>NOOO IT'S NOT ABOUT CONSOLE WARS!!1 DONT CALL ME OUT
only nincels are this obsessed with sales numbers. Stick to xenoblade 3 you homosexual nobody cares about your uninformed dogshit opinions.
>turn your most profitable and respected franchises into gutter trash >"n-no it's fine though don't worry the china money will last forever trust me bro"
Japanese people who play mostly on PS4/PS5 don't want to touch western games, in their eyes FF16 is pozzed, and considering how visually similar it looks to Forspoken they probably assume it's going to be the same shit.
Avoid mobile ports and mobile games altogether. The only one that had a small amount of success was the kingdom hearts one. Twewy on the phone was a huge waste of time and no one is going to play the phone versions of FFXV and FFVIIR. Also quit wasting time and effort into spinoffs of the game you're currently spotlighting. Release FFXV, do a lil DLC and then move the frick on to the next one. Also fire however is pushing the blockchain bullshit. That's a disaster in the making. I'd then say create new IPs that people want to play, but they've already failed miserably with ones like forespoken. So just focus on FF, Neir, and KH to make your money back.
Consider the following:
It is tuesday, and you have some time in the evening.
You visit 7th Heaven and are served a drink by Tifa-prostitute.
Afterwards, you copulate with Tifa-prostitute.
All this for the low price of 100 USD.
If you do this 10 days out of a month, it is only 1,000 USD, money that everyone has to spare.
Tifa-brothels are the future of SE.
Stop taking fricking years to release their big titles for a start. That or dont mention them untill you are ready to release. Half of their issues come from the hype for their games is dead in the water by the time they release the dam things
>announcing the FFVIIR remake almost 5 years before it's release >part 1 >KH3 and FFXV in development hell for years
Granted Nintendo did the same thing with TotK. Just announce the game when it's about a year from being finished. Then the fans won't bite your head off for taking so long or releasing early access games.
Changing yes, evolving, not necessarily. Literally 1-3 had traditional turn based, and 4-9 had the same atb battle system.
Also there is some meme shit that youtubers and other morons throw around that FF pushed the boundaries in all aspects. This is simply untrue in anything other than graphics/progression systrms
homie this is their first competently executed game in almost a decade. >don't announce too early >don't delay >market appropriately >don't make it suck >make money
If they were smart they could learn and do it again, but I doubt they're that competent. Making a complete good game and not announcing it years before it's ready is the best thing they could do.
>shipped both digitally and physically >shipped less than FF7R which was a massive flop >had massive drop offs in sales after 1 week >sold half of FF7R in the famitsu stats >also already forgotten >also the lowest selling FF
But it didn't sell like shit. Forspoken sold like shit, which is why Square didn't even announce its sales numbers (only numbers we have were the first few weeks in Japan from a non-Square source).
Seriously, Ganker will call anything a flop with no regard whether it's actually a flop or not.
11 months ago
Anonymous
>development cost a gorillion times more than the original >took an eternity to develop >barely sold 5 million vs 14 million
Flop.
11 months ago
Anonymous
16 didn't suffer development problems and go through development hell, though, which means they likely spent within the expected budget.
>flop
Again with just throwing out buzzwords with no regard for their actual meaning. Ganker is weird that way.
11 months ago
Anonymous
It took 26 fricking years and multiple rereleases of the game to 14 hit million sales on OG FF7, Anon.
Easy. I would pour all the resources into making an AAAA tier Twewy 3 and market the hell out of it. Boom, profit. Square is just too moronic to realize the potential
Did it? I wasn't paying attention. Got almost everything else right.
>shipped both digitally and physically >shipped less than FF7R which was a massive flop >had massive drop offs in sales after 1 week >sold half of FF7R in the famitsu stats >also already forgotten >also the lowest selling FF
>successful
>comparing it to FFVII
Come on now anon.
Gotta swallow the pill anon. Twewy could have infinite budget and be one of the greatest games released by squeenix in years and people still wouldn't play it.
What was their most recent turn based game with a budget as large as FF16?
You're not comparing sales of a game with hundreds of million of budget and marketing to sales of a low budget game, right? I know you're a moron but that's still a bit too stupid even then
The rest of those games are good. You morons need to learn what "good" means.
11 months ago
Anonymous
You clearly didn’t play it. The only localization issues were in like 2 secret reports that misattribute some actions
>propaganda out the ass >characters saying one thing but the text saying another
Naw it was shit. The game was fun but you have to be completely moronic if you think the "translation" was good.
11 months ago
Anonymous
Show me the propaganda, anon. Is it in the room with us right now?
11 months ago
Anonymous
The whole game is a condemnation of the yes men corporate culture to its core, but let me guess, you’re upset that the grafitti artist who defaces private property wasn’t characterized as liking the 104 building? moron
11 months ago
Anonymous
Was it different than what the JP text said? Yes? Then it's shit. Period.
11 months ago
Anonymous
You said they "fricked the localization",
Did you even play it? The localization was totally fricked.
not the translation.
Localizing = changing the meaning of text to be more suitable for another audience
Translation = translating
Uh oh anon...you did a stinky...
