i played through all the acts on normal. then i went to nightmare and the though of replaying the story again made me want to shoot myself. acts 3 and 4 are misserable.
>MFW I didn't fall for the Diablo 4 marketing FOMO because I have self-respect and an ounce of willpower
Feels pretty good. Maybe Diablo 4 will be worth playing in 3 years after the DLC comes out and they remove level scaling. Or not? I just don't care anymore
>PoE 2 is on the way >D2R exists
Life is good brothers
Not to mention... >Dragon's Dogma 2 is on the way >Rogue Trader is on the way
We never needed Diablo 4 to enjoy this year
>body type game >everything is dull dry rocks and monotone areas >map worse than D3 AND D2 >devs kept quitting during development >druid and necro useless on launch >cutscenes are usual blizzard cringe, same writing as WoW and Starcraft. Lilith is just Sylvanas with new paint again
nice game homosexual
necro is bottom rung.
rogue, barb (even post nerf), sorc, druid, then necro. Necro has one strong build and the rest are so-so, but necro doesn't have the movement that the other classes do
>but diablo 4 is a fun game, and you're going to have to keep coping.
Why are there so many console warring homosexual morons in the arpg community? Just play both you dumb c**t.
Crucible started much higher than every other league so it's not actually as bad as it looks. But yeah the league was pretty bad. Skills need a huge balance pass.
>Lmao is this real?
Yeah Crucible was a mess. I prefer to call it the "Vengeant Cascade league", because they turned that amulet annoint into one of the most broken ones in the game, and everyone knows power equals fun.
>Lmao is this real?
Yeah Crucible was a mess. I prefer to call it the "Vengeant Cascade league", because they turned that amulet annoint into one of the most broken ones in the game, and everyone knows power equals fun.
>wtf does a monk have to do with poe
These reveals are various npcs being used as characters. Either: >There will be segments where you play as a preset character
or >They are just filler to make the teasers more interesting
or >They completely scrapped the idea of reusing the 7 original characters (using 7 newer versions of them anyway) and decided to make 6 or 7 new base characters entirely
youd be moronic if you don't think theyre not going to try and stal D4s steam. A lot is riding on them keeping momentum, and given the state of D4, this is the perfect time to steal their thunder after a lackluster release
>You have to max fire resistance >and cold resistance >and lightning resistance >and spell suppression >and armor >and evasion >and life >just to begin playing the game >you can't just pick up and equip an item because your character is bricked if it's deficient in any of these
Why do people enjoy PoE again?
>implying anyone actually picks up equipment
HAAAAHAAHAHAHA
nice try, chris
Game's so bloated with "loot" you need a loot filter to filter 99% of drops that would otherwise clutter your screen.
People don't even pickup rares unless it's a good base anymore.
PoE's balance design is fricking garbage and I hate everyone who pretends it's not
How many of how many hundreds of skills are viable? For years shit gets powercreeped or forgotten.
And the obvious damage-creep where links are just all about stacking More damage modifiers when originally they were about adding cool mechanics to make the game flashy or to add convenience - but not straight up More damage. Then there's the passive skill tree which is JUST as neglected sometimes. The fricking Life wheel/rectangle. The fricking dogshit nodes. The changes to the tree which imperceptibly frick up niche builds like the Duelist % conversion to Fire which died.
>viable?
Viable for what you moron? If you're saying that without specifying anything you are probably talking about running T16 maps with nothing else and you can do that on a naked character on today's powercreep levels
>and you can do that on a naked character on today's powercreep levels
lol stop speaking out of your ass, this is simply not true. monsters have never been as powerful as they are now, a white mob with no damage mods on it in a t16 has 2000 base damage.
>How many of how many hundreds of skills are viable?
literally dozens of skills, most of them in fact, assuming you're not doing ubers, which even with the top skills you won't do unless you play 26 hours a day.
Bro you don't understand. If you can spend 100div on it then infernal blow is actually just as good as srs OK? That's just how it's meant to work. That's what makes ib so fun, it's complete shit unless you spend
This is what I hate. A few leagues ago I used a meta cheap build and the entire game was piss easy on a budget of like 3ex. But if I spent that much money and time on 99% of other builds, I would have been getting 1 shot in t11 maps instead of screen nuking juiced t16 maps.
>only 1 in usable
gross exaggeration and typical "anything under best is unplayable" gamer shit. there's never been a diablo-like where some skills weren't better than others
usage doesn't indicate viability, moron, it indicates parrots following streamer builds
meanwhile a lesser known anon can show a video of them downing a boss in 30 seconds instead of 5 and it's ignored.
you fricking parrot.
and this is typical "it's not a real problem you crybaby" shit
The skills are orders of magnitude better, not just 10% of 20% or 50% or even 100% better
because some people want a better itemization system than stacking legendary effects that add damage to stunned enemies, damage to vulnerable enemies, damage to lucky hits
A game was already made for people like (you)
Because it's a game made for people who aren't moronic. You can go play D4 >Resistances do nothing >No suppression >Armor resists fire damage better than fire resistance >3 builds per character
Have fun.
It's a good stat... in principle. Allowing to soften the high variance of damage for lower hp builds, and pretty thematic for certain dex subclasses (whichever had the spell suppression bonuses, Raider I think? or maybe Trickster) who are more about evasive playstyles and quickness. Of course in GGG balance it means that you NEED to stack 100 of it, and even then it gets buttfricked by sources of spell damage that are not hits like degen.
I get the theory behind it but you're fighting high variance with high variance, unless, like you said you build around full 100% of it.
It's a reverse crit chance problem.
Crits feel great when you hit them, but spell suppression is you either live or you die and you'll be pissed when you don't roll live.
PoE's balance design is fricking garbage and I hate everyone who pretends it's not
How many of how many hundreds of skills are viable? For years shit gets powercreeped or forgotten.
And the obvious damage-creep where links are just all about stacking More damage modifiers when originally they were about adding cool mechanics to make the game flashy or to add convenience - but not straight up More damage. Then there's the passive skill tree which is JUST as neglected sometimes. The fricking Life wheel/rectangle. The fricking dogshit nodes. The changes to the tree which imperceptibly frick up niche builds like the Duelist % conversion to Fire which died.
imagine unintentionally admitting to being moronic
ahhh, good old diablo 4, where all the mods on any item are % damage increases, cooldown reduction is the only really important stat, and resistances scale with borked diminishing returns are are literally dead rolls on items.
you forgot elemental ailment immunity
and bleed/poison/cb immunity
and chaos resist
and sustain
and some method of immediate recovery
and corpse clearing
Is BFR really gonna remove movement skills for this dodge roll? What are the little movements baked into some of these new skills? I like the way the game looks but I'm worried.
hardcore players aren't going to stick around much longer in D4. They're already bored dude
D4 will retain the D3 and casual audience and have more players overall maybe
>Every sane RPG
Defense stats start out strong but get diminishing returns as you stack more of it >Path of Exile genius design
Every point of resistance is exponentially more valuable than the last until you hit the arbitrary cap where additional points of resistance go from being extremely valuable to completely worthless
>as for res i believe they have -res modifiers which give value to going over cap.
That just changes where the arbitrary cap that it becomes useless is lol
people regularly stack +max res on endgame characters are you moronic?
Not even those, imagine playing this game whose main draw is making and customizing builds, and you... netdeck someone else's build off a guide, I know different people like things for different reasons but to me it seems hard to understand when poe is so good for making your own builds. Do people not like exploring and discovering things?
making and customizing viable builds is better left to no lifes.
Not even those, imagine playing this game whose main draw is making and customizing builds, and you... netdeck someone else's build off a guide, I know different people like things for different reasons but to me it seems hard to understand when poe is so good for making your own builds. Do people not like exploring and discovering things?
they're trying to attract new players, they've already said they dont give a shit about existing ones because their metrics show them coming back for more anyway.
