Pikminbros, what did you think of that direct yesterday?

Pikminbros, what did you think of that direct yesterday?

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  1. 11 months ago
    Anonymous

    Pure unadulterated kino

    • 11 months ago
      Anonymous

      I miss this lil creatures since Pikmin 3 removed them.

      • 11 months ago
        Anonymous

        these got replaced by the weird dragonfly lookin thing right?

    • 11 months ago
      Anonymous

      >baldy longlegs back instead of beady
      yes, I always like this design better. I hope he roams again.
      most hyped for the armored cannon beetle though. Great design and the one in this game looks BIG

    • 11 months ago
      Anonymous

      where is this picture from

      • 11 months ago
        Anonymous

        https://www.nintendo.com/jp/character/pikmin/book/index.html

    • 11 months ago
      Anonymous

      Im so glad the enemy variety is on par with 2 again

      They cut so many enemies from 3, not even honeywisps were in 3

    • 11 months ago
      Anonymous

      BREADBUG?

    • 11 months ago
      Anonymous

      Updated ACB looking real nice

    • 11 months ago
      Anonymous

      Why did the Yellow Wollywog in the trailer look unusually large?

      • 11 months ago
        Anonymous

        Because it was unusually large.

        • 11 months ago
          Anonymous

          It struck fear in my eyes. Though I think it would be a good change if they made all the enemies ~15% larger

      • 11 months ago
        Anonymous

        Because it was unusually large.

        Those are just timeline autists overdosing on copium, Pikmin keeps building up that Umibozu or whatever it is every game and it’s not like Zelda where the games take place in different universes sorry I mean 100000000 years apart

        I was thinking it was large but also wondered if it was the new perspective since we don't see everything from high as hell anymore kek, pretty sure it's just large though.

      • 11 months ago
        Anonymous

        Maybe there are enemy size variations now

      • 11 months ago
        Anonymous

        It probably ate a piece of treasure like most of these creatures do

    • 11 months ago
      Anonymous

      plastic toys for babbies because pikmin is babby game now

    • 11 months ago
      Anonymous

      >Armored Cannon Beetle
      >Jellyfloat
      >Breadbug
      Look at that SOUL

    • 11 months ago
      Anonymous

      Burrowing Snagret might as well be the enemy rep for the franchise since it's been in every game and Smash Ultimate.

    • 11 months ago
      Anonymous

      wow is that a THIRD design for the Iridescent Flint Beetle? I like it

      • 11 months ago
        Anonymous

        It's just the OG design updated a little.

  2. 11 months ago
    Anonymous

    Reminder that you can only field 3 types of pikmin at a time

    • 11 months ago
      Anonymous

      That's fine because I'm a brainlet and can't multitask very well.

    • 11 months ago
      Anonymous

      >he doesn't know how to dandori

    • 11 months ago
      Anonymous

      Probably gonna be upgratable

      • 11 months ago
        Anonymous

        Pikmin count is upgradable, 3 types max is a stated feature. The key will be if they force you to deal with hazards without the proper pikmin to avoid multiple trips into, or if they instead boringly force you to take multiple trips into each cave.

    • 11 months ago
      Anonymous

      Reminder that you can only field 100 pikmin at a time

    • 11 months ago
      Anonymous

      Hyped as frick. Just played through Pikmin 1 on Switch, still a kino game after all these years. Now to play 2, the best in the series. I'm so happy they are bringing caves back for 4. Truly a joyous time to be alive for Pikmin-enjoyers.

      No matter, i'm only using purples.

  3. 11 months ago
    Anonymous

    I still haven't seen white pikmen being used.
    Night pikmen look like a gimmick since they're only going to be used in night missions.
    What have they done to my boy Olimar??
    Not a fan of the dog.

    Aside from that, looks fine.

    • 11 months ago
      Anonymous

      >What have they done to my boy Olimar??
      Split timeline continuing off the "Olimar dies" bad ending of Pikmin 1

      • 11 months ago
        Anonymous

        I think it's a red herring, the thing that looks like Olimin is probably an imposter.

        • 11 months ago
          Anonymous

          Well it is a game with astronauts. Just like that specific game with the sussy imposter.

        • 11 months ago
          Anonymous

          This, either that or he's just infected with something and it'll be part of saving him

    • 11 months ago
      Anonymous

      white pikmin were briefly shown in the newest trailer being used no worries there every type is here in the main game.

      • 11 months ago
        Anonymous

        I just wish White(and Purple) were moved to just being normal already, I mean for what it’s worth, I kinda get Purple, I don’t call them Hercules for nothing, but by this point, is White really that special? I always found that just swarming a target with Reds was as efficient as slowly force feeding Whites to an enemy, and way quicker too.

        • 11 months ago
          Anonymous

          Just tone down the purples and make them really slow to balance. Whites can be abused because of the venom, just takes one to kill almost everything. Just nerf them and give them bulbs that only grows in the caves, that's it.

  4. 11 months ago
    Anonymous

    Pikmin fans eating real good right now. Its baby's first real time strategy game but it has just the right amount of charm and unique characters to win me over. Simple concept but putting it all into action and doing the challenge runs in Pikmin 3 actually proved to be a challenge.

    Can't wait for this one and to see the lore deepen greatly. What became of the goopy final boss in pikmin 3? will it return? Where is Olimar?

  5. 11 months ago
    Anonymous

    If there is a dog-like creature in Pikmin, will there be a cat-like creature?

    • 11 months ago
      Anonymous

      Cats are useless so probably not, unless they are enemies.

  6. 11 months ago
    Anonymous

    I like a lot of what I've seen. I said it the other day but I do wish the home interiors looked degraded/aged. The ruined/overgrown world setting is one of my favorites so I miss that look.

  7. 11 months ago
    Anonymous

    anybody played 1-3 on switch? good ports?

    I am very hype for the game, looks fun. Love Pikmin.

    • 11 months ago
      Anonymous

      I might get it physical. I noticed the theme of Awakening Woods sounds different compared to the original.

      ?t=49

    • 11 months ago
      Anonymous

      Forgot to add that I've already played 1-3 on their original consoles.

    • 11 months ago
      Anonymous

      People have been claiming some bugs have been fixed, and they play just fine. 1+2 had a lot edited due to licensing issues, a large number of treasures had their textures changed and some music tracks were removed, so it's not so easy to call them definitive.

    • 11 months ago
      Anonymous

      I have, ive played all iterations of all of the games.
      Honestly, theyre all fine but the #1 way to play these games is with the wii remote, hands down.
      So Id say its, in this order;
      >Pikmin 1+2 on wii.
      >Pikmin 3 on wii U (assuming you use the wii remote with the gamepad to the side, clunky but it works)
      >Pikmin 2 + 3 on switch using the joycons, which are kinda like a wii remote but worse
      >Pikmin 1 on GC + Pikmin 3 on Wii U (without wii remote) + Pikmin 1, 2 & 3 on switch without motion controls.

      Note, Pikmin 1 lets you use motion controls on switch, but, its shit. Its not like NuPlay control pikmin at all. The aim cursor is still bound to the fricking movement even when using motion controls causing it to fight itself.

      The remake of 3 did add some extra stuff, like coop campaign, so its technically better as a game, but the controls without the wii remote is always a by-person thing. For me, nothing beats the wii remote control.
      No idea why the switch port of 1/2 is the OGs and not the NuPlay control versions.

      • 11 months ago
        Anonymous

        >Wii Remote
        Huh. I played Pikmin 3 with the gameplay exclusively and it felt amazing. Does the Wii Remote change it up that much?

        • 11 months ago
          Anonymous

          Yes, you keep the gamepad for the map and controlling the other commanders all the same.
          The pointer controls allow you to aim independently from your movement, so you can backpeddle and throw for example, target faster and easier, as well as circlestrafe better.
          Basically, imagine pikmin but you get to point exactly where you want pikmin to throw at all times no matter your movement.
          Gamepad works great, but wii remote just has that edge so long as you dont care about having the gamepad on your coffee table at all times too.

      • 11 months ago
        Anonymous

        Or I can play them on on PC with an emulator and proper motion controls.
        https://github.com/KeyPuncher/WiinUPro

        • 11 months ago
          Anonymous

          >plays on PC emulator
          >isnt using the mouse
          >isnt even using the wii mote
          Okay?
          The wii U is hyper cheap and can play Pikmin 1, 2 and 3 with the wii remote controls and no cut content unlike the switch 1/2.

      • 11 months ago
        Anonymous

        Eh, I'd say that Wii controls make P1&2 too easy, in that the difficulty was not balanced for the shit you can pull with pointer controls.

        • 11 months ago
          Anonymous

          Ah yes, the classic "controller > kb+m" FPSgay cope
          Dude, just plug in your fricking NES controller if you want to make the game hard. Gamecube controls make the game too easy compared to the NES gamepad. Hell, plug in a literal rock too and play with it

          • 11 months ago
            Anonymous

            Not really? I'm agreeing with you in that the pointer controls themselves are better as in they give you more flexibility and reaction speed, just so much so that the balance of the game suffers from it.

            Whether that makes the overall experience better or worse depends on the person; it made it slightly worse for me.

        • 11 months ago
          Anonymous

          >thinks making the argument that bad controls is better because its harder is a good argument
          If the game is harder due to more limited controls, thats called artificial difficulty.

          • 11 months ago
            Anonymous

            You are a genuine moron, and probably have an oedipus complex

            • 11 months ago
              Anonymous

              >oedipus complex
              >"R-moron-kun. You pr-probably have... have a... *flips buzzword notes* AN OEDIPUS COMPLEX! HA, got them good there"
              Are you okay little Gankertard?
              Youre not even making sense.

              • 11 months ago
                Anonymous

                Seems like it close to home

      • 11 months ago
        Anonymous

        Nice. I mainly use pc or switch to play but good to know about the different versions.

        I might get it physical. I noticed the theme of Awakening Woods sounds different compared to the original.

        ?t=49

        People have been claiming some bugs have been fixed, and they play just fine. 1+2 had a lot edited due to licensing issues, a large number of treasures had their textures changed and some music tracks were removed, so it's not so easy to call them definitive.

        thanks!

    • 11 months ago
      Anonymous

      If you're a purist for the original Pikmin 1-2, don't bother
      the Switch games have rebranded any commercial items/snacks into generic no-name brands, plus the JP version of the games specifically lack the Ai no Uta/Tane no Uta tracks

      • 11 months ago
        Anonymous

        Mod patch when?

        These are dumb things to drop a game over, though. 99% of western pikmin players won't recognize the Japanese brands. It's no different than just having an off-brand variant.

    • 11 months ago
      Anonymous

      Only played pikmin 1 so far but it feels great. Pikmin feel more responsive, yellows hold bomb rocks when whistled, and you can swap pikmin when holding onto one

      • 11 months ago
        Anonymous

        >yellows hold bomb rocks when whistled
        I feel like I'm autistic for hating this.

        • 11 months ago
          Anonymous

          >yellows hold bomb rocks when whistled,
          I hate this

          why?

          • 11 months ago
            Anonymous

            I liked setting traps for enemies chasing me (it's easy to throw a yellow Pikmin holding a bomb ahead of you then whistle as you're running towards them), I don't trust the AI to intelligently throw bomb rocks at enemies. The ONLY time I dislike not being able to whistle them while holding bombs is grabbing the bomb rocks at the beginning of the Forest Navel

            • 11 months ago
              Anonymous

              I haven't done it much but I've had good luck throwing bomb rocks at enemies and the yellows still fleeing to safety after hitting them

              • 11 months ago
                Anonymous

                This also sounds kind of stupid, but I don't know how to defeat Emperor Bulblax without either whistling back so they drop a bomb or sacrificing them to be eaten while holding a bomb

      • 11 months ago
        Anonymous

        >you can swap pikmin when holding onto one
        fricking finally

      • 11 months ago
        Anonymous

        >yellows hold bomb rocks when whistled,
        I hate this

    • 11 months ago
      Anonymous

      no because i already have 1 on gamecube and 2 on wii

  8. 11 months ago
    Anonymous

    Game will be good pikmin, but will be ruined by being too easy, too simple, too casualised, and the dog is going to ruin everything
    Just release Pikmin 1-2 ffs
    >they re-sell pikmin 1 emulated, not even remade or has a nucontrol system
    no not like that nintendo

    • 11 months ago
      Anonymous

      Pikmin 1, #2 that is, a proper pikmin 1 sequel, not pikmin 2, frick pikmin 2 that started the era of causalmin.

      • 11 months ago
        Anonymous

        The frick are you trying to say? ESL or stroke?

  9. 11 months ago
    Anonymous

    >Olimar is dead

  10. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      This is fricking great. Now they can design a hard game and put a stricter time limit because casual braindead tards can just rewind when they eat glue oh wait

    • 11 months ago
      Anonymous

      holy shit.

      is nintendo insane?

