>no trees >not a single park for children to play >no pools >all houses could have another floor but frick you >no small market to do groceries >no places for bbq
What in the frick is this npc place.
>>no trees
it's a new residential area. you can see small trees everywhere, they are growing. >>not a single park for children to play
zoom out >>no pools
pools are boring >>all houses could have another floor but frick you
not an issue >>no small market to do groceries
zoom out >>no places for bbq
are you blind?
Funny how people are supposed to be social creatures, yet they try to get away from others on every opportunity.
Anyway, anyone here tried Sweet Transit and can give a comment? I'm itching to get it, but it's still EA so eh
American Challenge: get to a bar without needing to pull up google maps and drive 30 minutes
10 months ago
Anonymous
I could ride my bike to down town in maybe 25 minutes max
10 months ago
Anonymous
>bar >drive
do Americans really?
10 months ago
Anonymous
frick walkable cities itll only work when pooppeople are gone
10 months ago
Anonymous
>Bikes >Black folk
Ah, my two most hated things
10 months ago
Anonymous
>0:38
For just a second there I was hoping the ape would rightfully get crushed under the bus, but obviously the video wouldn't be around if that had happened.
10 months ago
Anonymous
10 months ago
Anonymous
>Crosses on red >Gets flippant about it
Hope he can't use his Black personbike anymore
10 months ago
Anonymous
>implying it was his bike
10 months ago
Anonymous
>Implying he didn't want to get beaten to try and get insurance pay
Do Americans actually hang out in bars in 2023? That feels like an 80s, 90s sort of thing. I don't know, I just can't imagine it, random people going to a bar and just talking with strangers.
>bottom is tourists
you thinking that the bottom is some tourist attraction shows what a fricking rare sight bars are in american sprawls
bars and cafés are around every corner in european urban areas, they are absolutely not some tourist attractions
10 months ago
Anonymous
By the aesthetics it looks like a centric zone so I would guess it is s tourist zone and a lot of the customers are tourists
T. Eurogay in tourists city
I'm 28 and I don't drive, and I have no plans on driving. I can afford a car, I could learn to drive, but there's basically no reason to where I live, so I don't.
I can just walk 15 minutes and get any groceries I need, or take a 15 minute bus ride to the city for things more specific.
I can't fathom living in a place that absolutely requires cars to do anything, my country is entirely walking and public transport centric, it's just so alien.
>build 250 houses in one big clump >build the nearest store 5 miles away with no pavement leading towards it
America why
The worst part is because of the way suburbs are designed, small business simply can't compete so you end up only being able to choose between big franchises.
top people getting their coffee while going to work
bottom, tourist spending shit tons of money for a single cup of overpriced expresso
now post a picture of americans in a bar, oh wait you won't because it doesn't fit your agenda
>now post a picture of americans in a bar,
America does have bars but they are all located around the old city center, suburbites simply wouldn't have a place to drink if it wasn't for the pre automobile cities they leech off.
>bar >drive
do Americans really?
Yes, infact that's why the drinking age is so high, btw the age is set at the state level but the federal government threaten to stop subsidizing highways in any state that didn't raise it to 21
if that place had all of those things, they would also attract Black folk
There would be Black folk in the parks
Black folk in the pool
Black folk at the market
and Black folk in the bbq
suburbs are designed first and foremost to repulse Black folk, everything else is secondary to creating a safe space for white children to grow up and play outside in
Yes it's boring, yes it's missing a whole frickload of really useful things, but these are concessions that have been made to keep the community safe
As someone who lives in a suburb, the one time you really appreciate this is Halloween.
Most kids trick or treating >They yell Trick of Treat as soon as you open the door, clearly happy and having a great time >They're all wearing costumes, some even homemade >You recognize some of them from the neighborhood >They say thank you and leave >Their mom smiles and waves from the sidewalk as they leave
Black kids trick or treating >They don't even say trick or treat, they just frown and hold out an empty pillowcase for you to put candy in >Not even in costume >Never seen them before, they're all like 15 years old >They leave without a word >No sign of parents, how did they even get here?
