I played Gems of Wars for a good minute the art work ranges from really cool to dog shit. The game play can get tedious if you're new, you can also cheese the game with some team builds if you play long enough, and the story mode is pretty shit. But I'm a newbie to PAD so what do I know.
>guy comes into Overhaul 3p with a janky-ass rainbow team with no shield and 50k HP >gets skill bound turn 1 >makes like 3 combos, I don't know if he was even trying to activate his LS >takes a hit for more than half his HP >me and the other guy swipe to stall out the skill bind >his turn again >another 3 combos >gets killed, leaves >I clear with my button team >join another match >same guy is there in slot 1 again >gets killed again in the exact same way
What really gets me is that he didn't even need to be able to beat the dungeon, he could've just made a team with a shield and/or an extra 10k HP for a free carry. Everyone else I've matched with today had a team that could beat it in one turn.
This games is filled with casuals, what do you expect?
All the Whales player with themselves on Discord or one of their alts
is transformation still the main meta gimmick? is endgame still a pain?
There is one viable team that's not transform, L/B V.Ideal, or B.Mariel
L/B Ideal needs Revo Ideal when DBDC rerun happens.
The issue with the transformation alternatives is that they have long cooldowns that are fixed via skill charge.
So if you get hit with a debuff right after rebuffing, you're fricked
Sin Dragons/Key Heroes is back again. Also they're adding a feature where specific characters unlock background music (I assume it works the same way as orb skins), and the first card to have it is this sheep girl(male?).
Significantly, yes. Now we actually have room for other awakenings on TPA focused units, instead of just >bind immune >1 or 2 10c >fill in the rest with TPA
Okay, any guide for a newbie? I want to start playing because I enjoyed a lot PAD on the 3DS and I wanna try this, but how do I know I have a "good" box for starters?
Started this game while bored doing at home work.
Watched a few videos so REM isn't recommend
Crossovers too
Wait until the bi-weekly super banner to pull
Is the bridal one shit too?
Did the Kamen Rider machines ever come to global?
The bride REM is okay but if you're new then it's probably worse than any of the other options. Don't spend any stones on Fist of the North Star because it hasn't been relevant for like six years and the recent buffs haven't changed that. Kamen Rider was also on NA, and it's probably going to come back with new cards/buffs at some point.
It's better to reroll and get a good lead then save
If you have the sanity, you can try to reroll for Bride Phenom, she hits like a nuke herself and should carry you early with Dai
One of the options in the evolution menu is Assist Evolution, you might not have the materials for it yet. The ring material comes from grinding the bride dungeon for flowers and doing a monster exchange (which is a limited time thing so you should do that now), the rest come from quest rewards/bonus dungeons/video egg machine/et cetera.
After that you can go to the Assist menu, select some other monster, and add him as an assist to get his active and awoken skills, plus a stat boost if the base is the same color. You can do that with most fully awoken REM monsters but only the ones with the equip awakening will add awoken skills.
The wisedragons are finally getting assists. All the eggs have a color change and three rows, the evolved versions combined their orb enhance awakenings to add two 10c (except for the evo light one, which got a blob awakening and a heart enhance for some reason).
Are there any F2P or fodder units worth farming? Mainly the ones in special dungeons
How do you level quickly feeding fodder of same type or is there a special stage that gives EXP?
I don't think there's any farmables that are worth using these days except for a few in the bullshit-difficulty endgame dungeons.
If you have monster leveling enabled you can grind the arenas in the top of the Normal dungeon list to level up the monsters on that team, or you can get king/snowglobe dragons from the limited-time dungeons listed in the LTD menu at the top and feed those to anything. Feed monsters with the same main attribute when possible, that gives 50% more XP.
>PAD is still alive
I may have quitted 5 years ago because I couldn't catch up woth powercreep, but a part of me is happy that the game is still going strong and has embraced the autistic numbers. Did my wife Verdandi get anything nice?
>https://ilmina.com/#/CARD/2390
Decent damage but outclassed these days. >https://ilmina.com/#/CARD/7251
Poor man's alternative to better wood row + bind immune equips. >https://ilmina.com/#/CARD/8544
wtf completely forgot about this form, making one right now
Remember when JP had that series of contest dungeons and GungHo buffed the feed XP of each snowglobe dragon to different values based on the results? You probably don't because that was like 7 years ago. Anyway, they're finally unfricking that and giving all of them buffs in the process. If you're going to feed or sell anything in pic related, especially if it's red, you may want to wait until the next patch.
There's a good event starting tomorrow and a godfest egg machine during that (probably over the weekend or on Monday), I'd wait and reroll in one or both of those.
Not really and the snipe character of the last collab barely got a buff so she's kinda meh right now to make her worth it to try to roll for her again.
I spent my free 100 stones trying to get a 2nd School Ina so I could lead with myself since no one has her up but I ended up pulling 2 Orihime instead. Never seen her before but after reading her apparently I now have a sexy 3 cd system which automatically makes her my new pad waifu.
>Is she your waifu
Not quite, Asuna popped up every time when I was getting Sinon.
But it wasn't all that bad as during the time unbindable and double poison was really good
I'm still waiting for the color sub change then I can finally have a full team of Sinon >inb4 120
Dual Sinon leads can't even damage cap no reason to waste resources
Not really
Planar and Mariel recolors aren't anything amazing, with Mariel being slightly better
Kiri is good for Water and Dark, whatever leads that would be
Minaka is disappointing
Some cards might have niche applications due to resist spam. Mariel’s alt color sort of seems like a cope for people who didn’t grab All Might. Planar is nifty but I really don’t know where she’d go. The cleric form has completion from Albrecht too. I guess Eschamali could be used on a blue blob team. The Thors at least have speedy void actives
The more I play this game the less fun it becomes and I only just started and even then it wasn't that fun to begin with.
Do people just play this for the gacha because the game play is just...
you mean it wouldn’t be so bad if each dungeon didn’t boil down to checklist bullshit for equips and subs that may still frick you in the ass due to rng coupled with those equips being untradable or moronic chase cards from collabs that may not ever come back
this game would benefit if each floor encounter could be controlled so you wouldn’t encounter something that would immediately end your run because you weren’t enough of a whale
>started playing a little over two weeks ago >decide to try ranking just to see how I do, figure I could at least get the top 80-100% reward >go from 250 seconds left to -999.99 seconds on battle 3/6 >die on battle 4/6
I cannot wrap my head around how you're supposed to get 10 combos with no skyfall, I had to waste like 10 turns and 5 minutes just to set up a 10 combo.
You have two leader skills, use both of them. The only floor where you're going to make 10 actual combos is the last one because she gives you a perfect board, everything before that should be 7+3 from Arianrhod.
I meant with the +3. >The only floor where you're going to make 10 actual combos is the last one because she gives you a perfect board
Wouldn't that be bad because the helper's x100 attack doesn't trigger unless your combo is exactly 10?
I meant with the +3. >The only floor where you're going to make 10 actual combos is the last one because she gives you a perfect board
Wouldn't that be bad because the helper's x100 attack doesn't trigger unless your combo is exactly 10?
I appreciate the help, but I literally cannot beat the 4th battle. I get killed every time because I have to take several turns to make my combo, and she doesn't give me more than 2-3 turns.
That video to me might as well be a TASbot, I can't even comprehend how fast the dude sets up his 10 combos even when playing the video back at 0.25x speed its incredible. I have to spend a dozen turns getting whacked just to build up one that can fall into place because I'd need 7 minutes to do it all in one move rather than 7 seconds.
You might just have to spend time solving the board mentally first instead of worrying about time if you're having trouble comboing. Also, that guy in the video is one of the top players in the NA server lel
Loki offers nothing to current transforming dark teams, his best use is as an inherit for ta3 swipe teams. you won't find him anywhere except as a niche use for someone who has literally nothing else
Been playing the shitty 3ds version and have a real hankering to play again. How dogshit is this to get back into as I would almost certainly need to start over since I have no clue what my old info is
Too late just downloaded. Is xiahou dun any good or so I really wait that much? Also do you have to download the 2gb every time you reroll in this game?
>Isn't there a delete account option in the main settings? I'm not sure what it does but it sounds like what you're looking for.
Yeah it looks like it. I'll Google a starting character guide and reroll in 15 hours since I don't want a m*le starter
I'll need to make a meme team specifically for these dungeons. I went in and barely made a dent with a team has 5 shitters that normally hit for 2 billion.
Fenrir viz and a thor. most have a raijin by now as well. I replaced that generic hera with machine here as she had +1 turn skill boosts to counter enemy skill delay on some 5th floors.
Arondight is really the only semi-rare thing here since her pantheon was often overlooked.
Fenrir viz and a thor. most have a raijin by now as well. I replaced that generic hera with machine here as she had +1 turn skill boosts to counter enemy skill delay on some 5th floors.
Arondight is really the only semi-rare thing here since her pantheon was often overlooked.
I think NA has something JP doesn't. The Zeo Megazord Saber (4974) from Power Rangers is an equip with double evo killers. If you have one or two of those you could give yourself even more wiggle room for subs and equips for a team like this.
Floor 1: Viz, thor, leader. make 2 light rows
floor 2: viz, leader. make 2 rows
floor 3: viz, leader, make 2 rows
floor 4: viz, leader, make 2 rows
floor 5: hera (counters 70% super resolve), raijin if they have damage void up. Or raijin to clear poison orbs/bombs. Then the usual viz, leader, 2 rows.
Not quite pushbutton but foolproof and fast. hera and fujin will counter any enemy you can meet on final floor
If you need team examples:
https://www.youtube.com/results?search_query=%E3%83%95%E3%82%A7%E3%82%B9%E9%99%90%E5%B8%8C%E7%9F%B3%E3%83%A9%E3%83%83%E3%82%B7%E3%83%A5
There isn't really a solid rule for that, but in general monsters with higher MP values tend to be more powerful (not counting the ones in the MP store). Leader skills are mostly judged by ATK multiplier, defenses (shields or HP/RCV), ease of activation, and how many special effects you get (bonus damage, poison immunity, autoheal, etc.). Good subs tend to have multiple 7-combo/10-combo awakenings or 3/4/5-color damage awakenings for rainbow teams, and usually at least a few skill boosts. Two-pronged attack awakenings are also helpful if you're running Daytona or some other lead that works well with those.
Right now the current meta mostly consists of monsters with active skills that transform into higher forms, so if you get one of those it's usually (but not always) better than most of the alternatives. The downside to those is that they need a frickload of skill boosts, and in some dungeons you have to transform both leads at least once on turn 1 in order to not die immediately.
>There’s no actual godfest up right now
Someone said one started today... Fug. So the next one starts when?
They're pretty much always at the middle and end of each month, there's a label on the REM showing when it's active.
>and in some dungeons you have to transform both leads at least once on turn 1 in order to not die immediately.
It's not a coincidence that they keep making new dungeons more difficult by making assists invalid. It renders a lot of transform lead teams useless because they rely on the skill boosts or active skills from assists to transform once or twice on the first turn.
There’s no actual godfest up right now. You can try three kingdoms, the rates aren’t bad and they can clear ordinary content for a long, long time. Some of the rolls (Li Mu primarily) are chase cards.
https://pad.protic.site/one-piece-film-red-collab-debut/
Look all this good shit that will never appear over here.
Also look these broken ones both in damage and utility, because future dungeons will be balanced in these characters that will never come over here.
>Why are you trying to play on an emulator?
I have been using an emulator for years. Dragging with mouse feels better than fingers and it is easier to play while doing other things
Stopped working on Nox too.
Lost interest in the game after started like a month or so ago.
Been doing free pulls and free box expansions for weeks now.
Oh well time to move on.
Well, if you guys wanted a time to drop the game this is your chance because this new collab will never reach over here and the future dungeons will have to get balaced by these cards.
It can be done, but I you will need to be an autistic whale to play end game content in NA
NA only needs to wait 6-12 months before a GFE comes out with something like it
Do you believe that PAD is more generous vs other Gachas?
Cause I think it's actually the shittest. >GH gives 100+ stones >Machines are 10 Stones >100 stones are 10 rolls >100 SQ in FGO is 36 rolls
Sometimes, yes, the low rarities are good, but usually it's meta mid tier cards, with useful high cards. And some times 200 stones isn't even enough
It's a crapshoot, there's really no way of knowing whether we'll get it or not. Most people are pessimistic because it's better to assume we won't get it and potentially be proven wrong rather than getting hyped for something that ends up not happening.
If we don’t get it by the time November rolls around we’re probably not getting it. But then again, NA has been getting collabs everyone wrote off like Star Wars so who knows.
The dark 6 and 7 rarity guys can be used for Blackbird. Trigger is a great sub for blue teams or Leo teams if you ever pair your Mebius with one. Mebius’ equip is one of the best in the game. You could probably pair Trigger with a Z Alpha Edge friend as well.
I wonder if I'd even be able to farm up 3 Super Reincarnated Shiva Dragon by the time One Piece is out lol
2 years ago
Anonymous
When I decided to get around to doing it all I was missing was the miada gems.
2 years ago
Anonymous
I am missing a lot more than that
2 years ago
Anonymous
Uhhhh hahaha I guess it's time to make a plan to farm everything. Do you have a team that can handle Shiva Dragon Descended? You need 12 of those gems and it's not exactly a forgiving dungeon because it forces your leaders and won't let you use assists.
2 years ago
Anonymous
I'm assuming that's recent so probably not,
[...]
my probably shitty old team I've been using for context
this is my shitty old team i've been using for the most part since returning, most of my box is like 3+ years old except my pulls from Ultraman today
2 years ago
Anonymous
forgot to mention the part where I mostly just get carried by having a couple friends with the bridal Phenom
2 years ago
Anonymous
Well, the typical farming team for Shiva Dragon Descended that most people tend to have is 3 Minervas with a story mode Kirin. If you have those then there's a couple of youtube videos that show you what to do on each floor step by step and it will allow you to farm it with decent consistency. Then if you need more shiva dragon gems you can use 3 shiva dragons on a team to farm shiva dragon descended easier. The other gems are a pain in the ass to farm if you don't already have them. Especially Lifive because you need a bunch.
