally teleport to limsa when i wanted to check my island
I played a little (just a bit into stormblood) ffxiv and made 0 friends, maybe I'm just a social moron but the content was never challenging enough to require any coordination and the open world content was faceroll easy so I had no real reason to talk to people, dungeons were all very linear so there was no sense of getting lost or exploring.
But then I played on a ffxi private server and I made a ton of friends ezpz, I even played some games outside ffxi with.
So now I'm wondering how people even made friends on ffxiv to begin with, it's like I'm missing something obvious.
>So now I'm wondering how people even made friends on ffxiv to begin with, it's like I'm missing something obvious.
Savage/Ultimates or RP in the housing zones. Those are the only places were socialization to do stuff.
>I became a solo player in FFXIV
you're a solo player from the second you start the game, and will likely stay that way for the next 200 hours it takes to complete the story
finally seeing some conflict in an alliance raid
healer started rescuing a DNC into mechanics on ridorana because the DNC had something like "rescue me and I'll knock your cups off" or something like that in his search info. and the DNC genuinely got butthurt. it was pretty funny
>become an incel even in a video game world
Which relic weapon should I grab next?
>BRD
>WHM
>SMN
>SCH
>AST
>DNC
Try getting a relic that shows you did something other than your dailies.
Already done several times over. Now the Manderville, my good man?
Get dancer then, atleast it moves around during combat unlike the other 5.
Eh, it's OK.
then glam it with your other relics
I'm partial to the Ruby Tide weapons, myself.
so did you come up with an argument to say that grinds are not indicative of dedication, skill or novelty and that light grinds and tomes are pretty much the same thing?
or are you still grinding garuda hm?
I think you're implying I'm someone else in this thread. But I'm saying if you go for most of the other relic's outside of endwalker you'll get the tomestones for your manderville. Which is easily the easiest weapons to get since they do not require specific components.
>grinds are not indicative of dedication, skill or novelty.
Nothing about the manderville weapons show dedication, skill or novelty.
Nor do any of the other relics, really, they just show you're willing to put up with a tedious grind
>Stormblood
>Takes clearing BA to finish
>Shadowbringers
>Takes clearing bozja to finish
>Endwalker
>Takes playing the game to finish
You're playing an MMO, most components are going to have a grind to it.
>doing a lengthy grind doesn't show dedication
You really just can't stop letting the dumbest shit imaginable spill onto your phone keyboard can you?
Go play 1x rates Maplestory if you want to show you're dedicated to an MMO.
Damn I miss old maplestory
>Grinding killing mushrooms on the top
>Wizards taking breaks inbetween to heal MP because saving mesos was the smartest thing
>chat inbetween sets
I was gonna suggest Yeou because you can play it in a browser and it ran and played the best out of any pserver, but Nexon smelled blood and they're DMCAing the living shit out of it right now. A lot of people suspect jealousy or competition from the other big pservers like Royals too. I really hope the developer either releases his source somewhere or throws the game up elsewhere under another name, he should've gone better on opsec but didn't think it would be a problem since there's so many other pservers around that are way more flagrant about violating copyright.
Legend gays are more bearable than you relic gays because they actually did something hard. Doing a long grind for a shitty glam does not mean anything and I'm glad they regulated that dumb shit to tomestones.
Yes we know you don't actually want to play the game.
I like the BRD and DNC ones
AST is okay too
Physeos are the only relics that show you did anything
>bb-but
Didn't ask lala troony
Ew, Eureka relics
just give me a MMO without the daily/weekly garbage
classic (vanilla) wow, season of discovery
partially right but i'm still not in the vanilla wow mood. tried turtle, tried wotlk/tbc classic, got bored very quickly. vanilla felt great but i doubt i could do it ever again without my friends
that's realistically your only option. every nu mmo has daily/weekly shit
and older ones that relied on old mmo design are pretty much dead outside of what, classic wow and osrs?
yeah, sad times. i really need to drop MMOs already but they've been part of my life since 2003
if you or anyone ITT ever have kids do not let them play this dogshit genre
i'm getting mine to farm stuff for me once he's capable to do so
sad
>sad
(s)m(a)rt :(d)
What kind of socialization do people expect?
In xiv people usually greet at the start of dungeons and I like seeing the portraits they make
Ive seen people complain about dungeon finder in wow, and how it "killed the community" but it was more a symptom than the cause. Players grew up, didnt have as much free time anymore and wanted to run dungeons without having to spam the chat for an hour
They just want to complain. These are the same people that will join a very active FC and not say anything in the chat, then complain about the game not being social.
