The only one that seems genuinely brutal to 100% is the jp version of fotns: lp. I'm complete ass at the fotns master system game you need to get a certain score in and the jp version expects you to beat the entire game, while the western release massively eased up on the completion list requirements.
I left the mahjong and shogi shit till the end because I didn't know anything about them and the 30 pages of instructions make it look really complex, now its all I got left and I've been putting it off for weeks
Mahjong is just Rummikub with different tiles. Shogi can be cheesed by finding an online shogi game, setting it on hardest settings and just replicating the yakuza npcs actions in the online game and then replicating the online game NPCs actions in yakuza.
Don't play on the easy tables, play on the hardest tables. That mitigates a lot of nonsensical hands the AI can throw out because the hardest tables constantly try to troll other players with 1 han hands while easy AI will see hands through to completion. The AI does cheat, double riichis are ridiculously common, but it's far fairer than something like blackjack, Oicho-kabu, or poker.
You don't need to play it. Google whatever game you're playing and "Shogi challenge 1" and copy the moves verbatim because it's all preset. The only time you technically need to know when to play shogi is Yakuza 2 (The original one) and even there you can pay your way out of that if you lose.
Kek. I've always just done the shogi challenges for completion requirements.
I still intend to eventually learn the game, but I recall you saying the guy in dead souls plays at a grand master level.
Doesn't work in a lot of the games if you're going for 100% and using cheat items really just ends up gimping you in the end in most cases since they're one-time only with really annoying caveats like needing to fish the item up or pay a king's ransom for one of them. >Yakuza 4 requires All Pairs. >Ishin requires 40k points and I don't recall there being a cheat item. >0 requires a Full Straight and an Ippatsu along with there not being a cheat item. >K1 requires a Full Straight and an Ippatsu which the cheat item can't do. >6 requires multiple full games and there's no Peerless Tile. >K2 requires you to play multiple full games for the wins even with the three Peerless Tiles. >Judgment not only requires you to make multiple specific hands for the Wareme chick's friendship but you also need to do a Three Color Straight, an Ippatsu, and win a hand in an Open Riichi five times.
Is there even a good reward for 100% it or are we talking about a pure autistic satisfaction deal here?
Prior to K2 doing the completion list marks would grant you free equips or gimmick stuff including an infinite Heat item. Post K2 it's mainly satisfaction. K2 gives you a shotgun that burns enemies but it's basically unusable. Kenzan's best weapons are tied to the completion list (All substories and all weapons crafted I think it was) as is Ishin's best sword (All substories).
All the Haruka SSS/EX stuff is a waste of your time and only for satisfaction with the sole exception of 1 HD, K1, and K2 because you're forced into it for the platinum.
That's fair, I'm actually playing K2 right now and was interested if their was a point. I'm was never really gonna 100% them though. Too many games to play in the series for that. Ill probably just settle for the side stories and most of the mini games.
>Judgment not only requires you to make multiple specific hands for the Wareme chick's friendship but you also need to do a Three Color Straight, an Ippatsu, and win a hand in an Open Riichi five times.
Wait, don't fricking tell me I need to learn Mahjong to get to Amon in Judgement. I'm only at chapter 7 right now. Is this actually true?
iirc the hands she wants you to do to complete her friendship are pretty damn easy, but you will have to no how to play to achieve them, and she is required to unlock Shin Amon.
You do but you just have to make some basic hands like Three Color Straight (The same sequence in all three types of tiles so like 1-2-3 but in all three types) and Identical Sequence (The same sequence in the same tile type so like 5-5-6-6-7-7). I think she also wanted a pinfu? You also need to learn Puyo Puyo if you want 100%. You can BS it if you learn how to do the "stack and pray" method.
Kek. I've always just done the shogi challenges for completion requirements.
I still intend to eventually learn the game, but I recall you saying the guy in dead souls plays at a grand master level.
Yeah, Esper Itou (A completely optional super hard minigame opponent) took my grand master AI somewhere around 200 or 300 moves to beat if I remember right. I just remember that normal AI is like 80ish and he's just so far and above. Haruka in 3 doesn't even get past the 130ish move mark.
When decided to 100% 0, I found that I'm actually not half bad at it. I get it's against dumb AI, but still. What really grinds my gears are the goddamn arcade games. How the hell am I supposed to get a score so ridiculously high on OutRun? Any advice?
>How the hell am I supposed to get a score so ridiculously high on OutRun? Any advice?
Left path only. I like to go right on the third part of the route since I find 1-1-2 easier than 1-1-1 personally. When you're taking corners don't hit the brake but tap the accelerator instead. You can only make one mistake in your entire route. Anything more and you miss the checkpoint.
In my opinion arcade difficulty goes:
Puyo Puyo > Fighting Vipers = Virtual-On > Fist of the North Star > Outrun > Super Hang-On > Space Harrier = Fantasy Zone > Motor Raid.
