Realistically, what are our expectations of Civilization 7?

Realistically, what are our expectations of Civilization 7?

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  1. 3 months ago
    Anonymous

    Worst game in the series.
    They will copy Civ 5 to appease the piss babies but couple it with a dogshit art style.

    • 3 months ago
      Anonymous

      >dogshit art style
      Honestly, Civ was always ugly. 6 could've been nice looking, but they went with that goofy ass art direction

      • 3 months ago
        Anonymous

        Civ 5 was peak artstyle tbh

        • 3 months ago
          Anonymous

          The art deco ui was cool, but the map terrain was pretty ugly

          • 2 months ago
            Anonymous

            It was literally the best
            To the point many next TBS started to ape it

            • 2 months ago
              Anonymous

              it was blurry unreadable mess, i honestly think civ6 map is better (leaders and other art is garbage tho)

          • 1 month ago
            Anonymous

            you got that exactly reversed

        • 3 months ago
          Anonymous

          The art deco ui was cool, but the map terrain was pretty ugly

          I never liked the character models either, but the scenes they were in were cool.

        • 2 months ago
          Anonymous

          It had the best minimap, the borders looked more natural than a bunch of squares or hexagons like the other games

        • 2 months ago
          Anonymous

          The art deco aesthetic and the backgrounds are the only redeeming factors of V's art style.

        • 2 months ago
          Anonymous

          you're nuts. civ 5 was aesthetic as frick.

    • 2 months ago
      Anonymous

      Isn't that what 6 was?
      I'd love to have V one-unit-per-tile and the later BNW trees, but on a 4th square/octagon map, and with more of it's mechanics (and with less of VI mechanics). Also would be fun if they gave you the voiced and animated goofy-ass advisors that were in I can't remember which one. I know there are still culture/military/science advisors in later titles, but they feel like a book tab, something like an extended tutorial instead of a whole part of the game that gives it unique feeling (and which could be dlc marketed and expanded like new civs are, without the need to code a new civ, which I know is a sad reality of modern times)
      I don't mind Global warming mechanics, I do mind making it a VERY BIG FOCUS that every Civ in the game needs to be aware of and do somehing about NOW or else.
      I mean honestly, I give less of a frick about global warming in game, that world leaderrs do irl, and I'd like the game to reflect that, as just something that is slowly happening in the background, that could probably be stopped if the players worked together, but realistically for most games none of the players will give enough of a frick to.

      What I want from Civ7:
      - non-cheating AI;
      - realistic style characters instead of Civ4-6 cheap stylization;
      - leader presentation matching current period, I don't want to see Lincoln in a cylinder hat during tribal era.

      >non-cheating AI
      pipe dream, imo, but if possible I'd like that too.
      I do however want to see Lincoln wearing a cylinder hat in tribal era.

      I don't care about historical figures and I would be more than fine with just some dude representing a civilization.

      >Humankind

      • 2 months ago
        Anonymous

        >Humankind
        I heard it's not very good.

        • 2 months ago
          Anonymous

          Indeed.
          But it tries to hit your "dgaf" about historical figures, while still trying to emulate historical developments and civilizations.

      • 2 months ago
        Anonymous

        I like how meta-game in terms of army building was large stacks of units since CivNet but then they listened to the fans and removed it in Civ V only to reintroduce limited unit stacking in VI.

        V with BNW is still kino. If I'm not mistaken, the rules of the game are in XML or YAML files for V and the game is relatively simple enough, all things considered. Alpha Centauri and the other off-brand Civilization games were neat. There was one where they made a scenario based on X-COM (Microprose, not that new slop), it had custom units, sprites, and land tiles to match the setting IIRC.

        They should just remaster V but improve the AI and use GPU acceleration for it. I wouldn't mind waiting an extra half minute a turn if the AI civs weren't so predictable one can build a state-machine based computer in game.

    • 2 months ago
      Anonymous

      >dogshit art style
      Honestly, Civ was always ugly. 6 could've been nice looking, but they went with that goofy ass art direction

      >expectations
      Its gonna be continuation of the neo liberal propaganda that is 6. Noble savages, climate change bullshit where the sea sweeps over coastal regions the moment someone builds a factory, magical green tech, they gonna add identity politics somehow and so on. Overall production value gonna be low despite bigger budget.

      Civ being woke is no surprise.
      https://civilization.fandom.com/wiki/Women%27s_Suffrage_(Civ2)
      https://civilization.fandom.com/wiki/Darwin%27s_Voyage_(Civ2)

      troonyslop art, sub Saharan Egyptian units, DEI and affirmative action on the tech tree. "Equity's" gotta get mentioned once.

    • 2 months ago
      Anonymous

      I don't think the art can get any worse than civ 6

      • 2 months ago
        Anonymous

        It absolutely can. 6 is cheery and inoffensive. It can get purposefully uglier.

        • 2 months ago
          Anonymous

          Hopefully it won't get too bad, considering designs like picrel got enough pushback to force them to change it.

  2. 3 months ago
    Anonymous

    Would be great if military and city production were seperated like in paradox games.

    • 2 months ago
      Anonymous

      Galactic Civilizations series does this, if you're looking for a 4x with that option.

    • 2 months ago
      Anonymous

      That's a bad thing to add to the Civ series, having military and city buildings use the same production line creates trade-offs between internal development and military conquest. Every time you build a building or a unit, you have to consider the opportunity cost of what you could have been building instead. This in turn requires the player to actually strategize about what they're building and focus on their victory condition. Having military and building production separate would also make empires with a lot of production even more powerful since it means they could have both the largest military and most internal development, while without that, an empire with low production could still catch up in one of the two areas by just focusing on one of the two.

  3. 3 months ago
    Anonymous

    Brazil will be a first Latin America pick again, despite being very generic compared to Inca or Aztec.

    Russia will not be base game for the first time

    Akan/Ghana/Ashanti or another African civ will be picked for the first time

    Another completely meme female pick for a classic civ. Thinking Japan this time and maybe Germany.

    • 2 months ago
      Anonymous

      The multiplayer netcode will probably be as shit as it is in every other game
      there's no reason why a turn-based game should have so much lag and so many resyncs

      >Angela Merkel will be the leader for Germany

    • 2 months ago
      Anonymous

      >Russia will not be base game
      They might do Olga of Kyiv for Ukraine to fill the East Slavic quota and Northern Asia TEM space

      • 2 months ago
        Anonymous

        >the 'Kraine
        Ew. Poland is a better choice. But Civ without Russia is ridiculous

        • 2 months ago
          Anonymous

          Agree, they should change it to Kyivan Rus.

          • 2 months ago
            Anonymous

            Civ never does that, VI had Indonesia as Indonesia instead of Majapahit. Double points that the Rus in Kyivan Rus evokes Russia too much. They will 100% just call the Civ Ukraine

            • 2 months ago
              Anonymous

              that would be absolutely ridiculous
              theres more sense in taking texas and calling it its own nation in civ

              • 2 months ago
                Anonymous

                >that would be absolutely ridiculous
                I agree, but that's not going to make it any less likely

              • 2 months ago
                Anonymous

                that would be absolutely ridiculous
                theres more sense in taking texas and calling it its own nation in civ

                Civ never does that, VI had Indonesia as Indonesia instead of Majapahit. Double points that the Rus in Kyivan Rus evokes Russia too much. They will 100% just call the Civ Ukraine

                Agree, they should change it to Kyivan Rus.

                >the 'Kraine
                Ew. Poland is a better choice. But Civ without Russia is ridiculous

                >Russia will not be base game
                They might do Olga of Kyiv for Ukraine to fill the East Slavic quota and Northern Asia TEM space

                They could make Muscovy with Ivan, Novogrod with I dunno the frick who, I never cared ablout this place, but it was very prosperous once, and then just do Kiev(Or Zaporozhia, or broudly Ruthenian) as a civ.
                It's ridiculous, but just as ridiculous as dividing Byzantine from both Greek and Roman, or Holy Roman Empire from German(Or, like some people wanted, Prussian civ) unles you're specifically pertaining to times when they were ruled by the Czechs.
                I myself, am slightly pissed that there is "Ottoman" instead of Turkish or Turkic one. Ottomans, were one family/Clan of dudes, that's like calling France the Karling or the Capet civilization, just to exclude any possibility of peopl asking for Napoleon (Guess who is it analogy to)
                In other news, Poland would get it's third in-game leader.
                Or we'll get Casimir again (by the way, half of the land you'll see Casimir attaining on the maps was already in Polish hands at the time, just not in fealty to the Kingdom, but in hands of independent Princes and Dukes. More than anything he was incredibly lucky that he was the last son, as both of his older brothers died before his father, so he inherited the whole part of Poland that came out as the strongest during the previous dance, meaning he could mostly finish the job, and funnily enough, only have two daughters to avoid yet another dance after his death.Truly the greatest uniting force of Poland was daughters,so if there is one place that CK2 inheritance mechanics were entirely accurate, it was there)

              • 2 months ago
                Anonymous

                Ottoman and Inca are probably the civs that should be renamed the most. Ottoman more because people would still understand Turkey, while Inca is the only thing normies know despite just meaning emperor/king.

              • 2 months ago
                Anonymous

                Are you an idiot? Inca are one of the big three native civs, only morons don't know about them. Turkey has existed a little over 100 years, Ottomans existed for over 500. If you want to make a modern turkish civ go ahead, but renaming ottomans because zoomers are illiterate is a terrible idea.

              • 2 months ago
                Anonymous

                I think he meant the word Inca.
                Imagine how odd it would be to call the Germans the Kaiser civilization.

