>Stalker?
No, it's mostly outdoors >Cry of fear?
Is entirely in Stockholm, there's nothing industrial about it >Outlast?
Also doesn't have an industrial setting, that shit is in a hospital >Metro 2033?
Again, not a factory or some kind of production facility like
fallout 3 did that decently
>Fricking silent hill?
Has industrial themes (especially the music), but not an industrial setting. Putting barbed wire and chainlinks on everything and making it rusty doesn't make it industrial
i love that long corridor in Dead Rising 1 that leads from the supermarket to Wonderland Plaza with the big glass panels that lets you see a low res render of the park outside. that shit is exactly my aesthetic esp after the zombies are gone in the post-game, pleases my autism
i always wanted a chernobyl power plant game that wasn't about supernatural mutants but more so just about the grounded threat of radioactivity and it getting worse coupled with that era of nuclear infancy and the incompetence of soviet russia
There is a game like that, an indie one, but I don't know the name of it. If you fail to shut off the water valves or whatever the plant explodes and it shows you the entire hemisphere becoming uninhabitable. Maybe someone knows the name of it.
that does sounds neat
there is that "Chernobylite" game on steam but i think it's just a STALKER clone more or less
what you're talking about looks like this coming soon game called "Chernobyl 1986" i just found which looks more like a management game.
There is a game like that, an indie one, but I don't know the name of it. If you fail to shut off the water valves or whatever the plant explodes and it shows you the entire hemisphere becoming uninhabitable. Maybe someone knows the name of it.
Maybe there's more than one game with that setting, but I think you're talking about Chernobyl Liquidators.
I suppose it’s pretty horrific that the game’s developers got away with lying to their community.
Valve screwed over the Artifact fanbase by cancelling the Artifact 2.0 beta without even allowing users to invite friends like they said they would in January 2021 and does not deserve your financial support for these gross consumer-unfriendly practices.
The empty rooms, the red lighting, the noise, the gas chamber, no NPCs, only and puzzles, I would say it's less scary than Amnesia series and more existential horror type of game, where you start to question your player character sanity and meaning of life
>Would this be considered a horror game nowadays?
You already know the clickbait retro perspective/lore analysis youtube videos titles
Why Portal is ACTUALLY a Horror Game.
Portal is scarier than we thought...
This hidden Valve gem is actually a Horror Classic
Oh, you're the worst. Just stop it. I didn't want to read these.
>Portal's DISTURBING SECRETS...
>"TRAPPED FOR YEARS" and a giant red arrow pointing to ratman in the thumbnail
Top 5 reasons why Chel is GLADoS's daughter
>this hidden valve gem
Reading that one actually pissed me off. Valve has no hidden gems outside of failed titles like Artifact and Ricochet
It sure fits the "Liminal space" category
I hate that Valve games and FEAR are the only games that have done a desolate industrial setting well.
fallout 3 did that decently
"well" is the keyword Rajesh, not a rushed dlc where one of the 3 options to finish it is killing everyone then eating a baby.
Stalker? Cry of fear? Outlast? Metro 2033? Fricking silent hill?
>Stalker?
No, it's mostly outdoors
>Cry of fear?
Is entirely in Stockholm, there's nothing industrial about it
>Outlast?
Also doesn't have an industrial setting, that shit is in a hospital
>Metro 2033?
Again, not a factory or some kind of production facility like
>Fricking silent hill?
Has industrial themes (especially the music), but not an industrial setting. Putting barbed wire and chainlinks on everything and making it rusty doesn't make it industrial
I'd argue dead space did it pretty well. It was a shitty industrial mining ship after all.
I REALLY like FEAR (1)'s aesthetic
me too bossman
i love that long corridor in Dead Rising 1 that leads from the supermarket to Wonderland Plaza with the big glass panels that lets you see a low res render of the park outside. that shit is exactly my aesthetic esp after the zombies are gone in the post-game, pleases my autism
INFRA though it isn't entirely desolate industrial.
literally every slav game ever is desolate industrial you AAAgoyslop eater
Sorry, I want to play functional video games, not your slavshit that requires 15 fan patches to be playable
>slav
>patches
bro no one can unfrick post soviet code, not even your h1b jeets
Red Faction count?
Oh yeah, probably. I forgot that franchise existed
i always wanted a chernobyl power plant game that wasn't about supernatural mutants but more so just about the grounded threat of radioactivity and it getting worse coupled with that era of nuclear infancy and the incompetence of soviet russia
There is a game like that, an indie one, but I don't know the name of it. If you fail to shut off the water valves or whatever the plant explodes and it shows you the entire hemisphere becoming uninhabitable. Maybe someone knows the name of it.
that does sounds neat
there is that "Chernobylite" game on steam but i think it's just a STALKER clone more or less
what you're talking about looks like this coming soon game called "Chernobyl 1986" i just found which looks more like a management game.
This is the game
that does look pretty cool thanks anon
Maybe there's more than one game with that setting, but I think you're talking about Chernobyl Liquidators.
I suppose it’s pretty horrific that the game’s developers got away with lying to their community.
Valve screwed over the Artifact fanbase by cancelling the Artifact 2.0 beta without even allowing users to invite friends like they said they would in January 2021 and does not deserve your financial support for these gross consumer-unfriendly practices.
luminal space immersive sim
this game gave me a panic attack when I was a kid and I read about ratman
schizophrenia is scary
HECCIN RIMINAR SPACERINOOOO
I WISH I WAS BORN IN THREE 80S SO I COULD GO TO A MALL LE WRONG GENERATION XDDDD born 1999.12.31 SUCH A 90S KID XDDDD
the answer is yes
this was the only part of the game that was interesting to me and i wish they went further with it
Was Rattman actually stalking you throughout the game or was he just elsewhere/absent?
Nah he wasn't stalking you, those messages were pre-placed
Probably. Valve always did a superb job with a creepy atmosphere.
Now I want to see a horror game made by them
The empty rooms, the red lighting, the noise, the gas chamber, no NPCs, only and puzzles, I would say it's less scary than Amnesia series and more existential horror type of game, where you start to question your player character sanity and meaning of life
frfr its mad spooky hella liminal on god no cap