Project mugen, new open world gatcha game

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  1. 8 months ago
    Anonymous

    I dunno if it will run well or not though, the web slinging Spider-Man stuff already seems a bit yoo demanding, I have a Steam Deck and I get massive freezes when web slinging in Spider-Man miles morales. I dunno if it will work even in a cut down game like this.

    • 8 months ago
      Anonymous

      What's wrong with parkour stuff, even tof has it, and if we substract mmo-aspect which is more demanding on performance due to constant internet connection requirements, and general tof shitty optimization, I don't see a problem.

  2. 8 months ago
    Anonymous

    Having spiderman traversal as a basic feature and free already make it better than most chink open world games. Exploration in genshin are pain in the ass due to limited way to gain vertical movement without rolling for limited characters. Fontaine's underwater exploration are kino tho thanks to the 360° movement.

    • 8 months ago
      Anonymous

      >Exploration in genshin are pain in the ass due to limited way to gain vertical movement without rolling for limited characters
      Exploration in genshin is shit because it's intentionally crippled towards artificially increasing "play time" while you grab 2/5/10 primogems per chest
      It was not good in 1.0, but got especially worse in Inazuma. I nearly didn't explored at this point despite the fact i love these kind of games for exploration first of all
      Then grass happened and i just quit into ToF that had better exploration sometimes but eventually turned to artificially slow too
      Maps are nice though, shame it's Wuxia themed instead of cyberpunk/postapocalypse ToF had

      • 8 months ago
        Anonymous

        >cyberpunk/postapocalypse ToF had
        They turned ToF into another generic Wuxia shitfest now, which honestly got really tiresome at this point.

  3. 8 months ago
    Anonymous

    I really like the catchy music used on the trailer.

    • 8 months ago
      Anonymous

      >https://www.projectmugen.com/2023/0821/bc3f122f769051a31f6fea2cfd593ee2.mp3
      Definitely a banger.

      • 8 months ago
        Anonymous

        do have link for the soundtrack that plays in the concept page?
        https://projectmugen.163.com/concept/#/

        • 8 months ago
          Anonymous

          https://www.projectmugen.com/2023/0823/602b7fc74a07ea2ca43d454626a6c181.mp3

          • 8 months ago
            Anonymous

            thanks

  4. 8 months ago
    Anonymous

    honestly very excited for this
    the open world being urban-themed is automatically better than most of the open world games these days

    • 8 months ago
      Anonymous

      >the open world being urban-themed is automatically better than most of the open world games these days
      Seems you never played all those Batman, Spiderman games. Shit gets boring really quickly because there's nothing to do.

      • 8 months ago
        Anonymous

        lol wtf are you talking about? the open world is nothing like batman or spiderman, it feels more similar to gta

        • 8 months ago
          Anonymous

          its a gacha game anon, it won't be like gta where you have a million of things to do and there are million of things to explore.
          Mugen being like spiderman and batman is more logical and expected.

          • 8 months ago
            Anonymous

            >million of things to do
            It's already confirmed and it isn't anything strange if these tons of activities don't reward you anything important for your account progression, but still offer a different way to spend time. Same thing with exploration, it might be not that rich and long to get all crucial rewards, but I guess it might be time-consuming to speak to all npcs and maybe find something interesting lore-wise.

            • 8 months ago
              Anonymous

              >It's already confirmed
              source?

              • 8 months ago
                Anonymous

                https://blog.ja.playstation.com/2023/08/24/20230824-mugen/?emcid=or-3r-472789

              • 8 months ago
                Anonymous

                >various cities that can be fully explored
                >multiple movement skills with no stamina
                >jetpacks, skateboards and motorcycles in the future
                >can kill enemies by dropping them off a building
                They're promising a lot and if they can deliver all that they can steal the audience ZZZ is hoping to get.

              • 8 months ago
                Anonymous

                If anything the ZZZ audience would be people who already got sick of open worlds.

              • 8 months ago
                Anonymous

                no idea why you are comparing zzz and mugen
                both are entirely different genres
                this is competing with genshin
                it looks pretty good, now the only thing mugen needs to worry about is polishing their game and make it not feel janky or "cheap"
                hoping it would be just as fleshed out as gta is unrealistic, so i will just lower my expectations

                If anything the ZZZ audience would be people who already got sick of open worlds.

                yeah
                i dropped genshin for star rail due to the open world collectathon burn out
                if mugen wasnt urban themed, i wouldnt have been interested even a bit

              • 8 months ago
                Anonymous

                If you think this game doesn't have an overlap with ZZZ you're delusional

              • 8 months ago
                Anonymous

                >If you think this game doesn't have an overlap with ZZZ you're delusional
                It doesn't, ZZZ isn't open world, design being "similar" means jackshit.

              • 8 months ago
                Anonymous

                You know people play games for different reasons right?

              • 8 months ago
                Anonymous

                As a person looking for a gacha with urban setting why would I play ZZZ over this?

              • 8 months ago
                Anonymous

                Because they are different genres? By your logic Street fighter or Tekken are urban settings just because most of their scenarios are on a city/street.

                You know people play games for different reasons right?

                >you know the sky is blue right?
                no shit, no argument against what i said.
                many people will play mugen because its a gacha, does it mean it competes against ZZZ? Yes but it also competes with the whole industry so saying is competing against ZZZ is stupid when there are many, many things that are different, if anything ZZZ is competing more against other mihoyo games.

              • 8 months ago
                Anonymous

                I was looking for an action gacha in an urban setting, sorry but I won't be playing ZZZ since this game completely overshadowed it.

              • 8 months ago
                Anonymous

                you know urban setting is a very vague term and is not even a genre?
                But you do you, i won't stop you from playing whatever you want, we don't even have release date from any of them lol.

              • 8 months ago
                Anonymous

                Sounds like falseflagging. Show me anyone else on any other social media with the same sentiment like you. Even if you're being genuine, your anecdote doesn't mean anything about the market as a whole.

              • 8 months ago
                Anonymous

                mugen will need to have enough casual stuff in the open world like gta
                only then it will be a proper competitor to genshin
                genshin, as of now, is way too big to fail and if any other open world even tries to stand up, it is shot down by the rabid corporate brand wienersuckers and even by morons who cant stop branding every new open world as a "killer" instead of the game having its own identity and just be a competitor
                admittedly tower of fantasy was crap, they fricked up really bad during launch and pissed off whales and dolphins
                blue protocol is already pretty much doomed on release due to amazon
                no idea about granblue relink or wuthering waves
                this one does have a chance if they put effort into making the open world gameplay just as fun as gta

                yeah this whole mugen vs zzz thing feels forced
                havent seen a single soul outside this site compare the two games
                its probably a hoyo shill trying to start some brand war, which is typical of nu-mihoyo "fans" (aka cultists)
                i am personally excited for both zzz and mugen

              • 8 months ago
                Anonymous

                >havent seen a single soul outside this site compare the two games
                lol go read the comments on the youtube

              • 8 months ago
                Anonymous

                >yeah this whole mugen vs zzz thing feels forced
                >havent seen a single soul outside this site compare the two games
                I found a video comparing the two instantly, every e-trash out there is also comparing the two. Honestly can you gays frick off?

              • 8 months ago
                Anonymous

                can you gays frick off and shill zzz somewhere else? this thread is for mugen
                i swear you """gamer""" homosexuals these days CANNOT stop b***hing about other games in threads about entirely different games

              • 8 months ago
                Anonymous

                replied to the wrong post homosexual

              • 8 months ago
                Anonymous

                Why would a hoyo shill shit on ZZZ? It obviously wouldn't have a reverse psychology effect, too many people on this board already hate hoyo for one more hater to be able to make people feel sympathetic. It's obviously an anti-hoyo shill.

              • 8 months ago
                Anonymous

                you have no idea what lengths mentally ill people go through to shit on games they dont even play
                like the vg general of hsr is always filled with genshin players constantly doomposting and pretending to be fgo, ba, nikke, or other players
                homoverse games always attract the most mentally ill people in the world

              • 8 months ago
                Anonymous

                >If you think this game doesn't have an overlap with ZZZ you aren't a hoyodrone and that's a good thing
                FTFY

              • 8 months ago
                Anonymous

                >this is competing with genshin
                This is actually competing with both at the same time. Openworld folks will look at it because of the openworld, urban folks will look at it for being urban.

              • 8 months ago
                Anonymous

                >no idea why you are comparing zzz and mugen
                Same modern urban setting, despite you only caring about genres that doesn't mean other people don't choose games to play for the setting.
                >both are entirely different genres
                Are they? Both have action combat, the only difference between both of them is that Mugen is open world and ZZZ has zones as maps. No, open world isn't a genre, Genshin, Mugen and ZZZ are action RPGs, that's their genre.
                >this is competing with genshin
                As another anon said, technically it's competing with both, but no one can compete with Genshin at this point, plus Genshin's fantasy setting may not appeal to people who like modern urban settings.

                >If you think this game doesn't have an overlap with ZZZ you're delusional
                It doesn't, ZZZ isn't open world, design being "similar" means jackshit.

                >design being "similar" means jackshit.
                Just as you care about a game being open world or not, some people care about the setting, it means something for some people just not for you.

                Because they are different genres? By your logic Street fighter or Tekken are urban settings just because most of their scenarios are on a city/street.
                [...]
                >you know the sky is blue right?
                no shit, no argument against what i said.
                many people will play mugen because its a gacha, does it mean it competes against ZZZ? Yes but it also competes with the whole industry so saying is competing against ZZZ is stupid when there are many, many things that are different, if anything ZZZ is competing more against other mihoyo games.

                >no shit, no argument against what i said.
                It actually is since you claimed the setting means jackshit, people playing games for different reasons goes against that, again, it means something for some people just not for you.

                Because they are different genres? By your logic Street fighter or Tekken are urban settings just because most of their scenarios are on a city/street.
                [...]
                >you know the sky is blue right?
                no shit, no argument against what i said.
                many people will play mugen because its a gacha, does it mean it competes against ZZZ? Yes but it also competes with the whole industry so saying is competing against ZZZ is stupid when there are many, many things that are different, if anything ZZZ is competing more against other mihoyo games.

