This game is heralded as the best RE and even one of the greatest games of all time, but that is just flat out wrong. The puzzles are almost always contained in one room and are braindead to figure out most of the time (the library bookcases, the ada/sherry block puzzle, the sewer medals just to name a few), the enemies are mostly reskinned/used from re1, the bosses are even lamer (the only one that stood out to me was the gator) and lastly the game is incredibly short. Re1 had much more clever puzzles and scarier atmosphere and re4 was much longer and felt more epic, they deserve their praise much more. This game is undercooked and half-baked.
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yeah I never liked it either. the police station atmosphere is great but the game is piss easy and falls apart once you get to the sewers
re3 is way better and more consistent imo
>the police station atmosphere is great but the game is piss easy and falls apart once you get to the sewers
I agree 100%
re3 is far easier
Hm. Not sure I agree. Why do you feel that way? What's your point exactly?
>re3 is way better and more consistent imo
It's the first game to impliment only one scenario instead of the two of the first two games. It really should have had Barry and maybe Becky in a second scenario, where they run to get a chopper to rescue Jill.
It's also a big mad dash ("the last escape") and very action packed. Nemesis comes off as silly and try-hard rather than something I can expect within the setting. You don't quite get to stick around any location for too long, and that's a shame. I really liked the Clocktower and a few other places.
>jill felt more alive with her idle pose,
I swear it's the same thing.
>also claire has zero personality,
Her storyline is stolen from Aliens and Ripley. She becomes a mommy to Sherry. However, they miss the context in that Ripley had stayed in stasis so long that her biological daughter died of old age, so that she felt the need to adopt Newt.
agree with the sewers part, but this game is my most replayed re game out of the three.
also claire has zero personality, jill felt more alive with her idle pose, the banter with barry and the actress
>The puzzles are almost always contained in one room and are braindead to figure out
like most resident evil games
>the enemies are mostly reskinned/used from re1
like most resident evil games
>and lastly the game is incredibly short
like most resident evil games
I think you just don't like Resident Evil anon, Idon't know what to tell you.
re1 puzzles:
>using a battery to make a lift active so that you can use the crank to stop the water and go down to where the waterfall was
>finding a letter with the login, password and second rune password, using different coloured switches in another room to figure out what the runes mean and then finding the computer to unlock the doors
>finding a statue on the second floor, pushing it down to collect the blue israeliteel
it's not professor layton-tier but they still make you think
most of those aren't puzzles, they're just item routing
Attached to puzzles you need to solve in order to understand which items to bring and where to use them.
None of the RE games have puzzles beyond Fisher Price tier round object in round hole shit. The only two actual puzzles in the entire series are the water system in 3, and the sliding puzzle in 4, and they're both universally hated.
I seriously think 95% of the discussion about these games at this point is made by people who weren't even born when they were released, and are just parroting other people who themselves haven't played the games since they were like 10 years old and had no idea what the frick they were doing. It's the only way to explain why people constantly try to pretend the series was this hardcore item management and puzzle focused series, when it's always been a normal action adventure game that was supposed to rip off popular movies.
this is all the puzzles in RE3
>opening the two doors at the sub station wich required you to do the puzzle twice with different result but im counting it as one
>the letter button with the light to get the oil,the music box puzzle
>the three precious stone that rotate the clock puzzle
>pushing the drawer in the right corner in the hospital as carlos
>pushing the right lever out of 5 to get an ingredient for the vaccine also as carlos
>the 4 cogwheel you have to place in a limited amount of move in the park
>the vapor switch puzzle in the dead factory
>the water treatment puzzle.
now if you compare with RE2 its clear wich is superior in the puzzles.
"bring x item to y area to get z key" is a kind of puzzle, but just a very rudimentary one. The vast majority of re2 puzzles don't go past that though. I believe one of the only honest to goodness puzzles in RE2 is the library book shelf one.