              • 2 months ago
                Anonymous

                There's an entire new-world civilization named after an Italian dude. History works in funny ways. No need to rename things just because they might not be accurate to what the people called themselves. We don't call Germany "Deutschland" or Greece "Hellas" after all.

              • 2 months ago
                Anonymous

                Imo the best way to represent this would be like Rise of Nations did, call civs by the people rather than the state: French, Nubians, Mongols, etc. Not 'France' or 'Mongolia' or whatever. Or maybe have the civ change its name according to era and/or social policies chosen.

    • 2 months ago
      Anonymous

      >Another completely meme female pick for a classic civ. Thinking Japan this time
      Funnily enough, Japan has actually had competent female empresses before. Suiko-tenno was the empress during one of the most pivotal times in Japanese history, and is notable for her relation with a Japanese historical hero Prince Shōtoku (who has been on several Japanese yen notes from 100 to 5,000 to 10,000)

      Japan is like England in that they have a plethora of actually competent and pivotal female leaders. I'd still prefer Minamoto no Yoritomo (the first Shogun leader of Japan), Oda Nobunaga, or Tokugawa Ieyasu, but there are some good female picks. Just like I'd prefer Alfred the Great or Henry VIII or Oliver Cromwell, but I'm fine with Lizzie, Mary II, Vicky, or Anne.

  4. 3 months ago
    Anonymous

    pretty much the same as civ6
    >release base game
    >it half ready, full of bugs, clunky mechanics, easy exploits and no quality of life feature
    >wait for 2 years of deveopment, maybe fix the worst bugs that make the game unplayable and address some of the game breaking exploits
    >release 2-4 expansion in the following additional 4 years for more money full of features that should have been in the base game.
    >these make the game decent and playable and things start to make sense
    >collect all the quality of life improvement mods the community made and release them in a patch. Then pretend that you did something useful.
    >release more PAID expansions until the game finally gets to a point where it is "good enough"

  5. 3 months ago
    Anonymous

    not buying poz shovelware

  6. 3 months ago
    Anonymous

    >incomplete game, 6 million patches just to make it barely working
    >even more cartoonish graphics
    >mobile version
    >literally a cookie clicker, gameplay is overrated

    You just KNOW it's gonna be like this

  7. 3 months ago
    Anonymous

    I expect it to be mid until it has 2 DLCs. Like the last 3 civs.

  8. 3 months ago
    Anonymous

    You really deserve everything that comes to you if you buy this peace of shit of a game

  9. 2 months ago
    Anonymous

    barely touched 6, but I hope for two things:
    more "serious" graphics
    era-appropriate clothing for leaders like in III
    everything else is probably going to be shit so hoping for better gameplay is pointless

    • 2 months ago
      Anonymous

      You can't actually have more serious and era appropriate at the same time. Can you? Medieval Lincoln and Babylonians becoming Arabs then businessmen was inherently silly.

      • 2 months ago
        Anonymous

        eh, I could handle that but cartoon graphics were too much
        or they could just do away with leaders and have national archetypes instead

  10. 2 months ago
    Anonymous

    whatever it is it will be a complete husk of a game until multiple expansions like usual
    I've still never been able to get into 6 because of how moronic it is visually and they will probably double down on that

  11. 2 months ago
    Anonymous

    even worse AI

  12. 2 months ago
    Anonymous

    I won't buy it until they release a couple dlcs and there's a good sale.

  13. 2 months ago
    Seanonymous

    i'm bored of this franchise. It just feels outdated now. It's not really educational at all and is almost entirely about build orders and luck. It's like playing monopoly by yourself, and nobody wants to play multiplayer because the winner of the game in decided so early on, and what just lose for like days of gameplay?

    • 2 months ago
      Anonymous

      This, if they want Civ 7 to be competitive in the strategy game market they'll have to overhaul the formula, but they probably won't bother with that and instead just add more empowering blacc kweenz as leaders and simplify the gameplay. It's really unfortunate because there is the potential for a lot of depth in these games but due to poor game balance and pointless simplification, such depth only comes out in heavily modded games or on the unfair higher difficulties where you're forced to use every trick in the book to win.

  14. 2 months ago
    Anonymous

    I expect it to continue the downward spiral for the series that started with 4. I don't know how they can make it worse than 5, but shit, uh, finds a way

  15. 2 months ago
    Anonymous

    >expectations
    Its gonna be continuation of the neo liberal propaganda that is 6. Noble savages, climate change bullshit where the sea sweeps over coastal regions the moment someone builds a factory, magical green tech, they gonna add identity politics somehow and so on. Overall production value gonna be low despite bigger budget.

    • 2 months ago
      Anonymous

      Civ being woke is no surprise.
      https://civilization.fandom.com/wiki/Women%27s_Suffrage_(Civ2)
      https://civilization.fandom.com/wiki/Darwin%27s_Voyage_(Civ2)

      • 2 months ago
        Anonymous

        Earlier than that.
        https://civilization.fandom.com/wiki/Women%27s_Suffrage_(Civ1)
        https://civilization.fandom.com/wiki/Darwin%27s_Voyage_(Civ1)

        • 2 months ago
          Anonymous

          Civ being woke is no surprise.
          https://civilization.fandom.com/wiki/Women%27s_Suffrage_(Civ2)
          https://civilization.fandom.com/wiki/Darwin%27s_Voyage_(Civ2)

          >ESL morons performatively pretending to not believe in evolution
          I know IQ levels are low in Bulgaria or Brazil or wherever you people come from, but none of you actually believe that shit lmao

      • 2 months ago
        Anonymous

        Earlier than that.
        https://civilization.fandom.com/wiki/Women%27s_Suffrage_(Civ1)
        https://civilization.fandom.com/wiki/Darwin%27s_Voyage_(Civ1)

        Was Alpha Centauri the earliest one to implement global warming, btw? I wanna get better at recognizing newcomer morons that don't belong.

        • 2 months ago
          Anonymous

          Civ II had a mechanic where the world would desertify and water levels rise if you dropped too many nukes and didn't clean up the fallout, I think very very productive cities could rarely spawn a pollution tile debuff too, but I may be misremembering. Either way it wasn't global warming, just don't use too many nukes.

          • 2 months ago
            Anonymous

            >Nuclear plants pose the unique danger of a core meltdown, resulting in a destructive blast equivalent to a Nuclear Msl
            Oof.
            >released 1996
            I swear, The Simpsons completely sabotaged American public's understanding of nuclear power.

            • 2 months ago
              Anonymous

              I hate this shit so much, it really warps how people think about the world
              >nuclear power is uniquely dangerous and has its own mechanics dedicated to it
              >no mechanics for oil spills or tailings dam failure
              >nuclear weapons cause unique environmental damage
              >regular war doesn't make land unusable for years (cf. https://en.wikipedia.org/wiki/Zone_rouge)
              I think some of the games have nuclear winter as a mechanic too, which is just scientifically unsound
              SimCity not actually having parking lots commensurate to the amount of car traffic you have is another one that really bothers me, you're just misleading people. Sure, it's only a game, but it's meant to be based in reality and it's not something people obviously realize is unrealistic

              • 2 months ago
                Anonymous

                >unusable for years
                i tried to find these areas on the google map but couldnt
                europe doesnt have unused land, especially france

              • 2 months ago
                Anonymous

                It's been a hundred years of work to reclaim the area, you're not going to see that much from satellites. Places that don't grow won't look much different from places that are deliberately kept bare
                There's still tons of UXO left though and a lot of areas where you can't use the groundwater to drink. They still get rid of 900 tons of WW1 junk every year. More immediately after the war it was just completely devastating to agriculture and forestry, it's part of the reason truffles are so expensive

              • 2 months ago
                Anonymous

                so what do you want?
                10 turns to restore a tile? it being rendered unusable for the rest of the game the moment someone attacks it with shell weaponry?
                you already have destruction and restoration and nuclear should take priority because its the most dangerous and environmentally destructive weapon to date

              • 2 months ago
                Anonymous

                turns to restore a tile would work fine, but what I really want is for people to stop believing
                >nuclear should take priority because its the most dangerous and environmentally destructive weapon to date
                This just isn't true, well, the environmentally destructive part. We've used nuclear weapons pretty extensively and never had the kind of "cleanup" that civ depicts. Radioactive material is nice in that the problem literally goes away by itself, pretty quickly for most nuclear weapons. Yes, there's background radiation in steel now but in general the effects have been pretty mild. Even in Hiroshima and Nagasaki, the negative effects were contained to immediately after the event. They lifespans of survivors weren't affected that much (survivors in general only died 2-3 months earlier than others according to recent studies) and the cities are perfectly fine now. Bikini Atoll is basically a marine sanctuary.
                Contrast that with Laos and Vietnam where the remnants of Agent Orange are actually something that needs to be actively cleaned up and is still causing birth defects and the growth of forest is still affected.

                Anyway yeah just do some pollution stuff for battlefields in the modern era, and stop focusing on nuclear weapons and nuclear power as something uniquely bad for the environment. Also have oil spills and coal mine tippings as randomly occurring disasters.

              • 2 months ago
                Anonymous

                >We've used nuclear weapons pretty extensively

                We have literally used them twice, ever, and any prior or subsequent detonations were made under the most controlled situations possible given the circumstances. Saying that we are entirely sure of the possible ramifications is being pretty generous.