                >Yes but it also competes with the whole industry
                So you understand that and proceed to say it's stupid to say it competes with ZZZ because of the setting? Are you being moronic on purpose?

                you know urban setting is a very vague term and is not even a genre?
                But you do you, i won't stop you from playing whatever you want, we don't even have release date from any of them lol.

                >you know urban setting is a very vague term and is not even a genre?
                So is open world, yet you only care about it, why can't people only care about the setting?

                what is up with this forced mugen vs zzz agenda?
                besides the similarities in artstyles, there is nothing in common between the two games

                >what is up with this forced mugen vs zzz agenda?
                >besides these things I'll dismiss as unimportant they're nothing alike
                I dunno anon, people compare things that have similarities, they don't need to be a 1:1 copy for a comparison to be made. People compared Genshin with BOTW despite the story, setting, artstyle and many other things being completely different, all because they're both open world and have grass.

              • 8 months ago
                Anonymous

                don't reply to baits anon, it's better to just ignore them

              • 8 months ago
                Anonymous

                >Just as you care about a game being open world or not, some people care about the setting, it means something for some people just not for you.
                im not arguing that its for me moron, im arguing that in order to Mugen to be a competition to ZZZ it has to have much more similarities, not just "its in a city lol". If anything, im complimenting mugen because its more unique than most gachas, including ZZZ.
                >So is open world, yet you only care about it, why can't people only care about the setting?
                Open world is a much more defined term than "urban setting". any game can be urban setting and be in complete different genres, which is much more important for a game.
                >So you understand that and proceed to say it's stupid to say it competes with ZZZ because of the setting? Are you being moronic on purpose?
                are you? my whole point was that the game being a gacha is a much more strong point of playing the game because it can and does affect how the game its going to play, the setting does that to some extent but its nowhere near enough reason to consider games as competition, a game has much more important characteristics than their "settings".
                Competition is a much more objective term than you realize, your logic is "they competition because they share one characteristic that i happen to like", they can only be direct competition if they have many similarities between them to the point that they eat each other fanbase. Mugen will be for people wanting an open world to explore, ZZZ main focus is the combat and its rogue-like gameplay loop.

              • 8 months ago
                Anonymous

                >im not arguing that its for me moron
                Neither is that what I said, I'm talking about what you care about, not that the game is for you, moron.
                >because its more unique than most gachas
                No, it's not. lol I'm interested in it, but I'm not delusional enough to think it's unique. Just look at the trailer, that thing with Dila is a 1:1 copy of the Shirley stuff from ToF.
                >Open world is a much more defined term than "urban setting"
                Open world just means a big map with no loading screens, even collectibles aren't a requirement though they're a staple in open world games. Saying a game is open world tells me nothing about the setting, the combat, the artstyle, anything I can expect from it aside from an open map, it's that vague of a term.
                >but its nowhere near enough reason
                For you, but you don't speak for everyone.
                >a game has much more important characteristics
                In your opinion, but you don't decide what's important to others.

                >they can only be direct competition if they have many similarities between them to the point that they eat each other fanbase
                If that's what you think then why did you say it competes with Genshin when they have nothing in common aside from being open world? One similarity isn't enough right?

              • 8 months ago
                Anonymous

                >No, it's not
                being a tons of things even if they are "copied" is still more unique than most gachas, specially in the quality which again, varies from gacha to gacha. gacha games despite not being a "genre" act very similar to one.
                >Open world just means a big map with no loading screens, even collectibles aren't a requirement though they're a staple in open world games.
                see? much more defined than "urban setting" and a bigger reason for people to play because genre aka gameplay.
                >Saying a game is open world tells me nothing about the setting,
                and? games sharing a "setting" doesn't mean that is competition, which is my whole argument, and is the sole reason your feelings thing they are competition.
                >For you, but you don't speak for everyone.
                you keep telling this but don't show any arguments on how ZZZ and Mugen are competition besides ONE small similarity. "everyone" will know that two games are not competition just by them not sharing the same genre, urban setting is NOT a genre.
                >In your opinion, but you don't decide what's important to others.
                neither do you, im trying to think what the majority would think, a small minority like you doesn't affect or determine if a games competes against another or not.
                >If that's what you think then why did you say it competes with Genshin when they have nothing in common aside from being open world? One similarity isn't enough right?
                Genshin DOES compete with Mugen, because the "similarity" is the GAME GENRE (and gacha), which changes more aspects of the game than the GAME SETTING, there's no other open world gacha game in the market that competes with genshin, any other big budget open world gacha game will automatically compete with it. Anyone with a brain, even normies, will tell you that it's a direct response to genshin, even its "fantasy setting" vs "urban setting".

              • 8 months ago
                Anonymous

                >ONE small similarity
                >what is genre
                >what is camera&controls
                >what is monetization model
                >what is release platform
                >what is visual style
                >what is atmosphere

                You are genuinely moronic

              • 8 months ago
                Anonymous

                >ONE small similarity
                he's the one saying this small similarity, somehow makes the game compete again each other, and its somehow is as important as the game genre, even agreeing with his mental gymnastics that "Open world isn't a genre" it still affects a game much more than the setting, which means the game is for a complete different set of people.... which means they are not competing with each other.
                >what is genre
                Games can share games with one another but even adding a single one could alter the game significantly, open world is one of those cases, without open world vehicles and spiderman swinging would make much sense
                >what is camera&controls
                camera... seriously?
                controls are in no way the same, there are vehicles, air movement and the things they haven't show yet. ZZZ has a parry and Mugen doesn't seem to have one (yet).
                >what is monetization model
                the game being gacha doesn't mean they are directly competing with each other. competition is directly tied on how much similar the games are and if they fill the same niche on those similarities and market.
                >what is visual style
                Subjective, we don't even have ui or menus for Mugen, ZZZ shares more things with splatoon than it does with Mugen.
                >what is atmosphere
                mugen is post-apocalyptic with almost no exploration, the most exploration its going to have is the HUB.
                Mugen in the other hand seems to be full of people, vehicles, etc. and thats only the surface level because there could be even more things that are different.

              • 8 months ago
                Anonymous

                >specially in the quality which
                We can't talk about before it releases, tons of games promise things and don't deliver, quality is up in the air for now.
                >much more defined than "urban setting"
                A big open map is as defined as cities.
                >and a bigger reason
                You don't speak for everyone.
                >for people to play because genre
                Open world isn't a genre.
                >besides ONE small similarity
                They also share an anime artstyle and have action combat.
                >just by them not sharing the same genre
                They share the same genre though, they're action RPGs.
                >urban setting is NOT a genre.
                Obviously, neither is open world.
                >neither do you
                True, but I'm not the one who started this discussion because I can't accept that others seek different things from games than me.
                >im trying to think what the majority would thin
                Why? That's irrelevant to this argument which is about you not wanting to accept that someone thinks and feels differently than you.

                >because the "similarity" is the GAME GENRE
                ZZZ is the same genre as them, action RPG.
                >(and gacha)
                That applies to ZZZ too.
                >which changes more aspects of the game than the GAME SETTING
                The setting completely changes the type of story that will be told and certain gameplay elements. Jetpacks, motorcycles and so on wouldn't fit Genshin's fantasy world for example.
                >there's no other open world gacha game in the market that competes with genshin
                >any other big budget open world gacha game will automatically compete with it
                There will never be a game that competes with Genshin, all the games announced a year after it released such as Whuthering Waves and that 7 Deadly Sins game are 4 years too late, no matter how hard they try they won't steal Genshin's loyal fanbase.
                >Anyone with a brain, even normies, will tell you that it's a direct response to genshin
                If you talk about people with brains you automatically exclude normies who will say anything is a response to anything, their opinion has zero value.

              • 8 months ago
                Anonymous

                >A big open map is as defined as cities.
                not really, we could know how the game is going to play out just by knowing that is open world, they are not going to reinvent the genre, specially when they are trying to copy many games. A city setting on the other hand tell us NOTHING about the gameplay.
                >You don't speak for everyone.
                again, neither do you. im trying to generalize, people that want to play open worlds are people different that just want to play just action games.
                >They share the same genre though, they're action RPGs.
                open world action game vs action rogue-like, not the same thing if you have 1 braincell. the main attraction of an open world is EXPLORING, the main attraction of rogue-like is... well being a rogue-like.
                >Obviously, neither is open world.
                now you are straight up delusional
                >True, but I'm not the one who started this discussion because I can't accept that others seek different things from games than me.
                This has nothing to do with opinions though, it has to be about direct competition, which is a more objective term than just "i like this thing and this other game has it, this mean its competing".
                >The setting completely changes the type of story that will be told and certain gameplay elements. Jetpacks, motorcycles and so on wouldn't fit Genshin's fantasy world for example.
                and ZZZ doesn't have neither of those because it isn't open world, see how can the genre can SIGNIFINCATLY change the type of game? genshin directly competes with it just because there's no other gacha open world, genshin main thing is the open world, mugen main thing is also the open world
                >If you talk about people with brains you automatically exclude normies who will say anything is a response to anything,
                so now EVERYONE doesn't count because you said so? don't be moronic, competition INCLUDES normies whether you like it or not, either way COMMON SENSE shouldn't be excluded from any kind of people

              • 8 months ago
                Anonymous

                >confirmed
                yeah because "yeah bro, trust us" has always worked before

              • 8 months ago
                Anonymous

                >shopping
                >"maid" house
                >arcade
                >theatre
                >concerts
                >"want to keep the game fresh for more years to come"
                i am hopeful they will pull this off right
                even if you completely avoid story progression, this could be the anime gta game where you just chill out and hang out with either the characters or your co-op friends (confirmed 2-4 players online)

                >hope the single player is at least fun like gta
                >gta
                I hope I can carjack both NPC's and (possibly) other players, lmao

                yeah hat would be fun
                i feel like that is most likely possible because you see multiple shots in the trailer where the npcs interact to the physics
                player character shoving an npc while crossing a street, npcs reacting to a vehicle blazing through the beach in front of them, enemies reacting to objects hurled at them or being thrown off rooftops
                there is some hope this will be as engaging as gta

              • 8 months ago
                Anonymous

                Physics raise certain concerns about performance tho, it doesn't help that the only mobile open world with physics is tof, but it's so messed up it's hard to judge what exactly affects performance besides monkey coders

              • 8 months ago
                Anonymous

                its not just monkey coders
                physics has been an issue in many games despite sounding very simple to implement
                like how many games still fail to implement ladders properly or how something as simple as picking up objects and throwing them can be tedious to implement
                even in games like botw where physics is the primary driving factor, they dont allow the npcs to do certain things like climbing up ladders
                also, ever noticed how gta 5 completely scrapped the object pick-throw feature from gta 4?
                only few games have been able to pull off physics and even then, the performance required to achieve such a feat is always demanding
                i wonder how these devs will manage to pull it off without breaking the game, especially when it's also gonna play on mobile devices

              • 8 months ago
                Anonymous

                Well so far I've seen vehicle physics on beach, object-throwing physics during battle and semi-destruction physics of ACs on the wall being shot. They're definitely keep it at bay as much as possible.

