It's kind of setting-appropriate, ironically enough. Navigators would be absolutely fantastic battlefield psykers, since their powers are much more stable, and they aren't at risk of being possessed whilst using them, but their intended functions as Navigators makes them too valuable for that role.
Same with me, I'll wait until they release the DLC for a second playthrough with her.
I hope they tone her down by then
Why does this matter when Argenta, Yrliet and even Ulfar can destroy every encounter on turn 1 if you buff them? Plus it's lore accurate for her to be strong.
Ok, so Tactical Knowledge works as intended and raises your armour as well as damage, only it doesn't fricking stack with itself which is lame. What's worse is that it will only count the latest use of the skill, menaing your earlier TK buffs will be overwritten even if they are better
Iirc it stacks the damage component and not the armor
I think it's fine, it's already moronic you can take 2 operators and get like 180 armor on the whole squad
Haven't read anyone complaining about tactical knowledge and I know for a fact the armor stacks, at least it did a couple patches ago. Abelard stacking that shit to ridiculous amounts made my whole party invulnerable in long fights during act1
It does not and never has. It doesn't even display the stacks stacking on the UI; new applications overwrite the old ones. You can stack it from two different sources however.
This game is trash. It falls apart at Act 3, the combat is absolute jank that falls apart just by doing basic shit (we're not talking about it breaking due to three dips or some shit like in Pathfinder) there's virtually zero reactivity to the game even though it's almost all text based, and the story has no satisfying resolution of any of its ongoing plot threads. And that's not even touching the innumerable bugs that are standard for a release from this company.
Owlcat clearly rushed this game out for a Christmas release to generate some funds and left it in its half finished, bare bones state. Easily the worst game they've ever put out.
They rush every game out, moron. In this case they didn't even pretend otherwise, and openly said the first two DLCs will include two new companions, new key crew members who should've been there from the start, like the fricking Astropath, and new mechanics.
I meant key crew members outside of joinable companions. They'll also expand the interiors of the flagship.
Also, funny how nobody noticed that Pyromancer psionics, which are supposed to be the simplest, the flashiest, and most spectacular, are instead the weakest, the most convoluted, and are missing most visual effects.
>new key crew members who should've been there from the start
Oh boy, I can't wait for yet another bridge crew member with a handful of lines that never change throught the game.
Made for fish correction and 11 hours back destruction via fishclaw flaying
Enlightened centrist that just wants to grill
Made for tablesexo with Jimmi after teasing him in regicide under the table
Naive iconotard with a heart of gold
Made for mindlessly simping for Yrliet and having her be the deciding factor in all his decisions after a handholding session
Hardass dogmatic ex-commissar with a softspot for the common soldier and diplomatic when needed.
Also love me plundered xenos artifacts.
Yvriel, you are my b***h Marazhai I can't wait to get out of Commorrahg to gift you to Kaltazar with a funny bow.
Made for exchanging glances with Argenta as you both slaughter heretics in droves eventually she pins your RT against the wall and shows you the Emperor's Fury
Hardass dogmatic ex-commissar with a softspot for the common soldier and diplomatic when needed.
Also love me plundered xenos artifacts.
Yvriel, you are my b***h Marazhai I can't wait to get out of Commorrahg to gift you to Kaltazar with a funny bow.
Canoness trained all her life to lead the wars against the heretic, mutant and the xenos in the name of the Emperor that goes full iconoclast because she falls in love with a xenos.
Nukem Fattus Bastardus Corporea-Maximus, iconochad fat bastard officer/MT who uses Argenta as his servant while romancing Cassia. Became an unsanctioned Sanctic Psyker right after reforming Chorda, which raised a frickton of eyebrows.
Went with the same pic except mine's a dyed to the bone blueblood noble iconoclast who only goes around saving the common folk unless they smell because if they're dead they can't be pressganged into servitude to make him more money.
Polite as a fault if it's going to earn him favor or resources, but if there's nothing to gain from an interaction then it's too much hassle and Abelard can tell other party to go frick themselves.
By the authority of the house of von Valancius, and the sacred Warrant of Trade, the almighty Rogue Trader has declared the following acts to be abominable heresy, and suitable for the branding of perpetrators as enemies of mankind and whiny pussies! >the use of the word "reactivity" >overt care for moronic xenos "lore" >being a whiny cold war boomer >being a b***hy reddit antifa poster >getting filtered by act 3 encounters >getting filtered by the Yrilet romance >samegayging of any sort >incel behavior of any sort
So it is written, so it shall be law, from now unto eternity! Glory to the Emperor! Glory to the Rogue Trader!
In general: Falling for the israeli mgtow and man vs woman shit which is there to subvert the western man.
In RT threads: I guess obsessing over waifus and seething that the tard elf doesn't sexo your RT in her romance
>has you captured at the start of chapter 3 >get him to fall for the old "come closer... no, closer... closer... sike" trick
he's such a gullible moron, it's great
I've literally stopped taking idira just after 3 fights in a row where she shat out a bloodthirster when I was close to a hard won fight
I'd rather take Hendrix. After I get out of Commorrahg I will have a hard think of who to replace with Ulfar
not at all, the starting bolter is dogshit, the first regular bolter is alright and the third is godlike
But at around that time you should have invested into heavy weapons and use a heavy bolter most of the time instead.
The single shot 100% accuracy trinket is alright to snipe far away targets but bursts is where is at
Burst fire gets pretty stupid for bosses but psyker master tactician and operative > bounty aren't too bad either.
My psyker deals crazy damage + save or stun in a huge aoe and the bounty tanks armor and dodge so Argenta can really shine.
The balance isn't that bad IMO, they just need to buff wounds all around, remove the +damage from versatility (stacking WS and BS + whatever talents you pick up through the roof is good enough) and improve warrior since melee characters melts in a couple hits
Tactical Knowledge for some extra damage (it was the Kiava fight and I think I had 18 stacks), Killing Spree on a dual wielder so I had hit like 8 openings for about 30% bonus damage, first shot triggered a ton of damage with an opening and the operative talent for bonus damage against full health and the assassin talent for the same and 20 exploits from continuous analysis plus Hammer of the Emperor from Jimmy, and I took the talents that give 1 bonus direct damage for every 10 you deal (calculated separate from your actual attack so you deal direct damage twice) and the talent that gives a stack of vulnerability to increase incoming damage on enemies every time you deal direct damage.
4 months ago
Anonymous
Oh and I was a Crime Lord so I got to add like 40% bonus damage from Sure Fire and Killing Plan.
4 months ago
Anonymous
Are plasma guns viable for crime lord sniping builds or does the range cuck them?
4 months ago
Anonymous
The bonus damage on a sniper aint gonna be that great since you aren't stacking up on WS, I'd say go Astra Militarum and gamble on getting to shoot for free with Familiar Kickback.
4 months ago
Anonymous
Plasma guns are great for sniping because overcharge is just a +75% damage no questions asked, yes.
The bonus damage on a sniper aint gonna be that great since you aren't stacking up on WS, I'd say go Astra Militarum and gamble on getting to shoot for free with Familiar Kickback.
Never stop shooting is kind of unreliable if you're not using a burst weapon IMO
Even with act 4 plasmaguns you'd only be getting like 20 stacks
imagine if his romance was a red herring. that he was merely pretending to be a chilvalrous stoic with vulnerabilities to get into your good graces because that's what calcazar ordered him to do and he didn't actually had any feelings for you. Imagine that salt mines
no, that's not at all what happens. what happens is that you play an obligatory evil route that was and stitched together in an afternoon and tacked on to a game that doesn't acknowledge you being evil 99% of the time
is the game playable yet? as soon as i hit chapter 4 back to back quests started bugging out
probably gonna wait until another few months before i pick it up again tbh
They're called "juvenat treatments", and overusing them makes one look like an animated doll, and erode their sanity.
>new key crew members who should've been there from the start
Oh boy, I can't wait for yet another bridge crew member with a handful of lines that never change throught the game.
At least this time they confirmed that all the DLC will expand the main campaign, instead of introducing some side adventures.
>At least this time they confirmed that all the DLC will expand the main campaign
Did they? By the description it sounded like one is part of the campaign, and the other is a separate side thing.
I wasn't familiar with Owlcat before getting this game and now I feel scammed.
4 months ago
Anonymous
1. Void Shadows
(coming June 2024)
The first major story expansion is all about the Rogue Trader's voidship, the life of its crew, and the threats lurking in its holds. Dive into a new epic story integrated into the main narrative, battle new enemies, and recruit a new companion — a death cult assassin. Explore new decks of your voidship, unlock new upgrade options, and master the mechanics of void combat. Meet new members of your crew on the bridge, such as the Astropath, the chirurgeon, and others.