              • 2 months ago
                Anonymous

                >We have literally used them twice, ever
                try 2000 times
                the radiation doesn't behave differently just because there's a city beneath
                >most controlled situations possible
                yes, they're "controlled" in that you're keeping people away and getting lots of measurements but we're still talking about just blowing things in the desert/sea/underground.
                >Saying that we are entirely sure of the possible ramifications is being pretty generous.
                If we're not sure about the ramifications why have them in the game as a super special pollutant that needs manual cleanup? (And, I think I've said this several times already, we're pretty sure about the ramifications, they've been studied extensively for the past 80 years)
                The trinity test site is regularly open to the public. The radiation is not a significant threat.

              • 1 month ago
                Anonymous

                >Because the Trinity Test was relatively close to the ground, it shot large amounts of radiation up into the atmosphere. Radioactive fallout descended to the northeast over an area about 250 miles long and 200 miles wide. Scientists tracked part of the fallout pattern as far as the Atlantic Ocean. The greatest concentration of fallout settled on the Chupadera Mesa, 30 miles from the test site.
                >Scientists also purchased some of the cattle that sustained severe burns to study the effects of radiation. They did not collect any data about civilian exposure, concerned that this might alarm the public. The novelty of the Trinity Test meant that civilians did not understand the severity of radiation exposure, even after the government disclosed that the blinding explosion on the morning of July 16 had been an atomic bomb.

              • 1 month ago
                Anonymous

                >In the years after the Trinity Test, people living in nearby Lincoln, Socorro, Otero, and Sierra counties began to report health issues. Diseases such as heart disease, leukemia, and other cancers appeared in families who had no prior history. People who reported these incidents became known as “Downwinders” because they lived near or downwind from the test site.

              • 1 month ago
                Anonymous

                >In the years after the Trinity Test, people living in nearby Lincoln, Socorro, Otero, and Sierra counties began to report health issues. Diseases such as heart disease, leukemia, and other cancers appeared in families who had no prior history. People who reported these incidents became known as “Downwinders” because they lived near or downwind from the test site.

                obviously nuclear radiation isn't harmless, especially for earlier bombs. But it goes away on its own relatively quickly in civ terms, and the amount of people affected here is pretty small, as are the ways they're affected. "Elevated levels of cancer" is just not that big and shouldn't be represented in the game if dozens of other far more serious ones aren't first. It's just fearmongering.

          • 2 months ago
            Anonymous

            >Nuclear plants pose the unique danger of a core meltdown, resulting in a destructive blast equivalent to a Nuclear Msl
            Oof.
            >released 1996
            I swear, The Simpsons completely sabotaged American public's understanding of nuclear power.

            it was in civ 1

      • 2 months ago
        Anonymous

        how is darwins voyage woke? hitler had no problem with it, it made him realize all races are not equal

        • 2 months ago
          Anonymous

          >The whole core of the fedore tipper reddit atheist ideology
          >Not woke
          Are you insane?

          • 2 months ago
            Anonymous

            >when you deny natural selection to own the woketards
            Is this reverse-Lysenkoism? You know the Soviets were actually responding to a Europe obsessed with eugenics and doing abhorrent shit. What the frick are you doing?

            • 2 months ago
              Anonymous

              t.

            • 2 months ago
              Anonymous

              >see a post that is 90% buzzwords
              >reply anyway
              Come on man.

            • 2 months ago
              Anonymous

              The mainstream has become pro-science, so reactionaries must become anti-science.

              • 2 months ago
                Anonymous

                The mainstream denies science, anon. They do not value truth, they value ideology, and any statistics that disprove their ideology are suppressed. There is no substance behind the complains of "systematic oppression" that can be scientifically verified. Instead, the regime is propped up by ideologues masquerading as scientists building their theories off of long disproven research like that of John Money's.

              • 2 months ago
                Anonymous

                Oh mein Hyde, is this a freakin' based schizo post? SJW Cultural Marxists and Soros will be seething!

              • 2 months ago
                Anonymous

                I'm a racist because I acknowledge the science of statistics

      • 2 months ago
        Anonymous

        >Women's Suffrage
        >Creates a police station in every city because women voting makes everyone less safe
        Dare I say... based?

  16. 2 months ago
    Anonymous

    Why don't they just adopt the Paradox model and keep reworking and adding to a single game? Should be cheaper and less effort than releasing a whole new game.

  17. 2 months ago
    Anonymous

    >Russia out
    >Ukraine with heroic zelensky leader in

    • 2 months ago
      Anonymous

      >libertarianism is the future version of fascism

    • 2 months ago
      Anonymous

      Expectations, not your wishes

    • 2 months ago
      Anonymous

      wouldnt surprise me if russia was replaced by kievan rus, with a leader that looks nordic to piss russians off further

      • 2 months ago
        Anonymous

        russians are the whitest people in Europe. Cope seethe and dilate.

        • 2 months ago
          Anonymous

          did you not see any war footage? they all look like mongol rape babies

          • 2 months ago
            Anonymous

            that's because based russia is sending their minorities to die while their white population stays intact.

            • 2 months ago
              Anonymous

              white Russians (the few who don't have AIDS) are being sold to Israel to debrownify them
              look at the IDF heckin hottie soldier psyop videos, those women used to be big schnoz slightly brown women like h3 guys wife, nowadays they look like they're from an amateur facefrick compilation, because they're the exact same people
              I'm not even being heckin edgy, this is literally what's happening

      • 2 months ago
        Anonymous

        >looks nordic to piss russians off
        how would it piss them off

        • 2 months ago
          Anonymous

          they don't like being reminded that they're the spawn of sw*des

          • 2 months ago
            Anonymous

            first time hearing about it
            to my knowledge nobody was ever ashamed of being related to the vikings (besides its only the origin of the ruling dynasty, not the people)

            • 2 months ago
              Anonymous

              arent swedes themselves have a french usurper king

              • 2 months ago
                Anonymous

                Yes. And their queen is Brazilian

          • 2 months ago
            Anonymous

            lol, putin literally gave his 30 minutes autistic history lesson reminding everyone of it, they are more proud of it than the mongol heritage

            • 2 months ago
              Anonymous

              theres no heritage, its western cuck fantasies just like orientalism, the reason kazakhs and such have mongoloid features is migration

    • 2 months ago
      Anonymous

      Get fricked zigger, should stayed in your own cointanment zone

  18. 2 months ago
    Anonymous

    gay Black person and transgender civ leaders.

  19. 2 months ago
    Anonymous

    Shit until after two expansions it becomes bloated shit like 5 & 6

  20. 2 months ago
    Anonymous

    >Literal who female leaders in at least 50% of civs
    >Irrelevant brown civs instead of European (especially colonial) powers. Want to focus on trade? Have fun with the Onga Bonga Tribe that dominated the seashell trade in East Africa for 20 years, instead of the Netherlands/Portugal.
    >George Floyd will be a Great Person, probably a new category of "Great Reformers"
    >Units, no matter what civ, will be composed of ethnically diverse men and woman
    >Like other Anons said, no Russia, replaced by Ukraine
    >Gay butt sex will be a "technology"
    >Everything trivialized and dumbed down
    >Shitty cartoon art style and mobile UI

    • 2 months ago
      Anonymous

      >Literal who female leaders in at least 50% of civs
      >Everything trivialized and dumbed down
      >Shitty cartoon art style and mobile UI
      these are the only likely things, the rest is just you being a whiny little b***h pretending to be oppressed

      • 2 months ago
        Anonymous
  21. 2 months ago
    Anonymous

    Civilization VII will be pro-Ukraine and anti-Trump, but as game mechanics.
    >you can destabilize your enemies first by bribing and blackmailing its leaders, and then later by colluding to secretly fund and astroturf their political campaigns, with vaguely anti-Trump flavor text
    >you can bankrupt your enemies by engaging in proxy warfare, supporting your enemies' enemies by donating funds and research and intel until your enemy gets locked in eternal stalemate, with vaguely pro-Ukraine flavor text

  22. 2 months ago
    Anonymous

    U guys are being obnoxius for no reason, civ is not paradox, they always avoided current issues in their games, at best they will include a cossack leader but that's it

    • 2 months ago
      Anonymous

      I dunno, rebuying games at full price for things that Paradox would make a rework patch or DLC is kind of annoying to me. Besides the improved graphics, was there anything all that different after 5? I stopped buying after it.

  23. 2 months ago
    Anonymous

    NEW TERRAIN: PERMAFROST

    1% chance to pillage any tile improvement built on it every turn

  24. 2 months ago
    Anonymous

    Faster movement the closer you are to the poles so the world feels less like a cilinder and more like a globe. No movement cost at all on top and bottom hexagons

  25. 2 months ago
    Anonymous

    More meme irrelevant civs like Australia and Canada

  26. 2 months ago
    Anonymous

    What I want from Civ7:
    - non-cheating AI;
    - realistic style characters instead of Civ4-6 cheap stylization;
    - leader presentation matching current period, I don't want to see Lincoln in a cylinder hat during tribal era.

    • 2 months ago
      Anonymous

      Alright. Then in what should an ancient era Lincoln be?
      What should a future Gilgamesh wear? The clothing of their colonizers the Arabs? Does Caesar become Italian/Lombard? Montezuma should start to dress like a Spaniard? Does Constantine wear a fez and becomes Turkish?

      • 2 months ago
        Anonymous

        I don't care about historical figures and I would be more than fine with just some dude representing a civilization.

        • 2 months ago
          Anonymous

          Without characterization is not civilization, just a generic tbs

          • 2 months ago
            Anonymous

            Honestly, what Civ needs is violence and blood. No more of this silly quirky vibe of peaceful writers and scientists and stuff
            >inb4 ow the edge
            I know I know

            • 2 months ago
              Anonymous

              t.

              • 2 months ago
                Anonymous

                Kek

              • 2 months ago
                Anonymous

                Kek

                He was the best advisor that I never listened to.