              • 8 months ago
                Anonymous

                yeah, i was not expecting it to be so ambitious, but there is some physics and it's ok
                even the npcs react to player characters just like gta instead of fading from existence when you walk towards them
                now i hope we can beat them up and drive them over just for the lolz

              • 8 months ago
                Anonymous

                I'm worried since nothing ridiculous was shown - no bumping a random car with yours, no bumping into npc on it. I hope it won't be just tof's "well you can't run a small white bunny over, let me just stop you without any vfx and physics whatsoever"

              • 8 months ago
                Anonymous

                > they dont allow the npcs to do certain things like climbing up ladders
                Would be more taxing on the cpu and would bring in issues. The bigger issue is just it breaking stuff and having certain issues.
                > how something as simple as picking up objects and throwing them can
                I remember trying to implement a pick-up system in unreal engine, where you can pick items up and rotate them, it was very buggy didn’t work properly so I get what you mean.

                I'm worried since nothing ridiculous was shown - no bumping a random car with yours, no bumping into npc on it. I hope it won't be just tof's "well you can't run a small white bunny over, let me just stop you without any vfx and physics whatsoever"

                Expecting a bit too much for a free to play game, meant for kids nevertheless.

              • 8 months ago
                Anonymous

                I mean I don't want blood and gore to happen once you bump on somebody, but at least just some proper visual and audial feedback without affecting gameflow too much

    • 8 months ago
      Anonymous

      Open world games are gay, the map variety and story telling is usually gimped, and open world games are just shit in general, especially mobile ones especially genshin where you are thrown stupid quests that mean nothing. I don’t get why muh open world is even sold as a perk it isn’t it really isn’t.

      lol wtf are you talking about? the open world is nothing like batman or spiderman, it feels more similar to gta

      Still gay

      • 8 months ago
        Anonymous

        Prototype was the only open world I enjoyed because they actually made running around and smashing shit fun instead of kneecapping traversal and spamming toddler puzzles just to make it last longer.

  5. 8 months ago
    Anonymous

    more e*stern, generic stuff
    noone should play anything made by the enemy

    • 8 months ago
      Anonymous

      more reason to play it 😉

  6. 8 months ago
    Anonymous

    >Project mugen
    This is unaffiliated with that 2D fighting game engine thing, huh?

  7. 8 months ago
    Anonymous

    I really hope it's multiplayer to some degree

    • 8 months ago
      Anonymous

      go play ToF or Blue Protocol and leave this game alone homosexual

      • 8 months ago
        Anonymous

        Are you pretending to be moronic? The majority of mobile games are multiplayer.

        • 8 months ago
          Anonymous

          Most of them are hypercasual with some fake multiplayer elements

    • 8 months ago
      Anonymous

      Cinema, arcades, street racing, social mini-games probably. I'd like to see party exploration that will count for all players and readjust enemy strength based on party size

  8. 8 months ago
    Anonymous

    game looks super ambitious for what was shown
    if they can actually deliver on them i fricking kneel
    the only thing i dont like is that awful Mihoyo generic 3D artstyle

    • 8 months ago
      Anonymous

      Mihoyo didn't invent anime artstyle.

  9. 8 months ago
    Anonymous

    Honestly, because syncing physics is really taxing on performance, i doubt there will be any kind of multiplayer

    • 8 months ago
      Anonymous

      yeah phonegays will hold this game back
      i just hope the single player is at least fun like gta

      • 8 months ago
        Anonymous

        >hope the single player is at least fun like gta
        >gta
        I hope I can carjack both NPC's and (possibly) other players, lmao

    • 8 months ago
      Anonymous

      They said there will be co op 2-4 players. No mmo shenanigans though

      • 8 months ago
        Anonymous

        >They said there will be co op 2-4 players.
        As long as it's better than Genshin coop, i don't mind
        Best scenario if it will have guilds with guild chat and some group coop content(instanced or even in the world)

  10. 8 months ago
    Anonymous

    So the game allegedly has physics, partial destructibility and object interactions. I guess these are the only worrying factors that might greatly affect mobile performance. Tho I think online play won't suffer that much, and we can still have coop stuff.

    Also I just realized that a big city full of skyscrapers is a convenient way of reducing rendering burden, you can turn off a lot of stuff that is hidden behind them and save a lot of resources. And if you look at the city from the top to see everything, lod is taking place.

  11. 8 months ago
    Anonymous

    >Yet another game I have to wait another fricking year for news/updates
    See you all in late 2024 I guess.

    • 8 months ago
      Anonymous

      I dunno, the fact that pre-registration is already available may mean it'll release in the first half of 2024.

      • 8 months ago
        Anonymous

        I hope so. I'll just forget this game exists and play other things until we get actual announcements instead of just art posts and drops of lore in their social media accounts.

  12. 8 months ago
    Anonymous

    >mihotard already calling this ZZZ clone
    kek

    • 8 months ago
      Anonymous

      transhomoverse shills are just as bad as tendies
      gensharts in particular are the most obnoxious

      • 8 months ago
        Anonymous

        They're worse than tendies when you're talking about anime games.

  13. 8 months ago
    Anonymous

    Here is your (You)

  14. 8 months ago
    Anonymous

    what is up with this forced mugen vs zzz agenda?
    besides the similarities in artstyles, there is nothing in common between the two games

  15. 8 months ago
    Anonymous

    We're not gonna get any news on this game until next year why are you dipshits still arguing about dumb shit? I swear this moronation always happens whenever they announce an upcoming big gacha and some butthole makes a thread in this dead board.

    • 8 months ago
      Anonymous

      They still post some twitter trivia stuff, so if their goal is to keep posting consistently, they might already have planned their posting schedule, so there will be no long radiosilence episodes

    • 8 months ago
      Anonymous

      wrong
      they have set up pre regs so its most likely set to release in a year
      we could get lucky and have a beta as well
      >dipshits still arguing about dumb shit
      sadly nothing can be done about it since this site attracts homosexual losers who cannot stop chimping out and starting unnecessary "brand wars" with different kinds of groups because this generation of "gamer" losers will only consoom the crap from the corporate they worship and shit on everything else
      gone are the days when people would actually discuss and speculate based on information provided, hype up the thing they are talking about
      now its all about begging for (you)s like a desperate miserable loser incel

      They still post some twitter trivia stuff, so if their goal is to keep posting consistently, they might already have planned their posting schedule, so there will be no long radiosilence episodes

      hopefully they keep hyping up the release by posting consistently instead of going radio silent for a year or something
      the pre registrations are already open and the game looks complete and fleshed out, so there is some hope

      • 8 months ago
        Anonymous

        >the pre registrations are already open and the game looks complete and fleshed out
        Combat stuff needs polishing but apart from that it's pretty much ready if there's enough content

  16. 8 months ago
    Anonymous

    I like your optimism anons

  17. 8 months ago
    Anonymous

    >suddenly 2m pre-registrations
    I mean I know that devs know that people know that these numbers are nothing and quotas will be met anyway, but seriously, they could be more subtle about that

  18. 8 months ago
    Anonymous

    imagine being a simp for mihoyo or any mobile game company, it is like sucking the wiener of a guy that is beating you up shitting out shit
    could never be me

    • 8 months ago
      Anonymous

      still waiting for a gacha with character customization, and I mean for the paid characters

      • 8 months ago
        Anonymous

        this game is going to be peak comfy just like gta

        hopefully we get character customization in mugen

    • 8 months ago
      Anonymous

      I choose Memento Mori just for the lulz

  19. 8 months ago
    Anonymous

    I wonder if the PC version will use its own client or some emulator shit? Some digging makes it seem like the latter

    • 8 months ago
      Anonymous

      I don’t think so, it was marketed by nivida so it should be a direct pc port. Honestly though I doubt it will run on Linux/ deck though, most gatcha games don’t work.

  20. 8 months ago
    Anonymous

    Hope TGS presentation gives a lot more info

    • 8 months ago
      Anonymous

      is it going to be at the tgs?

      • 8 months ago
        Anonymous

        https://www.gematsu.com/2023/09/netease-games-to-announce-new-title-for-console-and-pc-on-first-day-of-tokyo-game-show-2023

  21. 8 months ago
    Anonymous

    Slight update on WW, it looks like the redesigned Yangyang and removed her bandages and gave Bailian a boob window. I also heard Sanhua got her tit nerf reversed in recent gameplay at gamescon. Hopefully this means they listened to feedback and restore Yangyang's breasts to her offical art and reverse the uniboob they gave Taoqi.

    • 8 months ago
      Anonymous

      Cool but this is a Project Mugen thread

      • 8 months ago
        Anonymous

        Sorry I misread the thread title

    • 8 months ago
      Anonymous

      Not going to trust kuro when they've shown how easy they flip-flop.