The events of this story will be reflected in the game's epilogue.
This expansion offers 15 hours of gameplay.
2. Lex Imperialis
(coming December 2024)
The second major story expansion sees the Lord Captain join forces with a new companion — a member of the Adeptus Arbites. As the past of House von Valancius begins to present itself in a new light, the Rogue Trader faces difficult decisions that may affect the future of the entire Koronus Expanse.
Over the course of this story, you will get a chance to learn more about the collection of the Imperial Tithe, otherwise known as the Grand Harvesting. Interfere with this fundamental process of the Imperium at your own peril. Discover new areas, game mechanics, and archetypes — and of course, encounter new horrors of the Immaterium.
This expansion likewise offers 15 hours of gameplay.
They're called "juvenat treatments", and overusing them makes one look like an animated doll, and erode their sanity.
[...]
At least this time they confirmed that all the DLC will expand the main campaign, instead of introducing some side adventures.
The rule of thumb is that an "average" human, reinforced with juvenat treatments and/or bionics, can pull around 300-400 years at most, and even then they'll be little more than animated husks.
Navigators and Mechnicus Magi can go up to a 1000.
Cawl is the exception, since the guy fricks around with A.I. and having multiple cybernetic brains/personalities, which is a giant NO NO in the Mechanicus. They simply haven't caught him.
The regular limit is around a 1000 years precisely because that's how long the Mechanicus is able to keep a human brain functioning """relatively""" normally.
He's the extreme, but hardly alone in breaking a thousand years. For another example, Lunete, the Magos Dominus in Chaos Gate:Daemonhunters, was literally around working with the Grey Knights when Kaldor Draigo was still a neophyte.
I finished my run yesterday and I'm baffled at the magnitude this game falls appart at the end. If you need a literal who inquisitor to explain the plot to the player 20 minutes before Calcazar and the final boss I think it's fair to say you've fricked-up. My boy Pasqal really got done dirty the plot twist that armanat was a hive mind that he was a part of is a neat twist but considering the game is completely unresponsive to him reclaiming the collective it feels inconsequential Argenta's mission is literally 2 minutes long with zero flair and all she gets out of it is suicidal ideation. I'm still baffled that Theodora's murderer can reveal themselve in front of Abelard and Indira and it doesn't even get brought back again. The endings slideshow was confusing for me, for exemple: it went over 3 different slides about Jae Heydari all of them somewhat contradictory to each other.
Beside that playing assassin/operative just meant I had to click through 10 abilities to make a single, albeit very powerful, attack. Attacking an enemy just turns into a boring pre-flight check-list once you've figured out how combat works.
It is also surreal to me that in the one owlcat game where you're a space CEO it is precisely there that they basically stripped empire management to the bones.
7/10 I should have waited for the enhanced edition.
nta, but that's what i'd give this game too. i haven't even finished it yet, because i bricked myself in act 4, but i'm having way too much fun to care
The thing is, I'm a sucker for 40k and it gets point for being something that I wanted. 5 out of 7 points come from its status of 40k RPG. And If I'm b***hing about the game flying appart it is because up until act 3 the game has a solid intrigue, fairly strong characters that I actually like a lot and the presentation actually tries even within the constrains of a budget-cRPG. If I'm full of piss and vinegar about Pasqal or argenta among others it is because I genuinely liked them and was hooked to their story and they both get hacked-off conclusions in missions you can probably finish in 10 minutes both even with the commute from one to the other. And these conclusions are inconsequential in game anyway. the 2 remaining point are for act 1 and 2 because the game is showing promise that it just fails to deliver-on.
Honestly, Owlcat should have just split the game int two. They could have moved the Commorragh adventure earlier into the story and cut the game off at the ceremony where you officially become a rogue trader. Then Owlcat would actually have time to finish their game.
I don't know if it would have worked but it's clear the game's narrative structure is completely fricked in its current state. The thing is, I suspect something went wrong during development and the game we got is a Frankenstein creature grafted and over-extended on the skeleton of an original story that time and/or ressources prevented owlcat from completing.
That doesn't get them of the hook for shit though because I couldn't even play act 4 when the game came out and I'm still disappointed at how dry colony management is and the frankenstein monster itself sucks to play even without the tech hurdle.
The part with final boss is only actually hinted at if you complete both Yrilet, Henrix and Pasquals companion quests since they each talk a bit about the his powers and how Armanat freaked out and tried creating a contingency against itwould do frick all against the void dragon if it got freed
Everyone thought you could and people posted about there being ending slides for it but he leaves you no matter what at present.
Honestly that point of no return in act IV now that you mention Jimmi is just suddenly upsetting. >if you're going demon in Wrath Arue gives you a pep talk and helps you fight against it and even helps you roll against Nocticula's succ gift so you can go legend >here you just have to repent to the homosexual inquisitor that's doing even fricking worse than you. No reactivity with any of the romances especially Jimmi or Yrliet.
Man first DIVoS2 makes all the companions dogshit, then Kingmaker makes Linzi unromancable, then Wrath makes the best romance a man(Daeran) then BG3 forces you to be a filthy sub if you want to romance the only worthwhile female in that game(Minthara) and now Rogue Trader won't let you have a romance as an evil warlock. Underrail is my final hope for a crpg that fully satisfies me.
That's fine. I didn't need romance in Skyrim or Morrowind either, but if you have all of these companions that you travel with and the devs want you to care about then I want to explore their characters and get into a relationship with my favorite one. I wouldn't even be that bummed out about no romance if it wasn't the only relationship devs seem to know about. What happened to friendship?
>Minthara >forces you to be a sub
No she doesn't. Explicitly and against drow culture it doesn't. She talks about taking your name and starting a house with it.
When I tried to romance her it seemed to be pretty explicitly sub focused. I tried reading her mind and it essentially said something to the effect of "She wants to dom you" but in more flowery language. Same for your conversation with her at the camp.
Why would any of the romances have reactivity at that point? Heinrix already tells Calcazar to frick off once he orders him to execute you in act 5 anyway
How do you pump up your psy rating as a heretic?
The dogmatic helm is insane and saved my pyromancer playthrough but I didn't find anything similar for heretics or iconoclasts for that matter
You don't.
Simply embrace it, if you're a real Psyker you can kill a daemon in one turn easily.
And if your head explodes it was simply fate that you should lose
Besides by the time you're an exemplar with psychic awakening (the only way to get unsanctioned unless you're a filthy cheater) you should have so many bonuses from perils that it outweighs the risk
4 months ago
Anonymous
I hate that you have to wait so long to become an unsanctioned psyker.
4 months ago
Anonymous
I mean if you really want an unsanctioned psyker, the negress is right there.
The only real benefit from it is the warp conductor gloves.
4 months ago
Anonymous
I'm going for a heretic run and want to wield the daemon sword. It's thematically appropriate to be a psyker unbound from the Golden Throne.
4 months ago
Anonymous
If you absolutely have to have it from the start, use toybox or wait until they add an unsanctioned psyker start.
4 months ago
Anonymous
early act 3 (assuming you did all the act 2 content) isn't so bad
Psyker's Breastplate you can buy from the Kasballica at 7 relations and 62 PF.
It does the same thing as the Warp Conductor Gloves but it's also a 6 deflection 50% armor heavy armor that lowers your chance of psychic phenomena by -10%, making very high veil degradation much safer.
I hate how shit acts 3,4 and 5 are compared to act 2. You get like 10-20 hours of actually exploring the galaxy and then it's just a shit show to get you to a broken assortment of ending slides.
>Oh, we forgot to keep track of the decisions? >Eh, let's just show all the ending slides for that. One will fit, I'm sure of it.
Thanks Owlcat.
What would be the best title for a Rogue Trade porn parody game be?
bawd Trader
Sin Trader
Rogue Trader: Sexhammer 40000
Lady Cassia of House Orsellio's Secret Fanfiction: DO NOT READ
[insert here]
At what point does using the word "mon-keigh" become artistically unacceptable?
I just did a search for mon-keigh in my 55,000 word novella and it returned 11,986 results.
Is this too much? I want to write realistically but does there come a point where it detracts from the artistry?
It's a 41st century story dealing with many present-day social issues and my main character is what most would consider a "speciesist" and so she is very flippant with the word's use but I'm worried that the Farseers will not accept my novella or see its artistic merit because of this and instead condemn it for being insensitive or intentionally inflammatory. But how else am I supposed to write this sort of character? How often should I use the word?
