But it makes potions that you want so it's good.
You know what I think is going on here, op is so midwit that he's autistically trying to cross reference all the ingredients and maximize the utility rather than just going superior healing good, colossus good, haste good.
That's why were getting this stupid thread.
Midwit perception of false depth and decision paralysis.
An extra d4 per attack on a monk can easily be +11 damage per round. You also get the side benefit of being tall and fricking up every cutscene you enter for that day.
I was using the brawler perk at the time and I don't remember this but if it does then seriously why Larian made the most broken feat also secretly more broken is beyond me.
He's right tho, you fricking suck
Especially since you could go through the whole game in tactician and not craft a potion once, buying or looting should be more than enough
L and R are on opposite sides of the keyboard.
It's not possible that it was a typo.
It's just esl tier english.
Which is typical for anybody avoiding consumables in games and hoarding them. Seeking utility from resources is an anglophone trait and it's why everyone now uses the language.
Due to the nature of the game (e.g. shoving tanky homosexuals into a chasm to instakill) and whatever other super secret 5e combinations and bullshit you already know to abuse, sure.
>super secret 5e combinations and bullshit
lol even lmao
I just click my fighters attack and everything dies, the game is boringly easy after you get 4 companion in your group
AI is completely brained dashing all the time, running through surfaces killing themselves
At least by chapter 3 , its at most two hours of content padded with endless slogs of turn based fights with 20+ mooks all taking their turns one after the other.
The only thing this game achieved was make me reinstall NWN2 to cleanse my palate with a decently written D&D game and swear that I will pirate before buying the next full priced game.
>The only thing this game achieved was make me reinstall NWN2
Shit, it gave me that feeling too. I was thinking of going through SoZ and exporting my main to MoTB.
For me it was the half assed summoning of allies you can do during 1 (1) final battle in BG3 which ticked me off.
It reminded me how capable NWN2 handled it in comparison, with a whole upgrade system for your castle and related quest chains as the lord of the land to then use it all in a massive pitched battle in the finale.
And when youre done with all that, you can take your character and do MotB as the narrative cherry on top. Makes me almost happy that its been almost a decade since I played it last.
> At least by chapter 3 , its at most two hours of content padded with endless slogs of turn based fights with 20+ mooks all taking their turns one after the other.
…Final fantasy tactics is that you?
Elixirs are good and incentivize not spamming long rests but other than that, the crafting is really shitty and pointless. If it was gone and you just picked up a few more potions and elixirs on the ground, the game would be the same.
The UI doesnt even tell you what the potion does
This game is so fricking bad like the dev never playtested it and is surrounded by simp fanboys who would defend this
Average western game at this point in time
marketing brain washes and hypnotizes the masses. give the illusion that many are playing the homosexualry propaganda and many will believe it to be true. this game was all bots at release. this shit propaganda of a "game" is no exaggeration evil af in all regards. all those involved in the making of such sordid thing should be ashamed but they wont be since they are spineless slimy israelites.
Dipping is most useful early in the game when most martials won't have much to do with their bonus action besides shoving and jumping, so techinically not free, yeah, but close.
It's not bad since it's a bonus action. Especially for thief since you get two bonus actions, and basically adds the amount of damage an off-hand bonus attack would do anyway. Once you get some gear that adds movement, there are actually a lot of situations where it's great to do it. Doesn't mean I don't forget to do it all the time though.
Potion-making is amazing when you or a companion are a Transmutation Wizard who can create double the alchemical solutions. Transmutation Wizards being casters who can change the compositional properties of the world around them.
Fun is what matters most for sure. I'm glad you can switch classes in BG3 because on my second playthrough, druid is the least fun I've ever had in a video game and then I swapped him to bard and am having a lot of fun. I don't understand why so many RPGs lock you into something you had no idea would be shitty and boring. You know a lot of people's first RPG was FF7 and you could swap Materia around whenever you want so it's not like reclassing and respeccing is anything new.
Just want to share that so far Oathbreaker is very disappointing. I was expecting a lot more in general out of it. And I find it weird that in dialogue options I can still use "PALADIN" but perhaps that does make sense. /blog
You gotta stick with devotion to get all the cool stuff like dialogue skipping to fights against baddies.
I've been debating what to take for an evil playthrough and I think a spores druid would be a lot of fun, with minty, astarion, and evil shart in the last spot.
Using consumables is fine even if makes some things easier. Long rest abusing is the real skill-let detector
What does it take to 'abuse' long rest? As far as I can tell you need to do it to restore spell slots which I do after every 2-3 fights (typically use both short rests first)
Yeah it's definitely not just about health. Once your skills dwindle to nothing, it's time to long rest. Trying to extend it with cantrips and default weapon attacks, you might as well just be twisting your scrotum 360 degrees and holding it there.
Bloating the game time is the goal, why loot a potion when you can instead have players comb every corner for 3 times as many items, to combine into the same potion?