11 months ago
Anonymous
Meant the same thing. Just as if someone directly translated me telling you to an hero, japs wouldn’t realize that you should blow your brains out, so it would need localized
11 months ago
Anonymous
anon you're never gonna believe what every other localization is like
>they not only fricked the localization
Went with the same philosophy as the original TWEWY’s localization but none of you homosexuals ever seem to bring that up.
square has been doing good the last two years so I dunno what this shit is about. They released a lot of stinkers last year and forspoken this year. But SoP, triangle strategy, Octopath and FFXVI were the most fun games I played in the last couple of years so it makes up for it.
It wasn't until that one pic that I realize how many games SE is actually making/publishing. And they where pretty much all flops. Why are they even making westerns games? Marvel? Why? How many dev teams do they own now?
They're nowhere near as bad off as they were during the Spirits Within years. That almost destroyed them.
They're getting by at the moment. Not doing fricking amazing or anything, but floating along. They seem completely unable to break the "just okay" barrier, and I can't help but feel it's largely due to their leadership (considering their NFT aspirations and such, I'd assume much of their decisions are equally bad)
They had a really garbage CEO for years and now that he's gone I'm hoping it'll improve.
That being said, they've been trend chasers with no identity of their own for years. The only games they have that live up to or go beyond expectations are the ones with clear visionary leads with enough pull to tell upper management to frick off like Yuuji Horii, or weirdos who skirt under the radar like Yoko Taro. Those operating within the basic structure are just trying to make money at the cost of quality, and it shows, and produces neither.
Also can I point out how fricking weird and backwards it is that they're letting their ethics department dictate character designs when their biggest sleeper hit in decades, Nier Automata, blew up the way it did in large part due to the sexualization of 2B's design?
>ethics department dictate character designs
There any source for this, or is this one of those "I read it on Ganker"-type of things? I've never heard of that at Square, mostly in a number of Western studios.
Square are the most western studio in all of japan. They spend insane amounts on hiring western consultants to tell them what they should and shouldnt do.
But just saying "they're westernized" doesn't say anything about whether they're changing character designs based on some ethic department.
It's not like it's an unbelievable idea, but Ganker has a bad habit of straight making stuff up based on what we feel, so I was curious if there was an actual source on this one
https://www.gamesindustry.biz/square-enix-ethics-department-advised-change-to-breast-size-on-final-fantasy-vii-character
Ethics department censored her and told them to entirely cut Luna's story from FFXV
That would be Capcom by far. Funny how normalgays online act like based Japanese capcom is back when instead they've just westernized more than ever to the point where now westerners love them a lot.
Nomura said that he had kept Tifa's redesign more faithful to the original, but that the ethics committee told him to restrict her breast movement and make it more sporty.
Split them back up again. Absolutely bury the "Square" side and just let the "Enix" side go back to publishing cool weird unique RPG's by smaller studios like Quintet, Almanic, Produce etc
They've been releasing pretty decent games recently. Bravely default and triangle strategy aren't super popular but they're generally well received. Also FF7R and FFXVI didn't sell amazingly compared to other final fantasies but they were also a step up from 13 and 15. I also hear the MMO is good but I never played it outside the a couple of hours so I couldn't really say. The only recent flop I can think of is Forspoken, but the devs in charge of that got moved to different studios and the CEO who pushed for it got fired so I don't think we'll see something like that again for a while. They seem to be doing fine, but I would like more small games from them, I think those are their best works right now.
>FF7R and FFXVI didn't sell amazingly compared to other final fantasies but they were also a step up from 13 and 15
What the frick are you talking about? FFXV sold far more than VIIR and XVI did combined and they're all held in about the same regard for quality
nta, but we don't know about XVI yet other than comparing to others in a similar time period. It's selling similarly to XV in this time frame currently (15: sold to 7% of the console users it released to, 16: sold to 7.5% of the console users it released to). So no real improvement there, but about at the same place.
yeah just look at all the wonderswan and ngage games that were massively successful because they sold to a large % of the console install base
11 months ago
Anonymous
Okay, you're not intelligent enough for this conversation. I'll help you out.
A game publisher is going to know how many potential people will be available for them to sell to, it's not an unknown. Typically, the goal is to get it out to as many people as possible.
However, Sony ponied up a large amount of money and dumped it on Square as well as handled marketing budget to release exclusively for their Next Gen console. If they didn't, Square would have definitely had this game developed for the PS4 as well at a minimum, if not other platforms as well.
FF15 didn't get a bunch of money for this, so they released on both PS4 and XBox One.
They sold similarly to the user bases they released to, meaning similar release performance.
I imagine there's a pretty big chance you're just going to do some silly "nuh uh" about this, so at least putting this out for discussion with others.
11 months ago
Anonymous
so you're just falling back to "it's actually ok to sell badly because sony totally gave them hundreds of millions" I accept your concession that the sales are shit
11 months ago
Anonymous
Like I said, you're not intelligence enough to have this discussion with. That was more for others than for yourself.
I would literally fire 80% of staff for producing absolutely HORSE SHIT for decades.
Then, I would go to a random North American college, pick out a random group of nerdy, but conservative guys who don't drink s・o・y and repeat until I have a team of about 10 people, and tell them to write the coolest fantasy story they can come up with, ensuring it isn't woke, and tell them to feel free to shoot down ideas that sound dumb, and to not worry about hurting anyone else's "feelings".