I had to stop leaving the candy bowl outside because if I did these future doctors and engineers from another neighborhood would just take it all.
Euro ''trash'' here. I can't imagine living in a place where very house is exact the same and without a single store.
But I should not be surprised. I saw a vid few years ago, when one American came to my godforsaken country and described his experience. >''I was like, wow, they have bakery at every corner.''
It was then when I learned that this is not normal over there.
Cities Skylines 2 in October.
Workers and Resources if you want to micromanage right down to needing to supply road and rail construction with materials. Or not, it lets you scale the realism.
OP's image tends to be bait for these frothing morons to bite. Notice how there's no responses to anything about games.
>new neighborhood >saplings in every front yard
You do realize tress take time to grow, right? In 15 years that whole neighborhood is going to be covered in trees.
Cities Skylines. Don't buy, just pirate it with all DLCs, and eventually wait for few years until Cities Skylines 2 gets more content, then pirate that game.
Switzerland is absolutely based. It’s the israeliteel of Europe. I also love visiting Austria and Czechia, they feel like European white people paradises.
Well you could build it like this in Skylines, just separate residential from commercial by only highway and add pay talls for money while you're at it
I'm creating an ultimate takedown of WEF-funded new urbanism. After this drops, don't even think about posting here again *rolls down window and drives away*
Hey yuropoor trash, let me give you a lesson on what freedom is:
-strict zoning laws that don’t allow anyone to open a small business, market or restaurant anywhere near residential areas so you have to drive to big corpo chains for your shopping needs >HOA that power trip and control what you can and cannot do with your property >needing a car to go anywhere >walking is literal communism >roads belong to CARS not people
>strict zoning laws that don’t allow anyone to open a small business, market or restaurant anywhere near residential areas so you have to drive to big corpo chains for your shopping needs
Is that why there's no such thing as corner shops and such in much of the US? I wondered.
Never really understood the fascination with keeping housing and shops as far as possible. I mean I don't really want to live next door to a shop, but that doesn't mean it has to be a seven mile drive instead.
You have to be really lucky and get in while interest rates are low or you just get fricked by mortgage. My wife and I work 2 full time jobs and can just barely afford our 2 story home which is pretty small (only about 1200 sp. ft. I think, but at least the yard is spacious). I have plenty of friends that make more than me, but the market is shit and they live in cities where home prices just skyrocket.
Based on this image I believe I could do at least as good of a job at being a cityplanner as whoever planned that neighborhood. In fact I might be able to do even better since whenever I create these sorts of monstrosities I'm sad about them not resembling what I imagine a real town to look like.
And I only play cities skylines so I don't have an answer to your question.
>suburbia >walk my dog >peaceful, quiet >nice green lawns >everyone's friendly and waves >leftards and nutradcucks are both horrified by this >NOOOOO YOU SHOULD LIVE IN A COMMIEBLOCK >NOOOOOO YOU SHOULD LIVE ON A FARM
whatever gays
What's wrong with these bland suburbs? A suburb like the one in OP is far from my first choice of residence, but I can see how some people would like it.
i've been playing it a little bit, it updates constantly which is good to see for an early access game, but means you're starting over a lot.
I've learned to build with what is generated around you and kind of go from there? There are several buildings that build some of the same things so making sure you dont accept schematics for redundant buildings. it is kind of a lot I'll say. I kind of wish there was some kind of tech tree or something, or that the redundant buildings could be upgraded to the other ones.
The currently by far most complex and intricate city-builder is Workers and Resources. It's really rather fricking insane just how complex and mechanically rich and layered it is, it's fricking amazing. Especially with the newly added realism mode.
With that said, it's also incredibly janky, crude, user-unfriendly and can be utterly overwhelming. Also, the theme might really not appeal to everyone, as it is specifically and entirely focused on the subject of Socialist country development. But my god is it satisfying to figure out.