The graphics of PoE 2 look much better than D4.
But PoE has worse feeling movement, abilities, and combat in general.
It doesn't look improved from the trailers that they have shown and I wont really be able to judge if anything has been improved until I can play it.
at least in poe I can make most skills viable with some creativity
in d4 you can't, the balance is extremely fricked up to the point every class has one build that 95% of people play
end game zoom zoom is fine as post-game content. Its when the campaign and atlas completion play like that that's bad. I personally like blowing up screens with a fast build, and also having a nice bossing build. Both can be done
Are they going to make the skill tree less shit?
Just fricking move attribute/life nodes to their own second tree/system so I can just path through meaningful upgrades
when you make a concious effort to look up a guide, you have already commited to learning the game. you are no longer a casual. of course you can end up like this moron
and never go beyond following a guidebut as you can see they eventually self filter.
>you have already commited to learning the game
not really. the guides are pretty concise and the casual can mindless color-by-number their experience.
this gameplay isn't rocket science and becomes a casual action game while the player trades for whatever loot they need.
>not really.
the very act of looking up a guide instead of uninstalling the game shows you have somewhat of a commitment to learn.
11 months ago
Anonymous
>if you don't uninstall the game immediately you aren't a casual
Guides are made for both casuals and returning players. Who do you think they were made for?
11 months ago
Anonymous
people who are willing to learn.
11 months ago
Anonymous
that commitment can vary but it isn't going to suddenly make a casual become an autist. Go look up a guide: It's color by number, made for casuals to follow along without putting thought into what they're doing besides making rooms explode.
11 months ago
Anonymous
no, but it's a first step.
11 months ago
Anonymous
this is plain wrong and youre moronic.
11 months ago
Anonymous
if you cant follow a cookie cutter beginner guide you might be moronic. Pohx RF literally tells you every single step of the way how to play its so fricking simple.
11 months ago
Anonymous
As someone who only recently managed to get to red maps for the first time ever, a guide was super helpful to start with. Crucible was the first league I got past Act 10 because every other time I try i'd hit a wall and be unable to work out how to get past it, and now I have learnt so much just by being exposed to it, influenced maps and items, trading and what items go beyond the usual uniques to push you into end game bossing. It's been a lot of fun
Now I am feeling far more confident to try making a build on my own, knowing some of the fundamental things to look for
11 months ago
Anonymous
GGG should really have a tutorial for absolute beginners of the genre. Because newbies don't know the old rules from D2 that you're supposed to put a lot of points into Vitality and cap your resists. Basic requirements for any builds but new players of course don't know that. Same shit happened in Elden Ring where people didn't put any points in Vigor and got oneshot by most things in the game.
I imagine a lot of casuals beat Kitava with average 10 deaths, then don't even try maps because their health is like 1500 and they get killed instantly by a beetle.
11 months ago
Anonymous
they do have tutorials. they even used to maintain them pretty well until their internal data showed that almost nobody reads them so they stopped updating them.
11 months ago
Anonymous
You'd think someone would think to up their stat for health when they get one shotted
11 months ago
Anonymous
No, they just go >"What the frick I have high Armor! this game is too hard!"
Not just in Arpgs and Souls games either, they do the same mistake in other rpg genres and MOBAs too. People don't realize armor plate with 50 armor and 100 health is tankier than armor plate with 100 armor.
>nerf shit every league >neuter every good mechanic >keep balancing around the 1% >intentionally make the game worse for everyone >"heh casuals filtered"
Sockets get changed so that its harder to get higher number of them, but you can "6-link" all your active gems eventually. So getting 4-links early on in the game is going to be harder than current system. You're going to play the campaign with max 3 links and you're going to like it.
>always online pay4convenience garbage
reminder that the only reason why PoE gets praise is because it's a way to shit on blizzard. PoE's merits only shine through when compared to the current diablo game. Compare it to anything else and it's worthless garbage.
>poe addicts play the exact same 100-1000+ hour game every 3 months except the devs add a new mechanic (usually terrible and best ignored), and maybe nerf your yellow damage critical effectiveness reduction global modifier by 3%, which gives you an aneurysm but you still play anyway
>poe gigachads can enjoy a game with thousands of hours of replayability for free while diablow chuds buy p2w trash on their $70 game while frogposting on Ganker since the gameplay of trashbo is awful
oh I didn't play d4
but I'm glad to hear you guys >do it for free
>poe gigachads can enjoy a game with thousands of hours of replayability for free while diablow chuds buy p2w trash on their $70 game while frogposting on Ganker since the gameplay of trashbo is awful
>Monk
WHOA, HYPE, THIS IS GOING TO BE SO RAD, LIKE WHAM BAM RAPID FIRE COMBO PUNCH BMBMBMBMBMBMMBMBBM JUST LIKE ASURA STRIKE BACK IN RAGNAROK ONLINE DAYS >he's using a gay ass fricking staff or whatever instead of wailing on b***hes with his fists
GAAAAAAAAAAAAAAAAAAY FALSE ADVERTISING
PoE 2 is being designed around the idea that you'll eventually have multiple 6 linked gems, because support gems socket into skill gems. They want the game to be slower, more methodical, with the player needing to think about using choke points and CC against major enemies, instead of just thinking in terms of burst. So your 6 linked cold gem setup will specifically be for freezing enemies, which will create an impromptu choke point, where you can switch to your more heavy attacking skill. Course, we all know that this idea won't work, end game will be spamming a single skill, because they will refuse to make more combo heavy skill setups and people hate feeling like they need to have a button macro to play a character without getting hand cramps.
>They want the game to be slower
This always translates into HOW DARE YOU TO FINISH LEAGUE IN 3 WEEKS YOU WERE SUPPOSED TO PLAY FOR 3 MONTHS AND LOOK AT MTX EVERY DAY
>CC against major enemies
Within first week, there would be a sick twitch clip about how premade party of people who threat poe as 2 jobs abuse CC to effectively make themselves invulnerable and push high end content super fast. After that, CC will be blanket nerfed into the ground for average tards that play solo, and become useless meme mechanic that doesn't work against actual threats. It will not return.
>instead of just thinking in terms of burst
People will ALWAYS think in terms of burst, for as long as ensuring steady flow of funny twitch clown instant rip clips remains one of fundamental pillars of poe's game design. And it will sure as frick be maintained this way, because marketing and exposure. In the end we will have same burst meta, except game will press player into it even more acutely.
Looks like bald moron's head is still deep inside his own ass, and if anything it got even deeper since I've heard of poe last time. Thanks god I successfully dropped that shit after seeing 3.15.
In the end tragedy of this game is that people who play it are significantly smarter than people who design it.
If were lucky, Nov this year, if were not, middle of next year.
They're hyping the next league a big thing, so people are assuming its going to be the pre-patch to PoE 2.
They're going to completely rework the core systems to the point that only POE1's acts are the same.
That or they'll walk back their plan of having POE1 in completely and all the ascendencies will just be in two
This looks nothing like PoE gameplay. So there are two options. >1. its just a pretty bullshot trailer that shows some "cinematic" gameplay, i.e. using fancy 1link combos to kill level 13 enemies >2. PoE brings with it a complete extreme gameplay overhaul that removes all movement skills in favor of a tiny dodge roll in order to slow the game down and make it less flashy
which is it? Like seriously think about how poe is played, what fricking use would a dodge roll EVER have? Endgame you get chased down by 50 max speed mobs that oneshot you if they all hit you at once unless you zip zoom across the screen and oneshot screenfuls. This obviously is not reconcilable with that fact
they are massively altering combat obviously so that hitboxes and enemy attacks are dodgeable and trying to promote more active play along side the typical high movement speed scaling. This will look crazy at end game but still be more tame than current and also more dynamic
end game meaning maps. they are revamping everything. the post game will still be the atlas but it will play drastically differently and you will have as many as 10 6 link setups, no longer need to socket swap gear, and a whole bunch of other changes. They are basically taking poe1 and completely reworking it into a new game
I don't givbe a shit about the doge and I don't give a shit about your opinion either, I hate the zoomie meta of POE
I want to it to slow down and I want it to not be bloated as frick anymore
Frick you
It's fricking weird how the the same three dudes that still play this browser-tier gacha simulator are always so fricking desperate to get other people to to empty their wallets on this jank F2P shitfest.
is Diablo 4 even a game? all of the 2 builds per class are just prebaked by the devs and you just spam your abilities on cooldown and its impossible to die. It has no end game, no itemization, no progression, no difficulty, no thought has to go into anything and you just play through the story mode until you get bored. It's a game built for NPC's. The only thing it has going for it is the artstyle. Can't wait for POE2 to reinvigorate the genre for people with above average IQ's.
