>poison is weak to psychic because..?
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>poison is weak to psychic because..?
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smart people make vaccines which cause autism
duh
Kys
>Imagine believing a meme started by an ex-Playboy roastie who ran out of false rape accusations to blackmail her former boss with
Why are Poison and Psychic even types?
this
they are manners of attack. Not just that, they are actually 4 types, not two.
>Poison is actually :
#Acid that melts steel
#Normal or Dark type attacks with PSN effect
> Psychic is actually:
#Attacks that confuse the target (telepathy)
#Attacks that move the target remotely (get gravity/ telekinesis)
not all acid is corrosive though
How do you know telepathy doesn't work by telekinesis? It may be putting pressure on your brain giving you migrane.
absolutely stupid question
Okay so like, you know how they use snake venom to make antidotes? Well they have to be really smart to do that, so psychic is strong against poison.
MIND OVER MATTER
>water is matter
>ground is matter
>rock is matter
>steel is matter
>ice is matter
>psychic is not strong against any of them
>pokemon are made of matter
>psychic is not globally SE
Yeah, it's this.
>mind over matter
>used to describe a situation in which someone is able to control a physical condition, problem, etc., by using the mind
>e.g. His ability to keep going even when he is tired is a simple question of mind over matter.
It's not a general statement that you can, like, break boulders or boil water with your mind. It's the idea that you can overcome physical limitations or ailments through, say, intense concentration or meditation or some such. In this case, a psychic is able to overcome poisoning.
no shit, its not hard to understand, its just a fricking moronic explanation because by that logic psychic should just not be bothered by heat or cold or being shocked or status conditions or having its stats lowered - there is nothing inherent to the idea of poison that explains why psychic would uniquely effect it and not other physical ailments like being burned or frozen
Brain washing
smart people don't get sick
Medicine (made by smart people) can cure Poisons
>modern "medicine"
>made by smart people
KEK... you wouldnt' know what truly heals you if YHWH told you personally.
>capitalized exclamation
>ellipses
>invoking the Lord to own anon
When people ask what you do for a living, do you tell them you're a philosopher?
>can only measure the quality of a man by how much he produces to "society"
is this a roundabout way of saying you're a permaneet?
>10 months old baby
>making coherent sentences
Is that an article from The Sun by any chance?
thank you for explaining the joke
not sure we could've got it without you spelling it out for us
It’s a shame you can’t pray to make yourself a better poster
>scientists/doctors are psychics
For game balance.
Poison is a very common attacking type and it fills the intended target of moves that would exist to counter a very common type between bug (non-existent moves in gen 1) and ground.
You could also argue that being afflicted with poison is always the result of ignorance.
>Poison is a very common attacking type
sludge, 65 bp, learned by two families
smog/acid, 40 bp, learned by who cares
poison sting,
Not exactly.
Poison was the "Dark" type, whereas Psychic was the "Holy" type.
then you have the humble Bug as a David Goliath kind of situation.
It should be the other way around if you think about it. You know, nerve gas and such
I feel like having poison in your bloodstream would weaken the capabilities of an ESP user
That's what I said moron
I was agreeing with you, so if I'm a moron and I think what you're saying is a good idea, that must mean you and your ideas are moronic 🙂
Using psychic abilities, one can detect a poisoning early on due to body changes and force the decomposition of the poison. Using psychic abilities one can avoid getting poisoned in the first place.
Bug should be strong against normal typed
Ice should be strong against water
Steel should be strong against fighting
Ice cucks always manage to find a thread to cry in
And in turn attracts the demon known as Yawngay.
rent free
but it's true tho
They reflect their attackers' inner sickness back at them.
Steel is made by humans, and Fighting is represented with a fist icon and typified in humanoid Pokemon like the Machop and Hitmon lines. They can manipulate Steel better.
Y'all are overthinking it. Fighting Type Pokemon aren't just scrappy and strong, yet mundane. Their strength is supernatural. They are SUPER strong, as in like mega strength is the main superpower associated with the Type. Even Fighting Types who do seem to be mundane, nevertheless have their abilities exaggerated way beyond what mundane strength could accomplish.
When you have cartoonish super mega strength, how do you most commonly show that off? By lifting/destroying metal and rock like they were paper. Metal IS a rather bendable material and rock IS rather shatterable, it's just that both these materials have a threshold that humans can't really reach with normal strength. With super strength these materials fall apart like a sandcastle.