Japanese business suits are incapable of writing anything good especially in large teams because they all have to act super professional and ensure they're not offending anyone, and can't even shoot down a bad idea without it being considered "rude" in the workplace.
Also they're woke as frick.
The FF Record Keep remix of the 13 battle theme is pretty good
I know it actually has nothing to do with 16, but someone mentioned 13... and the battle theme was one of the few things that was absolutely excellent in 13
>the mmo prints money >they use all that money on other projects instead >put the main devs on other projects >cutting corners with each expansion and using excuses how having more jobs somehow means they can’t make more content >even said patch cycles will now take longer
Being a XIV player is like being a cuckold honestly.
FF16 reused assets from 14, and you can be sure any assets made in 16 are going to go straight back into 14 as well. I doubt FF16's development budget was all that large, if I'm being honest.
probably about even or less. Yoshida is notoriously anal about the budget, he'd rather chop massive swaths from a game than have to plead with management for more time/money.
Should have given more attention to FFXV because that game was the best selling FF ever. Instead they let some monkey ruin the company with a dogshit troony mmo and turn it into western are slop with XVI. Yoshitpiss ruined square and every non cultist agrees.
>the mmo prints money >they use all that money on other projects instead >put the main devs on other projects >cutting corners with each expansion and using excuses how having more jobs somehow means they can’t make more content >even said patch cycles will now take longer
Being a XIV player is like being a cuckold honestly.
I play XIV and I’m tired of pretending that YoshiP is doing a great job. Endwalker has been fricking garbage with content, there’s no way you would prefer shoveling animal shit over Eureka.
>Endwalker has been fricking garbage with content
Yes, specifically because they basically "ended" the main story. I like the Ethyris storyline because Ascians are based, but don't really care for Zero or the Scions (other than Estinien of coursE)
Make all games exclusively for the switch. Even if they still keep flopping, you'll have tendies pretend they aren't on Ganker(the most important metric)
Looks cool but everything about it is undercooked as shit. Poor enemy variety, characters are flat boring tropes, poor combat balance, poor pacing, poor story, decent graphics but dull environments. Feels like a tech demo all the way through with a lot of intern tier design choices.
>say something slightly bad about one of the games >cultists jump out like the buckbroken insects they are
Get your schizophrenia diagnosis now you morons.
Nah. There's a shit ton of criticism about the game, both legitimate and shitposty. They don't get called Barry.
Barry posts in very specific ways with specific buzzwords he can't stop himself from using, during specific hours.
It's weird how they always conveniently doxx themselves for our amusement. Only people whose names we know could possibly say certain things. Us smart people calling anonymous people names are certainly not mentally ill, have paranoia or schizophrenia.
Make them release more flops until ESG corpos stop backing them so they can go back to making real kino games with 4 homies in a row like they used to.
Forespoken could have been great if:
The story wasn’t shit
The main character actually had growth and wasn’t a constant b***h
They cut down on the quips
They actually worked on creating an interesting world by cutting down the size so it’s not empty and each area felt more impactful. Hell one of the biomes was just a big empty grass field for the lazy reason of “the Tanta could make illusions so it COULD be whatever she wanted.”
They reworked some of the magic. Some of the ideas were interesting, but water just being different flavors of a water arrow was stupid.
>it only sold millions! It's a flop!
???
Sometimes it feels like if "there is a game out there that sold better", i.e. not being #1, then it automatically considered a ""flop"" to them.
Aim for the XIV audience, not the GoT and DMC5 audience that was relevant ten years ago. XIV audience actually plays Squeenix games, so leaning into appealing to them would be the start of making any money back. That said, they don't really care about how the games they play are played, and frankly are there for the story. They buy games for the story. Suckers. It could be a Tactics game and they'd buy it with the right bells and whistles. In fact, that's where to start: a Tactics game aimed for the XIV crowd. Casual(ish) because it's kind of designed as babby's first tactics game. If people like it they'll go back and try Ogre. Keep Soken, Ishikawa. They're nice. Write a good villain and market them. Hell, we could just literally put Zenos in there and secure the fujoshi dollar.
Speaking of making money back, dial back that budget at least to only <50m. I get that it's Final Fantasy, but we don't need to go bankrupt making it. Then, get rid of the preset main character. Clive is honestly not bad, but we're aiming for the XIV audience here. Catgirls are mandatory. Or, specifically, the option for it. And frankly, people seem to enjoy the personality that can be given to a guy that nods and punches his palm a bunch. They don't need to speak. Though, this may cut them off from doing romance, but I don't think it's needed. People can use their imagination.
Now that we have a custom main character, their skills don't have to be some default shit. Make players choose a job, and have them do job quests in order to progress the main story. In addition, make it so doing quests around a city "improves" the city and certain levels of improvement are required in the cities in order for the next part of the main quest to trigger. This will shut people up about "optional" content being lacking in any regard.
Lastly, don't make it fricking exclusive. It's not worth it. The market is on PC now. PS5 has no games. Accept it, and grab the bag.