      • 11 months ago
        Anonymous

        this isnt a new feature, you could rewind days since Pikmin 2

        • 11 months ago
          Anonymous

          Retrying days has been a feature since the first game. You don't even have to use the in game function just reset before it saves. You can also reset the game to retry dungeon floors in 2.

      • 11 months ago
        Anonymous

        it's not that crazy. it saves world state every minute. not unlike how totk saves item state every couple of seconds for rewind.

    • 11 months ago
      Anonymous

      holy shit.

      is nintendo insane?

      They've had this since Pikmin 2 on Wii

      • 11 months ago
        Anonymous

        this isnt a new feature, you could rewind days since Pikmin 2

        [...]
        [...]
        Y-youve been able to do this since pikmin 2 fellas.

        if you look at it for even a second longer you'd realize that this isn't about rewinding days

        • 11 months ago
          Anonymous

          >if you look at it for even a second longer you'd realize that this isn't about rewinding days
          Then what is it abo-
          >Black person
          Frick.... FRICK!

    • 11 months ago
      Anonymous

      This is fricking great. Now they can design a hard game and put a stricter time limit because casual braindead tards can just rewind when they eat glue oh wait

      holy shit.

      is nintendo insane?

      Y-youve been able to do this since pikmin 2 fellas.

      • 11 months ago
        Anonymous

        Oh, so that's the reason why there's still so many pikmin 2 apologists

        • 11 months ago
          Anonymous

          Indeed, but before you add that to the pile of "things that make pikmin 2 baby mode"
          You could also reset in 1, its not as fluid, but replaying days is totally a thing

  11. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      >pikmin 2 is above 1
      Fricking casuals ruined pikmin. Filtered by time limits.

      • 11 months ago
        Anonymous

        Pikmin 1 is the easier game, the time limit isn't that strict

        • 11 months ago
          Anonymous

          It's strict enough if you go for 100% and there are situations that punish you heavily if you frick up
          Pikmin 2? Who fricking cares if the pikmin go extinct, just farm lmao. Zero penalties for fricking up, just bruteforce until you win. Not even mentioning the shit dungeons

          • 11 months ago
            Anonymous

            t. got filtered by waterwraith, can only 100% Pikmin 1, and compensates by pretending like it's the more difficult game

            • 11 months ago
              Anonymous

              No, I got filtered by the fricking shitty monsters that force you to walk extremely slow in caves because otherwise everyone fricking dies instantly due to artificial difficulty
              I genuinely don't even remember the waterwraith being a problem

              • 11 months ago
                Anonymous

                >I genuinely don't even remember the waterwraith being a problem
                I genuinely done even remember the waterwraith since it never fricking spawns for me
                Pikmin 2 is casual pikmin and these chuckleheads are in denial, one "boss" in one dungeon that apparently is a challenge and they think somehow pikmin 2 isnt for babies.
                Pikmin 2 is pikmin 1 with no urgency or punishment, broken balance (purple amerimin just stomp anything) and thus no reason to 'try' to play well.

                Sure, gays, you can optimise pik1 to the point its easy, but the facts are theres no reason to bother doing the same with pik 2 because... its already easy, with no punishment for being moronic.

          • 11 months ago
            Anonymous

            >It's strict enough if you go for 100% and there are situations that punish you heavily if you frick up
            I was probably 8 or 9 when I first played Pikmin and I reasoned that if you get 1 ship piece a day, then you will beat the game. If I got 2 in 1 day, then I could spend a day farming. Pikmin 1 was easy as piss for kids.

          • 11 months ago
            Anonymous

            >It's strict enough if you go for 100% and there are situations that punish you heavily if you frick up
            not really, no. Unless you're a child who doesn't understand the game, or just want to frick around freely, you'll probably be beating the game on day ~18 or so on a first playthrough. Pikmin 1 is a lot like Dead Rising 1/2 in that the time limit is only hindering you if you don't know how to play the game at all, and you have more than enough time to do every single thing in the game in a single run.

            • 11 months ago
              Anonymous

              This. I was pretty dense as a kid and still completed Pikmin 1 with full completion on day 28 the first time around. You only need to get one ship part per day to complete the game, and many of the early parts are easy enough to get more than one of on most days.

          • 11 months ago
            Anonymous

            You're out of your mind. The worst situation is all 100 pikmin die. Which is at most a day setback. It's extremely easy to get 100% in 20 days or less, so a day setback is a joke. And I say this as someone that would put 1 at the top.

      • 11 months ago
        Anonymous

        I unironically love time limits and being forced to optimize your runs, but Pikmin 1's just overall lacking compared to 2/3

      • 11 months ago
        Anonymous

        It's been a long time since I've played them, but I remember 2 being more challenging.

  12. 11 months ago
    Anonymous

    So whats the consensus, emulate or the ports are worth $50

  13. 11 months ago
    Anonymous

    The only downside was that 1 and 2 are ports and not remakes in the 3 engine

  14. 11 months ago
    Anonymous

    I think it looks good, but they've ruined the gag of it being an 'alien' planet that's 'not' earth by showing that you are, infact, totally just in some persons backyard and also in their house 100% on earth, apparently. It's not the kind of thing that's gonna make me skip it, but it kills part of the fun aesthetic the games had just for that alone. It was obvious we're on earth, collectibles always pointed that out, but it takes some magic away by just showing that's 100% what it is. I don't know how to feel about skill trees. Night time adventures oughta be good.

    • 11 months ago
      Anonymous

      >being an 'alien' planet that's 'not' earth
      Pikmin 2 had Duracell batteries and Game&Watch, it was always supposed to be Earth.

      • 11 months ago
        Anonymous

        >Pikmin 2 had Duracell batteries and Game&Watch, it was always supposed to be Earth.
        Are you being a homosexual on purpose, he literally already covered that;
        >>they've ruined the GAG of it being an 'alien' planet that's 'not' earth by showing that you are, infact, totally just in some persons backyard and also in their house 100% on earth
        >>It was obvious we're on earth, collectibles always pointed that out, but it takes some magic away by just showing that's 100% what it is
        moron

    • 11 months ago
      Anonymous

      >It's not the kind of thing that's gonna make me skip it, but it kills part of the fun aesthetic the games had just for that alone.
      I agree. Them not stating outright 'LOOK BRAH, YOU'RE ON EARTH' was always a nice bit of restraint. Stuff like the radiation Geiger Count for the SS Dolphin in Pikmin 1 pulsing constantly was just a bit of cool worldbuilding that this new game seems to be lacking. It still looks great though.

    • 11 months ago
      Anonymous

      The planet was shown before, it was Earth in 2 and post-pangea Earth in 3. I've posted it before, but I think that the world has died and it's being ruled by some AI thing (maybe the wraiths) and it's them that are recreating the houses and the caves based on the knowledge on their database.

      We also got a lot of real life stuff on 2, line Nivea stuff and Duracell.

    • 11 months ago
      Anonymous

      We've known for sure its been Earth since 2 they just make it more obvious than ever as of 3 and now 4 isn't holding back

    • 11 months ago
      Anonymous

      I never understood it was meant to be Earth as a kid

    • 11 months ago
      Anonymous

      u should try pikmin 2 it's bretty good

  15. 11 months ago
    Anonymous

    can't wait for the dante vs vergil equivalent of this

    • 11 months ago
      Anonymous

      Nintendo really has been posting a lot of furry bait recently

    • 11 months ago
      Anonymous

      It's going to be a timeline where Olimar failed to leave the planet, isn't it?

      • 11 months ago
        Anonymous

        It's clearly based on that, but it doesn't have to be.
        >Hey, when this guy's around Pikmin survival increases exponentially
        >Naturally, evolution starts trying to replicate this with Piklimar of its own

      • 11 months ago
        Anonymous

        It's clearly based on that, but it doesn't have to be.
        >Hey, when this guy's around Pikmin survival increases exponentially
        >Naturally, evolution starts trying to replicate this with Piklimar of its own

        Can't be Olimar considering he's not a redhead. Prolly just somebody else who crashed and got onion'd.

        • 11 months ago
          Anonymous

          I mean the imposter is also just obviously a red pikmin captain. The more important thing i think is the completely different hairstyle. I wonder if we'll see more of these.

          Explain the plasm wraith

          The nanomachines got so hot they went from gas to plasma.

        • 11 months ago
          Anonymous

          He's red because it's based on a red Pikimin.

    • 11 months ago
      Anonymous

      It's going to be Louie, impersonating Olimar, stirring up shit like he always does

  16. 11 months ago
    Anonymous

    I might get into playing pikmin this year via dolphin, any advice?

    • 11 months ago
      Anonymous

      Play Pikmin.

    • 11 months ago
      Anonymous

      Have fun! Don't reset, it's okay if Pikmin die, you can try again tomorrow

  17. 11 months ago
    Anonymous

    >no co-op (besides shitty mario galaxy gimmick)
    >no online
    >only 3 types of pikmin
    >moronic dog breaking the entire point of pikmin
    >enemies somehow look worse than pikmin 3, same with the new pikmin designs

    • 11 months ago
      Anonymous

      Is no coop confirmed?
      People said 3Deluxe had no coop despite the fact it literally did so, you know gotta make sure.
      >only 3 types of pikmin
      Wait, you mean pikmin 4 or 1?
      >dog
      Okay so pikmin 4, so why are you moronic? Red, Yellow, Blue, Purple, Rock, Ice, Glow, White, Winged
      Literally all the old pikmin types, plus nu ones.

  18. 11 months ago
    Anonymous
  19. 11 months ago
    Anonymous

    Are glow pikmin ghosts or are they just born that way

    • 11 months ago
      Anonymous

      CIA pikmin

      • 11 months ago
        Anonymous

        So when are we getting Terry pickmin?

        • 11 months ago
          Anonymous

          Make your captain Terry Davis

  20. 11 months ago
    Anonymous

    It looks a bit soulless, like a watered down baby's Pikmin. The outdoor maps look strangely empty and bland with generic dividing walls as if they're procedurally generated. It looks as if you're plopped into a boring flat landscape and you walk around with no unique setpieces or theme besides emptiness. Treasure that would take 40 pikmin to carry in the first game now take 10. The lighting looks like unreal engine shit, especially the pikmin. There is no aesthetic or atmosphere to Pikmin 4

  21. 11 months ago
    Anonymous

    The art style looks very childish compared to the other games.

  22. 11 months ago
    Anonymous

    Do you think is ok to play this if i only played 1?

    • 11 months ago
      Anonymous

      Play 2 first, 4 seems to be taking much more inspiration from 2 than 1, like how 3 was a lot closer to 1 than 2

    • 11 months ago
      Anonymous

      Play all of them in chronological order. It's a great series and you have plenty of time to enjoy all 3 before this releases.

    • 11 months ago
      Anonymous

      you should probably play 3DX just to get used to the new control system and the new pikmin types

  23. 11 months ago
    Anonymous

    For some reason they've updated the P3 Deluxe home-screen icon to fit the new font. I don't know why they'd bother.

    • 11 months ago
      Anonymous

      They did that and they still didn’t fix the flowers in the 3 being red instead of violet like rock and winged pikmin’s flowers

  24. 11 months ago
    Anonymous

    make or break will be the dog and the fact you can only have THREE pikmin types out.
    i wanted to see a whole garden maaan

    • 11 months ago
      Anonymous

      >you can only have THREE pikmin types out
      That can't be right, I saw blue, ice, red, and yellow on screen at the same time.
      Does this prove the idea that blues ar eice?

      • 11 months ago
        Anonymous

        Show pic, I want to believe

        • 11 months ago
          Anonymous

          There isnt one, hes either lying or just wrong.
          That being said, nowhere official said 3 types only, its just the trailer never showed more than 3 at a time, this is not confirmation at all.

          • 11 months ago
            Anonymous

            it's the case, check the official pikmin 4 page, now i can ony hope it's upgratable

          • 11 months ago
            Anonymous

            https://www.nintendo.com/store/products/pikmin-4-switch/
            >Up to three Pikmin types can be with you in the field at a time—the rest will hang back until you need them.

            • 11 months ago
              Anonymous

              it's the case, check the official pikmin 4 page, now i can ony hope it's upgratable

              Welp, frick.
              Any word on if this has Pikmin 2/3 mechanics of having another crew member be playable at once? Maybe we can hope that its 3 pikmin types per person but, by that wording I doubt it

              Dont like that but, if I had to defend it, at least it means more planning of each day instead of taking a handful of all pikmin everywhere. With 9 different pikmin types, wed have about 10-12 of each pikmin to micromanage. I supposed a 3-type limit makes us choose which to take and why, and makes the management easier
              >inb4 super optimised day grinds to a halt due to lightning gate and no yellows today

              • 11 months ago
                Anonymous

                Oatchi has all the functionality of a second captain.

