Same but i want to play this first, luv me Riven and I was never able to beat it as a teenager. Never wanted to cheat it either, maybe I'll be able to figure it out this time.
I wonder which bridge is being raised in the spider chair. The one that leads to the golden dome from boiler island? Kind of weird to move the control there if that's the case.
They're using models, and they already showed off a big of Ghens model. Looks way better than the models in Myst 2021, but a good model is made worthless with bad animation, so we'll see.
They probably aren't using live action because implementing that in a game where you can look around freely is a nightmare, and I doubt they'd want to lock your vision for a cutscene. I heard that one of the hardest parts in making Obduction was having CW be a live action character while you can look and move around, and that guy was behind a door with only a small window letting you see him.
Did a game company fall harder than Cyan? They made millions and millions with Myst and Riven until they created their own 3D engine to deliver an online adventure experience that was at least 10 year before its time and wouldn't attract enough players today either.
All that money gone and now they can't even remake their old footage. The character modes of the Myst remake were truly terrible.
This update was originally a fan mod and even that didn't replace the final Atrus scene which still looks absolutely horrible. Cyan completely lost their touch, without the Starry Expanse project we wouldn't even get a Riven Remake, all substantial work is done by the fans now
1 week ago
Anonymous
>without the Starry Expanse project we wouldn't even get a Riven Remake
Oh yeah that Starry Expanse project, so much work... almost all of which Cyan didn't use. All of the starry expanse assets were thrown out, and only some of the scale and measurements were kept as reference. That's it.
I don't know why you people are so arbitrarily cynical.
1 week ago
Anonymous
>I don't know why you people are so arbitrarily cynical.
Because the decline is real, first Obduction, then the Myst remake and now Firmament, every new game worse than the one before it
1 week ago
Anonymous
Then I guess I just disagree. Obduction was great, had some disagreements with Myst but there was cool stuff in there as well, most people seem very happy with it, and I thought Firmament was neat.
Again you feel arbitrary. These aren't the Cyan glory days anymore. We aren't in the age where Myst is the best selling pc game, that time is gone and it'll never come back, it's just the way culture has moved. You're acting like this is Cyans fault or something, when really they've done well to persist through their natural fading of relevancy, where they've found themselves as niche indie devs instead of being on top of the world like they once were.
1 week ago
Anonymous
Different anon, but this has nothing to do with "the glory days". Obuction's puzzles weren't good, the Myst Remake didn't offer much over the original release, and Firmament was weighed down by being chained to a gimmick headset.
Cyan just lost their touch.
Puzzle adventure games are still viable today. Quern is a better spiritual successor to Myst than either Obduction or Firmament, it was made by a smaller studio with less clout, and it didn't need a colossal kickstarter budget to achieve that. It was made by like 4 guys. The main difference between them and Cyan is that the people who made Firmament haven't had 30 years to lose all their passion.
1 week ago
Anonymous
You basically have the same opinion of these games as me yet you call mine arbitrary.
I think it's fine to still like these games and Cyan but I don't think it's fine to put them on a pedestal anymore.
There are so many things wrong with Firmament I don't know where to start. Maybe that the big reveal is almost exactly the same as the Path of the Shell expansion of Uru or how it was apparently written by using an AI yet it's almost insubstantial. Typically Cyan games feature lots and lots of environmental storytelling and and extra information of all kinds but almost none in Firmament and some of it was even removed from the Myst remake.
I'm not saying the Riven remake will be a bad game but I expect a lot of corners to be cut like it happened for the Myst remake.
that's what happens when you're forced to develop for a system that only has 4GB of ram and a 710 MHz GPU yet needs to render everything twice at 1440×1600 and 72fps.
Im just so tired of it. From movies to games its always some kind of gray, blue or brown filter. As is life isnt depressing enough all forms of visual media need to be as well.
