Original is the best all around.
Being able to seamlessly explore the mansion with almost no loading screens or anything was so cool, everything is interconnected.
3 was kinda like that at the beginning but drops the ball very hard in that regard. It's still a good game but it falls short of the first on most fronts.
Dark Moon just didn't even try. Mission based level structure in Luigi's Mansion is an abomination.
I can't decide which I like better between 1 and 2. 3 is the biggest game for sure and it's great but I think it peaks in the middle and the second half of the game feels relatively unfinished.
Just played 1. I do find it a fascinating game with a great level design. For a first game it is great, but it needs ironing out that 2 Flounders. God damn is 2 such a disappointment. Maybe one day I will play 3, but I would never play 2 ever again.
By “fundamentally misguided” I was referring to basic things like lighting/atmosphere and the general artistic direction of the games. You know, the most obvious aspects that differentiate the first game from its follow-ups. Doesn’t take a genius to deduce what I was referring to, although it appears to take more than a total dumbass.
Not him, but I've played them and he's somehow right.
1 let you walk around an interconnected mansion that was intricately detailed.
2 was a copypaste linear nightmare that felt like someone asked "What if we took the worst parts of Peace Walker and turned it into a game?"
3 is the same, but the levels are glued together a little, similar to Peace Walker.
I don't think the newer LM games are as big of a betrayal as the nu-Paper Mario games are, even if their artstyle is different. I appreciate them but much like you I do much prefer LM1's genuine spookiness and wish the series would return to it.
1 > 3 > 2
I appreciate the NLG games but 1 is something genuinely ascendant. >genuinely spooky Resident Evil-esque atmosphere, even with those door opening animations >Kazumi Totaka in his absolute stride >still visually spectacular two decades later >fun and endlessly replayable >in that cool transitional period just before Nintendo was transitioning the Mario designs into their soulless modern counterparts
Also Luigi peaked as a character in the first game's ending. >Luigi letting out tears of joy and cackling as he finally is reunited with his brother who has his head sticking through a grate
1>3>2. 3 would be higher if it werent so mind numbingly easy. I've played easy games for kids before but jesus fricking christ. I would catch my mind wandering during combat while playing 3 it was so easy.
I had never played the 1st one until last year. I was surprised by all the shit they never brought back, like the elemental effects and the flipping.
Even playing 2 and 3 beforehand, 1 still ended up my favorite. The later games get points for interactivity though. A lot more interactive stuff in those games.
game is fine but i kinda hate LM3's soundtrack
they way overuse that le spooky theremin-sounding instrument and it's just overall not as atmospheric as LM1
also forgot to mention the smooth jazz elevator music everywhere
but i GUESS that fits the hotel theme so whatever
Yeah, the game is too aware and tries to be overtly "spooky" in the goofy and macabre designs, whereas the first one was let the more moody atmosphere do the talking. This level was fricking awesome though https://www.youtube.com/watch?v=UUGns6hZu0U
>3 is objectively the best game overall, taking the design blunders of 2 and polishing them up to make a game that has the best of both of its prior iterations. Game has surprisingly good area designs too with areas like the Egyptian Sweet and Pirate bar, this game really looked nice for switch. Bosses and puzzles are solid too besides a couple of let downs. I can’t really think of a place where the game screwed up to be honest besides maybe the difficulty. 8/10
>The original remains highly enjoyable and is probably the most replay friendly game here due to its hands-off structure. Exploration is at its best here and the atmosphere has not been surpassed either. The animations, style and music are great at conveying the childish cartoon horror. But as a game, 3 has beaten it in terms of puzzles, enemies and bosses. Still great though and absolutely worth playing.
>2 is a game that chewed up the original open formula of the original and turned into a painfully restrictive and compartmentalised slog. Some of the mansions are genuinely good though namely the Clock Factory and treacherous mansion. Puzzles are fine but enemies and bosses are dull. The game ultimately fails at the core appeal of the series which is exploration but forcing a level format with excessive handholding. It’s easily the worst game of the three. I’m Baffled by Nintendo digging it up for a switch release.