If POE2 is half as amazing as these trailers look, I'm buying a 100$ supporter pack, they deserve it. D4 legitimately has 15% the content POE has and they've been working on D4 since early 2014.
Still think it's complete moronation how they stitched another 20 years later story to the first one.
And don't give me the cope that no one cares about the story or lore in an arpg because they evidently spent a great deal of effort and money in writing and voice acting PoE"1" but I doubt PoE"2" will have the likes of Piety, Dominus, Malachai as interesting antagonists.
The game looks bad. Diablo 4 looks like a current gen game but PoE2 looks small and lifeless. Also having a monk class is pure soulless. Chinks should never be pandered to and that's why diablo 3 was dog shit.
>buff auras >add 10000000 weight mapmod that halves the efficiency, no patchnotes btw iirc >add suppression >same shit >finally force shitters to get at least 0% chaosres due to 9999 chaos mobs >add phys as extra chaos
At last i truly see, the visionTM
I used to play D3 and PoE also. That is to say, I played D3 for the 1 day it required to complete a "season" then I played PoE for a month or two until I got bored of the new league.
Blizzard is just shit at the moment, everything they did over the last decade blows save for OW1 launch which they promptly squandered by making the game less fun and not making more content fast enough
New players aren't ready for how many systems they have to learn.
Especially when there is so much outdated and erroneous information if you try to google anything. There's probably about 20 versions of this infographic and they will all be wrong.
This looks like nu-Diablo lmao.
Once again bald moron and his butt buddies don't understand what made them successful in the first place and attempt to make some shit nobody asked for. Is that brain damage?
He’s talking about the graphics finally being good, as if the dogshit graphics of Poe are a selling point and not the thing holding the game back for ages
D4 >good graphics and animations >good campaign >shit endgame with zero build/skill diversity and now has to try to catch up through seasons to even be half as good as poe >every 3 days nerfing shit and barley buffing anything >$70 entry fee
Poe >shit campaign and graphics >god tier endgame thast confusing but produces the most amount of vairety and build potential out of any arpg >mainly only nerfs stuff after season ends >f2p
Poe2 is just fixing the only flaw poe has. the campaign and graphics. the only thing it'll need is slightly better learning curve into the systems for new players to properly learn and get hooked on the game without a guide(but lets not kid ourselves, as simple as diablo is you still have hundreds of thousands of shitters looking up guides, lilith statue maps, etc just to even remotely get to world tier 3-4 lul).
Personally I hope they do a wipe of league mechanics. blight. gone. harvest. gone. beytral. gone. abyss. gone. etc. reset, with new mechanics, and then maybe re-add older mechanics but revamped through seasons.
I liked PoE's campaign but that's because I can skip all of the boring dialogue. Maybe you just think it's shit because you've done it 10 million times. Imagine having to play D4's campaign that often.
I've actually started growing fond of PoE campaign
Going through the routine and seeing your build become stronger and hitting your breakpoints is pretty fun
First act is still pure cancer though
>D4 >>good graphics and animations
Many of the animations and especially the skill effects look absolutely awful in D4. The same is of course true for PoE, but that doesn't make them good. It's definitely a step-back from D3. The rest of the game looks pretty nice though.
Looks good, but the only way I'll play this is if they either remove RMTing and trade autism. or make the solo self found experience a viable option to play. I just don't really see the point in "playing" PoE with how heavily your incentivized to just skip the game by buying tbe exact gear you need due to abysmal droprates.
moronic take. The people running these bots are stealing from the economy. They set the prices and RMT the profits. You are defending the c**ts stealing from you because you are moronic and I fricked your mother.
Because you'll end up grinding for hundreds of hours and still have shit gear, knowing that you could also finish the League in 3 hours by paying Chang, at which point it just starts feeling like a rather aggressive waste of time..
So the classes are >Sorcerer >Monk >Ranger (subject to change)
I'm fairly sure that they don't want to bring back the same classes from 1 or even refer to the same characters. They want the Exiles to be completely new and a new reason to be Exiled.
Within the meta narrative the new characters are meant to be new people since PoE 2 is set further ahead in time. However the design of the characters themselves are basically identical. They'll probably be named differently though for descriptive convenience
Why are they showing the character using more than 1 ability and making it look like the player is putting a modicum of thiught into their actions? That's false advertising
Supposedly melee has a lot more schmove in 2 since melee skills are not one and done motions anymore but a series of animations that flow into eachother.
1 shotting a millions fricking cheeto b***h mobs isnt going to change, you can paint it any color you want. You wont spend time killing white mobs if you are strong enough.
However, you should be able to take a significant time fighting bosses, learning mechanics, using your skills, and maybe play with others, because that is the only time an arpg wont be grindy.
>you should be able to take a significant time fighting bosses
The game has a joke term "shapers/second" to measure dps, because some builds can really get that high.
They can't (as in they're not competent enough) to nerf all the OP builds.
They can't make the bosses tougher as the weaker builds will get shit on the hardest.
All they can do is add invulnerability phases, but they just irritate everyone.
Yes, this was his talking point all the time. Funny thing is, he wants to have "meaningful combat" AND combat designed around alt+f4, which means there ALWAYS must be random oneshots or there is no way for character to die. His IQ is derivative from those two statements btw
The alternative is to kill your character if you try, which also means instant death for your hardcore character if your connection drops.
It's a compromise, may as well lean into it.
This doesn't show me anything. It's just slow ass level 1 gameplay. Am I supposed to be hyped for this? Because I'm not.
Between GGG being one of the worst developers who have been slowly killing their flagship product and Diablo 4 being utter shit, I'd rather just play Last Epoch.
It's supposed to show you monk gameplay animations hints at him being Vaal enemy design and a boss teaser you moron they are building up until the conference to show real shit
Before the Atlas tree stuff to turn most leagues off I'd kind of agree, but now? There hasn't even been a league that has gone core since Expedition and Scourge in 2021, and even for that they took something out to replace each. Beyond got replaced with Scourge, and Perandus with Expedition.
>Median XL
If you're autistic enough for it, it's really damn good in my opinion. Requires a lot of referencing the docs, and it isn't really anything like D2 anymore. I really like the endgame and how you progress through it to get all the specific charms, farming some bosses or rifts for trophy upgrades to said charms, etc.
Alright, I'll give it a chance.
Which they'd find a way to port it to d2r.
Laz seems like a moron for his "SP only" stance.
>Which they'd find a way to port it to d2r.
There's a frickton of custom assets and there's no one alive that would make models etc for them that fit into D2R's modern graphics mode for free.
>Median XL
If you're autistic enough for it, it's really damn good in my opinion. Requires a lot of referencing the docs, and it isn't really anything like D2 anymore. I really like the endgame and how you progress through it to get all the specific charms, farming some bosses or rifts for trophy upgrades to said charms, etc.