>golf course in 3
It took me like 12 tries to get a Bingo in Yakuza Kiwami 2. You're telling me it gets harder?
Bingo golf is the easy version of golf because everything in the course is preset, you just need to know the angles and roughly hit in that ballpark. The timing to hit perfects also feels far more lenient. Proper golf (3, 4, and Dead Souls) requires a -5 in a tournament of I think it was 9 holes and most holes have stupidly strict par times. There's one where in hours of attempts across PS3 3 and PS4 3 I rarely at best got a Birdie and that was basically dumb luck every time. The curves of the green also don't really make much sense so when it comes time to putt you have to hit stronger than you think and in angles you wouldn't really think you have to. It becomes easier after 3 because you can use Kiryu with the best golf club and he has ridiculous accuracy and distance.
Fricking hell, so I actually need to learn Mahjong. Frick, time to download an app and play it in my downtime.
Mahjong is MUCH easier than it seems. Yakuza mahjong isn't even timed, so you don't even have to memorize hands or rules, you could genuinely go back through a qrd and list of yaku before every move.
Try out mahjong soul. It has an alright tutorial, but I usually go more in depth afterwards when teaching friends.
Also, check out /mjg/ on /vg/ if you want their qrds. I don't remember if it's on the site they link. Don't bother reading any of the whole ass books about mahjong listed on their site. You don't need that level of stuff for yakuza.
For Fantasy Zone just buy the twin bombs, then when you get the shop again buy the 1000 coin rocket and you're good to go from there since those are permanent upgrades. After that it's entirely up to patience. If you rush Fantasy Zone you tend to run into stuff like an idiot but if you take it slowly it's much easier to dodge enemies. If you're on PC the arcade games are also harder and have none of the quality of life changes the PS4 versions have. Space Harrier is completely agonizing by comparison because it doesn't auto-center you and the rapid fire is half as fast, Fantasy Zone has one less free life and the autofire isn't even autofire, and both Outrun and Super Hang-On feel like they have more cars/bikes on the road.
You're telling me I spent hours grinding and finally getting the Fantasy Zone cp list achievement with one less life than I was supposed to have?
It honestly took me awhile to realize I could mash to shoot faster than the auto fire. My thumb was absolutely dead by the time I succeeded.
Yeah. If you have a controller you could go into Steam's controller config and make the buttons autofire at the same rate the autofire is on PS4 instead of the half-assed one it is on PC. Same applies to Space Harrier. Also, darts is completely broken on PC 0 even to this date, it's not supposed to look jerky or stiff at all.
I'm always surprised when I hear about yakuza darts. I don't recall ever having any problems with it, when I was grinding completion in the games.
2 years ago
Moose
This is what PC darts looks like. Even with a controller note how stiff and violently thrown the darts are in addition to them missing the entire throwing animation. Ignore the drunk effect, that's just the challenge.
2 years ago
Anonymous
This is what PS4 0's darts looks like. Note how the throws are all smooth. PC 0's darts also have this awful stiffness to trying to even throw the thing because it will drop your throw input and reset the hand back to resting which never happens in PS4 0 or any of the PS3 games. I don't know if this applies to K1 PC since I haven't downloaded it yet (I do own it on PC) but K2's on PC is the same as PS4 K2's.
Interesting. I'd compare it myself to see just how different it feels when playing, but the only pre-dragon engine game I have on playstation is fotns, which doesn't have darts.
2 years ago
Moose
This is what PS4 0's darts looks like. Note how the throws are all smooth. PC 0's darts also have this awful stiffness to trying to even throw the thing because it will drop your throw input and reset the hand back to resting which never happens in PS4 0 or any of the PS3 games. I don't know if this applies to K1 PC since I haven't downloaded it yet (I do own it on PC) but K2's on PC is the same as PS4 K2's.
That's just 3 in a nutshell. >Expert darts. >Pool. >Oicho-kabu. >Cee-lo.
Even Koi-koi, one of the easiest gambling games, requires you to cross your fingers because the AI seems to get the moon like 80% of the time.
I tried it once against that one street grandpa on the absolute lowest difficulty, I think it even specified it was for those who have never played, and I got completely demolished anyway. Never touched it again.