The second best after that I would argue is Anno 1800, but the business strategy is bullshit.
If you want something more in the vein of colony management, I can recommend Ostriv, which is a really neat Banished-inspired game with some of the most beautiful and comfy atmosphere I've ever seen. Unfortunately, it's a GLACIALLY slow EA project and even after like 6 years, it has only about 15-20 hours worth of content now.
Cities Skylines 2 is also shaping up to be quite promising. Though after playing a lot of Workers and Resources now, I'm afraid that it will just feel a bit too simplistic, despite the many promised new systems. We'll see.
>for me its the railway autism
Yeah, that is a huge part of the appeal for me too. It's weird, I never ever liked logistic and railway-games as until like 5 years ago, in fact I hated and avoided them entirely. Never played any railway tycoon game for more than few hours in 30 years of my life. Never cared for any other aspect of it - never collected train cards or participated in trainwatching or anything like that.
Then I got into Factorio, and then I suddenly realized: I FRICKING LOVE RAILWAY MANAGEMENT, and ever since then, I've been playing every transport tycoon game available. And the fact that Wa'S does not simplify the railway management is huge part of the appeal, I just fricking love that shit.
>You wouldn't give us aircon
Funny enough this perfectly encapsulates the mindset of the average europoor. Someone like the gov't has to give them this technology.
They don't understand that you gotta invest something if you want one.
t. euro with guns & aircon
>just buy AC bro
I did some quick googling, it costs up to around £9000 to fully install AC in the UK (in a standard, fairly small house).
Most people don't have ~$12,000 spare (plus the energy + maintanence costs) to feel cooler for one month out of the year, it's simply not feasible or worth it for most.
I have whole house AC but I rarely use it in summer. I can just open the windows from dusk to dawn and then bolt down the house the rest of the day. I only turn it on if it's 40 something degrees out and didn't cool down in the night
I finally played Banished recently after owning it for about 9 years, it's pretty nice.
Barely keeping your citizens from starvation ad freezing to death is a constant struggle. Then they start running out of clothing and tools, and housing issues pop up, then as you're trying to fix those you realize fricking Measles is going around and your food stockpile is plumetting to nothing again. As pretty as the game is, it felt pretty fricking stressful.
Eventually you learn what you're doing though, and then the gameplay loop becomes kind of boring unfortunately. And if you let your population get too high (~600+) the performance tanks horribly.
>People ITT are genuinely argueing that living in one of 600 copy-pastes of the same house isn't NPC behaviour
You're living in the real life equivalent of bethesda hiring one guy to voice a hundred generic background characters
>yeah just shell out a few million for custom architecture, a design firm, and specialist construction that will take years instead of a modular house that can be built in a couple of months for a fraction of the cost
Id rather live in a copy pasted HOUSE with a fricking lawn than being stuck in a meme apartment like most people.
Just ban HOA and let people change their house once they move in an let people be free.
It is a different kind of city builder but Id recommend >Townscaper.
Note that even the dev doesnt consider townscaper a game but more as a toy
Still its kino and I recommend.
Making a city sim game that would result in European cities would be extremely complex and would have to be made with a focus on making a city through history, because that's what made European cities into what they are, they grew organically.
Besides, go on the newer zones in Europe and it's still all grids
Making a game that accurately mimics the natural development of cities in Europe (or in much of Asia) is exceedingly hard for technical and technological reasons.
There are some games that attempt to do it, but they usually have to limit themselves to very specific and narrow historical periods (Pharaoh, Rome, Anno franchise, Workers and Resources), or have to be quite minimalistic (like the recent Urbek City Builder).
The issue here is both in the fact that classic european cities were a product of extremely long, continuous development, eras after eras that each left a different imprint on the urbanism), and the fact that being mostly defined by spatial constraint, organic structures are much more prominent, and those essentially require you developing a procedural house generation software, which is something people are naturally afraid to tackle.