Why does this have the same feel as those Mario in unreal engine trailers? The lighting and magic effects look neat but the animation is still a bit stiff
>based POE 2 was on hold with this trailers teasers etc. just so they can drop them when diablo peak >literally look better than diablo >its over again blizz POE will hammer them one more time >even the homosexual cinematics and african skin color wont save them
Animations are looking very good
I want to see Warrior like animations too
Maybe even Ninja, they clearly liked shuriken throwing with Venom Gyre and such
Looking very good so far now I just hope they show us more about the new gem system
>that dogshit xXx_EDGYGRITTYDARKSHADOW_xXx and limited color palette
and you gays had the nerve of shitting the entire board about Diablo looking bad lmao
>evasion button >lost ark flashy combat >the graphics are as if I was looking at a rusty piece of metal
guess you will be able to actually play melee this time around though lol
>Area covered in some kind of disgusting blight fungus that's mutating fetuses look le bad!!!
Really grasping at straws here diablobabs.
D4 doesn't even some close to this level of fidelity.
looks cool. i'll play it when it comes out.
but diablo 4 is a fun game, and you're going to have to keep coping.
>diablo 4 is a fun game
The taste of shit is not easily washed away pathetic blizzdrone.
Who hurt you?
people who think d4 is fun didnt play diablo 2 enough
i played through all the acts on normal. then i went to nightmare and the though of replaying the story again made me want to shoot myself. acts 3 and 4 are misserable.
>MFW I didn't fall for the Diablo 4 marketing FOMO because I have self-respect and an ounce of willpower
Feels pretty good. Maybe Diablo 4 will be worth playing in 3 years after the DLC comes out and they remove level scaling. Or not? I just don't care anymore
>PoE 2 is on the way
>D2R exists
Life is good brothers
Not to mention...
>Dragon's Dogma 2 is on the way
>Rogue Trader is on the way
We never needed Diablo 4 to enjoy this year
Shut up homosexual
Why not just buy them all?
>they remove level scaling
skill issue
For Blizzard, yes.
>but diablo 4 is a fun game
didn't ask plus you're brown
>body type game
>everything is dull dry rocks and monotone areas
>map worse than D3 AND D2
>devs kept quitting during development
>druid and necro useless on launch
>cutscenes are usual blizzard cringe, same writing as WoW and Starcraft. Lilith is just Sylvanas with new paint again
nice game homosexual
>druid and nexro useless on launch
way to out yourself as a parroting contrarian moron, necro is literally s tier
necro is bottom rung.
rogue, barb (even post nerf), sorc, druid, then necro. Necro has one strong build and the rest are so-so, but necro doesn't have the movement that the other classes do
Both Diablo 4 and PoE 2 are equally fun, and you know what? PoE 2 is free
you pay for quality
diablo 4 has no content at all
yes it does
Diabloshills in full damage control.
>diablo 4 is a fun game
How? I'm level 40 and I keep putting down the game because all the enemies are the same throughout the acts.
PoE sisters stop replying to this, you're only showing how hard we're seething. STOP
>but diablo 4 is a fun game, and you're going to have to keep coping.
Why are there so many console warring homosexual morons in the arpg community? Just play both you dumb c**t.
>another 1 minute dick tease
:I
They are saving everything for their ExileCon at the end of July.
Please be well optimized
You'll lag on your 6000 dollar computer and you'll be happy
30fps with DLSS set at ultra performance at 1080p medium settings
Poebabs are the worst I've ever seen at hyping their dead game dead genre.
Bald fricking moron.
this. poo of shitxile is dead on release, BFR cant do anything right
e(ight)pbp
it's literally just mindbroken pathofmatth
What could've been if he didn't cave in, we'll never get another chance.
he's not involved, is he?
Dead game. D4 has won. Enjoy your nerfs.
Is that a shadow or a duelist I don't get it wtf does a monk have to do with poe
Lmao is this real? I thought Kalandra was a shit show but this is something else
Crucible started much higher than every other league so it's not actually as bad as it looks. But yeah the league was pretty bad. Skills need a huge balance pass.
>Lmao is this real?
Yeah Crucible was a mess. I prefer to call it the "Vengeant Cascade league", because they turned that amulet annoint into one of the most broken ones in the game, and everyone knows power equals fun.
https://poedb tw/us/League#ConcurrentPlayers
fake news
>wtf does a monk have to do with poe
These reveals are various npcs being used as characters. Either:
>There will be segments where you play as a preset character
or
>They are just filler to make the teasers more interesting
or
>They completely scrapped the idea of reusing the 7 original characters (using 7 newer versions of them anyway) and decided to make 6 or 7 new base characters entirely
>what are ascendancies
It's clearly either a duelist/shadow reskin, depending on whether you think a monk is more aligned with STR or INT
>blizzdrone obsessing over another game
pathetic shiteater
I enjoy blight and ritual, I wish I had enough atlas points to ban everything else
DId they confirm any platforms?
the first teaser was good, but this character looks really boring though
I felt the contrary
I'm liking the monk animations
They're showing those trailers for 4 years
Two more weeks right?
>Two more weeks right?
https://www.pathofexile.com/exilecon
Alpha test in 2024
Beta test in 2027
youd be moronic if you don't think theyre not going to try and stal D4s steam. A lot is riding on them keeping momentum, and given the state of D4, this is the perfect time to steal their thunder after a lackluster release
digging the field of view after the abomination that’s d4
ahahaha you’re a shill
It can't compete with the best ARPG (D4)
>You have to max fire resistance
>and cold resistance
>and lightning resistance
>and spell suppression
>and armor
>and evasion
>and life
>just to begin playing the game
>you can't just pick up and equip an item because your character is bricked if it's deficient in any of these
Why do people enjoy PoE again?
oh I also forgot chaos resistance
>ugh i have to read the items i pick up?
yes that tends to be the case in rpg games
>implying anyone actually picks up equipment
HAAAAHAAHAHAHA
nice try, chris
Game's so bloated with "loot" you need a loot filter to filter 99% of drops that would otherwise clutter your screen.
People don't even pickup rares unless it's a good base anymore.
PoE's balance design is fricking garbage and I hate everyone who pretends it's not
How many of how many hundreds of skills are viable? For years shit gets powercreeped or forgotten.
And the obvious damage-creep where links are just all about stacking More damage modifiers when originally they were about adding cool mechanics to make the game flashy or to add convenience - but not straight up More damage. Then there's the passive skill tree which is JUST as neglected sometimes. The fricking Life wheel/rectangle. The fricking dogshit nodes. The changes to the tree which imperceptibly frick up niche builds like the Duelist % conversion to Fire which died.
>viable?
Viable for what you moron? If you're saying that without specifying anything you are probably talking about running T16 maps with nothing else and you can do that on a naked character on today's powercreep levels
>and you can do that on a naked character on today's powercreep levels
lol stop speaking out of your ass, this is simply not true. monsters have never been as powerful as they are now, a white mob with no damage mods on it in a t16 has 2000 base damage.
>How many of how many hundreds of skills are viable?
literally dozens of skills, most of them in fact, assuming you're not doing ubers, which even with the top skills you won't do unless you play 26 hours a day.
>fire conversion is dead
dude, never have a read such a moronic post about poe in my life. Are you a Black person? Seriously, how low is your iq?
Bro you don't understand. If you can spend 100div on it then infernal blow is actually just as good as srs OK? That's just how it's meant to work. That's what makes ib so fun, it's complete shit unless you spend
This is what I hate. A few leagues ago I used a meta cheap build and the entire game was piss easy on a budget of like 3ex. But if I spent that much money and time on 99% of other builds, I would have been getting 1 shot in t11 maps instead of screen nuking juiced t16 maps.
There is literally no main mechanic of the game that is abandoned. Some are more valuable but none are worthless.