>ever trying to 100% a yakuza game
Don't torture yourself man
The only one that seems genuinely brutal to 100% is the jp version of fotns: lp. I'm complete ass at the fotns master system game you need to get a certain score in and the jp version expects you to beat the entire game, while the western release massively eased up on the completion list requirements.
damn literally me
I left the mahjong and shogi shit till the end because I didn't know anything about them and the 30 pages of instructions make it look really complex, now its all I got left and I've been putting it off for weeks
Mahjong is just Rummikub with different tiles. Shogi can be cheesed by finding an online shogi game, setting it on hardest settings and just replicating the yakuza npcs actions in the online game and then replicating the online game NPCs actions in yakuza.
this is the only thing i hate about the yakuza games if you want to 100% it
i ain't got enough time nor patience to master the rules of shogi or fricking mahjong
The disco minigame in Yakuza 0 says hi.
yeah, it was tedious but at least you didn't have to learn any rules
people struggle with that? its a rhythm game barely more complicated than karaoke, cant even compare that to mahjong shit
The timing is just slightly earlier than you'd think. Once you get used to it, it's easy.
Wait until you get to the golf course in 3 and tell me there's something harder in the series.
>golf course in 3
It took me like 12 tries to get a Bingo in Yakuza Kiwami 2. You're telling me it gets harder?
Don't play on the easy tables, play on the hardest tables. That mitigates a lot of nonsensical hands the AI can throw out because the hardest tables constantly try to troll other players with 1 han hands while easy AI will see hands through to completion. The AI does cheat, double riichis are ridiculously common, but it's far fairer than something like blackjack, Oicho-kabu, or poker.
Can I get a quick rundown on shogi? Looks much more difficult than mahjong
You don't need to play it. Google whatever game you're playing and "Shogi challenge 1" and copy the moves verbatim because it's all preset. The only time you technically need to know when to play shogi is Yakuza 2 (The original one) and even there you can pay your way out of that if you lose.
Kek. I've always just done the shogi challenges for completion requirements.
I still intend to eventually learn the game, but I recall you saying the guy in dead souls plays at a grand master level.
Yeah I usually try to 100% the games I love but some minigames in Yakuza... They're not worth it and Majong/Shogi are in the list.
Just use the perfect tile or whatever the frick it's called.
Doesn't work in a lot of the games if you're going for 100% and using cheat items really just ends up gimping you in the end in most cases since they're one-time only with really annoying caveats like needing to fish the item up or pay a king's ransom for one of them.
>Yakuza 4 requires All Pairs.
>Ishin requires 40k points and I don't recall there being a cheat item.
>0 requires a Full Straight and an Ippatsu along with there not being a cheat item.
>K1 requires a Full Straight and an Ippatsu which the cheat item can't do.
>6 requires multiple full games and there's no Peerless Tile.
>K2 requires you to play multiple full games for the wins even with the three Peerless Tiles.
>Judgment not only requires you to make multiple specific hands for the Wareme chick's friendship but you also need to do a Three Color Straight, an Ippatsu, and win a hand in an Open Riichi five times.
Prior to K2 doing the completion list marks would grant you free equips or gimmick stuff including an infinite Heat item. Post K2 it's mainly satisfaction. K2 gives you a shotgun that burns enemies but it's basically unusable. Kenzan's best weapons are tied to the completion list (All substories and all weapons crafted I think it was) as is Ishin's best sword (All substories).
All the Haruka SSS/EX stuff is a waste of your time and only for satisfaction with the sole exception of 1 HD, K1, and K2 because you're forced into it for the platinum.
That's fair, I'm actually playing K2 right now and was interested if their was a point. I'm was never really gonna 100% them though. Too many games to play in the series for that. Ill probably just settle for the side stories and most of the mini games.
>Judgment not only requires you to make multiple specific hands for the Wareme chick's friendship but you also need to do a Three Color Straight, an Ippatsu, and win a hand in an Open Riichi five times.
Wait, don't fricking tell me I need to learn Mahjong to get to Amon in Judgement. I'm only at chapter 7 right now. Is this actually true?
iirc the hands she wants you to do to complete her friendship are pretty damn easy, but you will have to no how to play to achieve them, and she is required to unlock Shin Amon.
Fricking hell, so I actually need to learn Mahjong. Frick, time to download an app and play it in my downtime.
You do but you just have to make some basic hands like Three Color Straight (The same sequence in all three types of tiles so like 1-2-3 but in all three types) and Identical Sequence (The same sequence in the same tile type so like 5-5-6-6-7-7). I think she also wanted a pinfu? You also need to learn Puyo Puyo if you want 100%. You can BS it if you learn how to do the "stack and pray" method.
Yeah, Esper Itou (A completely optional super hard minigame opponent) took my grand master AI somewhere around 200 or 300 moves to beat if I remember right. I just remember that normal AI is like 80ish and he's just so far and above. Haruka in 3 doesn't even get past the 130ish move mark.
Is there even a good reward for 100% it or are we talking about a pure autistic satisfaction deal here?
I never touch casinos or mahjong in any entry, ever.
When decided to 100% 0, I found that I'm actually not half bad at it. I get it's against dumb AI, but still. What really grinds my gears are the goddamn arcade games. How the hell am I supposed to get a score so ridiculously high on OutRun? Any advice?