They all fun and comfy, I just wish they had some replay value like a master quest NG+ play through or something.
>Difficulty
Blame the slam. The slam ruins everything. There is never not a situation where you don't want to just slam 24/7. It deals more damage and hits other ghosts around you. The original ghost-wrangling minigame of a combat system got sidelined extremely hard.
3 was almost everything I wanted (big interconnected building like 1) but man does it not deliver on that front at all. Each hotel floor is basically a separate level and the elevator is just a clever loading screen. Baring the basement, the floors aren't connected to each other at all besides the elevator (see: loading screen); the closest it ever gets to becoming an interconnected structure is when you have to chase the polterkitty across a billion fricking floors and rooms which is the worst part of the entire game (AND THEY DO IT TWICE)
Frick this game, frick level 5, they just don't get it. LM1 wasn't scary but was eerie enough to capture the player. In 2 and 3 we just have dollar store minions as ghosts.
>level 5
next level games are the developers of lm2/3 lol
level 5 luigi's mansion game would probably be pretty kino thinking about it, luigi's mansion with professor layton aesthetics would make me cum
1>3>2
1 is great, the rest are shit
That's wrong 3 is very very good
I have not played 2 I should
Wait and see how the Switch remake turns out, the game itself is good, but it is bogged down by a metric frickton of handholding.
correct
1,2,3
2>1>3
Deal with it.
Only the first one was made in Japan by Nintendo.
1 = tech demo out of 10
2 = lol no one played that shit out of 10
3 = forced soul nu-tendo out of 10
LM - 6/10
LM2 - 4/10
LM3 - 5/10
Original is the best all around.
Being able to seamlessly explore the mansion with almost no loading screens or anything was so cool, everything is interconnected.
3 was kinda like that at the beginning but drops the ball very hard in that regard. It's still a good game but it falls short of the first on most fronts.
Dark Moon just didn't even try. Mission based level structure in Luigi's Mansion is an abomination.
3>2>1
3>1>2
Objectively
1>*
I can't decide which I like better between 1 and 2. 3 is the biggest game for sure and it's great but I think it peaks in the middle and the second half of the game feels relatively unfinished.
3 > 2 > 1
deal with it
but I would like LM4 to be more like 1 in tone
Just played 1. I do find it a fascinating game with a great level design. For a first game it is great, but it needs ironing out that 2 Flounders. God damn is 2 such a disappointment. Maybe one day I will play 3, but I would never play 2 ever again.
These newer Luigi’s Mansion entries are as fundamentally misguided as modern Paper Mario. I’ve never played them and I never will.
>I've never played them
could have just opened with that instead of sharing your worthless opinion
By “fundamentally misguided” I was referring to basic things like lighting/atmosphere and the general artistic direction of the games. You know, the most obvious aspects that differentiate the first game from its follow-ups. Doesn’t take a genius to deduce what I was referring to, although it appears to take more than a total dumbass.
Not him, but I've played them and he's somehow right.
1 let you walk around an interconnected mansion that was intricately detailed.
2 was a copypaste linear nightmare that felt like someone asked "What if we took the worst parts of Peace Walker and turned it into a game?"
3 is the same, but the levels are glued together a little, similar to Peace Walker.
>I’ve never played them
Ignored.
I don't think the newer LM games are as big of a betrayal as the nu-Paper Mario games are, even if their artstyle is different. I appreciate them but much like you I do much prefer LM1's genuine spookiness and wish the series would return to it.
3>1>2
1 > 3 > 2
I appreciate the NLG games but 1 is something genuinely ascendant.
>genuinely spooky Resident Evil-esque atmosphere, even with those door opening animations
>Kazumi Totaka in his absolute stride
>still visually spectacular two decades later
>fun and endlessly replayable
>in that cool transitional period just before Nintendo was transitioning the Mario designs into their soulless modern counterparts
Also Luigi peaked as a character in the first game's ending.
>Luigi letting out tears of joy and cackling as he finally is reunited with his brother who has his head sticking through a grate
Kino of the highest order.