Looks almost as good as the pre-rendered original, so that's something considering it runs at much higher resolutions. But Riven has basically a single puzzle that everything you do revolve around, so I have no interest in replaying it. I've already experienced the islands and solved the puzzle, after all, and there's no gameplay to speak of beyond that
They did that with Myst: Masterpiece Edition too, and it was a single age that took all of 15 minutes to complete. It was nice to look at, sure, but come on
>But Riven has basically a single puzzle that everything you do revolve around, so I have no interest in replaying it. I've already experienced the islands and solved the puzzle, after all
What if they do what they did for the last Myst remake and add a randomised puzzle option?
I wonder if you could, considering how the puzzles play out. I guess you could switch around what audio is played by what sphere, or which symbol corresponds to which number, but that wouldn't change how the puzzles are figured out - just what code to input
devs are trying to cruise on nostalgiabux until death. they lack the skill to evolve and their game design hasn't evolved in 30 years with puzzles being extremely basic.
Riven is still far above... most games in terms of what it aims to achieve. Obduction was pretty fantastic too outside a couple horrible puzzles like that fricking maze puzzle, and Firmament was an honest attempt to do something different marred by a troubled development. If they had a clearer vision from the start I bet Firmament would be a much better game.
Honestly I don't care if they don't evolve. I love what they do when they do it well, and the kind of games they make generally just don't get made anymore. You can say that's because the genre "evolved" but I think there is value in these kinds of games.
Most fine art made before the invention of the motor car was paid for and commissioned by rich aristocrats. Make things that people want. Industrial Revolution and its consequences etc.
I found an old guide that was published for riven at the dump recently.
I checked out the puzzle with the balls in the holes to see how the frick you were supposed to figure out one or two of them. The guide said that you just have to guess, I shit you not.
I retroactively became made years later after reading that.
no, I think he's talking about the final puzzle with the colored balls and the 16x16 (?) grid. But you don't really have to guess for most balls because their position corresponds with the domes/spheres on the islands. If I remember correctly there's only like one islands where it's not obvious because the dome is underground or something but easy enough to figure out.
no, I think he's talking about the final puzzle with the colored balls and the 16x16 (?) grid. But you don't really have to guess for most balls because their position corresponds with the domes/spheres on the islands. If I remember correctly there's only like one islands where it's not obvious because the dome is underground or something but easy enough to figure out.
No the island was completely missing, even the guidebook said you had to guess.
Was it an official guidebook? If it wasn't, it could just be author error. According to this guide, you can find everything you need on Survey Island: https://mystjourney.com/riven/hints/
>How do I figure out where the marbles go on the grid? >You must place five colored marbles on the grid to represent the locations of the five Fire Marble Domes on Riven's islands. The Map Room on Plateau Island helps determine the exact grid location of each dome, and the Survey Room on Plateau Island helps determine the appropriate colors to use.
1 week ago
Anonymous
In the official guidebook it says to "Record all of the dome sites---or your best guesses--- for later reference".
1 week ago
Anonymous
That implies you can get the exact positions, though. If anything, it might be hard to see at the resolution the game was running at exactly where in the grid a dome is placed, hence the guessing. But you don't *have* to guess
1 week ago
Anonymous
The game also lies to you: https://www.reddit.com/r/myst/comments/f99i9h/riven_a_flaw_in_the_marble_puzzle_and_some_lore/
1 week ago
Anonymous
That is a mistake, but it changes literally nothing about the fire marble puzzle
1 week ago
Anonymous
Neat, never noticed that. But since they're still correct relative to each other, it changes nothing about how the puzzle is solved. You won't be tricked into thinking island A is really island B or some such thing
1 week ago
Anonymous
I can't access the link because my network is banned. What's the flaw? But as far as I know, there is some very slight guesswork required for the fire marbles. You can associate symbols with colors in the room under the survey island, (one bulb is burned out, but there's only one color left over, so that must be it), and you can then associate the colors with the domes by looking at their symbols, but there are six colors and only four accessible domes. You can locate the fifth dome using the machine on the survey island, but you have to guess which of the two remaining colors it gets. Of course that's only two possible combinations. If the game ever tells you that color is no good, I must have missed it.
