>RDR2 characters looked amazing
>GTA6 comes out 7 years later
>characters look worse somehow
How the frick
Thalidomide Vintage Ad Shirt $22.14 |
Ape Out Shirt $21.68 |
Thalidomide Vintage Ad Shirt $22.14 |
>RDR2 characters looked amazing
>GTA6 comes out 7 years later
>characters look worse somehow
How the frick
Thalidomide Vintage Ad Shirt $22.14 |
Ape Out Shirt $21.68 |
Thalidomide Vintage Ad Shirt $22.14 |
don't care for games
sex with both
>left
Looks disgusting like some methhead incest babby.
>right
Reminds me of that Black person in gta v.
Meth only existed for 6 years when this game takes place.
2010
The woman on the right is uglier than the woman on the left, that's it. Doesn't have anything to do with graphics. This woman here looks better than both and the game is a lot older.
>The woman on the right is uglier
until she turns around
>The character on the left gives me a boner so that means it's objectively better looking
Are you gay?
I wonder if people got mad when Rockstar made Arthur more handsome before release
Left is directly lit, right is indirectly lit. It's the exact same scanslop.
Nah the characters in RDR2 look like they were hand-designed by artists, they're realistic, but they have some drawn-like qualities to them as if they were caricatures. Meanwhile in GTA6 every character looks like they were made in a Saints Row character creator by randomizing sliders, or by scanning people and not touching the models up, they don't look hand-made.
We have seen exactly zero story characters except the two main characters
And you'd figure they'd look more unique than RDR2 side characters. Also the parole officer lady and the dreads black guy look like unique story characters.
The blonde redneck saying "Well ahlyook who showed up agin'" is almost certainly a story character. Probably the aunt of the dude character.
why did they give lucia such a big jaw?
how does the right one look worse? the right one looks maybe zoomed in so a lot of detail is lost while the left one is pretty good quality so you see all the detail of her skin.
when it comes to the character models both look pretty realistic
>4k PC version vs encoded youtube of an as-yet unfinished game
She looks higher fidelity but she's just a goblina
How come RDR2 didnt have big booty asses but GTA6 does?
you never seen sadie's ass?
Because Black folk in RDR2 weren't as racemixed nor as able to access cheap foods full of steriods and sugar as they are now.
malnutrition
i feel like reinstalling rdr2 now. has there been any change to online?
Nope. Aside from Moonshining, there’s almost nothing new since it first came out
worse
>posts attractive character vs run of the mill goblina
>Black person looks worse
no shit
But that's the problem
They are both conventionally attractive and if you disagree you are a coomer who is gonna troon out in the near feature
We're talking about graphic fidelity, like how
looks better than 90% of realistic human characters in the last 14 years
The one on the right is a man