No. Go into Balmung Shoutchat and they will say they'd play XVI if they had a PS5, or wasn't $70, or something. The entire game is throwbacks to older titles. And even then, there's cross exposure of their friends playing this game, and the barrier of entry not requiring owning the most pointless console in history. Throw some beloved characters (or copies of such) in and these gacha-tier addicts will shell out good money for 5 more lines of dialogue from a red haired catboy or something.
you don't play the game so you've never met anyone who plays it, or know how many just idle while playing another game on another monitor while a plugin alerts them whenever somebody looks at them too closely, so why take a position? everybody informed knows you are wrong, you can't prove shit. these gays would pay, have paid, and will continue to pay $70 plus travel for fanfest. they wouldn't mind a game, it is just those games are selling to markets as nonexistent as mass effect 3's "call of duty audience"
But in like, one game. And not gay or overly israeli.
Make an ffvii remake
How would that work? The gamer audience in general has different tastes these days and even if you target the older gamers for MUH nostalgia, it would only be able to capture those who still even play video games at all, and even among those it would not be able to redo the "first time experience" no matter how much nostalgia and ""soul"" it oozes.
It would always just be a shadow of the original even in the most optimal scenario.
There'd be people complaining that it's a "cheap cash in" and whatnot too.
There'd be people who'd rather want the exact same field camera as the OG for MUH nostalgia, while others would want it to be fully 3D, since what would be the point of a remake otherwise, right? And those differing stances would be irreconcilable no matter what.
I'd say they're doing just fine if they're managing to filter morons like you.
>makes bad games that all sell terribly
>…FILTERED
They do fine because of gacha
As I said, filtered.
>OOOOOO MY SALES NUMBERS
stfu nintendo kid
but they also release dogshit on the switch too moron
of course your head goes to consoke war homosexualry just cause yoshi p made a game on the PS5
>NOOO IT'S NOT ABOUT CONSOLE WARS!!1 DONT CALL ME OUT
only nincels are this obsessed with sales numbers. Stick to xenoblade 3 you homosexual nobody cares about your uninformed dogshit opinions.
>MY GAME DON'T HAVE TO SELL
Good luck getting more games like it then.
>turn your most profitable and respected franchises into gutter trash
>"n-no it's fine though don't worry the china money will last forever trust me bro"
>trash
I really enjoyed 16. Most of my friends did too.
Anon, you're on Ganker you don't have friends. Why tell such an obvious lie...
>filtered
You have absolutely no idea what that means and you should stop posting.
Post some gameplay. (you won't)
How in the frick is it on discount already? It's less than a month old.
Japanese people who play mostly on PS4/PS5 don't want to touch western games, in their eyes FF16 is pozzed, and considering how visually similar it looks to Forspoken they probably assume it's going to be the same shit.
Reboot versus Xiii
Avoid mobile ports and mobile games altogether. The only one that had a small amount of success was the kingdom hearts one. Twewy on the phone was a huge waste of time and no one is going to play the phone versions of FFXV and FFVIIR. Also quit wasting time and effort into spinoffs of the game you're currently spotlighting. Release FFXV, do a lil DLC and then move the frick on to the next one. Also fire however is pushing the blockchain bullshit. That's a disaster in the making. I'd then say create new IPs that people want to play, but they've already failed miserably with ones like forespoken. So just focus on FF, Neir, and KH to make your money back.
>3 years
>no follow up
NOMURAAAAAAA
What do you mean no follow up ? It's never a game to begin with.
Pivot more.
Focus on Tifa Brothels in Japan and the West.
Consider the following:
It is tuesday, and you have some time in the evening.
You visit 7th Heaven and are served a drink by Tifa-prostitute.
Afterwards, you copulate with Tifa-prostitute.
All this for the low price of 100 USD.
If you do this 10 days out of a month, it is only 1,000 USD, money that everyone has to spare.
Tifa-brothels are the future of SE.
I prefer the yuffie-brothel.
Stop taking fricking years to release their big titles for a start. That or dont mention them untill you are ready to release. Half of their issues come from the hype for their games is dead in the water by the time they release the dam things
>announcing the FFVIIR remake almost 5 years before it's release
>part 1
>KH3 and FFXV in development hell for years
Granted Nintendo did the same thing with TotK. Just announce the game when it's about a year from being finished. Then the fans won't bite your head off for taking so long or releasing early access games.
Nintendo can do whatever they want because their users will buy it regardless. Square needs to sort out their marketing desperately
All three of those games were rebooted, some of them several times, due to interference from executives or engine failures.
>XV rebooted three times, dev team changed
>7Remake rebooted once, entire dev team changed
>KH3 changed engines mid development
Rebirth is coming out very quickly, in comparison.
Fire/delete their suits.
Square's heads have always been the biggest dumbfricks in the industry
they really have. You get rid of those tards and the company will get much better.
More like releases dogshit that sells just enough to warrant making even more dogshit.
But I like dq and octopath. FF got too big for its own good and killed itself trying to find new audiences
FF was always evolving and changing. That's the joy of FF, somthing for everyone. Stop being a moron.
Changing yes, evolving, not necessarily. Literally 1-3 had traditional turn based, and 4-9 had the same atb battle system.
Also there is some meme shit that youtubers and other morons throw around that FF pushed the boundaries in all aspects. This is simply untrue in anything other than graphics/progression systrms
Games great and it didn’t flop
Cope and seethe tendie :^)
homie this is their first competently executed game in almost a decade.