    • 8 months ago
      Anonymous

      i just dont understand
      whats the point of all this moronation just to appeal a small minority of twitter trannies?
      genshit is beyond saving for this reason, but i guess its cool these developers know whats going to sell their game in a now even more competitive environment of open world waifu gacha games
      still, i dont think wuthering waves is going to make any big waves
      its choice of visuals is going to filter out people who like genshin's more vibrant and colorful world design
      the character designs will need to have a lot of fan service to attract players

      • 8 months ago
        Anonymous

        >its choice of visuals is going to filter out people who like genshin's more vibrant and colorful world design
        Especially considering it's world design is literally Genshin but bleak, they didn't even try to be original in some areas. They're also taking too long, this was announced what, 3 years ago? Genshin keeps getting stronger so something that is just copying it coming out now is too late to the party.

        • 8 months ago
          Anonymous

          yeah, thats why i am not excited at all for this
          genshit, admittedly has pretty sceneries, visual aesthetics and soundtracks, but it sucks because it is still a boring game
          and this one just feels like genshit, but is lacking in the visual department
          so far, mugen is the most excited i have been for an open world gacha game
          even if they manage to frick up the monetization or make it insanely p2w, i wouldnt mind just free roaming and hanging out with both the co op players and in game characters
          the urban aesthetic reminds me of gta, and it feels more like a casual game to chill

          • 8 months ago
            Anonymous

            also theres this one other open world game that is something different than waifu game, but i am not sure if its a gacha
            these 2 games are the only ones that stood out for me and interested me
            the rest just seem like overdoing the genre because of genshit instead of doing something unique or different

          • 8 months ago
            Anonymous

            >even if they manage to frick up the monetization
            Considering the promises they made in that PS blog article it seems like they learned from what other games did wrong, so yeah, this is the only thing they may frick up but I hope they don't just so it can't be used against the game by the people who want to ruin games.

            • 8 months ago
              Anonymous

              it's already being hated for many reasons
              you should just stop caring what some "people" here on this site think because they are mostly brainless subhumans who migrated here from shithole sites like reddit or twitter after getting banned from there
              i still remember how much hate genshin received before release, so much that it wasnt even allowed to be posted on reddit's r/gaming sub, and the same opinions made their way onto Ganker
              it's no surprise by now that board is filled with r/gaming and r/nintendo refugees who have a china-hate boner even though the highest paying consumers of these china slot machines are the honorary japs these redditors worship
              it's sad that people like us just have to put up with seeing angry muttoids ape out in every single chinese or korean game thread, but nothing can be done about it since this site simply doesnt allow any on-topic discussion

              • 8 months ago
                Anonymous

                Mihoyo worship certainly isn't on-topic

              • 8 months ago
                Anonymous

                i dont play genshin though, and certainly dont like it
                just saying, people are gonna hate this for any stupid reason, especially for it being made by le china bad boogeyman

              • 8 months ago
                Anonymous

                Ppl hate microtransaction as well. Genshin does its marketing a lot so it's likely lots of normal people's first time knowing the concept of "gatcha"

              • 8 months ago
                Anonymous

                >you should just stop caring
                I don't, I said that because some companies do as can be seen with Wuthering Waves and I don't want Mugen to suffer the same fate of changing things to please that crowd.

              • 8 months ago
                Anonymous

                >r/gaming and r/nintendo
                r/gaming and r/nintendo are bastion of homosexuality. It is not surprising that they would hate china.

              • 8 months ago
                Anonymous

                they are also tendie central
                discussion on Ganker for any nintendo game is impossible without triggering fat mouthbreathing mutts seething about whatever boogeyman they conjure up in their minds
                i like nintendo games myself, but in no way are they perfect

              • 8 months ago
                Anonymous

                >they are also tendie central
                Well, you know what they say about a man's switch and his wife's boyfriend.

              • 8 months ago
                Anonymous

                >It is not surprising that they would hate china.
                They should like China considering Mihomosexual makes games for homosexuals. Hopefully this is one for the straight men.

              • 8 months ago
                Anonymous

                Cope, troony. Your astroturfed spamming and projection does not mean anything. MiHoYo does not put LGBT in games, you trannies assume it.

              • 8 months ago
                Anonymous

                >1 year of male banners
                Sure thing homo, go back to shitting up /vg/.

        • 8 months ago
          Anonymous

          > Especially considering it's world design is literally Genshin but bleak
          The problem is the art design is a bit trash, the outcast looks 20 times better.

          also theres this one other open world game that is something different than waifu game, but i am not sure if its a gacha
          these 2 games are the only ones that stood out for me and interested me
          the rest just seem like overdoing the genre because of genshit instead of doing something unique or different

          > also theres this one other open world game that is something different than waifu game, but i am not sure if its a gacha
          Dragon raja?

          • 8 months ago
            Anonymous

            roco kingdom
            basically pokemon x genshin
            no idea whether it is a gacha though since it would be weird to monetize the monsters you are supposed to catch
            but a game like that actually would be pretty fun and i wouldnt mind exploring every corner of the open world to find any rare mons

  22. 8 months ago
    Anonymous

    Bumping until TGS

    • 8 months ago
      Anonymous

      pretty excited for the tgs
      both zzz and mugen will be showcased, and i am excited for both
      urban theme seems to be the next gacha trend and i already love it

  23. 8 months ago
    Anonymous

    >TGS gets release date
    >TGS announces prereg rewards
    >TGS gets new trailer(s)
    >r/gachagaming aka r/hoyoslurpers starts malding over this game trying to push shitty zzz
    >game releases simultaneously in the whole world
    >mmomasturbait/kektone/mtrashed/assmonbald release day 0 vids about how mugen is le bad and wont kill gayshit (like if someone told it will)
    >hoyoslurpers cherrypick some le bad stuff about the game and start huge drama over worthless shit

    Place your bets

    • 8 months ago
      Anonymous

      that's already happening on vg and v
      muttroons who started gacha gaming getting overly defensive over literally every single open world gacha game, or any gacha game to be honest
      don't know what opinions other hoyo game players have about gacha games made by other companies, but genshitroons are without a doubt the most mentally ill and subhuman "people" on this site, even going as far as shitposting/doomposting another hoyo game (star rail) to shill their trash game, and then silence anyone who tells them to go back or stay in their own general
      the doomposting and demoralization shitposts in tofg continue to this day, that's how mentally ill genshitroons are

    • 8 months ago
      Anonymous

      Project Mugen has to prove itself first, but yeah I don't see ZZZ being a worthy competitor. I wanna see who they wanna appeal to, hopefully they don't hold back in the coom department.
      It's good that they won't have to downgrade the game a lot for mobiles now that the new iToddler phone was revealed to be fairly powerful.

      • 8 months ago
        Anonymous

        i don't think both are in competition to be honest
        both, completely different genres the only "people" pushing them to pit against each other are mentally ill genshitroons
        as someone who plays star rail, i will pick up both zzz and mugen due to the difference in gameplay
        also, i think mugen is going to be a great game
        it doesn't matter how they monetize it, this is quite literally the first open world gacha with a very different feel to it, unlike the many other takes at both botw and genshin
        i can see myself enjoying hours upon hours of free roam exploration just like gta and hangout with both co-op players and the characters

        • 8 months ago
          Anonymous

          Well I'm not a "mentally ill genshitroon" but both are indeed in direct competition. If you're gonna play both that's fine but it won't be the case for 99% of the people.
          We've already talked about this several times so I won't stretch this conversation any further.

    • 8 months ago
      Anonymous

      All besides release date is guaranteed

    • 8 months ago
      Anonymous

      its a gacha game
      hoyo bootlickers are probably already planning discord raids
      i bet the op was made by a hoyodrone as well, judging by the wording
      they are the ones who throw an uppity everytime someone calls genshit a botw clone

  24. 8 months ago
    Anonymous

    I wonder how the combat will feel and how comps will be composed. I really don't want it to be the same gayshit element fusion thing, but other than that it's only tof's system that comes to mind, and it's as bad bc it doesn't feel that your comps matter that much, it's just soulless buff stacking.

    • 8 months ago
      Anonymous

      >I don't want a gameplay that makes comps matter
      >this gameplay is bad because comps don't matter
      Make up your mind. If your problem with Genshin is being limited to 3 skills then expect the same for Mugen since it's because of mobile that games are like that.

      • 8 months ago
        Anonymous

        >I don't want a gameplay that makes comps matter
        If I don't want gayshit's element fusion with it being too much of a quickswap autism it doesn't mean I don't want comps to matter. That's exactly what I want and hope - that they come up with something different in that regard

  25. 8 months ago
    Anonymous

    2 more hours

  26. 8 months ago
    Anonymous

    new info

    • 8 months ago
      Anonymous

      so driving/riding vehicles is confirmed for all characters, some characters like taffy come with a unique rideable vehicle
      characters can swim too
      other traversal options include swinging, grappling, running on walls
      overworld resembles a metropolis, with hint of multiple cities/locations
      activities to do in the overworld that give players a feel of urban life
      developer says almost all the objects in the overworld are interactive (probably in the same way you can play around with object physics in gta games)
      sounds pretty good for now

    • 8 months ago
      Anonymous

      I hate that artwork nevertheless
      >unity
      >all those errors lol
      Holy gay, gay for real I hoped they would use ue5.
      At least they are straight for using maya 3d though, way better than blender imo.

    • 8 months ago
      Anonymous

      I wonder if the open world homosexual will still disregard the urban setting as unimportant after a whole video emphasizing it.

    • 8 months ago
      Anonymous

      Looking pretty good, don't disappoint me devs.