Was there some sort of myst/riven came taking place in a medieval castle? Only one of these I ever played but it might've been some freeqare educational shit.
It could be Frankenstein through the Eyes of the Monster.
Thought the myst remake was pretty good despite them changing some things here and there so can't wait for this. Still weird they never added rime to the myst remake since it ties into riven. Also never played these in vr but I can't imagine they would be much fun in vr either, I like taking notes and shit.
>Still weird they never added rime to the myst remake since it ties into riven.
There's always been the conceit that it's "exclusive" to realMyst versions, but also that the real reason for its creation wasn't just a retroactive sequel bait for Riven. There's an actual sequel bait of screenshots from two prototype Uru ages ("Huevo" and "Vika") in the original realMyst that were probably intended to be the culmination of the online 'easter egg hunt' that they ran, but the combinations were never officially revealed and had to be datamined later.
They teased not too long ago that they "started rime" so maybe at some point it'll be added, hopefully at around the same time Riven comes out, but more likely some time afterwards.
Please don't tell me I have to walk through the entire fricking game instead of just spam clicking through three islands in 2 seconds. There's a lot of backtracking if you don't know what you're doing
Was there some sort of myst/riven came taking place in a medieval castle? Only one of these I ever played but it might've been some freeqare educational shit.
i was never able to figure out the numerical system that's necessary to solve all the other puzzles (the one that you learn from the school fishing puzzle). I'm just too dumb for that shit, I think I was able to count to 10 or 12 but beyond that I couldn't understand it.
5 is a super important number to the dni so it's about the first 5 numbers, and then rotating them and overlaying them. after 25(5*5) they put another number next to it, making the system base 25. so 日日 would be (25 * 5) + 5 = 130
if you want to know their symbol for 0, it's a blank square with a dot in the middle
1 week ago
Anonymous
yeah, I know, I even wrote it down. I'm just stupid
1 week ago
Anonymous
the system is really relying on you realizing that a number like 9 = rotated 4 + 5. once you make that connection the entire system falls into place real quickly.
1 week ago
Anonymous
i mean 4 + 5 since 5 is rotated 1, and 20 is rotated 4
I want to kill myself.
can I have your stuff?
You don’t want his stuff. It’s all troony shit like flags and empty HRT bottles and cummed on dresses
Same but i want to play this first, luv me Riven and I was never able to beat it as a teenager. Never wanted to cheat it either, maybe I'll be able to figure it out this time.
why do riven threads appear shortly after I make one?
are you stalking me?
Maybe put Riven in the title next time I ctrl f'd it and saw nothing Riven related.
And yes I'm stalking you.
Looks like a PC benchmark game
In 2006
Absolutely exquisite.
I wonder which bridge is being raised in the spider chair. The one that leads to the golden dome from boiler island? Kind of weird to move the control there if that's the case.
Isn't that the bridge between the dome and starter island?
They’re doing a Riven remake? The sequel? I mist have myst the previous one.
Myst 1 has a bunch of remasters and remakes
The million dollar question: will they use shitty 3d models for the characters or will they have the balls to use the old grainy footage.
They're using models, and they already showed off a big of Ghens model. Looks way better than the models in Myst 2021, but a good model is made worthless with bad animation, so we'll see.
They probably aren't using live action because implementing that in a game where you can look around freely is a nightmare, and I doubt they'd want to lock your vision for a cutscene. I heard that one of the hardest parts in making Obduction was having CW be a live action character while you can look and move around, and that guy was behind a door with only a small window letting you see him.
I feel like they weren't even trying in Obduction. The FMV elements were so fricking bad and looked wildly out of place
I felt it was a nice throwback.
What if they copied The 7th Guest VR and used volumetric video to present the characters?
whoa, interesting
One of the devs said they know that tech exists, but it's a bit outside their budget.