            • 11 months ago
              Anonymous

              I wonder if this is their answer to balancing purples, and making some of the less useful types more vauable, i.e. you can't just bring 15 purples to stomp everything and 85 split between the others to cover every hazard.

              • 11 months ago
                Anonymous

                I don't mind this for the story but I hope they remove the restriction for the challenge levels and battle mode, the pikmin 3 side stuff was amazing and is instanced, so it doesn't have the same balance concerns like the main game.

                [...]
                You can also land the ship in multiple locations in the same map this time which means you'll need to route from different locations.
                Presumably this also means that you'll be sometimes "forced" to fight enemies with unoptimised pikmin types because you won't have them with you; which is probably good for the overall gameplay.

                What makes you think 3 types only means not just bringing 100 purples with you anyway? Then if you see an electric fence you just go back to the ship and get yellows? 3 types at once changes nothing and just limits the player.

              • 11 months ago
                Anonymous

                It's also strange because some people argue that you can actually switch your types on the go, if you find a landing pad. So it's really just a bother at this point, because either you limit and prevent the player from playing however they want because you artificially make the game harder if there are not enough landing zones, and if there are too many of them it just means you want to frick them over.

              • 11 months ago
                Anonymous

                >What makes you think 3 types only means not just bringing 100 purples
                Caves as a whole, elemental gates, treasures being kept higher up ,gates like the winged pikmin ones that need to be held open, underwater.
                100 purples is not efficient at all, especially if they've removed the damage on hit (like in pikmin 3) and are only stun now.

                >just limits the player
                And limitations can be a good thing.
                Are you really going to tell me that you're going to run around with one pikmin type, get to an obstacle, run back, swap out a few pikmin for the obstacle type, destroy the gate, run back and continue with one type?
                I'm sorry, but that's just you playing like an idiot.

              • 11 months ago
                Anonymous

                >just limits the player
                >And limitations can be a good thing.

              • 11 months ago
                Anonymous

                If this is anything like P2, then you'll know before hand about hazards in caves, and 100 purples is only going to get you so far in a water cave.
                Imagine a cave where there are fire enemies, crystalized treasures, and water hazards, and if you want to get everything in one run you have to decide whether you want to risk purples or play it safe with reds.

                It's not like the trial and error approach couldn't occur in previous games anyway.

            • 11 months ago
              Anonymous

              I don't mind this for the story but I hope they remove the restriction for the challenge levels and battle mode, the pikmin 3 side stuff was amazing and is instanced, so it doesn't have the same balance concerns like the main game.

              [...]
              Welp, frick.
              Any word on if this has Pikmin 2/3 mechanics of having another crew member be playable at once? Maybe we can hope that its 3 pikmin types per person but, by that wording I doubt it

              Dont like that but, if I had to defend it, at least it means more planning of each day instead of taking a handful of all pikmin everywhere. With 9 different pikmin types, wed have about 10-12 of each pikmin to micromanage. I supposed a 3-type limit makes us choose which to take and why, and makes the management easier
              >inb4 super optimised day grinds to a halt due to lightning gate and no yellows today

              You can also land the ship in multiple locations in the same map this time which means you'll need to route from different locations.
              Presumably this also means that you'll be sometimes "forced" to fight enemies with unoptimised pikmin types because you won't have them with you; which is probably good for the overall gameplay.

            • 11 months ago
              Anonymous

              >One pikmin type only available at night
              >Only three types out at all times
              >Not allowed to have 100 Pikmin on the field from the start, instead a fricking 30 limit
              >Oatchi basically doing everything
              Killed the hype and it shows

              I hope it's upgradable. Five would have been OK, but three is way too limiting, especially when some types don' t have actual resistances.

    • 11 months ago
      Anonymous

      >make or break will be the dog
      Break.
      >can upgrade dog to have 10x the pulling power of pikmin
      >upgrade him to do more damage, heal, tank etc
      >special attack, that also upgrade
      So basically hes going to be either OP as frick and stomp the game, or be mandatory to optimise the game, since at max hes going to be like a free 10x purple pikmin tanking mobility scooter.

    • 11 months ago
      Anonymous

      I like this decision from a gameplay standpoint but I hope there are challenge mode levels that let you use all 9 at once

      • 11 months ago
        Anonymous

        I mean 3 had a whole one challenge map where all 7 are there.

        • 11 months ago
          Anonymous

          two if you count defeat enemies and collect treasure as separate

  25. 11 months ago
    Anonymous

    I hate that dumb fricking dog, and I hate the fact that the world does not seem to be post-apocalyptic

  26. 11 months ago
    Anonymous

    Anyone got the 1 and 2 ports already? Are they good?

    • 11 months ago
      Anonymous

      imo no reason to buy them unless you're a collector, in which case wait for physical
      They're just the Dolphin versions except they removed Ai No Uta and the irl brands from Pikmin 2. They still run at 30 fps and the UI upscaling is just okay

      • 11 months ago
        Anonymous

        >removed Ai No Uta
        Are you shitting me?

        • 11 months ago
          Anonymous

          Nintendo is a small indie company and they couldn't spend the money to keep the music in, please understand.

    • 11 months ago
      Anonymous

      I didn't play it but they fixed the a bug where the Pikmin would die from nowhere, it's widescreen and you can use the classic control option. I guess it's worth it. From what I watched the text box/font are streched though, that's really strange.

  27. 11 months ago
    Anonymous

    PIKMIN 1 IS BEST YOU FRICKING Black folk

    • 11 months ago
      Anonymous

      but that doesn't have a cool dog-min

    • 11 months ago
      Anonymous

      Pikmin 2 in unarguably better in every way. The only disadvantage I'd give it is it should've stuck to a strict day limit like 1 did, but it's got everything Pikmin 1 did right + added sovl. Plus I still believe the controls are massively improved over 1, it's so much more fluid to control pikmin, especially once you get some of olimar's upgrades.

    • 11 months ago
      Anonymous

      *2

  28. 11 months ago
    Anonymous

    Pikmin 3 deluxe got an update

  29. 11 months ago
    Anonymous

    Hello Pikmin bros
    I read through the Pikmin Garden Japanese website yesterday and thought a lot of it was very interesting. It's kind of weird that they have two completely different websites and marketing for Japanese and English, and a little unfortunate since people that can't read Japanese won't be able to read the information on there unless they decide to translate it down the line.
    So I decided to translate just the Pikmin pages in the encyclopedia part of the website for you guys. I have screenshot stitches from the website for you to look at, and I didn't feel like putting my translations on the pictures so I'll just post them as text here. Feel free to edit them with the English text on them or to post them on other websites.
    Some of these are pretty interesting and hint towards gameplay elements for 4. They're going to put up the page for Ice and I'm assuming Glow Pikmin when the game releases next month, so here's every type besides those two:

    Red Pikmin
    Japanese Name: akane (Rubia/Crimson Red) Pikmin

    A Pikmin featuring a bright red body and a sharp nose.
    Out of all types of Pikmin, which all display traits of being both an animal and a plant, these Pikmin especially display a strong sense of belligerence and curiosity that would normally be found in animal life.
    They are found in a large range of environments due to their resistance to high temperatures.

    Characteristic 1:
    Fire Resistance
    The Red Pikmin have skin and muscle fibre that are made of fire resistant cells, allowing them to touch fire or hot surfaces without any problem.

    Character 2:
    High Offensive Abilities
    Their sharp nose like spear makes their strike the most damaging of all the Pikmin.

    • 11 months ago
      Anonymous

      Yellow Pikmin
      Japanese Name: Mimidzuki (lit. Ear-Attached) Pikmin

      A yellow colored Pikmin with large ear-like lamella. They are able to use these ears dexterously to fly higher when thrown and to dig holes in the ground.
      They have a resistnce to electricity, and have actually been observed enjoying contact with it.

      Characteristic 1:
      Electrical Resistence
      They not only have natural resitance to electricty, but can also have the leaf on their head mature into a flower by being exposed to an electrical current.
      Other Pikmin will get shocked and be stunned by electricty.

      Charateristic 2:
      Able to Fly High
      Using their ear-like lamella as wings, Yellow Pikmin can fly higher than other Pikmin types.
      The distance they're thrown is the same as other Pikmin types.

      Characteristic 3:
      Efficient at Digging
      Yellow Pikmin can dig holes the fastest out of all Pikmin types.

      This kind of implies that electricity will be like 3 where it just stuns other Pikmin instead of being an instant kill. I wonder if the part about them digging faster will actually be true this time.

      • 11 months ago
        Anonymous

        Blue Pikmin
        Japanese Name: Mizuaoi (water blue) Pikmin

        This Pikmin's "he" (へ) shaped mouth gives it a somewhat hard to describe facial expression. Aquatic environments are usually unsuited for root ambulators, but these Pikmin are able to breathe both air and water, allowing them to be active in a wide range of environments.
        〇What are Root Ambulators?
        Root Ambulators are living creatures that have evolved in a way that allows them to move by using their plant roots. Other root ambulator species besides Pikmin have also been documented.

        Charateristic 1:
        Won't Drown
        Their mouth shaped gill on their heads prevents them from drowing in water.

        Charateristic 2:
        Talented Swimmers
        They're able to quickly swim and chase after prey they find underwater.

        • 11 months ago
          Anonymous

          Rock Pikmin
          Japanese Name: Iwa yadori (rock inhabiting) Pikmin
          A kind of parasitc Pikmin that inhabits a rock. Pikmin are generally plant life, but there are some kinds that can implant their roots deep within a host's body and take control of it.

          Characteristic 1:
          Cannot be Crushed
          Because their body is made from hard stone material they won't be crushed even if they're stepped on by something. However, they will shatter if pushed onto a hard surface, most likely because they are hollow on the inside.
          Their leaves shrink from the impact of being stepped on.

          Charateristic 2:
          Hard
          Their stone bodies are harder than glass, allowing them to destroy it by hitting themselves against it.

          Characteristic 3:
          Cannot Latch On
          Their protruding bodies get in the way of their arms, preventing them from latching on to prey. They can only attack by tackling enemies.

          This is probably the most interesting one. Rock Pikmin are like the Bulbmin parasite, basically. Also they've kind of nerfed their survivability from the 3rd game by allowing them to be crushed on hard surfaces, but I think it's a pretty reasonable change.

          • 11 months ago
            Anonymous

            Winged Pikmin
            Japanese Name: Momoiro tobi (lit. Pink Flying) Pikmin
            Pink colored Pikmin with sea blue colored glasses-like eyes. The set of wings on their back allows them to freely fly through the air, but in exchange they have worse offensive capabilities and smaller and lighter bodies.

            Characteristic 1:
            Flight
            Their wings make them the only type of Pikmin that can fly.

            Characteristic 2:
            Weaker Hits
            Their smaller bodies impact their ability to hit enemies. They won't give up even if their prey shakes them off and will continue to get up and attack.

            • 11 months ago
              Anonymous

              White Pikmin
              Japanese Name: Shiro bushi (white aconite) Pikmin
              A small pure-white Pikmin with promient red eyes. They contain an extremely potent poison (one that can also be turned into a natural remedy) inside their bodies, which in turn allows them to then resist the effects of a large variety of poisions.
              They can only be born from White Candypop Buds, which only grow underground.

              Characteristic 1:
              Poison Resistant
              They have resistance to poison that allows them to interact with poisonous gas or pollen without any problems.

              Characteristic 2:
              Poisonous
              They contain a deadly poison in their bodies, meaning that any creature that preys on them may die from their ingestion.

              Characteristic 3:
              Fast-footed
              They're the fastest of all Pikmin types. In exchange for that, their bodies are small and lack offensive power.

              • 11 months ago
                Anonymous

                Purple Pikmin
                Japanese Name: yokodzuna (strongest rank in sumo) Pikmin
                A purple colored Pikmin with a fat and study body. They exhibit the strength and weight of 10 other Pikmin. Like White Pikmin, they can only multiply through underground Purple Candypop Buds, making them very rare.

                Characteristic 1:
                Heavy
                Their large bodies weigh 10 times the amount of a normal Pikmin. They're heavy enough to make a shockwave when they hit the ground. However, this also makes their movement slower.

                Characteristic 2:
                Powerful
                Their more developed muscles give them 10 times the strength of other Pikmin. Their fighting ability is similar to that of Red Pikmin.
                An object that requires 10 Pikmin to carry = Only one Purple Pikmin required to carry

                Characteristic 3:
                Only Found Underground
                Purple Pikmin can only be born by throwing another Pikmin into a Purple Candypop Bud, a flower that only grows underground.

                So they've confirmed that Purple and White are only available through Candypop buds, but that leaves the question of how we store them after taking them aboveground. It'd be a little weird to have them in an onion and not be able to multiply them that way.

              • 11 months ago
                Anonymous

                That's it. Hope you guys found this interesting.

