We'll see, but it would surprise me if they're not limited in some way. That was the thing with purple and whites, is they were more useful than other types but they balanced it by making it harder to get. So I see the new ice and expect the same thing. Nintendo usually doesn't make that kind of design mistake like making one option much more overpowered than others.
>Winged and rocks weren’t rare tho
They weren't nearly as powerful as purples or whites, purple being able to stunlock enemies and whites having the poison. ice is looking more in line with the purples and whites with being able to freeze enemies and water.
it's looking to be the case, I get going away from pure nature to create more level variety but it just made sense for Pikmin to take place in that world and not one seemingly inhabited by humans.
It was already inhabited by humans since at least Pikmin 2, where we had all the modern human items lying around undamaged or decayed. Pikmin 2 also had telephone poles set up, which would not be around after humans died off.
That playroom was deep underground though, and infested with bugs. There are a lot of uncertainties surrounding human activity, but it’s going to kill things for me if we ever just come to face to face with a human.
They're just saving money because they don't want to bother making a high quality engine for a game that will sell 2 million. They used UE4 for the Yoshi game too.
Playing 3DX again, Rocks and Reds are pretty on par with each other in combat just for different reasons. Rocks are better for only throwing, and really, if you dont kill what youre hitting quickly, theyll die pretty quick since they just lie there. Reds are better for charging and dealing damage over time. There are situations where one is better than the other for sure, tho.
>oh anon you so funny calling dog ochin >look at op >dog's name is actually ochin
what did miyamoto mean by this, I guess it does sort of look like a ballsack
The way I see it is that humanity is still around, it's just that Olimar and company just got lucky enough to land in and explore in what's basically super small areas that clearly are basically abandoned. And the only reason their ships didn't get detected or whatever is they're small enough that they were probably seen as just harmless space debris
I figured as much. Its not as interesting, but it was ALWAYS the more likely scenario. To an extent, anyone that truly believed that nintendo would set Pikmin in a wholly post-apocalyptic world.
how does this explain pnf-404 randomly turning into fricking pangaea during pikmin 3 though? maybe 4 really is a prequel or are they just giving up entirely on any kind of worldbuilding and just going "lol there are humans now"? frick
>The world map just got changed
Isn't the point of PNF-404 is that it shifts? I remember that Olimar notes that two of the areas in Pikmin 1 merged to create the Perplexing Pool in 2? And a year didn't even pass by
i still think it's cool in pikmin specifically because the games never explicitly *tell* you it's earth, we've seen enough signs of human habitation (the treasures from pikmin 2, the countless areas and caves with manmade structures in them, etc.) to come up with our own dumb theories, but the question's never been definitively answered so it's still mysterious enough for it to be interesting worldbuilding
still, i'm worried that pikmin 4 is just going to be nintendo blowing their load and going "LOOK THERE'S A HOUSE LEVEL!1! IT'S EARTH!! PIKMIN TAKES PLACE ON EARTH!1 TELL EVERYONE ON TWITTER!!" for 10 hours straight even though i like the sound of seeing more manmade crap on paper, it was another thing i loved about pikmin 2 that 3 was really lacking, and i'd like to continue deluding myself into thinking that pikmin 4 is going to be a worthy sequel to 2
also the concept of a fantasy setting being earth dates back to at least tolkien lol
>he still doesn’t realize that pikmin 4 is one level open world with a handful of pikmin style dungeons
while this is sounding more likely now than it was a few months ago, i'm still killing this poster if pikmin falls for the fricking open world meme. please god no
It's been confirmed in game that the surface of Earth changes drastically with each visit. Olimar mentions it in 2.
[...]
It's been like that since the beginning, 1 and 2 take place on Hokkaido.
where, in his geographic projection notes? >I explored this forest the last time I was here, but it's clear that it has undergone some dramatic changes. The plants and animals have also evolved significantly. I've given this forest a new name... The Awakening Wood. I must begin to form a hypothesis to explain why the forest changed so rapidly
he notes that the forest of hope has radically changed since his last visit, but not the entire planet or any other areas iirc. it's been a while since i've played 2 though
This could be a good thing. If its the entirety of the backyard, frontyard, some side areas and in the house + basement or other rooms, it could be good. The whole 4 seasons maps thing got stale after 3.