      • 8 months ago
        Anonymous

        actually keeping their word on what they promised in the dev interview here

        https://blog.ja.playstation.com/2023/08/24/20230824-mugen/?emcid=or-3r-472789
        this is old, but after watching today's footage, it is safe to assume there could be multiple cities with their own distinct style
        the skyline in one of the shots shows a city beyond water, plus there are bridges that separate landmasses

        i am impressed
        now we just fricking wait for the release
        really hyped for this one

  27. 8 months ago
    Anonymous

    Sooo it's not that soon after all. I guess it's TGA waiting room now. At least there's a lot more clear indications about some features

  28. 8 months ago
    Anonymous

    Grabbing cats instead of just petting is a new goty requirement now

  29. 8 months ago
    Anonymous

    UOOOOOOOHHHHH
    DUMB CLUMSY dicky SO CUTE SO EROTIC PANTSU FLASHING
    NEED THOROUGH DECENCY EDUCATION
    PLAP PLAP PLAP PLAP
    GET PREGNANT GET PREGNANT GET PREGNANT

  30. 8 months ago
    Anonymous

    I hope we get some real info soon, these teases look real nice but FRICK I NEED MORE

    • 8 months ago
      Anonymous

      I guess we're waiting for TGA now

      • 8 months ago
        Anonymous

        i am so excited for this game bros

        when is tga?

        • 8 months ago
          Anonymous

          December

    • 8 months ago
      Anonymous

      this looks really fricking good
      the animations are fluid and dont feel janky
      now the only thing that would be an improvement over this is a character customization feature for the mc

      • 8 months ago
        Anonymous

        >the animations are fluid and dont feel janky
        the weird part is that the animations for the combat segments of gameplay DID look janky

        • 8 months ago
          Anonymous

          i didnt pay attention, but i dont think it would be a big deal for most players
          combat animations are hardly noticeable, especially if this is another game with "swap-character" combat
          the overworld animations definitely make a huge difference since that is what players will see a lot during gameplay
          still, they dont even have a release date yet, so we can only hope they polish the animations as best as they can

    • 7 months ago
      Anonymous

      more parkour
      this is going to be fun first hand

      • 7 months ago
        Anonymous

        >regular parkour too
        damn this is gonna be nice
        where's this from?

        • 7 months ago
          Anonymous

          might be from bilibili
          they usually get a few more seconds of footage that isnt shown to global

        • 7 months ago
          Anonymous

          i think japanese gamers are really excited for mugen

          there's more footage here which wasn't in the global reveal trailer

          I mentioned it because it'd be cool to customize the girls clothing individually. I don't think there's a gacha out there that allows that.

          the only gacha i have seen with character customization is tof, but that's probably because it is also an mmo

      • 7 months ago
        Anonymous

        Dope

      • 7 months ago
        Anonymous

        That looks nice. If they could implement wall-jumping/wall-bouncing it would lend for some fun speedruns too.

        • 7 months ago
          Anonymous

          I'd like some Prince of Persia shenanigans with special off-wall attacks

        • 7 months ago
          Anonymous

          surely if they've got wallrunning then walljumping has to be a thing no?

          • 7 months ago
            Anonymous

            Not a big jump, but there is that in the first video: https://youtu.be/xpAPIKxrSDw?si=n1G6nW0a-0Bg6hEB&t=21
            Should be enough to jump from wall to wall if the buildings are close enough.

      • 7 months ago
        Anonymous

        Looks really good but this part annoys me. What is she swinging from? The building she just jumped off of was behind her and theres nothing directly in front/above.
        It can't be the white building on the right is it? It's pretty far and at a strange angle.

        • 7 months ago
          Anonymous

          I hope we get some real info soon, these teases look real nice but FRICK I NEED MORE

          Forgot pic and linked the wrong post. I'm a fricking moron.

          • 7 months ago
            Anonymous

            If it's really high it's possible

    • 7 months ago
      Anonymous
      • 7 months ago
        Anonymous

        Those are literally 1:1 animations from spiderman. Chink shamelessness is something else.

        • 7 months ago
          Anonymous

          cope

        • 7 months ago
          Anonymous

          ok
          gonna cry?

        • 7 months ago
          Anonymous

          I keep fricking hearing this but I don't see it. Just a quick look at https://www.youtube.com/watch?v=YTXQPZTlpkg shows Spiderman usually swings two-handed (something we haven't seen at all so far) and whenever he does swing one-handed he either spins around or does this leg bent pose that's nowhere near close to Mugen's animations

          • 7 months ago
            Anonymous

            actually the closest is the one swing MC-kun does at the beginning of the trailer which has the spinning too, but it looks like he spins multiple times compared to spiderman
            also it seems spiderman just has a ton of different animations while Mugen seems to have one per character since

            I hope we get some real info soon, these teases look real nice but FRICK I NEED MORE

            and

            always use the same swinging animation

          • 7 months ago
            Anonymous

            actually the closest is the one swing MC-kun does at the beginning of the trailer which has the spinning too, but it looks like he spins multiple times compared to spiderman
            also it seems spiderman just has a ton of different animations while Mugen seems to have one per character since [...] and [...] always use the same swinging animation

            it does NOT matter anon
            these people are conditioned to call anything looking similar a "clone" or "ripoff"
            remember how they chimped out when genshin was revealed? remember how every single monster collection game gets called a pokemon ripoff?
            just dont bother explaining to them, they are gonna ape out 24/7, which is the only thing they can do best
            the best thing you can do is ignore them or ridicule them for crying like a dirty diaper manbaby, and enjoy playing games you are excited about like genshin players already do

          • 7 months ago
            Anonymous

            You don't get it anon, they use some grappling hook to swing around the city so it has to be a Spiderman ripoff.

          • 7 months ago
            Anonymous

            actually the closest is the one swing MC-kun does at the beginning of the trailer which has the spinning too, but it looks like he spins multiple times compared to spiderman
            also it seems spiderman just has a ton of different animations while Mugen seems to have one per character since [...] and [...] always use the same swinging animation

            you can show mutts an impressive looking game that has slight inspirations from some popular media and they will simply jump to accusing the developers of plagiarism
            i hate how this is now going to be the primary shitpost everytime the game gets its thread, especially on shithole boards like Ganker that are infested with reddit subhumans

  31. 8 months ago
    Anonymous

    new artwork

    • 8 months ago
      Anonymous

      Not a huge fan of the character design, except the silver hair girl, so far. Reminds of Tower of Fantasy not in a good way.

    • 8 months ago
      Anonymous

      I like pic, but she seems a little different here than from your pic (eyes, ID Badge). Guess they're still refining designs?

  32. 8 months ago
    Anonymous

    https://blog.ja.playstation.com/2023/08/24/20230824-mugen/?emcid=or-3r-472789
    this is old, but after watching today's footage, it is safe to assume there could be multiple cities with their own distinct style
    the skyline in one of the shots shows a city beyond water, plus there are bridges that separate landmasses

    • 8 months ago
      Anonymous
    • 8 months ago
      Anonymous

      >AAA devs
      >"making one biome is hard"
      >PM devs
      >"see those other cities in the distance? you can go to them and do whatever you want, also we're dropping another landmass next content update"
      Can't wait to see the angry Twitter posting from AAA devs, lmao

      • 8 months ago
        Anonymous

        yeah lol
        i feel like AAA devs that have loyal fanbses just dont try anymore while these literal who developers put their all, and yet they get mocked because it's the wrong kind of asians making the games

      • 8 months ago
        Anonymous

        Biomes are not a big enough feature to generate that much outrage.

    • 8 months ago
      Anonymous

      Since they said this were procedurally generated, is not surprising.
      What's worrying me is that they haven't showed the exploration, if the city is just big with no collectables or point of interest then whats the point, and no, minigames don't fricking count, ToF did the same and most of them were a fricking shore to do.

      • 8 months ago
        Anonymous

        build player base in the city

        • 8 months ago
          Anonymous

          was talking more about something that takes advantage of the open world, such as exploration. building player base doesn't seems like that.
          other wise why even have an open world if its just going to be "go from point A to point B"

      • 8 months ago
        Anonymous

        well, we have no news for stuff like that, yet
        all we know is that the open world will be similar to gta
        objects in the overworld have utility or interactivity
        there is some physics, at least, regarding objects and vehicles (see pic related)
        npcs seem to react to players' physics too (instead of phasing out of existence for a moment) (will attach pic soon)
        the overworld has activities like these slot machines, playing hide-and-seek with cats
        the player can also engage in activities with co-op character (2-4 players) or with the characters in-game, that includes watching movies, shopping, attending concerts, etc
        they have yet to expand on the plot and progression based activities
        the only thing we know so far is that we play as an investigator who is looking into the "chaos" phenomenon

        • 8 months ago
          Anonymous

          >npcs seem to react to player's physics too (instead of phasing out of existence for a moment) (will attach pic soon)
          npcs react to the player's physical existence in the game
          here, an npc is shoved while the player is crossing the street
          they also react to vehicles in proximity or players destroying objects around them

          • 8 months ago
            Anonymous

            >they also react to vehicles in proximity
            pic here

            honestly very excited for this
            the open world being urban-themed is automatically better than most of the open world games these days

            • 8 months ago
              Anonymous

              >or players destroying objects around them

              • 8 months ago
                Anonymous

                and this one is pretty interesting
                could the npcs be coded to not react to players being disruptive while behind their backs?
                we can only wait to see

      • 8 months ago
        Anonymous

        >What's worrying me is that they haven't showed the exploration, if the city is just big with no collectables or point of interest then whats the point,
        That's fine, it's just like spiderman lol. There are probably random enimes that spawn and thats it

        >AAA devs
        >"making one biome is hard"
        >PM devs
        >"see those other cities in the distance? you can go to them and do whatever you want, also we're dropping another landmass next content update"
        Can't wait to see the angry Twitter posting from AAA devs, lmao

        yeah lol
        i feel like AAA devs that have loyal fanbses just dont try anymore while these literal who developers put their all, and yet they get mocked because it's the wrong kind of asians making the games

        >gets gatcha paywalled
        >also the devs have to deal woth freetards
        Lots of risk with zero reward. Aaa devs do not bother with mobile, even indiea ignore it due to f2p/ads/mtx being the only way to get money.

        • 8 months ago
          Anonymous

          Also continuously padding out content to increase playtime is G A Y.