2 years ago
Anonymous
story mode Karin*
2 years ago
Anonymous
Ye don't have Minerva but i'll see if i can work with anything thanks for trying to help.
2 years ago
Anonymous
ye i just gave it a shot and its looking completely grim for me ,
Knowledge is more important than skill. Skill has a cap. Most players that have been playing for a while can full match a board with seconds to spare. But a player that does his homework will always outperform a player that goes in blind. A thorough understanding of the mechanics is essential, then experimenting. It's a lot easier than it used to be now that you can search your own box for skill names, monster names, and leader skills of certain kinds. But the in-game information is still inefficient because it won't show you results for skills or leader skills you could have if you changed a card's evolution. But if you're struggling to clear 50 stamina dungeons it's likely you're not using a team that has many answers to gimmicks the dungeons throw at you. A lot of those gimmicks you will learn to mitigate or brute force through as you get more experience with them.
Take your time and do what you can. If you fail a dungeon try to think about how you can adjust your strategy or your team to do better. If you can't come up with a solution you can check youtube and watch people make a mockery of the dungeon with cards you probably don't have. But if that still doesn't help then you can just set that dungeon aside and try it again later when you've got more variety in your box. Don't worry about clearing everything immediately. Some dungeons in this game are 100% sadistic and aren't worth tearing your hair out.
>New to the game >Get raziel from video machine >Get another raziel the day after >3000 multiplier by matching light and heal
What the frick.
Where do I get good subs? Can I somehow get more light/heal orbs to show?
The only card that increases skyfall chance for both light and heal is Meredith, who you probably don't have because she's a relatively new 7* godfest exclusive. Your best option is probably to use as many orb changer subs as possible.
That mess of a URL shows every card that creates only light and heal orbs. The easiest one to get is Mille, since she's farmable and drops from Reiwa in the 100-second challenge thing that's currently active.
Man, frick doing all the daily arenas trying to get rare spawns to show up to get gems. Farming the super gravity dungeons are the way to go. Spending 15 minutes buttoning beats the frick out waiting for a specific day to show up and then grinding for hours. Plus I'll end up with a bunch of shit I'm probably going to need eventually.
Double Super Revo Lu Bu leads. You should find plenty of people running Lu Bus if you don't have a second one yourself. One of my Lu Bus have 2 evo killers inherited, the other Lu Bu has Theor's active (low cooldown damage void piercer) which also unlocks the board and changes the whole board. This solves the final floor's damage voids, orb locks, and poison orbs. The poison is avoidable obviously. The most important part is the pierce.
Then for one sub it's important to have a 25%+ gravity. I'm using Hera Dragon because it's fast enough and also unlocks the board which fixes any unlucky locks on the final floor.
Then I have a summer Kiri for triple 10s & an inherited Loki's 2.5x dark atk for 9 turns skill onto her which I use on the first turn that stays up the whole dungeon.
Then two Aoi's if you have two and just alternate them until the final floor. Only one Aoi works fine but you'll have to break the two 5 columns of dark to save 4 darks for the next turn. Then you can just use Kiri to make 3 more dark and alternate them. A second beach Kiri with double evo killer latents or any other dark sub with triple 10s works fine if you don't have a second Aoi. If you don't have any Aois then do what you can because mostly it will be whatever you have double evo killers on that will be doing the most damage. The Aois should have low damage enhanced inherited which gives them plenty of damage.
Double Super Revo Lu Bu leads. You should find plenty of people running Lu Bus if you don't have a second one yourself. One of my Lu Bus have 2 evo killers inherited, the other Lu Bu has Theor's active (low cooldown damage void piercer) which also unlocks the board and changes the whole board. This solves the final floor's damage voids, orb locks, and poison orbs. The poison is avoidable obviously. The most important part is the pierce.
Then for one sub it's important to have a 25%+ gravity. I'm using Hera Dragon because it's fast enough and also unlocks the board which fixes any unlucky locks on the final floor.
Then I have a summer Kiri for triple 10s & an inherited Loki's 2.5x dark atk for 9 turns skill onto her which I use on the first turn that stays up the whole dungeon.
Then two Aoi's if you have two and just alternate them until the final floor. Only one Aoi works fine but you'll have to break the two 5 columns of dark to save 4 darks for the next turn. Then you can just use Kiri to make 3 more dark and alternate them. A second beach Kiri with double evo killer latents or any other dark sub with triple 10s works fine if you don't have a second Aoi. If you don't have any Aois then do what you can because mostly it will be whatever you have double evo killers on that will be doing the most damage. The Aois should have low damage enhanced inherited which gives them plenty of damage.
It's kind of overkill but it never fails.
Also everyone on the team needs to be unbindable, especially the gravity dealer. So Hera Dragon needs an equip that gives it with a somewhat longer cooldown. Everyone should also have 2 skill delay resistances. And the team badge should be the Mass Attacks badge. Use the Void Pierce before the gravity.
>25 pulls >literally get all the characters except one >fricking ultraman leo
Fricking kill me, first cucked from daytona and not cucked from leo. This game just don't want me to have the easy mode.
He hits like a truck and has a lot of survivability but it's rough hitting the 3x3 and matching 10-12 so realistically a pierce active is necessary. I don't have elegant options for this aside from maybe Theor's equip or beach Thor's equip. I'm not sure what would be the best lead to pair him with because using a second Leo (with 3 shiva dragons) is truly overkill.
I'm trying this team out and I really REALLY love the brick playstyle. I have an Academy Ina team too and that's fun, but the suicide actives and low natural HP get me in trouble sometimes. This team has a ton of HP and a full RCV button for if I get pre-empted, which is very comfy.
>Damn, this team takes almost the entire time limit?
Nah, I'm just not chink tier. I got other another chance when I got with almost ten extra minutes in the last boss but in this one I got orb trolled pretty bad in the attemp of doing the brick awoken + box awoken.
Is everyone just using big boxes for UN?
I can hit about half damage cap with my rainbow team
I've just been having player skill issues on the spinners
I've been wienerblocked by the sheer damage the Hellfire Dragon does past 50% so many attempts I started using Fire Resist Latents, what a pain in the ass of a dungeon.
I got lucky and only needed to grind a little bit. It would be terrible to get all of those extra gems for the earlier evolutions if you didn't already have them.
It's worth it if you've got the box to go with the shiva dragons. ASR1 farming with a Saline swap pushed me from 990 to 1040 in ~3 weeks and I'm not even grinding; just using it for stamina refills. I haven't been able to auto-level since I first started playing.
>tried for a last time a roll to get leo >ultraseven
At least it's a skin...
I guess I will start my quest to get more stones when the onepiece collab drop
I swear my alt got every pull except Leo. But it's still got other options I can use so I'm not totally bummed out. If (when) One Piece comes out I need to roll hard because there's multiple cards that solve a ton of issues I currently have with my teams.
>But it's still got other options I can use so I'm not totally bummed out
The problem is that Leo is basically what make the team so good, it's really difficult to replace such strong combination of awoken, leader skill and active skill.
No but also yes. The update added the data for the Marvel cards with the names changed to match Summons Board characters. That implies we're getting a reskin, except this time the cards seem to be mechanically identical to the original ones because they didn't frick around with colors and typing like they did with Voltron. If we're really lucky it also means that the reskin will get updated when the original collab reruns in JP instead of them just copying the cards once and forgetting about it forever (again, Voltron).
>no data download today either
I can't believe they actually pushed a bunch of events forward to the point we had 3 events going at the same time only to leave a week empty. Shit like this really overwhelms new players, I know because that is how I felt when I started playing backing 2020.
Newer dungeons problem it just the super gravity, so a buff in the damage is good enough.
Just look the whole Leo team, it's just big stupid damage and nothing else
Blackbird and Daytona were still A-tier or higher in JP even after One Piece came out; I got last week's challenge title with BB. Seawolf/Nautilus were okay but dated, and Royal Oak was never good in the first place so he'll have to take what he can get.
You literally have 4 free rolls, that should be more than enough for this. Do another one, if you get 5 shit in a row at least you can change it for a medal.
1 medal = 5 super globe dragon for super limit break
And I will going farther with the unit that deserve to be lv120 than the 5 useless one collecting dust in my box.
>we're going to change the dungeon to give a 3x stat boost to Halloween cards and then triple the stats of all the enemies! hope you spent enough on the seasonal REM to make a playable team 🙂
Frick you.
The reason you might see people on your friends list using the shitty leaders like Halloween Rozuel or Halloween Alraune is because they're leader swapping with a heavy hitting team like Ultraman Leo and 3x Shiva Dragons. Going in with the Halloween leader guarantees the drops. It's a pain in the ass if you're not doing major damage or like you say getting lucky with the non-shit Halloween cards.
Starwars fully belong to disney but each character of marvel have different license that require different deals, not ONLY disney that's just one of the steeps to get the license to use them on the global version. The japanese laws are different
In general I hate that they reskin the Marvel Collab but at the same time I also really really hate Captain Marvel so I'm kind of happy she got turned into a cute dragon waifu.
>finally done farming Halloween Colosseum >now it's time to do the exact same thing with Marvel reskin Arena
I hate this shit but I need the plus points. Whenever I'm super awakening anybody I swear I lose coin tosses 7-10 times in a row and I start turning racist.
This is 100% cope but what if later Japan gets the reskin Marvel Collab but it's all new awakenings and skills ect and then they give us Marvel as a reskin of Japan's reskin Marvel. Like it's been a year and a half and the amount of money for the marvel license they probably didn't want to release units that have been completely powercrept, as I said it's 100% cope but there's a tiny small possibility.
I'm not rolling on this 20 stone machine. The pool is so damn bloated there's like a 90% chance I'll get nothing I could use even if I blow 100 stones.
The way I see it you spend 100 stones for 5 fodder, and those 5 trade for a single limited unit or collab. That isnt great economy unless there are a lot of GFE you are still missing.
The problem is that the trade pool in modern collabs is often missing the really important units and the stuff you really need could be 6-7 star and you can only trade for the 8. The really good subs and equip evos often cannot be traded for. You are better off spending the 100 stones rolling in the limited collabs for a good chance at both the top and mid rarity stuff. 20 draws in a 5* collab go along way.
>decided to do 4 "marvel rolls" instead of two 20 godfest >magneto, thanos and two deadpool
To be honest this look a lot more valuable than two roll in the 20stone machine, mostly for the deadpools, he have two really nice equips.
More like two if you want to consistently be able to control what active is inherited. I suppose you could coordinate with a best friend, but in dungeons with a leader swap it might get tight.
https://www.puzzleanddragons.us/single-post/thousand-armed-title-challenge-time-limit-25-mins-arrives
Well frick, how the frick is this even possible without one piece collab being real in the global version?
>randomly come back to this game after playing it ~6 years ago as a kid >just so happens to be the 10th anniversary and we're most likely getting sanrio rerun next week
fate has guided me into becoming a gacha slave
there are teams i've seen that just use the farmable joker card and then swap a lead or something. honestly, this one is pretty easy. the monster hunter one is worse
Yes. The one that’s up right now (Elaine) is pretty annoying unless you have Heroine cards in your team. It especially sucks because they’re generally fricking shit and the rem is expensive to roll.
Heroin has always been a trade only.
The primary issue with this dungeon is each thing hits like a truck and you only use 1 or 2 heroines per team.
I did it with an OG haku system with orochi, the only multi hit in the dungeon is Navi
Then I traded for a system of the L/R dracoblade
How does leader swapping work? Which bonuses are kept? Hp, board size?
Board size yes. HP no. I don't know about fixed move time but I'm leaning towards no.
The only thing you keep is the board size. When the leader swaps or transform all bonuses previously will disappear.
I need to check the leads that provide binds for types/attributes since they're a new addition but most likely no
To add on to
There's a godfest event starting tomorrow, that would be a good time to try it. I can't remember what bonuses new players get these days but they got increased recently.
[...]
[...]
I think anything that's determined at the start of the dungeon (board size, leader skills with XP/coin/drop rate boosts) stays active based on what you entered with and everything else changes to what the new leader has. Fixed time does change, I've run into that before.
if you use two different fixed times the game will take your lower one
You also keep increased XP/coins, as well as drop rates for using specific leaders in collab dungeons that reward you for doing so. Halloween dungeon was like that recently. If you ran with a Halloween leader you would get 100% drop rate for eggs, but you could leader swap in dungeon and still get 100% drop rate.
>I did it with an OG haku system with orochi, the only multi hit in the dungeon is Navi
I did it with whatever legacy heroine cards I had, but resolve cheese looks super easy. Maybe I’ll farm up that dyke.
I thought yugioh players had shitty reading comprehension but holy shit
Read the thread, it's been answered regarding Leader Swaps or transforms and HP bonuses
>Do you have reading issues?
Do you? I'm asking if I should focus on making just crosses and ignore everything else. I'm not asking for you to come in here and act like a pretentious c**t.
Why the flying frick wouldn't you do the thing that says you get bonus points for doing X. >but my time score
Time score means jack shit unless there's a time multiplier bonus
>playing 3p >guy comes in with Leo/Shivadra team >takes almost the full 30 seconds for his turn >assume he's distracted or something >same guy proceeds to do the exact same thing every turn for the next 3 games
You have one button. Press the button and swipe, it's not that complicated.
3P throws them for a loop because the active windows are so tight and tuned for single player that when they play multiplayer everything's out of sync compared to what they're used to. Plus if for some reason someone doesn't clear first turn on a floor they might do something the leo/shivadra team doesn't have an answer to. I will purposefully not clear a floor just to try and get someone killed if they're running a meme team in 3P.
There's a godfest event starting tomorrow, that would be a good time to try it. I can't remember what bonuses new players get these days but they got increased recently.
How does leader swapping work? Which bonuses are kept? Hp, board size?
Board size yes. HP no. I don't know about fixed move time but I'm leaning towards no.