              • 11 months ago
                Anonymous

                Thanks anon, a shame though as I wanted to finally see White and Purple Pikimin moved to normalcy, also I always said that they should have added a Brown Pikimin, that can dig really well, instead of just giving that ability to Yellow Pikimin.
                Oh, and a shame that White Pikimin don’t seem to have a ranger attack, as those Pikimin short videos showcased a pissed off White Pikimin going around spitting acid on shit to get even with the other Pikimin for disturbing it.

              • 11 months ago
                Anonymous

                thanks, it was neat seeing these translations. glad all the types are back, the purples being locked to candypop buds is good too (assuming they are going to be as strong as their 2 variants)

              • 11 months ago
                Anonymous

                thanks, gaijin-kun

              • 11 months ago
                Anonymous

                I don't like that the dog seems to be taking too much importance over the pikmin themselves. I didn't like it to begin with and I still don't. It looks like an immortal super unit that's big, conspicuous and forced.

                >but that leaves the question of how we store them after taking them aboveground. It'd be a little weird to have them in an onion and not be able to multiply them that way
                In 2 they get stored in the spaceship. They'll probably do that again.

              • 11 months ago
                Anonymous

                >Like White Pikmin, they can only multiply through underground Purple Candypop Buds, making them very rare.
                Oh, so they're sticking with that.

              • 11 months ago
                Anonymous

                >Their fighting ability is similar to that of Red Pikmin.
                Does this mean that their attacking power is now the same as a reds?

          • 11 months ago
            Anonymous

            >A kind of parasitc Pikmin that inhabits a rock. Pikmin are generally plant life, but there are some kinds that can implant their roots deep within a host's body and take control of it.
            Is this implying Rock Pikmin are the same type as Bulbmin?

            • 11 months ago
              Anonymous

              It implies that there are parasitic Pikmin, whether the rock parasites are the same as the ones that infect Bulborbs isn't stated anywhere.

            • 11 months ago
              Anonymous

              I feel like "parasite" is the wrong word, but it's the closest they could come up with for "lives inside of."

          • 11 months ago
            Anonymous

            >Because their body is made from hard stone material they won't be crushed even if they're stepped on by something. However, they will shatter if pushed onto a hard surface
            I'm not quite sure what this means but it sounds like that rock pikmin are better in certain environments. They can be crushed into soil just fine, but might not do too well on other surfaces like pic related inside the house which would be really interesting

            Winged Pikmin
            Japanese Name: Momoiro tobi (lit. Pink Flying) Pikmin
            Pink colored Pikmin with sea blue colored glasses-like eyes. The set of wings on their back allows them to freely fly through the air, but in exchange they have worse offensive capabilities and smaller and lighter bodies.

            Characteristic 1:
            Flight
            Their wings make them the only type of Pikmin that can fly.

            Characteristic 2:
            Weaker Hits
            Their smaller bodies impact their ability to hit enemies. They won't give up even if their prey shakes them off and will continue to get up and attack.

            Pink pellet posies, but no sign of the onion ever being anything but red/blue/yellow. Wonder how that works. We still don't have a single idea how ice pikmin are supposed to work

            Blue Pikmin
            Japanese Name: Mizuaoi (water blue) Pikmin

            This Pikmin's "he" (へ) shaped mouth gives it a somewhat hard to describe facial expression. Aquatic environments are usually unsuited for root ambulators, but these Pikmin are able to breathe both air and water, allowing them to be active in a wide range of environments.
            〇What are Root Ambulators?
            Root Ambulators are living creatures that have evolved in a way that allows them to move by using their plant roots. Other root ambulator species besides Pikmin have also been documented.

            Charateristic 1:
            Won't Drown
            Their mouth shaped gill on their heads prevents them from drowing in water.

            Charateristic 2:
            Talented Swimmers
            They're able to quickly swim and chase after prey they find underwater.

            So no buff for the blues huh? I'm not sure what they would've really been able to do, but that's still unfortunate. Sounds like they still don't even have their lifeguard ability.

            Purple Pikmin
            Japanese Name: yokodzuna (strongest rank in sumo) Pikmin
            A purple colored Pikmin with a fat and study body. They exhibit the strength and weight of 10 other Pikmin. Like White Pikmin, they can only multiply through underground Purple Candypop Buds, making them very rare.

            Characteristic 1:
            Heavy
            Their large bodies weigh 10 times the amount of a normal Pikmin. They're heavy enough to make a shockwave when they hit the ground. However, this also makes their movement slower.

            Characteristic 2:
            Powerful
            Their more developed muscles give them 10 times the strength of other Pikmin. Their fighting ability is similar to that of Red Pikmin.
            An object that requires 10 Pikmin to carry = Only one Purple Pikmin required to carry

            Characteristic 3:
            Only Found Underground
            Purple Pikmin can only be born by throwing another Pikmin into a Purple Candypop Bud, a flower that only grows underground.

            So they've confirmed that Purple and White are only available through Candypop buds, but that leaves the question of how we store them after taking them aboveground. It'd be a little weird to have them in an onion and not be able to multiply them that way.

            Aww.... I've wanted a purple/white onion since I was a kid and I was really hoping now was the time. Interesting how Purple's fighting ability is similar to that of a red pikmin. Guess they're keeping that nerf at least since they had more attack in Pikmin 2 (2x) but was nerfed to be equal to reds in 3 (1.5x)

            Thanks for your help anon. I was really interested in all this

            • 11 months ago
              Anonymous

              Rock pikmin being pushed into soft surfaces when crushed but fully shattering when crushed on hard surfaces (due to them being hollow) is a really good change. It makes rocks less overpowered and thematically it makes sense for it to work that way.

          • 11 months ago
            Anonymous

            Yeah, I would have figured that they'd nerf Rock Pikmin. They were easily the strongest type in Pikmin 3 because of their damage and inability to die.

      • 11 months ago
        Anonymous

        from that image it looks like electricity will be more deadly then in 3, maybe as deadly as 2 ?

      • 11 months ago
        Anonymous

        >They dig faster
        >No mention of holding bombs
        Wonder why they keep changing up stuff about yellows.

        Rock Pikmin
        Japanese Name: Iwa yadori (rock inhabiting) Pikmin
        A kind of parasitc Pikmin that inhabits a rock. Pikmin are generally plant life, but there are some kinds that can implant their roots deep within a host's body and take control of it.

        Characteristic 1:
        Cannot be Crushed
        Because their body is made from hard stone material they won't be crushed even if they're stepped on by something. However, they will shatter if pushed onto a hard surface, most likely because they are hollow on the inside.
        Their leaves shrink from the impact of being stepped on.

        Charateristic 2:
        Hard
        Their stone bodies are harder than glass, allowing them to destroy it by hitting themselves against it.

        Characteristic 3:
        Cannot Latch On
        Their protruding bodies get in the way of their arms, preventing them from latching on to prey. They can only attack by tackling enemies.

        This is probably the most interesting one. Rock Pikmin are like the Bulbmin parasite, basically. Also they've kind of nerfed their survivability from the 3rd game by allowing them to be crushed on hard surfaces, but I think it's a pretty reasonable change.

        >rocks are parasites
        I don't remember this from 3, but I like that lore

        White Pikmin
        Japanese Name: Shiro bushi (white aconite) Pikmin
        A small pure-white Pikmin with promient red eyes. They contain an extremely potent poison (one that can also be turned into a natural remedy) inside their bodies, which in turn allows them to then resist the effects of a large variety of poisions.
        They can only be born from White Candypop Buds, which only grow underground.

        Characteristic 1:
        Poison Resistant
        They have resistance to poison that allows them to interact with poisonous gas or pollen without any problems.

        Characteristic 2:
        Poisonous
        They contain a deadly poison in their bodies, meaning that any creature that preys on them may die from their ingestion.

        Characteristic 3:
        Fast-footed
        They're the fastest of all Pikmin types. In exchange for that, their bodies are small and lack offensive power.

        Didn't whites dig faster in 2? Glad they're still candy pop bub only

        Purple Pikmin
        Japanese Name: yokodzuna (strongest rank in sumo) Pikmin
        A purple colored Pikmin with a fat and study body. They exhibit the strength and weight of 10 other Pikmin. Like White Pikmin, they can only multiply through underground Purple Candypop Buds, making them very rare.

        Characteristic 1:
        Heavy
        Their large bodies weigh 10 times the amount of a normal Pikmin. They're heavy enough to make a shockwave when they hit the ground. However, this also makes their movement slower.

        Characteristic 2:
        Powerful
        Their more developed muscles give them 10 times the strength of other Pikmin. Their fighting ability is similar to that of Red Pikmin.
        An object that requires 10 Pikmin to carry = Only one Purple Pikmin required to carry

        Characteristic 3:
        Only Found Underground
        Purple Pikmin can only be born by throwing another Pikmin into a Purple Candypop Bud, a flower that only grows underground.

        So they've confirmed that Purple and White are only available through Candypop buds, but that leaves the question of how we store them after taking them aboveground. It'd be a little weird to have them in an onion and not be able to multiply them that way.

        Thanks for translating, anon

        • 11 months ago
          Anonymous

          Digging speed in the 2nd game was tied to the Pikmin's attack value, meaning that Purples dug the fastest since they did 2x damage.
          I'm pretty sure it works the same in 3, but somewhere in the game it says that Yellows are faster. I don't think that's actually true though.

          • 11 months ago
            Anonymous

            >Digging speed in the 2nd game was tied to the Pikmin's attack value, meaning that Purples dug the fastest since they did 2x damage.
            Whoa, I never knew that. Thanks for the knowledge.

          • 11 months ago
            Anonymous

            rocks and yellow pikmin are tied at fastest dig speed in 3

        • 11 months ago
          Anonymous

          >No mention of holding bombs
          This is because the bomb quality was tacked onto Yellows in Pik1 due to lack of unique features, the devs felt it was not enough that they fly higher. Electricity and so on is their updated quality.

          • 11 months ago
            Anonymous

            It's be nice for held bombs to return

            • 11 months ago
              Anonymous

              Please no. Held bombs pretty much directed your activities in 1. I hated that yellows were basically just dedicated shortcut makers, and often needed 2-3 days to even open them because the bombs are a set spawn number

    • 11 months ago
      Anonymous

      >Their sharp nose like spear makes their strike the most damaging of all the Pikmin.
      >Red explicitly strongest attacker.
      Guess purples are still nerfed.

  30. 11 months ago
    Anonymous

    >Nintendo never paying for ai no uta or tame no uta ever again

    Kinda figured when it was gone in ultimate

  31. 11 months ago
    Anonymous

    I don't like the dog but I love treasures

  32. 11 months ago
    Anonymous

    how do you parasitize a rock

    • 11 months ago
      Anonymous

      That's the wording they use, it just means the Pikmin is inside the rock and they aren't naturally born with the rock/it isn't a natural part of their body I guess.

  33. 11 months ago
    Anonymous

    Besides ~~*You*~~) being the MC it looks great.
    Fun looking new types, great looking maps, and night mode.

  34. 11 months ago
    Anonymous

    Literally doesn't matter. Pikmin hits that special autism zone in my brain and there just isn't a substitute. There's two games like this for my. Xcom and Pikmin. In their fields there isn't any comparison. Pikmin is basically its own genre. I guess you could call it an rts, but I normally don't like rts. Pikmin is a day one buy for me.

    • 11 months ago
      Anonymous

      This

      • 11 months ago
        Anonymous

        Pikmin and XCOM? Holy shit I kneel this is the best taste I've ever seen on Ganker, if you drop your discord I will be your friend no cap

        Are you playing the 1&2 ports right now? I'm considering getting them on payday.

        If you guys like those games. Mario rabbit ain't bad. It's a decent challenge if you got for 100% and you min max low hp and high dps. Also has some fun concepts. I'm not a big fan of the rabbids themselves though and I hate that it forces you to always have 1 rabbit in the party.

      • 11 months ago
        Anonymous

        Just play them all on the switch. Pikmin 1 is a little rough, even with the remake, but it's still highly enjoyable.

        What is the best xcom game? I've never played one and I love pikman.

        • 11 months ago
          Anonymous

          Some will tell you "muh nuxcom bad" the truth is they are all good in diffrent ways. They are all a little janky too. Enemy unknown is probably a good entry point. Just get ready to get buttfricked by thinmen. But tbh after Xcom 2 I find it a bit hard to go back, since 2 has mods out the butthole. Chimera sqaud is just kind of a diffrent game and I never actaully ayed it more than 20 mins. I may eventually give it another try.

          Just remeber, the best status effect to put on an enemy is always, "them not being alive anymore".

    • 11 months ago
      Anonymous

      Pikmin and XCOM? Holy shit I kneel this is the best taste I've ever seen on Ganker, if you drop your discord I will be your friend no cap

      Are you playing the 1&2 ports right now? I'm considering getting them on payday.