I have seen many attempts and technical demo's for games that tried to create a procedural house-generation that allows you to things like wall-to-wall streets not restrained to a grid - but either it was in micro-scale games like Ostriv and Mannor Lords, minimalist gameplay like Townscaper, or ended up being a dead-end prototype never to make it into a commercial release in the first place.
this is bullshit
city builder games literally go out of their way to design themselves in a restrictive way to mimic the urban planning restrictions of modern american towns/cities
All these games needed to do was lift a bunch of those restrictions, literally just let players place shit like shops, apartments and other shit where you want
you could already do this shit in fricking Tropico1, but then the sequels became the usual car centric SimCity-clones.
Making a game that accurately mimics the natural development of cities in Europe (or in much of Asia) is exceedingly hard for technical and technological reasons.
There are some games that attempt to do it, but they usually have to limit themselves to very specific and narrow historical periods (Pharaoh, Rome, Anno franchise, Workers and Resources), or have to be quite minimalistic (like the recent Urbek City Builder).
The issue here is both in the fact that classic european cities were a product of extremely long, continuous development, eras after eras that each left a different imprint on the urbanism), and the fact that being mostly defined by spatial constraint, organic structures are much more prominent, and those essentially require you developing a procedural house generation software, which is something people are naturally afraid to tackle.
I have seen many attempts and technical demo's for games that tried to create a procedural house-generation that allows you to things like wall-to-wall streets not restrained to a grid - but either it was in micro-scale games like Ostriv and Mannor Lords, minimalist gameplay like Townscaper, or ended up being a dead-end prototype never to make it into a commercial release in the first place.
>Can make the city however you want >"Why can't I make it like this region???"
This is a problem with (You), not a problem with the game.
[...]
this is bullshit
city builder games literally go out of their way to design themselves in a restrictive way to mimic the urban planning restrictions of modern american towns/cities
All these games needed to do was lift a bunch of those restrictions, literally just let players place shit like shops, apartments and other shit where you want
you could already do this shit in fricking Tropico1, but then the sequels became the usual car centric SimCity-clones.
>literally just let players place shit like shops, apartments and other shit where you want
...You can do this?
What's your issue? Have you even played it?
Pyramid-designed skyscrapers should be the future. Not because of Blade Runner but because me think that those would be more earthquake resistant compared to normal buildings. Can someone run a simulation to see?
Frostpunk
Command & Conquer
SimCity V
How's Songs of Syx?
>no trees
>not a single park for children to play
>no pools
>all houses could have another floor but frick you
>no small market to do groceries
>no places for bbq
What in the frick is this npc place.
4 years ago I would have said somewhere in Texas.
it's the american dream, got a problem with that bud?
>>no trees
it's a new residential area. you can see small trees everywhere, they are growing.
>>not a single park for children to play
zoom out
>>no pools
pools are boring
>>all houses could have another floor but frick you
not an issue
>>no small market to do groceries
zoom out
>>no places for bbq
are you blind?
I zoomed out but theyre still to small.
suburbs don't have grocery stores in them: right wing Americans WANT to drive 20 minutes to get food, they want to be separated from other Americans
americans LOVE being slaves to cars
Funny how people are supposed to be social creatures, yet they try to get away from others on every opportunity.
Anyway, anyone here tried Sweet Transit and can give a comment? I'm itching to get it, but it's still EA so eh
Normal humans are social, but Americans have been brainwashed for decades to atomize themselves as much as possible through paranoia
top people getting their coffee while going to work
bottom, tourist spending shit tons of money for a single cup of overpriced expresso
now post a picture of americans in a bar, oh wait you won't because it doesn't fit your agenda
>expresso
American Challenge: get to a bar without needing to pull up google maps and drive 30 minutes
I could ride my bike to down town in maybe 25 minutes max
>bar
>drive
do Americans really?
frick walkable cities itll only work when pooppeople are gone
>Bikes
>Black folk
Ah, my two most hated things
>0:38
For just a second there I was hoping the ape would rightfully get crushed under the bus, but obviously the video wouldn't be around if that had happened.