      • 2 months ago
        Anonymous

        theres a mod that matches spawn dates of civs with their historical arrival and gives them compensation bonuses and units

      • 2 months ago
        Anonymous

        >Then in what should an ancient era Lincoln be?
        Celtic and Germanic tribal wear
        >What should a future Gilgamesh wear? The clothing of their colonizers the Arabs?
        Yes, maybe throw in some Babylonian patterns
        >Does Caesar become Italian/Lombard?
        Yes
        >Montezuma should start to dress like a Spaniard?
        Either this or just go full Aztec fantasy
        >Does Constantine wear a fez and becomes Turkish?
        No, he will dress like the Greeks did in whatever period he's in

        • 2 months ago
          Anonymous

          So he will wear a Fez and become Turkish, like majority of Greek population, then?

      • 2 months ago
        Anonymous

        Civs should wear clothing closely resembling the civ who have culturally (or through tourism or religion) influenced them the most

  27. 2 months ago
    Anonymous

    They could pick one from the freecivs and allow a civ editor in game

  28. 2 months ago
    Anonymous

    0.

    Fricking Zero. Let Civ rest.

  29. 2 months ago
    Anonymous

    I expect it to be shit

  30. 2 months ago
    Anonymous

    Barbarians is a problematic concept im surprised they didnt get rid of them in civ6

    • 2 months ago
      Anonymous

      Their adherence to ideology is exceeded by their incompetence in game design, they're not going to take out something that works because they have nothing to replace it with

    • 2 months ago
      Anonymous

      barbarians are not problematic according to the current woke order as long as you exclusively present them exclusively as white germanics who would later become future colonizers and nazis

      • 2 months ago
        Anonymous

        To be honest i wish they implants the barbarian clans mechanic as part of default rules

    • 2 months ago
      Anonymous

      Having barbarian change name to anarchists or terrorists after certain age would already be pretty good. Also change random knowledge village to be an abandoned lab or something

      • 2 months ago
        Anonymous

        Maybe if they could start spawning in already owned but unimproved territory. Like if you have a hex of tiles in your empire without any improvements, a group of terrorist/partisans/anarchists could spawn in it.

  31. 2 months ago
    Anonymous

    SMAC2 & BE2 as custom mods bundled into the base game, frick DLC

  32. 2 months ago
    Anonymous

    You guys have expectations?

  33. 2 months ago
    Anonymous

    There's a trailer shooting in London and Croatia soon (around April). It's gonna star Gwendolyn Christie climbing some victorian stairs and looking into a tree made of tubes into different ages of human civilization. She then reaches the top and looks into a tube with a satellite inside it. The narration says "reimagine possibilites". Working title, at least for this commercial, is Inverness.

    • 2 months ago
      Anonymous

      They should tease "multiple units per tile" by having her step on me.

  34. 2 months ago
    Anonymous

    all english and french leaders are femoids in 6, i guess the only way forward is to make them all brown now.

  35. 2 months ago
    Anonymous

    Not an art style that belongs on an iPad game.e

  36. 2 months ago
    Anonymous

    They're not going to cut Russia, I know you guys like to imagine scenarios for yourselves to get mad at, but the idea of a civilization game without Russia is ridiculous.

    • 2 months ago
      Anonymous

      I hope they do, I like watching ziggoids getting assblasted. They should replace it with Kiyvan Rus or something for a complete meltdown effect.

      • 2 months ago
        Anonymous

        delusional, kievan rus are russians you fricking moron.

        • 2 months ago
          Anonymous

          Nah. They descended from that but they aren't it. Just like Spaniards aren't swedes because of Visigothic ancestors

          • 2 months ago
            Anonymous

            but anon they held that territory from the beginning up until 1991

            • 2 months ago
              Anonymous

              As a Soviet Republic.

              • 2 months ago
                Anonymous

                soviets were the ones who decided to separate them in to their own nation, kinda counter productive, almost as if lenin was a foreign agent or something

              • 2 months ago
                Anonymous

                It's not because Lenin was foreign, but because he was a Communist. One of the main tenets of leftist ideology is the "universal man", IE that humans are inherently fungible and just have to be reeducated out of being different. It goes as far back as Rousseau and even Plato philosophically, and every single Communist nation decides to frick with national and ethnic borders in some way to prevent dissent along racial/ethnic lines.

              • 2 months ago
                Anonymous

                doesnt look very universal to me, looks more like a plant for the future separatism
                https://en.wikipedia.org/wiki/Korenizatsiia

              • 2 months ago
                Anonymous

                It's not. It's just an example of progressive intersectionality and a roadmap for how communists intended to govern the world post-global revolution. Your conspiracy theory rests on the idea that the USSR was some sort of prank upon the Russian state, when in reality it was communists trying to manage a post-imperialist empire WITHOUT it splintering to pieces.

            • 2 months ago
              Anonymous

              Wrong. After the Mongols, territory of core Kievan Rus (modern day centrsl Ukraine) wasn't conquered by Russia until 18th century. Kiev itself was gained as late as 1772. Learn your history, moron.

              • 2 months ago
                Anonymous

                so true ukraine land belongs to mongols ackchyually

  37. 2 months ago
    Anonymous

    puccya is the complete opposite of civilization, if anything they are already in the game in the form of barbarians anyway

    • 2 months ago
      Anonymous

      > troon obsessed with pussia
      Must be time to dilate again

      • 2 months ago
        Anonymous

        Why do russians always think about troons?

  38. 2 months ago
    Anonymous

    Civ 7 things that I need or else I kill myself:

    Relationships with Ai can be improved if heling clear barb camps or destroying enemy units they are in battle with.

    Being protectorates of civs with much smaller armies and economies than you

    Calling Ai out on their bullshit for the hypocrites they are.

  39. 2 months ago
    Anonymous

    I hate the eureka mechanic where i have to chase certain tasks to lower my research time. annoying shit

  40. 2 months ago
    Anonymous

    More horrid mobile UI, more ruined leaders and more microtransactions.

  41. 2 months ago
    Anonymous

    Finally adds Hitler, its a disgrace to not have the guy despite how you might feel about him.

    • 2 months ago
      Anonymous

      Add Deng and Nero

    • 2 months ago
      Anonymous

      Add Deng and Nero

      Only have the crazy nutjobs as civ leaders, it would explain the schizo AI.

    • 2 months ago
      Anonymous

      Eh, germany has had more relevant leaders than dude that ruled for 12 years and got half of the country genocied. As funny as he would be as a pick they never put losers or madmen as leaders. Same reason we’ll never get caligula.

    • 2 months ago
      Anonymous

      Surprised we never got a confederacy leader

  42. 2 months ago
    Anonymous

    Ideally:
    - AI
    >Each AI difficulty is trained by modern generative AI so they're much more complex and less easily exploited on higher difficulties
    >Due to the buffed AI, the AI no longer receives horrendous bonuses on higher difficulty levels so it's really just about outwitting the AI

    - Leaders
    >Leader scenes are done in a more realistic style than Civ VI
    >Leaders also interact with their environments a la Civ V
    >More voice lines per leader
    >Multiple leaders per scene for "power couple" leaders like Ferdinand & Isabella, FDR & Eleanor, or Justinian & Theodora
    >Leaders chosen for being interesting rather than race/gender balance

    - Balance
    >Districts gone
    >Loyalty gone
    >Civ VI builders stay, but workers from previous titles are also available so you can choose between immediate improvement construction or permanent units that take longer to build
    >Wonders continue to take up individual tiles, but you get the yields from the tile underneath
    >Government system is overhauled entirely. No more 3 governments per era or policy cards
    >Civs retain Civilization abilities, leader abilities, and 2 unique units/improvements/buildings
    >Civ III civilization traits return as well

    - Misc
    >Artstyle strikes a compromise between Civ V's realism and Civ VI's stylization
    >Era-based music a la Civ VI with certain civilizations with many notable songs from their history having a new song per era (eg, for America it'd be Ancient | Swanee River -> Medieval | Hard Times Come Again no More -> Industrial | Oh Susanna -> Atomic | Battle Hymn of the Republic)

    • 2 months ago
      Anonymous

      >Each AI difficulty is trained by modern generative AI so they're much more complex and less easily exploited on higher difficulties
      being trained by AI would require ai acceleration hardware to run properly and efficiently and the only chip on the market that can utilize that for cpu logic is the appleslop shit in their laptops

      >Leaders chosen for being interesting rather than race/gender balance

      lol

      gone

      Loyalty was unironically the only good part of civ vi wtf are u on

      • 2 months ago
        Anonymous

        There should be more ways to boost loyalty though. I feel like you should always have the option to forward settle if you are willing to bankrupt yourself doing it.

    • 2 months ago
      Anonymous

      Loyalty mechanic should only really come into play when you're switching govs. There should be more pushback from switching from monarchy to capitalism or anything else besides a simple single turn debuff

    • 2 months ago
      Anonymous

      Good take.

      Can weadd the natural disasters from VI too? i kinda liked that feature
      and i fully agree on the music. VI had an amazing system and soundtrack

  43. 2 months ago
    Anonymous

    I don't care, I ceased playing this series with Civ V. They can make every leader a black troony of all I can, there are better strategy games these days we only really played Civilization back then for lack of better alternatives.