>don't announce too early
>don't delay
>market appropriately
>don't make it suck
>make money
Frick me, you're right. Wonder how jealous of Yoshi all the other dev leads must be.
If they were smart they could learn and do it again, but I doubt they're that competent. Making a complete good game and not announcing it years before it's ready is the best thing they could do.
The game did get delayed, what the frick are you talking about?? Fricking bootlicker.
>don't delay
it was delayed, stop lying
>market appropriately
Marketing sold the idea of a serious grounded story, people sold on that really hated the secpnd half of the game
>make money
lmao it hasnt even made half its budget back and it'll never have good merch sales because nobody cares about the characters
I will happily buy bring art figures of Clive Cid and Kapka
>don't delay
Not true but I don't really care that it was delayed because I wasn't going to buy a PS5 until it came out anyway
>shipped both digitally and physically
>shipped less than FF7R which was a massive flop
>had massive drop offs in sales after 1 week
>sold half of FF7R in the famitsu stats
>also already forgotten
>also the lowest selling FF
>successful
>FF7R which was a massive flop
Thats why its getting 2 more games right moron?
Ganker is moronic when it comes to gauging a game's success. It's basically "do I like it? no? then it's a flop."
It sold like shit. It was a flop.
Whether you like it or not is besides the point.
Case in point. Someones feelings determining whether it's a flop.
But it didn't sell like shit. Forspoken sold like shit, which is why Square didn't even announce its sales numbers (only numbers we have were the first few weeks in Japan from a non-Square source).
Seriously, Ganker will call anything a flop with no regard whether it's actually a flop or not.
>development cost a gorillion times more than the original
>took an eternity to develop
>barely sold 5 million vs 14 million
Flop.
16 didn't suffer development problems and go through development hell, though, which means they likely spent within the expected budget.
>flop
Again with just throwing out buzzwords with no regard for their actual meaning. Ganker is weird that way.
It took 26 fricking years and multiple rereleases of the game to 14 hit million sales on OG FF7, Anon.
in 26 years FF16 will still be below 5m
it's already passed 5 million loser
Sausages?
less than FF7R which was a massive flop
Is that why they are making 2 more of those?
Its a 7/10 game being generous. Neither story nor combat is great, level layouts are linear as frick, sidequests are MMO tier and so on
I'm not sure what you are saying by showing two cheap looking figures.
impossible
there's no way there are that many PS5's
The most boring looking game I ever saw
>save
I'd sell it real cheap to sony or microsoft. Let them do their Troon Fantasy thing while I kick back and enjoy the money in some third world country.
Easy. I would pour all the resources into making an AAAA tier Twewy 3 and market the hell out of it. Boom, profit. Square is just too moronic to realize the potential
Did it? I wasn't paying attention. Got almost everything else right.
>comparing it to FFVII
Come on now anon.
Gotta swallow the pill anon. Twewy could have infinite budget and be one of the greatest games released by squeenix in years and people still wouldn't play it.
>Gotta swallow the pill anon
Never ever, not even on my deathbed will I do so. I know better
I would release good games, actual JRPGs that people want instead of chasing the mythical audiences they seem to think exist but dont
Fire morons who tell them people want an FF7 battle royale and that they can put $800,000 of microtransactions into chocobo GP
They do, and they sell even worse. You homosexuals that demand "old school jrpg's" are all fricking talk
What was their most recent turn based game with a budget as large as FF16?
You're not comparing sales of a game with hundreds of million of budget and marketing to sales of a low budget game, right? I know you're a moron but that's still a bit too stupid even then
>They do
Such as? They haven't released a good game in a long ass time.
NEO Twewy
Stranger of Paradise
7 Remake
Kingdom Hearts 3
TWEWY is the only one on that list that might qualify as any measure of good and they not only fricked the localization but didn't market it at all.
>fricked the localization
moron
Did you even play it? The localization was totally fricked.
You clearly didn’t play it. The only localization issues were in like 2 secret reports that misattribute some actions
>muh localisation
It was completely fine.
The rest of those games are good. You morons need to learn what "good" means.
>propaganda out the ass
>characters saying one thing but the text saying another
Naw it was shit. The game was fun but you have to be completely moronic if you think the "translation" was good.
Show me the propaganda, anon. Is it in the room with us right now?
The whole game is a condemnation of the yes men corporate culture to its core, but let me guess, you’re upset that the grafitti artist who defaces private property wasn’t characterized as liking the 104 building? moron
Was it different than what the JP text said? Yes? Then it's shit. Period.
You said they "fricked the localization",
not the translation.
Localizing = changing the meaning of text to be more suitable for another audience
Translation = translating
Uh oh anon...you did a stinky...
Meant the same thing. Just as if someone directly translated me telling you to an hero, japs wouldn’t realize that you should blow your brains out, so it would need localized
anon you're never gonna believe what every other localization is like
>they not only fricked the localization
Went with the same philosophy as the original TWEWY’s localization but none of you homosexuals ever seem to bring that up.
start developing forspoken 2 so I can see my waifu again
I see the pooBlack person posse has arrived
I would immediately greenlight twewy 3 and triangle strategy 2. And a xenogears remake or whatever, just cause I’m a nice guy
SoP was my personal GOTY last year, now Octopath 2 and FF16 are tied for this one. And 7Rebirth comes next year. So...the frick you mean?
square has been doing good the last two years so I dunno what this shit is about. They released a lot of stinkers last year and forspoken this year. But SoP, triangle strategy, Octopath and FFXVI were the most fun games I played in the last couple of years so it makes up for it.
