Retro games that look better widescreen

Most games look good as is, but over the years I've run into a handful that just seem to plain look better in widescreen. Beyond Oasis is is one of the best examples of it. I've loved the game since I first discovered it, but when I started emulating and trying things out I found it fits the game way better and is the only way I play it now. Anyone else have similar reactions to some games?

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  1. 4 weeks ago
    Anonymous

    Comparison. Maybe it's just me but the original aspect ratio looks squished now. Very few old games does this seem to work with.

    • 4 weeks ago
      Anonymous

      That game in general could need some zooming out.
      Some devs back then were too keen on having pretty, large sprites at the detriment of visibility and thus gameplay.

      • 4 weeks ago
        Anonymous

        I would definitely agree with that as a mod now, but I'm glad they went with such big detailed sprites when they made it originally.

        You have made this thread several times over the years. Play more games instead of replaying Beyond Oasis over and over again.

        Meh, I play many other games and it's been a while for BO. Ironically I was trying to get into Minish Cap because it's free on switch now but again got bored with it.

    • 4 weeks ago
      Anonymous

      Looks like stretched shit

      It is just you
      This looks correct
      The sprites are just xbox hueg

      That game in general could need some zooming out.
      Some devs back then were too keen on having pretty, large sprites at the detriment of visibility and thus gameplay.

      >That game in general could need some zooming out.
      That would defeat the point of the visuals

      >Some devs back then were too keen on having pretty, large sprites at the detriment of visibility and thus gameplay.
      It’s almost like it was an artistic/game design choice or something

  2. 4 weeks ago
    Anonymous

    any games that look better in tallscreen?

    • 4 weeks ago
      Anonymous

      I was a moron child and played through jak in anamorphic widescreen on a 4:3 crt, I thought he looked cooler "taller"

  3. 4 weeks ago
    Anonymous

    You have made this thread several times over the years. Play more games instead of replaying Beyond Oasis over and over again.

  4. 4 weeks ago
    Anonymous

    The stretching doesn't look good. Would be interesting to see the game hacked to support 16:9 without stretching.

  5. 4 weeks ago
    Anonymous

    that game has a sequel on the saturn
    play it

    • 4 weeks ago
      Anonymous

      I've played it a number of times, absolutely love it.

  6. 4 weeks ago
    Anonymous

    >playing a 4:3 game stretched out to 16:9

  7. 4 weeks ago
    Anonymous

    non-square pixels are frickin hot, get better taste

  8. 4 weeks ago
    Anonymous

    You're just stretching the image, you myopic clown.

  9. 4 weeks ago
    Anonymous

    Genesis having a strange 320px across as opposed to a more standard 256px like most systems had already kind of scrunches graphics in 4:3, i don't think 16:9 is the answer, but yes the pixel ratios certainly aren't 1:1 and chances are they are a bit more crunched than the dev machines they drew it on.

    • 4 weeks ago
      Anonymous

      >Genesis having a strange 320px across as opposed to a more standard 256px
      Can't wait for the 2.68Mhz shitzo to reply to this one.

  10. 4 weeks ago
    Anonymous

    I guess this is tangentially related but the original Megami Tensei for the Famicom has a hidden UI that you can toggle left and right to see the commands or the minimap. If you want to see the minimap you hit B to switch to the minimap side and if you want to use a command you must hide the minimap. If the game was widescreen like my mockup shows it wouldnt necessarily look better but it would feel better to play.

    • 4 weeks ago
      Anonymous

      translation patch status?

    • 4 weeks ago
      Anonymous

      The system isn't really a burden, you just leave the map at all times and switch to the menu when you need to open it.
      The only advantage would be that the play screen would be centered

      • 4 weeks ago
        Anonymous

        when you get into a battle though it closes your map and moves the screen over to your commands. Its not really a huge burden but it is more steps than is necessary if the screen was wider.

  11. 4 weeks ago
    Anonymous

    the only thing wrong it seems with the widescreen hack on duckstation with armored core 1 is that the text on the menus aren't centered properly.

    • 4 weeks ago
      Anonymous
  12. 3 weeks ago
    Anonymous

    Maybe try Genesis Plus GX Wide

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