  44. 2 months ago
    Anonymous

    I always thought that more prominent civs should have a "great" and an "evil" ruler for some flavor. That way you can include more vile rulers without pissing too many people off. For example:

    >Russia: Stalin/Catherine the Great
    >America: Andrew Jackson/Woodrow Wilson with Wilson being the evil one
    >Rome: Hadrian/Caligula
    >China: Qin Shi Huang/Mao Zedong
    >Germany: Frederick II/Adolf Hitler
    >England: William the Conqueror/Elizabeth I
    >Egypt: Ahkenaten/Khufu

    • 2 months ago
      Anonymous

      Missing the evil leaders for russia, germany and china on your list

      • 2 months ago
        Anonymous

        >Hegelian morons
        >Not evil
        Here's to you, Rationalist wiener holster.

    • 2 months ago
      Anonymous

      My take -
      >Civ: Good/Bad
      >Russia: Ivan IV/Joseph Stalin
      >America: Andrew Jackson/Woodrow Wilson
      >Rome: Augustus/Nero
      >China: Zhu Yuanzhang/Mao Zedong
      >Germany: Frederick II/Adolf Hitler
      >England: Edward I/George III
      >Egypt: Khufu/Akhenaten
      >France: Henry IV/Louis XIV
      >Babylon: Hammurabi/Nebuchadrezzar II
      >Persia: Cyrus II/Xerxes I
      >Ottoman Empire: Suleiman I/Selim I
      >Byzantine Empire: Justinian I/Basil II
      >Arabia: Saladin/Umar
      >Japan: Meiji/Hirohito
      >Mongolia: Kabul Khan/Genghis Khan
      >Spain: Alfonso VIII/Philip II
      >Sweden: Sigurd Ring/Ragnar Lodbrok
      >Hungary: Matthias I/Árpád
      >India: Ashoka/Babur
      >Greece: Leonidas I/Pericles
      >Norway: Harald Fairhair/Harald Hardrada
      >Brazil: Pedro II/Pedro I
      >Ethiopia: Menelik II/Haile Selassie I

      • 2 months ago
        Anonymous

        You accidently put two good leaders for russia, china, germany, japan and mongolia

        • 2 months ago
          Anonymous

          >Hitler, Stalin and Mao were all good
          There is no political worldview which would reconcile this statement given the contradictory politics involved, the only reasonable conclusion is that this was a sad attempt to seem edgy on Ganker of all websites

        • 2 months ago
          Anonymous

          Hey, that's pretty goo-

          >Greece: Leonidas I (good)/Pericles (bad)
          ???

          >Hitler, Stalin and Mao were all good
          There is no political worldview which would reconcile this statement given the contradictory politics involved, the only reasonable conclusion is that this was a sad attempt to seem edgy on Ganker of all websites

          I'm not sure Louis XIV counts as a bad leader unless you're trying to tell France's story through the lens of the Huguenots. Personally I would've went with Clovis I (since he WAS a barbarian warlord) or Napoleon III.

          >Philip II
          >Bad

          Sorry, by "bad" I didn't mean they were actually terrible leaders, but "bad" as in more tyrannical & potentially evilish. By all means, they're still famous leaders who excelled at rulership.

      • 2 months ago
        Anonymous

        Hey, that's pretty goo-

        >Greece: Leonidas I (good)/Pericles (bad)
        ???

      • 2 months ago
        Anonymous

        I'm not sure Louis XIV counts as a bad leader unless you're trying to tell France's story through the lens of the Huguenots. Personally I would've went with Clovis I (since he WAS a barbarian warlord) or Napoleon III.

        • 2 months ago
          Anonymous

          I put Louis XIV there because he absolutely was a menace in Europe with all the conquests he made and the power he consolidated. He also succeeded in taking control of the Spanish crown as king of France and fought a giant war over that as well. Also, he built the palace of Versailles and pretty much cucked every noble in France with it, becoming almost a tyrant in many ways. Still a fantastic ruler, but "evil" per say.

      • 2 months ago
        Anonymous

        >Philip II
        >Bad

        • 2 months ago
          Anonymous

          He was pretty awful for everyone who wasn't Spanish. I can see what he was going for with Genghis Khan, Hirohito, Basil II, and Harald Hardrada taking the villainous rolls since other civilizations would've certainly considered them villains.

      • 2 months ago
        Anonymous

        I always thought that more prominent civs should have a "great" and an "evil" ruler for some flavor. That way you can include more vile rulers without pissing too many people off. For example:

        >Russia: Stalin/Catherine the Great
        >America: Andrew Jackson/Woodrow Wilson with Wilson being the evil one
        >Rome: Hadrian/Caligula
        >China: Qin Shi Huang/Mao Zedong
        >Germany: Frederick II/Adolf Hitler
        >England: William the Conqueror/Elizabeth I
        >Egypt: Ahkenaten/Khufu

        We still wouldn't get Hitler even with the good/bad leader setup. It'd probably be Wilhelm II or Ludwig II as the "evil" leader.

      • 2 months ago
        Anonymous

        To continue from
        >Gallica: Vercingetorix/Ambiorix
        >Georgia: Bagrat III/Tamar
        >Phoenicia (Should be called Carthage though): Dido/Hannibal
        >Poland: Bolesław I/Sigismund III Vasa
        >Portugal: John III/John V
        >Scotland: James VI/Robert the Bruce
        >Aztec: Montezuma II/Montezuma I

        • 2 months ago
          Anonymous

          >Bolesław I
          Give us Jan III Sobieski or we riot

      • 2 months ago
        Anonymous

        The evil Spanish leader should be Ferdinand VII or Philip IV. Also Alfonso VII was only king of Castille not Spain so not valid, and if you were to pick a Castillian one Alfonso X would be better.

    • 2 months ago
      Anonymous

      The problem with this is that the leaders are the largest hurdle in creating a new civilization. The programming and balancing is like 10% of the effort put into making civs as it is, so if you doubled the largest part of the workload you'd made adding new civs into the game prohibitively expensive.

    • 2 months ago
      Anonymous

      My take -
      >Civ: Good/Bad
      >Russia: Ivan IV/Joseph Stalin
      >America: Andrew Jackson/Woodrow Wilson
      >Rome: Augustus/Nero
      >China: Zhu Yuanzhang/Mao Zedong
      >Germany: Frederick II/Adolf Hitler
      >England: Edward I/George III
      >Egypt: Khufu/Akhenaten
      >France: Henry IV/Louis XIV
      >Babylon: Hammurabi/Nebuchadrezzar II
      >Persia: Cyrus II/Xerxes I
      >Ottoman Empire: Suleiman I/Selim I
      >Byzantine Empire: Justinian I/Basil II
      >Arabia: Saladin/Umar
      >Japan: Meiji/Hirohito
      >Mongolia: Kabul Khan/Genghis Khan
      >Spain: Alfonso VIII/Philip II
      >Sweden: Sigurd Ring/Ragnar Lodbrok
      >Hungary: Matthias I/Árpád
      >India: Ashoka/Babur
      >Greece: Leonidas I/Pericles
      >Norway: Harald Fairhair/Harald Hardrada
      >Brazil: Pedro II/Pedro I
      >Ethiopia: Menelik II/Haile Selassie I

      Makes me wonder how you'd do an evil Woodrow Wilson leader scene. Perhaps have him sitting in the Oval Office in a swivel chair? The first lightbulbs were installed in the White House just a decade and a half before he took office, so you could have the lights flicker menacingly when he's angry with the player.

      • 2 months ago
        Anonymous

        Honestly, if we were going to go with a more menacing US president to serve as the "evil" leader, you'd probably go with James Polk (the guy who declared war on Mexico and took their claimed land from Texas to Oregon). He served only around a decade after Andrew Jackson though, so you'd probably want to choose a president from a different era to balance things out. Abraham Lincoln was a contemporary of his so you'd need to go more recent, and I'd be afraid of FDR being the "good" leader pick because of how much I hate that socialist bastard.

        With any luck we'd get Eisenhower and Polk, 2 of the top 5 best presidents we ever had.

    • 2 months ago
      Anonymous

      >Woodrow wilson
      More like Lyndon B Johnson

    • 2 months ago
      Anonymous

      >"great" and "evil"
      Gay. It should be tall and wide instead.

      • 2 months ago
        Anonymous

        id prefer the simple(not extremely pushy in either direction) leader traits to create this rule rather than what we got in civ6

  45. 2 months ago
    Anonymous

    Are they going to decolonize the civs and everything? Get rid of horribly Eurocentric view of historical development?

    • 2 months ago
      Anonymous

      Civ has always been heavily European and Asian because those are the historical civilizations we actually have records of. Thousands of African tribes and we only know of ~10, with Ethiopia, Mali, Zulu, and Songhai being basically all there is before European colonization.

      Civ isn't Eurocentric, it's histori-centric.

  46. 2 months ago
    Anonymous

    >civ V
    >shit art
    are you Black folk blind or something

    • 2 months ago
      Anonymous

      Wow a photo with some cheap editing and filters!

    • 2 months ago
      Anonymous
      • 2 months ago
        Anonymous

        >farm the desert
        >leave the hyperproductive river banks alone

    • 2 months ago
      Anonymous

      That's a painting

      This is the game

    • 2 months ago
      Anonymous

      Civ V is quite ugly owing to its age. A realistic artstyle can be done well, but Civ V is not that.

    • 2 months ago
      Anonymous

      derp a dom

    • 2 months ago
      Anonymous

      yea, proportions are all fricked up and perspective is wrong

  47. 2 months ago
    Anonymous

    Other than art, name one way civ 5 is better than civ 6. I really can't think of one, I love civ 6.

    • 2 months ago
      Anonymous

      I'm going to go against the grain and say I unironically think Civ VI looks better than V in the leaders department too. I like the caricature look. It's visually more pleasing than the models from Civ V, and Civ has always had a history of cartoonish leaders up until Civ V. Civ VI's leaders doesn't look any more wacky than Civ IV's leaders

      • 2 months ago
        Anonymous

        It's time for an anime themed Civ game.