>Crosses on red
>Gets flippant about it
Hope he can't use his Black personbike anymore
>implying it was his bike
>Implying he didn't want to get beaten to try and get insurance pay
>American can't conceptualise being able to go to work without a car and picking up a coffee along the way
Classic
It's getting kinda sad at this point, mutts are peak golemcore.
Do Americans actually hang out in bars in 2023? That feels like an 80s, 90s sort of thing. I don't know, I just can't imagine it, random people going to a bar and just talking with strangers.
>bottom is tourists
you thinking that the bottom is some tourist attraction shows what a fricking rare sight bars are in american sprawls
bars and cafés are around every corner in european urban areas, they are absolutely not some tourist attractions
By the aesthetics it looks like a centric zone so I would guess it is s tourist zone and a lot of the customers are tourists
T. Eurogay in tourists city
Wouldn’t it be faster to just park the car and get the coffee from the inside?
To be fair the top pic was during 2020 lockdowns so it was drive thru only
>people
We're talking about Americans anon
don't you know anon, being able to walk to local stores and park is considered anti-americanism
>Food Lion
What a stupid name. Just keep it Delhaize.
I'm 28 and I don't drive, and I have no plans on driving. I can afford a car, I could learn to drive, but there's basically no reason to where I live, so I don't.
I can just walk 15 minutes and get any groceries I need, or take a 15 minute bus ride to the city for things more specific.
I can't fathom living in a place that absolutely requires cars to do anything, my country is entirely walking and public transport centric, it's just so alien.
>build 250 houses in one big clump
>build the nearest store 5 miles away with no pavement leading towards it
America why
The worst part is because of the way suburbs are designed, small business simply can't compete so you end up only being able to choose between big franchises.
>now post a picture of americans in a bar,
America does have bars but they are all located around the old city center, suburbites simply wouldn't have a place to drink if it wasn't for the pre automobile cities they leech off.
Yes, infact that's why the drinking age is so high, btw the age is set at the state level but the federal government threaten to stop subsidizing highways in any state that didn't raise it to 21
>all stores owned by some big brand
Hell.
You don't understand
if that place had all of those things, they would also attract Black folk
There would be Black folk in the parks
Black folk in the pool
Black folk at the market
and Black folk in the bbq
suburbs are designed first and foremost to repulse Black folk, everything else is secondary to creating a safe space for white children to grow up and play outside in
Yes it's boring, yes it's missing a whole frickload of really useful things, but these are concessions that have been made to keep the community safe
seems like suburbanites are just evil, nasty people
Not wanting to live around you doesn't make someone evil and nasty.
Lol imagine having to constantly have blacks on your mind like this
American moment
>Black folk in the bbq
hmm
>Black folk in the pool
i thought Black folk didn't swim
As someone who lives in a suburb, the one time you really appreciate this is Halloween.
Most kids trick or treating
>They yell Trick of Treat as soon as you open the door, clearly happy and having a great time
>They're all wearing costumes, some even homemade
>You recognize some of them from the neighborhood
>They say thank you and leave
>Their mom smiles and waves from the sidewalk as they leave
Black kids trick or treating
>They don't even say trick or treat, they just frown and hold out an empty pillowcase for you to put candy in
>Not even in costume
>Never seen them before, they're all like 15 years old
>They leave without a word
>No sign of parents, how did they even get here?
I had to stop leaving the candy bowl outside because if I did these future doctors and engineers from another neighborhood would just take it all.
Sounds like it's just a shit country
>no Black folk
You left out the part that makes everything else worth it.
Here comes the euro trash again
>trees, parks, pools and small businesses are LE BAD EUROTRASH
Imagine being this brainwashed.
Euro ''trash'' here. I can't imagine living in a place where very house is exact the same and without a single store.