>Diablo 4
>every class has 5 core skills
>out of those core skills only 1 in usable
>only 1 in usable
gross exaggeration and typical "anything under best is unplayable" gamer shit. there's never been a diablo-like where some skills weren't better than others
someone posted some usage stats recently where it pretty much aligned with what I said.
they managed to frick up balancing 5 skills. 5 FRICKING SKILLS
usage doesn't indicate viability, moron, it indicates parrots following streamer builds
meanwhile a lesser known anon can show a video of them downing a boss in 30 seconds instead of 5 and it's ignored.
you fricking parrot.
and this is typical "it's not a real problem you crybaby" shit
The skills are orders of magnitude better, not just 10% of 20% or 50% or even 100% better
better doesn't mean not usable. some builds take more work to make work. this is true of EVERY game in the genre.
usable means you can use it to progress, that isn't the case with most skills on most classes.
You smell like cat piss and have severe speech issues irl due to your crippling autism. Only literal mutants give a frick about balance in games.
>you can't just pick up and equip an item
I'm afraid you might be too casual even for D4
because some people want a better itemization system than stacking legendary effects that add damage to stunned enemies, damage to vulnerable enemies, damage to lucky hits
A game was already made for people like (you)
Because it's a game made for people who aren't moronic. You can go play D4
>Resistances do nothing
>No suppression
>Armor resists fire damage better than fire resistance
>3 builds per character
Have fun.
Suppression is a dumb mechanic
>oh yeah just stack a percent chance to half damage
It's a good stat... in principle. Allowing to soften the high variance of damage for lower hp builds, and pretty thematic for certain dex subclasses (whichever had the spell suppression bonuses, Raider I think? or maybe Trickster) who are more about evasive playstyles and quickness. Of course in GGG balance it means that you NEED to stack 100 of it, and even then it gets buttfricked by sources of spell damage that are not hits like degen.
I get the theory behind it but you're fighting high variance with high variance, unless, like you said you build around full 100% of it.
It's a reverse crit chance problem.
Crits feel great when you hit them, but spell suppression is you either live or you die and you'll be pissed when you don't roll live.
It's prenerf Glancing Blows except easier to stack and can be stacked to 100% (and beyond)
There is a mastery to make your suppression chance roll twice which I was easily able to fight uber bosses with
bro? your Purity of Elements????
With triple purities and watcher's eye for chaos res with purity of elements then its just one double chaos amethyst ring from there
Absolute chad 10 minute-per-map gaming. Enjoying the game 10x as much as anyone else.
>Is that more then 1 stat having an impact on the success of character
Save me Black person man
imagine unintentionally admitting to being moronic
i got to the mid tier atlas maps before i even had poison resistance that wasnt negative. git gud homie
>WAAAHHHH WHY CAN'T I JUST PUT ALL MY POINTS IN DMG?
ahhh, good old diablo 4, where all the mods on any item are % damage increases, cooldown reduction is the only really important stat, and resistances scale with borked diminishing returns are are literally dead rolls on items.
you forgot elemental ailment immunity
and bleed/poison/cb immunity
and chaos resist
and sustain
and some method of immediate recovery
and corpse clearing
One of my favorite things about Poe is how it filters moronic Black folk like you. Maybe stick to visual novels.
I like the look of this, I never got into path of exile but this one seems to look like the true successor to D2 for me.
Diablo 4 is very Diablo 2 inspired
Yeah except everything on diablo 4 looks fat and crowded, diablo 2 had a open space feeling that I feel like PoE2 is getting
anon it's easily the best game in the genre ever made
>playing on steam and not standalone
ishiggydiggy
it's not bad (anymore, they fixed it couple years ago)
also I started late (2.5 or so)
That fat enemy at the end is literally out of Diablo 4.
Where is there an enemy like that in D4?
Oh I remember that boss now that I see a pic of her. I have played for +100 hours, but I have only seen her once in all that time, so I was confused.
>The 'safe' version
Blizzard is truly dead.
>No nipples
Nice baby game
do her breasts even flop around as she moves?
Is droede from poe u clown
And the monk is out of Diablo 3, except it looks 100x worse.
>except it looks 100x worse.
In these videos they are obviously playing super low level characters.
news flash bucko, fat people are disgusting
Is BFR really gonna remove movement skills for this dodge roll? What are the little movements baked into some of these new skills? I like the way the game looks but I'm worried.
This looks 100% like a Diablo 4 ripoff.
it has colors and isnt grey
so already nope
That is a good thing. If they can somehow manage to simultaneously cater to casuals and the hardcore PoE audience, then they will have a golden goose.
No one is going to play this when they could just play Diablo 4.
yeah you're right. casuals will play d4 for the campaign and anyone that wanted an actual game wasn't playing d4 in the first place
hardcore players aren't going to stick around much longer in D4. They're already bored dude
D4 will retain the D3 and casual audience and have more players overall maybe
>No one is going to play this when they could just play Diablo 4.
cringekino
oh boy cant wait for 6 years of early access where they loop you through the same 3 acts 4 times then you get to play "endgame"
have you been in a coma since 2017
lol they're making isometric scuffed dark souls?
>Every sane RPG
Defense stats start out strong but get diminishing returns as you stack more of it
>Path of Exile genius design
Every point of resistance is exponentially more valuable than the last until you hit the arbitrary cap where additional points of resistance go from being extremely valuable to completely worthless
that armor thing is kinda bs, i mean either arrow goes through armor or doesnt. %reduce is just lazy way of balancing.
as for res i believe they have -res modifiers which give value to going over cap.
>as for res i believe they have -res modifiers which give value to going over cap.
That just changes where the arbitrary cap that it becomes useless is lol
people regularly stack +max res on endgame characters are you moronic?
making and customizing viable builds is better left to no lifes.
> Ripping off Grim Dawn's aesthetics this hard.
The Chinese have no shame.
I like how they show off classes like your not just going to have the same build as everyone else
casuals wont. Endgame mapping nolivers are a minority
Not even those, imagine playing this game whose main draw is making and customizing builds, and you... netdeck someone else's build off a guide, I know different people like things for different reasons but to me it seems hard to understand when poe is so good for making your own builds. Do people not like exploring and discovering things?
>Do people not like exploring and discovering things?
not when its in multiple excel spreadsheet that is buried in a pile of obscure resistances and obscure item optimization
there are no casuals playing this hot garbage
>there are no casuals playing
thats a good thing.
they're trying to attract new players, they've already said they dont give a shit about existing ones because their metrics show them coming back for more anyway.
The graphics of PoE 2 look much better than D4.
But PoE has worse feeling movement, abilities, and combat in general.
It doesn't look improved from the trailers that they have shown and I wont really be able to judge if anything has been improved until I can play it.
This. D4 has made the PoE model completely obsolete. No one is going to put up with its terrible, jank ass combat and inevitable mechanical bloat.
at least in poe I can make most skills viable with some creativity
in d4 you can't, the balance is extremely fricked up to the point every class has one build that 95% of people play
>in poe I can make most skills viable
this screams "I dont play poe"
and this screams "I only know the builds zizaran makes guides on"
>assuming i watch gay content creators
kys underagegay
then tell me some skills you tried to make work but couldn't, there should be lots of examples
how would you know he was gay if you didn't watch him, gay.
Only skill Mathil hasn't made work at this point is probably Bear Trap. You can't make every skill work as viable League starter, that much is true.
>you can tell how good it is from the panicked D4 shills.
POEbros we eating good.
they are coping and panicking hard in this thread. Cant wait for exilecon
Have they shown alot of monsters on screen or is it just like campaign tier packs so the game doesnt shit itself anymore
frick.. it's too little too late poe bros..
If the game is slow paced as the trailers POE is saved, if the end game is the same zoom zoom it's over.
we both know it'll end up zoom zoom.
I like the end game zoom zoom. If I want slow paced, I'll just replay Diablo 2 again which mastered that.
end game zoom zoom is fine as post-game content. Its when the campaign and atlas completion play like that that's bad. I personally like blowing up screens with a fast build, and also having a nice bossing build. Both can be done
This, all this games end up being AoE, stun and damage negation spam by end
>casual sex with casual gamers
d.. degenerate
Are they going to make the skill tree less shit?