        • 2 months ago
          Anonymous

          >Western anime

          • 2 months ago
            Anonymous

            Not necessarily western, but you want it too, don't deny it.

          • 2 months ago
            Anonymous

            We'll hire Japan.

      • 2 months ago
        Anonymous

        >Civ VI's leaders doesn't look any more wacky than Civ IV's leaders
        Hard disagree, they're as cringy as in CivIII but without the era changes.

        • 2 months ago
          Anonymous

          You taking the mick? Civ IV leaders were just as goofy.

          • 2 months ago
            Anonymous

            Imma keep it real with all you chiefs, Catherine slapping you when you offered her a shitty trade deal made my 10 yo PP hard af

            • 2 months ago
              Anonymous

              It's normal for boys these days to get their first boners to cartoon women.

          • 2 months ago
            Anonymous

            still not as goofy as civ6 which also uses stupid quotes from twitter moronic ecelebs

            • 2 months ago
              Anonymous

              That's just cope. Hatshepsut looks way goofier than Cleopatra

          • 2 months ago
            Anonymous

            still not as goofy as civ6 which also uses stupid quotes from twitter moronic ecelebs

            • 2 months ago
              Anonymous

              Not as uncanny.

              • 2 months ago
                Anonymous

                duckling syndrome

          • 2 months ago
            Anonymous

            >gandhi

  48. 2 months ago
    Anonymous

    Civil-ACK-zation

    • 2 months ago
      Anonymous

      I don't think Firaxis is /that/ far gone. They still seem to have some sensible people even if they are a bit feminist.

      • 2 months ago
        Anonymous

        Agreed, Civ still has actual nerds in charge which is good

  49. 2 months ago
    Anonymous

    woke this, woke that
    post bangers

    • 2 months ago
      Anonymous
      • 2 months ago
        Anonymous

        >press play
        >Shitpost Music

        • 2 months ago
          Anonymous

          That's what makes Australia so great.
          >Australia hits the Industrial Era
          >Didgeridoos start blaring

          >You declare war on them to stop the music
          >They get double production

          >You try to live peacefully with them
          >They steal your tiles buy putting some fence around their sheep

  50. 2 months ago
    Anonymous

    who cares about this shit for children lmao.
    I genuinely don't get how you can be a fan of this series.

    • 2 months ago
      Anonymous

      It's fun

    • 2 months ago
      Anonymous

      i was children once

      • 2 months ago
        Anonymous

        Multiple? Did you play hotseat Civ multiplayer against eachother?

  51. 2 months ago
    Anonymous

    Is it possible, in any conceivable way, to make combat remotely interesting or fun in these games? I kind of think it's impossible

    • 2 months ago
      Anonymous

      Not fundamentally, no. Endless Legends tried to change the way combat worked but no one liked that. If you made every combat encounter a minigame a la HoMM3, it /could/ be more interesting, but it'd also double or triple the length of games. A 100 turn Conquest Victory game would take twice as long as a 300 turn Science Victory.

    • 2 months ago
      Anonymous

      Only aesthetically, I think, with well done, historically accurate units and equipment, and nice animations and sounds. Turn based 4xs like Civ don't leave much room in the combat department mechanics, only numerical variables like flanking bonuses.

  52. 2 months ago
    Anonymous

    That I'd rather play a true successor to Alpha Centauri than another fricking historical game, especially given how saturated that market is becoming in recent years.

    • 2 months ago
      Anonymous

      Yes please, EA just released the game on steam agains, for the love of any divinity give us at least a remaster

    • 2 months ago
      Anonymous

      The lack of people asking for this in this post makes me understand that the other part of the problem is the consumers, who want the same shit over and over again, and not something different (and ultimately good) like REAL successor to Alpha Centauri (and not the abandon mutant child that is Beyond Earth).

      • 2 months ago
        Anonymous

        *like THE REAL sucessor

  53. 2 months ago
    Anonymous

    It will probably be hard to implement but her what i wish for
    A leader for ever era with there own bonus ( optional rules for a mythical/semi mythical ancestors in ancient era that gives huge bones)
    More options for district building
    Make having a navy actually important

    • 2 months ago
      Anonymous

      >Make having a navy actually important
      Navy was typically very strong in previous Civ games because you had to have a coastal city to trade over water or get coastal bonuses. The district system in 6 is why so few cities are settled coastal since you can settle inland and build a harbor.

  54. 2 months ago
    Anonymous

    Only 20 civs to start with, those being:

    >Ukraine (St Olga of Kyiv)
    >Haiti (Francois Duvalier)
    >Palestine (Yasser Arafat )
    >Londonistan (Rishi Sunak)
    >The Paris Commune (Louis C. Delescluze)
    >The Turkic Republic of Germany (Rosa Luxemburg)
    >Ireland (Brian Boru)
    >China (Deng Xiaoping)
    >Japan (Empress Suiko)
    >India (Indira Gandhi)
    >Korea (Seondeok)
    >Aztecs (Moctezuma II)
    >Native Americans (Sitting Bull)
    >Incans (Pachacuti in drag)
    >Brazil (Dilma Rousseff)
    >Zulu (Shaka in drag)
    >Zimbabwe (Robert Mugabe)
    >Egypt (Cleopatra VII)
    >Carthage (Hannibal (Black))
    >Sumeria (Gilgamesh)

    • 2 months ago
      Anonymous

      >Dilma
      I would shit my pants laughing if that ever happen by the end of the century on civ XX

      • 2 months ago
        Anonymous

        I could imagine whatever civ game comes out in 2094 having Kim Il-Sung as the Korean leader too.

      • 2 months ago
        Anonymous

        Unless you're a particularly young Zoomer, you're probably not going to make it to the 22nd century. I was born in '96 and I'll probably make it no further than 2070 or 2080.

        • 2 months ago
          Anonymous

          Bro, life expectancy is growing every decade, besides my family had a lot of members reaching 100yo

          • 2 months ago
            Anonymous

            Yeah dude, we're gonna magically jump from 79 years expectancy to 100 in just decades!

            Get real, we gained 10 years over centuries, there is no magic potion coming to save us.

    • 2 months ago
      Anonymous

      >no america

      • 2 months ago
        Anonymous

        They couldn't get the rights to use George Floyd as the US leader so they decided to wait for the DLC and try again.

        • 2 months ago
          Anonymous

          >cis man leader

          • 2 months ago
            Anonymous

            George Floyd is a canonical saint. There is no one more holy than him. He surpasses even Rosa Parks and Helen Keller

  55. 2 months ago
    Anonymous

    no women
    no colored people
    that's all

    • 2 months ago
      Anonymous

      Go to a sauna then gay

  56. 2 months ago
    Anonymous

    Huh, I wasn't aware civ 5 was disliked. I thought it got a bare minimum, "It's aight," from everyone.

    • 2 months ago
      Anonymous

      Thinking Civ V is ugly doesn't mean you think it's bad. Civ has always been ugly.

  57. 2 months ago
    Anonymous

    all leaders will be women

    • 2 months ago
      Anonymous

      we dont use that word anymore
      its birthing people now

  58. 2 months ago
    Anonymous

    graphics go full mobile, basically 1:1 clash of clans artstyle-wise. Fonts included.
    Mechanics are even more simplified and diluted, game's target demographic is humanoid shape aged 3+
    Absolutely every leader is black or asian or both.

    • 2 months ago
      Anonymous

      civ 6 is more mechanically complex than any of the previous games
      you could even say its too complex for the average normie

    • 2 months ago
      Anonymous

      >graphics go full mobile
      Christ I hate these imbeciles.

      • 2 months ago
        Anonymous

        >graphics don't matter zoomer
        >MUH UI

        • 2 months ago
          Anonymous

          Graphics don't matter. Civ has always looked like shit. We can handle another game that looks like shit.

        • 2 months ago
          Anonymous

          Shut the frick up, graffix homosexual. I want content in my game, not assloads of dev time being poured into rendering pores.

        • 1 month ago
          Anonymous

          Functional UI is required to play the game, graphics are not you zoomer homosexual

  59. 2 months ago
    Anonymous

    Late game is always boring. I want late game crisis'. Alien invasions, AI takeovers, Asteroids you name it.

    • 2 months ago
      Anonymous

      Make AI a requisite tech to get a Science Victory but have it start spawning Rogue AI units you have to fight off as they try to ravage your empire.

      • 2 months ago
        Anonymous

        > you have fight off as they try to ravage the world
        fixed

        • 2 months ago
          Anonymous

          >Science civ speedrushes AI tech
          >You're stuck in the Industrial Era fighting off units 2x as strong as yours while the Science civ gets to turtle and win harder
          I suppose you could make them like barbarians that spawn in your territory but can attack others.

          • 2 months ago
            Anonymous

            K I N O
            I
            N
            O

  60. 2 months ago
    Anonymous

    I like the barbarian clans gamemode, they should have the civs that weren't civilized until later be barbarian tribes that can join conflicts between civilizations and invade weak ones.
    Also since it's customary for civ games to borrow aspects from successful competitors they should borrow the nation jumping idea from humankind but instead of the moronic jumping to completely different civilizations just different countries of the same.
    This could replace government types as well and give alternate leaders.
    Example
    Italic civilization
    >Ancient era
    Barbarian tribe
    >Classical
    Roman Republic vs Roman Empire
    >Middle
    Papal states vs Venice (or continue as the last ones)
    >Modern
    Kingdom of Italy vs Italian Republic

    It would also be cool if they fought actual wars to decide and other civs could get involved to benefit themselves.

