People who have put thousands of hours into a single game, do you think you're still improving, or have you reached a point of stagnation?
People who have put thousands of hours into a single game, do you think you're still improving, or have you reached a point of stagnation?
actually rent free. why does everyone who hates art also lets trannies live rent free in their head
look it up. you know im right
and what hobby do you enjoy?
All I can find is the artist (vinneart) is a NFTgay.
the man who made this is a woman now
Proof.
SOVL / souless
Do you know the quickest way to get good at drawing? My current skill level.
there is no quickest way, it is an extremely painful grind. nothing will help you besides knowing how the program you're using works.
always draw from references though, never draw from imagination
>never draw from imagination
Bullshit. Drawing from imagination is not only extremely fun but also extremely important for putting your skills and knowledge to test.
>always draw from references though, never draw from imagination
What do you mean? I get all my ideas from imagination and draw based on it. I use references for spots where I want to learn from some other artist, or hard stuff like foreshortening.
I guess he means that if you are drawing bears and you don't exactly remember what a bear looks like then you need to keep images of bears around.
Yeah thats what I mean. Thats the way to do it.
Don't practice, just draw. All that effort copying ovals could have been put into something original that somebody might actually give a shit about. You're treating art like a fricking chore.
Based moron
Drawing requires technique, and you don't build and improve your technique by just randomly drawing.
He's right though. Yes you need to learn some technique but drawing and mileage trumps all
Of course my personal experience doesn't really matter, but I have a friend who has been drawing for over 15 years and even went to art school, yet he still sucks ass because hes became jaded with the idea that "he knows enough". Drawing every day with no technique practice has not made him better at all since he just draws the same ole shit every day.
Maybe he's just moronic though.
Draw more. Copy other artists
You never win, you only het a little better each time
There are no shortcuts. You have to keep grinding it out, and more importantly, TRY to learn shapes, gestures, and perspective.
>My current skill level.
Blind leading the blind here, but I wouldn't try to do rendering until you can get forms and lineart to look half decent at the very least. The donuts look very lopsided and the cross-contour lines are completely fricky as well, so trying to apply shading, color or detail at that point will just end up being polishing a turd. Or if you just made the switch from traditional to digital, just keep practicing your control and stick to maybe one or two brushes.
Try out Norling's Perspective Made Easy (short and easy), Drawabox (extremely boring but gets shit done), Proko's figure drawing and anatomy playlists if you're drawing humans, and try copying from reference photos / other artwork / life drawing. If you can't even copy stuff then go through the Right Brain meme book first, it's wordy but the exercises actually work.
Thanks for the advice, for the other anons too.
>tf2
>start landing pipes after gorillion hours
>my baseline ping suddenly doubles and stays double
>that guy who tries to get better at videogames
homie we all cap out after like 300 hours, being good at videogames is almost exclusively a reflex and coordination thing and if you have mediocre stats you are going to stay mediocre, just like regular sports.
Why do some people NEVER seem to improve despite spending 10,000+ hours on something? What is the logical explanation behind this. I know a conscious l, deliberate effort must be made in order to improve but I don't think that's the whole story. Is talent real, bros?
you mean those people on deviantart, or furaffinity? unironically, mental illness. not improving after that insane amount of time is literally not a thing
>not improving after that insane amount of time is literally not a thing
Then why do I still suck shit at dota 2 despite having clocked 25k hours on it?
Not him but wtf 25k hours? You MUST have carpal tunnel by now, why can't you stopped playing
Don't change the subject. Why did my friend master drawing in under 100 hours and could produce gorgeous shit when he was still in 8th grade in school while I achieved nothing in any venture I started? Art? Failed. Music? Lol. 30 years of playing videogames later? Still shit at everything.
because you quit. a true artist/autist would be drawing RIGHT NOW instead of complaining. sounds like a lack of willpower problem.
not when you're learning or trying to improve. im not saying dont use your imagination but just dont rely on it.
Talent is definitely real and needed to reach certain heights. However, you can be above average (maybe top 35%) at anything if you put in the hours. This of course is much harder as you get older, but I'm talking about people in their 20s and 30s.
Start thinking about why you're losing instead of just thinking that you'll improve just by raw playing.
You're already well above that level.
well you'd have to have a mental illness to still even be playing dota 2 in the current year anyway
Talent is real, but it only goes so far. If you spend 10000 hours on some craft and still fall short against a newbie with talent you're either doing something wrong or failing to push your boundaries.
Well in my experience with my hobby everybody has their own walls to improvement. You will hit a point where its "good enough for you" and changing or experimenting will make everything you've done in the past look like shit in comparison. My personal belief in why this is more apparent in the mentally ill is that many in those communities very personally identify with the art they are making. It becomes part of them. This can make a lot of people scared including myself sometimes, but it's something I occasionally try to conquer. The great artists have talent, but dont let their past work get in the way of defining their style so they continue to improve and experiment.
You can "level up" to a certain point through sheer grind but you either need raw talent or a certain sort of introspective or intuitive understanding of your art to ascend to the next tier.
If you can't do that you just cap out on XP.
Because most people who poopsock games play on autopilot 90% of the time, it's just a routine or something to pass the time in their otherwise uneventful lives.
I've gotten a out as good as I can in Guild Wars 2 with my current setup, but recent changes have me thinking about changing my loadout
Sort of?
I got half decent with Medic in TF2, but only in that I didn't stay glued to a Heavys ass at all times and actually stayed out of danger and healed the injured.
But being blamed for team members stupidity sucked. I remember this one jackass who kept telling me I didn't know what I was doing because I wasn't glued to a Heavy all match and that's all Medic should be doing.
For other games, I tend to hit a wall before I can git gud. I reach a point where I'm better than average by a small amount but will never improve much beyond that.
Drawing badass woman archetype is usually gateway into homosexualdom.
Actual homosexuals only like cute moeblob girl
Huh I actually improved faster than this guy
But for videogames unless it's about homosexual games like competitive shooters or fighters, there will be a skill ceiling.