Just fricking move attribute/life nodes to their own second tree/system so I can just path through meaningful upgrades
Nah. it should filter casuals like its doing right now.
>casuals
casuals can follow guides and not even care about the tree.
when you make a concious effort to look up a guide, you have already commited to learning the game. you are no longer a casual. of course you can end up like this moron
and never go beyond following a guidebut as you can see they eventually self filter.
>you have already commited to learning the game
not really. the guides are pretty concise and the casual can mindless color-by-number their experience.
this gameplay isn't rocket science and becomes a casual action game while the player trades for whatever loot they need.
>not really.
the very act of looking up a guide instead of uninstalling the game shows you have somewhat of a commitment to learn.
>if you don't uninstall the game immediately you aren't a casual
Guides are made for both casuals and returning players. Who do you think they were made for?
people who are willing to learn.
that commitment can vary but it isn't going to suddenly make a casual become an autist. Go look up a guide: It's color by number, made for casuals to follow along without putting thought into what they're doing besides making rooms explode.
no, but it's a first step.
this is plain wrong and youre moronic.
if you cant follow a cookie cutter beginner guide you might be moronic. Pohx RF literally tells you every single step of the way how to play its so fricking simple.
As someone who only recently managed to get to red maps for the first time ever, a guide was super helpful to start with. Crucible was the first league I got past Act 10 because every other time I try i'd hit a wall and be unable to work out how to get past it, and now I have learnt so much just by being exposed to it, influenced maps and items, trading and what items go beyond the usual uniques to push you into end game bossing. It's been a lot of fun
Now I am feeling far more confident to try making a build on my own, knowing some of the fundamental things to look for
GGG should really have a tutorial for absolute beginners of the genre. Because newbies don't know the old rules from D2 that you're supposed to put a lot of points into Vitality and cap your resists. Basic requirements for any builds but new players of course don't know that. Same shit happened in Elden Ring where people didn't put any points in Vigor and got oneshot by most things in the game.
I imagine a lot of casuals beat Kitava with average 10 deaths, then don't even try maps because their health is like 1500 and they get killed instantly by a beetle.
they do have tutorials. they even used to maintain them pretty well until their internal data showed that almost nobody reads them so they stopped updating them.
You'd think someone would think to up their stat for health when they get one shotted
No, they just go
>"What the frick I have high Armor! this game is too hard!"
Not just in Arpgs and Souls games either, they do the same mistake in other rpg genres and MOBAs too. People don't realize armor plate with 50 armor and 100 health is tankier than armor plate with 100 armor.
>when you look up a guide you are no longer casual
IS THIS THE STATE OF POEBABS NOW?
the pathing becomes less interesting when its 'path to this notable for this mastery' then stack cluster israeliteels worth billions of div
>nerf shit every league
>neuter every good mechanic
>keep balancing around the 1%
>intentionally make the game worse for everyone
>"heh casuals filtered"
ITT: people that downloaded PoE once, opened the skill tree, and then quit the game forever seethe about something they will never play
Stick with shitablo 4.
>anyone that thinks POE could use any streamlining hasn't played POE
And yet that's exactly what the devs are doing in PoE 2. Case in point: Socket links being removed from armor/fusings being removed
Sockets get changed so that its harder to get higher number of them, but you can "6-link" all your active gems eventually. So getting 4-links early on in the game is going to be harder than current system. You're going to play the campaign with max 3 links and you're going to like it.
>always online pay4convenience garbage
reminder that the only reason why PoE gets praise is because it's a way to shit on blizzard. PoE's merits only shine through when compared to the current diablo game. Compare it to anything else and it's worthless garbage.
looks as good as that $100 game Blizzard just released
>poe addicts play the exact same 100-1000+ hour game every 3 months except the devs add a new mechanic (usually terrible and best ignored), and maybe nerf your yellow damage critical effectiveness reduction global modifier by 3%, which gives you an aneurysm but you still play anyway
Yes. and guess how much I pay per league to enjoy 100-250 hours of content. 0$.
oh I didn't play d4
but I'm glad to hear you guys
>do it for free
yeah I play the game for free.
>poe gigachads can enjoy a game with thousands of hours of replayability for free while diablow chuds buy p2w trash on their $70 game while frogposting on Ganker since the gameplay of trashbo is awful
>gigachads don't spam log out macros your game is dead to the true HC community
>Monk
WHOA, HYPE, THIS IS GOING TO BE SO RAD, LIKE WHAM BAM RAPID FIRE COMBO PUNCH BMBMBMBMBMBMMBMBBM JUST LIKE ASURA STRIKE BACK IN RAGNAROK ONLINE DAYS
>he's using a gay ass fricking staff or whatever instead of wailing on b***hes with his fists
GAAAAAAAAAAAAAAAAAAY FALSE ADVERTISING
>attacks with more than 1 skill
look at this absolute bullshi
with the new skill system youll have more 6linked gems.
combo gems that make attacks support gems and attack in a sequence. Also wild strike
PoE 2 is being designed around the idea that you'll eventually have multiple 6 linked gems, because support gems socket into skill gems. They want the game to be slower, more methodical, with the player needing to think about using choke points and CC against major enemies, instead of just thinking in terms of burst. So your 6 linked cold gem setup will specifically be for freezing enemies, which will create an impromptu choke point, where you can switch to your more heavy attacking skill. Course, we all know that this idea won't work, end game will be spamming a single skill, because they will refuse to make more combo heavy skill setups and people hate feeling like they need to have a button macro to play a character without getting hand cramps.
>They want the game to be slower
This always translates into HOW DARE YOU TO FINISH LEAGUE IN 3 WEEKS YOU WERE SUPPOSED TO PLAY FOR 3 MONTHS AND LOOK AT MTX EVERY DAY
>CC against major enemies
Within first week, there would be a sick twitch clip about how premade party of people who threat poe as 2 jobs abuse CC to effectively make themselves invulnerable and push high end content super fast. After that, CC will be blanket nerfed into the ground for average tards that play solo, and become useless meme mechanic that doesn't work against actual threats. It will not return.
>instead of just thinking in terms of burst
People will ALWAYS think in terms of burst, for as long as ensuring steady flow of funny twitch clown instant rip clips remains one of fundamental pillars of poe's game design. And it will sure as frick be maintained this way, because marketing and exposure. In the end we will have same burst meta, except game will press player into it even more acutely.
Looks like bald moron's head is still deep inside his own ass, and if anything it got even deeper since I've heard of poe last time. Thanks god I successfully dropped that shit after seeing 3.15.
In the end tragedy of this game is that people who play it are significantly smarter than people who design it.
I;m not giving 10CENT my money.
Chris I love you but no.
sorry brother.
>screenshake
disgusting
>Asura Strike-like
>Flicker Strike but with legs
D4 is still better
*DABS*
tried poe, its party loot system is garbo. prefer owner loot in last epoch
Irrelevant budget Diablo.
This. There is no reason at all to play this over Diablo 4.
>111 / 13 / 51
>Half the posts are the same people
Guys, these shill posts arent feeling genuine
You're only allowed to post once per thread.
This. If a thread has discussion, its objectively shit. The best threads exclusively involve drive-by posting where no one reads each other's post.
You're right. D4 shills should really be trying to salvage D4's metacritic's user review score instead of being on Ganker.
POE2bros
What's the release date window for this shit
Beta on July 28
Release by christmas.
If were lucky, Nov this year, if were not, middle of next year.
They're hyping the next league a big thing, so people are assuming its going to be the pre-patch to PoE 2.
mid 2027
How will it merge with PoE 1? I don't understand, it look so much different than the first game.
They're going to completely rework the core systems to the point that only POE1's acts are the same.
