>replay the campaign after 15 years

>replay the campaign after 15 years
>Its a continuous loop of walking through corridors and giant spacious hallways sparsely populated with enemies.

Multiplayer saved this game. Online and co-op.

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  1. 3 months ago
    Anonymous

    you sound upset :/

    • 3 months ago
      Anonymous

      I miss my brother.

  2. 3 months ago
    Anonymous

    You can describe lots of games lots of games like that. About 70% of the campaign is really good. About 30% is tedious repetitive shit though

  3. 3 months ago
    Anonymous

    Halo was never good. You were a 10 year old, please forgive yourself: you used to think Sonic was good. The only good part about the entire series is spamming slurs into xbox live.

    • 3 months ago
      Anonymous

      >The only good part about the entire series is spamming slurs into xbox live.
      T. Never did 4 player local forge multiplayer on Sandtrap.

    • 3 months ago
      Anonymous

      >you used to think Sonic was good
      god I'm glad I wasn't one of those kids, hated that little blue frick instinctively

  4. 3 months ago
    Anonymous

    im also replaying through them
    1 was great for its time, but its more about mood and setting.
    2 has great set pieces, music, and combat
    3 is rather boring, simplified levels, story with no weight, less interesting weapons since they expect you to use the br. trying to seem like a movie but lacking a soul. its also the easiest with tons of skyrim waypoints on everything. I now understand why its the most popular, its the most accessible. like why Elden Ring is popular. It also has the worst music because it basically doesnt create anything new. it reuses Halo 1's music but in locations where it doesnt feel appropriate. Nostalgia baiting.

    Reach surprised me. i didnt have a problem with it years ago, my issue with the game was its multiplayer. But after replaying the story, its the least accessible for new players. Combat is usually longer and more chaotic, which i enjoy. The music is great. next is ODST, then 343's games. but i can see myself putting Reach near the top of the list of best Halo campaigns.

  5. 3 months ago
    Anonymous

    Hardware limitations of the console, many games were like this back then. Doesn't mean it was any less kino.

    • 3 months ago
      Anonymous

      i wouldnt say hardware limits more of not knowing how to make most of the new hardware. 2 did way better with more variety and less copy pasted rooms.

      • 3 months ago
        Anonymous

        Amazing that it did, since both games dev cycles were absolute trainwrecks from start to finish

      • 3 months ago
        Anonymous

        Amazing that it did, since both games dev cycles were absolute trainwrecks from start to finish

        >people lose their minds at dual wielding
        >golden eye did that on the n64

        • 3 months ago
          Anonymous

          Goldeneye didn't have dynamic dual wielding

  6. 3 months ago
    Anonymous

    >Shoot thing in a shooting game
    huh

  7. 3 months ago
    Anonymous

    its like borderlands.
    its better with friends, otherwise it feels empty.

  8. 3 months ago
    Anonymous

    One of the first times I posted on Ganker, I remember seeing anons trashing Halo. I asked them why they hated it so much, and this was the exact reason they gave me, that the levels were mostly just walking down linear corridor sections, into brief big boxes, into more corridors. I didn't understand what the problem was at the time. I was underage b7, Halo was my first FPS, I'd never played a shooter with good level design.

    That was 17 years ago.

    • 3 months ago
      Anonymous

      Thank you for finally understanding. That's all we ever wanted.

    • 3 months ago
      Anonymous

      i wouldnt mind the corridors if they all didnt look exactly the same. i got lost so many times. the whole fun of the game are the fire fights.

  9. 3 months ago
    Anonymous

    >>Its a continuous loop of walking through corridors and giant spacious hallways sparsely populated with enemies.
    This is why I like Halo 3 (and ODST) the most. Only the level "Cortana" does this. Halo 2 feels even worse with copy pasted level sections.

    • 3 months ago
      Anonymous

      Halo 2 has copy-pasted sections in places where it makes sense, like Cairo station, the Forerunner facilities and parts of High Charity, Gravemind did a much better job of breaking it up with unique sections than, say, almost the entirety of Sacred Icon.

      • 3 months ago
        Anonymous

        2 in generally has some of the Highest Highs and Lowest Lows of the Trilogy sometimes in the same level.
        Add in that it generally has more "Arcade" and "Pulp" aspects (low gravity segment, cut the cables, boss fights, Big Sentinels and puzzle type design, being expected to treat parts of Arbiter missions as stealth assassination segments, the maze under the floor you can utilize for the final brute gauntlets but nobody ever does) and you get a very different experience from 1 where due to the limited sandbox for both equipment, enemies and map design makes it feel more in-line with what a teen would think military stuff is like.

