>played fricktons of SW battlefront back in the day
>even more of the second one
>spent hundreds of hours just on the galaxy conquest mode
>ground battles felt epic and space battles were cool
>hear about the remaster
>check out YouTube videos of other people playing galactic conquest
>they just cheese the game and exploit the AI to win battles in 5 minutes
Do I have rose tintend glasses? I used to spend so much time on these games and the battles were epic because I often roleplayed as a grunt or x-wing pilot.
Is it just my nostalgia that these games felt like epic war games?
i liked it. I used to throw myself into the chaos of battle without exploiting tricks or anything like that. Playing with a friend was the best. Endor was a nightmare for us as a galactic empire and we were always trying to prevent the rebels from coming up with the fleet
Yeah me too, I would even create new profiles so I wouldn’t play with the perma-buffs.
I still remember that my first galactic conquest on SWB2 I used only stormtroopers and pilots without unlocking the other classes because I didn'tt understand that it could be done kek. It was hard but also fun
easy, normal and hard if I remember correctly. Maybe legenday? but I'm not sure
Pretty sure there was expert mode
Games aren't fun if you just abuse glitches.
the campaign is the best part apart from multilayer
You have to go full in for SWB1 if you're playing on expert. The AI gets a severe numbers and competency advantage to the point where it doesn't fell unfair to capture a strategic base and spawn camp.
Most SWB1 games are won in the first five minutes, whereas SWB2 had longer battles where the sides could sway more and give a chance for come back.
How many difficulty levels are in the second game? I completely forgot. I remember playing on something harder than normal but it wasn’t super hard.
SWB2 is balanced really weird. I think there's less armor and faster movement speed so people are harder to hit. I find myself dying a lot especially if I go for the standard clone trooper. But I win more matches. Meanwhile in SWB1 I can safely clock up like 50 kills with only one or two deaths, but still lose the match. Both are fun, but I think this balance makes capturing command posts a much more important mechanic, because if you limit the spawnpoints of the enemy team, you essentially create a funnel/flank with your AI team. Even if your team is moronic, they have better positioning on the map and more people that aren't just dying immediately
It took people years to figure out how to beat Kashyyyk Village on the hardest difficulty as the Empire in BF1. I looked it up and you basically have to do a specific strategy that involves speedrunning the capture points with a tie fighter and camping them carefully with mines to have a chance to win.
this is something that makes the first game age better than the second, BF2's hardest difficulty barely changes anything. if anything it feels like a normal mode tuned up from an easy mode rather than the game having any proper hard mode.
I've read before that they were on a tight schedule cause of the movie so that's probably why the AI took a drop in sophistication
SPLITSCREEN BROS WE ARE SO BACK
Home...
Galactic Conquest should have had CTF and KOTH missions on top of regular ones.
I heard there’s gonna be crossplay between PS and Xbox, wish there was between all platforms.
They have not confirmed crossplay. There is only crossgen play.
Ah dang it
That's just how shitty people are. Don't even think about playing multiplayer. If it's not people playing the game as a quake shooter with rockets it's people running around no-scoping with the sniper rifle.
I used to only play the maps where you picked the standard troop and rand headlong into the grinder. Cloud City and that ice one.
>>they just cheese the game and exploit the AI to win battles in 5 minutes
Yeah they'd do that back then too. Remember the snipers in that one level? People would get themselves behind a wall in a level and snipe everyone off, and you couldn't do anything about it. I think online mods were getting popular around that time too. Just a bunch of dirty cheaters kek
I do think both games are great though. I didn't play multiplayer besides with friends. The conquest mode was really fun, or whatever that mode is where you hear the Clone Trooper narration.
I've had these games on PC for a decade now and no, they have not aged well.
i know dude the jank fr fr
nah, you gotta play it as giant battle simulator or what's even the point? honestly i rarely even choose to play as a hero when the option arises, the game is just too fun being a grunt.
>BF2
>geonosis
>republic
>clone sharpshooter
>capture control room overlooking the battlefield
>spend entire game alternating between sniping and defending your bunker
or
>BF1
>hoth
>empire
>standard stormtrooper
>alwaus spawn at the ATAT in the thick of the fray
or
>kashyyyk beach
>CIS
>engineer droid running tanks and speeders across the water to frick the wookies up
etc
WATCH
THOSE
Black folk
>>they just cheese the game and exploit the AI to win battles in 5 minutes
Considering how fricking stupid the ai is in the game in the first place it doesn't really make a difference
So is there any point in buying the remastered versions on steam if you already own the original releases? As far as I know there isn't any graphical updates in the remaster and you can still browse and join online lobbies on the old versions
splitscreen on pc and better online servers.
It is a graphical improvement. It includes cut content and previously Xbox exclusive dlc maps and characters. It has crossplay and has 64 players.
So nothing that the community mod doesn't have then
there is literally no graphical improvement whatsoever, it's the same as the original PC port at max settings
>cut content
zero, you seem to be getting confused about the DLC for 1 (jabbas palace
>cross play
not true at all, it's cross gen which means ps4 and ps5, x1 and xsx. which is extremely common
>the Xbox dlc
this is nice, without having to use mods to force its inclusion. someone's already figured out though that they just ripped the new hero models from the conversion pack mod for PC (which had moderate alterations to the originals to make them work properly)
also there's no 4 player splitscreen on any version but better than nothing for PC I reckon
the only "new" thing really is being able to play hero assault on all maps
many parts of the game doesn't hold up. Space battles are a joke for example, the AI is bad. It's still good for an afternoon every now and again though, especially with mods
t. played it every day for years as a kid
I hated space battles so frick em
Space battles were a mistake. They suck ass and once you've played them once, you've played them a million times. They might have been more fun if you could actually land a transport in the enemy hangar and use it as a mobile command post, but the AI is so moronic they'll just spawn, drive them, then crash into a wall. I dread it every time I play galactic conquest and the enemy fleet bumps into mine.
>He doesn't perform kamikaze attacks with enemy vehicles in THEIR hangar
They were fun, but yes, your nostalgia is blinding you a bit. The newer Battlefront games are unironically better.
Do you think they patched that one arcade/corner on Naboo?
>Is is just my nostalgia that these games felt like epic war games?
Yes. Sadly yes. There's only like 30 AI on the map at any time, vehicles are pretty ass, the maps are small, the AI is bad, and the gunplay wasn't that good. For 2004? Fun games, but even then Battlefield 2 was better, and I loved Star Wars way more.
I still play BF2, it just has a really fun gameplay loop and I like being able to mod it.
They're really the only good games in the franchise for that sense of large scale grunt v grunt battles. It's a shame III was cancelled since the ground to space system sounded pretty fun.