Did a game company fall harder than Cyan? They made millions and millions with Myst and Riven until they created their own 3D engine to deliver an online adventure experience that was at least 10 year before its time and wouldn't attract enough players today either.
All that money gone and now they can't even remake their old footage. The character modes of the Myst remake were truly terrible.
They readded the fmv's with an update.
This update was originally a fan mod and even that didn't replace the final Atrus scene which still looks absolutely horrible. Cyan completely lost their touch, without the Starry Expanse project we wouldn't even get a Riven Remake, all substantial work is done by the fans now
>without the Starry Expanse project we wouldn't even get a Riven Remake
Oh yeah that Starry Expanse project, so much work... almost all of which Cyan didn't use. All of the starry expanse assets were thrown out, and only some of the scale and measurements were kept as reference. That's it.
I don't know why you people are so arbitrarily cynical.
>I don't know why you people are so arbitrarily cynical.
Because the decline is real, first Obduction, then the Myst remake and now Firmament, every new game worse than the one before it
Then I guess I just disagree. Obduction was great, had some disagreements with Myst but there was cool stuff in there as well, most people seem very happy with it, and I thought Firmament was neat.
Again you feel arbitrary. These aren't the Cyan glory days anymore. We aren't in the age where Myst is the best selling pc game, that time is gone and it'll never come back, it's just the way culture has moved. You're acting like this is Cyans fault or something, when really they've done well to persist through their natural fading of relevancy, where they've found themselves as niche indie devs instead of being on top of the world like they once were.
Different anon, but this has nothing to do with "the glory days". Obuction's puzzles weren't good, the Myst Remake didn't offer much over the original release, and Firmament was weighed down by being chained to a gimmick headset.
Cyan just lost their touch.
Puzzle adventure games are still viable today. Quern is a better spiritual successor to Myst than either Obduction or Firmament, it was made by a smaller studio with less clout, and it didn't need a colossal kickstarter budget to achieve that. It was made by like 4 guys. The main difference between them and Cyan is that the people who made Firmament haven't had 30 years to lose all their passion.
You basically have the same opinion of these games as me yet you call mine arbitrary.
I think it's fine to still like these games and Cyan but I don't think it's fine to put them on a pedestal anymore.
There are so many things wrong with Firmament I don't know where to start. Maybe that the big reveal is almost exactly the same as the Path of the Shell expansion of Uru or how it was apparently written by using an AI yet it's almost insubstantial. Typically Cyan games feature lots and lots of environmental storytelling and and extra information of all kinds but almost none in Firmament and some of it was even removed from the Myst remake.
I'm not saying the Riven remake will be a bad game but I expect a lot of corners to be cut like it happened for the Myst remake.
Ever hear of konami? At least cyan is still making games.
that's what happens when you're forced to develop for a system that only has 4GB of ram and a 710 MHz GPU yet needs to render everything twice at 1440×1600 and 72fps.
WE HAVE THE TECHNOLOGY
It's playable in VR so they are doing 3d models
Playable is VR?! Oh frick yes
I just listen to the Riven OST on repeat at work.. .endlessly
Riven game?
Looks to clean and bright IMO and not enough contrast.
>and bright
It looks dark to me, like whoever's playing had the brightness turned down a few notches.
Quick comparison. Left is the original. Colors are washed out and there are no blacks.
>there are no blacks.
thank god
I heckin love all the post processing effects that makes things look good (worse)!
Im just so tired of it. From movies to games its always some kind of gray, blue or brown filter. As is life isnt depressing enough all forms of visual media need to be as well.
Here's an official remake screenshot. Looks way better than the one in the gameplay video, not sure what's going on there.
Oh that looks way way nicer. Most likely IGNs fault then.
where's the reflection though? we have fricking raytracing now, why not fricking use it
That looks pretty fricking close for a full 3d game
They bought out a fan remake project that had been in-development for a billion years, that's why.