        Likewise 3 does away with things such as explicit boss fights and instead just has you face Chieftains among its other changes.

        • 3 months ago
          Anonymous

          >has more "Arcade" and "Pulp" aspects (low gravity segment, cut the cables, boss fights, Big Sentinels and puzzle type design, being expected to treat parts of Arbiter missions as stealth assassination segments, the maze under the floor you can utilize for the final brute gauntlets but nobody ever does)
          It was silly, but it was very fun.

          • 3 months ago
            Anonymous

            Agreed

  10. 3 months ago
    Anonymous

    I can see where you're going. I'm playing the game right now. Before I only played Halo 3 probably like 15 years ago, so it's my first time with Combat Evolved. I'm at the fifth mission and while I have fun, the fourth mission, the one where you have to get to Halo control room, just dragged out too long with visible copy-pasted corridor sections. The part where you get into the tank was pretty cool tho.
    Also the basic pistol is surprisingly pretty good. Good accuracy and deals nice amount of damaged. Used to replaced it right away in Halo 3 because I thought it just some shitty pistol. On the other hand assault rifle seems kinda crap. Spreads all over the place and you need to blow up a whole magazine to kill elite.

    • 3 months ago
      Anonymous

      i feel like the pc port changed the damage the guns did as well as pistol whipping. I could clear those small flood face huggers with a single hit, the shot gun doesnt spread like i remember so im reduced to using the assult rifle to clear them out. also those fat exploding flood take more damage. sniper rifle doesnt even pop them.

      pistol is still very handy. i still remember when my brother pointed out that you could zoom with it. changed my whole opinion of it when i could do that.

      • 3 months ago
        Anonymous

        >pistol is still very handy. i still remember when my brother pointed out that you could zoom with it. changed my whole opinion of it when i could do that.
        For me it was when I killed two hunters with a couple sneaky pistol shoots. That was crazy.

    • 3 months ago
      Anonymous

      The basic pistol one shots everything once you strip their shields, even the big guys with the mortars. I kept it the whole game.
      It's like that in 2 too but in 3 you're better off with the burst combat rifle whatever the name is

    • 3 months ago
      Anonymous

      Each gun in the halo 1 sandbox has a purpose, the pistol is the ultimate All-Rounder gun more akin to the BR's in the rest of the series.
      The AR in 1 serves more so as a way to shred shields at mid range and deal with large swarms of weak opponents.
      In all honesty for the second half of the campaign outside of possibly Legendary once you get it the Shotgun + AR= will carry you through the rest of the game.

  11. 3 months ago
    Anonymous

    Music and the plot twist are great

  12. 3 months ago
    Anonymous

    i installed again recently after not playing since they released reach on PC. am shocked that the audio is still fricked. https://www.youtube.com/watch?v=hK8_Xm1jnls

  13. 3 months ago
    Anonymous

    Halo was so fricking shit when you have to fight the flood

    • 3 months ago
      Anonymous

      the flood just suck and zombies were never a good enemy archetype

  14. 3 months ago
    Anonymous

    >Its a continuous loop of walking through corridors
    Don't forget about the wait on this platform for 10 mins as 5 waves of shitty ai zombies come charging at you.

  15. 3 months ago
    Anonymous

    halo 2 makes halo 1 completely obsolete for me

  16. 3 months ago
    Anonymous

    why did the shotgun have to suck in every game after halo 1?

    • 3 months ago
      Anonymous

      Because it was Just That Good in Halo 1

  17. 3 months ago
    Anonymous

    For me it's:
    2>1>Reach>3>ODST

    Haven't played the others.

    • 3 months ago
      Anonymous

      If your down for an RTS experience Halo Wars 1&2 (Mostly 2) area good time.

  18. 3 months ago
    Anonymous

    anybody who got lost in aotcr is a scrub

    • 3 months ago
      Anonymous

      I cannot recall the last time I didn't just hop in the banshee at this part...

    • 3 months ago
      Anonymous

      this webm made me remember why halo is so good. in that 30 second webm you have like 9 different things going on, and 7 layers of kinoludo. There's rocket launchers, alien space guns, flying vehicles having dogfights, a tank shooting plasma mortars at you from the ground. everything looks so smooth and it's so reactive and satisfying for the player. the game never lets up on you, and on top of that you have several different ways you can approach this level. holy frick I hate modern vidya and open world slop so fricking much.

  19. 3 months ago
    Anonymous

    >got MCC to play through all the campaigns again wiht my brother (except 4, 4 sucks donkey balls)
    >had an absolute blast

  20. 3 months ago
    Anonymous

    But enough about Half-Life.

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