        • 8 months ago
          Anonymous

          I think we can eхpect more, tof's mirroria showed some examples of exploration points in the big city. Also all that said stuff about seamless building entering, but nobody stops them to add some classic ones with loading screen too, like apartments, probably being quite lootable

          • 8 months ago
            Anonymous

            The thing is, with ToF, exploration is an ass, even more than genshin, in mirrioria you didn't battle a single time and everything seem very similar, which is what i fear about Mugen, sure the city will look pretty... for the first time but if everything looks the same without landmarks and what not (famous for procedurally generated stuff) then exploration would become boring. in genshin, every part looks somewhat unique because there are landmarks that look different and what not but buildings can only be so unique.

            • 8 months ago
              Anonymous

              You are comparing irrelevant aspects. Exploration is not about gasping aloud at the scenery while turtle walking, if you care about this pretentious shit then idk what are you expecting here and not playing gayshit looking at gorgeous fart bubbles. Urban setting is not for that.

              Exploration is all about speed, convenience and variety in ways to interact with the world to get your gibs.
              Tof was good at first two, but yeah, the variety wasn't there, and when it was, it was some few hidden quests. Mugen can do things right and in no way urban setting somehow stops devs from making exploration enjoyable

              • 8 months ago
                Anonymous

                >You are comparing irrelevant aspects
                Having unique land mark is 101 level design for exploration, is just not about the view, either way, i don't see how saying i don't want to look at the same shit is a problem, you should expect some level of variety on views, even on games like these.
                >Exploration is not about gasping aloud at the scenery while turtle walking,
                so what you are saying is that views are suppose to look like shit or look the same? great argument you are making here.
                >Exploration is all about speed, convenience and variety in ways to interact with the world to get your gibs.
                Disagree except for the last one, exploration is all about curiosity and finding new places (or rewards), not just speed or convenience and is the reason most people like open world games, they want to go to point A but get distracted by point Z and do some other shit, speed is not as important although it can be inconvenient as you imply.
                > Mugen can do things right and in no way urban setting somehow stops devs from making exploration enjoyable
                never said the setting was the problem, the problem is that the city procedurally generated which is not a good thing for level design or making things more fresh, you can't expect me to get hyped by "various cities" and what not when they are being done quickly and effortless, of course, it can be a good thing if they can use it properly but i have no faith in any company using these kind of technologies cause they can always be used to be more lazy instead of better.
                I'll am asking is for buildings and scenery to not look samey and have unique landmarks so i can feel that im in a different part of the city, i don't think im asking for much here.

              • 8 months ago
                Anonymous

                dude gta literally doesnt do this pretty scenery shit and is still one of the most fleshed out open world games out there
                you need to stop equating pretty sceneries and landmarks to good exploration gameplay or level design
                it means jackshit if there is NOTHING new to do but the same fricking shit people have been doing since 1.0, aka kill enemy camps, loot chest, collect oculi

              • 8 months ago
                Anonymous

                >it means jackshit if there is NOTHING new to do but the same fricking shit people have been doing since 1.0, aka kill enemy camps, loot chest, collect oculi
                Man I can already see it a mile away.
                >Find all the hidden cats
                >Beat up all the enemy grunt hideouts
                >Collect x amount of loot crates scattered around the city
                >Do a hundred of boring NPC quests
                >do it all over again for every new zone until EoS
                Now, I could deal with this bullshit if each new urban zone comes with at least a new, permanent gimmicks or activities. For example, a new town that is all about racing and introduces vehicle customization so you can race against NPC's and other players.

                this
                the thing i like about mugen is that i am not forced to use basic ass sluggish traversal options to navigate the world
                the swinging, grappling, wall running, vehicle options already make the exploration fun
                there need to be fast traversal options in the game if you want to make an open world game, and this game already has them, plus they look fun
                the only thing this game needs now is random encounters in the overworld, random events when you enter certain areas, and stuff like that which catches players off guard and makes the exploration more memorable

                >the only thing this game needs now is random encounters in the overworld, random events when you enter certain areas, and stuff like that that catches players off guard and makes the exploration more memorable
                This would be cool but keeping a live-service game this fresh with every major update would be too much effort for these soulless chink devs. There's a reason the best open-world exploration games out there are standalone games that you're only go through a few times before moving on. This is why I expect Mugen's open world to eventually get stale and monotone, with only the hot gacha waifus keeping it alive.

              • 8 months ago
                Anonymous

                >i don't think im asking for much here.
                Did you see how many buildings there was in one city? Do you know why there's so few houses in other open world games like genshin for example? Because if you don't use procedural generation it's not worth the effort to make something realistic. You are asking for too much if you want every building in every city they create to be unique, not to mention that isn't the case even irl.
                That said, you're focusing so much on the part we're they said they used procedural generation that you forgot what they said right after "in addition to customized urban ecosystems".

              • 8 months ago
                Anonymous

                dude is getting mad that there are no fancy looking structures or buildings or hills/big trees/mountains/etc everywhere on the map like in genshin
                he fails to realize that a game with an urban metropolis theme doesnt need all that fancy scenery stuff when there can be points of interests on the map like gta has (such as ammunition, burger shot (this damn name is funny), clothing stores, strip clubs, casinos, etc)
                we already have confirmation for a few points of interests: arcades with slot machines, theatres, malls, concerts
                there could be a lot more stuff that they havent shown yet

              • 7 months ago
                Anonymous

                >clothing stores
                I wonder if there'll be character customization of some sort.

              • 7 months ago
                Anonymous

                oh. i think you are confused
                the point about clothing stores is for gta titles, along with ammunation, burger shot, strips clubs, etc
                we dont know what other points of interest mugen will have besides the ones listed below
                >arcades with slot machines, theatres, malls, concerts
                would be cool if they do have character customization for the mc at least

              • 7 months ago
                Anonymous

                I mentioned it because it'd be cool to customize the girls clothing individually. I don't think there's a gacha out there that allows that.

              • 7 months ago
                Anonymous

                >You are asking for too much if you want every building in every city they create to be unique,
                never said that every single one had to be unique, just enough to fell different, most open world do this with empty fields despite all of them technically still being empty fields, they also have "level design".
                > Because if you don't use procedural generation it's not worth the effort to make something realistic
                who gives a shit about irl or realisim? this is a game, not meant to be realistic, its suppose to "entertain" us. exploration is a big part of open world and a big part of explore is seeing and going to new places, if its the same building like irl, if i wanted realism i would play gta or its clones, not even spiderman is like "gta".
                >That said, you're focusing so much on the part we're they said they used procedural generation that you forgot what they said right after "in addition to customized urban ecosystems".
                so what you are telling me is that the everything will be generated and only a few places will have level design? that sound like a shitty pointless openworld.

                dude is getting mad that there are no fancy looking structures or buildings or hills/big trees/mountains/etc everywhere on the map like in genshin
                he fails to realize that a game with an urban metropolis theme doesnt need all that fancy scenery stuff when there can be points of interests on the map like gta has (such as ammunition, burger shot (this damn name is funny), clothing stores, strip clubs, casinos, etc)
                we already have confirmation for a few points of interests: arcades with slot machines, theatres, malls, concerts
                there could be a lot more stuff that they havent shown yet

                tell me how expecting the open world to look good and not stale is a bad, its pretty much a integral part of the game, even if its just looks. either way, is just not look but also level design, what kind of level design can i expect from the open world if its all generated?
                >he fails to realize that a game with an urban metropolis theme doesnt need all that fancy scenery stuff when there can be points of interests on the map like gta has
                the point of gta is that it has a TON of things to do, if you expect this game to have GTA levels of details you are moronic.
                >here could be a lot more stuff that they havent shown yet
                exactly my point, all they have showed us is movement, which is great and minigames which is absolutely nothing, why didnt they show how exploration is going to work? quests? and so on?

              • 7 months ago
                Anonymous

                >just enough to fell different
                And the game has that, the buildings have different sizes and shapes, there's signs and billboards and many other things to differentiate them, even in the very first in-game footage shown in the latest video which was also in the first video you can see that so I dunno why you're crying. Oh wait, you complained about everything looking the same in tof which as far as I remember isn't the case, everything is different enough for you to know where you are. Again, you're focusing way too much in the fact they're using procedural generation and turning off your brain, you're not even considering the fact that the game will 100% have a map.
                >and a big part of explore is seeing and going to new places
                And you'll do that, even if they were the same (which from what we've seen they're not) they would technically be new places.
                >if i wanted realism i would play gta or its clones
                GTA is one of the games this is being compared to so maybe you should give up on it.
                >not even spiderman is like "gta".
                lol lmao even
                >so what you are telling me is
                That you're overreacting and should stop focusing on one thing they said and pay attention to the rest alongside what they've already shown of the game which is more than enough to prove your fears are unfounded.
                >and only a few places will have level design?
                Maybe you should look up what ecosystem means.
                >what kind of level design can i expect from the open world
                A repetitive one like pretty much every open world game. That said, the devs for this game actually seem to be trying, so hopefully it will be a bit better.
                >the point of gta is that it has a TON of things to do
                Which has nothing to do with level design.
                >if you expect this game to have GTA levels of details you are moronic.
                Over time it will have more content than the single player GTAs, assuming the game survives a long time.
                >why didnt they show
                Because they didn't want to duh, it's not like they have to show everything at once.

              • 7 months ago
                Anonymous

                no one cares about the first point here
                you are expecting this to be another genshit and have pretty sceneries littered everywhere on the map with nothing new or interesting to do besides the same shit people have been doing since 1.0
                might as well just stick to genshit
                this is an urban themed setting, similar to gta, so it will have activities similar to gta
                also, no one is expecting this to be gta levels of fleshed out, but this is on track and what they have shown so far looks good enough
                no idea what you want to say with your third point
                maybe just wait for them to show more about the overworld gameplay and story? idk what you are sperging about after watching just one trailer and one footage that shows some of their development process

              • 8 months ago
                Anonymous

                >Mugen can do things right and in no way urban setting somehow stops devs from making exploration enjoyable
                They seem to have nailed the Spiderman and GTA traversing already, they could just copy the urban exploration from games like Arkham City but I honestly don't expect those greedy chinks to be that based.