    • 2 months ago
      Anonymous

      That's a wacky version of what Humankind was going for. It's pretty much a pipe dream since Firaxis wants to represent as many cultures as possible, and focusing so many resources into making civilizations more deep would conflict with their ability to represent civilizations without interstitial cultures. Mongols basically don't exist from the 1400s through to the 1900s when Mongolia gets revived by an outside power, and before the 1200s they're nobodies. You've got a civilization that everyone wants in that only has 2 major eras of history that couldn't work with the in depth cultural evolution.

      • 2 months ago
        Anonymous

        >That's a wacky version of what Humankind was going for.
        I think it's a lot less wacky than jumping from Nubia to the Franks to the Mughals. Just going from different states in one big overall civilization makes a lot more sense.
        >Firaxis wants to represent as many cultures as possible
        I get what you're saying but I think it could help if you zoom out your idea of a civilization "Iberian civilization" for an example could include Spain, Portugal, and maybe even Brazil or "Germanic" that includes Germany, Austria, and Holland.
        >Mongols basically don't exist from the 1400s through to the 1900s when Mongolia gets revived by an outside power, and before the 1200s they're nobodies.
        I imagine it would work if the barbarian clans angle was really developed like I mentioned and players could play as tribals, only really settling when convenient. I imagine it could also work kind of like the ryhs and fall mod for players too where you spawn in an already developed world as barbarians a few centuries prior to the era they existed in. The Mongols abilities and gameplay id imagine would make them excel as tribals and revolve around a world conquest in the middle ages like everyone wants to play them so they'd be a bit unique too.
        This way civ would feel like a fun history simulation instead of a shitty board game where Gandhi fights Washington in the classical era.

    • 2 months ago
      Anonymous

      That changing of civs within their own cultural context was what I wanted for Humankind too. For civ it would work well, I think. But the leaders would have to be 2d stills or simple animations, because they'd be many.

      • 2 months ago
        Anonymous

        They already started reusing animations which is even easier if they all look more like humans and less like cartoons. They could just have like 10 based on personality and go with that for all of them.
        I wonder if that would bother a lot of people

        • 2 months ago
          Anonymous

          That could work too, but there's also voice acting and stuff

          I would prefer this too. Civ does this weird double standard thing where colonial settler cultures coexist in antiquity with the indigenous people they replaced, which comes off as laughably wewuzy. American knights or Washington in the Classical Age has been a meme for years. Conversely, civs that reasonably should culturally evolve never do. Spain is keyed to its golden age, for example, and Phoenicia or Egypt never evolve past their ancient achievements. The existence of civs that are actually different periods for the same cultures makea things worse. Macedon, Greece, and Byzantium are all different variations of the same people living in the same place speaking the same language just over different centuries.

          [...]
          > I think it's a lot less wacky than jumping from Nubia to the Franks to the Mughals
          This tbh. I wish Civ had something akin to Age of Empires 3's revolution system, with branching choices into new subcultures, with crossover for related cultures. The Mongols, Turks, and Indians should all be capable of evolving into the Mughals for example. Both the Dutch and the English should be able to evolve into the United States. Conversely, the guy who wants to stay Roma Invicta for 2000 years should get to do so, maybe getting decadence debuffs for not going through things like revolutions or similar.

          It's unfortunate Firaxis's historiography is anglophile boomer tier. The Civilopedia is easily the worsr writing I've seen about the last ever. It makes me ill to read it.

          >It's unfortunate Firaxis's historiography is anglophile boomer tier
          True, and Civ 6 was the worst offender. The writing should make you want to play as the civ or research some tech not going 'Warfare/communism/fascism/empires/etc are bad mmm'kay' without any subtlety

          • 2 months ago
            Anonymous

            >True, and Civ 6 was the worst offender. The writing should make you want to play as the civ or research some tech not going 'Warfare/communism/fascism/empires/etc are bad mmm'kay' without any subtlety
            And then somehow it lets you make giants military robots...

    • 2 months ago
      Anonymous

      I would prefer this too. Civ does this weird double standard thing where colonial settler cultures coexist in antiquity with the indigenous people they replaced, which comes off as laughably wewuzy. American knights or Washington in the Classical Age has been a meme for years. Conversely, civs that reasonably should culturally evolve never do. Spain is keyed to its golden age, for example, and Phoenicia or Egypt never evolve past their ancient achievements. The existence of civs that are actually different periods for the same cultures makea things worse. Macedon, Greece, and Byzantium are all different variations of the same people living in the same place speaking the same language just over different centuries.

      >That's a wacky version of what Humankind was going for.
      I think it's a lot less wacky than jumping from Nubia to the Franks to the Mughals. Just going from different states in one big overall civilization makes a lot more sense.
      >Firaxis wants to represent as many cultures as possible
      I get what you're saying but I think it could help if you zoom out your idea of a civilization "Iberian civilization" for an example could include Spain, Portugal, and maybe even Brazil or "Germanic" that includes Germany, Austria, and Holland.
      >Mongols basically don't exist from the 1400s through to the 1900s when Mongolia gets revived by an outside power, and before the 1200s they're nobodies.
      I imagine it would work if the barbarian clans angle was really developed like I mentioned and players could play as tribals, only really settling when convenient. I imagine it could also work kind of like the ryhs and fall mod for players too where you spawn in an already developed world as barbarians a few centuries prior to the era they existed in. The Mongols abilities and gameplay id imagine would make them excel as tribals and revolve around a world conquest in the middle ages like everyone wants to play them so they'd be a bit unique too.
      This way civ would feel like a fun history simulation instead of a shitty board game where Gandhi fights Washington in the classical era.

      > I think it's a lot less wacky than jumping from Nubia to the Franks to the Mughals
      This tbh. I wish Civ had something akin to Age of Empires 3's revolution system, with branching choices into new subcultures, with crossover for related cultures. The Mongols, Turks, and Indians should all be capable of evolving into the Mughals for example. Both the Dutch and the English should be able to evolve into the United States. Conversely, the guy who wants to stay Roma Invicta for 2000 years should get to do so, maybe getting decadence debuffs for not going through things like revolutions or similar.

      It's unfortunate Firaxis's historiography is anglophile boomer tier. The Civilopedia is easily the worsr writing I've seen about the last ever. It makes me ill to read it.

  61. 2 months ago
    Anonymous

    Civ 7 will be made for the female audience because Firaxis or whoever thinks they'll no longer be able to compete with Paradox for the primary audience of strategy games (autistic men). In the same way that Hoi4 CK3 and Vicky3 made paraslop mainstream for the male casual audience, Civ 7 will attempt to make strategy games mainstream for the female audience.
    A majority of the leaders will be female, much of the gameplay will be simplified, and AI leaders will be made less aggressive to not scare the woman players.
    Male-coded war and micromanagement of build-orders and tiles will be toned down and instead there will be a steer towards "female-coded" "gameplay" like "nurturing" your empire and happy-go-lucky diplomacy. There will be a lot more bright colors and relaxing UI and sound design, similar to Stardew Valley and the Sims. The game will be intended to run on mobile devices, consoles, and low-spec PCs since that is what the majority of women play on, but because of jeetdevs the game will be poorly optimized and run like shit on all those machines regardless. Victory conditions will be heavily biased in favor of culture and diplomacy as opposed to the traditional male-coded science and domination. Things that were historically considered oppressive towards women like religion will not be in the game at all, or will be simplified and whitewashed.
    The marketing will be focused more towards the female and casual audience, social media shills will try to generate discussion in female-dominated websites and spaces like tumblr and twitter, corporate vtubers will be paid to shill the game. There will be a lot of pop-history facts sprinkled throughout the marketing and the game itself, making the pre-existing issue of civ games oversimplifying or having outright incorrect understandings of history worse.
    The game won't be a blockbusting success but it will have enough sales and an impact that makes the entire genre shift even more towards casualization and women.

    • 2 months ago
      Anonymous

      shes the only (most likely) female ive seen in all my life who actually plays strategy games

    • 2 months ago
      Anonymous

      1/10 for effort

    • 2 months ago
      Anonymous

      what an awful temple of artemis.

    • 2 months ago
      Anonymous

      >autistic men
      *transgender women

    • 2 months ago
      Anonymous

      Sounds nice. I would like an idle civ game

  62. 2 months ago
    Anonymous

    Please just stop making the leaders look like they walked out of Despicable Me

  63. 2 months ago
    Anonymous

    wow they still haven't announced it properly yet, moods probably low at Firaxis after a ton of people got fired due to Midnight Suns flopping

  64. 2 months ago
    Anonymous

    As long as they keep making the Egyptian leader a sexy female idc what else they do

  65. 2 months ago
    Anonymous

    Woke beyond comprehension and an even uglier artstyle than 6.

    • 2 months ago
      Anonymous

      This, and I can safely assume it will be roughly the same thing with XCOM 3. Chimera Squad was a gigantic red flag that Firaxis went full moron.

  66. 2 months ago
    Anonymous

    How can anyone still care to play Civ? I can't imagine any strategy player, be it paradox gsggay, total wargay, rtsgay, wargamegay and other gays switching to it.

    Civ is a game for facebook moms and next title will be made to appeal to them even more.

  67. 2 months ago
    Anonymous

    actually big maps. make the tiny in 7 be larger than the huge in 6. make it possible to play with every civ at the same time. i want every turn to take 5 minutes to process even if you have a nasa computer.

  68. 2 months ago
    Anonymous

    Best in the series graphically
    worst in the series gameplay wise

  69. 2 months ago
    Anonymous

    I just want more advanced diplomacy options with the city states and barbarians.