3 rehashing 2's seasonal areas was lame, although i liked seeing them redo the valley of repose and wistful wild in hd, and tropical wilds + formidable oak were completely new themes. if 4 really does only take place in this one house then my level of disappointment is going to depend on how well it's executed
Possibly. No way to say definitively until tomorrow.
>oh anon you so funny calling dog ochin >look at op >dog's name is actually ochin
what did miyamoto mean by this, I guess it does sort of look like a ballsack
His name is Oatchi, OP’s image is a translation error.
Considering we know we’re getting rocks and what looks like purples in those screenshots and we’ve seen poison most likely
I don’t know why they’d randomly exclude wings after that
I think this is great, but at this point in time, I just want Nintendo to have consistent and solid franchise quality.
This looks great, but if they don't follow up on a game for another 10 years I just hate that.
Find a formula, stick with it, give us another game in 2 to 4 years with the same formula with a little bit of new settings and new stuff.
Stick with your main franchises, find teams dedicated to them and just have them making games.
Bring back star fox, use the N64 formula with the same exact controls and just have a team making those games every 2 years. Don't add any stupid landing on planet shit or anything extra that's going to take the development team 2 years to make that no one even fricking likes.
And mario 64 type of games should be easy to make. Just put a build levels with a bunch of platforms and weird settings.
This could be a good thing. If its the entirety of the backyard, frontyard, some side areas and in the house + basement or other rooms, it could be good. The whole 4 seasons maps thing got stale after 3.
If the surface changes drastically each visit, maybe they don't have actual FTL travel or something like that. That would mean a massive amount of time would pass with each visit. Pikmin 2 takes place immediately after 1 and some areas are clearly areas from 1 but changed. This wouldn't explain how the President and Olimar got back there fast enough for nothing to change when Louie was left behind
Well, all that's left is orange, unless you count the PikPik Carrots as a type, and Bulbmin as green. Tho you could argue the orange is yellow in the lighting.
Green Pikmin are probably the parasitic ones, given the Bulbmin glow green
Well, all that's left is orange, unless you count the PikPik Carrots as a type, and Bulbmin as green. Tho you could argue the orange is yellow in the lighting.
until my dying breath i will permanently be salty over them using a heckin' cute and marketable doggerino over the fat bulbmin thing in that concept art
Seems like it's adult Bulbmin, but of a different kind than the regular bulborbs.Would kinda make sense since they say the Pikmin can't hold back the bulborbs appetite for Pikmin once they reach adulthood
Ah, so even more rare. Hope someone uploaded the whole thing somewhere. Frick, I'm still trying to find that translated version someone did of that JP exclusive Mario 64 guide with the clay stage dioramas
All of Nintendo wants it to be popular, they genuinely love the franchise, but it never sells. It's why they made Bloom, but they arent letting Niantic go full GO!
>Pikmin 1 >Post-apocalyptic earth where nature has started to take back over >Pikmin 2 >Expands this concept underground, showing remains of human infrastructure and how some forms of nature have evolved alongside it (the machine gun spider) >Pikmin 3 >Takes a heavy step back but at least the focus is higher on nature which also works well enough >Pikmin 4 >Sunday afternoon on Earth, everything is in-tact and looks it's just freshly been used, btw we shoehorned in an epic heckin doggo to sell merch and get more normalgays to buy the game
Frick Miyamoto.
Not a single game has implied post apocalyptic. It literally stemmed from the theory Earth was nuked to hell and back because of the Geiger Counter from Pikmin 1. By this logic, Nowhere, Kansas is post apocalyptic because we never see people.
2
this concept underground, showing remains of human infrastructure and how some forms of nature have evolved alongside it (the machine gun spider)
The Distant Spring from 1 literally undergoes urbanisation in 2, which implies current human activity the most out of the first 3 games and puts it on par with 4.