But I should not be surprised. I saw a vid few years ago, when one American came to my godforsaken country and described his experience.
>''I was like, wow, they have bakery at every corner.''
It was then when I learned that this is not normal over there.
>walls so fragile you can literally punch a wall through them
>still several times more expensive than a sturdy brick house in Europe
Thanks for unlocking this memory.
This american guy went to Italy and though the walls are the same:
There's a pool in the middle of the picture you dumb b***h
The golf course leads me to believe they're vacational rental homes. Probably near Disney World in Florida
Can't have one comfy city builder thread, homosexual?
Cities Skylines 2 in October.
Workers and Resources if you want to micromanage right down to needing to supply road and rail construction with materials. Or not, it lets you scale the realism.
OP's image tends to be bait for these frothing morons to bite. Notice how there's no responses to anything about games.
this is where Americans live with arsenals of hundreds of guns and cardboard walls and mistakenly believe they have good lives
why so obsessed?
>new neighborhood
>saplings in every front yard
You do realize tress take time to grow, right? In 15 years that whole neighborhood is going to be covered in trees.
Cities: Skylines 2
Anno 1404
Anno 1503
>CAPTAIN. MYYY CAPTAIN.
>AHOOY SAILS!
Black & White 2
Cities Skylines. Don't buy, just pirate it with all DLCs, and eventually wait for few years until Cities Skylines 2 gets more content, then pirate that game.
thank god I live in Switzerland
Switzerland is absolutely based. It’s the israeliteel of Europe. I also love visiting Austria and Czechia, they feel like European white people paradises.
Looks like a place that could use some israeli salt.
Games where going anywhere is paywalled by the auto industry?
Well you could build it like this in Skylines, just separate residential from commercial by only highway and add pay talls for money while you're at it
Workers&Resources, unironically.
That is if you do not mind yoour brain frying.
why do americans hate walkable cities so much?
They don't walk
I'm creating an ultimate takedown of WEF-funded new urbanism. After this drops, don't even think about posting here again *rolls down window and drives away*
Was that a miata?
Hey yuropoor trash, let me give you a lesson on what freedom is:
-strict zoning laws that don’t allow anyone to open a small business, market or restaurant anywhere near residential areas so you have to drive to big corpo chains for your shopping needs
>HOA that power trip and control what you can and cannot do with your property
>needing a car to go anywhere
>walking is literal communism
>roads belong to CARS not people
OH SAY CAN YOU SEEEE
>OY VEY CAN YOU SEEEE
ftfy
HOAs exist to keep Black folk out.
>strict zoning laws that don’t allow anyone to open a small business, market or restaurant anywhere near residential areas so you have to drive to big corpo chains for your shopping needs
Is that why there's no such thing as corner shops and such in much of the US? I wondered.
Never really understood the fascination with keeping housing and shops as far as possible. I mean I don't really want to live next door to a shop, but that doesn't mean it has to be a seven mile drive instead.
Can people under 40 (in America) even afford a house (if they dont have rich parents)?
You have to be really lucky and get in while interest rates are low or you just get fricked by mortgage. My wife and I work 2 full time jobs and can just barely afford our 2 story home which is pretty small (only about 1200 sp. ft. I think, but at least the yard is spacious). I have plenty of friends that make more than me, but the market is shit and they live in cities where home prices just skyrocket.
>2020 - $329,000
>2023 - $416,100
This does not seem very sustainable.
It is if you sell to China exclusively
Sustainable?
Based on this image I believe I could do at least as good of a job at being a cityplanner as whoever planned that neighborhood. In fact I might be able to do even better since whenever I create these sorts of monstrosities I'm sad about them not resembling what I imagine a real town to look like.
And I only play cities skylines so I don't have an answer to your question.
i will NOT live in an evil 15 minute city!!!
is it true Hawaii is being intentionally burned down to make way for 15 minute cities?
Does it matter? The outcome is the same either way.