I prefer Draven
Looks almost as good as the pre-rendered original, so that's something considering it runs at much higher resolutions. But Riven has basically a single puzzle that everything you do revolve around, so I have no interest in replaying it. I've already experienced the islands and solved the puzzle, after all, and there's no gameplay to speak of beyond that
They're changing some things around and adding new stuff
They did that with Myst: Masterpiece Edition too, and it was a single age that took all of 15 minutes to complete. It was nice to look at, sure, but come on
It sounds like it'll be more than 15 minuets of eye candy and nothing more.
>But Riven has basically a single puzzle that everything you do revolve around, so I have no interest in replaying it. I've already experienced the islands and solved the puzzle, after all
What if they do what they did for the last Myst remake and add a randomised puzzle option?
I wonder if you could, considering how the puzzles play out. I guess you could switch around what audio is played by what sphere, or which symbol corresponds to which number, but that wouldn't change how the puzzles are figured out - just what code to input
it's PBRslop, right?
i don't think PBR can capture the magic of raytraced graphics, but also i've never played Riven.
Ok but who asked for this?
Me, the player.
Everyone, every time Myst was remade?
Their bank account
Shut the frick up, zoomer.
rrreeegggggggiiiiiiNNNNNN
Me, i did, i asked for this.
i've been following the starry expanse project since before cyan absorbed them.
devs are trying to cruise on nostalgiabux until death. they lack the skill to evolve and their game design hasn't evolved in 30 years with puzzles being extremely basic.
Riven is still far above... most games in terms of what it aims to achieve. Obduction was pretty fantastic too outside a couple horrible puzzles like that fricking maze puzzle, and Firmament was an honest attempt to do something different marred by a troubled development. If they had a clearer vision from the start I bet Firmament would be a much better game.
Honestly I don't care if they don't evolve. I love what they do when they do it well, and the kind of games they make generally just don't get made anymore. You can say that's because the genre "evolved" but I think there is value in these kinds of games.
>make only things people ask for
Are you implying this is a good thing? Fool.
Most fine art made before the invention of the motor car was paid for and commissioned by rich aristocrats. Make things that people want. Industrial Revolution and its consequences etc.
reggiN
I found an old guide that was published for riven at the dump recently.
I checked out the puzzle with the balls in the holes to see how the frick you were supposed to figure out one or two of them. The guide said that you just have to guess, I shit you not.
I retroactively became made years later after reading that.
>balls in the holes
What puzzle is that? The balls you need to spin to hear a sound?
no, I think he's talking about the final puzzle with the colored balls and the 16x16 (?) grid. But you don't really have to guess for most balls because their position corresponds with the domes/spheres on the islands. If I remember correctly there's only like one islands where it's not obvious because the dome is underground or something but easy enough to figure out.
Ah, that one. Yeah, I think all of them can be figured out one way or another. There's no guesswork in Riven at all, as I remember it. Nor in Myst
No the island was completely missing, even the guidebook said you had to guess.
Was it an official guidebook? If it wasn't, it could just be author error. According to this guide, you can find everything you need on Survey Island: https://mystjourney.com/riven/hints/
>How do I figure out where the marbles go on the grid?
>You must place five colored marbles on the grid to represent the locations of the five Fire Marble Domes on Riven's islands. The Map Room on Plateau Island helps determine the exact grid location of each dome, and the Survey Room on Plateau Island helps determine the appropriate colors to use.
In the official guidebook it says to "Record all of the dome sites---or your best guesses--- for later reference".
That implies you can get the exact positions, though. If anything, it might be hard to see at the resolution the game was running at exactly where in the grid a dome is placed, hence the guessing. But you don't *have* to guess
The game also lies to you: https://www.reddit.com/r/myst/comments/f99i9h/riven_a_flaw_in_the_marble_puzzle_and_some_lore/
That is a mistake, but it changes literally nothing about the fire marble puzzle
Neat, never noticed that. But since they're still correct relative to each other, it changes nothing about how the puzzle is solved. You won't be tricked into thinking island A is really island B or some such thing
I can't access the link because my network is banned. What's the flaw? But as far as I know, there is some very slight guesswork required for the fire marbles. You can associate symbols with colors in the room under the survey island, (one bulb is burned out, but there's only one color left over, so that must be it), and you can then associate the colors with the domes by looking at their symbols, but there are six colors and only four accessible domes. You can locate the fifth dome using the machine on the survey island, but you have to guess which of the two remaining colors it gets. Of course that's only two possible combinations. If the game ever tells you that color is no good, I must have missed it.