I think anything that's determined at the start of the dungeon (board size, leader skills with XP/coin/drop rate boosts) stays active based on what you entered with and everything else changes to what the new leader has. Fixed time does change, I've run into that before.
Haku resolve was the original way to clear TA2.
You could probably squeeze out more damage and utility elsewhere but this is the basic build. You can alternatively drop one haku for a utility stick like VDP active
I noticed that most bosses don't have multi hits in these 5x stat dungeons and considered doing so for hello kitty if the cards weren't so broken
I'm going to be honest with you fellas. I don't like the new super gravity knight dungeon. I can only barely scrape out a victory maybe half the time. The dark boss at the end obliterates me.
I'm using an Aljae Kitty system.
I don't pop my 3rd kitty until I get to the dark knight. Between the one board change on G.Suou and the +2 haste on OdinDra you can make it to the dark knight with the third kitty active
I think L/B Ideal would be better team but I'm lazy moving my Atelie equips
I altered my team and I'm not dying anymore. I still don't like the dungeon though. The new Typhon equip on Milletia has dragon and balance killers. Apolluos on the Skulds and Brigid are good for rows and charges at the beginning. New Year's Tamadra on Oden Gudetama is for stalling on the 5th floor to get rid of the excess bullshit before the boss. Then I have Momiji's earring on the other Milletia for another balance killer. It helps that both Brigid and Oden clear awoken binds and create yellow orbs when the bosses do nasty shit.
>both Brigid and Oden clear awoken binds
people forget how to damage control. Only really need 1 bind clear if you can get both into the threshold at the same time
Sometimes I don't have 9 yellow orbs but I still need a shield so I match 6, and with the guaranteed 10 combos and killers it's still a lot of damage but not enough to one-shot everything. Occasionally I'll end up putting someone in the danger zone. There's also one boss that will bind your awoken skills when he reaches 50% while he's alone, iirc. A lot of weird stuff to keep track of if you're not reliably one-shotting. And with the boss that removes assists my ability to one-shot disappears. No killers and rows means I'm just stalling.
I thought fire knight was an attribute absorb?
At least when I got Red and Blue, Red kept switching attribute absorb colors, and Blue kept putting up damage reduction shields
One of them does. I can't recall which one but I thought it was red.
Is he the one that makes orbs unmatchable all the time? Find someone who has a TPA that can fit on your team and slap an orb unmatchable recovery on them.
I thought fire knight was an attribute absorb?
At least when I got Red and Blue, Red kept switching attribute absorb colors, and Blue kept putting up damage reduction shields
Sometimes I don't have 9 yellow orbs but I still need a shield so I match 6, and with the guaranteed 10 combos and killers it's still a lot of damage but not enough to one-shot everything. Occasionally I'll end up putting someone in the danger zone. There's also one boss that will bind your awoken skills when he reaches 50% while he's alone, iirc. A lot of weird stuff to keep track of if you're not reliably one-shotting. And with the boss that removes assists my ability to one-shot disappears. No killers and rows means I'm just stalling.
[...]
One of them does. I can't recall which one but I thought it was red.
I are moron, it was Earth Knight that unmatches your ass every turn.
>Do you have reading issues?
Do you? I'm asking if I should focus on making just crosses and ignore everything else. I'm not asking for you to come in here and act like a pretentious c**t.
>https://twitter.com/pad_sexy/status/1599580923821174784 >they fricked up the collab by making the x5 pull giving guaranteed 4 diamond egg >emergency maintenance
It's a shame we will never get these kind of favorable mistakes
I don't know why I bothered making a farm team for Ranmaru Descended. The gold ticket drop rate is crap and there's no other rewards except some dweeb I'll never use.
That's what I've been using but unfortunately I don't have a Gungho Belial. She's the most convenient answer for a lot of trouble in there. It took some work but the team I've got is faster and more consistent than the stuff I've seen on youtube.
That's Viper Orochi's equip on Lubu, any sufficiently long cooldown equip with L-unlock on 1st Aoi, Loki's 9-turn active on the 2nd Aoi, Melty's equip on the 1st Ghostring, Raph on 2nd Ghostring, and Charlotte's equip on Mystvearn. I use Mystvearn instead of a 2nd LuBu for the SBR to free up the badge for poison immunity (only 60% from Orochi's equip and Charlotte's equip).
1st Floor - Loki's active after Aoi to charge first Aoi
2nd Floor - Melty's active then Aoi
3rd Floor - Aoi then L-unlock
4th Floor - Raphael's active on 2nd Ghostring then Aoi
5th Floor - Aoi, swipe, then Charlotte's active for laser and invincibility
6th Floor - Orochi and no-combo 3 times. Usually I'll toss random non-jammer orbs to the left and right so that any minus orbs will fall in the center; out of the way of Aoi's orb change. Then Aoi, swipe, Aoi, swipe.
I'll take whatever I can get. Using the same subs for everything because they're the only ones capable of hitting double damage cap is getting old. It's much more fun to have more choices even if I have to improvise it by stacking latent killers.
I been playing for who knows how many years like 6 or 7 and I'm level 400 on my current account.
I still don't know how like 90% of anything works in this game.
Just the way teams and helpers are set up is infinitely convoluted and I have to take a 3-month intensive training course to understand what 75% of all things are hanging out in my box, I don't know what if any F2P units from the ads gacha are worth keeping same with units farmed from events, I don't know what assists or evolution assists are or anything is in this game
is there like a "PAD for absolute beginner morons" series of videos? Hopefully stuff from not like 8 years ago.
Aside from hitting hard the ghostrings don't have a lot of synergy with Aois since the Aois make so many dark orbs already. Any dungeon where you would need to stall to get a cooldown back on a ghostring you've already activated would likely kill you before that active ever comes back up. So I agree with what the other anon said. Utility or variety is almost always going to be more valuable than just another card that hits really hard.
>Kinda feel bad I went with 3 Kurehas
2 is enough, the 2 turn void damage really good and rare. >Also I haven't found a good cleric for the team yet.
I went with SRevo Amaterasu and was able to beat UN1, UN2, Colo4, and all of the Sanctuaries. Kiss-shot could work but you're trading low CD for more offensive power. Xmas Tamadra and Gremory works well, too.
I know all the options, I just don't like them.
I'm considering Xmas Fasca since normal binds are rare
I'm not really building for a specific dungeon, just something I can take to 3p for newer collab dungeons
I'll probably end up with Grem instead but I really don't like it flooding the board with R/H since Kureha starts her spawns with Reds.
Yes, Gungho had a very good chance of fixing it by deleting the 2x damage cap and making it default for 120 levels.
But they completely removed that option by giving transforms short actives that increases their own damage cap
Alternatively they could have allowed you to level up transform cards past 99, but the increased stats and levels would only appear once the card transforms. Always seemed like an oversight to arbitrarily prevent transform cards from limit breaking.
>increased stats and levels would only appear once the card transforms
Anon that's transform in a nutshell. All transformations give minor stat bumps
The point of limit breaking to 110 is super awokens
And 120 is damage cap increase
Neither of which is needed for transformers
>Neither of which is needed for transformers
Excuse me? Transforming cards doesn't grant them a super awoken or grant them the ability to use latents to increase their damage cap. What I'm saying is that it would be nice if transform cards had the stats of level 99 before transforming, and only 100+ after transforming. The damage cap increase or super awakening could only take effect after transforming. As of right now a lot of transform cards are worth less than others because of the power creep in dungeons requiring consistently DDC cards on your team. Filling the gap with actives on low cooldowns is a band-aid. It's a much more elegant solution to simply have their super awokens locked (or absent altogether) but permit them to still go beyond damage cap. I'm not suggesting that it should be free. It should cost just as many coins and super snow globes as normal; you just wouldn't get any benefits from it until they transform. That's all. Keeping them locked at level 99 doesn't really make sense. It seems like an arbitrary decision. Even the post I'm responding to doesn't address this by suggesting that DDC is default on level 120s. But transform cards can never be level 120, and therefore transform cards can never go beyond damage cap without an active. This will funnel the necessity for all transform cards to have low cooldowns with actives that increase their own damage cap. That's not really much variety at all. It's pretty god damned boring.
tl;dr: The decision to prevent transform cards from using latents to get past damage cap is a silly decision. I don't really care about super awakenings.
Too long don't care, but in response to your didn't read
Holy shit homie you're dumb as frick
The good transformers bypass the damage cap by using sub attributes. Giving them supers and unlocking damage caps pushes the game more towards to transforms.
No one wants that meta.
Why the frick do you think there's bandaid latents that remove skill boosts? It cause we're in this shit meta for years
1 year ago
Anonymous
>The good transformers bypass the damage cap by using sub attributes
Normal cards do this too, twice as effectively. This isn't an argument at all. >Giving them supers and unlocking damage caps pushes the game more towards to transforms.
So your solution is to make them defunct instead of balancing them. >No one wants that meta.
I also don't want my cards to be useless in dungeons where I need every edge I can get.
I'm not saying I want transform leads to be the meta. I'm saying I want them to be able to hit damage cap. The cards can be balanced appropriately without wholesale sending all of them into the trash can. Trying to fix the issue of them being unable to go beyond damage cap by putting it on their actives is a stupid decision that just kills variety. It's much simpler to allow them to go beyond damage cap like every other card and balancing their stats appropriately.
Justify why it makes sense for these cards to be locked at level 99. Your only excuse is that you think it will make them overpowered. You already have to sacrifice team variety by bringing people with a ton of skill boosts or skill charges, and you're already sacrificing their initial skill charges by resetting their active upon transform. With all of the things you need to sacrifice just to bring them onto your team they should at least still be viable for damage. As of right now they're not. It's all drawbacks and no benefits.
Restricting their transformed actives to bypass this nonsense, or making DDC default on all double limit broken cards does not address this issue which is why I responded in the first place. Don't get into an argument if you're not willing to listen to what someone says. Your opinions are dumb as frick. You should not be arguing for more cards to become useless. I don't give a shit how you feel about the transform meta. Cards should be balanced appropriately; not deliberately made worthless.
Is anyone else having trouble getting this to drop in the Christmas arena? I've run it 24 times with a Christmas leader and gotten it 0 times. Am I missing something?
I hate the drop rates, but I really like the fact it's locked in 3P
Actually makes me want to play the game instead of putting of events till the last weekend
I blame GH, if it drops in SP they should list the drop in dungeon preview
If this is the case might as well roll out my salines for more dungeon drops
>https://xn--0ck4aw2h.gamewith.jp/article/show/380649
Literally pure stats but 0 shield: The collab
I would still roll the for it for the character alone but feel like one piece have more utility, this Collab is pure offensive power.
That's not as much of a problem now that looping shields and RCV multipliers are more common. Hell, even Xmas Selica's uevo has a looping auto-heal now.
I'm really curious how Jotaro's and DIO's transform active will work if you just glitch out the change the world part of it and and then solve like normal. Also, the delayed actives Anasui and Kira have.
Could be worse for sure, but unfortunately box variety matters so much more now. You're going to struggle to clear a ton of recent dungeons until you get enough subs or enough equips. I don't envy anyone with a new account even if they get amazing initial rolls because I know there's never going to be a one-size-fits-all team that has answers to every dungeon.
It still matters because you're going to want to be able to construct a decent team from the beginning, but eventually everyone with a fresh account is going to hit the same bottlenecks because they just don't have that one perfect answer for one specific problem that appeared in one collab from 3 years ago, repeated 5 times for every new dungeon that appears. It's a bottleneck that even old accounts struggle with because they just weren't lucky enough to roll those answers at the time, but they have the benefit of having a huge box that has somewhat acceptable workarounds and compromises to make up for it. Fresh accounts don't even have bad options; they just have no options a lot of times.
tl;dr: As long as you have a team with reliable survivability you'll be fine because they're releasing more cards capable of hitting like trucks. Glass cannon teams, button teams, or quick farming teams are really only viable when you've got the box to back it up.
I've played pretty casually over the years, just started consistently clearing Challenge 10 Monthlies, and thought I'd have to give up on Magnamalo after getting hit for 5 times my max health through a 75% shield.
Then I coincidentally saw a Kirin clear on YouTube and realized how specific this game requires boxes to be now. I luckily had the pieces to build a button-swipe team and can farm it lazily, but God help anyone who doesn't have the specific pieces. At least the Zeus Hunter was farmable.
Sidenote; am I a shitter or boxlet if Magnamalo Descended made me re-evaluate my perception of the game?
I wish I had a second Kirin for other teams but I don't want to roll MH anymore. Not at that price. Magnamalo is just a REM check because of the insane 5x stat boosts for collab cards. They're doing this more and more because it encourages people to roll on collabs that they would otherwise pass on. Plus he's worth farming because of the equips. I'm keeping 10 of him but I only skilled up a couple. I fully expect the collabs to be just like this from now on. But what perception of the game did you have before where Magnamalo changed it?
1 year ago
Anonymous
I had a fairly one-size-fits-all rainbow team with cleric support, absorb negation and hazard negation. Super awakenings for skyfalls, resists on equipment, VDP awakenings on damage sticks, the whole shebang.
I only cleared up to the Alt. Arenas and did daily/monthly challenges. That team still works for all of that, but these survey dungeons, supergravities and super reincarnated dungeons are hard-walling said team.
I've been adapting some; turning every unused card into an equip, super awakening and such, but I've never played co-op and feel like the game is leaving me behind.
I still remember when Fujin came out and I didn't pull one for a year. Praying for no skyfalls to damage control using Bastet. It feels like that all over again: getting box-checked and hard walled because I'm not whaling collabs I think are lame like Ultraman.
tl;dr I guess I felt like I reached the end of P&D and got comfortable matching skillfully for combos as opposed to having key cards and buttons.
1 year ago
Anonymous
>I still remember when Fujin came out and I didn't pull one for a year.