That or they'll walk back their plan of having POE1 in completely and all the ascendencies will just be in two
>NOOO COMPETITION IS BAD BECAUSE... BECAUSE IT JUST IS OKAY!!!
D4 can't even compete with PoE1
>$70 'f2p' game
>actual f2p game
hmm
nobody said D4 is f2p
and how is PoE f2p you literally have to pay to play it properly
>have to
aaaaaayyy, console anon!
I was typing out an angry response to him until I remembered console tards exist
tbh i didn't even think about consoles, just about buying inventory space
You don't unless you want to invest +500h of hours which is when you'll be needing them and I would consider 20$ very cheap for +1000h of playtime
>COMPETITION IS BAD
Diablo 4 doesn't even have a functional endgame.
>COMPETITION
both poe1 and d3 are better than d4
There's no competition
They both have their audience
One is casual friendly the other is hardcore, it would be rare to find someone who enjoys both.
It legitimately looks awful, some real copium huffing in this thread.
This looks nothing like PoE gameplay. So there are two options.
>1. its just a pretty bullshot trailer that shows some "cinematic" gameplay, i.e. using fancy 1link combos to kill level 13 enemies
>2. PoE brings with it a complete extreme gameplay overhaul that removes all movement skills in favor of a tiny dodge roll in order to slow the game down and make it less flashy
which is it? Like seriously think about how poe is played, what fricking use would a dodge roll EVER have? Endgame you get chased down by 50 max speed mobs that oneshot you if they all hit you at once unless you zip zoom across the screen and oneshot screenfuls. This obviously is not reconcilable with that fact
they are massively altering combat obviously so that hitboxes and enemy attacks are dodgeable and trying to promote more active play along side the typical high movement speed scaling. This will look crazy at end game but still be more tame than current and also more dynamic
wouldnt they have to change all the old content too to work that way? Since they said the endgame remains the same one. Seems unlikely
end game meaning maps. they are revamping everything. the post game will still be the atlas but it will play drastically differently and you will have as many as 10 6 link setups, no longer need to socket swap gear, and a whole bunch of other changes. They are basically taking poe1 and completely reworking it into a new game
I'm hoping for option two
I hate the zoom meta poe fell into
Frick off with the stupid dodge roll. It has no place in Diabe-girlkes. It feels like shit in D4 and it will feel like shit in this.
I don't givbe a shit about the doge and I don't give a shit about your opinion either, I hate the zoomie meta of POE
I want to it to slow down and I want it to not be bloated as frick anymore
Frick you
>PoE2 coping ramps up when D4 has been realised to be an overall poor product
I feel sorry for ARPGgays.
> Not playing both.
Imagine being a poor gay. LMAO NOT ME
Game looks bald so it’s probably fat and moronic too.
It's fricking weird how the the same three dudes that still play this browser-tier gacha simulator are always so fricking desperate to get other people to to empty their wallets on this jank F2P shitfest.
You see this dude for a few seconds at the end of the 2nd trailer from a few years ago.
I'm a noob, can some helpful anons perform some helpful surgery on my build so I can go higher tier maps
Bumping this thread just to piss off blizzshills and fanboys.
Wait is poe 2 going to have more traditional style classes?
It better not
Maybe if they optimize it we can have physics and destructible environments like other ARPGs had 15 years ago.
is Diablo 4 even a game? all of the 2 builds per class are just prebaked by the devs and you just spam your abilities on cooldown and its impossible to die. It has no end game, no itemization, no progression, no difficulty, no thought has to go into anything and you just play through the story mode until you get bored. It's a game built for NPC's. The only thing it has going for it is the artstyle. Can't wait for POE2 to reinvigorate the genre for people with above average IQ's.
It's built for people who either make money streaming to morons, or people who are actually moronic.
If POE2 is half as amazing as these trailers look, I'm buying a 100$ supporter pack, they deserve it. D4 legitimately has 15% the content POE has and they've been working on D4 since early 2014.
Still think it's complete moronation how they stitched another 20 years later story to the first one.
And don't give me the cope that no one cares about the story or lore in an arpg because they evidently spent a great deal of effort and money in writing and voice acting PoE"1" but I doubt PoE"2" will have the likes of Piety, Dominus, Malachai as interesting antagonists.
The game looks bad. Diablo 4 looks like a current gen game but PoE2 looks small and lifeless. Also having a monk class is pure soulless. Chinks should never be pandered to and that's why diablo 3 was dog shit.
PoE just sucks fricking dick lol.
>buff auras
>add 10000000 weight mapmod that halves the efficiency, no patchnotes btw iirc
>add suppression
>same shit
>finally force shitters to get at least 0% chaosres due to 9999 chaos mobs
>add phys as extra chaos
At last i truly see, the visionTM
looks like the same shit to me.
The Blizzdrone cope in this thread is palpable. D4 will be long forgotten in a month.
looks great
I will be buying the most expensive supporter pack on release
What's with the godly amount of quips? Is Path of Exile going for the Diablo 3 Disney route?
The characters have always quipped and commented on their surroundings.
Prob just played up more because its a short teaser.
Chris won
is the quality of the video shit or this shit ooks like immortal?
im going to play both d4 and poe2
feels good being an arpgchad right now 🙂
I used to play D3 and PoE also. That is to say, I played D3 for the 1 day it required to complete a "season" then I played PoE for a month or two until I got bored of the new league.
looks like poe but with a graphic update
are we getting a graphical update for poe1?
damn they threw a Ganker poster as a boss?
I can't wait.
>Monk
That looks like the Duelist model. And GGG was already hyping that they were going to make Staffs less shitty.
This literally looks an entire generation ahead of Diablo 4. How did they pull this off?
actually designing a game instead of a cashgrab
Blizzard is just shit at the moment, everything they did over the last decade blows save for OW1 launch which they promptly squandered by making the game less fun and not making more content fast enough
If the game is free, you're the product.
I read 'gaygorat'
New players aren't ready for how many systems they have to learn.
Especially when there is so much outdated and erroneous information if you try to google anything. There's probably about 20 versions of this infographic and they will all be wrong.
you can just blow up content like ritual or blight, no reason to learn mechanics for everything else when somebody else does it for FREE
whats the point it is just going to turn into ssj teleport instant kill shit again just like poe 1 after act 3 came out
This looks like nu-Diablo lmao.
Once again bald moron and his butt buddies don't understand what made them successful in the first place and attempt to make some shit nobody asked for. Is that brain damage?
what about is says "nu-Diablo"
He’s talking about the graphics finally being good, as if the dogshit graphics of Poe are a selling point and not the thing holding the game back for ages
>The concentrated mental illness of /poeg/
D4
>good graphics and animations
>good campaign
>shit endgame with zero build/skill diversity and now has to try to catch up through seasons to even be half as good as poe
>every 3 days nerfing shit and barley buffing anything
>$70 entry fee
Poe
>shit campaign and graphics
>god tier endgame thast confusing but produces the most amount of vairety and build potential out of any arpg
>mainly only nerfs stuff after season ends
>f2p
Poe2 is just fixing the only flaw poe has. the campaign and graphics. the only thing it'll need is slightly better learning curve into the systems for new players to properly learn and get hooked on the game without a guide(but lets not kid ourselves, as simple as diablo is you still have hundreds of thousands of shitters looking up guides, lilith statue maps, etc just to even remotely get to world tier 3-4 lul).
Personally I hope they do a wipe of league mechanics. blight. gone. harvest. gone. beytral. gone. abyss. gone. etc. reset, with new mechanics, and then maybe re-add older mechanics but revamped through seasons.
>>good campaign
....eh. Too many escort quests and "I need the NPC to open the door" moments. Felt like a lot of filler.
I liked PoE's campaign but that's because I can skip all of the boring dialogue. Maybe you just think it's shit because you've done it 10 million times. Imagine having to play D4's campaign that often.
