And yet none of my friends want to play a historical Venice game with me, they all want fantasy games in fully fictional settings, or far-future SciFi.
The Fantasy Trip straight up has slightly fantasized versions of Abrahamic religions and Buddhism (nobody knows where the mythical places like "Jerusalem" mentioned in holy texts are) in it's default example setting.
That's where a bunch of humans from different time periods get sucked to a fantasy world and some form of medieval Christianity ends up being the most dominant faction, right?
The brief timeline of Banestorm is >Elves want to genocide the orcs, opt for massive gate spell to isekai them Somewhere Else(TM) >Frick it up, end up starting a perpetual (but inconsistent) gate spell that pulls creatures in from other worlds. >Biggest pull was in Jerusalem during one of the many Crusades >There are now many, many more humans than any other race >Humans adapt to their new world with magic and sapient nonhumans, build massive empires >Christianity and Islam are the dominant religions; attempts are reformation (either native or from more modern humans getting storm'd in) are quickly quashed due to powerful conspiracy enjoying the status quo >Ditto for "disruptive" technological advancements (again, both native and imported)
same, I've been wanting to put together a dark ages, fall of the roman empire campaign set during the hunnic invastions and i can't find anyone to play with me
Real world settings carry the annoyance of players nitpicking you are absolutely minor details that are obviously meant to be ficticious.
No Dave, there is not a Chinese Restaurant run by an autistic white guy on Lake Street called Gweilo Garden, shut the frick up we're playing Unknown Armies, you're supposed to add goofy shit like that.
I can roleplay being a believer of religion in a fantasy game, but I don't think I could roleplay it in a real-life setting. At the very least, I don't think I could do it authentically.
How can you? There's literally nothing on religious interactions in real life-inspired games. When have you seen a good portrayal in a game set in modern times? When have you seen any portrayal in any game set in modern times?
absolutely euphoric
Are you on drugs? Lack of information is a blight and the only solution is telling them that lack of evidence is not an evidence of lack.
So true. Almost all of my games are set on Earth - in the future, for cyberpunk/sci-fi, in the present for modern occult/action, in the past for historical games, or in the distant mythical prehistory for fantasy games. Nonhuman "races" are either spirits, fallen angels, or ex-humans warped by magic or mighty curses (and are suitably rare/nonexistent once 'real' history begins.)
There's no shortage of oddball cultures, cults, ideas or people to draw on for inspiration, and still plenty of room for me to add my own stuff.
The same kind of people who were doing that in the 80s are SJWs now, control freaks will align with whatever ideology is currently in power because they really just get off on exerting power over others.
Yes, quite right, I'm a fedora-tipping atheist because I don't want to represent religion whose worshippers tried to destroy my music, books and games in my games.
Baka.
Being butthurt about such a large group because of a small group of dumbass Protestant homosexuals makes you almost as stupid as them. Almost.
Religion or no, morons gonna be moronic. Also believe it or not, outside the medieval period there are other religions than Abrahamics (obviously still were others in some parts of medieval Europe)
2 months ago
Anonymous
Ah, so you agree with me that only reasonable way to represent medieval Europe is to include finnish paganism, and only finnish paganism.
See, bad-faith bullshit is easy.
I still will not represent a religion that tried to destroy all my entertainment and force my favorite artist out of job.
2 months ago
Anonymous
>Ah, so you agree with me that only reasonable way to represent medieval Europe is to include finnish paganism, and only finnish paganism
Yeah.
2 months ago
Anonymous
nta, don't meet many christians in the day to day, I just think shit like Zoroastrianism and whatever the frick was going on in Northern Europe have more interesting myths and explores themes that I can't find in a setting that bases its themes in Christianity. Literally every time someone lies the end of the world draws nearer? Black Hearted monsters who settle down in a town and whose central motivation is to clear every human off of the land in order to force them back into the wilds to become Monsters themselves? Why would I stick to Abrahamic religions when there is so much more out there?
>I hate the concept of Gothic Cathedrals, Teutonic Knights, Papal Inquisitions and Templars (and also israelites & Saracens) in historical settings because some American Evangicals in Podunksburg USA burned my High Gygaxian texts.
Your inability to distinguish between tangentially related groups is most impressive. People really aren't rational, not even partially.
Anyway, Tyrol in the Alps is a good setting. It has folktales involving Frost Giants, forest giants, dragons and Orks. There's also chivalric Romances set in the region involving wars against Dwarven holds in the Age of Attila the Hun. The legend of the Venusberg is also interesting.
2 months ago
Anonymous
Chad.
My current long running campaign started out as this before my players derailed it in session one and forced me to adapt it to something different.
Tge idea was something like a fantasy version of andreas hofer fighting an occupying force and creating a theocracy.