I didn't get an actual Fujin for about 4 years. Thankfully I managed to get some other fujin actives earlier than that but I was pissed for a long time because I had to build teams that could hit under the thresholds and then pray to not get skyfalls. I think I've approached the game the same way you have. I'm only recently taking the harder dungeons more seriously now that I'm more accustomed to looking up cards online to find better answers for trouble I hit. But I still don't give a shit about ranking or multiplayer, and I'll let a hard ass dungeon pass me by if I feel like it would just irritate me too much.
>Sidenote; am I a shitter or boxlet if Magnamalo Descended made me re-evaluate my perception of the game?
This "run specific rem units to not get one-tapped" trend is pretty recent and it started with the Sanrio collab. It means better farmables, sure, but at the cost of you being forced to roll events you might not care about unless you can work around the big hits. I personally used this co-op team to farm Magna a bunch, using 2 2-turn 100% shields to get through it:
1 year ago
Anonymous
I keep seeing Thanos everywhere and it's pissing me off because I didn't get him and he's being used for every boss with a 50% super resolve. Without him I have to bring 2 gravities and a lot of times there's not enough room to bring them both.
1 year ago
Anonymous
You couldn't trade for him? You didn't farm 8p stone achievements?
1 year ago
Anonymous
I didn't even know Leo was some big shot until after the Ultraman collab was over. I don't do enough research to stay on top of this stuff.
1 year ago
Anonymous
Luckily, the upcoming NY Kamimisubi's revo buff seems like a decent alternative to Leo.
1 year ago
Anonymous
>can't even roll for her right now during New Year's
1 year ago
Anonymous
You can get her from 8P for getting 900 EP.
t. got her from 8P for getting 900 EP
1 year ago
Anonymous
>pvp
1 year ago
Anonymous
Yes, pvp for free rolls, stones, coins.
1 year ago
Anonymous
Why wouldn't you play PVP? It lets you style on plebs and get rewarded for it. Plus they're always fixed-team and no continues, so it's the only part of the game that's immune to both power creep and pay-to-win bullshit.
1 year ago
Anonymous
It would be better if I could play it by myself. They'll fill the damn thing with 6 bots, but not 7.
1 year ago
Anonymous
Already did that, didn't get her.
1 year ago
Anonymous
Gotta wait for NYs then.
1 year ago
Anonymous
You mean the holiday that comes once a year and already just passed up by? Should I expect it to come around on the Chinese new year? Or the lunar new year?
1 year ago
Anonymous
The NY event is live in JP so NA will get it in a few weeks.
1 year ago
Anonymous
I know the feeling, I'm in a awkward situation where I have 2 Thanos but didn't know he required "special" evo material to evolve so now I have to wait like a dumbass for the Collab to come back.
1 year ago
Anonymous
Meanwhile, the dude in the video of this post
>Sidenote; am I a shitter or boxlet if Magnamalo Descended made me re-evaluate my perception of the game?
This "run specific rem units to not get one-tapped" trend is pretty recent and it started with the Sanrio collab. It means better farmables, sure, but at the cost of you being forced to roll events you might not care about unless you can work around the big hits. I personally used this co-op team to farm Magna a bunch, using 2 2-turn 100% shields to get through it:
has TWO UEvo Orlandos because he used an alt to take the extra mats from.
I traded her for NY Reeche 2 years ago oddly enough.
>think to myself they are never going to make Ls viable >if they make Ls viable they are going to choose another color >if they make blue Ls viable Kyori is going to be old, busted and not a good fit for the team
Them a couple of weeks later they announced Royal Oak and buffed her into been a integral part of the team. I ended up missing the StarDra title because I didn't have her and in the end didn't use NY Reeche all that much. Certainly a good lesson to be learned.
>really downloading JP just to play with jojo characters
guess i'm learning japanese because i know this is never coming to N/A
regretting not playing sooner for one piece but whatever
What an absurd position to take. That's like saying nobody should be concerned about theft because it happens less than half of the time. It's a problem if it happens once, moron. The fact that it happens so frequently means people who play NA have come to expect that they're going to get fricked out of yet another collab. It happens far too often to be dismissed by morons like you.
Okay, once it comes to NA in two months, I'll let you know you're a doomposting moron.
1 year ago
Anonymous
expecting N/A to not get a collab isn't doomposting. you're deranged.
i'm not even quitting N/A i'm just making a new account so i can play with jojo units because i'm a huge jojosperg
1 year ago
Anonymous
>expecting N/A to not get a collab isn't doomposting. you're deranged.
It is. >i'm not even quitting N/A
If it comes out in NA, you should.
I’m surprised you haven’t already. I play both and it’s pretty nice having advance notice of things and being able to play with shiny new toys before they get dated. Anyway this event is shit, so here’s hoping we get a download tomorrow.
Thanks for remaking!
claiming thread in cool Ronove's name
>2 All Mights in a row
Is he any useful still, I was hoping to get Todoroki but it's looking particularly dire
ultimate is fun to use
Don’t forget, there are more quest dungeons in the monthly tab.
>buy a pack
>alex, raffine, 2 ny reeche
based?
>Warlord title looks like fricking ass
What the frick 8psisters...
>Playing this over gems of war
Unironically why? Can someone tell me what the appeal of PAD is over gems of war?
I played Gems of Wars for a good minute the art work ranges from really cool to dog shit. The game play can get tedious if you're new, you can also cheese the game with some team builds if you play long enough, and the story mode is pretty shit. But I'm a newbie to PAD so what do I know.
Is the video player fricked for anyone else? For the past week or so I can only get it to do like 2-3 ads a day, it keeps erroring out.
are Macha or Typhon good? I rolled them but they seem super useless.
I've had that error like twice, but not daily
>they seem super useless.
They are super useless.
Clear your google ad id or something
>just learned you can use a create roulette orb skill to remove boss roulette orbs
holy frick this changes everything
Same thing applies for other "debuffs."
Eschamali got her dark orbs enhanced further and gained a lot of damage in the process.
God this b***h needs a VDP equip deep inside her.
>didn't trade for vader
ngmi
>guy comes into Overhaul 3p with a janky-ass rainbow team with no shield and 50k HP
>gets skill bound turn 1
>makes like 3 combos, I don't know if he was even trying to activate his LS
>takes a hit for more than half his HP
>me and the other guy swipe to stall out the skill bind
>his turn again
>another 3 combos
>gets killed, leaves
>I clear with my button team
>join another match
>same guy is there in slot 1 again
>gets killed again in the exact same way
What really gets me is that he didn't even need to be able to beat the dungeon, he could've just made a team with a shield and/or an extra 10k HP for a free carry. Everyone else I've matched with today had a team that could beat it in one turn.
This games is filled with casuals, what do you expect?
All the Whales player with themselves on Discord or one of their alts
There is one viable team that's not transform, L/B V.Ideal, or B.Mariel
L/B Ideal needs Revo Ideal when DBDC rerun happens.
The issue with the transformation alternatives is that they have long cooldowns that are fixed via skill charge.
So if you get hit with a debuff right after rebuffing, you're fricked
is transformation still the main meta gimmick? is endgame still a pain?
yes and yes, with non-transforming subs so you can use break damage limit latents
Sort of. Rainbow teams got huge boosts in recent months and a few blob teams are pretty powerful like school Ina.
>summon animation changes
why
>can't buy anything anymore in my region
RIP my PADpass
Sin Dragons/Key Heroes is back again. Also they're adding a feature where specific characters unlock background music (I assume it works the same way as orb skins), and the first card to have it is this sheep girl(male?).
https://twitter.com/pad_sexy/status/1547511742174924801
>mfw have had PAD muted for 6 years
thanks I guess
TPA's are buffed?
Significantly, yes. Now we actually have room for other awakenings on TPA focused units, instead of just
>bind immune
>1 or 2 10c
>fill in the rest with TPA
I wonder how/if they'll buff her
G.Athena Non already hit damage cap with looping actives and 10c
I fricking hate webps
If super gravity dungeons are going to be a common thing, damage buffs are a welcome addition.
Okay, any guide for a newbie? I want to start playing because I enjoyed a lot PAD on the 3DS and I wanna try this, but how do I know I have a "good" box for starters?
Post box here
For immediate assistance post box in leddit or d*scord
idk what this game is and I won't play it but I appreciate the cute dragon girl that appears every time I scroll around here
have you ever thought of any cool LS/AS/enemy ability that's not in the game already? I'm looking for ideas for a pad-like game I'm making
Why?
>+3873 atk
That why
Started this game while bored doing at home work.
Watched a few videos so REM isn't recommend
Crossovers too
Wait until the bi-weekly super banner to pull
Is the bridal one shit too?
Did the Kamen Rider machines ever come to global?
The bride REM is okay but if you're new then it's probably worse than any of the other options. Don't spend any stones on Fist of the North Star because it hasn't been relevant for like six years and the recent buffs haven't changed that. Kamen Rider was also on NA, and it's probably going to come back with new cards/buffs at some point.
I'll save and wait patiently
So 10 gems every two weeks is realistic to built a box?
It's better to reroll and get a good lead then save
If you have the sanity, you can try to reroll for Bride Phenom, she hits like a nuke herself and should carry you early with Dai
I never reroll I like to go in raw and suffer
This game still exists? The /vg/ general died years ago...
Pulled Deeply in Love Newlywed Akechi Mitsuhide twice
The frick do i do with the dupe?
Make it into equip.
How or when can I do that?
I now have three. Should have take the advice and not pulled
One of the options in the evolution menu is Assist Evolution, you might not have the materials for it yet. The ring material comes from grinding the bride dungeon for flowers and doing a monster exchange (which is a limited time thing so you should do that now), the rest come from quest rewards/bonus dungeons/video egg machine/et cetera.
After that you can go to the Assist menu, select some other monster, and add him as an assist to get his active and awoken skills, plus a stat boost if the base is the same color. You can do that with most fully awoken REM monsters but only the ones with the equip awakening will add awoken skills.
Oh cool there are units in the video machine
Got "Eight Dragon Caller, Tidebringer Amnel
>people still don't know to avoid seasonals
Rates have always been shit, unless you really like the cards, don't roll.
Equips to everything make it tolerable
The wisedragons are finally getting assists. All the eggs have a color change and three rows, the evolved versions combined their orb enhance awakenings to add two 10c (except for the evo light one, which got a blob awakening and a heart enhance for some reason).
Are there any F2P or fodder units worth farming? Mainly the ones in special dungeons
How do you level quickly feeding fodder of same type or is there a special stage that gives EXP?
I don't think there's any farmables that are worth using these days except for a few in the bullshit-difficulty endgame dungeons.
If you have monster leveling enabled you can grind the arenas in the top of the Normal dungeon list to level up the monsters on that team, or you can get king/snowglobe dragons from the limited-time dungeons listed in the LTD menu at the top and feed those to anything. Feed monsters with the same main attribute when possible, that gives 50% more XP.
what's the solution to the ranking? I can make 2 Ls and 2 dark/light combos at most, for an 8 combo total
https://docs.google.com/document/d/1Hx3PjE72GgQSpqhCCaPEQeO081_N9XDugxbvyyWROYk/edit
>PAD is still alive
I may have quitted 5 years ago because I couldn't catch up woth powercreep, but a part of me is happy that the game is still going strong and has embraced the autistic numbers. Did my wife Verdandi get anything nice?
>https://ilmina.com/#/CARD/2390
Decent damage but outclassed these days.
>https://ilmina.com/#/CARD/7251
Poor man's alternative to better wood row + bind immune equips.
>https://ilmina.com/#/CARD/8544
wtf completely forgot about this form, making one right now
These new story chapters have been really lame.
They can't all just give 120 free stones
At least I can finally give it a use to my madoo.
Remember when JP had that series of contest dungeons and GungHo buffed the feed XP of each snowglobe dragon to different values based on the results? You probably don't because that was like 7 years ago. Anyway, they're finally unfricking that and giving all of them buffs in the process. If you're going to feed or sell anything in pic related, especially if it's red, you may want to wait until the next patch.
Snowglobes barely got buffed, the frick?
Sucks for all the people that converted their dragons to higher tiers.
Started today
Worth rerolling?
There's a good event starting tomorrow and a godfest egg machine during that (probably over the weekend or on Monday), I'd wait and reroll in one or both of those.
>monogatari rerun
is anything worth it in this rem if you already rolled a bunch last time around?
Not really and the snipe character of the last collab barely got a buff so she's kinda meh right now to make her worth it to try to roll for her again.
When I finish Sonia Story for the 100 gems should I go all in on the current Godfest?
I kind of regret pulling on the bride shit now.
save for monogatari
Hell naw.
I just heard Ultraman rerun was coming.
I might go in half with the additional 100 they gave away and save for that.
Monogatari is mediocre unless you get Ougi. Do what
says, Ultraman is being fellated real hard.
I spent my free 100 stones trying to get a 2nd School Ina so I could lead with myself since no one has her up but I ended up pulling 2 Orihime instead. Never seen her before but after reading her apparently I now have a sexy 3 cd system which automatically makes her my new pad waifu.
What are the optimal rainbow leads? I have Mariel, Sakuya, Alexander, Sophie, and Lavril. Is it worth it without Ideal or Raffine?
Lavril/Dai works
>no Raffine
You could try reincarnated Akine, but two spinners is more annoying than one.
>Dai
I only have the free one and I’m assuming you’re not referring to him. I do have Akine tho but not reinc yet
No, you pair Lavril with a friend's Dai.
Fricking wild, time to start saving I guess.
THE ONE PIECE COLLAB IS REAL
Tossed 10 rolls...
Why? this collab is literally shit in utility
Needed a couple of deishu
And it's not the dumbest thing I've done
Is she your waifu or something?
It’s unfortunate it didn’t get the Dai treatment.
>Is she your waifu
Not quite, Asuna popped up every time when I was getting Sinon.
But it wasn't all that bad as during the time unbindable and double poison was really good
I'm still waiting for the color sub change then I can finally have a full team of Sinon
>inb4 120
Dual Sinon leads can't even damage cap no reason to waste resources
>Somehow rolled 3 Ougi
Well shit, what's a good team for her
>summer rem buffs
>everyone gets 10c or those new blob awakenings
anything here worth it now?