>unreal engine
Wow I can't wait to play Pikmin in stunning 360p 35.333fps
>there will be a decomp of the Pikmin PC Port with actual Mod support
The thirst for Pikmin content is infinite.
at 30fps, no thanks
The fps will be at least 60.
what? like, pikmin 1?
Wasn't Pikmin 3 720p 30? That's awful for a Nintendo game. Hopefully 4 is at least 900-1080p 30 this time.
That was also a Wii U port, so they might be able to do better with something designed from the ground up for this system.
Every other Wii U port runs way better on Switch, though... But I want to believe.
Hope that means a free Switch 2 performance patch.
It begins, expect all nintendo titles to be unreal in the future and for them to suffer because of it.
Fire Emblem Engage was on Unity, so Nintendo is not against using third party engines.
>fully underwater section
so instead of actually buffing blues they're just making more situations where you're forced to use them
that makes Blues worse why would you do this
Ice are probably going to be hard to get like purples and whites which will inherently give blue value to begin with.
We see a frick ton of them in all the footage tho
We'll see, but it would surprise me if they're not limited in some way. That was the thing with purple and whites, is they were more useful than other types but they balanced it by making it harder to get. So I see the new ice and expect the same thing. Nintendo usually doesn't make that kind of design mistake like making one option much more overpowered than others.
Winged and rocks weren’t rare tho
>Winged and rocks weren’t rare tho
They weren't nearly as powerful as purples or whites, purple being able to stunlock enemies and whites having the poison. ice is looking more in line with the purples and whites with being able to freeze enemies and water.
What would you even do to blues?
>buffs to carry speed while in water
>flowered blues squirt a bit of water when attacking doing bonus damage to fire based enemies
>multiplayer
>player 1 controls the captain
>player 2 controls the cursor
So are we back to only one captain?
The captain is a CAC, so maybe?
>that well preserved living room
I hope the post-apocalypse angle hasn't been fully retconned into The Borrowers.
it's looking to be the case, I get going away from pure nature to create more level variety but it just made sense for Pikmin to take place in that world and not one seemingly inhabited by humans.
It was already inhabited by humans since at least Pikmin 2, where we had all the modern human items lying around undamaged or decayed. Pikmin 2 also had telephone poles set up, which would not be around after humans died off.
This. I don't get why peopleaways forget that Pikmin 2 had dungeons that were literally just the inside of some kid's well maintained play room.
It did?
Yep, Glutton's Kitchen. The idea that "humans are long extinct" is so weird, because it derived from the name of one ship part in 1.
Well that's pretty fricking clear cut then
https://www.pikminwiki.com/Glutton%27s_Kitchen
There were a few I think.
Lost Toy Box was another
That was a Challenge Mode level, which used the same set pieces.
It’s called autism and they can’t help it
That playroom was deep underground though, and infested with bugs. There are a lot of uncertainties surrounding human activity, but it’s going to kill things for me if we ever just come to face to face with a human.
>lust provoking image top right
>Goyslop Engine
Welp preorder cancelled
They're just saving money because they don't want to bother making a high quality engine for a game that will sell 2 million. They used UE4 for the Yoshi game too.
Hope that reds will have more use in combat since it got shafted by purples in 2 and rocks & wings in 3.
Playing 3DX again, Rocks and Reds are pretty on par with each other in combat just for different reasons. Rocks are better for only throwing, and really, if you dont kill what youre hitting quickly, theyll die pretty quick since they just lie there. Reds are better for charging and dealing damage over time. There are situations where one is better than the other for sure, tho.
looks good
Ice Bikmin sounds bretty gud ride now...
Hang in there, partner.
t. Texan
>oh anon you so funny calling dog ochin
>look at op
>dog's name is actually ochin
what did miyamoto mean by this, I guess it does sort of look like a ballsack
ochinchin
>ego shooting
girlfriend mode is back.
Didn't we already have "interior" levels in Pikmin 2?
Sort of. They were very basic and didn’t offer much in the way of unique level design, as they were restricted to caves.
I am hyped but only if they make Purples great again unlike how they were in 3.