Characters were stuff like Perchts (blutschinken included in that category), Heinzelmännchen, humanoid Tatzelwurms and Amphibian wassermann / nöcks
Then my players decided to all give their characters spanish names…
The races still remain in highly abstracted form
2 months ago
Anonymous
kill your players
2 months ago
Anonymous
I'm sure there are reasons for (presumably) Castilians to travel around the HRE, but I'm not sure what that may be off the top of my head.
Being attracted to the region for knight-errantry because they read too many Dietrich von Bern stories sounds at least somewhat plausible. In a chivalric romance of not in history
2 months ago
Anonymous
It was the first time playing and they picked ridiculous south american names, actually portuguese because they were big into BJJ at the time.
Ultimateley the campaign evolved into its own strange mythology that is hard to sum up without going into autistic „muh worldbuilding“ theory,
But suffice to say it us very different from alpine folklore but im quite fond of what it is now
2 months ago
Anonymous
>Perchts (blutschinken included in that category)
I'd not heard of blutschinken though I had of Perchten. Thanks anon, I enjoy beatmen/broo like creatures in my rpg's, so finding irl adjacent creatures to use or be inspired by is always cool.
2 months ago
Anonymous
The ones you posted are from walther moers where theyre basically orcs. The original tyrolean folk creature is a bear with naked bloody human legs Running berserk at high speeds eating dudes
2 months ago
Anonymous
I read "Gothic Cathedrals" as "Goetic Cathedrals" and my mind raced with images of israeli people arguing in St. Georges. Thanks for that.
2 months ago
Anonymous
Jews? "goetic" sounds like a cathedral of demons to me!
I don't understand Abrahamics either. Either accept the Old Testament is a prototype of the New Testament, or don't bother worshipping the God OF Abraham, Isaac, and Jacob. Do israelites and Muslims seriously worship Abraham?
I don't really want people's fan fiction about my faith to be presented in a game about having fantasy adventures.
Can't they just make up a fictional religion that will fit the needs of their story instead of trying to say what my God would do in X scenario or trying to gamify priesthood and blessings?
Besides humans getting sucked into a fantasy world like in GURPS Banestorm, what are some good justifications for fantasy races in settings with such religions like Christianity without making any races inherently evil or descendants of demons?
See cynocephali,
If theyre sapient, they are human
t.medieval monks
While were at it. Id be a huge sucker for a generic medieval fantasy setting in races, classes and monsters but with actual medieval europe as its setting.
This seems incredibly rare, if anything you have tryhard historicals or tryhard „it must be exactly as local folklore“
*The if they are human they are sapient but. Although Poul Anderson's books set in the Middle ages often have things like D&D style trolls (because he created them).
This is precisely why real world settings are difficult to work with.
A fantasy world can be dictated by yhe GM as needed, but if you have actual historical material that also represents it there will always be conflicts between the narration and the source material.
Hell, even bigger fictional universes like DnD are too complicated to run true to the source. With historical settings you elevate the risk of the game going off in tangents due to autistic players knowing more about the setting than the GM.
The reverse is also true. A GM might be a huge history nerd but the players might have zero understanding of the customs of the world. In actual hiatory local beliefs and codes of conduct can also be WAY more difficult to grasp than modern made-up 'alien' cultures.
You could have a setting in the Viking Age for example with Germanic, Christian, Cathar, Baltic, Slavic, Mohammedon, Heeb, & Finnish myths incorporated into the setting, with creatures varying by region or simple analogues for each that are merely interpreted differently. Religious boons & debuffs apply from all the above belief systems, different ethnos have different weapon proficiencies & skills, etc.
I agree, accurately displaying the absolute dysfunction and corruption of large religious institutions like the Catholic Church and it's precursor in the Post Classical, Medieval, and Modern periods and how they were involved in politics and the power struggles of rulers would be quite interesting. Especially the parts with multiple Popes and Antipopes.
And yet none of my friends want to play a historical Venice game with me, they all want fantasy games in fully fictional settings, or far-future SciFi.
blessed quads. we are historical rpg board now, also
>not wanting to join the Doge for the 7th war over pepper
these are not gamers
>le heckin dogerino!
Well now we know that historical obsessed queers are just reddit pseuds, as if there was ever any doubt
The Fantasy Trip straight up has slightly fantasized versions of Abrahamic religions and Buddhism (nobody knows where the mythical places like "Jerusalem" mentioned in holy texts are) in it's default example setting.
They do something similar in GURPS banestorm, right?
That's where a bunch of humans from different time periods get sucked to a fantasy world and some form of medieval Christianity ends up being the most dominant faction, right?
The brief timeline of Banestorm is
>Elves want to genocide the orcs, opt for massive gate spell to isekai them Somewhere Else(TM)
>Frick it up, end up starting a perpetual (but inconsistent) gate spell that pulls creatures in from other worlds.