  35. 11 months ago
    Anonymous

    I hate the 'Big House" setting. What was cool was that Pikmin had this atmosphere of mystery where it was pretty blatant you're on Earth but the land masses being totally diffrent and no sign of human's beyond artifacts and alien remains was super cool to me.
    Going back and going "Nevermind, here is some dudes pristine living room" really kills a big part of the franchises atmospehre.

    • 11 months ago
      Anonymous

      I don’t like it either
      Though I wonder if you’re supposed to feel that way and they’re going to do a big reveal on what happened to Earth ex an AI has been maintaining everything in the area game takes place in

      • 11 months ago
        Anonymous

        Everyone thought Nintendo would try to do something clever with Ganon in TotK but he was just as generic and straightforward as ever.
        So I wouldn't get my hopes up.

        • 11 months ago
          Anonymous

          Those are just timeline autists overdosing on copium, Pikmin keeps building up that Umibozu or whatever it is every game and it’s not like Zelda where the games take place in different universes sorry I mean 100000000 years apart

  36. 11 months ago
    Anonymous

    I don't expect whites to be useful in 4. They were useless in 2.

    • 11 months ago
      Anonymous

      >buried treasure
      >poison hazards
      >kill enemies by dying
      >fastest carriers
      Casual

  37. 11 months ago
    Anonymous

    So far I'm not a fan of the dog and it looks like it will have the forced linearity of 3 still

  38. 11 months ago
    Anonymous

    >day 10 complete
    >11 parts, 1 is sitting near the start point for when I go back (assuming in Pikmin 1 the parts don't reset if you don't make it
    >have easy access to 2 other parts

    I love Pikmin. This game stressed me out as a child, but trying it again as an adult, I really appreciate things like completing vridges and breaking barriers. Child me was always too nervous to leave pikmin unattended.

  39. 11 months ago
    Anonymous

    I've never played any of these games
    what's the best way to do it

    • 11 months ago
      Anonymous

      You can play the entire series on Switch. Start with 1.

      • 11 months ago
        Anonymous

        Just play them all on the switch. Pikmin 1 is a little rough, even with the remake, but it's still highly enjoyable.

        emulation is the best of course, play with better framerate and resolution and the content that was removed in the switch ports intact

        Just play in release order. I think the best way to play the wii versions of 1 and 2 on PC with Dolphin. KB+M is actually really comfy.
        Don't worry about the time limit in 1 its not that big of a deal as long as you're getting 1-2 a daily. You'd have to be playing bad on purpose for that. You can still get olimar home with 25 of the 30 parts.
        2's dungeons are really fun the only people I see shit talk them are homosexuals on Ganker.
        3's linearity is its biggest problem, try to get all the pikmin and captains as quickly as possible for the game to actually be fun. Challenge mode is the highlight of 3.

        >what's the best way to do it
        Switch version of 1 is the best version easily because Pikmin AI is less moronic however in Pikmin 2 on Switch there are some bugs I'm noticing like when plucking pikmin out of the ground sometimes Olimar and Louie will just suddenly stop if one of them gets ahead of the other which didn't happen in the gamecube version and all of the licensed items have been replaced sadly so I would say emulate the gamecube version if any of that concerns you. And Pikmin 3 Deluxe has a demo on the eshop and if you beat it they let you play the hardest difficulty once you get the full game (its a very very easy game you may as well play on the hardest difficulty especially if you've been playing since Pikmin 1)

        are the switch versions actually bad?

        • 11 months ago
          Anonymous

          I can't fathom they could possibly be that bad, though the loss of branding in Pikmin 2 is a bit unfortunate.

          • 11 months ago
            Anonymous

            No, they're the Wii versions but in better quality. Only downside is that the brands are gone.

            music too

            • 11 months ago
              Anonymous

              What about it?

            • 11 months ago
              Anonymous

              Where were Ai No Uta and Tane No Uta in the games anyway? Apart from the Pikmin humming Ai No Uta.

              • 11 months ago
                Anonymous

                What if the artist is dead and they couldn't get the rights anymore?

        • 11 months ago
          Anonymous

          No, they're the Wii versions but in better quality. Only downside is that the brands are gone.

    • 11 months ago
      Anonymous

      Just play them all on the switch. Pikmin 1 is a little rough, even with the remake, but it's still highly enjoyable.

      • 11 months ago
        Anonymous

        It's not a remake

        • 11 months ago
          Anonymous

          Listen word-nazi, no one really cares about the difference between, remake and remaster. Not even the industry itself remains consistent on it.

          • 11 months ago
            Anonymous

            Words matter,you're setting people up for a dissapointment. It's a port with a resolution bump. The industry isn't consistent yeah and i don't usually care much,but iv'e never seen someone call a straight up port a remake before,it's just too wrong

            • 11 months ago
              Anonymous

              >runs native
              >fixes old bugs
              >adds day selection
              >improved but faithful graphics/textures

              If words matter so much, then you can't call it a "straight up port" either

              • 11 months ago
                Anonymous

                >runs native
                i never said it was emulated
                >fixes old bugs
                nice,basically a bug fix patch
                >adds day selection
                cool,quality of life,very nice but a remaster or remake should have graphical enhancement to some major extent
                >improved but faithful graphics/textures
                upscales,not redone

                as well as (understandably) replacing textures that added to the charm.
                i really don't care if you play or like it,but you're giving Nintendo too much credit,they've just done enough that needs to be done to port it do a different console.the biggest changes are done to protect themselves legally because of rights they don't have anymore. I wouldn't even care if you called it a remaster,but a remake implies they have done some fasilry significant changes (in reality major differences,like re4,but that's where people's opinion varies)

              • 11 months ago
                Anonymous

                Re4 isn't a remake, it's a monstrosity. I thought you were autistic, but it turns out you're just underage.

              • 11 months ago
                Anonymous

                >Re4 isn't a remake, it's a monstrosity. I thought you were autistic, but it turns out you're just underage.
                The game can be a disaster and still be a remake,remake means the game has been remade,it can be into something completetly different.you saying the game is not like the classic re4 (which i also love) means you agree with me that the game has been remade.
                You seem to think remake means good,i thought i was talking with someone genuine,but turns out you're a third wolder or a troll

              • 11 months ago
                Anonymous

                Re4 is practically reboot tier if you want to be autistic about language.

                Your criteria seems to be largely based on graphics and nothing else. Remaster and remake are practically interchangeable. They have been for decades, especially in the gaming industry because of what a "make" even is in game development.

              • 11 months ago
                Anonymous

                Good thing i don't care what the differences between remaster and remake is then. i was arguing that a port is much different than both of those,and it doesn't qualify as either of them. I just specify a little about what a remake is because you keep saying moronic shit

              • 11 months ago
                Anonymous

                There is enough criteria that this can't be called a "straight up port" like the Mario bundle. And given that you don't care if people swap remake for remaster or vice versa, this all just seems to come down to you being mad the graphics took the OoT3D/MM3D/FFVIIIHD approach and retextured old models.

    • 11 months ago
      Anonymous

      emulation is the best of course, play with better framerate and resolution and the content that was removed in the switch ports intact

    • 11 months ago
      Anonymous

      Just play in release order. I think the best way to play the wii versions of 1 and 2 on PC with Dolphin. KB+M is actually really comfy.
      Don't worry about the time limit in 1 its not that big of a deal as long as you're getting 1-2 a daily. You'd have to be playing bad on purpose for that. You can still get olimar home with 25 of the 30 parts.
      2's dungeons are really fun the only people I see shit talk them are homosexuals on Ganker.
      3's linearity is its biggest problem, try to get all the pikmin and captains as quickly as possible for the game to actually be fun. Challenge mode is the highlight of 3.

    • 11 months ago
      Anonymous

      >what's the best way to do it
      Switch version of 1 is the best version easily because Pikmin AI is less moronic however in Pikmin 2 on Switch there are some bugs I'm noticing like when plucking pikmin out of the ground sometimes Olimar and Louie will just suddenly stop if one of them gets ahead of the other which didn't happen in the gamecube version and all of the licensed items have been replaced sadly so I would say emulate the gamecube version if any of that concerns you. And Pikmin 3 Deluxe has a demo on the eshop and if you beat it they let you play the hardest difficulty once you get the full game (its a very very easy game you may as well play on the hardest difficulty especially if you've been playing since Pikmin 1)

  40. 11 months ago
    Anonymous

    it feels like they're riding too much on Oatchi being a very major mechanic and it sort of worries me that it'll just be a tiring gimmick

  41. 11 months ago
    Anonymous

    What are you gonna customize your captains to be? I think I'm gonna base them on me and my friends

  42. 11 months ago
    Anonymous

    the part where Oatchi sneezes is cute

  43. 11 months ago
    Anonymous

    >One pikmin type only available at night
    >Only three types out at all times
    >Not allowed to have 100 Pikmin on the field from the start, instead a fricking 30 limit
    >Oatchi basically doing everything
    Killed the hype and it shows

    • 11 months ago
      Anonymous

      Yeah the direct pretty much disappointed me. I'll play it because it's the first new Pikmin game in ten years but too many good features removed.

    • 11 months ago
      Anonymous

      Oatchi also making most types pointless when you upgrade him.
      Red? Oatchi can resist and walk on fire.
      Yellow? Oatchi can resist electricity and break down walls.
      White? Resist and break poison hazards.
      Rock? He can break down vases and walls himself.
      Ice? He can already swim on water.

      Only jobs he cannot replace are Blue's, since he cannot go underwater to retrieve treasures, Winged as some obstacles are out of reach for him, and Purple since their weight might also be required in some puzzles. So basically, Oatchi, Blue, Winged and Purple are what you will need for 85% of the game, but I'm confident Nintendo will put Winged and Purple so far away in the game that you'll be forced to use other types.

      • 11 months ago
        Anonymous

        He still takes time to do it all. I think the idea is that the player won't have to turn back to grab a certain color just to clear an obstacle and return. There's a good chance he's slower than using the necessary pikmin, at least until the end.

      • 11 months ago
        Anonymous

        >Only jobs he cannot replace are Blue's,
        Maybe he actually can, he has no nose, thus he doesn't need a suit to walk around the surface.

    • 11 months ago
      Anonymous

      This. I think it would have been better without the direct.

    • 11 months ago
      Anonymous

      I mean, we see that you can upgrade the number of Pikmin at some point.
      >Collin allows you to either rewind the day or move on to the next day
      >Sheperd trains your dog
      >Bald dude sells you upgrade
      >Black guy sends you to night expeditions

      We still have two people who can serve us in the game. Question is what exactly. If one upgrades the onion, what about the other?

      • 11 months ago
        Anonymous

        Well if you can't have more than three types out at once then most dungeons later on will be just artificially harder for no reason and force you to return them at a later time.

    • 11 months ago
      Anonymous

      >Adds night mode
      >Only one Pikmin available
      Fricking why

    • 11 months ago
      Anonymous

      3 types thing hardly matters. You can only have so many pikmin out to begin with, and now there are so many types that any player with two braincells is going to only use 1-3 types at a time. The limit is to stop children from trying to bring 15 of everything.

      I think the dog being upgradable and doing things is nice. Eventually you get tired of using a type of pikmin just to traverse certain terrain. I like it more than bringing a bunch of blue pikmin just to candypop bulb them into yellows.

      >only one pikmin at night
      This worries me, but I could see day and night intertwining, where you need to use pikmin to open a path during the day for the glowies to cross later, or vice versa. Might be a neat mechanic if Nintendo doesn't frick it up.

      • 11 months ago
        Anonymous

        >3 types thing hardly matters
        It fricking does when most of the late caves and late game in 2 and 3 required all if your Pikmin. Now you're just restrained.

        • 11 months ago
          Anonymous

          Almost as if caves in 4 will be built around 4's mechanics or something.

          • 11 months ago
            Anonymous

            Which limits the caves.

      • 11 months ago
        Anonymous

        Hey, if you were too stupid to restrain yourself and you felt the need to bring 15 of each type, that's on you.

        People who knew how to micromanage could easily handle five types.

      • 11 months ago
        Anonymous

        >I like le reddit dog
        Of course guy who embraces the restriction also live the fricking cancer

        • 11 months ago
          Anonymous

          I know reddit has ruined Google, but you can't spend your entire life being mad that websites exist. The dog makes sense. Pikmin is a children's game, and my wife and daughter have already made it clear that the dog is a larger selling point for them than it will ever be a breaking point for me. I'd rather they used a unique looking creature or some bulbmin variant. Hell, maybe even an AI tank that you can upgrade and gather parts for, but they went with dog. I plan to live with it instead of b***hing and moaning while the rest of my family has fun.

    • 11 months ago
      Anonymous

      I think I'm ok with a 30 pikmin limit. Anyone with two braincells know that it's more than enough. In fact they shouldn't have given us the dog, I like challenge, but he sounds necessary for castaways.