I really do hope we get to go inside of a house for an overworld or cave, but its probably just challenge mode or something.
It's probably the big building we've seen on the map. Pikmin 4 probably takes place in one large area instead of several smaller ones.
we've already seen a straight up desert/beach area in recent footage though.
What if the house is only clean because a robot house keeper was never turned off?
Probably because he has an infinite alien power source
Question about Pikmin lore
For what purpose did humans create a robotic spider with a machine gun?
They didn't, the machine approached the spider and they formed a symbiotic relationship
The way I see it is that humanity is still around, it's just that Olimar and company just got lucky enough to land in and explore in what's basically super small areas that clearly are basically abandoned. And the only reason their ships didn't get detected or whatever is they're small enough that they were probably seen as just harmless space debris
I figured as much. Its not as interesting, but it was ALWAYS the more likely scenario. To an extent, anyone that truly believed that nintendo would set Pikmin in a wholly post-apocalyptic world.
how does this explain pnf-404 randomly turning into fricking pangaea during pikmin 3 though? maybe 4 really is a prequel or are they just giving up entirely on any kind of worldbuilding and just going "lol there are humans now"? frick
I’m tired of “fantasy world is actually originally earth” why has every Nintendo franchise done this and why do redditors eat it up every time
it's been like that since the first game dumpass, the world map just got changed
>The world map just got changed
Isn't the point of PNF-404 is that it shifts? I remember that Olimar notes that two of the areas in Pikmin 1 merged to create the Perplexing Pool in 2? And a year didn't even pass by
i still think it's cool in pikmin specifically because the games never explicitly *tell* you it's earth, we've seen enough signs of human habitation (the treasures from pikmin 2, the countless areas and caves with manmade structures in them, etc.) to come up with our own dumb theories, but the question's never been definitively answered so it's still mysterious enough for it to be interesting worldbuilding
still, i'm worried that pikmin 4 is just going to be nintendo blowing their load and going "LOOK THERE'S A HOUSE LEVEL!1! IT'S EARTH!! PIKMIN TAKES PLACE ON EARTH!1 TELL EVERYONE ON TWITTER!!" for 10 hours straight even though i like the sound of seeing more manmade crap on paper, it was another thing i loved about pikmin 2 that 3 was really lacking, and i'd like to continue deluding myself into thinking that pikmin 4 is going to be a worthy sequel to 2
also the concept of a fantasy setting being earth dates back to at least tolkien lol
while this is sounding more likely now than it was a few months ago, i'm still killing this poster if pikmin falls for the fricking open world meme. please god no
where, in his geographic projection notes?
>I explored this forest the last time I was here, but it's clear that it has undergone some dramatic changes. The plants and animals have also evolved significantly. I've given this forest a new name... The Awakening Wood. I must begin to form a hypothesis to explain why the forest changed so rapidly
he notes that the forest of hope has radically changed since his last visit, but not the entire planet or any other areas iirc. it's been a while since i've played 2 though
3 rehashing 2's seasonal areas was lame, although i liked seeing them redo the valley of repose and wistful wild in hd, and tropical wilds + formidable oak were completely new themes. if 4 really does only take place in this one house then my level of disappointment is going to depend on how well it's executed
It's been confirmed in game that the surface of Earth changes drastically with each visit. Olimar mentions it in 2.
It's been like that since the beginning, 1 and 2 take place on Hokkaido.
the perfect living fleshlight
I'd prefer Brittany rubbing on my dick but alright
>House interior
When is the team-up?
Never, they killed that franchise off with Photo Finder and Zip-Lash
Mamuter
flower tard
We're getting every type in story mode?
Possibly. No way to say definitively until tomorrow.
His name is Oatchi, OP’s image is a translation error.
Considering we know we’re getting rocks and what looks like purples in those screenshots and we’ve seen poison most likely
I don’t know why they’d randomly exclude wings after that
I think this is great, but at this point in time, I just want Nintendo to have consistent and solid franchise quality.
This looks great, but if they don't follow up on a game for another 10 years I just hate that.