Reminder her soul and mind is also far larger, and radiant than even thousands of human souls combined. Even the RT would be a tiny, dull bulb compared to her.
Oh no! The attack that pasqal can't use with his offhand, that Idira has to use in melee because staff, and Yrliet won't use because she'll oneshot whatever she shoots doesn't work correctly!
I like to think of it as taking the keys to the ignition with me. Also if my Navigator looked like Cassia I want her on hand for constant makeout sessions in front of xenos, Calcazar, CSMs and stargods.
>Literally says that they became allies >DUDE THEY ROMANCED TEHY LE HECKING FRICKED
4 months ago
Anonymous
Yes.
4 months ago
Anonymous
in van calox's hands suggests more than just a professional relationship to me
4 months ago
Anonymous
Because she's an instrument that he commands
4 months ago
Anonymous
>the kettle became a tool for making tea in anon's hands
guess I'm romancing my kettle then you absolute fricking moron
4 months ago
Anonymous
fap before you post
4 months ago
Anonymous
actually it suggest manipulation. the fact you saw something sexual about the mention of Heinrix's hands just makes you the living proof that Sigmund Freud was right
your thoughts?
"I'm gonna kill you with a sharp rock" was the first thing that sprung to mind.
I prefer my ending where he was a bit lenient towards small infractions but didn't go full moron like Calcazar and he actually protected the expanse until his apprentices did the usual moronic inquisitor move of calling him a heretic
4 months ago
Anonymous
This is actually a common path for Inquisitors. THey start out puritan, find themselves overwhelmed by their task, and take more and more radicals to save what little they can until they're full heretic.
4 months ago
Anonymous
Yes and no, there are those that go batshit insane, full zealot mode but those tend to end up dead because absolutely no one likes them, those that survive are those that manage to see there isn't only black and white
Does anyone really give their RT weapon profs? I played an AM and 90% of the time the best stuff was what I could already use. Sure Act 3 encourages you to pop that xenotech hymen but that's it.
If you go officer it's even worse, all you want to do is stack your dodge parry (assuming Commissar) so if you didn't kill everything turn 1, you'll survive getting attacked by anything.
My Arch Militant Warrior RT enjoyed the Carnage Chain Axe and other power weapons, after ch3 he loved the duelist boots with the swords that boost your parry and dodge sky high while also letting to retaliate on dodge/parry.
My Officer/Master Tactician officer loves the Commissar Gear you find + the boots that make you auto dodge allies melee attacks so you can play the frontline officer role perfectly.
Maybe my soldier RT criminal will enjoy the xenotech guns, but the Aeldari uniques are pupose built for my pet, and the good Drukhari shit appears once Marazhai is available.
I saw no good outcome from something like that. Just the fact that it was found in a crater made me think that even after nuking it, it is probably still there.
He interrupted the attempt to gain info from me in the mock trial and then helped me after they dumped my corpse.
arr xenos rook same + invest more into Lore(Xenos) + the character's knowledge of the setting isn't the same as the player's knowledge of the setting so deal with it
>the character's knowledge of the setting isn't the same as the player's knowledge of the setting
What the frick are you even talking about my character saw all the things that I did
arr xenos rook same + invest more into Lore(Xenos) + the character's knowledge of the setting isn't the same as the player's knowledge of the setting so deal with it
I am completely unfamiliar with Mass Effect or why the other anons are mad but that helmet actually looks kind of cool and something a navigator would wear to not breath the filthy regular air or something.
>be Chief Medicae of the von Valancius dynasty >Lord Captain needs his 20th blood transfusion of the week >if not because he's bleeding himself dry for the Lady Navigator's warp jumps, it's because of the strange bloody claw marks on his back that appear every morning
One thing I must criticize is that the UI in the game is not baroque and ornate enough. If there's one setting that demands "style over functionality" it;s 40K.
Also would be nice if the UI shifted once you're set as either a Dogmatic, Iconoclast, or Heretic.
The ship bridge does shift a bit depending, but only once and towards the end.
>Play enlightened centrist >No secret companions >Get cucked with the equipment >No Nomos ending >Ship never changes design
Why do they hate us so much
While I'm glad that the game acknowledges the "selfish, picks no sides" route with it's own ending I still think there should have been a fourth non dogma/heretic conviction that could serve as contrast for iconoclast
There's enough [heretic] options that have nothing to do with chaos. Usually it's being exceptionally cruel to those that oppose you or siding with xenos over humans ever to save your own skin.
>>No secret companions >no badly written afterthought companions eith shit builds that nobody acknowledges that might as well not exist for all intents and purposes
oh no? >>Get cucked with the equipment
Black person, game is already piss easy, you don't need broken equipment >>No Nomos ending
good, nomos endings are garbage >>Ship never changes design
it doesn't need to chage because basic ship looks the best
because being an "enlightened centrist" is beyond pathetic you guys are less than worthless,useless.
Dogmatics have resolve and faith to do what needs to be done in the horrible universe that is 40k for the survival of humanity
Iconoclasts fight for a better future and to make the universe a better place despite being doomed to fail
Heretics fight for power and immortality,there is strength in their mad conviction
>all three are incompetent morons who have their protectorate crumble into dust unless the have a deus ex machina bail them out >meanwhile enlightened centrists do it all through their own cunning, skill and money
keep drinking kool-aid. you will never be an asset to mankind
4 months ago
Anonymous
no bottom b***h you are doomed to fail if you can't make tough choices you can't to be on top
4 months ago
Anonymous
And who says you can't make tough choices even if you don't commit to a single conviction?
Game implies that you're a latent psyker in Comorragh events and Yrliet/Cassia romance scenes. You're the only character that can upgrade to become an unsanctioned psyker.
I am at rafaello duo planet and I am getting filtered, bad.
I dont fricking understand how to build those goddamn characters, I tried giving Argenta a heavy stubber, a gloves of more dakka per dakka, this ability that lets you shoot twice as much, but this shit doesnt deal damage
I made my MC around agility and weapon skill, gave him armor that increases parry, and make Idira cast agility buff on him and he still take punches to his face
And Ulfar just sucks >Giant demon spider gets buffs from tesla coils on arena >Coils are objects, not enemies so they cant be targeted by abilities >Also the fricker gets a turn every time after your companions, so if they are not in cover they are fricked
aaaAAAA >inb4 skill issue
This statement is true
Argenta needs to be a Vanguard or Bounty Hunter to use the buffs those classes gie her so she can hit her targets. You also need to be somewhat close to enemies for it to work. If you went Parry, you need to go with more aremor not dodge, because you'll be near enemies all the time, you also need drflection.
You also need to debuff enemies by bringing along Cassia (just by being there she debuffs them) and you can also bring Idira so she can buff your guys with Forewarning.
I don't have any with me right now, basically there are cages hanging everywhere with captives inside, tooltips pointing to invisible scary statues (like invisible scary Uralon) and corrupted bridge servitors here and there. The raised area with the LC's throne has spikes with bodies impaled on them.
Yeah the one thing I never understood with the heretic ship is how none of my companions ever noticed the obvious warp corruption and open door leading to a Chaos shrine whenever they entered my character's room
.
[...]
It's a bunch of cages holding screaming victims and dark eldar prisoners, but there's also obvious warp corruption in places
Heinrix should have been able to tell what was up with a glance
The crew is in on it, the high fattotum guy says that the altar in the back room was made by them. But yes, it's strange how nobody comments on your ship turning to meat.
Yeah the one thing I never understood with the heretic ship is how none of my companions ever noticed the obvious warp corruption and open door leading to a Chaos shrine whenever they entered my character's room
.
Share a pic anon
It can't be that bad can it?
It's a bunch of cages holding screaming victims and dark eldar prisoners, but there's also obvious warp corruption in places
Heinrix should have been able to tell what was up with a glance
A weird Findom relationship if you engage with her on that level. Endless seething from your high factotum because of it. Profit and mutual benefit
the entire ship listening to the two of you fricking
that too. The resolution of it is pretty nice though Jae and the RT live happily ever after and a few generation latter the Von Valantius dinasty commissions a new flagship and it get christened The Lady Jae
if you're not a fan of toy soldiers and just like the lore then I suggest finding a rp group and playing one of many 40k settings. Dark Heresy, of course, being the best
Just did Cassia's quest. Told her she should frick off with me and let the fishes have their stupid power struggle without her. Also killed the knife-ears because I'm done trusting them.
Did I make the wrong choice?