DQX is superior in every way. it's a shame it'll never get a NA release, but then again i really don't want to play with most NA players
MMO's no longer require socializing, it's a result of streamlining the process getting to play the content.
To all the people b***hing about mmos feeling like single player games, do you remember the pain of playing with actual bots?
>be me
>playing fallout 1
>get npc follower
>pretty strong, he has a machinegun
>fight starts
>approach enemy
>get a dozen bullets in the back because i got between my follower and the enemy
>be me
>playing og re4
>lose because idiot ashley got herself kidnapped, again
What is XI's answer to this absolute kino?
I missed out on XI because I was in my late teens when it came out, so I was starting college. I never got into it, regrettably. I'd love to now though.
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Tenzen parrying Megaflare
Odin vs Alexander
The Fourth Spitewarden
>He doesn't know
So unreals are basically just extremes set to current level cap, right?
Basically yes. The devs lampshaded it themselves that some content was such a joke that some mechanics will only be seen in an Unreal even in a minimum-ilvl scenario, like Ultima Weapon
They are basically scaled to lv 90 i560 and you get set to that minimum item level. It's similar to what you'd get on an "on release" even patch ex before gear.
always hated guilds and MMOs that force you to interact with them. Almost always 90% of the playerbase is in 2 or 3 guilds that have been around since launch making the entire system redundant.
MMOs died when the content started needing two braincells to rub together. Everyone you meet in an mmo is either a drooling moron or an insufferable tryhard. Pugging is a miserable experience.
What's a good solo-able MMO that's not FFXIV? Something I can play on and off without worrying about a monthly fee (or so cheap that I don't mind paying a full month and playing like 10 hours)
the base version of Elder Scrolls Online is a one time buy
you can then buy the expansion individually and have access to them forever or pay a monthly sub to have access to all of them
not sure how soloable it is tho when it comes to dungeons etc.
guild wars 2 still has my favorite classes and pvp in mmos but those lazy homosexuals will never release a sequel because all their devs left years ago
>12 minute long video b***hing about how no one talks in the game yet won't take the first step because muh social anxiety
XIV's encounter design is incredibly hostile for weaker players, so to a degree I can understand the anxiety part.
What? How so? After they redesigned the newer dungeons, there is nothing hostile there, you need to be a moron not to perform your job.
It's the israelites. I knew this person whether woman or man, making that video was western before I even opened the video. It's always happening in either weimerica, leafland or europe.
This shit doens't happen in russia or china nearly to the level of weimerica and the west.
Whites can't be social because they can't have kids or afford homes.
Money and work is the basis of a society and if that's destroyed then the only option is to recluse, neet or just withdraw and play MMO's.
This will just end poorly for society, and when men no longer participate when women are all cold and want to be alone, collapse since white men keep society running
take your meds
As you tell me that while sitting on an image board at 1:35am CST(for me).
Look you're no better than me. At least I'm making an effort by learning a new language and leaving weimerica to improve my situation somewhat.
sorry i don’t have mental illness and i don’t live in america
What's the best way to find friends in XIV? Dungeons seem like a tough place to talk and just about everyone in the cities is AFK or talking on Discord.
talk to other people. join social events, like a treasure map party. you are not the main character, you are gonna have to work on socializing
I unironically found my friends via /xivg/ back in HW. We all bounced from there since it got incredibly toxic around the same time. We now still have XIV as base game but play a lot of other shit like Lethal Company, Phasmo and such.
He's a beater.
A lot of the reason I quite MMO's is because I had a tendency to play alone and realize fairly early that I was just wasting money if I wasn't gonna socialize at least a little
You should come back to the database to socialize with me.
Woah ooh
FFXI did multiplayer prefect by making the game so hard that you couldn't solo it until you were rich enough and had the sub jobs leveled to play beast master. Not having a matchmaker meant you actually had to form relationships and talk to people to progress through the game. I remember being so excited for FFXIV and then it sucking so hard they had to redo the game and then the new one was so easy it wasn't rewarding or fun.
except past the initial grouping barrier... the game was bland as frick
enemies were mostly health bags that did something special once every few minutes
even giant bosses were just things you had to keep hitting until they were dead
Queues and group finders killed the social aspect
Yeah
Frick troony mods and players
I hate other people
Just make the same game but for singleplayer instead devs
And shut up on Twitter