    • 11 months ago
      Anonymous

      How does it work if you discover a new type then?
      Like, we see a blue onion and that you have three types following you
      Same with caves, what happens when you find a Purple Pikmin?

      • 11 months ago
        Anonymous

        Drown a group.

    • 11 months ago
      Anonymous

      Also:
      >No true coop mode
      >No challenge mode as they are instead found in story
      >Bingo battles replaced by whatever the frick the fight againt Olimin are
      Pikmin 2 still the best

    • 11 months ago
      Anonymous

      >Only three types out at all times
      I have yet to find a single argument for it that is not filled with copium.

      • 11 months ago
        Anonymous

        It's the same thing as arguing for/against the 100 pikmin limit. It's just a means of stopping the player from being overpowered. I don't get why people want to whine that they may have to take a 10 second walk to swap out pikmin, or that they may have to use one group to clear a region, and another group to retrieve the reward just like every game up to now.

        • 11 months ago
          Anonymous

          Because it's annoying, unfun and wasn't there in previous games where you didn't have to switch your whole squad just to clear one fricking obstacle.

          • 11 months ago
            Anonymous

            Then explain Pikmin 1 making the player send yellow pikmin with bombs to clear paths for blues, and blues constructing bridges for reds/yellows. Or reds clearing out fire breathing enemies, or going through flames to create a shortcut.

            This has been how Pikmin has always been since Game 1

            • 11 months ago
              Anonymous

              Are you genuinely moronic

            • 11 months ago
              Anonymous

              Yes, in Pikmin 1, I had Blue, Red and Yellow in my squad because, surprise surprise, there were only three types in the game and three types of obstacle.

              In Pikmin 2 and 3 there were occasions where you needed all types to deal with obstacles, notably the caves in the final area in 2, hell even the overworld, and the last two zones in 3 where managing all five types was necessary to clean it fast.

              Forcing the player to go back in an onion simply because you removed their ability to have an extra type when necessary is bad game design.

              • 11 months ago
                Anonymous

                The caves in 2 explicitly warned you what kind of pikmin you would need before you entered them.

            • 11 months ago
              Anonymous

              bro is genuinely using pikmin 1 to explain why three types is a good thing, when the game only had three types

        • 11 months ago
          Anonymous

          >I don't get why people want to whine that they have previously available features removed in the latest game of a series
          Truly a mystery

          • 11 months ago
            Anonymous

            very rare pikmin post !

      • 11 months ago
        Anonymous

        All the people who are satisfied with this still didn't understand that you don't have nine but only 8 types, and that at night you only have glow Pikmin.

        Versatility is scary to zoomers.

        • 11 months ago
          Anonymous

          >have a day phase where you can use 8 pikmin
          >have a night phase where you can use glow pikmin
          >map changes are persistent through multiple days
          >somehow this doesn't add to the game
          Can't wait to hear people b***h that they went in at night thinking they were ready only to find out there was still another bridge they had to put together. If I had to guess, though, glow pikmin will probably be more utilized for boss battle type stuff

    • 11 months ago
      Anonymous

      >30 Limit
      That number keeps changing in the trailer, getting higher and lower
      I think its just a count of how many Pikmin you have outside in general.
      Also Oatchi seems like a nice backup feature, something to take care of some tasks faster while you do others with Pikmin.
      Glow Pikmin restriction and three types are shit though, I hope I am not wrong and that they aren't trying too hard to make it normie-friendly

      • 11 months ago
        Anonymous

        I would be fine if at night were at least three night active pikmin types with different abilities.

      • 11 months ago
        Anonymous

        thing is in what appears to be early in the game, when the total numbers of pikmin go above 30, the number turns red indicating that you went over the limit, while in later areas the character has 75 Pikmin without the total number turning red.

        It's a good thing. Restrictions make games much better.

        • 11 months ago
          Anonymous

          the other problem is the type restriction, it's a bullshit one and we don't even know if it's even upgratable

        • 11 months ago
          Anonymous

          >Restrictions make games much better.
          On paper. We'll see how it plays hopefully that only for the tutorial area and we can have a full squad by the 3rd or 2nd day.

      • 11 months ago
        Anonymous

        It would be nice if, after you've beaten the game, there was a mode that would let you use any of them as you wish.

    • 11 months ago
      Anonymous

      Too many unnecessary rules. They really should've just let you used all of them whenever you wanted.

      • 11 months ago
        Anonymous

        Maybe. It might also create some replayability in how you upgrade yourself. You might choose to rush removing the 30 Pikmin cap as soon as possible, and maybe you can at least have 5 different types out when you're fully upgraded. You might decide to invest in Whites for that, since the upgrade material seems like it works the same as the gold pieces in 3 and Whites were the best for that. Basically I think the limitation could provide some interesting gameplay choices.

        • 11 months ago
          Anonymous

          Yeah, but they should offer a "free mode" after you've beaten the main game. Also, how are they going to explain that in lore?

          I have a headcanon that the onions won't let you take all the Pikmins out so it can use the others to protect the onion in case of need.

          • 11 months ago
            Anonymous

            I'm not against having all of them available in some way either, it would be interesting to try to beat the game as fast as possible that way after having known where all of the objects in the game are after your first playthrough. At the very least the game is made in unreal so it probably won't be too crazy to mod it.

            • 11 months ago
              Anonymous

              >very least the game is made in unreal
              What? Why?

            • 11 months ago
              Anonymous

              >the game is made in unreal
              Yeah, this kind of shocked me. I suppose the old engine was just not enough for 2011+12

  44. 11 months ago
    Anonymous

    if this game doesn't have piklopedia it's creatively bankrupt. write more fake biology reports. it should be easy enough.

    and no fricking skimping on a new piklopedia theme like 3 deluxe did. pathetic shit.
    i want this level of ambiance:

    • 11 months ago
      Anonymous

      >if this game doesn't have piklopedia it's creatively bankrupt
      Given how much they showed off the Piklopedia in the 1+2 trailer and they brought it back in Deluxe, I have a feeling the Piklopedia will return.

  45. 11 months ago
    Anonymous

    Oatchi is gonna be useful for dragging things back to base camp that I don't want to bother using my pikmin for so I don't really have an issue with him.

  46. 11 months ago
    Anonymous

    Disappointing.

  47. 11 months ago
    Anonymous

    >30 on the field
    fricking why?

    • 11 months ago
      Anonymous

      to prevent you from steamrolling the early game, and also probably because they need you to have enough place to gather extra Pikmin.
      I think the limit will increase with each type discovered, to prevent you from having 100 Pikmin when you discover a new onion.

    • 11 months ago
      Anonymous

      It's upgradable. Stops you from making an army of 100 red pikmin right off the bat, and instead pushes you to use a smaller group to earn upgrades.

      • 11 months ago
        Anonymous

        to prevent you from steamrolling the early game, and also probably because they need you to have enough place to gather extra Pikmin.
        I think the limit will increase with each type discovered, to prevent you from having 100 Pikmin when you discover a new onion.

        Thats stupid logic. Making 100 reds right off the bat is un optimal and whats wrong with giving the player options and the freedom to make mistakes and learn.

        • 11 months ago
          Anonymous

          I'm not saying it's smart. It's just how they probably figured that shit out.

          • 11 months ago
            Anonymous

            fair enough. Still that seems more frustrating than actually balanced.

            Then explain Pikmin 1 making the player send yellow pikmin with bombs to clear paths for blues, and blues constructing bridges for reds/yellows. Or reds clearing out fire breathing enemies, or going through flames to create a shortcut.

            This has been how Pikmin has always been since Game 1

            You never need a full squad of 100 of a single type to clear any of those obstacles in 1

            • 11 months ago
              Anonymous

              No you don't need a full squad for 1 obstacle, but it's common even in 1 to leave one color behind so you can handle the other obstacles faster and then bring 40-50 of the onion'd color to grab the part that the others can't reach.

              It's all just people b***hing that they have to actually think about things instead of just cakewalk through the game, but I'm not sure what else I expected from tendies.

              • 11 months ago
                Anonymous

                Yeah you'd break up your squad to multitask how does that make the 30 field limit a good thing?

              • 11 months ago
                Anonymous

                It prevents you from using 100 Pikmin and clearing everything too quickly.
                You will eventually get 100 just not the first two days.

              • 11 months ago
                Anonymous

                >It prevents you from using 100 Pikmin and clearing everything too quickly.
                Part of the fun is trying to get shit done quickly and efficiently. That handicapping forced tutorial shit is why Pikmin 3 sucks.

  48. 11 months ago
    Anonymous

    ive never played pikmin but this game looks FUN, nintendo is good at making shit actually FUN, should i play?

  49. 11 months ago
    Anonymous

    I really wish they made clay models of the 3 and 4 crew

    • 11 months ago
      Anonymous

      The president's name is Lu Chacho? Is the joke supposed to be that's it's almost the same as shachou?

  50. 11 months ago
    Anonymous

    >Elements from 1, 2, and 3 appear
    >Night mode
    >Exploring allows you to get ability upgrades in a cooler way than just beating a cave
    >More new stuff
    The only thing I'm upset about is a change from 3 (the Onions being combined into one Onion), but I can understand the change since there's so many types

  51. 11 months ago
    Anonymous

    Suddenly dead space

    • 11 months ago
      Anonymous

      Can we create Isaac from dead space as a captain in this game?

  52. 11 months ago
    Anonymous

    i can understand the limit for the pikmin on field, espetially since you can upgrate it, what i don't like is the type limit, especialy since there is no proof as of now that you can upgrate it and this is concerning

    • 11 months ago
      Anonymous

      Yeah. The fact that they draw attention to the 3 pikmin type limit but not really the 30 pikmin field limit has me worried

      • 11 months ago
        Anonymous

        i still find the field limit too fricked to not be upgratable like the field limit, but due to no proof being the case espetially when we can see what seem to be mid game parts and still seing 3 types i just hope nintendo didn't somke too muh crack to aprove the limit to be permanent

  53. 11 months ago
    Anonymous

    can you play pvp online?

    • 11 months ago
      Anonymous

      No

  54. 11 months ago
    Anonymous

    Am I the only moron who saw this? I fricking hate what I've become.

    • 11 months ago
      Anonymous

      Dog & Bird

      • 11 months ago
        Anonymous

        That dog is some goofy lookin mother fricker, I tell you what

  55. 11 months ago
    Anonymous

    I like the design of the generic player character. It's kind of disappointing that they're only template and not an actual character

    • 11 months ago
      Anonymous

      shame she was kinda cute

  56. 11 months ago
    Anonymous

    great trailer. here's hoping for online multiplayer. tall ask since it's nintendo but they need to have something to push nso

  57. 11 months ago
    Anonymous

    great but I still fricking hate the dog gimmick

  58. 11 months ago
    Anonymous

    I love the dog!

  59. 11 months ago
    Anonymous

    If the Gatling Groink returns I shall lose my mind.

    • 11 months ago
      Anonymous

      I'd be fine if they make it not annoying

  60. 11 months ago
    Anonymous

    I kind of want to see infighting during night time. These creatures are hungry so there's no reason why some of them shouldn't be trying to eat each other even if they only do chip damage to one another. It'd be a nice thing to see.

  61. 11 months ago
    Anonymous

    Has anyone played the randomizers for Pikmin 1 and 2? Any fun?

  62. 11 months ago
    Anonymous

    I'm excited for the piklopedia

    • 11 months ago
      Anonymous

      when are you going to release it anon

      • 11 months ago
        Anonymous

        It's free on itch and it has a victory condition, It's not 'finished' but it works
        https://pricklypeargames.itch.io/warmitzler

        • 11 months ago
          Anonymous

          Nice, that's very cool, I'll wait for the finished version.

  63. 11 months ago
    Anonymous

    ...this dude's accent might be what they call the Nelson effect.

  64. 11 months ago
    Anonymous

    Which Pikmin game has the best music?

    • 11 months ago
      Anonymous

      2

    • 11 months ago
      Anonymous

      I liked Twilight River as a track more than anything else in the series. I can recall all of the Pikmin 1 themes and I liked how minimalist they were.

    • 11 months ago
      Anonymous

      This is basically the song of my childhood

    • 11 months ago
      Anonymous

      Hard tie between 2 and 3 for me.
      3 has this https://www.youtube.com/watch?v=dwn4Gsid8ME
      but 2 has the best boss intro out of literally any game

    • 11 months ago
      Anonymous

      Not music, but I've been playing through Pikmin 2 without having something else playing in the background recently, something that I probably haven't done in more than 10 years. The sound design in 2 is really great, the sequenced music changes beat for Olimar and the second character and the caves have amazing ambience and music. Hopefully with caves coming back they try to do that again for 4.