Anon... she stays with you but the nonstop warp jumps make her mutations go out of control, in the ending slides she ends up leaving to die alone like a cat
You could always reload and do it again, how long ago was it? Also the Harlequins are not moronic like the other eldar and they're willing to make peace
Oh well, better luck next time then >half the ending slides are bugged anyways
They were working fine in my game
4 months ago
Anonymous
I heard that if you let her become Novator she can get assassinated
4 months ago
Anonymous
It's a potential ending, yes. I believe you need to go for the notme route of her questline (coddling her too much so she never becomes a good novator)
4 months ago
Anonymous
Summarizing her good route goes something like this:
Choose options that encourage her to follow her own initiative. This is how she becomes a good Novater
In romance choose that you want to be with her forever (don't get "in the moment") but don't marry her. This is how she doesn't marry someone else or fall out of love.
Ensure she takes over as head and doesn't anger the Eldar, don't elope with her. Assuming the slides don't glitch out, this should get you the good end.
4 months ago
Anonymous
I prefer the elope ending. Feels more Warhammer 40k that way.
The dreamscape adventures in her romance were cool, but to be honest I feel like her romance shouldn't have been one, and just been her character arc with the RT. She feels incomplete without it.
>but to be honest I feel like her romance shouldn't have been one
Disagree, I think it was pretty good, but I agree that it's stupid that most of her her character development was locked behind it. They should have added in some conversations for a friendship route where it's shown how she grew to respect the RT both as a battle brother and a friend.
At least post the relevant bit
https://www.tumblr.com/totalspifgaye/736071726469988352/the-emperor-protects-i-play-sister-argenta-in?source=share
VA's also saying it was GW that blocked Argenta romance.
Total Games Workshop Death.
GW also caused the commisar to have his voice workd cut form the final game, seems like there was a bunch of shit that was cut because of GW, though not being able to romance Argenta makes sense with her being part of the adepta sororitas
The Adeptus Sororitas are not literal nuns. They're not on a vow of chastity.
Also with Argenta I'd wager now that we got a bit more confirmation that GW wienerblocked it from the very start. I imagine they also gave directions that both her and Ulfar couldn't even bring it up at all.
To be fair he was voiced by a frickin' twitch streamer. I'd nip that idea in the bud if I had the power to do so too. As for preventing Argenta being romanced; that is stupid because the Sisters of Battle aren't literal nuns and there have been cases of them having lovers. Besides there are a large number of sects and Orders that have their own interpretations of Ecclesiarchal texts. Might've been a marketing thing rather than a lore thing.
Yeah CohCarnage or whatever his stupid name is. Apparently he was in the recording booth for 8 hours and they scraped his lines by order of GW. Sucks that his time was wasted and all, but frick having a twitch streamer cameo, that's cynical and cringeworthy.
does anyone else remember that waifu anon that would post Jaheira and he always used to capitalize every other world is his post and call everyone good anons
Don't play an Operative Psyker, you already have one in your party.
Either go for a Warrior Psyker with Bio or Pyro, a Soldier psyker with Telepath or Pyro, or a Officer psyker with Sanctic.
>making Idira but not a screeching Black person
Worse how, exactly?
No damage whatsoever.
Idira works because she can hit absurdly high psi levels with the warp conductor gloves meaning that she can be effective even with only one attack per round.
Anon's build doesn't get that, so it will be one shitty zero damage attack per round that does nothing.
It's Unfair, did you simply not read the post?
His build won't work on Unfair so I assume he's lying.
4 months ago
Anonymous
>his
Mine, and it will. Are you stupid? The game isn't at all hard.
4 months ago
Anonymous
>slightly worse damage >but you aren't frothing at the mouth she-baboon
Again, how is this worse?
4 months ago
Anonymous
>Slightly worse
She can easily hit psi 20 in any given fight.
Anon will be jerking off at psi 5, being outperformed by even a non-psyker operator build.
4 months ago
Anonymous
>but you don't have to take a wailing spear-chucker with you all the time
Sounds like an optimal choice to me.
4 months ago
Anonymous
I really hate Idira in all ways. I sweat I'm going to Jimquisition her once I get him.
Yes and no, there are those that go batshit insane, full zealot mode but those tend to end up dead because absolutely no one likes them, those that survive are those that manage to see there isn't only black and white
As always, it depends. You CAN be a full zealot and get away with it if you have enough backing/are lucky enough not to piss off people who matter. But like you said, most of the ones who survive are the flexible ones.
so that's why the Emperor was so obsessed with the Webway. Fricking fishes.
How did the DAoT humans do warp-travel anyways
I think they had Navigators too but the Warp was much less crazy and the tech to manage their mutations was better.
4 months ago
Anonymous
I've heard she can stack so many perils, she can summon and kill daemons in the same cast.
4 months ago
Anonymous
>aaahhh no save me Black personman that's not the Approved Youtuber Build (TM) !! >it will never work you idiot ahhh you can't use that!!
You could probably beat this game with grenades only on Unfair, it's not hard.
People who are buckbroken by guides or being 'optimal' are tiring. >3 PSI base >2 PSI from blooddrinker's staff >+2-5 PSI from psyker helmet >comically high willpower from Cassia existing >direct damage from Assassin on-cast if I ever want to take the fun out of the game
Stupidass.
4 months ago
Anonymous
poor guy probably thinks this is pathfinder
extreme build autism is the norm in owlcat's previous work you know
4 months ago
Anonymous
I hate pathfindergays with a passion (having played both KM and WOTR, too)
4 months ago
Anonymous
>B-b-but muh buffs will make me relevant!!!
You could have put all that shit on Idira and it would be better than your garbage build.
And if you need Cassia to make your build viable then it's not your build that's good, it's the fish wife.
4 months ago
Anonymous
>t-that doesn't count! y-you're not using the approved build SIR do not do it!
Keep on copin' keep on seethin'
Abelard and Jae both lost their cumrag debuffs that reflect what happened to them but I didn't do anything. Is this a bug?
yes
If you go down the debuffs go away for some reason.
4 months ago
Anonymous
I'm not coping, I'm trying to stop you from ruining your own playthrough.
But since you're going to be such a homosexual about it I hope it does get ruined.
4 months ago
Anonymous
>ruining your own playthrough.
anon the game is not difficult
4 months ago
Anonymous
>n-no!! y-you're ruining it stop STOP! you can't do that I said stop!! no!!
Keep on COPIN' COPIN' COPIN' yeah
I don't use Bring or down or Finest hour in my games by the way
4 months ago
Anonymous
>Heh I don't use anything but the starter gear Abelard gave me >Abilites? Don't use 'em >Talents? I delete all my talents with toybox >I'm not having any fun at all but I sure showed those ecelebs who live rent free in my head what a cool dude I am!
4 months ago
Anonymous
>stop playing like that! you're not having any fun! why aren't you stopping!?
Yeah brother
Still not using "your" build though
What's the best Cumrag party, boys? I've heard good options are Idira, Argenta, and Yrilet. What about the last two?
Argenta, Idira, Jae, Yrliet and Heinrix. They all have content in there.
4 months ago
Anonymous
My tech-use...
4 months ago
Anonymous
Heinrix's content needs you to recruit a certain someone mind you
4 months ago
Anonymous
>rescue him after recruiting marazhai >spend ten minutes justifying it to him >"alright lord captain whatever, let's just get out of-" >sees Yrliet standing behind you >"oh come the frick on, really"
fricking kek
4 months ago
Anonymous
Kek I also had this occur, it made me laugh out loud
4 months ago
Anonymous
Everyone has some variety of content, Pasqal has the bit where the Homonculus replaces his guts with xenotech for shits and giggles.
Abelard hasn't got much though and I didn't take Cassia.
4 months ago
Anonymous
I meant content as in they have actual content, everybody has stuff happen to them but those all have actual things exclusive to there, Marazhai reveals to Heinrix how his operative was a mole he personally tortured for example, after Heinrix keeps shitting on Yrliet for being a traitor
4 months ago
Anonymous
Good point anon, I'd forgotten about that. That was a pretty good scene.
4 months ago
Anonymous
Anon, unless you're playing on story or normal mode the game isn't going to let you get away with making a totally shitty build.
You'll end up feeling like your main guy's a drag on the entire party.
4 months ago
Anonymous
It's not my first time on unfair it's laughably easy and you can make a 'shitbuild' as much as you want as long as it's cohesive enough and with a goal in mind
I wish people would stop seething about me not exploiting the epic infinite loops (in this case, Idira) this game has already, you're not going to change my mind
My Argenta will be using melta-guns also
4 months ago
Anonymous
NTA, but are meltas absolute shit in this game? I've used one on Argenta to test them out and it did pitiful damage. Which is insulting because meltas are endgame weapons in the TRPG.
