>real model scanned for video game

>real model scanned for video game
<looks ugly as shit unaltered
Why? Left is original, right is my edit to make it look better. Is there some magic to this?

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  1. 2 years ago
    Anonymous

    Did you just shrink his eyes? Besides that, I don't see a difference.

    • 2 years ago
      Anonymous

      Because the point is to make them look like the real person

      Dunno, but right looks more like the real Bryan Cranston to me and all it took was one simple change

      • 2 years ago
        Anonymous

        That's because his eyes are usually squinted, so your brain thinks they are actually small

        • 2 years ago
          Anonymous

          They look perfectly open to me in that picture you moron

      • 2 years ago
        Anonymous

        Bro, I think you might be moronic.

        • 2 years ago
          Anonymous

          I think you might be moronic. Characters like Big medic in mgsv perfectly match sean bean, no? literally 99% genetically identical

  2. 2 years ago
    Anonymous

    Because the point is to make them look like the real person

  3. 2 years ago
    Anonymous

    >small eyes good large eyes BAD
    put down the controller, Anon. you need to step outside right frickin now. see your family and friends, right away.

  4. 2 years ago
    Anonymous

    Left looks better

  5. 2 years ago
    Anonymous

    waltuh...

    • 2 years ago
      Anonymous
      • 2 years ago
        Anonymous

        This webm cuts right as I was expecting him to lightly tap the wall and splat like a comedically exaggerated watermelon

      • 2 years ago
        Anonymous

        >waltuh..

    • 2 years ago
      Anonymous

      >Waltuh..... he waddin't in da game waltuh

      • 2 years ago
        Anonymous

        >My game developers are solid waltuh..

  6. 2 years ago
    Anonymous

    You perceive the character differently due to different body language and cinematography. To fully replicate how Breaking Bad appears you'd need to account for those things.

  7. 2 years ago
    Anonymous

    What game is Bryan Cranston in

  8. 2 years ago
    Anonymous

    >Unreal Engine
    >Want graphics to be realistic
    Maybe you should rename to Real Engine

  9. 2 years ago
    Anonymous

    >small eyes
    >jawline made slightly more angular
    >bigger chin
    >bigger eyebrows
    this just speaks multiple levels of "I HECKIN LOVE ME JAPONESE GEIMUUUUUUUUUUU AND COMICERINOS!!!!!!!"

    • 2 years ago
      Anonymous

      why do you associate "angular jawline" with "japanese"

      • 2 years ago
        Anonymous

        animu draweengs

  10. 2 years ago
    Anonymous

    just slap some AI on it

  11. 2 years ago
    Anonymous

    Ok, I'll bite. Where's that from?

    • 2 years ago
      Anonymous

      Nevermind, OP is a homosexual

  12. 2 years ago
    Anonymous

    >hey bro here's your hank
    oh no no no... breaking bros...

    • 2 years ago
      Anonymous

      we're regressing back to Oblivion faces

    • 2 years ago
      Anonymous

      henk

      he looks like he's contemplating carrying out a sex crime

    • 2 years ago
      Anonymous

      >HAAAAANK! YOU HAVE A 3080 HANK, TURN THE GRAPHICS UP TO HIGH. HAAAAANK!

    • 2 years ago
      Anonymous

      henk

  13. 2 years ago
    Anonymous

    >le heckin comic book face GOOD!

  14. 2 years ago
    Anonymous

    they look out of place because they have more polygons than every other character

  15. 2 years ago
    Anonymous

    breaking bad is to better call saul as undertale is to deltarune

    • 2 years ago
      Anonymous

      There's all shit?

  16. 2 years ago
    Anonymous

    Why is there a surge in BB memes years after the show ended

    • 2 years ago
      Anonymous

      Better Call Saul is currently wrapping up its final season, just a few more episodes to go.

    • 2 years ago
      Anonymous

      Because of Reddit Call Saul and Ganker circlejerking about it

      • 2 years ago
        Anonymous

        Ganker unanimously agrees with

        For me, it's Chuck > Howard > 'Ector > Lalo
        Everyone else in the show I found to be shallow and pedantic.

        the show died at the end of Season 3 with Chuck.