>suburbia
>walk my dog
>peaceful, quiet
>nice green lawns
>everyone's friendly and waves
>leftards and nutradcucks are both horrified by this
>NOOOOO YOU SHOULD LIVE IN A COMMIEBLOCK
>NOOOOOO YOU SHOULD LIVE ON A FARM
whatever gays
What's wrong with these bland suburbs? A suburb like the one in OP is far from my first choice of residence, but I can see how some people would like it.
virtue signaling
Think of how much land Mr Bezos would get if we crammed all the lower castes into tall, bland buildings!
I like anno 1800
>300$ worth of dlcs
frick you ubishit
is this the big island? on normal maps such big cities arent even possible.
>is this the big island
You mean Crown Falls? No, its the starting island on the largest map size iirc
NOT JUST BIKES
BUT NOOSES TOO
OH NONONONONONO
I can't because there are barely any new city-building games. You're more likely to have colony builders instead.
I liked playing this game but I felt no matter my choices it would be ok. And I did not understand everything I was doing with resources.
Can someone please spoonfeed me? Kinda want to buy it but I might do a mistake since I did not understand everything.
i've been playing it a little bit, it updates constantly which is good to see for an early access game, but means you're starting over a lot.
I've learned to build with what is generated around you and kind of go from there? There are several buildings that build some of the same things so making sure you dont accept schematics for redundant buildings. it is kind of a lot I'll say. I kind of wish there was some kind of tech tree or something, or that the redundant buildings could be upgraded to the other ones.
The currently by far most complex and intricate city-builder is Workers and Resources. It's really rather fricking insane just how complex and mechanically rich and layered it is, it's fricking amazing. Especially with the newly added realism mode.
With that said, it's also incredibly janky, crude, user-unfriendly and can be utterly overwhelming. Also, the theme might really not appeal to everyone, as it is specifically and entirely focused on the subject of Socialist country development. But my god is it satisfying to figure out.
The second best after that I would argue is Anno 1800, but the business strategy is bullshit.
If you want something more in the vein of colony management, I can recommend Ostriv, which is a really neat Banished-inspired game with some of the most beautiful and comfy atmosphere I've ever seen. Unfortunately, it's a GLACIALLY slow EA project and even after like 6 years, it has only about 15-20 hours worth of content now.
Cities Skylines 2 is also shaping up to be quite promising. Though after playing a lot of Workers and Resources now, I'm afraid that it will just feel a bit too simplistic, despite the many promised new systems. We'll see.
for me its the railway autism
>for me its the railway autism
Yeah, that is a huge part of the appeal for me too. It's weird, I never ever liked logistic and railway-games as until like 5 years ago, in fact I hated and avoided them entirely. Never played any railway tycoon game for more than few hours in 30 years of my life. Never cared for any other aspect of it - never collected train cards or participated in trainwatching or anything like that.
Then I got into Factorio, and then I suddenly realized: I FRICKING LOVE RAILWAY MANAGEMENT, and ever since then, I've been playing every transport tycoon game available. And the fact that Wa'S does not simplify the railway management is huge part of the appeal, I just fricking love that shit.
Euros are going to bake to death in their old horrible shared wall tiny hovels as the earth warms
>house made of paper is better at protecting me from heat than a house made of brick
murican education
Thicker walls = more heat, duh.
>You wouldn't give us AC and it's too hot for clothes
>So we're doing it the old way
>This is the way our fathers chilled in summer
>You wouldn't give us aircon
Funny enough this perfectly encapsulates the mindset of the average europoor. Someone like the gov't has to give them this technology.
They don't understand that you gotta invest something if you want one.
t. euro with guns & aircon
>just buy AC bro
I did some quick googling, it costs up to around £9000 to fully install AC in the UK (in a standard, fairly small house).
Most people don't have ~$12,000 spare (plus the energy + maintanence costs) to feel cooler for one month out of the year, it's simply not feasible or worth it for most.