              • 8 months ago
                Anonymous

                this
                the thing i like about mugen is that i am not forced to use basic ass sluggish traversal options to navigate the world
                the swinging, grappling, wall running, vehicle options already make the exploration fun
                there need to be fast traversal options in the game if you want to make an open world game, and this game already has them, plus they look fun
                the only thing this game needs now is random encounters in the overworld, random events when you enter certain areas, and stuff like that which catches players off guard and makes the exploration more memorable

              • 8 months ago
                Anonymous

                yeah
                i dont really care about pretty sceneries
                i want a game that is actually fleshed out like gta, and this one is pretty close, we will just have to see how they handle overworld events and random encounters and stuff like that
                gayshit has the worst "exploration" gameplay i have ever seen in an open world game, no idea why morons keep praising it as the best just because it has pretty sceneries and landmarks everywhere, with absolutely NOTHING new to do besides the same stuff people have been doing since 1.0
                the obnoxious gayshit wanking in every single gacha thread needs to stop, it really is not the masterpiece everyone hails it to be

              • 8 months ago
                Anonymous

                >i want a game that is actually fleshed out like gta, and this one is pretty close, we will just have to see how they handle overworld events and random encounters and stuff like that
                I don't see how that'd work

            • 7 months ago
              Anonymous

              >in genshin, every part looks somewhat unique because there are landmarks
              I can tell you quit genshit before the shitting streets region came out

        • 8 months ago
          Anonymous

          Indies mostly ignore f2p/mtx shit not because they're some knights in shining armor, but because 1) it takes a lot of budget to market the game for it to feed you from mtx and 2) bothering with payments and infrastructure in general is no easy task. But within some good and not that oversaturated niche and with good platform you can actually do it. A good example is Nutaku (and iirc you still have to use API and know server shit, they won't do it for you)

          • 7 months ago
            Anonymous

            >Indies mostly ignore f2p/mtx shit not because they're some knights in shining armor,
            They do it, because you cannot make a 1 off indie game and hope it does well it needs to be live service, and most mobile gamers especially on android do not pay. Indie developers have tried before porting their games to the platform but most quit when they saw they were getting better reviews and sales on steam. People whoknow what they want to buy on a dedicated game store have better more grounded expectations than the average play store gamer.
            Most indie developers do not want to make live serivce games as it is too much effort for a single person to create. Most indie developers just make hypercasual games as the cost to maintain it is low.
            >but because 1) it takes a lot of budget to market the game for it to feed you from mtx and
            Ads are important but most don't bother, the fact that most players do not want to pay upfront and the fact that most indies do not have the resources to make free to play live service games means that they won't be comming on the platform for the most part, other than them making simple hypercasual games.
            > 2) bothering with payments and infrastructure in general is no easy task
            Lol what no, google and apple already take care of that, and it is easy to ad ads in your game on unity.

  33. 8 months ago
    Anonymous

    this chick is someone we haven't seen yet, right? Been there since the website launch but I realized no one we've seen so far wears a beret + pigtails

    • 8 months ago
      Anonymous

      She's near MMC, maybe it's female version? And if she is, and bc of her being e-girl, maybe the game will have several MC archetypes, and maybe even customisation?

    • 8 months ago
      Anonymous

      cool find
      i can tell that is going to be a really cute design

  34. 8 months ago
    Anonymous

    >Nothing but art drip and radio silence until December
    Well shit, time to play through my steam backlog until then.

  35. 7 months ago
    Anonymous

    cato

  36. 7 months ago
    Anonymous

    are mutts the only people who care about developers """copying""" features from other games and throwing a massive hissy fit and a manchild melty over it?
    i remember how bad they chimped out when genshin was revealed, it truly was glorious

  37. 7 months ago
    Anonymous

    >make an observation
    >chink dickriders come out in force to defend their slop

  38. 7 months ago
    Anonymous

    for now, i just want character customization for the main character and some cool gadgets or tech that we can use besides vehicles
    the "shopping" part probably hints at clothing stores, but i am not going to have my hopes up for this specific feature
    they have stated they could add jetpacks and skateboards, but those will be locked to specific characters (the way taffy has a special bike that only she can use)
    i dont have any other wishes, the game really feels way more promising than i had hoped for

  39. 7 months ago
    Anonymous

    ;P
    the girls are too cute

    • 7 months ago
      Anonymous

      I hope we get dialogue chatting system with nudes and dates with everyone

      • 7 months ago
        Anonymous

        didnt the last video show off it has the blue archive phone conversations?

  40. 7 months ago
    Anonymous

    >NetEase
    Why should I be optimistic?

    • 7 months ago
      Anonymous

      i just know this game is going to be shitposted and doomposted by hoyodrones, just like they did with tof

      >netease
      publisher
      naked rain are the developers

      • 7 months ago
        Anonymous

        ToF deserved it for being a MMO

        • 7 months ago
          Anonymous

          All games like this should be MMOs.

          • 7 months ago
            Anonymous

            ToF is right there to prove you wrong. The game would unironically be fine if it was singleplayer with some optional co-op once in a while. But when your main form of progression is instanced bosses and "raids" where you can get fricked over just because one of the players had the decency not to waste his money on the game, then the game is shit and you cant fix it

        • 7 months ago
          Anonymous

          All games like this should be MMOs.

          ToF is right there to prove you wrong. The game would unironically be fine if it was singleplayer with some optional co-op once in a while. But when your main form of progression is instanced bosses and "raids" where you can get fricked over just because one of the players had the decency not to waste his money on the game, then the game is shit and you cant fix it

          tof was a deadly combination of mmo and gacha
          now mmos are fine, people still play mmos like ffxiv
          but pair that with gacha, and it means you have to be a paygay to keep up with every new toy, you have to grind a LOT since it has to conform to mmo progression gameplay, the game will still have optional purchases like cosmetics and stuff (and this game was notorious for locking the swimsuits behind gacha which i think was just shitty), you will literally be left behind by those who pay since it has multiplayer co-op content that cannot be cleared by those who dont pay and so on
          incredibly bad game design
          people just didnt note this during the launch season
          and lets not forget the game breaking glitches and bugs (such as steal items from other players, dupe gacha rolls, dupe weapons, etc) that basically scared the paypiggies away

          • 7 months ago
            Anonymous

            You don't have to lock player power behind a gacha just because it's there. PSO2 was fine for a decade with just cosmetics.

            • 7 months ago
              Anonymous

              yeah, but these developers were fricking morons
              they had already fricked up in the cn version of the game which was released before global, and didnt even bother to fix or patch any of the game breaking bugs/glitches for the global server

          • 7 months ago
            Anonymous

            >dupe gacha rolls, dupe weapons, etc)
            do tell, that might just be the only reason I'll ever play that game again

            • 7 months ago
              Anonymous

              it might have been patched already
              you will have to learn more from the people in the vg general

  41. 7 months ago
    Anonymous

    there are some people who want this to be an mmo, and i am glad this isnt
    if it were, i would have dropped it off my list immediately
    i am glad mugen developers are taking notes
    the single player with optional co-op approach seems the best for games like these
    the game also doesnt feel janky, they must have put resources on polishing it

  42. 7 months ago
    Anonymous

    It's really stupid that because of tof's failure in general, the whole formula is ridiculed. Your takes would be legit if there were several games like that.

    And even with bad balance and powercreep (which are NOT the given for this type of game), they were not the main reasons of the game's population decline. The main are bugs and horrible optimization, especially on mobile

    • 7 months ago
      Anonymous

      Nobody above room temp IQ likes MMOs, sorry anon

      • 7 months ago
        Anonymous

        Ok antisocial zoomer

        • 7 months ago
          Anonymous

          Ok moron

        • 7 months ago
          Anonymous

          Your mmos are literally designed to have as little social interaction as possible. Guilds only exist to get passive bonuses or access to some sort of shop like in Warframe. For every kind of content you just queue up and never exchange a word with your party members, the content itself is so braindead and formulaic that all you have to do is memorize your role

          • 7 months ago
            Anonymous

            Man what the hell are you even rambling about. Did you play one game and assume everything is like that?

            • 7 months ago
              Anonymous

              thats ToF, thats XIV, that's warframe, thats every modern mmo

            • 7 months ago
              Anonymous

              what are your ideas for mmos?

  43. 7 months ago
    Anonymous

    https://www.ign.com/articles/project-mugens-lead-producer-reveals-the-games-and-films-inspiring-this-open-world-action-rpg

    • 7 months ago
      Anonymous

      i love that they outright state it is inspired by gta (and prototype instead of spidershit)
      this is huge
      the world building in this game could really be at least slightly similar to gta

      • 7 months ago
        Anonymous

        >they outright state it is inspired by gta
        I hope each city/rural area will have their own unique cars, like in San Andreas. And of course, cool af chopper bikes must always be the constantly present vehicle around the countryside/not!Las Vegas areas.

    • 7 months ago
      Anonymous

      >First, we have several cities [in Project Mugen] and all of the cities are based upon one or several cities that actually exist in the world. Based upon the culture and the size of these cities.
      I think this is the most important takeway from here, we'll have the hoyoshit design mentality of one city per year probably, its just a question if they can actually make exploring them fun

      • 7 months ago
        Anonymous

        Not necessarily. We might also have some rural areas between cities (I think there will be some since they should justify having vehicle system knowing we will have much more seamless and convenient grappling traversal).

        And also adding new exploration stuff is not always tied with releasing new areas - if city system allows adding some globally affecting events, they will be able to expand on contents without new areas and still make the city feel fresh enough

      • 7 months ago
        Anonymous

        i think their open world design is going to be very ambitious
        the footage they showed so far confirms that there are at least multiple landmasses connected with bridges which could be traversed
        although i dont know if each major city region will have its own sub regions such as outskirts, other smaller towns, etc
        their wording is a bit confusing
        either they are implying each city has multiple sub-locations with their own visual aesthetic, or there are multiple cities that will be added after the launch which will have their own visual aesthetic based on real life locations (could also mean each major city also has locales with different real world inspirations)

        Not necessarily. We might also have some rural areas between cities (I think there will be some since they should justify having vehicle system knowing we will have much more seamless and convenient grappling traversal).