Yeah, but the point is that logically, if their super strength lets them bend metal and shatter rock, that should also mean their attacks liquefy mere organic tissue and cause Mortal Kombat-esque gore fatalities to basically every other type of pokemon too.
It is overthinking, yes, but the problem is thinking about it at all, it immediately stops making sense.
>karate dudes are known for chopping wooden blocks in half
>grass is not weak to fighting
>no one can punch through steel
>steel is weak to fighting
>electric is strong against water because water conducts electricity
>electric is not strong against steel
>water is not strong against steel despite rust
Steel is pretty stupid.
I find that weird too because both the games AND the anime talks about how steel types are afraid of water because it will make them rust and yet they take neutral damage from it.
It's probably because they realized Steel needed to be weak to only one of the primary starter types for it to be a proper "Rock but literally better in every way" type, but especially so that Jasmine's Steelix didn't get brutally mogged by literally anything that can use Surf (a move you're quite literally guaranteed to have due to requiring it to fight Jasmine in the first place) in a fashion that'd be even more laughable than Brock's Onix from the last game.
Water rusting metal is a SLOW process that occurs over years. It is absolutely not representative of what happens in a typical Pokemon battle. (And don't @ me about how plants take years to erode rock or some such bullshit, grass types use magic to accelerate years of plant growth all at once. Not the same). Just spraying a Steel Type with water is not going to rust it during a Pokemon battle. And it's specifically SALT water that causes most rust anyway. Conversely, I do think any salt-based Pokemon attacks should do extra damage to Steel Types and certain Poison moves specifically described as "corrosive" should also frick Steel Types up. But saying Steel should be weak to Water is dishonest, rust is a very slow thing that won't occur by simply splashing water on metal for 5 seconds.
>electric is strong against water because water conducts electricity
>electric is not strong against steel
This is a misunderstanding of what conductive means. All it means is that things can more easily pass through a material. For water, electricity easily conducting through it doesn't harm the water itself in any way, and that's not what the Super Effective relationship is based on. It's based on how electricity IMMENSELY fricks up any living creature that's in contact with water during an electric strike.
The same doesn't really make sense for Steel Types because metal being electrically conductive can harm OR help you. The metal shell around airplanes and cares is why you are protected from lightning strikes. Because the metal is conductive, which means the electricity will prefer to travel through the metal rather than into your own body, and the electricity disperses harmlessly into the dirt. There's a very real argument to be made that Steel Types should RESIST Electric because if they get hit by lightning it will just conduct through them harmlessly.
>grass types use magic to accelerate years of plant growth all at once
...and water types don't use magic you summon massive water currents?
More water =/= faster oxidation
Fire heating and melting the metal makes more sense than something slow like the rusting process, which as that other anon mentioned before, is sped up by salt, as reflected by Garganacl's Salt Cure
kino post
>There's a very real argument to be made that Steel Types should RESIST Electric because if they get hit by lightning it will just conduct through them harmlessly.
This logic doesn't really track because it assumes every single Steel type's metal components are like armor or a shell when that's the case for like, one line (Aron line, maaaaaaaybe Alolan Sandshrew line if you stretch it).
For most of them the metal is their skin, skin that's connected to nerves, muscles, and other underlying tissues like anything else's. Their skin being especially conductive should seriously damage surface-level internals at the very least.
You are describing a Faraday cage, but almost none of the steel type pokemon have a design that hints they would be affected that way. If anything the same logic you use for water applies, except even more so.
An electric attack on a steel type pokemon would affect it like a powerful EMP or power surge to your computer. It'd shit itself, have its memory wiped, and spend the rest of it's life in a poke-asylum twitching and drooling on itself.
>Uses "muh magic" when allowing Grass types v Rock making sense, but Water v Steel isn't allowed to do the same thing
You are a moron but thanks for putting that line early so I could stop reading there
Please explain logically why Water Types would rust metal faster than ordinary water
Because of magic accelerating the effects, moron. It's stupid to justify Grass with that then claim it doesn't happen with Water when there is no reason for it.
Because smart people would realize their drink/food is poisoned from slight change in smell and taste and wouldn't swallow it.
