I was playing it earlier today. Looks fricking great on my OLED. Feel like I don't need my PVM anymore, between emulation for more modern systems, and the MiSTer for PS1 and older.
>With patched in SNES audio
The patches do not properly restore the audio, or the sprites.
SNES, maybe with a translation + bug fix patch, though I prefer the original translation and exploitable bugs (though there are some bugs that frick you over too).
GBA with sound/GFX restoration patch, or Pixel Remaster with difficulty restoration and a font change. Bonus content from the GBA releases in pretty much all the games isn't worth your time, really.
I can play pretty much every other Final Fantasy game just fine but it's FF6 that walls me. I think some of it has to do with having already played FF7 which is pretty much everything that's in FF6 but executed better. Except the ending, the ending fricking blows in both games, FF6 is trying to ape Lord of the Rings with magic leaving the world and FF7 leaves off implying that humanity may have been wiped out for no reason because the planet has Asperger's.
The Virgin Brave New World: >balance changes that don't seem to make any sense at all >supposed to make the game harder but it really doesn't >redid a bunch of items to make references to random shit like MLP >redoes dialogue to change things to suit the people behind it >made by mentally ill freaks
The Chad T-Edition: >game made much more challenging right from the start without being hard-mode kaizo shit >balance changes to make Esper shuffling not a concern >far more useful and valuable items than base game >doesn't really change existing dialogue but adds more in optional quests and areas, all meant to be in-character without references >made by one autistic jap who made it for his own enjoyment over years and finally released it to the public when enough people saw him playing it and wanted to play too >adds in unlockable costumes with drastic stat changes for all characters >Swordtech is no longer useless, Gau just needs to win a battle instead of leaping on the enemy to learn rages >tons of new optional quests and areas to explore, the majority of which are in the 2nd half of the game >New Game+ feature built-in >if you have the balls for it, you can transfer save to extreme-difficulty special post-game boss rush
Nostalgia goggles off, that's actually a shitty design for a castle, though I suppose it's designed for function allowing it to submerge in the sand. Also explains the lack of an outer curtain wall.
Only problem I have with any of them is the lowered difficulty and the bad English default font, besides that they're all perfectly good ways to play the games. FF3 is definitive, even. I don't think the extra GBA content is really worth a pinch of shit, I didn't miss it playing FF4 or FF5.
overrated garbage
its literally the best final fantasy game
shut your prostitute mouth
What's the best version to play?
Play the original SNES one.
SNES so you can enjoy some of the player-favorable bugs and the best font & sprites
Decide
GBA
With patched in SNES audio
I was playing it earlier today. Looks fricking great on my OLED. Feel like I don't need my PVM anymore, between emulation for more modern systems, and the MiSTer for PS1 and older.
>With patched in SNES audio
The patches do not properly restore the audio, or the sprites.
SNES, maybe with a translation + bug fix patch, though I prefer the original translation and exploitable bugs (though there are some bugs that frick you over too).
This but with 4 and 5, I haven't reached 6 yet and am playing them all in the release order
GBA with sound/GFX restoration patch, or Pixel Remaster with difficulty restoration and a font change. Bonus content from the GBA releases in pretty much all the games isn't worth your time, really.
Already did multiple times in multiple platforms.
GBA version.
looks like a FTL ship layout
GBA has extra content. SNES has better music. The better script is subjective. English SNES and GBA have different parts censored.
I find FF6 ponderously boring and every time I try to struggle through it I always drop off after the fight with Ultros on the river.
its called being filtered
I can play pretty much every other Final Fantasy game just fine but it's FF6 that walls me. I think some of it has to do with having already played FF7 which is pretty much everything that's in FF6 but executed better. Except the ending, the ending fricking blows in both games, FF6 is trying to ape Lord of the Rings with magic leaving the world and FF7 leaves off implying that humanity may have been wiped out for no reason because the planet has Asperger's.
>Drops it right before some of the best shit in the game when the party splits up, and you get ultra-kino Sabin scenario
that part of the game takes fricking forever
Already did, it was fricking terrible, one of the worst JRPGs I've ever played.
Only final fantasy VI cover album Ill listen to
How does a chainsaw work in a steam power setting anyway
Presumably they have gas/oil, based on the rest of the shit that they have going on, and Edgar's Figaro is cutting edge for the setting.
Steam powered chainsaws duh
The Virgin Brave New World:
>balance changes that don't seem to make any sense at all
>supposed to make the game harder but it really doesn't
>redid a bunch of items to make references to random shit like MLP
>redoes dialogue to change things to suit the people behind it
>made by mentally ill freaks
The Chad T-Edition:
>game made much more challenging right from the start without being hard-mode kaizo shit
>balance changes to make Esper shuffling not a concern
>far more useful and valuable items than base game
>doesn't really change existing dialogue but adds more in optional quests and areas, all meant to be in-character without references
>made by one autistic jap who made it for his own enjoyment over years and finally released it to the public when enough people saw him playing it and wanted to play too
>adds in unlockable costumes with drastic stat changes for all characters
>Swordtech is no longer useless, Gau just needs to win a battle instead of leaping on the enemy to learn rages
>tons of new optional quests and areas to explore, the majority of which are in the 2nd half of the game
>New Game+ feature built-in
>if you have the balls for it, you can transfer save to extreme-difficulty special post-game boss rush
Wildcard: All FF6 mods are made by and for fat virgins
Nostalgia goggles off, that's actually a shitty design for a castle, though I suppose it's designed for function allowing it to submerge in the sand. Also explains the lack of an outer curtain wall.
Pixel remasters are all good
Only problem I have with any of them is the lowered difficulty and the bad English default font, besides that they're all perfectly good ways to play the games. FF3 is definitive, even. I don't think the extra GBA content is really worth a pinch of shit, I didn't miss it playing FF4 or FF5.
I will, eventually. I'm playing FF1 right now
FF 1-3 are not worth playing.
3 is nice
The ds version of 3 is really good
VI had the worst soundtrack of all FF games and Locke is gay
Still good though
Can you even buy that bastardized iOS-version of the game anymore, or was that scrubbed from the internet when Pixel Remaster landed?
They've been delisted from all stores. Can't be bought anymore, but if you already owned them you can still download and play them.
The stupidest castle I've ever seen.
it was pretty mediocre