1 > power gap > 3
Never played 2 and I don't intend to
3 is a "good game" but not what I was expecting from Luigi's Mansion
1>3>2. 3 would be higher if it werent so mind numbingly easy. I've played easy games for kids before but jesus fricking christ. I would catch my mind wandering during combat while playing 3 it was so easy.
Something about LM3 just feels...weird. i don't know how to explain it. Like half hearted? I don't think they wanted to make it.
It's just way more cartoony and gamey than you want a Luigi's Mansion to be. It's not some indescribable feeling
I had never played the 1st one until last year. I was surprised by all the shit they never brought back, like the elemental effects and the flipping.
Even playing 2 and 3 beforehand, 1 still ended up my favorite. The later games get points for interactivity though. A lot more interactive stuff in those games.
game is fine but i kinda hate LM3's soundtrack
they way overuse that le spooky theremin-sounding instrument and it's just overall not as atmospheric as LM1
also forgot to mention the smooth jazz elevator music everywhere
but i GUESS that fits the hotel theme so whatever
if they can't get totaka it would be nice if they could at least try to replicate his style, with the heavy electronic/synth focus
Yeah, the game is too aware and tries to be overtly "spooky" in the goofy and macabre designs, whereas the first one was let the more moody atmosphere do the talking.
This level was fricking awesome though https://www.youtube.com/watch?v=UUGns6hZu0U
Did not play 1, too much of an younggay
2 has good levels and collectibles
3's floors are too short, did enjoy for the most part though
so 2 > 3
1 can be beaten in one sitting, you have no excuse
get to work zoomie
>3 is objectively the best game overall, taking the design blunders of 2 and polishing them up to make a game that has the best of both of its prior iterations. Game has surprisingly good area designs too with areas like the Egyptian Sweet and Pirate bar, this game really looked nice for switch. Bosses and puzzles are solid too besides a couple of let downs. I can’t really think of a place where the game screwed up to be honest besides maybe the difficulty. 8/10
>The original remains highly enjoyable and is probably the most replay friendly game here due to its hands-off structure. Exploration is at its best here and the atmosphere has not been surpassed either. The animations, style and music are great at conveying the childish cartoon horror. But as a game, 3 has beaten it in terms of puzzles, enemies and bosses. Still great though and absolutely worth playing.
>2 is a game that chewed up the original open formula of the original and turned into a painfully restrictive and compartmentalised slog. Some of the mansions are genuinely good though namely the Clock Factory and treacherous mansion. Puzzles are fine but enemies and bosses are dull. The game ultimately fails at the core appeal of the series which is exploration but forcing a level format with excessive handholding. It’s easily the worst game of the three. I’m Baffled by Nintendo digging it up for a switch release.
They all fun and comfy, I just wish they had some replay value like a master quest NG+ play through or something.
>Difficulty
Blame the slam. The slam ruins everything. There is never not a situation where you don't want to just slam 24/7. It deals more damage and hits other ghosts around you. The original ghost-wrangling minigame of a combat system got sidelined extremely hard.
Only good 1 is the first
Luigi's Mansion graphics were so impressive
3 was almost everything I wanted (big interconnected building like 1) but man does it not deliver on that front at all. Each hotel floor is basically a separate level and the elevator is just a clever loading screen. Baring the basement, the floors aren't connected to each other at all besides the elevator (see: loading screen); the closest it ever gets to becoming an interconnected structure is when you have to chase the polterkitty across a billion fricking floors and rooms which is the worst part of the entire game (AND THEY DO IT TWICE)
Frick this game, frick level 5, they just don't get it. LM1 wasn't scary but was eerie enough to capture the player. In 2 and 3 we just have dollar store minions as ghosts.
>level 5
next level games are the developers of lm2/3 lol
level 5 luigi's mansion game would probably be pretty kino thinking about it, luigi's mansion with professor layton aesthetics would make me cum
My bad. Yeah, anything but those canadian sissies.
1>>>3>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
is Missing>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>poop>>>2
>Nikki, Lindsey, & Ginny
>Game never specifies who is who
none of them have captured the same atmosphere as the first game so it'll always be my favourite. 3rd game is really good though. Second game was meh.