>all these people b***hing about potion use
It's not that they're necessary to win fights but if you're not a constantly elixir of the colossus'd up dwarf you're playing the game wrong
Nah you're just a noob potion hoarder.
Being able to cook pots carries hard on tactician because they're so powerful.
He obviously means the crafting and not the potions themselves.
But it makes potions that you want so it's good.
You know what I think is going on here, op is so midwit that he's autistically trying to cross reference all the ingredients and maximize the utility rather than just going superior healing good, colossus good, haste good.
That's why were getting this stupid thread.
Midwit perception of false depth and decision paralysis.
Seriously, consumables aren't needed in that game. Even on tactician they are not worth looking for, except for healing.
An extra d4 per attack on a monk can easily be +11 damage per round. You also get the side benefit of being tall and fricking up every cutscene you enter for that day.
I think it adds an extra extra die to tavern brawler so the damage is a lot more.
Pushes throwing ek into overdrive.
I was using the brawler perk at the time and I don't remember this but if it does then seriously why Larian made the most broken feat also secretly more broken is beyond me.
You dont need that in tactician either. Beside if youre not moronic you should have money to buy any potions you want
>Being able to cook pots carries hard on tactician because they're so powerful.
You're the fricking noob if you rely on potions, even on tactician
>Calls others noob
>Uses pots as a clutch because he is a shitter
>low IQ ape doesn't know how to benefit from pots
>calls them a crutch trying to shame others from using them
Stay mad.
>
He's right tho, you fricking suck
Especially since you could go through the whole game in tactician and not craft a potion once, buying or looting should be more than enough
>clutch
The word you're looking for is "crutch", you moron zoomer.
Not a hecking typo nooooooooooooo
>typo
>l and r are so far apart
If that was from a typo then it got autocorrected, which makes you a phoneposter, zoom zoom.
L and R are on opposite sides of the keyboard.
It's not possible that it was a typo.
It's just esl tier english.
Which is typical for anybody avoiding consumables in games and hoarding them. Seeking utility from resources is an anglophone trait and it's why everyone now uses the language.
Why did you post a pic of yourself? I know we made you cry but you didn't have to admit to it.
>Seeking utility from resources
you stole that from the germanics
>swabians
You're confusing utility with autistic totalitarian control.
might feel real to you but it didnt happen
The european union didn't happen?
Sadly it did but we'll fix that.
>tactician
newbie crpg baby spotted
tactician is extremely easy and boring
you can easily beat it with starting gear no buffs
Due to the nature of the game (e.g. shoving tanky homosexuals into a chasm to instakill) and whatever other super secret 5e combinations and bullshit you already know to abuse, sure.
>super secret 5e combinations and bullshit
lol even lmao
I just click my fighters attack and everything dies, the game is boringly easy after you get 4 companion in your group
AI is completely brained dashing all the time, running through surfaces killing themselves
>4 companions
Look at this cheater anon saying the game is easy!
>he created his own character instead of picking one of the origin companions
Based ESL.
I never used the system and still beat the game effortlessly on tactician. It's feature bloat.
>carries hard on tactician
If you need to be carried in bg3 may I suggest stop playing video games?
you can easily ignore the crafting
>you can easily ignore the crafting
Doesn't that just prove OP's claim of it being pointless?
Yes
No. It's there for people who need it.
The game itself is pointless bloat.
tpbp
At least by chapter 3 , its at most two hours of content padded with endless slogs of turn based fights with 20+ mooks all taking their turns one after the other.
The only thing this game achieved was make me reinstall NWN2 to cleanse my palate with a decently written D&D game and swear that I will pirate before buying the next full priced game.
>The only thing this game achieved was make me reinstall NWN2
Shit, it gave me that feeling too. I was thinking of going through SoZ and exporting my main to MoTB.
For me it was the half assed summoning of allies you can do during 1 (1) final battle in BG3 which ticked me off.
It reminded me how capable NWN2 handled it in comparison, with a whole upgrade system for your castle and related quest chains as the lord of the land to then use it all in a massive pitched battle in the finale.
And when youre done with all that, you can take your character and do MotB as the narrative cherry on top. Makes me almost happy that its been almost a decade since I played it last.
> At least by chapter 3 , its at most two hours of content padded with endless slogs of turn based fights with 20+ mooks all taking their turns one after the other.
…Final fantasy tactics is that you?
crafting wouldnt be that bad if the ui wasnt so dogshit
any cutscenes
Elixirs are good and incentivize not spamming long rests but other than that, the crafting is really shitty and pointless. If it was gone and you just picked up a few more potions and elixirs on the ground, the game would be the same.
>pointless
Pointless? What are you talking about? Alchemy is a life saver on tactician especially if you have a transmuter mage in your party.
Or maybe you can just play the game normally and not use cheats
Is this cheap bait? This post makes no sense.
>Use a universal res pot
>you now take %50 less damage from everything
It is cheating
You're using that word wrong.