  70. 2 months ago
    Anonymous

    Every time someone tries to fix the Americans in the bronze age "problem" Civ supposedly has they make their games far worse, far more on the rails, alienate the players and ultimately create a solution that is as historically incoherent.
    Yet autists in this thread will continue calling for the -issue- to be fixed.

    • 2 months ago
      Anonymous

      Mixing up modern and historical nations was always a mistake. Should have just all started as cavemen.
      But then it was never supposed to be taken seriously. It's just a game. Humourless autists were the worst thing to ever happen to videogames.

      • 2 months ago
        Anonymous

        Every time someone tries to fix the Americans in the bronze age "problem" Civ supposedly has they make their games far worse, far more on the rails, alienate the players and ultimately create a solution that is as historically incoherent.
        Yet autists in this thread will continue calling for the -issue- to be fixed.

        Its worse than autism.
        Its mid-witism.
        All nations in the game are as incoherent as caveman america with its war elephants under washington.
        In a random map, of a random world, are you telling me that a France would exist isolated from Celts and Romans, in the middle of a tropical island? Are you telling me China would exist with the same names, leaders and aesthetic, had it "spawned" by the deserted shores of a peninsula just south of the future Aztec kingdom?
        And not only looking at the past, the way nations evolve change a lot depending on their interactions. Rome was redefined what it incorporated from competition and trade with greeks, iberians and punics, It changed to adapt to the pressure of germanic tribes and the persian empires. Have Rome competing with China, or Slavs, or a surviving Babylon, and it would change in different ways
        And then there are the wonders, I don't need to point out why its odd for any nation in the world to build the Library of Alexandria or the Great Wall of China or the Temple of Zeus.
        Simply put, its impossible to have a realistic Civilization game. To accept the absurd with a straight face, to accept it is just a game, is the way forward. Attempting to fix it just ruins the game then crashes and burn without making the game even an ounce more realistic, just look at all the morons trying to fix stuff in the thread.

        I like the barbarian clans gamemode, they should have the civs that weren't civilized until later be barbarian tribes that can join conflicts between civilizations and invade weak ones.
        Also since it's customary for civ games to borrow aspects from successful competitors they should borrow the nation jumping idea from humankind but instead of the moronic jumping to completely different civilizations just different countries of the same.
        This could replace government types as well and give alternate leaders.
        Example
        Italic civilization
        >Ancient era
        Barbarian tribe
        >Classical
        Roman Republic vs Roman Empire
        >Middle
        Papal states vs Venice (or continue as the last ones)
        >Modern
        Kingdom of Italy vs Italian Republic

        It would also be cool if they fought actual wars to decide and other civs could get involved to benefit themselves.

        • 2 months ago
          Anonymous

          All that text just to say "just turn your brain off lmao"

    • 2 months ago
      Anonymous

      >Every time someone tries to fix the Americans in the bronze age "problem" Civ supposedly has they make their games far worse, far more on the rails, alienate the players and ultimately create a solution that is as historically incoherent.
      Wow that's blatantly false it was tried once in civilization with rhys and fall and everyone loved it. Humankind fricked up but it was moronic to begin with. 50 percent success rate.

      [...]
      Its worse than autism.
      Its mid-witism.
      All nations in the game are as incoherent as caveman america with its war elephants under washington.
      In a random map, of a random world, are you telling me that a France would exist isolated from Celts and Romans, in the middle of a tropical island? Are you telling me China would exist with the same names, leaders and aesthetic, had it "spawned" by the deserted shores of a peninsula just south of the future Aztec kingdom?
      And not only looking at the past, the way nations evolve change a lot depending on their interactions. Rome was redefined what it incorporated from competition and trade with greeks, iberians and punics, It changed to adapt to the pressure of germanic tribes and the persian empires. Have Rome competing with China, or Slavs, or a surviving Babylon, and it would change in different ways
      And then there are the wonders, I don't need to point out why its odd for any nation in the world to build the Library of Alexandria or the Great Wall of China or the Temple of Zeus.
      Simply put, its impossible to have a realistic Civilization game. To accept the absurd with a straight face, to accept it is just a game, is the way forward. Attempting to fix it just ruins the game then crashes and burn without making the game even an ounce more realistic, just look at all the morons trying to fix stuff in the thread. [...]

      >In a random map, of a random world, are you telling me that a France would exist isolated from Celts and Romans,
      Easily solved by making them emerge from or on the periphery of the romans
      >in the middle of a tropical island? Are you telling me China would exist with the same names, leaders and aesthetic, had it "spawned" by the deserted shores of a peninsula just south of the future Aztec kingdom?
      Civ V solved this with preferred terrain starts
      >Attempting to fix it just ruins the game then crashes and burn without making the game even an ounce more realistic, just look at all the morons trying to fix stuff in the thread.
      Again not sure what you're specifically referring to, it worked great in Rhys and fall

      • 2 months ago
        Anonymous

        I have played both it and the European focused submod, they work as a scenario
        (Still extremely unrealistic mind you) but they are not a whole game.
        And even there. After you sacrificed symmetric starts, random maps and a lot of player choice. You can cuck Arabs and have Persia conquer the entirety of central Asia and still get the Turks popping up all over your Greeks.
        You can conquer Rome early and still have Kaisers and Tzars all over Europe. Its a massive example of how no matter how much you sacrifice it still is non sense, except now it's less fun.

      • 2 months ago
        Anonymous

        Rhys is less of a civ game than historical puzzle game. I remember trying Malay and can't win it unless I trial and error searching the islands

        • 1 month ago
          Anonymous

          Some of the civs very much are a puzzle game. The Khmer, which I assume you're talking about, are probably the most puzzle-like, though there are a few other contenders.
          Others are not though. For Japan's UHV you basically just have to play a good game of Civ. Russia too for that matter.
          Most of the civs are somewhere in between.

        • 1 month ago
          Anonymous

          Some of the civs very much are a puzzle game. The Khmer, which I assume you're talking about, are probably the most puzzle-like, though there are a few other contenders.
          Others are not though. For Japan's UHV you basically just have to play a good game of Civ. Russia too for that matter.
          Most of the civs are somewhere in between.

          From a very abstract perspective, all strategy games are basically puzzle games. Deterministic, turn-based strategy games could still be considered puzzles in a stricter sense since there's guaranteed to be a set of moves or algorithm that can beat the game no matter what, meaning it is solved.

  71. 2 months ago
    Anonymous

    Dogshit at release and then mid after an expansion

  72. 2 months ago
    Anonymous

    I'm surprised they haven't given us the "create your own civ" option at this point

  73. 2 months ago
    Anonymous

    >civ 4 cartoony artstyle good
    >civ 6 cartoony artstyle bad
    can't you just admit you got filtered by rudimentary district mechanics?

    • 2 months ago
      Anonymous

      why do 95 IQs think the district minigame is complex?

      • 2 months ago
        Anonymous

        I don't know, ask the Civ 5 babs
        their common cope is "it's tedious"

    • 2 months ago
      Anonymous

      and city state bonuses

    • 2 months ago
      Anonymous

      I actually liked the district stuff. I just wish they integrated themselves with the main city, or became little cities on their own.
      But the leddit artstyle is ridiculous anyway

    • 1 month ago
      Anonymous

      >civ 4 cartoony artstyle good
      >civ 6 cartoony artstyle bad
      Yes
      And it's ironic for someone who got filtered by superior stack-based combat to pretend anyone got filtered by any of the babby-tier mechanics in 6

      • 1 month ago
        Anonymous

        Left is full caricature, right is a disgusting mishmash of that and V realism.

      • 1 month ago
        Anonymous

        Been playing a lot of Civ 4, and the forced meta is stronger in it than 5 or 6. The higher the difficulty, the more you're forced to play for conquest. In fact, conquest is probably the ONLY victory you can do on deity. Civ 4 is by far more conquest oriented than the later games. It's stupid to not go for conquest, because no matter what victory you're aiming for, you're going to have a stack of doom (if you specialized cities, which you should be doing if you know what you're doing in 4), so why not use it? So what I find is that Civ 4 gives you more options in the early game, but less options in the late game, while in the later games, it's reversed.

  74. 2 months ago
    Anonymous

    I except it will be similar to civ6 i.e. terrible ai, cringe visuals, micromanagement hell, boardgame mechanics like cards, combat is shallow rock paper scissor shit, every victory type is a "collect points to fill a gauge"

  75. 2 months ago
    Anonymous

    Reinstalled Civ 4 and started playing it again. Last time I played it was Warlords back when it came out. I forgot how slow and methodical the series used to be. Don't get me wrong, it's nice and comfy, and it's true to the original, but just something I remembered.

  76. 2 months ago
    Anonymous

    No white males

  77. 2 months ago
    Anonymous

    I want it to support inputs from external AIs to every possible action so that my custom civs will act in character.

  78. 1 month ago
    Anonymous

    Does Civ 4 have a lot of micromanaging? I'm just getting started and it seems like it. I have to turn on avoid growth quite a bit.

  79. 1 month ago
    Anonymous

    >2 was the best, 3 was only okay and I quit the series there
    Feels good man

    • 1 month ago
      Anonymous

      How do you play 2 in 2024? And I'm talking about the original, not the multiplayer edition that fricks up the AI behavior.

      • 1 month ago
        Anonymous

        > How do you play 2 in 2024? And I'm talking about the original, not the multiplayer edition that fricks up the AI behavior.
        No idea, I played it in the 90s. What was it on, win 3.1? Win 95?

  80. 1 month ago
    Anonymous

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