I understand sampling is a thing, and sample CDs exist. I also understand sampling others music requires permission from the owner + attribution; otherwise you risk a lawsuit. But as this video shows, a TON of games have plagiarized other popular songs that haven’t fell into public domain.
The video shows a few examples of who copied others. This isn’t sampling, because they never got permissions that leaves plagiarism, interpolation, and inspiration. Can someone tell me how far can a person copy a song’s beat to be considered either legal or not legal? A lot of it is so drastic I’m honestly confused if they were in the right because they copied a certain allowed amount or just skirted the attention of those who made those songs they illegally copied.
Forgive me for my lack of knowledge, I am monke
UFOs Are A Psyop Shirt $21.68 |
basically every song in earthbound
How about Mother 1, MOTHER 3, and Rock N' Roll Racing?
>Rock N' Roll Racing
All the songs in that game were licensed.
>because they copied a certain allowed amount
Probably this
Inspiration is what you call plagiarism before you get caught doing it.
That's not true. There's borrowing things you like to make your own thing, and then there's repackaging things you like and saying its your own thing. Its one thing to use a chord progression or even a melody here and there, but you have to do something to make it your own otherwise you didn't do anything that anybody else couldn't do.
What's the point of doing that besides making money off of something you didn't do?
In the 80s, most vidya devs in charge of putting music in games were programmers first and and musicians probably second, this was before you could drag and drop shit and have it just work. This meant they probably couldn't create new shit, so it was all about taking already existing shit, optionally modifying it to skirt the law and pray to God no one sues, and no one really did sue over that shit.
This was a #1 hit in 1989 and also a blatant ripoff of an Elvis Costello track, and they didn't get sued for it.
The industry wouldn't go hard against unauthorized samples until the the Biz Markie case in the early 90s, and against "similar vibes" until the Blurred Lines case.
Final Fight stage 2 (subway):
Doobie Brothers - Long Train Runnin':
Lots of games outright used actual music of the time, and no one gave a shit, because lawyers didn't see money in what was seen as silly toys.
The thing is, many of this music is still available today. I think what op is asking, how come they haven’t been sued? There are artists suing others to this day, how are Japanese companies immune?
1. Japan has weird ass fair use laws
2. A lot of the biggest offenders aren't being officially sold anymore
>Japanese
Everyone did it then, copyright laws were loose as all hell and it was the wild west, most of Bobby Prince's music was midi renditions of metal, most art assets for games/box art by the developers or localizers were ripped off of various fantasy art or action movie photos. Shit isn't really new knowledge, and all that exactly matters to lawyers now is that "We won't do it for the new game, without making it legally distinct"
Definitely
Mmm that’s a stretch
Ehh I guess the riff is similar
There have been quite a few threads about this, you gotta check the archives, for example https://warosu.org/vr/thread/10582362
As for the video, why do they have to try this ultra forced "funny video" thing. I had to tap out after skimming a bit, it was unwatchable.
Everyone wants to be a shitty jontron knock off with bad skits that they think is funny
It's easy just say you were inspired by the music that was inspired by the music you are copying, easy.
The subject is interesting as frick but that video is unwatchable.
>shilling copyright
go frick yourself, this should be fair use, & even it isn't idc
Holy cope. I'm not even anti-piracy but the hoops people like you jump through to morally justify it is insane.
Show me your art/etc so I can copy it and claim it as my own
IP law in music is insane and was in a state of flux from the 80s to 2000s
Most people didn't care about video game music at the time
Pretty much this, you can't enforce what is flying under the radar such as eccojams vs plunderphonics
The Roblox "Oof" was a stolen sound file from some Interplay Entertainment obscure title, I can't remember its name. I think you play as Cupid and it plays like MDK or MDK2. The "Oof" is the sound the main character makes when hit/killed. The Roblox Corporation has an illegal copyright on the sound effect but it's confusing on who from Interplay Entertainment actually owns the sound file legally so no one pursues it.
Messiah. Roblox settled with compensation in 2022.
https://en.wikipedia.org/wiki/Messiah_(video_game)
Well op is it really a big deal if the song is a copyrighted song thats heavily bit crushed? I mean the super nintendo could only do so much.
Nothing wrong here. All music inherently requires some sort of inspiration
i work in a place with store radio targeting nostalgia of people exactly my age with the songs but some songs - even like the neverending story theme song plays - that knows what they're doing and they can't play the actual songs sometimes so play a proxy trigger instead like e.g. they can't play stan so they play that dido song. This one when you can only half hear it over shop rustling always pricks my ears up like 'oh??' https://www.youtube.com/watch?v=MJQWyuKi61o
This is the one they play for zelda OOT nostalgia but its very indirect how this one works
>Round and Round
>not the on RATT performed
Your store radio is a pussy
Probably the most notorious example
>all the plagiarized Budokai tracks are sick as frick
>original compositions aren't anything special
huh
Living proof that shonen makes you moronic.
Name two original Budokai tracks as good as the plagiarized ones.
Not a game but still /vr/ related:
Aint clicking on Hbomberguy or anybody who defended Vaush.