It wasn't until that one pic that I realize how many games SE is actually making/publishing. And they where pretty much all flops. Why are they even making westerns games? Marvel? Why? How many dev teams do they own now?
Release not dogshit games that don't flop?
Sell the company to Microsoft. Imagine Xbox having DQXII as an exclusive, nips would implode
They're nowhere near as bad off as they were during the Spirits Within years. That almost destroyed them.
They're getting by at the moment. Not doing fricking amazing or anything, but floating along. They seem completely unable to break the "just okay" barrier, and I can't help but feel it's largely due to their leadership (considering their NFT aspirations and such, I'd assume much of their decisions are equally bad)
They had a really garbage CEO for years and now that he's gone I'm hoping it'll improve.
That being said, they've been trend chasers with no identity of their own for years. The only games they have that live up to or go beyond expectations are the ones with clear visionary leads with enough pull to tell upper management to frick off like Yuuji Horii, or weirdos who skirt under the radar like Yoko Taro. Those operating within the basic structure are just trying to make money at the cost of quality, and it shows, and produces neither.
tl;dr make a new turn-based Final Fantasy.
The new guy are pro NFT and gachaslop, my boy.
Also can I point out how fricking weird and backwards it is that they're letting their ethics department dictate character designs when their biggest sleeper hit in decades, Nier Automata, blew up the way it did in large part due to the sexualization of 2B's design?
>ethics department dictate character designs
There any source for this, or is this one of those "I read it on Ganker"-type of things? I've never heard of that at Square, mostly in a number of Western studios.
Square are the most western studio in all of japan. They spend insane amounts on hiring western consultants to tell them what they should and shouldnt do.
I’m pretty sure it’s Cero that imposes restrictions.
But just saying "they're westernized" doesn't say anything about whether they're changing character designs based on some ethic department.
It's not like it's an unbelievable idea, but Ganker has a bad habit of straight making stuff up based on what we feel, so I was curious if there was an actual source on this one
https://www.gamesindustry.biz/square-enix-ethics-department-advised-change-to-breast-size-on-final-fantasy-vii-character
Ethics department censored her and told them to entirely cut Luna's story from FFXV
appreciate it!
>Square are the most western studio in all of japan
Capcom is
Wouldn't that be FromSoft?
Sekiro is Japanese as frick tbdesu, so is most of their old games. Meanwhile SF6 was advertised with mumble rap.
That would be Capcom by far. Funny how normalgays online act like based Japanese capcom is back when instead they've just westernized more than ever to the point where now westerners love them a lot.
Nomura said that he had kept Tifa's redesign more faithful to the original, but that the ethics committee told him to restrict her breast movement and make it more sporty.
Is there a source for that, or a "I read it on Ganker" thing? I can't find anything on that.
https://www.famitsu.com/news/201906/18178148.html
https://www.animenewsnetwork.com/interest/2019-06-20/ff7-remake-director-tifa-redesign-was-necessary/.148089
cheers anon
ethics department doesnt care about sales
I wouldn't.
Split them back up again. Absolutely bury the "Square" side and just let the "Enix" side go back to publishing cool weird unique RPG's by smaller studios like Quintet, Almanic, Produce etc
Get IO to make Kane & Lynch 3.
bring the gooch back
>save
Why the frick would I?
This piece of shit company deserves bankruptcy.
>stand back anons I'm back to save square once again
They've been releasing pretty decent games recently. Bravely default and triangle strategy aren't super popular but they're generally well received. Also FF7R and FFXVI didn't sell amazingly compared to other final fantasies but they were also a step up from 13 and 15. I also hear the MMO is good but I never played it outside the a couple of hours so I couldn't really say. The only recent flop I can think of is Forspoken, but the devs in charge of that got moved to different studios and the CEO who pushed for it got fired so I don't think we'll see something like that again for a while. They seem to be doing fine, but I would like more small games from them, I think those are their best works right now.
>FF7R and FFXVI didn't sell amazingly compared to other final fantasies but they were also a step up from 13 and 15
What the frick are you talking about? FFXV sold far more than VIIR and XVI did combined and they're all held in about the same regard for quality
nta, but we don't know about XVI yet other than comparing to others in a similar time period. It's selling similarly to XV in this time frame currently (15: sold to 7% of the console users it released to, 16: sold to 7.5% of the console users it released to). So no real improvement there, but about at the same place.
percentage of console install base is a moronic meaningless metric. 16 sold shit, end of story
Your feelings don't matter, though. Install base is an important metric on how well your title is doing.
End of story.
yeah just look at all the wonderswan and ngage games that were massively successful because they sold to a large % of the console install base
Okay, you're not intelligent enough for this conversation. I'll help you out.
A game publisher is going to know how many potential people will be available for them to sell to, it's not an unknown. Typically, the goal is to get it out to as many people as possible.