I've actually started growing fond of PoE campaign
Going through the routine and seeing your build become stronger and hitting your breakpoints is pretty fun
First act is still pure cancer though
>D4
>>good graphics and animations
Many of the animations and especially the skill effects look absolutely awful in D4. The same is of course true for PoE, but that doesn't make them good. It's definitely a step-back from D3. The rest of the game looks pretty nice though.
Does poe 2 have ragdolls or am I skipping this one also
Looks good, but the only way I'll play this is if they either remove RMTing and trade autism. or make the solo self found experience a viable option to play. I just don't really see the point in "playing" PoE with how heavily your incentivized to just skip the game by buying tbe exact gear you need due to abysmal droprates.
>remove RMTing and trade autism
No chance of that happening. They don't even have the balls to stop people from botting.
Because the bots are actually good for the player base because of how shit trading is by default.
moronic take. The people running these bots are stealing from the economy. They set the prices and RMT the profits. You are defending the c**ts stealing from you because you are moronic and I fricked your mother.
How is ssf not viable
Just fricking play it and stop comparing yourself to soft core players
Because you'll end up grinding for hundreds of hours and still have shit gear, knowing that you could also finish the League in 3 hours by paying Chang, at which point it just starts feeling like a rather aggressive waste of time..
WTF? It just looks Diablo 2 with current visuals.
So the classes are
>Sorcerer
>Monk
>Ranger (subject to change)
I'm fairly sure that they don't want to bring back the same classes from 1 or even refer to the same characters. They want the Exiles to be completely new and a new reason to be Exiled.
Within the meta narrative the new characters are meant to be new people since PoE 2 is set further ahead in time. However the design of the characters themselves are basically identical. They'll probably be named differently though for descriptive convenience
>Witch character is still barefoot
POE CHADS, I KNEEL, I KNEEL!
Why are they showing the character using more than 1 ability and making it look like the player is putting a modicum of thiught into their actions? That's false advertising
I agree. It needs a bunch of cooldowns so you're running around in circles waiting on them instead
Supposedly melee has a lot more schmove in 2 since melee skills are not one and done motions anymore but a series of animations that flow into eachother.
>series of animations that flow into eachother
And here I thought the BFR couldn't nerf melee any more. Bravo, Mr. Vision.
Damn, I have a weakness for fist classes in arpgs..
1 shotting a millions fricking cheeto b***h mobs isnt going to change, you can paint it any color you want. You wont spend time killing white mobs if you are strong enough.
However, you should be able to take a significant time fighting bosses, learning mechanics, using your skills, and maybe play with others, because that is the only time an arpg wont be grindy.
>you should be able to take a significant time fighting bosses
The game has a joke term "shapers/second" to measure dps, because some builds can really get that high.
They can't (as in they're not competent enough) to nerf all the OP builds.
They can't make the bosses tougher as the weaker builds will get shit on the hardest.
All they can do is add invulnerability phases, but they just irritate everyone.
Are the Chink Tencent shills working overtime?
I will never play poe because they are owned by the chinks. Seethe you traitors and chink lovers
This looks insanely good not gonna lie
Diablo 4 bros, h-how do we retort?
By patches. Diablo is a live service mmo now
So why is it just second trailer and graphics is already way shittier than in the first one? What happened there?
the tree is the same for both sets of characters right? so monk is replacing shadow or maybe duelist?
But will we actually get to a relinquished boss fight? That's the real question.
>playing a game that is designed around the fact that you SHOULD alt+f4
Do chinks really?
You should alt f4 right now, because youll never win against this argument
Yes, this was his talking point all the time. Funny thing is, he wants to have "meaningful combat" AND combat designed around alt+f4, which means there ALWAYS must be random oneshots or there is no way for character to die. His IQ is derivative from those two statements btw
he's a diablo2 boomer and you can esc to pause there
The alternative is to kill your character if you try, which also means instant death for your hardcore character if your connection drops.
It's a compromise, may as well lean into it.
This is what keeps me from the game.
I do enjoy watching HC death in Diablo 4 as they all try to log out to survive and they are dead 100 of the time.
>bad game design is fine if it's hardcore
This doesn't show me anything. It's just slow ass level 1 gameplay. Am I supposed to be hyped for this? Because I'm not.
Between GGG being one of the worst developers who have been slowly killing their flagship product and Diablo 4 being utter shit, I'd rather just play Last Epoch.
Or another genre tbh
It's supposed to show you monk gameplay animations hints at him being Vaal enemy design and a boss teaser you moron they are building up until the conference to show real shit
>who have been slowly killing their flagship
elaborate
feature bloat
regurgitate what your told, bug
Before the Atlas tree stuff to turn most leagues off I'd kind of agree, but now? There hasn't even been a league that has gone core since Expedition and Scourge in 2021, and even for that they took something out to replace each. Beyond got replaced with Scourge, and Perandus with Expedition.
>redditspacing
go back
Looks great.
Finished with d4, what game do I move on to?
Last Epoch? Median XL? D2R?
Don't say grim dawn, I can't stomach how sluggish it is.
>finished with my game of the century in 7 days
Don't bother infecting another game.
Shit bait
Alright, I'll give it a chance.
Which they'd find a way to port it to d2r.
Laz seems like a moron for his "SP only" stance.
>Which they'd find a way to port it to d2r.
There's a frickton of custom assets and there's no one alive that would make models etc for them that fit into D2R's modern graphics mode for free.
No I'm really not baiting. Whatever game I'm playing I don't want YOU, game-hopping D4bab infecting it for even a single minute. This won't do.
I don't get why you're calling d4 "game of the century" then.
>Game-hopping
Now that's a stupid concept. You're only allowed to play one game now?
>Median XL
If you're autistic enough for it, it's really damn good in my opinion. Requires a lot of referencing the docs, and it isn't really anything like D2 anymore. I really like the endgame and how you progress through it to get all the specific charms, farming some bosses or rifts for trophy upgrades to said charms, etc.
even more sovless than D4...
I
KNEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEL
Why does this have the same feel as those Mario in unreal engine trailers? The lighting and magic effects look neat but the animation is still a bit stiff
When is this coming out?
No one knows. Exilecon is happening 29-30 of July so release date reveal likely and knowing GGG probably an open beta or something
>based POE 2 was on hold with this trailers teasers etc. just so they can drop them when diablo peak
>literally look better than diablo
>its over again blizz POE will hammer them one more time
>even the homosexual cinematics and african skin color wont save them
diablo is the side b***h, it wouldn't last more than a year anyway with or without poe 2
Will never reach Diablo 4 popularity.
Looks exactly like Diablo 3
Why are they doing this?
>completely eclipsed by Diablo 4
sorry tab-buyers
Animations are looking very good
I want to see Warrior like animations too
Maybe even Ninja, they clearly liked shuriken throwing with Venom Gyre and such
Looking very good so far now I just hope they show us more about the new gem system
too late, already playing the superior ARPG
>that dogshit xXx_EDGYGRITTYDARKSHADOW_xXx and limited color palette
and you gays had the nerve of shitting the entire board about Diablo looking bad lmao
Utility flasks were a mistake. You should have two potions, a life and mana flask. That's it.
>mfw PoE2 combat looks like a complete carbon copy of Lost Ark's
>evasion button
>lost ark flashy combat
>the graphics are as if I was looking at a rusty piece of metal
guess you will be able to actually play melee this time around though lol
>yooo check out the FIRE PoE2 graphics
>Area covered in some kind of disgusting blight fungus that's mutating fetuses look le bad!!!
Really grasping at straws here diablobabs.
D4 doesn't even some close to this level of fidelity.
>342 replies
>163 posters
Arpg games really attract weirdos
>What is a conversation
That said you may be right, PoEtroons must be desperate with Diablo 4 and all that.
>PoEtroons
You tell em sis!