        And also adding new exploration stuff is not always tied with releasing new areas - if city system allows adding some globally affecting events, they will be able to expand on contents without new areas and still make the city feel fresh enough

        yeah, exploration shouldnt mean just going to a location and ticking it off your list
        the world should be fleshed out and updates should add on top of what is already established
        the best way to make open world interesting is to flesh it out with events, encounters, unique npcs and activities

    • 7 months ago
      Anonymous

      interesting stuff in here
      >Part of the plot is MC-kun going through an identity crisis
      >Multiplayer where you explore w/ friends is in fact a thing
      >Can't confirm anything about the business model because they're still focusing on game development (this signals to me we're a LONG way out from launch)

      • 7 months ago
        Anonymous

        >Multiplayer where you explore w/ friends is in fact a thing
        this is going to be the most fun part, given how appealing the world design is
        if we can go on a rampage like gta, this would be my new favorite gacha game

      • 7 months ago
        Anonymous

        >(this signals to me we're a LONG way out from launch)
        Not necessarily, if game's monetization is as hollow as in gayshit it won't take that long to be added

      • 7 months ago
        Anonymous

        >(this signals to me we're a LONG way out from launch)
        Not necessarily, if game's monetization is as hollow as in gayshit it won't take that long to be added

        i am guessing this is a 2025 release then?
        i am honestly okay with it
        it looks finished but i dont want them to rush it out
        add more details to the overworld, npc behavior, interactivity with the overworld and overworld objects, activities, etc
        please dont deliver a half assed product like genshin that only has pretty backgrounds and polish as their selling point
        i like that they have promised a lot of interesting things, they seem competent enough to pull them off and the recent footage was very promising since it directly addressed the points talked about in the interview and confirmed that they are indeed going to implement the features they set as their goals
        i am honestly okay with waiting if it means a more fleshed out open world experience

        • 7 months ago
          Anonymous

          Idk, time of delivery also matters. For gayshit it was probably the most decisive factor to its popularity and revenue. I'd rather eat simpler but warm pizza than sophisticated but cold. Especially since warm one can get more toppings over time.

          • 7 months ago
            Anonymous

            >I'd rather eat simpler but warm pizza than sophisticated but cold
            I agree with this if only because now matter how good arknights is, endfield is dead in the water because of the gap between initial announcement and now with 0 information

          • 7 months ago
            Anonymous

            it will have to compete with both gta and zzz, so i hope they dont release it in the same time frame
            gta is obviously going to overshadow this game, even with the differences in monetization models
            as for zenless zone zero, it will attract a sizeable amount of gacha players as well
            still, 2024 and 2025 are gonna be great for urban themed games, seeing as we could also potentially get dokev, another urban themed monster collection game

            • 7 months ago
              Anonymous

              >gta is obviously going to overshadow this game
              Not at all, this is a weeb game, gta is for normies, both games having similar gameplay doesn't necessarily mean one can overshadow the other when they have completely opposite aesthetics. I for one hate realistic graphics and there are people who hate anime graphics. This may not seem like a big deal for some, but for others it's a deal breaker. There's also the fact one is a single player game and the other a gacha, the second kind being a deal breaker to many.

  44. 7 months ago
    Anonymous

    i will drop all gachas for mugen
    its looking kino ngl

  45. 7 months ago
    Anonymous

    I wonder if they will visit G-Star

  46. 7 months ago
    Anonymous

    Taffy and Bansy are already up on aplaybox. Fairly detailed 3d models.
    Format is .pmx (MikuMikuDance)

    https://www.aplaybox.com/details/model/1kNBqP0icDcY
    https://www.aplaybox.com/details/model/TJF0bX3a4wun

    • 7 months ago
      Anonymous

      Bonus, Taffy's pantsu

      • 7 months ago
        Anonymous

        lmao why did they add this if it is still hidden under her top?
        i hope this means we get some degree of customization
        loved how tof had bonus skins for receiving copies of the character, and how we could also create/customize our own character

      • 7 months ago
        Anonymous

        >no real pantsu
        disappointing

        • 7 months ago
          Anonymous

          Well, what do you expect from a chink game? Especially when it's aiming to be a mainstream like genkek.

          • 7 months ago
            Anonymous

            I expected it to be better than genkek

            • 7 months ago
              Anonymous

              Blame the law. Not the dev.

              • 7 months ago
                Anonymous

                Any and all genshit contenders developed in china can't and won't ever be better than genshit in terms of creative freedom when designing their characters, aka no pantsu or bouncy and exposed cleavages.

                No point in playing this game then. To the trash it goes.

              • 7 months ago
                Anonymous

                If you're playing a game for pantsu there's plenty of jp ones, why even bother with an open world game that requires more time investment if you're in it just to coom? Jpg collectors are enough for that.

            • 7 months ago
              Anonymous

              Any and all genshit contenders developed in china can't and won't ever be better than genshit in terms of creative freedom when designing their characters, aka no pantsu or bouncy and exposed cleavages.

              • 7 months ago
                Anonymous

                Uuuhh... tof?

              • 7 months ago
                Anonymous

                >ToF
                I don't play it and the few examples I've looked up on google don't show panties underneath skirts, generous cleavages, or even summer bikinis. You'd have to post some examples like pic related.

                [...]
                No point in playing this game then. To the trash it goes.

                You're in the wrong thread then, go play something like Senran Kagura or a JP/KR gacha.

              • 7 months ago
                Anonymous

                Tof has cleavages, sideboobas, underboobas, legit proportion e-girls, barefoot waifu, proper panties, it even decensored one of girls' panties from ugly shorts to proper ones. There is also crouch animation exactly for cultured purposes. Too lazy to find screenshots now, stopped playing a while ago

              • 7 months ago
                Anonymous

                >it even decensored one of girls' panties from ugly shorts to proper ones.
                Real shit? I guess as long as you aren't mainstream like mihoyo and sell your games at toddlers you can get away with some spiciness. Here's hoping that Mugen doesn't get all that popular then.

              • 7 months ago
                Anonymous

                it depends honestly
                mugen seems pretty interesting and unlike many other in the market
                it will obviously get a huge spotlight during its launch, and will go downhill like any other gacha
                whether it will retain players like genshin or like tof however, is a different story
                genshin stuck to a wider audience simply because it is f2p friendly
                tof is not f2p friendly, so a huge portion of the playerbase abandoned it after a few months
                personally, i hope mugen doesnt make the same mistakes as tof, even if it means having a wider audience
                coom isnt worth it if the friends you make during the launch start leaving and you stuck playing a game where you are always behind because you didnt pay enough
                there is always fanart and porn somewhere else, and mugen designs are pretty good, in my opinion, so they will get tons of art when the game releases or starts marketing heavily

              • 7 months ago
                Anonymous

                They should have enough money to market, Naraka made them a fortune

              • 7 months ago
                Anonymous

                budget isnt an issue
                audience retention is
                tof is doing just fine despite making about $1m per month, because gacha games actually dont need a huge maintenance budget
                it also gained some new players through ps release, so i guess it will stick around in its own little enclave

                But then it won't kill genshit. Also like hoyo netease are probably tightly associated with ccp

                i am gonna be honest, but no game needs to "kill" genshin
                if you think about it, it manages to contain the most normie and mentally ill gacha players and spares the community spaces of other games
                also, people have genuinely developed a very weird narrative about games "flopping" after genshin's release because they dont make enough $$$ but that is not an issue for most gachas in the market
                gacha games dont require a huge budget to maintain
                even genshin and star rail probably put 5% of the profits back into the game

              • 7 months ago
                Anonymous

                Tof is making much more, 1m is mobile only, and mobile is extremely unplayable and shitty experience even on top phones, but yeah, even 1m would be enough for it to live.

              • 7 months ago
                Anonymous

                Well obviously if they get too israeli with the microtransactions it will hurt them regardless of how they manage character designs. If they don't mess it up in that aspect then some booba and pantsu won't be detrimental because that stuff also sells (depending on what kind of audience you're going for).
                >there is always fanart and porn somewhere else
                Porn is actually irrelevant when people like me just want to appreciate a hot waifu in her full, non-nerfed, high-budget 3D summer outfit glory in-game. That's why I wouldn't want Mugen to become mainstream if that allows the devs to be more creative with their designs. Like fricking look at pic related, I'd buy currency to roll for this hottie instead of whatever samey slop genshin keeps getting on their banners.
                With that said though I'll still play Mugen even if they go the safe route with their gacha waifus because the gameplay and urban world exploration are its strongest point so far. Whether they'll make me spend on the gacha to get characters though, is another story.

              • 7 months ago
                Anonymous

                But then it won't kill genshit. Also like hoyo netease are probably tightly associated with ccp

              • 7 months ago
                Anonymous

                >But then it won't kill genshit.
                Why am I supposed to care about that? Besides, as the other anon said genshin is a containment zone for the most mentally ill, it needs to keep existing. Imagine if tumblr had never made that dumb decision to ban porn, the mentally ill wouldn't have infected the rest of the internet.

    • 7 months ago
      Anonymous

      the frick, where did they get these? Not like there's been a playtest or anything
      or is it an autist that just recreated them?

      • 7 months ago
        Anonymous

        yeah feels like they were either recreated or someone leaked from the inside

    • 7 months ago
      Anonymous

      >needs account
      dump them pls

      • 7 months ago
        Anonymous

        https://drive.google.com/file/d/19NkbdumuIBM4O5SXAINi8HRhpyIEfEGK/view?usp=sharing
        https://drive.google.com/file/d/1-GFnj2cVtZbItX6mRDpSQ0L5WnC1KeMF/view?usp=sharing

        • 7 months ago
          Anonymous

          i coom

        • 7 months ago
          Anonymous

          thanks

  47. 7 months ago
    Anonymous

    no pantsu no buy

  48. 7 months ago
    Anonymous

    2024/2025 are gonna be so fricking great
    mugen and roco kingdom both look fantastic, and exactly what i ever wanted from open world games with stylized visuals ever since i saw genshin
    looks like they are hinting at a (late/holiday) 2024 release date for roco too

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