>How the hell am I supposed to get a score so ridiculously high on OutRun? Any advice?
Left path only. I like to go right on the third part of the route since I find 1-1-2 easier than 1-1-1 personally. When you're taking corners don't hit the brake but tap the accelerator instead. You can only make one mistake in your entire route. Anything more and you miss the checkpoint.
In my opinion arcade difficulty goes:
Puyo Puyo > Fighting Vipers = Virtual-On > Fist of the North Star > Outrun > Super Hang-On > Space Harrier = Fantasy Zone > Motor Raid.
Bingo golf is the easy version of golf because everything in the course is preset, you just need to know the angles and roughly hit in that ballpark. The timing to hit perfects also feels far more lenient. Proper golf (3, 4, and Dead Souls) requires a -5 in a tournament of I think it was 9 holes and most holes have stupidly strict par times. There's one where in hours of attempts across PS3 3 and PS4 3 I rarely at best got a Birdie and that was basically dumb luck every time. The curves of the green also don't really make much sense so when it comes time to putt you have to hit stronger than you think and in angles you wouldn't really think you have to. It becomes easier after 3 because you can use Kiryu with the best golf club and he has ridiculous accuracy and distance.
For me it was Fantasy Zone. Frick that game.
Mahjong is MUCH easier than it seems. Yakuza mahjong isn't even timed, so you don't even have to memorize hands or rules, you could genuinely go back through a qrd and list of yaku before every move.
Try out mahjong soul. It has an alright tutorial, but I usually go more in depth afterwards when teaching friends.
Also, check out /mjg/ on /vg/ if you want their qrds. I don't remember if it's on the site they link. Don't bother reading any of the whole ass books about mahjong listed on their site. You don't need that level of stuff for yakuza.
For Fantasy Zone just buy the twin bombs, then when you get the shop again buy the 1000 coin rocket and you're good to go from there since those are permanent upgrades. After that it's entirely up to patience. If you rush Fantasy Zone you tend to run into stuff like an idiot but if you take it slowly it's much easier to dodge enemies. If you're on PC the arcade games are also harder and have none of the quality of life changes the PS4 versions have. Space Harrier is completely agonizing by comparison because it doesn't auto-center you and the rapid fire is half as fast, Fantasy Zone has one less free life and the autofire isn't even autofire, and both Outrun and Super Hang-On feel like they have more cars/bikes on the road.
You're telling me I spent hours grinding and finally getting the Fantasy Zone cp list achievement with one less life than I was supposed to have?
It honestly took me awhile to realize I could mash to shoot faster than the auto fire. My thumb was absolutely dead by the time I succeeded.
Yeah. If you have a controller you could go into Steam's controller config and make the buttons autofire at the same rate the autofire is on PS4 instead of the half-assed one it is on PC. Same applies to Space Harrier. Also, darts is completely broken on PC 0 even to this date, it's not supposed to look jerky or stiff at all.
I'm always surprised when I hear about yakuza darts. I don't recall ever having any problems with it, when I was grinding completion in the games.
This is what PC darts looks like. Even with a controller note how stiff and violently thrown the darts are in addition to them missing the entire throwing animation. Ignore the drunk effect, that's just the challenge.
Interesting. I'd compare it myself to see just how different it feels when playing, but the only pre-dragon engine game I have on playstation is fotns, which doesn't have darts.
This is what PS4 0's darts looks like. Note how the throws are all smooth. PC 0's darts also have this awful stiffness to trying to even throw the thing because it will drop your throw input and reset the hand back to resting which never happens in PS4 0 or any of the PS3 games. I don't know if this applies to K1 PC since I haven't downloaded it yet (I do own it on PC) but K2's on PC is the same as PS4 K2's.
It's easier to write an AI that just does the statistically best mahjong move every time than it is to do something fancy and make it cheat.
I've ben waiting for a price drop of the Kaito DLC for Lost Judgment for a long time. Probably a reveal of Yakuza 8 will happen first.
You cannot imagine how much pain it was to 100% jap version of ps3 yakuza 3.
>literally have to wait for AI to make mistake so you can win
That's just 3 in a nutshell.
>Expert darts.
>Pool.
>Oicho-kabu.
>Cee-lo.
Even Koi-koi, one of the easiest gambling games, requires you to cross your fingers because the AI seems to get the moon like 80% of the time.
git
gud
learn efficiency, learn your yaku
learn to make good push-fold decisions
learn when to riichi
I tried it once against that one street grandpa on the absolute lowest difficulty, I think it even specified it was for those who have never played, and I got completely demolished anyway. Never touched it again.
They outright lie about the difficulty. The easiest AI is the hardest and the hardest is the easiest. This is even true in the most recent games.
Dame da ne guy
Umm excUse me, he's called the dame dame guy.
I platinumed one Yakuza game and that was enough for me. That wasn't even a 100%.