      • 11 months ago
        Anonymous

        people should play games without background music much more often. Sound design should elevate your enjoyment of any vidya

    • 11 months ago
      Anonymous

      >Which Pikmin game has the best music?
      I literally cannot decide.

    • 11 months ago
      Anonymous

      3. 1 and 2 are from the Gamecube era where they used the shittiest midi possible.

      >the rearranges of Final Trial and Valley of Repose in Oak and Tundra respectively
      >the chill as hell rainy theme
      >the level select theme
      >Tropical Wilds

  65. 11 months ago
    Anonymous

    i really liked the fan idea of a bigger unit you can only have one of a lot more than just putting a dog there

  66. 11 months ago
    Anonymous

    my only concerns about 4

    >the dog will be an annoying gimmick that ruins the game
    >night-time missions will be too gimmicky

  67. 11 months ago
    Anonymous

    did they remove all the branding in 2?

    • 11 months ago
      Anonymous

      they probably lost the licensing rights to the brands OR the brands didn't feel like re-negotiating their contracts. That, or they want to distance it from IRL even more than they used to to keep it more whimsical.

      • 11 months ago
        Anonymous

        And every region had different brands too like japan didnt have duracell they had hi-top batteries or europe having haribo

      • 11 months ago
        Anonymous

        >more whimsical
        >you are walking around a furnished home in 4

        Na that is all gone now.

      • 11 months ago
        Anonymous

        most likely didn't want to pay for the rights considering they also dropped some music which would have been needed to be re-licensed as well

    • 11 months ago
      Anonymous

      Yes. It sucks, but it had to be done eventually. Negotiating with at least 20 different companies to use their logos for a small bit part of your game is a colossal waste of time and money

    • 11 months ago
      Anonymous

      Is there a fix for this box/font being stretched? It looks horrible.

  68. 11 months ago
    Anonymous

    The art direction for Pikmin 4 looks like pure shit. I miss when the "mysterious planet" actually had a sense of mystery and foreboding. Yes there were man made objects but also strange layouts and geometry that made it feel alien. The appeal of Pikmin was never just Toy Story "you're a tiny little guy in a big world" shit. Pikmin 3 was already starting to deeply misunderstand the art direction of the first two but 4 is looking even worse. What happened to Pikmin 3 environments and enemies actually looking like a nature film? The areas and enemies we've seen in 4 just look like New Super Mario Bros plastic.

  69. 11 months ago
    Anonymous

    >Collin allows you to rewind the day
    >Sheperd trains your dog
    >Terrence sells you upgrades
    >Yonny sends you to night expeditions
    What are the other two gonna do?

    • 11 months ago
      Anonymous

      Service you sexually in exchange for sparklium

    • 11 months ago
      Anonymous

      >Collin allows you to rewind the day
      What's the lore behind Collin being a Time Lord?

      • 11 months ago
        Anonymous

        Koppaians invented time travel

  70. 11 months ago
    Anonymous

    Do I have to play as a fricking chick in this game?

    • 11 months ago
      Anonymous

      its the default customizable character

  71. 11 months ago
    Anonymous

    First time playing Pikmin 1 since I was an actual child so I can't tell if they improved the AI that much but still it feels like Pikmin almost intentionally spread out as much as possible when going across bridges

  72. 11 months ago
    Anonymous

    Do we get to customize all of our captains or just some?

  73. 11 months ago
    Anonymous

    >pikmin 1 final boss member of the grubdog family
    >pikmin 2 final boss arachnorb-esque boss (technically a dweevil tho)
    >pikmin 3 final boss member of the wraith family
    will pikmin 4 final boss be a snavian? I really hope so

    • 11 months ago
      Anonymous

      Gonna be hard to top Wraith. Wraith is the coolest enemy they've done

    • 11 months ago
      Anonymous

      >eagle snagret with wings
      jesus help me

    • 11 months ago
      Anonymous

      Smokier Progg

      • 11 months ago
        Anonymous

        >he’s the exact same but now with a cigar in his mouth

    • 11 months ago
      Anonymous

      With the focus on bird enemies we've seen so far it's either going to be that or you climb up and fight each part of a human being from their feet to their head.

    • 11 months ago
      Anonymous

      Final boss will be an evil Mamuta

    • 11 months ago
      Anonymous

      I hope it's some kind of giant war machine kinda like the Man-at-legs

    • 11 months ago
      Anonymous

      Mark II, motherfricker

      • 11 months ago
        Anonymous

        You don't understand how much I would love to see you fight a giant upgraded man at legs

      • 11 months ago
        Anonymous

        BECOME AS GODS
        BECOME AS GODS
        I am ready for the Pikmin x NieR crossover.

      • 11 months ago
        Anonymous

        Do you think it's capable of thought or is it just a machine automatically responding to a perceived threat?

        • 11 months ago
          Anonymous

          >Olimar's Notes
          >This species of the arachnorb family fuses with machinery at a crucial point in the maturation process, giving it the ability to fire energy bursts from the launcher beneath its orbular torso. However, the man-at-legs itself is not in control of this weapon. Instead, the mechanical portions of its structure appear to automatically acquire and attack targets. The man-at-legs has a gentle disposition, and as a member of the arachnorb species, it has no natural enemies. It is particularly difficult to understand why this species would develop such awesome offensive capabilities, leading to rumors among the scientific community that it was the machinery that approached the arachnorb and proposed the symbiotic relationship.

          • 11 months ago
            Anonymous

            >Although the meat is a bit on the metallic side, the oil makes a mouthwatering gravy or lubricative vinaigrette.

          • 11 months ago
            Anonymous

            This implies the existence of sentient yet small machines, I'm starting to believe the final boss will be some AI that's responsible for crashing every approaching ship

            • 11 months ago
              Anonymous

              CONSUME
              ENHANCE
              REPLICATE

            • 11 months ago
              Anonymous

              If it doesn't have OS in its name, then I am going insane.

            • 11 months ago
              Anonymous

              I've been thinking this for a while too, there might be some kind of computer or security system hidden away in the house that is still operating

          • 11 months ago
            Anonymous

            >leading to rumors among the scientific community that it was the machinery that approached the arachnorb and proposed the symbiotic relationship.
            >"Hey there beautiful, wanna be my weapons platform?"

            • 11 months ago
              Anonymous

              >Olimar's Notes
              >This species of the arachnorb family fuses with machinery at a crucial point in the maturation process, giving it the ability to fire energy bursts from the launcher beneath its orbular torso. However, the man-at-legs itself is not in control of this weapon. Instead, the mechanical portions of its structure appear to automatically acquire and attack targets. The man-at-legs has a gentle disposition, and as a member of the arachnorb species, it has no natural enemies. It is particularly difficult to understand why this species would develop such awesome offensive capabilities, leading to rumors among the scientific community that it was the machinery that approached the arachnorb and proposed the symbiotic relationship.

              I'm telling you guys, my theory that the world is being run by an AI is very sound.

    • 11 months ago
      Anonymous
      • 11 months ago
        Anonymous

        I actually really hope the Goolix comes back. They seem to understand that blue pikmin need more to do since ice pikmin can freeze water and oatchi can ferry pikmin, as we see water geysers in one shot, so having an entire boss that only blues can touch would be another good incentive

        unless ice pikmin can freeze a goolix

        • 11 months ago
          Anonymous

          ICE GOOLIX

          That but looking at some screenshots there seems to be even deeper sections of water, maybe underwater caves will be a thing.

          • 11 months ago
            Anonymous

            yeah this part looks pretty decently deep, you can even see coral branches in the background

            also what is this blowfish guy

            • 11 months ago
              Anonymous

              New enemy

            • 11 months ago
              Anonymous

              Maybe a giant undersea monster enemy would be a nice change. This game seems like it will have the highest amount of bosses just like Pikmin 2

            • 11 months ago
              Anonymous

              I want an archerfish enemy that can shoot pinks out of the air, but can be taken down by blues

              • 11 months ago
                Anonymous

                Puckering Blinnows can leap out and snipe Winged Pikmin

    • 11 months ago
      Anonymous

      segmented crawbster

    • 11 months ago
      Anonymous

      Last boss will be a member of the homosexual family.
      That's right, OP is the final boss.

    • 11 months ago
      Anonymous

      >gigantic swan snavian final boss

  74. 11 months ago
    Anonymous

    Screw time limits. Let me play the game in peace instead of forcing optimization you fricks.

    • 11 months ago
      Anonymous

      I actually like Pikmin 3's way of doing things.

  75. 11 months ago
    Anonymous

    [...]

    segmented crawbster

    CRAWBMIND
    we are so fricking back

  76. 11 months ago
    Anonymous

    How would you rank 3 deluxe versus 1 & 2?

  77. 11 months ago
    Anonymous

    >Release date falls exactly when I have a full week off
    I am so fricking ready

  78. 11 months ago
    Anonymous
  79. 11 months ago
    Anonymous

    this thing doesnt even look like a pikmin anymore, soulless

    • 11 months ago
      Anonymous
      • 11 months ago
        Anonymous
    • 11 months ago
      Anonymous

      bad bait

    • 11 months ago
      Anonymous

      it's literally a soul

  80. 11 months ago
    Anonymous

    Pikmin is the main reason I bother looking for news updates of any kind from Nintendo. This game looks amazing and is long overdue. I wanted a sequel that built off of Pikmin 2's ideas since my fricking middle school days. Honestly this looks like the best Pikmin game yet by a wide margin.

    • 11 months ago
      Anonymous

      Yeah man, it's the only thing i'm really following the news on this year at this point besides updates to a few smaller games.

  81. 11 months ago
    Anonymous

    Assuming Louis is in, what will he feast on this time?

    • 11 months ago
      Anonymous

      The pikmin

    • 11 months ago
      Anonymous

      Human

      • 11 months ago
        Anonymous

        >"disgusting, tastes like chicken"

        • 11 months ago
          Anonymous

          Doesn't human taste like pork?

          • 11 months ago
            Anonymous

            How do you know?

            • 11 months ago
              Anonymous

              I've heard people say it before

              • 11 months ago
                Anonymous

                How do you know?

                pacific islander called human meat long pig

  82. 11 months ago
    Anonymous

    It's pikmin, I ain't gotta explain shit

    • 11 months ago
      Anonymous

      Everything so far in Pikmin world was grounded on reality, you can explain it one way or another. How can we explain this? Nanomachines?

      • 11 months ago
        Anonymous

        I mean Pikmin 1 established that when pikmin fall in battle they leave behind seeds, maybe these are an updated concept of that, sort of Pikmin essence congealing in some way.

      • 11 months ago
        Anonymous

        They're Extradimensional Pikmin

      • 11 months ago
        Anonymous

        They're not actually Pikmin, but bioluminescent slime molds that convergently evolved to resemble Pikmin

      • 11 months ago
        Anonymous

        You can't grasp the true power of Dandori.

      • 11 months ago
        Anonymous

        >Everything so far in Pikmin world was grounded on reality

        • 11 months ago
          Anonymous

          Extradimensional entities are real.
          t./x/

        • 11 months ago
          Anonymous

          They're Extradimensional Pikmin

          He's just a nanomachine wraith, their explanation on Pikipedia is wrong.

          I mean Pikmin 1 established that when pikmin fall in battle they leave behind seeds, maybe these are an updated concept of that, sort of Pikmin essence congealing in some way.

          It makes sense.

          They're not actually Pikmin, but bioluminescent slime molds that convergently evolved to resemble Pikmin

          Could be somthing like this, a special type of Pikmin made of amoebas.

          You can't grasp the true power of Dandori.

          Pikmin for president.

          • 11 months ago
            Anonymous

            Explain the plasm wraith

            • 11 months ago
              Anonymous

              nanomachines, son

        • 11 months ago
          Anonymous

          Flubber if he a big fan of The Flintstones

        • 11 months ago
          Anonymous

          He could just be a massive single celled organism

        • 11 months ago
          Anonymous

          He reminds me of those egg sacs that tadpoles are shit out in. I used to find them in a drainage pipe nearby my parents house as a kid

      • 11 months ago
        Anonymous

        >Everything so far in Pikmin world was grounded on reality,

        • 11 months ago
          Anonymous

          There are stuff that are abominations/amalgamate of machinery, like the onions in Pikmin 3. It's core could be something that would expel something very toxic, since he's green, it could be covered with chlorine.

          The "bulb" part of most types of onions is the only one really used culinarily in western countries, so that part is called the onion referring to the entire plant.

          because bulb can refer to any plant with a large ball underground including tulip bulbs

          That's just what they're officially called by the game, I guess they thought it was funnier to name them onions rather than bulbs

          They're onion bulbs, after all other plants can have bulbs too

          It's literally named onion in the Japanese version, anyway

          Yeah, but isn't onion a very specific plant? The Pikmin onions are more like Bulbs than onions.