4 months ago
Anonymous
They're worse than plasma at aoe and armor pen, worse than burst weapons at straight damage, worse at accuracy than lasguns and even worse than flammers that can cover a much wider area and help you hit soldier/AM talents that require you to damage or kill multiple number of enemies in a single turn/attack.
Conversely they're not bad at anything. But when you want something good you don't go melta.
I think the best usage of melta I've seen is the pistols combined with other stuff. They're a very good side piece. Better than a hand flammer or bolt handgun.
4 months ago
Anonymous
>NTA, but are meltas absolute shit in this game?
They're pretty much the worst gun type, yeah. Whoever designed them had no idea what they were doing because they trade EVERYTHING in exchange for like 20% more armor penetration than plasma guns.
They are comically bad and frankly not worth using outside of the cool factor, but an Arch-militant soldier can make them........ let's call it less awful.
By act 4 my argenta will be hitting people for about 200 damage a shot with around 3 shots per round, definetly nothing amazing or even close to it but... well it's about as good as those guns can get.
Arch-militant is pretty much required for multi-meltas because they cost 3!!!!!!!!!! AP to fire lol.
Regular meltas are............ fine. They're just plasmaguns but way shittier with no range and no ammo... and no overcharge.
That's embarrassing. Players would wreck enemies with meltas in the tabletop. Then again this is Rogue Finder and not a faithful adaptation of the rules.
4 months ago
Anonymous
Maybe if they'd gone all out with meltas as high tech shotguns with astronomical amounts of damage.
Personally I'd make 5 squares the base range on all meltaguns, with the longer range variant having 7 squares, I'd make them do about double the damage they do now to justify the stupidly high AP cost to use and the extremely low ammo capacity.
That way plasma guns are more reliable, still have longer range, can overcharge to do +75% damage while costing 1 more AP (so less damage than melta but better everywhere else) and still have a niche, while melta guns do what they're meant to do, take out big targets with comical levels of firepower.
Alas, owlcat is stupid so we'll see.
4 months ago
Anonymous
Either that or have meltaguns do extra damage depending on the target's armor.
4 months ago
Anonymous
Anon wounds scale with level. Once that's happening you've totally lost the actual d100 system to Owlcat's insane machinations and, dare I say it, tech heresy.
Imagine my fricking disappointment finding that goddamn multi-melta in dragonus and it performs fricking worse than the heavy bolter.
4 months ago
Anonymous
No that is absolutely the root of the game system's problems. The moment you balance this game like a Pathfinder game is where you completely miss the point. The game is supposed to be lethal, you're supposed to love cover as a ranged character and have crap ton of toughness as a melee character. And you're supposed to use grenades. A lot of grenades. Which, to be fair, they've sort of done a good job in Act 1 but grenades become near useless after Footfall.
4 months ago
Anonymous
There's a lot of good grenades in the game actually but they're all debuff-focused
Taking up your attack for the round aside from the first one with Grenadier kinda sucks though
4 months ago
Anonymous
>crap ton of toughness as a melee character
Not really though. >try to search up some kind of wiki or something so I can remember how you actually calculate toughness for the rest of this post >it's all about the video game now
Fricking hell I don't wanna open the fricking actual pdfs now but I'm pretty sure you very rarely went past 20 wounds in DH. I think RT had a bit higher but you wouldn't be much higher than that.
The real stat was armor deflection. That's where you really got your tankiness as a melee guy.
4 months ago
Anonymous
It was a combination of armor (which is a flat number not a percentage in the tabletop) , toughness bonus and weapon skill for parries. I don't think you could dodge ranged attacks in RT tabletop because it was derived from the Warhammer Fantasy tabletop, but don't quote me on it. It's been a while.
In any case, you were still pretty damn vulnerable as a melee character the upside was that melee characters had the biggest damage potential due to good base weapon damage and strength bonuses applying to weapon attacks.
Ranged weapons were only flat damages, like the lasgun IIRC does like 1d10+2 damage with 0 armor pen.
4 months ago
Anonymous
It was a combination of armor (which is a flat number not a percentage in the tabletop) , toughness bonus and weapon skill for parries. I don't think you could dodge ranged attacks in RT tabletop because it was derived from the Warhammer Fantasy tabletop, but don't quote me on it. It's been a while.
In any case, you were still pretty damn vulnerable as a melee character the upside was that melee characters had the biggest damage potential due to good base weapon damage and strength bonuses applying to weapon attacks.
Ranged weapons were only flat damages, like the lasgun IIRC does like 1d10+2 damage with 0 armor pen.
I went and fricking checked.
Looking at just the death world origin from the core rulebook, you doubled your starting toughness bonus and added 1d5+2.
Considering that you can do point buy with starting stats of 25 an can go no higher than 45 with point allocation, that means a death world origin character, which I think is the best for a melee, can start at 15 wounds in the very best of cases.
And wounds won't increase without increasing toughness or through a few feats/talents.
So yes, you were VERY vulnerable. And trauma was also VERY difficult to remove and could be permanent sometimes.
4 months ago
Anonymous
And also while looking through these now >There's a navigator house in the Navis Prime suplement called House Ortellius which is 100% Cassia's house Owlcat just fricked up the name >there's also House Cassini who has actually representation in game >Faith and Coin supplement talks about the order of the hammer guys from Foulstone >an entire guidebook about Commorragh which if I ended up reading I'd find every fricking shit in act III
Also there's a cold trader extra archtype in one of the handbooks as well. No mention of a sister of battle though I know for a fact that's in the Dark Heresy extra materials.
4 months ago
Anonymous
The hih/low momentum system would work better with everyone having lower wounds too. Couple grenades in and you're good to go.
Really meltas suck because they don't give you anything scaled to lategame HP bloat. Without the bloat you could balance new weapons around unqiue features instead of "this has scaled damage so it's better than the melta with super accuracy".
4 months ago
Anonymous
Shouldn't a melta work fine close range with Killing edge as a dual pistol operative? >Pop one weakpoint with offhand >Use killing edge to pop another >Death whisper someone else.
3 weakpoints hit per turn. Should instant kill non-bosses too.
4 months ago
Anonymous
Probably. I was using it with solder/MT where I'd pop concentrated fire (the one that boosts the next area of effect attack), the MT basic ability after accumulating some stacks from momentum build up and if required the skill to help allies insta dodge
It was doing pretty solid damage.
Then I'd pop any enemy that an ally had already damaged that turn with the other MT skill and hit him with a single shot of the pistol if I still had AP for both. It would hit 100% not matter the distance.
4 months ago
Anonymous
>NTA, but are meltas absolute shit in this game?
They're pretty much the worst gun type, yeah. Whoever designed them had no idea what they were doing because they trade EVERYTHING in exchange for like 20% more armor penetration than plasma guns.
They are comically bad and frankly not worth using outside of the cool factor, but an Arch-militant soldier can make them........ let's call it less awful.
By act 4 my argenta will be hitting people for about 200 damage a shot with around 3 shots per round, definetly nothing amazing or even close to it but... well it's about as good as those guns can get.
Arch-militant is pretty much required for multi-meltas because they cost 3!!!!!!!!!! AP to fire lol.
Regular meltas are............ fine. They're just plasmaguns but way shittier with no range and no ammo... and no overcharge.
4 months ago
Anonymous
Maybe if they'd gone all out with meltas as high tech shotguns with astronomical amounts of damage.
4 months ago
Anonymous
I'm not sure, I don't think the game explained it beyond that pic I posted, or maybe I just speedread. Either way it only comes up when you're romancing her
4 months ago
Anonymous
You can play as you want anon I just don't believe you when you say you play on daring or above.
4 months ago
Anonymous
That's because you are a moronic homosexual. I play custom - toned up hard, but not quite unfair - with rp/fun build. My RT is BH, I don't use Cassia or any psyker powers in the party (don't like their effects). Zero problems, you just need some tactical skill.
4 months ago
Anonymous
He has no tactical skills as his description of the act III boss just demonstrated.
4 months ago
Anonymous
Why Idira and Jae?
4 months ago
Anonymous
Jae reveals her whole facade and Idira has a unique flag that only happens when her and Argenta are together in certain missions (Commoragh is one)
4 months ago
Anonymous
Where are the other flags?
4 months ago
Anonymous
Eachother's companion quests I think
Idira can be influenced by Argenta to be pious
4 months ago
Anonymous
The ones in chapter 4?
4 months ago
Anonymous
Yeah.
You can play as you want anon I just don't believe you when you say you play on daring or above.