Not really
Planar and Mariel recolors aren't anything amazing, with Mariel being slightly better
Kiri is good for Water and Dark, whatever leads that would be
Minaka is disappointing
Some cards might have niche applications due to resist spam. Mariel’s alt color sort of seems like a cope for people who didn’t grab All Might. Planar is nifty but I really don’t know where she’d go. The cleric form has completion from Albrecht too. I guess Eschamali could be used on a blue blob team. The Thors at least have speedy void actives
>mfw finding secret Veroah story path by transforming Ratatoskr the chapter you get him in
The more I play this game the less fun it becomes and I only just started and even then it wasn't that fun to begin with.
Do people just play this for the gacha because the game play is just...
>I'll take this b8
And you've learnt that people have preferences and not everyone likes the same thing
What leader are you using? A shitty lead can easily ruin the experience.
some of the endgame dungeons are fricking horseshit but I enjoy clearing the monthly quests too much to totally drop the game
It wouldn't be so bad if you didn't need to research each dungeon to find out exactly what answers you need for each unavoidable gimmick.
you mean it wouldn’t be so bad if each dungeon didn’t boil down to checklist bullshit for equips and subs that may still frick you in the ass due to rng coupled with those equips being untradable or moronic chase cards from collabs that may not ever come back
this game would benefit if each floor encounter could be controlled so you wouldn’t encounter something that would immediately end your run because you weren’t enough of a whale
-lakball buffs soon?
what?
>started playing a little over two weeks ago
>decide to try ranking just to see how I do, figure I could at least get the top 80-100% reward
>go from 250 seconds left to -999.99 seconds on battle 3/6
>die on battle 4/6
I cannot wrap my head around how you're supposed to get 10 combos with no skyfall, I had to waste like 10 turns and 5 minutes just to set up a 10 combo.
You have two leader skills, use both of them. The only floor where you're going to make 10 actual combos is the last one because she gives you a perfect board, everything before that should be 7+3 from Arianrhod.
I meant with the +3.
>The only floor where you're going to make 10 actual combos is the last one because she gives you a perfect board
Wouldn't that be bad because the helper's x100 attack doesn't trigger unless your combo is exactly 10?
https://docs.google.com/document/d/1P5RDoJIsdIGfnsa2-fuVCEgboajPOecyBK_L6Ft-36A/edit
I appreciate the help, but I literally cannot beat the 4th battle. I get killed every time because I have to take several turns to make my combo, and she doesn't give me more than 2-3 turns.
That video to me might as well be a TASbot, I can't even comprehend how fast the dude sets up his 10 combos even when playing the video back at 0.25x speed its incredible. I have to spend a dozen turns getting whacked just to build up one that can fall into place because I'd need 7 minutes to do it all in one move rather than 7 seconds.
You might just have to spend time solving the board mentally first instead of worrying about time if you're having trouble comboing. Also, that guy in the video is one of the top players in the NA server lel
>play well
>get outside crown range
>realize I need to rainbow each floor except the boss floor for the extra 4k guard break bonus points
>N/A server
Oh boy, I can't wait of the 1 magic stone compensation.
I'm gonna be so rich.
only if you're android
SRevo Loki's a great candidate for the new SB++ latent if you were dying to put it on something.
where do you even run him...
Any meta transforming dark team obviously
>9 SB + 1 turn haste is shit
moron
Loki offers nothing to current transforming dark teams, his best use is as an inherit for ta3 swipe teams. you won't find him anywhere except as a niche use for someone who has literally nothing else
Loki is shit
Been playing the shitty 3ds version and have a real hankering to play again. How dogshit is this to get back into as I would almost certainly need to start over since I have no clue what my old info is
Wait until monday for Kingdom collab to start/reroll first
Too late just downloaded. Is xiahou dun any good or so I really wait that much? Also do you have to download the 2gb every time you reroll in this game?
Isn't there a delete account option in the main settings? I'm not sure what it does but it sounds like what you're looking for.
>Isn't there a delete account option in the main settings? I'm not sure what it does but it sounds like what you're looking for.
Yeah it looks like it. I'll Google a starting character guide and reroll in 15 hours since I don't want a m*le starter
>Delete account
>Deletes the 2 GB as well
>The server is insanely slow and it takes half an hour to download the 2 GB on my fiber network
Brilliant
How long does this daily supergravity 6* and 7* israeliteel farm run for? I am loving it. Farming red ciel the normal way is such a pain in the ass.
It's part of the game now.
I'll need to make a meme team specifically for these dungeons. I went in and barely made a dent with a team has 5 shitters that normally hit for 2 billion.
I used one of the easy JP teams.
I didnt have a single one of those recommended equipment, I just subbed in light row equips as alternative.
Fenrir viz and a thor. most have a raijin by now as well. I replaced that generic hera with machine here as she had +1 turn skill boosts to counter enemy skill delay on some 5th floors.
Arondight is really the only semi-rare thing here since her pantheon was often overlooked.
I think NA has something JP doesn't. The Zeo Megazord Saber (4974) from Power Rangers is an equip with double evo killers. If you have one or two of those you could give yourself even more wiggle room for subs and equips for a team like this.
https://pad.chesterip.cc/4964/
I only mentioned it because it's NA only and not many people may have remembered. It also doesn't show up there if you search for it.
The glavenous from monster hunters also has double evo killer
Floor 1: Viz, thor, leader. make 2 light rows
floor 2: viz, leader. make 2 rows
floor 3: viz, leader, make 2 rows
floor 4: viz, leader, make 2 rows
floor 5: hera (counters 70% super resolve), raijin if they have damage void up. Or raijin to clear poison orbs/bombs. Then the usual viz, leader, 2 rows.
Not quite pushbutton but foolproof and fast. hera and fujin will counter any enemy you can meet on final floor
What a shame, I only have one Arondight
I only have one too, you find a gem buddy.
Do you have the light/dark twins and a loki?
If you need team examples:
https://www.youtube.com/results?search_query=%E3%83%95%E3%82%A7%E3%82%B9%E9%99%90%E5%B8%8C%E7%9F%B3%E3%83%A9%E3%83%83%E3%82%B7%E3%83%A5
Scratch that, this is a neater list of builds:
https://pazudora-hensei.fc2.net/blog-entry-2391.html
Nice
Is there a starter guide anywhere that isn't reddit? Thiers fricking sucks ass
Outdated by a year but still decent playlist.
thats more of a brand new here is the UI tutorial. I was more asking on "how the frick do I know what is good and benchmarks.
There isn't really a solid rule for that, but in general monsters with higher MP values tend to be more powerful (not counting the ones in the MP store). Leader skills are mostly judged by ATK multiplier, defenses (shields or HP/RCV), ease of activation, and how many special effects you get (bonus damage, poison immunity, autoheal, etc.). Good subs tend to have multiple 7-combo/10-combo awakenings or 3/4/5-color damage awakenings for rainbow teams, and usually at least a few skill boosts. Two-pronged attack awakenings are also helpful if you're running Daytona or some other lead that works well with those.
Right now the current meta mostly consists of monsters with active skills that transform into higher forms, so if you get one of those it's usually (but not always) better than most of the alternatives. The downside to those is that they need a frickload of skill boosts, and in some dungeons you have to transform both leads at least once on turn 1 in order to not die immediately.
They're pretty much always at the middle and end of each month, there's a label on the REM showing when it's active.
>and in some dungeons you have to transform both leads at least once on turn 1 in order to not die immediately.
It's not a coincidence that they keep making new dungeons more difficult by making assists invalid. It renders a lot of transform lead teams useless because they rely on the skill boosts or active skills from assists to transform once or twice on the first turn.
So is the godfest active now or just the Collab shit
Alright which keep. Leaning toward test but I honestly have no frame of refference outside the last 7 years
Neither. They’re both garbage.
fug. Alright lets try again
Anything in the godfest I should be hunting for?
There’s no actual godfest up right now. You can try three kingdoms, the rates aren’t bad and they can clear ordinary content for a long, long time. Some of the rolls (Li Mu primarily) are chase cards.
>There’s no actual godfest up right now
Someone said one started today... Fug. So the next one starts when?
Not sure of the schedule, but godfests nowadays have their own special rem that pops up whenever they come by.
Yeah it has been years so I didn't know the difference. Guess I'll be back in a week asking dumb questions
This game is incredibly unfriendly to new players, don’t worry.
Is Sonia even remotely viable anymore? She was always my wife
After getting buffed, Beach Sonia will be pretty useful.
Came back after 6 or 7 years, I have no fricking idea what's going on.
Are there any gacha games with decent gameplay or is it still only this?
Stream's up.
>we want the mesugaki audience
https://pad.protic.site/one-piece-film-red-collab-debut/
Look all this good shit that will never appear over here.
Also look these broken ones both in damage and utility, because future dungeons will be balanced in these characters that will never come over here.
New player here. The godfest seems pretty shit but what do I know. Worth rolling a couple times on this or no?
help. Worth rolling a couple times or continue to hoard
Might as well roll a couple times. It's not really great, but it's decent and there's a lot of stuff in it that you don't have yet.
Any of these worth shit? Still trying to figure out what assist evos are worth a damn
I never got good at this game so I quit years ago now
>the new prize include summer pulls
>but not 2022 banner like happened in japan
What is the fricking point of this shit?
Not surprisingly, Luffy shits out damage on a 7x6 board
I really hope that collab come over here or we gonna to get really fricked when they start to balance the future dungeons with that collab.
>diamond dragon fruits are 50% off right now
>they only costs 125,000 monster points
What a bargain.
Is there any use for Whitebeard dupes? I was thinking of trading the extras for Luffy.
>update game
>no longer opening on bluestacks
well I guess I am done. It has been fun
Why are you trying to play on an emulator?
>Why are you trying to play on an emulator?
I have been using an emulator for years. Dragging with mouse feels better than fingers and it is easier to play while doing other things
You know you can use a pen on your phone/tablet, right?
>You know you can use a pen on your phone/tablet, right?
Always hated phone pens. That and the pen covers part of the screen
Stopped working on Nox too.
Lost interest in the game after started like a month or so ago.
Been doing free pulls and free box expansions for weeks now.
Oh well time to move on.
Well, if you guys wanted a time to drop the game this is your chance because this new collab will never reach over here and the future dungeons will have to get balaced by these cards.
Would it kill them to just release blank cards with numbers for names/skills? I don't give a shit if my teams are nothing but placeholders.
I am quitting because the Black folk broke the game on emulators
Just wait until the emulators fix it.
It's have to do with the new android 13 incorporation, already happened before and was solved in a week
>was solved in a week
80% of the reason to play is to have the consecutive days reach huge numbers
It can be done, but I you will need to be an autistic whale to play end game content in NA
NA only needs to wait 6-12 months before a GFE comes out with something like it
>this new collab will never reach over here
We got hero academia, one punch man, and even hunter x hunter. I see no reason why we won't get One Piece.
Microwave syndrome.
>Microwave syndrome
what
If shit ain't instant it's dead. Just the way people have been getting.
ah I see were you are going. Yeah by the time it comes out for NA we will likely have the next set of power creep
Is PAD Island worth rolling? or wait for next collab?
>Is PAD Island worth rolling?
Never worth it
Yes, 2 Kiris, the BEST golds in a long time.
Shut up, moron.
Seasonals are never worth it. Ignore
There’s way too much trash to make it worth rolling in.
You cannot ignore this GOLD
ten ten ten indeed
Remember Puzzdroid? He's back, in pixel form!
How do you pixelate an already pixelized character?
>finally get around to making a stable ASR1 team
>rocket past rank 1000
So this is how it's been for all of you good players?
Do you believe that PAD is more generous vs other Gachas?
Cause I think it's actually the shittest.
>GH gives 100+ stones
>Machines are 10 Stones
>100 stones are 10 rolls
>100 SQ in FGO is 36 rolls
Sometimes, yes, the low rarities are good, but usually it's meta mid tier cards, with useful high cards. And some times 200 stones isn't even enough
>Machines are 10 Stones
Not always so there goes your argument.
>100 stones is 20 rolls with shittier rates than other gachas
there goes your argument
Is the One Piece event not coming here doomposting or is there an actual precedent? I just returned after a few years and was looking forward to it.
It's a crapshoot, there's really no way of knowing whether we'll get it or not. Most people are pessimistic because it's better to assume we won't get it and potentially be proven wrong rather than getting hyped for something that ends up not happening.
Fair enough I suppose
If we don’t get it by the time November rolls around we’re probably not getting it. But then again, NA has been getting collabs everyone wrote off like Star Wars so who knows.
This anon back again, wondering if I should roll some on Ultraman on the chance that One Piece doesn't come? I'm sitting on 808 gemmies currently.
I found a lot of the cards useful, but that's mostly because I have a lot of ways to make use of them. Especially the equips.
Ultraman is great. Everything has use, even the low rarity shitters. We’re also getting more stones soon. Or should be anyway based on JP’s schedule.
threw ~100 at it anything I can work with here?
The dark 6 and 7 rarity guys can be used for Blackbird. Trigger is a great sub for blue teams or Leo teams if you ever pair your Mebius with one. Mebius’ equip is one of the best in the game. You could probably pair Trigger with a Z Alpha Edge friend as well.
I wonder if I'd even be able to farm up 3 Super Reincarnated Shiva Dragon by the time One Piece is out lol
When I decided to get around to doing it all I was missing was the miada gems.
I am missing a lot more than that
Uhhhh hahaha I guess it's time to make a plan to farm everything. Do you have a team that can handle Shiva Dragon Descended? You need 12 of those gems and it's not exactly a forgiving dungeon because it forces your leaders and won't let you use assists.