In RE1, there were way more actual puzzles:
>not one but two death-trap rooms
>V-Volt is actually quite complicated
>have to turn off lights in one area (ie do some minimal detective work)
is it even a puzzle tho when they are all that obvious,i dont remember a time when i had to think about where to use an item.
The painting puzzle is neat too, even if it isn't super difficult.
the chemical mixing in RE1 is above fisher price levels
>it's not professor layton-tier but they still make you think
Literally the only RE1 puzzles I had to put any thought into: the block pushing and rotating the books to find the medallions.
The rest of it is literally "fit square piece into square hole"
As much as I love RE2 (I once considered it my favorite game and had a crush on Claire when I was 10 years old lmao), from the gameplay standpoint RE1 was better.
Now the thing with RE2 is that it was the predecessor of those cinematic story games which became the norm during PS3 era (the last of us, bioshock infinite etc) which all were nothing special gameplay wise but were the total package in production values: cutscenes, voice acting, visual design, soundtrack etc). Of course, such kind of games usually age badly and what considered a masterpiece at release becomes just an ok game twenty years later.
>Now the thing with RE2 is that it was the predecessor of those cinematic story games which became the norm during PS3 era
I replayed RE2 for the first time in ages and it really does feel like a proto-Naughty Dog game towards the end. The sewers and lab just have an obnoxious amount of cutscenes and it feels like you can't go 5 minutes without hitting one.
Black person, the cutscenes are part of the charm of the old games, take up no time at all, are humorous, and give you a brief break while trying to A rank the games or get the lowest time. I agree it is similar to movie games, but they are still games first.
lmfao dude, it's not that serious. smoke a bowl and take a break as the cutscene plays.
alternatively, if you want to be HURR HURR MUST PUSH BUTTAN, play a version of RE2 that lets you skip cutscenes.
Wish I could find this in a high enough resolution to print at a poster shop
shut the frick up
Listen OP, it's like the Terminator films - the 1st is better but the second is more fun. Simple as.
Kind of this. RE2 is the franchise going full summer blockbuster mode. Although RE1 also ends with blaring sirens and a countdown to destruction a la Alien/Aliens.
I guess. I hope this thread cam agree that both are great and and series went I decline after 2.
Shut the frick off!
Boy anon, I never thought about any of that before. And you articulated it so well, and added such a catchy title! Have you thought about making YouTube videos? I would really be interested in hearing more of your thoughts on video games!
I only wished they ditched some of the animals enemies from 1, they feel a little out of place and silly
Also Leon B is the best scenario of the series, although Chris scenario in 1 is more challenging
It's a product of its time and I except that the gameplay is not perfect, but man the atmosphere is so fricking good I will always love it. Not everything has to be perfect to be enjoyable.
*accept. Dammit.
it has nothing to do with it coming out in 1998. tomb raider for example came out in 96 and had 15 BEEFY levels full of puzzles and action that take about 1 hour each on a blind playthrough and feel super satisfying, the standard was already high at that time
I still think shortness is virtue. Not just in RE. There are limits to this, but I always loved being able to replay RE games over and over on a whim. I still replay them on a slow day, I can boot it up and play it in a sitting. Very little filler in the early games.
Are people complaining that RE is "too short"
They are long enough their first time through and are designed to be played through quickly. You aren't supposed to beat it once and throw it back on your shelf.
RE is fast food, Zelda, Silent Hill and Tomb Raider are full meals.
RE still better than all those
Most Silent Hill games are of a similar length to classic RE except with even less incentive to replay beyond multiple endings (and SH2, the game with the most worthwhile multiple endings, has the absolute worst gameplay of the bunch)
>except with even less incentive to replay beyond multiple endings
what a moronic thing to say, the multiple endings alone are a more compelling reason to replay them than anything RE have to offer
seriously there is no reason at all to replay pre-RE4 titles
Getting a 10 star ranking on Silent Hill demands a lot of planning and strategy than A (or S) rank (it's just time attack). While I don't think SH's gameplay is better than RE's, it's a game that you will spend more time in than RE if you enjoy it and attempt to master it.