All jokes aside some pots really are overpowered
I think I crafted about 3 potions the entire game and one of those was the you have to make to kill the hag.
You never seem to get enough ingredients to craft much anyway, not without going out of your way to get them.
it wasnt even announced until one of the final dev updates, clearly just tacked on
The UI doesnt even tell you what the potion does
This game is so fricking bad like the dev never playtested it and is surrounded by simp fanboys who would defend this
Average western game at this point in time
marketing brain washes and hypnotizes the masses. give the illusion that many are playing the homosexualry propaganda and many will believe it to be true. this game was all bots at release. this shit propaganda of a "game" is no exaggeration evil af in all regards. all those involved in the making of such sordid thing should be ashamed but they wont be since they are spineless slimy israelites.
I'm sorry anon; we're fresh out of Diablo Immortal screenshots.
Sorry OP, don't mind me, just using all the dead gnolls to make a bazillion Potions of Speed and steamroll most of Act 1.
I hate morons so much it is unreal
Technically it's overpowered, as you get a median of + 2 damage per hit for free.
>Uses a Bonus action
>for free
Dipping is most useful early in the game when most martials won't have much to do with their bonus action besides shoving and jumping, so techinically not free, yeah, but close.
Really? Was it free in ea at some point? I'm not gay, so I never used dipping once.
has anyone in the collective playtime of the game ever use this more than once just to see what (if anything) it does?
Now that flaming weapons can be thrown to alight oils and flammable objects in the recent patch, dipping weapons is amazing and optimal.
I did an handful of times
It's not bad since it's a bonus action. Especially for thief since you get two bonus actions, and basically adds the amount of damage an off-hand bonus attack would do anyway. Once you get some gear that adds movement, there are actually a lot of situations where it's great to do it. Doesn't mean I don't forget to do it all the time though.
I literally use it every fight by using a candle i drop on the ground to dip. It's free 1d4 fire damage.
It really needed to be more than two surfaces
DIP DIP DIP
POTATO CHIP
Potion-making is amazing when you or a companion are a Transmutation Wizard who can create double the alchemical solutions. Transmutation Wizards being casters who can change the compositional properties of the world around them.
%99 of the loot in baldurs gate is useless. Gold does not matter it's even worse than skyrim. Most of the spells are useless.
Literally two bonus actions on my thief and I still forget to poison my shit.
same
>plays rogue over ranger
>is brainlet
many such cases
Ranger was my first playthrough. It's not like I'm playing some PvP game here I'm trying different things on a second playthrough.
You can play whatever is fun to you I was just maymaying
Fun is what matters most for sure. I'm glad you can switch classes in BG3 because on my second playthrough, druid is the least fun I've ever had in a video game and then I swapped him to bard and am having a lot of fun. I don't understand why so many RPGs lock you into something you had no idea would be shitty and boring. You know a lot of people's first RPG was FF7 and you could swap Materia around whenever you want so it's not like reclassing and respeccing is anything new.
People who use pots/summons/consumables etc are redditors.
At this point just say that people who play the game are redittors.
>party with 12 summons blocks your path
nothing personal kiddo
Low iq cope from a normalgay playing normalgay difficulties
Stamina in every single game except Souls
Just want to share that so far Oathbreaker is very disappointing. I was expecting a lot more in general out of it. And I find it weird that in dialogue options I can still use "PALADIN" but perhaps that does make sense. /blog
You gotta stick with devotion to get all the cool stuff like dialogue skipping to fights against baddies.
I've been debating what to take for an evil playthrough and I think a spores druid would be a lot of fun, with minty, astarion, and evil shart in the last spot.
Agree.
Using consumables is fine even if makes some things easier. Long rest abusing is the real skill-let detector
What does it take to 'abuse' long rest? As far as I can tell you need to do it to restore spell slots which I do after every 2-3 fights (typically use both short rests first)
Yeah it's definitely not just about health. Once your skills dwindle to nothing, it's time to long rest. Trying to extend it with cantrips and default weapon attacks, you might as well just be twisting your scrotum 360 degrees and holding it there.
>Using consumables is fine even if makes some things easier.
That's literally the point of consumables.
tactician is already story mode, whats the point of even easier difficulties
For the "female" """audience"""
i hate any game that doesnt give unlimited inventory space
Bloating the game time is the goal, why loot a potion when you can instead have players comb every corner for 3 times as many items, to combine into the same potion?
gacha tier OCD exploitation
People who used consumables probably bothered leveling up too, lmao
I make potions of speed and great healing, everything else is who the frick cares.
>all these people b***hing about potion use
It's not that they're necessary to win fights but if you're not a constantly elixir of the colossus'd up dwarf you're playing the game wrong
Does the babby need his hp potion to post a reply?
Trying way too hard.
the birthday hat
where I'm from we dont celebrated being born
ER crafting is exactly that as well.
normalgays love crafting