The midichlorians forcefully purge the poisons from the body. Next question.
The way I always rationalized it in my head was that Psychic was meant to be the "pure" type before Fairy came along and got that whole identity, and Poison was the impure type with all the gross goo monsters like Weezing and Muk, so it made sense that you'd kinda use your pure magic or whatever to expel the gross poison.
I don't think it's so much that psychic was the "pure" type as it was the most powerful one and indeed, poison was the evil type before Dark was conceived. So Psychic was the thing that could destroy poison for good.
Wasn't Ghost kinda an evil type before Dark? Speaking of which why is Ghost weak to Dark, does being an butthole hurt the ghost's feeling or something?
someone once said that it was because ghosts would need to choose between good and bad deeds to pass on and go to either heaven or hell and Dark Type moves sullies them and gets them closer to Hell and that is so schizophrenic and crazy it might be true
Psychic powers used to be related to alchemy. And alchemy can be used to change matter. So let's say that psychic powers are used to change and denature poisonous compounds, making them inert. Same chemistry principle on why ground is effective against poison too as ground contain silicate and carbonate that can denature most poisons.
Oh I just thought it was cause earthquakes broke poison vials in labs
It's because when you bury toxic materials in dirt, the dirt basically sucks a lot of the nasty stuff out. By Poison Types actually don't appreciate having their poison sucked out so getting covered in dirt basically weakens them
but the only explicitly alchemy-related pokemon is not psychic type at all
think testicular torsion, but with poison sacs.
because microdosing psilocybin is currently being studied and is said to promote alcohol recovery
Coming from the lens of how it probably went in Gen 1, it's because Poison is caused by careless thinking that leads to polluting the earth, and Psychic is characterized by high intelligence, which is able to mitigate the pollution.
Will power baby
witchdoctor knows how to cure poison
Something something Wim Hof
>You can use psychic powers to stop the blood from spreading throughout your body
>you can use psychic powers to give yourself cardiac arrest
what does that have to do with poison?
I always thought it represented healing powers/thaumaturgy.
Before Fairy was introduced, psychic was the umbrella type for any mystical magic mumbo jumbo and witch doctors would fit under that umbrella.
>Steel is weak to ground for some reason
Earthquakes dent and destroy metal, next question
There are too many types to balance properly in modern Pokemon, yet in the interests of balance, all types need to have a relatively even spread of strength/weakness. Thus we have some type match-ups which are, frankly, moronic.
Steel is weak to fire, why? Metals have an extremely high melting point and typically are not flammable. It doesn't make sense. It's arbitrary. It was given this weakness because even though it would make more sense to be weak to, say, electric, doing so would have made electric too strong.
This can be argued two ways. You can perhaps say that the game needs some simplification to make unwieldy mechanics more balanced, intuitive, and ultimately improve the health of the competitive game. Or, on the other hand, you can say frick the competitive game, I genuinely and wholeheartedly wish every single homosexual who has an ELO rating would have their testicles eaten by hungry insect larvae and subsequently die of AIDS. I think the latter is a more compelling argument.
The game was more fun when some types were allowed to be OP and some were allowed to be trash. It's an RPG. That's how shit works. You have to progress past the shitty stuff, and then once you reach endgame, you craft your build (i.e your team) out of the good shit.
They could probably get rid of like, 4-5 types though. Thus ends my rant on pokemon game design.
>water isnt weak to poison
>ice doesnt resist electric
>steel doesnt simply resist steel instead of having immunity
>steel isnt strong against ground
>ground shouldnt be weak to water
>rock shouldnt be weak to grass
>steel doesnt simply resist steel instead of having immunity
*steel doesnt simply resist poison instead of having immunity
rock being weak to grass feels good though
do you know what I mean? Razor Leaf feels really good on rock types
>Fire can't melt steel beams
>Steel weak to Fire
>Flying isn't Super Effective against Water
Why? Birds eat fish.
Poison defeats enemies with a slow burn. Psychic Pokemon are good at quickly picking off poison mons at a distance before the poison can take effect.
Shouldn't water types be resistant to electric because pure water does not conduct electricity?
(This is a nonserious moron logic post like 80% of thread)
Generally when you poison someone you do it when they're unaware. If the victim was a psychic they could foresee the attempt on their life