This. You're supposed to beat the games fast and use as few save states as possible. It's like credit feeding through an arcade game with a piss poor score and calling it easy and short. You're doing it wrong.
i hate zoomers so much.
re2 was my first horror game i ever played and had massive nostalgia bias towards it and i never played re1 as a kid. i played re1 way later on emulator in 2000s after i grew up already and had no expectations or nostalgia bias for it. but over the years i start to prefer the original game despite growing up with re2. so that must mean re1 is this good that it managed to defeat something as strong as subjective nostalgia
Series creator Keiji Inafune's magnum opus.
i agree it's overrated but it's still pretty damn good game
trash games like REmake and Code Veronica are worse equally (or more) overrated as 2 despite being far worse games
What makes REmake trash?
it's boring, repetitive, tedious, terrible non-captivating story and characters and it's not scary at all
It's not an awful game by any means but it's the weakest of the trilogy. It's basically a worse RE1 but with fancier graphics and a structural gimmick that exists to justify padding. RE1 had better map design, enemy placement, and resource management. RE3 had better action and did more to innovative the mechanics than RE2. The only thing RE2 really excels at is the FMVs which are pretty memorable.
I know Kamiya says that RE1.5 was bad, but I wish they had stuck with it instead of scrapping it, it was probably more interesting.
God I hate RE1 hipsters and their need to shit on everything else to prop up RE1 just because they played it first
>oh look it's a Rebrith gay
go shill your shitty mods back in your discord server, am sticking to playing RE 1-3 on Duckstation the definitive way to play them
because you need save states and rewinding lol
i don't use save states for piss easy games like RE and i never use rewinding but we all know why you gays prefer PC ports
https://www.nexusmods.com/residentevil3nemesis/mods/12
you coomer c**ts are worse than the lowest savescumming homosexual
atmosphere was cool. Game was cool.
It still holds up.
That's all that matters.
I wish I was more relaxed so I could replay it and 3 too.
I played through RE2 with the seamless upscale project and it was a masterpiece. I prefer RE:Make as my favorite RE game due to better atmosphere but RE2 has this unique XFiles inspired atmosphere thats pure kino.
Idk RE2 is amazing, not overhyped at all. You guys are too picky and critical about everything.
Holy frick what is going on on the right. It's like everything is fricking melting
AI upscalers aren't perfect, but it is pretty fricking incredible when playing at full resolution in motion. Feels as close to a proper HD remaster as we are ever going to get.
ridiculously soulless
whatever man, nice zoomer meme. enjoy your blurry pixels. This is the best way to play in HD.
>you're a zoomer for saying soulless
>you're also a boomer for liking it the way it was originally made!
perfect NPC response.
Look mom, he is using more buzzwords and being an angry shitter for no reason.
>gets angry when you use the "buzzwords" he uses
wow another perfect NPC response
Soulless
Soul
i fricking despise the homosexuals who keeps making HD mods, retro games are fine the way they are they don't need to be ''modernized'' to appeal to zoomers and graphic prostitutes
Except this looks like shit unless you have a CRT. The reason why people make HD mods is so its digestible on a modern display at modern internal resolution.
Angry and low IQ, stay mad lol
>Angry and low IQ, stay mad lol
nah you're just mad about contradicting yourself and also being enough of a gay to upscale PS1 games
stay mad lol. You must be one of those homosexuals making those giant green text posts arguing about some Silent Hill thing in this thread. Your posts read like absolute neckbeard cringe, go wash the doritos off your fingers.
>now he's having autistic delusions
are you okay
You're forgetting that all this childhood shit immediately gets raped with landslides of porn that is obviously unavoidable because sooner or later someone will drop it on Ganker.