I'm assuming that's recent so probably not,
this is my shitty old team i've been using for the most part since returning, most of my box is like 3+ years old except my pulls from Ultraman today
forgot to mention the part where I mostly just get carried by having a couple friends with the bridal Phenom
Well, the typical farming team for Shiva Dragon Descended that most people tend to have is 3 Minervas with a story mode Kirin. If you have those then there's a couple of youtube videos that show you what to do on each floor step by step and it will allow you to farm it with decent consistency. Then if you need more shiva dragon gems you can use 3 shiva dragons on a team to farm shiva dragon descended easier. The other gems are a pain in the ass to farm if you don't already have them. Especially Lifive because you need a bunch.
story mode Karin*
Ye don't have Minerva but i'll see if i can work with anything thanks for trying to help.
ye i just gave it a shot and its looking completely grim for me ,
my probably shitty old team I've been using for context
>trade away a bunch of cards for mariel
>99 cent beach machine refresh
>get another mariel
wtf
>paying GH for anything
google opinions money :^)
>do work
>get good goy points (instead of cash)
>use good goy points to p2w
wow epic
Waiting to see if the island remdra event comes before the machine goes away before I consider trading.
It starts Thursday, and it gives bonus points for dongs so it probably won't take long to grind.
>bonus points for dongs
Those are the easiest and the best my Aryan brother.
How can I make a strong enough team? Does it only depends on good cards or is there any secrets I don't know? I can't get past 45+ stamina dungeons.
Knowledge is more important than skill. Skill has a cap. Most players that have been playing for a while can full match a board with seconds to spare. But a player that does his homework will always outperform a player that goes in blind. A thorough understanding of the mechanics is essential, then experimenting. It's a lot easier than it used to be now that you can search your own box for skill names, monster names, and leader skills of certain kinds. But the in-game information is still inefficient because it won't show you results for skills or leader skills you could have if you changed a card's evolution. But if you're struggling to clear 50 stamina dungeons it's likely you're not using a team that has many answers to gimmicks the dungeons throw at you. A lot of those gimmicks you will learn to mitigate or brute force through as you get more experience with them.
Take your time and do what you can. If you fail a dungeon try to think about how you can adjust your strategy or your team to do better. If you can't come up with a solution you can check youtube and watch people make a mockery of the dungeon with cards you probably don't have. But if that still doesn't help then you can just set that dungeon aside and try it again later when you've got more variety in your box. Don't worry about clearing everything immediately. Some dungeons in this game are 100% sadistic and aren't worth tearing your hair out.
Looked up some combo videos and now I know I'm too novice.
Make a team using Barbara & Julie as your leader since they've been known as a super noob friendly leader for a while now.
B&J paired with another B&J is good, but paired with a beach event Planar gives the followup attack. That's the team I was running for a long time.
post box, sort by rarity
Already had I&I but alright.
>New to the game
>Get raziel from video machine
>Get another raziel the day after
>3000 multiplier by matching light and heal
What the frick.
Where do I get good subs? Can I somehow get more light/heal orbs to show?
The only card that increases skyfall chance for both light and heal is Meredith, who you probably don't have because she's a relatively new 7* godfest exclusive. Your best option is probably to use as many orb changer subs as possible.
https://ilmina.com/#/ADVANCED_SEARCH/%7B%22activeSkillConditions%22%3A%7B%220%22%3A%7B%22type%22%3A6%2C%22negate%22%3Afalse%2C%22templateVm%22%3A%7B%22mustCreate%22%3A%7B%223%22%3Atrue%2C%225%22%3Atrue%7D%2C%22mustNotCreate%22%3A%7B%220%22%3Atrue%2C%221%22%3Atrue%2C%222%22%3Atrue%2C%224%22%3Atrue%2C%226%22%3Atrue%2C%227%22%3Atrue%2C%228%22%3Atrue%2C%229%22%3Atrue%7D%7D%7D%7D%7D
That mess of a URL shows every card that creates only light and heal orbs. The easiest one to get is Mille, since she's farmable and drops from Reiwa in the 100-second challenge thing that's currently active.
Thoughts on the black medal unit? Should I get 4?
How many Shizuka do you have?
Not enough
>how?
I unironically forgot to unsub after the free NY godfest rolls until recently
Man, frick doing all the daily arenas trying to get rare spawns to show up to get gems. Farming the super gravity dungeons are the way to go. Spending 15 minutes buttoning beats the frick out waiting for a specific day to show up and then grinding for hours. Plus I'll end up with a bunch of shit I'm probably going to need eventually.
The real game is to wait till they add it to exchanges and do 1-2 year old content
What team? I tried to make something with Arondight but nobody ever has her up.
Double Super Revo Lu Bu leads. You should find plenty of people running Lu Bus if you don't have a second one yourself. One of my Lu Bus have 2 evo killers inherited, the other Lu Bu has Theor's active (low cooldown damage void piercer) which also unlocks the board and changes the whole board. This solves the final floor's damage voids, orb locks, and poison orbs. The poison is avoidable obviously. The most important part is the pierce.
Then for one sub it's important to have a 25%+ gravity. I'm using Hera Dragon because it's fast enough and also unlocks the board which fixes any unlucky locks on the final floor.
Then I have a summer Kiri for triple 10s & an inherited Loki's 2.5x dark atk for 9 turns skill onto her which I use on the first turn that stays up the whole dungeon.
Then two Aoi's if you have two and just alternate them until the final floor. Only one Aoi works fine but you'll have to break the two 5 columns of dark to save 4 darks for the next turn. Then you can just use Kiri to make 3 more dark and alternate them. A second beach Kiri with double evo killer latents or any other dark sub with triple 10s works fine if you don't have a second Aoi. If you don't have any Aois then do what you can because mostly it will be whatever you have double evo killers on that will be doing the most damage. The Aois should have low damage enhanced inherited which gives them plenty of damage.
It's kind of overkill but it never fails.
Also everyone on the team needs to be unbindable, especially the gravity dealer. So Hera Dragon needs an equip that gives it with a somewhat longer cooldown. Everyone should also have 2 skill delay resistances. And the team badge should be the Mass Attacks badge. Use the Void Pierce before the gravity.
>25 pulls
>literally get all the characters except one
>fricking ultraman leo
Fricking kill me, first cucked from daytona and not cucked from leo. This game just don't want me to have the easy mode.
He hits like a truck and has a lot of survivability but it's rough hitting the 3x3 and matching 10-12 so realistically a pierce active is necessary. I don't have elegant options for this aside from maybe Theor's equip or beach Thor's equip. I'm not sure what would be the best lead to pair him with because using a second Leo (with 3 shiva dragons) is truly overkill.
A second Leo is needed for endgame dungeon builds. You can also just use Hans as a vdp slot-in or even Christmas Lui Bei.
GET INKOMING
missed it gayet
>beat UN1 for 85 stones with Medusa and Succubus I got recently
>finally get the Leo I wanted afterwards
ggez
It's nice when things work out.
I'm trying this team out and I really REALLY love the brick playstyle. I have an Academy Ina team too and that's fun, but the suicide actives and low natural HP get me in trouble sometimes. This team has a ton of HP and a full RCV button for if I get pre-empted, which is very comfy.
What app is that?
I hate every fricking second of this.
Do it again without the time limit to get 85 stones and roll for leo.
Damn, this team takes almost the entire time limit? Should've rolled a Leo lmao
>Damn, this team takes almost the entire time limit?
Nah, I'm just not chink tier. I got other another chance when I got with almost ten extra minutes in the last boss but in this one I got orb trolled pretty bad in the attemp of doing the brick awoken + box awoken.
Is everyone just using big boxes for UN?
I can hit about half damage cap with my rainbow team
I've just been having player skill issues on the spinners
Most clears I’ve seen use them, yeah. I also saw some crazy person using that dwarf guy from relic dragon.
Skyzora link or anything?
I want to see if it's worth it to power through with my VLIdeal.RevoIdeal
https://pad.skyozora.com/stage/未知の新星/業炎の百龍
Yeah that's a pass from me, with that team, I think It'd take 6-7 turns to kill the last boss
Probably much longer tbh, your damage is reduced to 2%
VL.Ideal x R.Ideal can shit out 6~7 billion damage per turn in UN. Probably more since it's blue focused rainbow
>rolled 3 of that artist girl
holy frick
Welp, looks like I'm farming pys for the next 2 weeks.
I've been wienerblocked by the sheer damage the Hellfire Dragon does past 50% so many attempts I started using Fire Resist Latents, what a pain in the ass of a dungeon.
post team
grinding for the gems to make shiva is something else. bless those who have gone through this.
I got lucky and only needed to grind a little bit. It would be terrible to get all of those extra gems for the earlier evolutions if you didn't already have them.
Eh whatever, its nice to have a challenge for once
It's worth it if you've got the box to go with the shiva dragons. ASR1 farming with a Saline swap pushed me from 990 to 1040 in ~3 weeks and I'm not even grinding; just using it for stamina refills. I haven't been able to auto-level since I first started playing.
>tried for a last time a roll to get leo
>ultraseven
At least it's a skin...
I guess I will start my quest to get more stones when the onepiece collab drop
I swear my alt got every pull except Leo. But it's still got other options I can use so I'm not totally bummed out. If (when) One Piece comes out I need to roll hard because there's multiple cards that solve a ton of issues I currently have with my teams.
>But it's still got other options I can use so I'm not totally bummed out
The problem is that Leo is basically what make the team so good, it's really difficult to replace such strong combination of awoken, leader skill and active skill.
What I mean is for my alt I can use other leads. My main has Leo.
clouds and lotto orbs made me hate it.
Bring cloud and tape resist
No.
should i trade for alynna if i already have tatsumaki
Yes
no
Maybe
no, Alynna is deprecated
It would be a yes one or two years ago but right now it's not really worth it.
finally evolved my 3 shiva dragons, now just need the shiva dungeon to come back so I can grind for the shiva dragon gems. almost there!
Just pad pass
its not on pad pass yet
Oh, then just wait for the actual release if you never got the pad pass
update: they added the shiva dragon dungeon to pad pass, and I just got all 12 shiva gems! my dragons are complete!
: - D
Marvel/One Piece announcement when?
Any second now.
We’ll probably get a data download tonight or tomorrow after the maint. But with these collabs they’ll usually mention them a few weeks in advance.
bros… are we getting marvel?
No but also yes. The update added the data for the Marvel cards with the names changed to match Summons Board characters. That implies we're getting a reskin, except this time the cards seem to be mechanically identical to the original ones because they didn't frick around with colors and typing like they did with Voltron. If we're really lucky it also means that the reskin will get updated when the original collab reruns in JP instead of them just copying the cards once and forgetting about it forever (again, Voltron).
>reskin
They shouldn't have even bothered. They'll give us homosexualy Star Wars, but not this? Frick Gungho, I hope they get Kyoani'd.
What the hell is "orlando furioso" a reference to?
For a minute I believe that was some kind of Library of Ruina but it should be Roland, so it's probably some Gunho exclusive IP
>more gungho shit that isn't Let It Die
>so it's probably some Gunho exclusive IP
What a waste of space.
they’re units from summons board I think
8p dungeon is up. 900 points get you 5 free Halloween rolls. Get it done early because NA is a dead server.
>15k MP
nah I don't think I will
moron
go post on reddit if you need more bodies
Wow, it was surely worth it to waste my time trying to get this trash
>ez stones were a waste of time
anon needed bodies since he cares enough about pad to get every autistic stonre but refuses to make an alt to clear out all the MP stones
You get 10 stones and like 3-4b as well. Chill, motherfricker.
Bros... Do I spend everything in the normal banner or in the special one? I dont think its a good time to start but I want to play PAD.
Beat the 100 title challange last minute cause ive been busy. That wasnt too crazy - used this team
I would wish to have that stupid gun.
>no data download today either
I can't believe they actually pushed a bunch of events forward to the point we had 3 events going at the same time only to leave a week empty. Shit like this really overwhelms new players, I know because that is how I felt when I started playing backing 2020.
>all five GFE transformers got awakening/stat buffs and had their LS ATK multiplier increased by 5
Don't forget, transform meta is forever.
I guess that I will have the devolve my clock
seawolf that I use for the leo team when the buff kick in in the global version
does this actually make any of them relevant? I thought their issues were mediocre subs and not enough suitability to deal with newer dungeons
Newer dungeons problem it just the super gravity, so a buff in the damage is good enough.
Just look the whole Leo team, it's just big stupid damage and nothing else
The 5 color match awakening really helped rainbows with damage now that GH is going off the walls with it
Blackbird and Daytona were still A-tier or higher in JP even after One Piece came out; I got last week's challenge title with BB. Seawolf/Nautilus were okay but dated, and Royal Oak was never good in the first place so he'll have to take what he can get.
gungho sure loves chakeol. madoo laid out to dry yet again
Congrats on the anniversary.
Is anyone going to be using any of the Halloween cards as leaders?
for one cycle maybe.
Leads tend to be GFE/collabs
Subs tend to be collabs/seasonals
Can I reroll in Halloween banner? I really want to play this game.
As always it depends on what you would be giving up.
You literally have 4 free rolls, that should be more than enough for this. Do another one, if you get 5 shit in a row at least you can change it for a medal.
How far are you going to get with 1 medal and nothing else?
1 medal = 5 super globe dragon for super limit break
And I will going farther with the unit that deserve to be lv120 than the 5 useless one collecting dust in my box.
>we're going to change the dungeon to give a 3x stat boost to Halloween cards and then triple the stats of all the enemies! hope you spent enough on the seasonal REM to make a playable team 🙂
Frick you.
The reason you might see people on your friends list using the shitty leaders like Halloween Rozuel or Halloween Alraune is because they're leader swapping with a heavy hitting team like Ultraman Leo and 3x Shiva Dragons. Going in with the Halloween leader guarantees the drops. It's a pain in the ass if you're not doing major damage or like you say getting lucky with the non-shit Halloween cards.
Hope you like it because every collab and seasonal is going to follow that formula from now on.
I hope you rolled for Leo, because he make the coliseum mode tribial
Marvel reskin is here, only it’s missing the new monsters from the recent rerun in Japan.
This is such bullshit, I thought us getting starwars meant we was 100% getting Marvel but here we are, what the actual frick disney.