It could be Frankenstein through the Eyes of the Monster.
i'm excited for VR
riven like that hot lesbian girl from league of legends?
Looks fantastic honestly. Glad something besides Myst is finally getting some love.
For me it's Exile
Thought the myst remake was pretty good despite them changing some things here and there so can't wait for this. Still weird they never added rime to the myst remake since it ties into riven. Also never played these in vr but I can't imagine they would be much fun in vr either, I like taking notes and shit.
One of the patches for the VR version added an in-game journal feature.
>Still weird they never added rime to the myst remake since it ties into riven.
There's always been the conceit that it's "exclusive" to realMyst versions, but also that the real reason for its creation wasn't just a retroactive sequel bait for Riven. There's an actual sequel bait of screenshots from two prototype Uru ages ("Huevo" and "Vika") in the original realMyst that were probably intended to be the culmination of the online 'easter egg hunt' that they ran, but the combinations were never officially revealed and had to be datamined later.
interdashing
They teased not too long ago that they "started rime" so maybe at some point it'll be added, hopefully at around the same time Riven comes out, but more likely some time afterwards.
looks like crap but I guess it's still better than Obduction
What's the point of this again? Did they do anything note-worthy with the Myst remake either? Just seems like the same game except it looks worse.
>Did they do anything note-worthy with the Myst remake either?
VR support and a “randomise puzzles” option
>Just seems like the same game except it looks worse.
It's not a slideshow anymore? Riven didn't get the other versions Myst did.
Please don't tell me I have to walk through the entire fricking game instead of just spam clicking through three islands in 2 seconds. There's a lot of backtracking if you don't know what you're doing
What, you don't enjoy spending 80% of your playtime holding down W?
aw fugg
I'm looking forward to playing it in VR. Myst in VR was neat.
How do I go about pirating the first myst. I downloaded the Iso. Do I need to copy it to a disk? I have windows 3.1
just pirate one of the gog versions if you don't know how to mount an iso file.
read the dosbox manual.
Myst ME goes on sale for less than 1€ frequently: https://store.steampowered.com/app/63660/Myst_Masterpiece_Edition/
>Riven
what the frick is "Riven"? I've never heard of it.
I don't know if any games called "Riven."
Was there some sort of myst/riven came taking place in a medieval castle? Only one of these I ever played but it might've been some freeqare educational shit.
you'll have to be more specific, there's a ton of these games.
Could you post some good ones? I've struggle to find anything close to Myst in terms of enjoyment
i was never able to figure out the numerical system that's necessary to solve all the other puzzles (the one that you learn from the school fishing puzzle). I'm just too dumb for that shit, I think I was able to count to 10 or 12 but beyond that I couldn't understand it.
It's not base 10, that's what makes it tricky
5 is a super important number to the dni so it's about the first 5 numbers, and then rotating them and overlaying them. after 25(5*5) they put another number next to it, making the system base 25. so 日日 would be (25 * 5) + 5 = 130
wouldn't that be base 24?
only if you count 1,2,3,4,5,6,7,8,9,10 as base 9
but there's only 24 symbols before it repeats
hold on, I'm moronic, disregard what I said
if you want to know their symbol for 0, it's a blank square with a dot in the middle
yeah, I know, I even wrote it down. I'm just stupid
the system is really relying on you realizing that a number like 9 = rotated 4 + 5. once you make that connection the entire system falls into place real quickly.
i mean 4 + 5 since 5 is rotated 1, and 20 is rotated 4
Walking simulator
Idle clicker
Uru remake when?