However, Sony ponied up a large amount of money and dumped it on Square as well as handled marketing budget to release exclusively for their Next Gen console. If they didn't, Square would have definitely had this game developed for the PS4 as well at a minimum, if not other platforms as well.
FF15 didn't get a bunch of money for this, so they released on both PS4 and XBox One.
They sold similarly to the user bases they released to, meaning similar release performance.
I imagine there's a pretty big chance you're just going to do some silly "nuh uh" about this, so at least putting this out for discussion with others.
so you're just falling back to "it's actually ok to sell badly because sony totally gave them hundreds of millions" I accept your concession that the sales are shit
Like I said, you're not intelligence enough to have this discussion with. That was more for others than for yourself.
> you're not intelligence enough
ESL or?
I typed too fast and didn't proofread, got me
Release Claire.
make last remnant 2
This. But this time please make customisation and battle system not a total clusterfrick.
stop making Tifa's clone
Fire the ethics department.
double down on XIV and also make an offline spinoff
Let Advent Children, KH, FFX fricking go.
Make a Final Fantasy game
I would literally fire 80% of staff for producing absolutely HORSE SHIT for decades.
Then, I would go to a random North American college, pick out a random group of nerdy, but conservative guys who don't drink s・o・y and repeat until I have a team of about 10 people, and tell them to write the coolest fantasy story they can come up with, ensuring it isn't woke, and tell them to feel free to shoot down ideas that sound dumb, and to not worry about hurting anyone else's "feelings".
Japanese business suits are incapable of writing anything good especially in large teams because they all have to act super professional and ensure they're not offending anyone, and can't even shoot down a bad idea without it being considered "rude" in the workplace.
Also they're woke as frick.
Put my games on Switch so people actually buy them regardless of quality, I want money after all.
Give Jill Warrick bigger breasts and a more revealing outfit
>How would you save Square Enix
why would I?
Set their moronic sales expectations down and let United Front make the Sleeping Dogs 2 they wanted.
The FF Record Keep remix of the 13 battle theme is pretty good
I know it actually has nothing to do with 16, but someone mentioned 13... and the battle theme was one of the few things that was absolutely excellent in 13
their MMO prints money. They don't care about anything else
>the mmo prints money
>they use all that money on other projects instead
>put the main devs on other projects
>cutting corners with each expansion and using excuses how having more jobs somehow means they can’t make more content
>even said patch cycles will now take longer
Being a XIV player is like being a cuckold honestly.
FF16 reused assets from 14, and you can be sure any assets made in 16 are going to go straight back into 14 as well. I doubt FF16's development budget was all that large, if I'm being honest.
they spent $100m on forspoken, do you think they spent less or more on FF16?
probably about even or less. Yoshida is notoriously anal about the budget, he'd rather chop massive swaths from a game than have to plead with management for more time/money.
you are legitimately moronic if you think they spent less on their flagship franchise than that pile of shit.
Should have given more attention to FFXV because that game was the best selling FF ever. Instead they let some monkey ruin the company with a dogshit troony mmo and turn it into western are slop with XVI. Yoshitpiss ruined square and every non cultist agrees.
well crap. Barry accidentally found this thread.
Hate to tell you anon, Barry didn't find this thread he made it.
I play XIV and I’m tired of pretending that YoshiP is doing a great job. Endwalker has been fricking garbage with content, there’s no way you would prefer shoveling animal shit over Eureka.
I don't know shit about XIV. I just know Barry is a schizo that posts in very specific ways and buzzwords during these specific hours.
>Endwalker has been fricking garbage with content
Yes, specifically because they basically "ended" the main story. I like the Ethyris storyline because Ascians are based, but don't really care for Zero or the Scions (other than Estinien of coursE)
Sounds like you're obsessed, Barrygay. Take your meds and Barry will disappear.
hi Barry
Hi Barrygay.
that was VERY GOOD Barry! proud of you buddy!
That was VERY GOOD Barrygay! Proud of you buddy!
You copied it! VERY GOOD Barry!
Take your meds, Barrygay. I'm not Barry, doesn't matter how many times you say it.
Make all games exclusively for the switch. Even if they still keep flopping, you'll have tendies pretend they aren't on Ganker(the most important metric)
>Ganker releases dogshit threads that flop
How would you fix Ganker?
and have occasional songs made by The Primals
FF8 Remake with a $200 million budget
recycle the exact same team used for FFXVI on XVII with the exception of Takai, let Ito out of the basement and have him direct.
What do you guys think of twewy?
It's their best franchise, so it's a blessing and a curse they haven't had more chances to frick it up.
Two of my favorite games of all time. Also, stop spamming this pic you autist.
Barry? Is Arthur and Eric here too? Who else is missing?
Manly Tears, EvaXephon, Toady the BRo
Darren
Close the office in California.
He loved the game, Skill-up blown the frick out.
Is Scarlet Nexus any good? The aesthetics look cool.
Looks cool but everything about it is undercooked as shit. Poor enemy variety, characters are flat boring tropes, poor combat balance, poor pacing, poor story, decent graphics but dull environments. Feels like a tech demo all the way through with a lot of intern tier design choices.
>say something slightly bad about one of the games
>cultists jump out like the buckbroken insects they are
Get your schizophrenia diagnosis now you morons.