Starwars fully belong to disney but each character of marvel have different license that require different deals, not ONLY disney that's just one of the steeps to get the license to use them on the global version. The japanese laws are different
where?
https://www.puzzleanddragons.us/news
Literally the official page
Rem comes on Friday. I don’t know how many Marvel cards are still relevant though.
none really not even picrel
some units like magneto and strange might be useful in some mono comps
from the JP wiki:
revo spooder and cyclops are A tier for their respective colors from S and SS tiers
We didn’t even get a revo spidey analogue. Thanks…
Remember from the movie when Toyotama-Hime said "Sea gods.... assemble." I got chills.
In general I hate that they reskin the Marvel Collab but at the same time I also really really hate Captain Marvel so I'm kind of happy she got turned into a cute dragon waifu.
>finally done farming Halloween Colosseum
>now it's time to do the exact same thing with Marvel reskin Arena
I hate this shit but I need the plus points. Whenever I'm super awakening anybody I swear I lose coin tosses 7-10 times in a row and I start turning racist.
>I hate this shit but I need the plus points.
ASR2
I have to pay attention in ASR2 though. Gross.
the snowglobes are honestly more valuable
Does anyone need over a thousand of them though?
IT'S HAPPENING
We still don't know if One Piece is coming to NA, though.
I'll roll a some more mahvel to make trading for thanos a little easier and save for one piece
This is 100% cope but what if later Japan gets the reskin Marvel Collab but it's all new awakenings and skills ect and then they give us Marvel as a reskin of Japan's reskin Marvel. Like it's been a year and a half and the amount of money for the marvel license they probably didn't want to release units that have been completely powercrept, as I said it's 100% cope but there's a tiny small possibility.
All I know is it's a pain in the ass to have to look up card numbers instead of names when I'm looking for team builds on sites that are based on JP.
akine has somehow eluded me since her debut
I also went without her for a long time, and then as soon as I got her she ended up being assisted on the team I use all the time.
I'm not rolling on this 20 stone machine. The pool is so damn bloated there's like a 90% chance I'll get nothing I could use even if I blow 100 stones.
this is a fodder gf
The way I see it you spend 100 stones for 5 fodder, and those 5 trade for a single limited unit or collab. That isnt great economy unless there are a lot of GFE you are still missing.
The problem is that the trade pool in modern collabs is often missing the really important units and the stuff you really need could be 6-7 star and you can only trade for the 8. The really good subs and equip evos often cannot be traded for. You are better off spending the 100 stones rolling in the limited collabs for a good chance at both the top and mid rarity stuff. 20 draws in a 5* collab go along way.
i really wish star wars got a reskin instead i cant stand looking at their hideous card icons
Fertile
>decided to do 4 "marvel rolls" instead of two 20 godfest
>magneto, thanos and two deadpool
To be honest this look a lot more valuable than two roll in the 20stone machine, mostly for the deadpools, he have two really nice equips.
Unless you're a whale with a gorillion stones for some reason, the 20 stone isn't worth it.
Wouldn't that mean normal 10 stone god fests aren't worth it either since they're <40% for 7 star GFEs?
>going from 10 super dragon globes to 194
This coliseum is fricking awesome
>Ultraman Leo check to be able to farm
I hate it
More like two if you want to consistently be able to control what active is inherited. I suppose you could coordinate with a best friend, but in dungeons with a leader swap it might get tight.
You don’t need Leo, you use the Penny knockoff and pair with a friend’s Leo
https://www.puzzleanddragons.us/single-post/thousand-armed-title-challenge-time-limit-25-mins-arrives
Well frick, how the frick is this even possible without one piece collab being real in the global version?
NA is still hardmode
>randomly come back to this game after playing it ~6 years ago as a kid
>just so happens to be the 10th anniversary and we're most likely getting sanrio rerun next week
fate has guided me into becoming a gacha slave
>Ideal in a microskirt
muh dick
mommy
This sanrio challenge dungeon is big league chew bullshit. X5 for sanrio cards is a huge middle finger for people that don't roll.
It's basically like any high end dungeon.
>have enough to tank premept
>damage cap each turn
there are teams i've seen that just use the farmable joker card and then swap a lead or something. honestly, this one is pretty easy. the monster hunter one is worse
So the stat multiplier thing is permanent? They're doing that with every collab/event from now on?
They're going to keep doing it because it encourages people to roll.
Yes. The one that’s up right now (Elaine) is pretty annoying unless you have Heroine cards in your team. It especially sucks because they’re generally fricking shit and the rem is expensive to roll.
Heroin has always been a trade only.
The primary issue with this dungeon is each thing hits like a truck and you only use 1 or 2 heroines per team.
I did it with an OG haku system with orochi, the only multi hit in the dungeon is Navi
Then I traded for a system of the L/R dracoblade
The only thing you keep is the board size. When the leader swaps or transform all bonuses previously will disappear.
I need to check the leads that provide binds for types/attributes since they're a new addition but most likely no
To add on to
if you use two different fixed times the game will take your lower one
You also keep increased XP/coins, as well as drop rates for using specific leaders in collab dungeons that reward you for doing so. Halloween dungeon was like that recently. If you ran with a Halloween leader you would get 100% drop rate for eggs, but you could leader swap in dungeon and still get 100% drop rate.
>I did it with an OG haku system with orochi, the only multi hit in the dungeon is Navi
I did it with whatever legacy heroine cards I had, but resolve cheese looks super easy. Maybe I’ll farm up that dyke.
what about HP?
No. HP does not stay.
I thought yugioh players had shitty reading comprehension but holy shit
Read the thread, it's been answered regarding Leader Swaps or transforms and HP bonuses
Why the flying frick wouldn't you do the thing that says you get bonus points for doing X.
>but my time score
Time score means jack shit unless there's a time multiplier bonus
>Kuromi
Best girl in the entire collab. Wife material.
>playing 3p
>guy comes in with Leo/Shivadra team
>takes almost the full 30 seconds for his turn
>assume he's distracted or something
>same guy proceeds to do the exact same thing every turn for the next 3 games
You have one button. Press the button and swipe, it's not that complicated.
most 3p shivas lose track of their actives somehow, especially in HK collab since one prempts locked orbs and ShivaDra can't unlock orbs
3P throws them for a loop because the active windows are so tight and tuned for single player that when they play multiplayer everything's out of sync compared to what they're used to. Plus if for some reason someone doesn't clear first turn on a floor they might do something the leo/shivadra team doesn't have an answer to. I will purposefully not clear a floor just to try and get someone killed if they're running a meme team in 3P.
>spoiler
this is exactly why I have answers to everything
Is this still worth starting? Always fascinated me tbh
There's a godfest event starting tomorrow, that would be a good time to try it. I can't remember what bonuses new players get these days but they got increased recently.
I think anything that's determined at the start of the dungeon (board size, leader skills with XP/coin/drop rate boosts) stays active based on what you entered with and everything else changes to what the new leader has. Fixed time does change, I've run into that before.
How does leader swapping work? Which bonuses are kept? Hp, board size?
Board size yes. HP no. I don't know about fixed move time but I'm leaning towards no.
Haku resolve was the original way to clear TA2.
You could probably squeeze out more damage and utility elsewhere but this is the basic build. You can alternatively drop one haku for a utility stick like VDP active
I noticed that most bosses don't have multi hits in these 5x stat dungeons and considered doing so for hello kitty if the cards weren't so broken
I'm going to be honest with you fellas. I don't like the new super gravity knight dungeon. I can only barely scrape out a victory maybe half the time. The dark boss at the end obliterates me.
I'm using an Aljae Kitty system.
I don't pop my 3rd kitty until I get to the dark knight. Between the one board change on G.Suou and the +2 haste on OdinDra you can make it to the dark knight with the third kitty active
I think L/B Ideal would be better team but I'm lazy moving my Atelie equips
I altered my team and I'm not dying anymore. I still don't like the dungeon though. The new Typhon equip on Milletia has dragon and balance killers. Apolluos on the Skulds and Brigid are good for rows and charges at the beginning. New Year's Tamadra on Oden Gudetama is for stalling on the 5th floor to get rid of the excess bullshit before the boss. Then I have Momiji's earring on the other Milletia for another balance killer. It helps that both Brigid and Oden clear awoken binds and create yellow orbs when the bosses do nasty shit.
>both Brigid and Oden clear awoken binds
people forget how to damage control. Only really need 1 bind clear if you can get both into the threshold at the same time
Sometimes I don't have 9 yellow orbs but I still need a shield so I match 6, and with the guaranteed 10 combos and killers it's still a lot of damage but not enough to one-shot everything. Occasionally I'll end up putting someone in the danger zone. There's also one boss that will bind your awoken skills when he reaches 50% while he's alone, iirc. A lot of weird stuff to keep track of if you're not reliably one-shotting. And with the boss that removes assists my ability to one-shot disappears. No killers and rows means I'm just stalling.
One of them does. I can't recall which one but I thought it was red.
>using Aljae Kitty
>get to last floor
>it's the fire knight again
Is he the one that makes orbs unmatchable all the time? Find someone who has a TPA that can fit on your team and slap an orb unmatchable recovery on them.
I thought fire knight was an attribute absorb?
At least when I got Red and Blue, Red kept switching attribute absorb colors, and Blue kept putting up damage reduction shields
I are moron, it was Earth Knight that unmatches your ass every turn.
What's the main strat on the Christmas shit?
Do you have reading issues?
>Do you have reading issues?
Do you? I'm asking if I should focus on making just crosses and ignore everything else. I'm not asking for you to come in here and act like a pretentious c**t.
>should focus on making just crosses and ignore everything else
yes, obviously
>https://twitter.com/pad_sexy/status/1599580923821174784
>they fricked up the collab by making the x5 pull giving guaranteed 4 diamond egg
>emergency maintenance
It's a shame we will never get these kind of favorable mistakes
Mother frickers.
Just started a new account. should I use my free gems on the heroine machine, or save them for a future event?
save them. Heroine is very mediocre.
Heroine is also very sexy.
I don't know why I bothered making a farm team for Ranmaru Descended. The gold ticket drop rate is crap and there's no other rewards except some dweeb I'll never use.
An Aoi Shikigami system is really easy to make a gungho team for so Ranmaru shouldn't be too hard to farm.
That's what I've been using but unfortunately I don't have a Gungho Belial. She's the most convenient answer for a lot of trouble in there. It took some work but the team I've got is faster and more consistent than the stuff I've seen on youtube.
That's Viper Orochi's equip on Lubu, any sufficiently long cooldown equip with L-unlock on 1st Aoi, Loki's 9-turn active on the 2nd Aoi, Melty's equip on the 1st Ghostring, Raph on 2nd Ghostring, and Charlotte's equip on Mystvearn. I use Mystvearn instead of a 2nd LuBu for the SBR to free up the badge for poison immunity (only 60% from Orochi's equip and Charlotte's equip).
1st Floor - Loki's active after Aoi to charge first Aoi
2nd Floor - Melty's active then Aoi
3rd Floor - Aoi then L-unlock
4th Floor - Raphael's active on 2nd Ghostring then Aoi
5th Floor - Aoi, swipe, then Charlotte's active for laser and invincibility
6th Floor - Orochi and no-combo 3 times. Usually I'll toss random non-jammer orbs to the left and right so that any minus orbs will fall in the center; out of the way of Aoi's orb change. Then Aoi, swipe, Aoi, swipe.
I'm sure there are a ton of better ways to do it.
https://pad.gungho.jp/member/updates/20_4.html
>latent tamas now have their own latent so you can actually see what it does without having to Google it
And they implemented these how long ago?
>L buffed from 1.7x > 2.2x
>cross buffed from 2.5x > 3x
>VDP buffed from 2.5x > 3.5x
>all killers except enhance/awoken/evo/redeemable buffed from 3x > 5x
>all latent killers buffed from 1.5x > 2x
Yay, more damage inflation.
I'll take whatever I can get. Using the same subs for everything because they're the only ones capable of hitting double damage cap is getting old. It's much more fun to have more choices even if I have to improvise it by stacking latent killers.
I been playing for who knows how many years like 6 or 7 and I'm level 400 on my current account.
I still don't know how like 90% of anything works in this game.
Just the way teams and helpers are set up is infinitely convoluted and I have to take a 3-month intensive training course to understand what 75% of all things are hanging out in my box, I don't know what if any F2P units from the ads gacha are worth keeping same with units farmed from events, I don't know what assists or evolution assists are or anything is in this game
is there like a "PAD for absolute beginner morons" series of videos? Hopefully stuff from not like 8 years ago.
Outdated but yes
https://www.youtube.com/playlist?list=PL44PiNgTVHtOCKpi3zhpTaaNNucPi8slP
post box, sort by attribute
Do Aoi teams only need one Ghostring or should I aim to get a second one?
It depends what dungeon you're running but the answer's usually 1.
>Lead, Aoi, Aoi, Ghostring, Possibly a cleric (like Belial or Garou), Helper
Aside from hitting hard the ghostrings don't have a lot of synergy with Aois since the Aois make so many dark orbs already. Any dungeon where you would need to stall to get a cooldown back on a ghostring you've already activated would likely kill you before that active ever comes back up. So I agree with what the other anon said. Utility or variety is almost always going to be more valuable than just another card that hits really hard.
Generally speaking, if your sub only shits out damage, you only need one
Teams rather have subs that can do damage and utility
Elfriede feels like what Rurouni Kenshin dreamt of being.
Kinda feel bad I went with 3 Kurehas, It's really restrictive since I can't fit 2 Elfriede.
Also I haven't found a good cleric for the team yet.
>Kinda feel bad I went with 3 Kurehas
2 is enough, the 2 turn void damage really good and rare.
>Also I haven't found a good cleric for the team yet.
I went with SRevo Amaterasu and was able to beat UN1, UN2, Colo4, and all of the Sanctuaries. Kiss-shot could work but you're trading low CD for more offensive power. Xmas Tamadra and Gremory works well, too.