Find a formula, stick with it, give us another game in 2 to 4 years with the same formula with a little bit of new settings and new stuff.
Stick with your main franchises, find teams dedicated to them and just have them making games.
Bring back star fox, use the N64 formula with the same exact controls and just have a team making those games every 2 years. Don't add any stupid landing on planet shit or anything extra that's going to take the development team 2 years to make that no one even fricking likes.
And mario 64 type of games should be easy to make. Just put a build levels with a bunch of platforms and weird settings.
Get your shit together nintendo.
Sorry buddy, next game is Hey Pikmin 2
It still pisses me off that rock and winged pikmin aren’t called grey and pink pikmin.
because they aren't pink pikmin. they don't have normal eyes.
White pikmin don’t have normal eyes either but we don’t call them a different name
we should have gotten parasitic pikmin instead of the dog and ice pikmin
>he still doesn’t realize that pikmin 4 is one level open world with a handful of pikmin style dungeons
This could be a good thing. If its the entirety of the backyard, frontyard, some side areas and in the house + basement or other rooms, it could be good. The whole 4 seasons maps thing got stale after 3.
maybe the house itself (or specific rooms) are considered dungeons themselves, that would be neat.
We’ve already seen different worlds
If the surface changes drastically each visit, maybe they don't have actual FTL travel or something like that. That would mean a massive amount of time would pass with each visit. Pikmin 2 takes place immediately after 1 and some areas are clearly areas from 1 but changed. This wouldn't explain how the President and Olimar got back there fast enough for nothing to change when Louie was left behind
The only good pikmin game is pikmin 1
Chudpinion
How long until we see them all
Well, all that's left is orange, unless you count the PikPik Carrots as a type, and Bulbmin as green. Tho you could argue the orange is yellow in the lighting.
Green Pikmin are probably the parasitic ones, given the Bulbmin glow green
What about Black and/or Grey
Rocks
Hopefully, I'd also like to see enemies from Hey! as well.
they make these games once a decade so i’d say by 2050 probably
We already have
until my dying breath i will permanently be salty over them using a heckin' cute and marketable doggerino over the fat bulbmin thing in that concept art
Seems like it's adult Bulbmin, but of a different kind than the regular bulborbs.Would kinda make sense since they say the Pikmin can't hold back the bulborbs appetite for Pikmin once they reach adulthood
Lemme guess, Japanese only artbook
I believe it was part of an artbook given to attendees of a game design seminar
Ah, so even more rare. Hope someone uploaded the whole thing somewhere. Frick, I'm still trying to find that translated version someone did of that JP exclusive Mario 64 guide with the clay stage dioramas
Think they'll bring back enemies that were missing in each game?
>Doggerino
>AC decorations
>Self inserting character
It's like miyamoto is trying SO hard to make the Game popular
All of Nintendo wants it to be popular, they genuinely love the franchise, but it never sells. It's why they made Bloom, but they arent letting Niantic go full GO!
>Pikmin 1
>Post-apocalyptic earth where nature has started to take back over
>Pikmin 2
>Expands this concept underground, showing remains of human infrastructure and how some forms of nature have evolved alongside it (the machine gun spider)
>Pikmin 3
>Takes a heavy step back but at least the focus is higher on nature which also works well enough
>Pikmin 4
>Sunday afternoon on Earth, everything is in-tact and looks it's just freshly been used, btw we shoehorned in an epic heckin doggo to sell merch and get more normalgays to buy the game
Frick Miyamoto.
Not a single game has implied post apocalyptic. It literally stemmed from the theory Earth was nuked to hell and back because of the Geiger Counter from Pikmin 1. By this logic, Nowhere, Kansas is post apocalyptic because we never see people.
2
this concept underground, showing remains of human infrastructure and how some forms of nature have evolved alongside it (the machine gun spider)
The Distant Spring from 1 literally undergoes urbanisation in 2, which implies current human activity the most out of the first 3 games and puts it on par with 4.
Why are ice pikmin seemingly the only new type
New pikmin types were the thing I was most excited for
I assume they're keeping their cards to their chest, the game's out next month and they've not been very open about the contents.