I have whole house AC but I rarely use it in summer. I can just open the windows from dusk to dawn and then bolt down the house the rest of the day. I only turn it on if it's 40 something degrees out and didn't cool down in the night
I finally played Banished recently after owning it for about 9 years, it's pretty nice.
Barely keeping your citizens from starvation ad freezing to death is a constant struggle. Then they start running out of clothing and tools, and housing issues pop up, then as you're trying to fix those you realize fricking Measles is going around and your food stockpile is plumetting to nothing again. As pretty as the game is, it felt pretty fricking stressful.
Eventually you learn what you're doing though, and then the gameplay loop becomes kind of boring unfortunately. And if you let your population get too high (~600+) the performance tanks horribly.
Only one legit answer...
>People ITT are genuinely argueing that living in one of 600 copy-pastes of the same house isn't NPC behaviour
You're living in the real life equivalent of bethesda hiring one guy to voice a hundred generic background characters
>yeah just shell out a few million for custom architecture, a design firm, and specialist construction that will take years instead of a modular house that can be built in a couple of months for a fraction of the cost
Moron.
Id rather live in a copy pasted HOUSE with a fricking lawn than being stuck in a meme apartment like most people.
Just ban HOA and let people change their house once they move in an let people be free.
Dwarf Fortress... not very friendly on beginiers tho
tfw bought a house for 34,000 euros 6 years ago.
^^...but I like on the Balkans.
There is nothing more eerie than a new housing development that clear cut the land. A lack of trees in a non cityscape always feels sterile and "off"
Jonesy is a real butthole.
i'll not only recommend a good one, but the best one
It is a different kind of city builder but Id recommend
>Townscaper.
Note that even the dev doesnt consider townscaper a game but more as a toy
Still its kino and I recommend.
How can americucks live like that? Seriously, even Russian commie blocks have more soul that those NPC houses
>city builder
>it's only about making assbackwards american cities
>even when it's made by european devs
this shitty trend needs to end
Making a city sim game that would result in European cities would be extremely complex and would have to be made with a focus on making a city through history, because that's what made European cities into what they are, they grew organically.
Besides, go on the newer zones in Europe and it's still all grids
This, you can easily recreate modern European city planning.
this is bullshit
city builder games literally go out of their way to design themselves in a restrictive way to mimic the urban planning restrictions of modern american towns/cities
All these games needed to do was lift a bunch of those restrictions, literally just let players place shit like shops, apartments and other shit where you want
you could already do this shit in fricking Tropico1, but then the sequels became the usual car centric SimCity-clones.
Making a game that accurately mimics the natural development of cities in Europe (or in much of Asia) is exceedingly hard for technical and technological reasons.
There are some games that attempt to do it, but they usually have to limit themselves to very specific and narrow historical periods (Pharaoh, Rome, Anno franchise, Workers and Resources), or have to be quite minimalistic (like the recent Urbek City Builder).
The issue here is both in the fact that classic european cities were a product of extremely long, continuous development, eras after eras that each left a different imprint on the urbanism), and the fact that being mostly defined by spatial constraint, organic structures are much more prominent, and those essentially require you developing a procedural house generation software, which is something people are naturally afraid to tackle.
I have seen many attempts and technical demo's for games that tried to create a procedural house-generation that allows you to things like wall-to-wall streets not restrained to a grid - but either it was in micro-scale games like Ostriv and Mannor Lords, minimalist gameplay like Townscaper, or ended up being a dead-end prototype never to make it into a commercial release in the first place.
>Can make the city however you want
>"Why can't I make it like this region???"
This is a problem with (You), not a problem with the game.
>literally just let players place shit like shops, apartments and other shit where you want
...You can do this?
What's your issue? Have you even played it?
good morning I hate nimbys and boomers
you know you want to. the remaster is pretty good
this game is so fricking hard
i also suck but nvm that
Pyramid-designed skyscrapers should be the future. Not because of Blade Runner but because me think that those would be more earthquake resistant compared to normal buildings. Can someone run a simulation to see?