          • 11 months ago
            Anonymous

            At least in english onion is pretty general, it gets used to refer to almost any allium, even when it really shouldn't be like with Leeks or Scallions (which where I live are often called "Green Onions")

            • 11 months ago
              Anonymous

              >Scallions
              I see, it makes sense, it's a generic term for stuff that looks like bulbs.

          • 11 months ago
            Anonymous

            In-universe Olimar named them after literal onions he used to eat on Hocotate, in his favourite food, a soup with three large onions and numerous coloured pikpik carrots

            • 11 months ago
              Anonymous

              I see, I didn't remember this log, thanks. That explains everything.

              • 11 months ago
                Anonymous

                It's in the first 2 minutes of Pikmin 1, right after you awaken the Red Onion

              • 11 months ago
                Anonymous

                I did no death runs a few times on 1 and didn't remember it. lol
                I want to play the Switch version, it has fixed the worst bug ever, according to what another has said. I guess that the time is now.

                Maybe I'll try to speed run now. The text box are all strange though, all stretched. I hope that they patch it in the future.

              • 11 months ago
                Anonymous

                I don't blame you, I rarely re-read any of the text when I replay games. I'm going to speedrun Pikmin 1 soon, too

              • 11 months ago
                Anonymous

                I guess that Nintendo is going through a stretch syndrome. No, really, why stretch the text font?

                It's annoying me so much.

              • 11 months ago
                Anonymous
      • 11 months ago
        Anonymous

        Radiation
        They're GLOW pikmin

  83. 11 months ago
    Anonymous

    I only have 2 issues with the game and it's that it would look better if it weren't for the switch's weakness and that I don't like the new logo

  84. 11 months ago
    Anonymous

    looks super fun
    i only hope it has a lot more content because its the main game im gonna be playing when its comes out..

  85. 11 months ago
    Anonymous

    the framerate in this game looks rough. hope they release a patch for it to run better on switch 2

    • 11 months ago
      Anonymous

      I'm hoping a lot of it is just because the footage is coming from an earlier build and that there have been some optimizations for the release version.

  86. 11 months ago
    Anonymous

    I have one question, I'm ESL. Why do you call the onions of onions instead of bulbs?

    • 11 months ago
      Anonymous

      The "bulb" part of most types of onions is the only one really used culinarily in western countries, so that part is called the onion referring to the entire plant.

    • 11 months ago
      Anonymous

      because bulb can refer to any plant with a large ball underground including tulip bulbs

    • 11 months ago
      Anonymous

      That's just what they're officially called by the game, I guess they thought it was funnier to name them onions rather than bulbs

    • 11 months ago
      Anonymous

      They're onion bulbs, after all other plants can have bulbs too

      It's literally named onion in the Japanese version, anyway

  87. 11 months ago
    Anonymous

    How do we fix purples? Personally I kind of like the idea of them just being slow.

    • 11 months ago
      Anonymous

      I think what the Anon above translated about them has them basically fixed already. The issue before was the ridiculous stunlock on top of the sheer DPS and utility.

    • 11 months ago
      Anonymous

      Rocks were already fixed Purples
      >Stronger than the other Pikmin types in combat but with a proper drawback (can't cling to enemies and need to be thrown continuously to be effective) to compensate
      >Have specific obstacles only they can deal with (crystals)
      >Have an immunity to a major damage type (crushing)

  88. 11 months ago
    Anonymous

    I want aiming to be like 1/2 and not lock on shit. Does anyone know if we have more info on this?

    • 11 months ago
      Anonymous

      Lock on is literally used in the trailers bro

      • 11 months ago
        Anonymous

        Yeah but I'm holding out on an option for both instead of lock on being mandatory.

  89. 11 months ago
    Anonymous

    Can't believe they added glowBlack person pikmin.

  90. 11 months ago
    Anonymous

    WHAT THE FRICK LAVA?

    • 11 months ago
      Anonymous

      >no puddles of water for them to walk into
      well shit things could get bad if you let them live for too long unless the lava goes away after a while

  91. 11 months ago
    Anonymous

    I wonder where the teal, orange, green, black, and magenta pikmin are that show up at the end of Pik1.

    • 11 months ago
      Anonymous

      >Teal
      Ice Pikmin
      >Green
      Glow Pikmin
      >Black
      Rock Pikmin
      >Magenta (there’s actually different pink and purple ones)
      Purple and Winged Pikmin
      >Orange
      Unaccounted for

      • 11 months ago
        Anonymous

        The green onion is almost certainly the Bulbmin parasites, Anon, not the glowmin. They're too lime for it.

        >Scallions
        I see, it makes sense, it's a generic term for stuff that looks like bulbs.

        Yeah, anything edible that's bulbous and isn't very obviously garlic or starchy is generally an onion.

        • 11 months ago
          Anonymous

          Bulbmin were both orange and green, now there's a proper green pikmin so they could be considered orange (for now)

          • 11 months ago
            Anonymous

            Bulbmin glow green when idle, I dunno. I think their orangeness is dependent entirely on what kind of bulborb is infested, snow bulbmin wouldn't be considered light blue, surely.

            • 11 months ago
              Anonymous

              Their idle glow and map icon is green, but their cursor color, throw trail, and sprout color is orange.
              Still, the glow and map color are probably the more "visible" or "noticeable" demarcations.

        • 11 months ago
          Anonymous

          >anything edible
          Wait, don't tell me people eat Pikmin Onions.

          • 11 months ago
            Anonymous

            Based Thunderbolt Fantasy enjoyer

            I can't wait to read Louie's new onion recipe in the Piklopedia!

            • 11 months ago
              Anonymous

              He surely would.

      • 11 months ago
        Anonymous

        Orange are Bulbmin

      • 11 months ago
        Anonymous

        There was an concept artwork about a Pikmin that could build bridges, maybe they'll endup being the orange ones. I think that originally they were green. I didn't save it.

  92. 11 months ago
    Anonymous

    Looked pretty good.

    Now I just need to now if there's no day limit to worry about and how good the vore animations are.

  93. 11 months ago
    Anonymous

    Im gonna replay Pikmin 2 but I need to make a rule about not using Petrifying Spray or Purple since they ruin the challenge. But then I remember all of those times where you have to fight bulborbs that are always awake and patrolling. Am I just going to get my shit kicked in?

    • 11 months ago
      Anonymous

      Yes
      Purples and bitter sprays are necessary evils for what 2 throws at you

      • 11 months ago
        Anonymous

        sacrifices will be made I suppose, might be fun to actually watch pikmin die instead of my no death autism, caves will be slow

  94. 11 months ago
    Anonymous

    Seems like you can find pikmin types living underground in the wild before you get their onions, considering we haven’t seen rock or winged onions maybe that’s how we get them?
    I saw this thing in the background that looks like an ice onion to me too

  95. 11 months ago
    Anonymous

    Disappointed in a lack of coop. Pleasantly surprised about indoor house location.

    • 11 months ago
      Anonymous

      >Disappointed in a lack of coop
      Pikmin 4 Deluxe on the Switch 2 will have it

    • 11 months ago
      Anonymous

      did you play 3DX co-op thoughever?

      • 11 months ago
        Anonymous

        I played the entire game coop, yes.

        • 11 months ago
          Anonymous

          nice, I played a bunch of challenge mode with my friend who never played Pikmin. Its pretty interesting how easy it is to explain the basics to someone. Although we ended up getting worst times than me going solo cause I had to micro manage him too

  96. 11 months ago
    Anonymous

    For me, it's the Citadel of Spiders.

  97. 11 months ago
    Anonymous

    Looks like it’ll be the worst one

    • 11 months ago
      Anonymous

      We all know that won't be the case as long as THAT one exists

    • 11 months ago
      Anonymous

      cant be worse than 3u

    • 11 months ago
      Anonymous

      cant be worse than your favourite

  98. 11 months ago
    Anonymous

    always thought it was weird how much white pikmin look like a harlequin fetus

  99. 11 months ago
    Anonymous

    So Bulbmin are going to be in right? With the type limit making it so you can never have all immunities putting a cave exclusive pikmin type in that is immune to everything would be a very logical choice.

  100. 11 months ago
    Anonymous

    I want to get into Pikmin, how long are the games? Would you recommend multiplayer mode/mods?

    • 11 months ago
      Anonymous

      First game can be beaten in a day. Second one will take a couple days. Only play those two.
      Play pikmin 251 mod afterwards if you want more. I played it both solo and co-op and it was pretty fun.

      • 11 months ago
        Anonymous

        Thanks anon. By the way what's wrong with the 3rd installment? I just saw some anons saying it's the worst one. Good anyways because I don't have a wii U to play it on.

        • 11 months ago
          Anonymous

          It's just "bad" by comparison to the first two games. A vastly different art style, changing the series protagonists to three new guys, gameplay becoming easier overall, changing the way you control pikmin and removing features such as mission mode (which they added back as dlc later but still). They also swapped out white/purple pikmin for rock and winged pikmin which I didn't really care for.
          If we consider the first two games as 10/10, the third game would be about a 6/10 give or take a point.

        • 11 months ago
          Anonymous

          I don't think its that bad. Its mostly people getting mad at certain changes to the gameplay. The real issue is the game being overly handholdy.

        • 11 months ago
          Anonymous

          >Wii U
          It's on Switch.
          It has the best gameplay in the series (Mission Mode) but the campaign never asks much of you. Objectively it is still the most well-designed one.

        • 11 months ago
          Anonymous

          >By the way what's wrong with the 3rd installment?
          Nothing, it's a perfectly good game. Play it if you enjoy the others.

    • 11 months ago
      Anonymous

      >how long are the games?
      Pikmin 1's days are ~24 minutes apiece. Typical first time playthroughs are ~15-20 days, assuming you're not a casual/mentally handicapped, so you're looking at ~8-10 hours
      Pikmin 2 is a lot longer despite not having much focus on time management, but expect it to be around 15-20 hours
      Pikmin 3 is somewhere around 10-15 hours. It's much more linear compared to the first two, so it could take even less than that
      >Would you recommend multiplayer mode/mods?
      The versus battle modes in the Pikmin games are about as fun as whoever you play them with. Pikmin 2's challenge mode is fun, but are hard as balls if you're trying to get all the purple flowers. Pikmin 3's mission modes are a ton of fun, easily better than the actual story mode
      The Pikmin 2 multiplayer mod is the best way to play the game, albeit a bit janky in some places. Would highly recommend

      • 11 months ago
        Anonymous

        It's just "bad" by comparison to the first two games. A vastly different art style, changing the series protagonists to three new guys, gameplay becoming easier overall, changing the way you control pikmin and removing features such as mission mode (which they added back as dlc later but still). They also swapped out white/purple pikmin for rock and winged pikmin which I didn't really care for.
        If we consider the first two games as 10/10, the third game would be about a 6/10 give or take a point.

        I don't think its that bad. Its mostly people getting mad at certain changes to the gameplay. The real issue is the game being overly handholdy.

        Thank you very much anons. The games are shorter than I thought so I might try getting my family members to play with me for co-op

  101. 11 months ago
    Anonymous

    I think the dog is partly there to compensate only controlling one captain in this game. Since you can't "split the work" they gave us an OP companion to help do things. Like others have said while dog drags someone/something back to base we explore more with our pikmin and find more shit to collect. I'm cautiously optomistic but it's like 80/20 for being a fun game.

    • 11 months ago
      Anonymous

      Oatchi IS your 2nd captain while also functioning as a mount

    • 11 months ago
      Anonymous

      Yeah, he looks like a captain with different functions, rather than one big pikmin which is what I thought at first.

  102. 11 months ago
    Anonymous

    >White pikmin description on the JP website mentions them being immune to both poison gas and "spores"
    He's in.

  103. 11 months ago
    Anonymous

    Did anyone else notice that Pikmin 3 Deluxe got an update recently?

    • 11 months ago
      Anonymous

      Yeah, it updated the logo on the game icon to match the new logo styles, but not in game for some reason.

  104. 11 months ago
    Anonymous

    >Pikmin 1 WR speedrun broken 2 days ago

    Pretty sick

    • 11 months ago
      Anonymous

      I'm surprised at it being an hour despite how short Pikmin is on a normal playthrough.

      • 11 months ago
        Anonymous

        Each day is like 12 minutes and there's 3 full days. Your only time saves are days 1, 4, and 6.

      • 11 months ago
        Anonymous

        Something interesting to note about Pikmin 1 speedrunning is that due to the games endings the quickest way to finish the game is to 100% it.

  105. 11 months ago
    Anonymous

    You are planting your Pikmin flowers, aren't you anons?

  106. 11 months ago
    Anonymous

    Bring back swarming with the stick REEEEE

  107. 11 months ago
    Anonymous

    Just like with animal crossing, they took too long to make this. It's always when I stop caring years later. Don't even have a switch anymore.

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