>2 turn void damage equip* is really good and rare.
I know all the options, I just don't like them.
I'm considering Xmas Fasca since normal binds are rare
I'm not really building for a specific dungeon, just something I can take to 3p for newer collab dungeons
I'll probably end up with Grem instead but I really don't like it flooding the board with R/H since Kureha starts her spawns with Reds.
>1st roll - Romia
>2nd roll - Saline
uhhh based
My rolls were so-so. I got some people I didn't have though so I'm not complaining.
>can easily shivadra sweep this event coliseum
I will don't need any dragonglobe for a long time after this event
Just wait for exp bank
Why everyone look so desperate for the magic stones? Did they have some kind of hidden mechanism? look pretty regular to be honest.
are we still in the transformation meta?
It's hard to get away from it for most people.
Yes, Gungho had a very good chance of fixing it by deleting the 2x damage cap and making it default for 120 levels.
But they completely removed that option by giving transforms short actives that increases their own damage cap
Alternatively they could have allowed you to level up transform cards past 99, but the increased stats and levels would only appear once the card transforms. Always seemed like an oversight to arbitrarily prevent transform cards from limit breaking.
>increased stats and levels would only appear once the card transforms
Anon that's transform in a nutshell. All transformations give minor stat bumps
The point of limit breaking to 110 is super awokens
And 120 is damage cap increase
Neither of which is needed for transformers
>Neither of which is needed for transformers
Excuse me? Transforming cards doesn't grant them a super awoken or grant them the ability to use latents to increase their damage cap. What I'm saying is that it would be nice if transform cards had the stats of level 99 before transforming, and only 100+ after transforming. The damage cap increase or super awakening could only take effect after transforming. As of right now a lot of transform cards are worth less than others because of the power creep in dungeons requiring consistently DDC cards on your team. Filling the gap with actives on low cooldowns is a band-aid. It's a much more elegant solution to simply have their super awokens locked (or absent altogether) but permit them to still go beyond damage cap. I'm not suggesting that it should be free. It should cost just as many coins and super snow globes as normal; you just wouldn't get any benefits from it until they transform. That's all. Keeping them locked at level 99 doesn't really make sense. It seems like an arbitrary decision. Even the post I'm responding to doesn't address this by suggesting that DDC is default on level 120s. But transform cards can never be level 120, and therefore transform cards can never go beyond damage cap without an active. This will funnel the necessity for all transform cards to have low cooldowns with actives that increase their own damage cap. That's not really much variety at all. It's pretty god damned boring.
tl;dr: The decision to prevent transform cards from using latents to get past damage cap is a silly decision. I don't really care about super awakenings.
Too long don't care, but in response to your didn't read
Holy shit homie you're dumb as frick
The good transformers bypass the damage cap by using sub attributes. Giving them supers and unlocking damage caps pushes the game more towards to transforms.
No one wants that meta.
Why the frick do you think there's bandaid latents that remove skill boosts? It cause we're in this shit meta for years
>The good transformers bypass the damage cap by using sub attributes
Normal cards do this too, twice as effectively. This isn't an argument at all.
>Giving them supers and unlocking damage caps pushes the game more towards to transforms.
So your solution is to make them defunct instead of balancing them.
>No one wants that meta.
I also don't want my cards to be useless in dungeons where I need every edge I can get.
I'm not saying I want transform leads to be the meta. I'm saying I want them to be able to hit damage cap. The cards can be balanced appropriately without wholesale sending all of them into the trash can. Trying to fix the issue of them being unable to go beyond damage cap by putting it on their actives is a stupid decision that just kills variety. It's much simpler to allow them to go beyond damage cap like every other card and balancing their stats appropriately.
Justify why it makes sense for these cards to be locked at level 99. Your only excuse is that you think it will make them overpowered. You already have to sacrifice team variety by bringing people with a ton of skill boosts or skill charges, and you're already sacrificing their initial skill charges by resetting their active upon transform. With all of the things you need to sacrifice just to bring them onto your team they should at least still be viable for damage. As of right now they're not. It's all drawbacks and no benefits.
Restricting their transformed actives to bypass this nonsense, or making DDC default on all double limit broken cards does not address this issue which is why I responded in the first place. Don't get into an argument if you're not willing to listen to what someone says. Your opinions are dumb as frick. You should not be arguing for more cards to become useless. I don't give a shit how you feel about the transform meta. Cards should be balanced appropriately; not deliberately made worthless.
>jojo confirmed
neat
Oh neat, another collab that will never come to NA
Still assblasted about One Piece and only One Piece, I see.
Is anyone else having trouble getting this to drop in the Christmas arena? I've run it 24 times with a Christmas leader and gotten it 0 times. Am I missing something?
I saw a post on l*ddit that showed japs having a really hard time getting that one. Almost like 5-10% or something like that.
I hate the drop rates, but I really like the fact it's locked in 3P
Actually makes me want to play the game instead of putting of events till the last weekend
>it's locked in 3P
False
I blame GH, if it drops in SP they should list the drop in dungeon preview
If this is the case might as well roll out my salines for more dungeon drops
I'm still mad I missed out on Senrio farmable equips because I didn't know where to farm them.
Took me like 50 runs to get it.
Do this dungeon like 80 times, nothing. Then this morning get it twice in a row. Merry Christmas.
Congrats, dog.
>inb4 increased drop rates on xmas
yes
>https://xn--0ck4aw2h.gamewith.jp/article/show/380649
Literally pure stats but 0 shield: The collab
I would still roll the for it for the character alone but feel like one piece have more utility, this Collab is pure offensive power.
>Literally pure stats but 0 shield
As if they weren't testing this out already with seasonals
>3.8x - 4x All stats
Unironically suicide teams are viable in event dungeons again
>3.8x - 4x All stats
I guess they want to do dungeons that will hit so hard that not even the 92% shields alone will be enough
That's not as much of a problem now that looping shields and RCV multipliers are more common. Hell, even Xmas Selica's uevo has a looping auto-heal now.
Game is too hard and I don't want to adapt
>only 10 super snow dragon as christmas gift
It's nice but kinda meh compared with the x5 free roll in the christmas machine the last year
Was hoping we’d get the free rolls jp got but I guess not
I'm really curious how Jotaro's and DIO's transform active will work if you just glitch out the change the world part of it and and then solve like normal. Also, the delayed actives Anasui and Kira have.
Question answered
>Shura Realm 2
>Alt. Shura Realm 2
>Super Gravity Shura Realm 2
>Ultimate Colosseum Shura Realm 2
>Super Gravity Ultimate Colosseum Shura Realm 2
It's not exactly the most intuitive naming format.
the more ridiculous the name the more terrified I get
https://puzzle.aggie.io/3DReNY
Redownloaded this on a whim and blew the 200 stones on godfest banner. Is this box good? It's been like 5 years since I played
Could be worse for sure, but unfortunately box variety matters so much more now. You're going to struggle to clear a ton of recent dungeons until you get enough subs or enough equips. I don't envy anyone with a new account even if they get amazing initial rolls because I know there's never going to be a one-size-fits-all team that has answers to every dungeon.
So essentially it doesn't matter and becomes pick with dick right?
It still matters because you're going to want to be able to construct a decent team from the beginning, but eventually everyone with a fresh account is going to hit the same bottlenecks because they just don't have that one perfect answer for one specific problem that appeared in one collab from 3 years ago, repeated 5 times for every new dungeon that appears. It's a bottleneck that even old accounts struggle with because they just weren't lucky enough to roll those answers at the time, but they have the benefit of having a huge box that has somewhat acceptable workarounds and compromises to make up for it. Fresh accounts don't even have bad options; they just have no options a lot of times.
tl;dr: As long as you have a team with reliable survivability you'll be fine because they're releasing more cards capable of hitting like trucks. Glass cannon teams, button teams, or quick farming teams are really only viable when you've got the box to back it up.
I've played pretty casually over the years, just started consistently clearing Challenge 10 Monthlies, and thought I'd have to give up on Magnamalo after getting hit for 5 times my max health through a 75% shield.
Then I coincidentally saw a Kirin clear on YouTube and realized how specific this game requires boxes to be now. I luckily had the pieces to build a button-swipe team and can farm it lazily, but God help anyone who doesn't have the specific pieces. At least the Zeus Hunter was farmable.
Sidenote; am I a shitter or boxlet if Magnamalo Descended made me re-evaluate my perception of the game?
I wish I had a second Kirin for other teams but I don't want to roll MH anymore. Not at that price. Magnamalo is just a REM check because of the insane 5x stat boosts for collab cards. They're doing this more and more because it encourages people to roll on collabs that they would otherwise pass on. Plus he's worth farming because of the equips. I'm keeping 10 of him but I only skilled up a couple. I fully expect the collabs to be just like this from now on. But what perception of the game did you have before where Magnamalo changed it?
I had a fairly one-size-fits-all rainbow team with cleric support, absorb negation and hazard negation. Super awakenings for skyfalls, resists on equipment, VDP awakenings on damage sticks, the whole shebang.
I only cleared up to the Alt. Arenas and did daily/monthly challenges. That team still works for all of that, but these survey dungeons, supergravities and super reincarnated dungeons are hard-walling said team.
I've been adapting some; turning every unused card into an equip, super awakening and such, but I've never played co-op and feel like the game is leaving me behind.
I still remember when Fujin came out and I didn't pull one for a year. Praying for no skyfalls to damage control using Bastet. It feels like that all over again: getting box-checked and hard walled because I'm not whaling collabs I think are lame like Ultraman.
tl;dr I guess I felt like I reached the end of P&D and got comfortable matching skillfully for combos as opposed to having key cards and buttons.
>I still remember when Fujin came out and I didn't pull one for a year.
I didn't get an actual Fujin for about 4 years. Thankfully I managed to get some other fujin actives earlier than that but I was pissed for a long time because I had to build teams that could hit under the thresholds and then pray to not get skyfalls. I think I've approached the game the same way you have. I'm only recently taking the harder dungeons more seriously now that I'm more accustomed to looking up cards online to find better answers for trouble I hit. But I still don't give a shit about ranking or multiplayer, and I'll let a hard ass dungeon pass me by if I feel like it would just irritate me too much.
>Sidenote; am I a shitter or boxlet if Magnamalo Descended made me re-evaluate my perception of the game?
This "run specific rem units to not get one-tapped" trend is pretty recent and it started with the Sanrio collab. It means better farmables, sure, but at the cost of you being forced to roll events you might not care about unless you can work around the big hits. I personally used this co-op team to farm Magna a bunch, using 2 2-turn 100% shields to get through it:
I keep seeing Thanos everywhere and it's pissing me off because I didn't get him and he's being used for every boss with a 50% super resolve. Without him I have to bring 2 gravities and a lot of times there's not enough room to bring them both.
You couldn't trade for him? You didn't farm 8p stone achievements?
I didn't even know Leo was some big shot until after the Ultraman collab was over. I don't do enough research to stay on top of this stuff.
Luckily, the upcoming NY Kamimisubi's revo buff seems like a decent alternative to Leo.
>can't even roll for her right now during New Year's
You can get her from 8P for getting 900 EP.
t. got her from 8P for getting 900 EP
>pvp
Yes, pvp for free rolls, stones, coins.
Why wouldn't you play PVP? It lets you style on plebs and get rewarded for it. Plus they're always fixed-team and no continues, so it's the only part of the game that's immune to both power creep and pay-to-win bullshit.
It would be better if I could play it by myself. They'll fill the damn thing with 6 bots, but not 7.
Already did that, didn't get her.
Gotta wait for NYs then.
You mean the holiday that comes once a year and already just passed up by? Should I expect it to come around on the Chinese new year? Or the lunar new year?
The NY event is live in JP so NA will get it in a few weeks.
I know the feeling, I'm in a awkward situation where I have 2 Thanos but didn't know he required "special" evo material to evolve so now I have to wait like a dumbass for the Collab to come back.
Meanwhile, the dude in the video of this post
has TWO UEvo Orlandos because he used an alt to take the extra mats from.
I'm referring to this video specifically:
BABY COME BACK!
Two years after trading my only Kyori I finally got her back. Happy new year !
>trading your only copy of a GFE
huh. how come, out of curiosity?
I traded her for NY Reeche 2 years ago oddly enough.
>think to myself they are never going to make Ls viable
>if they make Ls viable they are going to choose another color
>if they make blue Ls viable Kyori is going to be old, busted and not a good fit for the team
Them a couple of weeks later they announced Royal Oak and buffed her into been a integral part of the team. I ended up missing the StarDra title because I didn't have her and in the end didn't use NY Reeche all that much. Certainly a good lesson to be learned.
As a rule I never trade my last copy of anything. If I can swing it I like to keep at least 2 but sometimes it's down to a judgment call.
>really downloading JP just to play with jojo characters
guess i'm learning japanese because i know this is never coming to N/A
regretting not playing sooner for one piece but whatever
>i know this is never coming to N/A
Why wouldn't it?
Because there's a long history of NA not getting shit JP gets.
So? There's also a long history of NA getting shit JP gets.
What an absurd position to take. That's like saying nobody should be concerned about theft because it happens less than half of the time. It's a problem if it happens once, moron. The fact that it happens so frequently means people who play NA have come to expect that they're going to get fricked out of yet another collab. It happens far too often to be dismissed by morons like you.
Okay, once it comes to NA in two months, I'll let you know you're a doomposting moron.
expecting N/A to not get a collab isn't doomposting. you're deranged.
i'm not even quitting N/A i'm just making a new account so i can play with jojo units because i'm a huge jojosperg
>expecting N/A to not get a collab isn't doomposting. you're deranged.
It is.
>i'm not even quitting N/A
If it comes out in NA, you should.
I’m surprised you haven’t already. I play both and it’s pretty nice having advance notice of things and being able to play with shiny new toys before they get dated. Anyway this event is shit, so here’s hoping we get a download tomorrow.
>Still no New Years banner
Just fricking give it already. This key heroes shit is pointless.
They were pretty stingy with the buffs as well.