Retro dungeon crawlers with automap? Besides Lands of Lore.

Retro dungeon crawlers with automap? Besides Lands of Lore.

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  1. 6 months ago
    Anonymous

    Switch port of Phantasy Star 1.

  2. 6 months ago
    Anonymous

    is using a third party automap tool for retrogames cheating? I think it must be, since back in the day people didn't have access to those tools and they make the games a LOT easier, it's basically like using a walkthrough or watching a let's play on youtube, instead of playing it for real

    • 6 months ago
      Anonymous

      I used Grid Cartographer for my runthrough of M&M 1. MI did it all manually though, I only used it because I'm a homosexual and I'm trying to go paperless.

  3. 6 months ago
    Anonymous

    Diablo

  4. 6 months ago
    Anonymous

    ultima underworld.

  5. 6 months ago
    Anonymous

    You might as well not even play DRPGs if you're going to skip out on a large portion of the genre's identity.

    • 6 months ago
      Anonymous

      did the devs really intend you to stop playing and draw some lines on paper every few steps??

      • 6 months ago
        Anonymous

        The devs already had the maps drawn out.

      • 6 months ago
        Anonymous

        In games that the mapping itself was a puzzle/challenge, yes
        It varies by game how big a part that is, though.
        Like, playing Phantasy Star 1 with an automap doesn't delete as much gameplay as adding an automap to Bard's Tale 1.
        Games that come with automaps to begin with can't have any gameplay that resolves around making mapping tricky, so they need to provide other types of gameplay instead

      • 6 months ago
        Anonymous
        • 6 months ago
          Anonymous

          not only that but mapping and the navigational challenge are part of the fun. exploring, getting lost and having a feel for the actual layout is what makes these games worth playing. for classic dungeon crawlers like wizardry, there's also a thorough risk/reward of venturing further and the need to return to safe ground. i can keep mapping, but i might die and lose my characters. the dungeon becomes the real enemy of the game, not the creatures within. these are mapping games.

          Yes, because some games specifically go out of their way to confuse you, including with spinner tiles and teleports, which turn and move you. Depending on the game, it may tell you, or it may not.

          You make compelling arguments. I guess mapping seems weird to me because I started playing dungeon crawlers with EotB2 which didn't require mapping, so to think you have to stop and draw every few steps seems like it would really slow down the gameplay

          • 6 months ago
            Anonymous

            >so to think you have to stop and draw every few steps seems like it would really slow down the gameplay

            It's relaxing and meditative. Etrian Odyssey got me into it because it has the map tools right there on the lower screen and you have the benefit of seeing exactly where you are on your map.

      • 6 months ago
        Anonymous

        Yes, because some games specifically go out of their way to confuse you, including with spinner tiles and teleports, which turn and move you. Depending on the game, it may tell you, or it may not.

    • 6 months ago
      Anonymous

      not only that but mapping and the navigational challenge are part of the fun. exploring, getting lost and having a feel for the actual layout is what makes these games worth playing. for classic dungeon crawlers like wizardry, there's also a thorough risk/reward of venturing further and the need to return to safe ground. i can keep mapping, but i might die and lose my characters. the dungeon becomes the real enemy of the game, not the creatures within. these are mapping games.

  6. 6 months ago
    Anonymous

    You've already made that thread several times

    • 6 months ago
      Anonymous

      When?

  7. 6 months ago
    Anonymous

    Shadow Brain

    Probably not what you were looking for but this is a really fun beginner friendly dungeon crawler

    also the Famicom version of Dragon Wars has an automap. Not sure about the original version

    • 6 months ago
      Anonymous

      >also the Famicom version of Dragon Wars has an automap. Not sure about the original version

      I played the DOS version and I don't remember its mapping system if any but I enjoyed it and finished it which seems to imply that it had automapping. (I have never drawn maps for that kind of game in my life.)

  8. 6 months ago
    Anonymous

    d&d wotes, but it resets when you leave a dungeon

    eye of beholder segacd you can find maps

  9. 6 months ago
    Anonymous

    Level 3 in Dungeon Master?

  10. 6 months ago
    Anonymous

    Might & Magic 3 to 5 have automaps if one of your party member has the cartographer skill.

  11. 6 months ago
    Anonymous

    Madou Monogatari I Honoo No Sotsuenji for the PCE CD, there's a english patch for it

  12. 6 months ago
    Anonymous

    >needing a map at all

    • 6 months ago
      Anonymous

      I can do EotB without a map. I do wander a little bit, but I have the general lay out in mind.

  13. 6 months ago
    Anonymous

    Obligatory:

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