  17. 2 years ago
    Anonymous

    face scans will always look like shit
    an artist needs to build it from the ground up

  18. 2 years ago
    Anonymous

    ?t=107
    >that explosion
    KEEEEK

  19. 2 years ago
    Anonymous

    I haven't watched a single episode of Breaking Bad?

    • 2 years ago
      Anonymous

      Are you unsure or just moronic and can't type properly?

  20. 2 years ago
    Anonymous

    sneed

  21. 2 years ago
    Anonymous

    Yo, Mr. White! Can I have a job? Need for Speed movie didn't do me too well.

    • 2 years ago
      Anonymous

      bro your Westworld?

  22. 2 years ago
    Anonymous

    henk

    • 2 years ago
      Anonymous

      what el paso does to a motherfricker

  23. 2 years ago
    Anonymous

    It does not look like bryan, it looks like some grandpa with a goatee.

  24. 2 years ago
    Anonymous

    "I don't know Walt. You've been acting sus lately."
    -Hank Schrader

  25. 2 years ago
    Anonymous

    For me, it's Chuck > Howard > 'Ector > Lalo
    Everyone else in the show I found to be shallow and pedantic.

  26. 2 years ago
    Anonymous

    Having characters based on an art style instead of the real thing makes things seem more timeless. As technology advanced, things made today will look dated and old, as well as awkward.
    The same way someone looks at an early PS1 game and wonders why people would bother with that.

  27. 2 years ago
    Anonymous

    >Is there some magic to this?
    It is literally considered one of the most difficult things to do in CGI, yes.

  28. 2 years ago
    Anonymous

    The scan of the character is going on top of a premade model. The model itself is not made to conform to the scan.
    That's it.
    They basically do it backwards. It's why the butterface in control looks like the lead singer of AFI.

  29. 2 years ago
    Anonymous

    cringe

    • 2 years ago
      Anonymous

      why?

      • 2 years ago
        Anonymous

        yeah

  30. 2 years ago
    Anonymous

    You're not a real gamedev.
    >I'm what?
    YOU'RE NOT A REAL GAMEDEV! Unreal Engine 5, for Christ's sake? A proprietary game engine? What a joke. I programmed my ass to get my game to where it is, and you take these shortcuts and you think suddenly you're my peer? You do what I do because you can connect blueprints and download asset packs? I committed all of my free time for this! You don't...slide into it like a Unity Store template and reap all of the awards!
    >I thought you were proud of me.
    I was! When you straightened up and started actually typing in C++, I was very proud!
    >So that's it then, right? Keep old /agdg/ in /vg/ because he's not good enough for the industry.
    I know you. I know what you were, what you are. People don't change! You're a baseddev! And a baseddev I can handle just fine but a baseddev with a bloated game engine is like shitting on Carmack's legacy. GAME DEVELOPMENT IS SACRED! If you abuse that power, the Steam Shop gets hurt! These are not games! I know on some level you know I'm right. You know I'm right!
    >I...I download you a compiler, Visual Studio Code, and some frameworks. Some stuff from OpenGameArt you like using. A few Mtn Dew® Gamerfuels, that's enough for three to four sessions. After that...you're on your own. I am done.
    >Anon...anon!

    • 2 years ago
      Anonymous

      Underrated chuck posting

  31. 2 years ago
    Anonymous

    >Why?
    A whole day putting up with an overpaid, overrated, and utterly derranged pedowood narcissist who thinks doing vidya is beneath him(they all do), in the hopes the boomer stands still long enough to get some good scans. After all the shit's done, someone has to go and touchup the resulting 3D models; remove imperfections, unfrick topology, deal with scanning errors etc. Then you have to run it through the pipeline up until it's ready to be implemented in the engine.

    And once you've got it in the game, you have to deal with shit like focal length. Get the best work done in the world, but your engine's camera works at 20mm. You're FRICKED. What do you do?

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