Unfair just gives enemies extra dodge, a little bit more stats, 20% extra damage and a frickton of extra health.
This isn't Kingmaker or WOTR, enemies don't suddenly get +300% to everything.
It's not even "unfair", it's more like "enemies are actual threats now"
4 months ago
Anonymous
Also gimps you on everything which you're forgetting to mention.
Sorry anon, I don't believe you.
4 months ago
Anonymous
>Also gimps you on everything which you're forgetting to mention.
....such as?
Surely you don't mean skillchecks?
4 months ago
Anonymous
Chance to hit cover and full cover, momentum gain, damage dealt to you after modifiers, damage required to receive injuries (and this wounds), characteristic modifiers for NPCs, time it takes for a new wound to become an old wound.
Also enemy in general uses cover more effectively (though that's something I've noticed on daring too) but it makes the first two points much worse.
4 months ago
Anonymous
>Chance to hit cover and full cover
Unironically a good chance and a change that I honestly barely notice as I already play this game an XCOM mindset
I try not to shoot at enemies while they're behind shit if I can, or I destroy their cover >momentum gain
Another good change that I forgot about, spamming heroics kinda kills combat
You're right on that one, a major gimp, but a good one at that
Still doesn't really "gimp" you directly though, your character functions exactly the same, you don't do less damage or shoot worse, you just take longer to get to those >damage dealt to you after modifiers
I already said that >damage required to receive injuries (and this wounds) >time it takes for a new wound to become an old wound.
You can get anti-trauma medkits in act 2 >characteristic modifiers for NPCs
I already said that
Anyways most of what you said I don't really find noteworthy (or I find to be a change that balances the game as opposed to "gimping" you) but I'll concede that I literally forgot some of them
Wouldn't remember the wound shit if you didn't mention it ever
4 months ago
Anonymous
Cool.
Still don't believe you're playing on unfair.
4 months ago
Anonymous
Feel free to do whatever you want anon
4 months ago
Anonymous
Anon, the entire game's function is built around building momentum to use heroic actions. Some fights can't be finished without it. You seriously expect me to believe you can take a shitbuild into basically everything starting with the boss of act III? >wouldn't remember the wound shit
Because you didn't play on harder than daring. I'll give you that the medkits from Janus are great but until you get them (which includes at least Kiava Gamma if not more of act II) getting to trauma faster is a big deal unless of course you're willing to go back to the ship every time. Which given your claims doesn't seem like something you'd do.
4 months ago
Anonymous
>Anon, the entire game's function is built around building momentum to use heroic actions.
What officer abuse does to a man, christ >you didn't remember the wound change because you're not playing on that difficulty!
When have wounds ever come up for you?
Characters shouldn't be getting hit 24/7, cover exists for a reason
You know what I did in act 3? Had a melee tie up the grotesques downstairs while Abelard had every single mob upstairs taunted >but the reinforcements!
A gaggle of mooks easily killed by AoE and 1 Incubus that Yrliet can simply kill >But Yremeryss is epically busted!
Do you not have a tank? She damages abelard because her attacks are mega moronic and she has versatility to overcome his parry, sure, but that's the whole point of heavy armor + endure + tempwound generation?
You people talk like you suck ass
4 months ago
Anonymous
>What officer abuse does to a man, christ
It isn't just officer abuse you fricking homosexual.
It's operator's using their ultimate for effective debuffing, it's soldiers and AM heroic acts, it's MT's heroic act.
You didn't play this game on anything harder than normal. You refuse to engage with how the gameplay is suppose to actually function and try and claim you actually played on harder difficulties.
4 months ago
Anonymous
Yeah yeah keep seething to death about it
You talk like you suck ass, when I get to act 3 on this run I'll make sure to rub it in on your smug ass
4 months ago
Anonymous
>Had a melee tie up the grotesques downstairs while Abelard had every single mob upstairs taunted
Except you didn't because the AI doesn't behave that way. And Abelard's shout isn't effective on higher difficulties against harder tier enemies due to their stat bonuses.
Also you bring up a completely asinine method of playing where you're NOT effectively using cover as you claim to do so. You don't "tie up" the grotesques. You finish them off as quick as possible so you can make a retreat downstairs and use the cover there to funnel the enemies in. Otherwise you're surrounded on all sides by strong ranged + strong melee not counting the boss herself and the cover upstairs doesn't properly account for the 3 sides they attack you from.
4 months ago
Anonymous
>Except you didn't because the AI doesn't behave that way
It DOES actually, you clueless little guy, grotesques prioritize their melee attack if a target is nearby, go load up a save and test it for yourself >And Abelard's shout isn't effective on higher difficulties against harder tier enemies due to their stat bonuses.
Enforcer's helmet with him buffed by an officer or Iron arms makes it so enemies fail almost every time >You don't "tie up" the grotesques. You finish them off as quick as possible so you can make a retreat downstairs and
Absolute shitter gameplay >surrounded on all sides by strong ranged + strong melee
The only strong ranged enemies in the fight is the boss, both grotesques up top prioritize their melee attack and will try and move towards the people in cover
The dark lance enemies that show up don't do enough damage to be a threat if they even hit (you're in cover, remember?)
The incubi are DEFINETLY annoying, but Abelard perma-taunts them, remember?
You talk like you suck ass
4 months ago
Anonymous
>It DOES actually, you clueless little guy, grotesques prioritize their melee attack if a target is nearby, go load up a save and test it for yourself
The grotesques are literally the least of your concerns in that fight. They're potatoes. Easily dispatched because they've got no defenses compared to the actual dangerous incubus and heavy weapons enemies that can attack you from all 3 sides. >Enforcer's helmet with him buffed by an officer or Iron arms makes it so enemies fail almost every time
Because you're playing on normal >The only strong ranged enemies in the fight is the boss, both grotesques up top prioritize their melee attack and will try and move towards the people in cover
Again, this is a sign of a easier difficulty if the incubus and heavy weapons guys can be ignored. >The dark lance enemies that show up don't do enough damage to be a threat if they even hit (you're in cover, remember?)
Except you're not in cover because you admitted you stayed on top the stairs and they come in from your sides. They're firing and ignoring your cover you mongoloid >The incubi are DEFINETLY annoying, but Abelard perma-taunts them, remember?
Except he doesn't effectively because not only can they ignore his taunting scream in much more cases they can also just go before him in initiative due to higher stats. >You talk like you suck ass
I do suck ass. I play this game on daring. And yet I STILL see the signs of someone who did not play this game on anything past normal. If I'm telling you this shit and pointing out these basic ass flaws in your logic anyone that actually plays it on unfair will point to much worse shit
You don't necessarily need officers to beat this game outside of a few fights. But you are not engaging with the mechanics correctly and expect me to believe you play this on unfair?
4 months ago
Anonymous
>says nooo the grotesques don't do that! >get proven wrong >n-no the grotesques don't matter anyway!!!
Fine I'll load up another save and toybox respec to shit down your throat, hang on.
4 months ago
Anonymous
>these basic ass flaws in your logic
You haven't approached anything logically at all, though. It's just him saying "it's this way" and then you say "nuh-uh!".
4 months ago
Anonymous
Anon even something as simple as saying you can stop atop the stairs and still be in effective cover when there's enemies coming at you from the goddamn sides.
That's literal suicide if your argument for not engaging with shit like momentum and the heroic actions is that you "use cover effectively and just use tactics".
4 months ago
Anonymous
No need to reply to him, I already booted up my save on another character to shit down your throat, I'll upload it to streamable once I'm done.
I'm also a warrior on this save but I'll respec into a ranged psyker, my treat 🙂
4 months ago
Anonymous
>It's that way because... it just is, okay?!
Still not logical. Back it up if you want to claim to be using "logic". Show why he can't use Enforcer's Helmet with Taunting Scream to taunt the Incubi, for example.
4 months ago
Anonymous
He can but he won't nab priority target on all of them on higher difficulties. Or rather he isn't as likely, and that's if he gets to move (and considering he isn't letting himself use extra turns that likely means no bring it down from officer with seize the initiative)
Of course this is irrelevant if you actually go down the stairs because between Abelard and a second melee guy you can more or less block the stars. If the second guy's Ulfar he's even a good tank as well if you nab cautions approach and build his versatility.
4 months ago
Anonymous
>much more cases
ESL detected. Argument discarded.
4 months ago
Anonymous
>ESL
More like I was going to write " there's a much bigger likelihood" and changed it to "many more cases" and forgot to change a word.
But do feel free to be a homosexual about it, you're being a homosexual about everything else.