That looks fricking awful dude. If I can't play these pre-rendered games on a CRT for whatever reason, I usually stop thinking about the pixelated 240p backgrounds like 2 minutes into playing it. But if I try to play it with one of these AI mods, it bothers me the entire time. I think even just playing them a CRT filter would be better than this bizarre oil painting shit.
RE3 looks fine as is
Is that the opening area? Like can you even investigate it?
Wow, just like the developers intended!
mine doesn't look like that at all. Plus im running 4k, theres going to be lots of ugly artificating on that low res image and png format.
look at the lettering and textures kek, this literally looks like a neuralblender pic
Kek wtf is that train
so this is the power of PC modders
>so this is the power of PC modders
at least we have alternative, unlike you. so stay with your big, ugly and compressed pixels, because Capcom isn't going to find those backgrounds in its original resolution
The atmosphere in that area is so kino. I wish more of the game looked like it. At least Parasite Eve II exists and has a similar vibe.
looks like shit
modders ruin everything
lazy modders who use ai upscalers and people with bad eyesight that think it looks good ruin everything
>all of these deleted posts
kino
>good game is bad
Yawn
I think it's one of those times you had to be there to really get how big this game was. Me and my friend got all hyped up reading gaming magazines after playing the original game. Then the day finally came when my friend got a pirate copy of the game and we played the shit out of it, trying to beat all scenarios with limited knowledge of english (we was like 10 in euroland) - still my fav RE game. I think it still holds up but sure, if you would play it today without any previous knowledge of it it wouldn't be the same experience.
That applies to almost everything old. Zoomers will never understand because they live in this 1984-like ever-present
none of us were there when brahms' first symphony was released in 1876, yet we still regard it as a masterpiece today because it's that good. resident evil 2 will be forgotten 150 years from now, but silent hill won't be. face it.
I love it, both 2 and 1 play like giallo horror movies. 2 is a bit anime at times, but all is forgiven.
Man, I remember I was like 8 or 9, and I owned a Saturn instead of a PSX, so I went every couple days at my local Vidya store and asked the owner when RE2 is arriving on PC for months to no end. He was probably sick of me, I was soooooo fricking jealous of PSX owners especially my cousin that had the RE2 demo disc from RE-director's cut, I wanted to blow up my Saturn.
The anticipation of RE2 at least from my pov was insane. I collected anything I could get my hands on about the game, Gamepros. articles etc.
Resident Evil 2 marks the point in time when crapcom first tried to prostitute the series out to low IQ casuals. With limited success. But the trend started there.
RE2 was a huge smash hit so I wouldn’t call that a limited success.
Since there is RE discussion here, what's the best version 1 of for the PS1 again? I know there is a good infographic showing the differences between RE, Dualshock and Director's Cut but I can not find it on my PC and I'm considering finally buying the original RE as I only own Deadly Silence.
the original directors cut is the best,the pc version is also good look up classic rebirth patch.
Just played RE2 for the first time and finished Leon A, is there a reason to keep playing after doing Claire B? Is Claire A/Leon B any different?
Claire A and Leon B is canonical and it's how I prefer to play. It fits the story more to have Birkin running around chasing Sherry and for Mr. X to be chasing Leon around. You do get several "zapping system" options which can change things around and even recently I even found out about a few of them I never knew about. There's also a few minor scenes that play out differently. But the gameplay is the same.
If you are curious, just check out a youtube of the differences.
Weapons seem to fit Claire A and Leon B a bit more too. Scenario A gets the big cattle prod weapon, and that seems to compliment Claire's somewhat lackluster weapons compared to Leon's big bad boom sticks. Claire's bow-gun is sadly damn near useless - long range most of the bolts will miss, and you have to manually aim down to hit anything low like lickers. The shotgun and grenade launcher are just much more practical weapons for lickers.
Plus the regular grenade rounds are short ranged, and act like a shotty anyways.