>Biggest pull was in Jerusalem during one of the many Crusades
>There are now many, many more humans than any other race
>Humans adapt to their new world with magic and sapient nonhumans, build massive empires
>Christianity and Islam are the dominant religions; attempts are reformation (either native or from more modern humans getting storm'd in) are quickly quashed due to powerful conspiracy enjoying the status quo
>Ditto for "disruptive" technological advancements (again, both native and imported)
elves and dwarves just fricks it all up tho
Banestorm is an extremely comfy setting, especially for a game of "youths looking for adventure."
same, I've been wanting to put together a dark ages, fall of the roman empire campaign set during the hunnic invastions and i can't find anyone to play with me
that could be fun.
Just pitch it to them as a waifu collector where they must raid roman territories for exotic women.
What system?
I can smell you from here
The main religion in my non-earth fantasy world is Christianity.
They’re a good place to start, but a terrible place to stop.
Real world settings carry the annoyance of players nitpicking you are absolutely minor details that are obviously meant to be ficticious.
No Dave, there is not a Chinese Restaurant run by an autistic white guy on Lake Street called Gweilo Garden, shut the frick up we're playing Unknown Armies, you're supposed to add goofy shit like that.
skill issue
The majority of fiction is set in some variant of the real world. Do they nitpick that too?
I used real people, places and inventions timeline for my Vaesen campaign.
I wish I could play in some historical campaign as a player.
arent you the homosexual who tries to shill his own brp shit on osr places?
I don't think your r*ddit friends would like you saying the f slur
your shilling is thinly disguised, Phil
dont ever try to put your shit in /osrg/
>he doesn't know
I can roleplay being a believer of religion in a fantasy game, but I don't think I could roleplay it in a real-life setting. At the very least, I don't think I could do it authentically.
absolutely euphoric
How can you? There's literally nothing on religious interactions in real life-inspired games. When have you seen a good portrayal in a game set in modern times? When have you seen any portrayal in any game set in modern times?
Are you on drugs? Lack of information is a blight and the only solution is telling them that lack of evidence is not an evidence of lack.
>mfw trying to parse this post
You need to read physical books.
I really want to run a game of In Nomine someday.
Prophecy: the RPG
accurate?
Haven't heard of that game before but from just a brief glance at it looking online I dont think they're similar.
So true. Almost all of my games are set on Earth - in the future, for cyberpunk/sci-fi, in the present for modern occult/action, in the past for historical games, or in the distant mythical prehistory for fantasy games. Nonhuman "races" are either spirits, fallen angels, or ex-humans warped by magic or mighty curses (and are suitably rare/nonexistent once 'real' history begins.)
There's no shortage of oddball cultures, cults, ideas or people to draw on for inspiration, and still plenty of room for me to add my own stuff.
Nah, I still remember the satanic panic when biblethumpers tried to ban everything fun.
I do not want any abrahamic religions in my games, ever.
The same kind of people who were doing that in the 80s are SJWs now, control freaks will align with whatever ideology is currently in power because they really just get off on exerting power over others.
Yes, and I still don't want any abrahamic religions in my games, ever.
Yes, quite right, I'm a fedora-tipping atheist because I don't want to represent religion whose worshippers tried to destroy my music, books and games in my games.
Baka.
Being butthurt about such a large group because of a small group of dumbass Protestant homosexuals makes you almost as stupid as them. Almost.
Religion or no, morons gonna be moronic. Also believe it or not, outside the medieval period there are other religions than Abrahamics (obviously still were others in some parts of medieval Europe)
Ah, so you agree with me that only reasonable way to represent medieval Europe is to include finnish paganism, and only finnish paganism.
See, bad-faith bullshit is easy.
I still will not represent a religion that tried to destroy all my entertainment and force my favorite artist out of job.
>Ah, so you agree with me that only reasonable way to represent medieval Europe is to include finnish paganism, and only finnish paganism
Yeah.
nta, don't meet many christians in the day to day, I just think shit like Zoroastrianism and whatever the frick was going on in Northern Europe have more interesting myths and explores themes that I can't find in a setting that bases its themes in Christianity. Literally every time someone lies the end of the world draws nearer? Black Hearted monsters who settle down in a town and whose central motivation is to clear every human off of the land in order to force them back into the wilds to become Monsters themselves? Why would I stick to Abrahamic religions when there is so much more out there?
>I hate the concept of Gothic Cathedrals, Teutonic Knights, Papal Inquisitions and Templars (and also israelites & Saracens) in historical settings because some American Evangicals in Podunksburg USA burned my High Gygaxian texts.
Your inability to distinguish between tangentially related groups is most impressive. People really aren't rational, not even partially.