4 months ago
Anonymous
That's because you are a moronic homosexual. I play custom - toned up hard, but not quite unfair - with rp/fun build. My RT is BH, I don't use Cassia or any psyker powers in the party (don't like their effects). Zero problems, you just need some tactical skill.
Not that anon, but if you guys are just gonna shit up the thread with your big gamer dick at least back it up with some footage.
4 months ago
Anonymous
>big gamer dick
I just said I am not playing on max diff....
The point is you don't need to follow some meta build to be successful. Which is a good thing.
4 months ago
Anonymous
Jae's """facade""" was really obvious and your RT could figure it out even before Cumrag.
4 months ago
Anonymous
nta but i haven't seen a single eceleb shill my soldier arch militant psyker build
4 months ago
Anonymous
Arch-militant heavy bolter pyromancer soldier critstacking is the 'new hotness' when it comes to "meta builds", it's making the rounds. If you mean that, I mean.
4 months ago
Anonymous
huh. that's literally my build yes to the point where i think they might have stolen it from me since i was talking about it a lot on multiple eceleb comment sections ever since launch. i know that sounds schizo but it's true, i was among the first people to use that build and nobody ever suggested it to me i figured it out on my own
4 months ago
Anonymous
That's what I did for my heretic soldier. It's obvious , really; use the armor melting and the crit adding together with a high ROF weapon.
4 months ago
Anonymous
it is kinda obvious isn't it. man i really thought i was breaking new ground. still fun as frick tho
4 months ago
Anonymous
huh. that's literally my build yes to the point where i think they might have stolen it from me since i was talking about it a lot on multiple eceleb comment sections ever since launch. i know that sounds schizo but it's true, i was among the first people to use that build and nobody ever suggested it to me i figured it out on my own
To your credit I never thought of that until I saw someone mention it like 5 days ago, that's why I said it was "making the rounds"
Congratz anon you were early on this
How do you figure that out?
You see the funny birdman several times, he leaves some stuff behind that you can pass a skillcheck on for information that's reflected in the event
4 months ago
Anonymous
you know what i'll take it as a w. i've talked about it all over the place so honestly if some anon has taken it from me and liked it enough to suggest it to other people then that's a really big compliment actually
and if it wasn't that and other people also figured it out by themselves then that just proves it really was onto something good
4 months ago
Anonymous
Oh, oh and to break your buck even harder since I know you'll seethe, I've already beaten the game with a warrior build based around charging.
Please do seethe about me not playing dual-pistol arch-militant with crowdkill.
4 months ago
Anonymous
>Being a meta-Black person >In a single player game
Why are you people like this.
4 months ago
Anonymous
I did an operative pysker on unfair and would common pain channel for hundreds or thousands of damage and kill half the battlefield or whatever in one cast
you sure you aren't the problem?
4 months ago
Anonymous
Reminder: Idira has an AOE dodge boost which as long as everything is in the radius, she can proc her perfect timing buff on everyone, allowing them to retaliate on dodge/parry.
4 months ago
Anonymous
Fun fact, and I'm not sure if it's a bug or if the tooltip is misleading but even if you have another psyker's dodge effect on you your own perfect timing buff works for that dodge effect too. Now if only melee was good I'd make a crazy dodge focused built using perfect timing as was my intent.
Hey do any of you bring it down spammers know if the ability gets reset if you pass it between officers?
I was wondering if I could use one officer as a middleman just so they can use the 0 cost autopistol burst to build their fellowship between passing the buck to the Arch Militant.
It's nice enough that they get to shoot when Abelard uses his origin ability. Though admittedly it's kind of unnecessary given how officers break the game over their knee.
Well okay, MTs can use stimms for 0 AP so that could turn Go Go GO into an extra turn for them. I ended my last playthrough with more than enough stimm so that wouldn't be a bad option either.
Do all navigators do that "sacrifice servants" ritual? I thought it was an Orsellio thing but Vigdis talks about how the previous navigator did that too
The ritual differs from house to house, some Navigators read the route in a dead animal's entrails, others take drugs or inhale hallucinogenic incense. Cassia's habit of painting isn't that far out, even with the blood thing. Some Renegade House Navigators have rituals where they Warp Eye a crewman and watch him die for inspiration.
THat one seems unique to the game, the TTRPG doesn't go into detail on it. It's certainly plausible, and since it isn't covered you can always make something up, bearing in mind that Navigators are all nobles with strong traditions and disregard for underlings.
Yes but not for the trinket that gives your AOEs flat damage based off 10% of your demolition skill.
I'd still stick that on Argenta because popping the wide spread fire is still a better use than a singleshot bolt round.
Judex/They shall weep is a good endgame set up for her.
I'm sort of annoyed on how they butchered the tabletop rules for this game:
> The progression system is completely different. Origins are your classes and not built on top of your classes.
> There's no fate points (although reload I would consider to be a fate point lmao)
>Wounds are ridiculously bloated; a space marine on average has about 20 starting wounds and yet in this game go up to several hundreds.
> As a result they had to put in percentage damage increases that don't exist in the tabletop just so you can do crits that should by all metrics be able to kill a group of fricking GREATER DAEMONS in the TRPG.
> Armor is a percentage rather than a flat number and there is no body part targeting.
I could go on. They more or less adapted the Pathfinder ruleset faithfully, with some changes like flanking just being two characters attacking the same target rather than one guy being opposite of his buddy attacking the same dude. This game feels like a bizarre mix of Pathfinder with the skeleton of the Rogue Trader TRPG. It wouldn't be a stretch to call it Rogue Finder. No wonder the balance is a fricking mess.
Yeah but deflection's worthless past act II unless you bump it to insane levels of methods that don't exist in the tabletop
Meanwhile having even just 5 deflection would be insane because 1 point of damage is worth so much more. It's actually a bit silly seeing base deflection on armor know attacks can reach into the 50s in damage and that's on burst attacks.
Sure, but the problem is deflection is hard to come by and becomes a joke at around Act 3 where enemies have high damage modifiers. Armor in the tabletop is always good and just as hard to come by but every armor point there is a difference between a lost limb/death or life.
And you don't have that here. My tanky guys with a lot of armor still get melted by burst attacks (fricking Yremeryss).
If your RT can't solo it without weapons, your build has failed.
*Note that this means all non-psykers fail by default
>stop playing like that! you're not having any fun! why aren't you stopping!?
Yeah brother
Still not using "your" build though
[...]
Argenta, Idira, Jae, Yrliet and Heinrix. They all have content in there.
Well at least you admit you're not having fun.
Admitting you have a problem is the first step to fixing it.
It's really clunky but they work, technically
You'll be doing pisspoor damage however, and you'll be doing a lot of micro to make you good at hitting things
I'd just be a Warrior if you want to be a commissar beating people to death, much simpler
Being an officercuck stops being fun after a while IMO
No you can use your bodyparts with him there, but that's the last chance
You can get equipment from him, heal yourself, get Ulfar out of his cage, and I think that's it
If you really want it all just add more bodyparts to your inventory with toybox, it works just fine
4 months ago
Anonymous
Okay good. Out of curiosity what happens if I just don't return Jae's augment?
Anyone else like Cassia more as an Operative? You can more or less ignore the Operative side except for the passives and go full in on Navigator autism. Really makes her feel like her own class instead of an officer with minmaxed stats. Though tides of excellence + navigator's gaze is pretty fricking gross.
I'm curious how Bounty Hunter works with guns that only have aoe fire effects like the Darklight guns, will I just spam out 4 lines of death across the map?
I just went to santiel's pride in chapter 4 and cleared the map. absolutely no dialogue, 3 super easy fights, nothing to explore or find. what the frick? i got a medusae head, so that's cool I guess. but am I missing something?
I love this cute fish so much
im the only one who left her out of my party? she is so broken that is not even funny
I don't care, I use her because she's my wife, she could be the weakest character in the game and I still would use her
It's kind of setting-appropriate, ironically enough. Navigators would be absolutely fantastic battlefield psykers, since their powers are much more stable, and they aren't at risk of being possessed whilst using them, but their intended functions as Navigators makes them too valuable for that role.
Same with me, I'll wait until they release the DLC for a second playthrough with her.
I hope they tone her down by then
Why does this matter when Argenta, Yrliet and even Ulfar can destroy every encounter on turn 1 if you buff them? Plus it's lore accurate for her to be strong.