Enough about all the rabid schizos who defend botw and totk all day every day, back to the topic of the thread.
Nah. There's a shit ton of criticism about the game, both legitimate and shitposty. They don't get called Barry.
Barry posts in very specific ways with specific buzzwords he can't stop himself from using, during specific hours.
I can identify you very easily, I doubt that you can tell who's Barry. Take your meds.
Hi Barry
I mean I once spent like 15 minutes baiting one of them in a BotW2 thread. It’s not hard to do.
Fire the entire ethics department for a start, that's a whole lot of savings right there.
kingdom hearts 6
It's weird how they always conveniently doxx themselves for our amusement. Only people whose names we know could possibly say certain things. Us smart people calling anonymous people names are certainly not mentally ill, have paranoia or schizophrenia.
Make them release more flops until ESG corpos stop backing them so they can go back to making real kino games with 4 homies in a row like they used to.
Forespoken could have been great if:
The story wasn’t shit
The main character actually had growth and wasn’t a constant b***h
They cut down on the quips
They actually worked on creating an interesting world by cutting down the size so it’s not empty and each area felt more impactful. Hell one of the biomes was just a big empty grass field for the lazy reason of “the Tanta could make illusions so it COULD be whatever she wanted.”
They reworked some of the magic. Some of the ideas were interesting, but water just being different flavors of a water arrow was stupid.
>it only sold millions! It's a flop!
???
Sometimes it feels like if "there is a game out there that sold better", i.e. not being #1, then it automatically considered a ""flop"" to them.
Aim for the XIV audience, not the GoT and DMC5 audience that was relevant ten years ago. XIV audience actually plays Squeenix games, so leaning into appealing to them would be the start of making any money back. That said, they don't really care about how the games they play are played, and frankly are there for the story. They buy games for the story. Suckers. It could be a Tactics game and they'd buy it with the right bells and whistles. In fact, that's where to start: a Tactics game aimed for the XIV crowd. Casual(ish) because it's kind of designed as babby's first tactics game. If people like it they'll go back and try Ogre. Keep Soken, Ishikawa. They're nice. Write a good villain and market them. Hell, we could just literally put Zenos in there and secure the fujoshi dollar.
Speaking of making money back, dial back that budget at least to only <50m. I get that it's Final Fantasy, but we don't need to go bankrupt making it. Then, get rid of the preset main character. Clive is honestly not bad, but we're aiming for the XIV audience here. Catgirls are mandatory. Or, specifically, the option for it. And frankly, people seem to enjoy the personality that can be given to a guy that nods and punches his palm a bunch. They don't need to speak. Though, this may cut them off from doing romance, but I don't think it's needed. People can use their imagination.
Now that we have a custom main character, their skills don't have to be some default shit. Make players choose a job, and have them do job quests in order to progress the main story. In addition, make it so doing quests around a city "improves" the city and certain levels of improvement are required in the cities in order for the next part of the main quest to trigger. This will shut people up about "optional" content being lacking in any regard.
Lastly, don't make it fricking exclusive. It's not worth it. The market is on PC now. PS5 has no games. Accept it, and grab the bag.
XIV audience doesnt play anything but XIV
No. Go into Balmung Shoutchat and they will say they'd play XVI if they had a PS5, or wasn't $70, or something. The entire game is throwbacks to older titles. And even then, there's cross exposure of their friends playing this game, and the barrier of entry not requiring owning the most pointless console in history. Throw some beloved characters (or copies of such) in and these gacha-tier addicts will shell out good money for 5 more lines of dialogue from a red haired catboy or something.
your anecdote doesnt mean shit, XIV gays only play XIV
you don't play the game so you've never met anyone who plays it, or know how many just idle while playing another game on another monitor while a plugin alerts them whenever somebody looks at them too closely, so why take a position? everybody informed knows you are wrong, you can't prove shit. these gays would pay, have paid, and will continue to pay $70 plus travel for fanfest. they wouldn't mind a game, it is just those games are selling to markets as nonexistent as mass effect 3's "call of duty audience"
>Aim for the XIV audience
That's exactly what they did with XVI and it didn't turn out that great
Stop trying to be a filmmaker and copy Atlus
Fire everyone in the company over the age of 50.
have arcsys make the next dissidia and have them reboot it
They are pretty skilled at 3D but can they even make anything other than anime fighters?
Put Nomura in charge
Remake Final Fantasy VII
But in like, one game. And not gay or overly israeli.
How would that work? The gamer audience in general has different tastes these days and even if you target the older gamers for MUH nostalgia, it would only be able to capture those who still even play video games at all, and even among those it would not be able to redo the "first time experience" no matter how much nostalgia and ""soul"" it oozes.
It would always just be a shadow of the original even in the most optimal scenario.
There'd be people complaining that it's a "cheap cash in" and whatnot too.
There'd be people who'd rather want the exact same field camera as the OG for MUH nostalgia, while others would want it to be fully 3D, since what would be the point of a remake otherwise, right? And those differing stances would be irreconcilable no matter what.
Make an ffvii remake
100% of the budget goes to Dragon Quest.
They should make more PS1-style, low budget JRPG's like World of Final Fantasy.
Frick square and frick all the trannies that give them money or shill their trash
Total death