Anyway, Tyrol in the Alps is a good setting. It has folktales involving Frost Giants, forest giants, dragons and Orks. There's also chivalric Romances set in the region involving wars against Dwarven holds in the Age of Attila the Hun. The legend of the Venusberg is also interesting.
Chad.
My current long running campaign started out as this before my players derailed it in session one and forced me to adapt it to something different.
Tge idea was something like a fantasy version of andreas hofer fighting an occupying force and creating a theocracy.
Characters were stuff like Perchts (blutschinken included in that category), Heinzelmännchen, humanoid Tatzelwurms and Amphibian wassermann / nöcks
Then my players decided to all give their characters spanish names…
The races still remain in highly abstracted form
kill your players
I'm sure there are reasons for (presumably) Castilians to travel around the HRE, but I'm not sure what that may be off the top of my head.
Being attracted to the region for knight-errantry because they read too many Dietrich von Bern stories sounds at least somewhat plausible. In a chivalric romance of not in history
It was the first time playing and they picked ridiculous south american names, actually portuguese because they were big into BJJ at the time.
Ultimateley the campaign evolved into its own strange mythology that is hard to sum up without going into autistic „muh worldbuilding“ theory,
But suffice to say it us very different from alpine folklore but im quite fond of what it is now
>Perchts (blutschinken included in that category)
I'd not heard of blutschinken though I had of Perchten. Thanks anon, I enjoy beatmen/broo like creatures in my rpg's, so finding irl adjacent creatures to use or be inspired by is always cool.
The ones you posted are from walther moers where theyre basically orcs. The original tyrolean folk creature is a bear with naked bloody human legs Running berserk at high speeds eating dudes
I read "Gothic Cathedrals" as "Goetic Cathedrals" and my mind raced with images of israeli people arguing in St. Georges. Thanks for that.
Jews? "goetic" sounds like a cathedral of demons to me!
Yes, he already said israelites.
I don't understand Abrahamics either. Either accept the Old Testament is a prototype of the New Testament, or don't bother worshipping the God OF Abraham, Isaac, and Jacob. Do israelites and Muslims seriously worship Abraham?
I don't really want people's fan fiction about my faith to be presented in a game about having fantasy adventures.
Can't they just make up a fictional religion that will fit the needs of their story instead of trying to say what my God would do in X scenario or trying to gamify priesthood and blessings?
Besides humans getting sucked into a fantasy world like in GURPS Banestorm, what are some good justifications for fantasy races in settings with such religions like Christianity without making any races inherently evil or descendants of demons?
Jesus visited them
>C.S. Lewis has risen from the grave
Quick, somebody call a modern philosopher to debate them to boredom!
See cynocephali,
If theyre sapient, they are human
t.medieval monks
While were at it. Id be a huge sucker for a generic medieval fantasy setting in races, classes and monsters but with actual medieval europe as its setting.
This seems incredibly rare, if anything you have tryhard historicals or tryhard „it must be exactly as local folklore“
Poul Anderson's high crusade was a fun example of this
*The if they are human they are sapient but. Although Poul Anderson's books set in the Middle ages often have things like D&D style trolls (because he created them).
This is precisely why real world settings are difficult to work with.
A fantasy world can be dictated by yhe GM as needed, but if you have actual historical material that also represents it there will always be conflicts between the narration and the source material.
Hell, even bigger fictional universes like DnD are too complicated to run true to the source. With historical settings you elevate the risk of the game going off in tangents due to autistic players knowing more about the setting than the GM.
The reverse is also true. A GM might be a huge history nerd but the players might have zero understanding of the customs of the world. In actual hiatory local beliefs and codes of conduct can also be WAY more difficult to grasp than modern made-up 'alien' cultures.
your games suck, I can tell
worry more about action, less about lore
Nah
yee
nah
You could have a setting in the Viking Age for example with Germanic, Christian, Cathar, Baltic, Slavic, Mohammedon, Heeb, & Finnish myths incorporated into the setting, with creatures varying by region or simple analogues for each that are merely interpreted differently. Religious boons & debuffs apply from all the above belief systems, different ethnos have different weapon proficiencies & skills, etc.
>setting is full of rock people, dragons, and physical gods
>party winds up in modern day Salt Lake City
My Catholic Christianity expy is associated with the elves who don't have physiologically different looking subraces.
I agree, accurately displaying the absolute dysfunction and corruption of large religious institutions like the Catholic Church and it's precursor in the Post Classical, Medieval, and Modern periods and how they were involved in politics and the power struggles of rulers would be quite interesting. Especially the parts with multiple Popes and Antipopes.
>I play games of pretend to not pretend
Never understood this logic, but hey, 3/10 bait
>I can only imagineer if it's complete wank. I have no real world knowledge that I could incorporate into the fantasy.
you will always be bad at games