Total Jimmies Rustling
Is this really what women like?
what? Men who blush when you flirt with them, but will take you there and then and ravage you if you push them far enough? Yes
i love heinrix
Ok, so Tactical Knowledge works as intended and raises your armour as well as damage, only it doesn't fricking stack with itself which is lame. What's worse is that it will only count the latest use of the skill, menaing your earlier TK buffs will be overwritten even if they are better
how did these ziggas manage to break one of the few abilities that used to work properly
Iirc it stacks the damage component and not the armor
I think it's fine, it's already moronic you can take 2 operators and get like 180 armor on the whole squad
Haven't read anyone complaining about tactical knowledge and I know for a fact the armor stacks, at least it did a couple patches ago. Abelard stacking that shit to ridiculous amounts made my whole party invulnerable in long fights during act1
>Abelard stacking that shit
What...
Frick, meant pasqal
he meant stacking that shit on abelard
It does not and never has. It doesn't even display the stacks stacking on the UI; new applications overwrite the old ones. You can stack it from two different sources however.
works on my machine; I only have one operative with tac knowledge and both aspects stack
How do I make Rogue Trader's combat faster? Are there any essential mods for it?
Also I'm in the tutorial right now and I've already leveled up 8 times. Is the game meant to be throwing XP at you like this?
open options and have the animation speed setting to always
You level up pretty fast in the opening but it slows down pretty soon. The level cap is like 50 so you won’t be getting there any time time soon
Usually I would recommend cheat engine but that's a dud here.
Instead, bag of tricks mod, setup a game speed toggle key. Works like a charm except in space battles where it fricks up the turning.
*ting* *ting* *ting*
This game is trash. It falls apart at Act 3, the combat is absolute jank that falls apart just by doing basic shit (we're not talking about it breaking due to three dips or some shit like in Pathfinder) there's virtually zero reactivity to the game even though it's almost all text based, and the story has no satisfying resolution of any of its ongoing plot threads. And that's not even touching the innumerable bugs that are standard for a release from this company.
Owlcat clearly rushed this game out for a Christmas release to generate some funds and left it in its half finished, bare bones state. Easily the worst game they've ever put out.
>Owlcat clearly rushed this game out
They rush every game out, moron. In this case they didn't even pretend otherwise, and openly said the first two DLCs will include two new companions, new key crew members who should've been there from the start, like the fricking Astropath, and new mechanics.
Neither of the new companions is the Astropath...
I meant key crew members outside of joinable companions. They'll also expand the interiors of the flagship.
Also, funny how nobody noticed that Pyromancer psionics, which are supposed to be the simplest, the flashiest, and most spectacular, are instead the weakest, the most convoluted, and are missing most visual effects.
>new key crew members who should've been there from the start
Oh boy, I can't wait for yet another bridge crew member with a handful of lines that never change throught the game.
I'm more annoyed that there's nothing to even fight once you finally acquire the good shit.
Yrliet is actually a kind person
(You)!
Post your RT's portrait and alignment!
Enlightened centrist that only cares about rogue trading and fricking fish pussy
Made for fish correction and 11 hours back destruction via fishclaw flaying
Made for tablesexo with Jimmi after teasing him in regicide under the table
Made for mindlessly simping for Yrliet and having her be the deciding factor in all his decisions after a handholding session
Made for exchanging glances with Argenta as you both slaughter heretics in droves eventually she pins your RT against the wall and shows you the Emperor's Fury
>shows you the Emperor's Fury
>it's a new gun she found and named
Enlightened centrist that just wants to grill
Naive iconotard with a heart of gold
Hardass dogmatic ex-commissar with a softspot for the common soldier and diplomatic when needed.
Also love me plundered xenos artifacts.
Yvriel, you are my b***h
Marazhai I can't wait to get out of Commorrahg to gift you to Kaltazar with a funny bow.
both the male and female commissar portraits are great, they did a really good job with them this time
that's also my portrait and my characters is weirdly similar.
Though at first i wanted to make more like a fat, tatooed space pirate.
>using the shitty version
yikes
Rogue Trader: Before/After Comorragh.
Or dealing with Theodora's bullshit
Ex Dogmatic Commissar who still believes in the Emperor but has PTSD which has caused him to become a Xeno pussy loving Iconoclast
Ibram Gaunt would never frick xeno pussy.
I just have the crime lords one and I'm a greedy Iconoclast. Helping people and profit are all I care about. (Xenos don't count as people)
Same but with psyker
Canoness trained all her life to lead the wars against the heretic, mutant and the xenos in the name of the Emperor that goes full iconoclast because she falls in love with a xenos.
Which one?
Yrliet.
Marazhai is for noble femRTs for the fanfic tier love triangle with Jimmi.
Iconoclast/Dogmatic
Heretic whose desire to know everything and belief he could control Chaos to his own ends damned him.
Smug Dogmatic Commissar who's only in it for luxury and power
Nukem Fattus Bastardus Corporea-Maximus, iconochad fat bastard officer/MT who uses Argenta as his servant while romancing Cassia. Became an unsanctioned Sanctic Psyker right after reforming Chorda, which raised a frickton of eyebrows.
Went with the same pic except mine's a dyed to the bone blueblood noble iconoclast who only goes around saving the common folk unless they smell because if they're dead they can't be pressganged into servitude to make him more money.
Polite as a fault if it's going to earn him favor or resources, but if there's nothing to gain from an interaction then it's too much hassle and Abelard can tell other party to go frick themselves.
Iconoclast Crime Lord
this pleases the fish
You need to be at least rank 2 dogmatic for that
By the authority of the house of von Valancius, and the sacred Warrant of Trade, the almighty Rogue Trader has declared the following acts to be abominable heresy, and suitable for the branding of perpetrators as enemies of mankind and whiny pussies!
>the use of the word "reactivity"
>overt care for moronic xenos "lore"
>being a whiny cold war boomer
>being a b***hy reddit antifa poster
>getting filtered by act 3 encounters
>getting filtered by the Yrilet romance
>samegayging of any sort
>incel behavior of any sort
So it is written, so it shall be law, from now unto eternity! Glory to the Emperor! Glory to the Rogue Trader!
behavior of any sort
what does that entail?
Complaining about how his elf waifu doesn't put out
In general: Falling for the israeli mgtow and man vs woman shit which is there to subvert the western man.
In RT threads: I guess obsessing over waifus and seething that the tard elf doesn't sexo your RT in her romance
oh ok, i don't care about her in the first place so I don't care if she puts out
does Abelard's portait change when he gets "aged up" in cumrag or am I imagining things
if you have toybox you can check to see if Abelard has multiple portraits, Idira does.
>tfw fricking with Marazhai during our first meeting
>make him so mad he hisses, shoots at me, and runs away
>cheevo unlocked
Based
you get a few opportunities to bait him with the most obvious provocations ever that he keeps falling for
Good. He's entertaining at least, shame I'll have to kill him in the end.
he's the best companion
>has you captured at the start of chapter 3
>get him to fall for the old "come closer... no, closer... closer... sike" trick
he's such a gullible moron, it's great
It was kinda jank but also based so I approve.
>Third time in a row I miss an attack because the ship movement preview lied to me
Abelard, if you'd please cut off the Master Helmsman's ball...
give him a break, he's been running on nothing but coffee and red bull for the past 20 years
I'm enjoying cumrag so far. My smug, dogmatic RT being forced to humble themselves before a xeno to get help or die has been kino.
finally someone who understands. cumrag filters whiny morons
Did Yrliet try duct-taping that soulstone?
It looks like that in her portrait after ritual interruption
>fight in the cultist hideout
>idira summons plaguebearer in the first round
>reload
>idira summons tzeentch screamer in the first round
I've literally stopped taking idira just after 3 fights in a row where she shat out a bloodthirster when I was close to a hard won fight
I'd rather take Hendrix. After I get out of Commorrahg I will have a hard think of who to replace with Ulfar
she becomes good later into the game when you are actually equipped with dealing with her bullshit, but early on she's a manace
I only had her summon demons in Footfall and the last Act and both times I instant killed them. I wasn't even abusing officers in that run.
>go to the Mangled Sector
>game says I'm in the Anatomical Opera
can't tell if a bug or xenos fricking with my brain
>Bolter is unusable unless you get a trinket that makes it so you never miss
>anon is really bad at the game
>RNG dice rolls = player skill
ok moron
You have so many tools to stack shit in your favour that it's not rng anymore
yes like a trinket that raises hit chance to 100% thank u 🙂
>Using single shots to hit
>when you can do dodge reduction and increased fire rate on soldier.
Lmao, heavy bolter go brrr
>he doesn't know how to change the dice rolls!
>I dominate the game with boltgun burst fire on Unfair
insane to think there are strata of players so bad and clueless that I am like a god to them
not at all, the starting bolter is dogshit, the first regular bolter is alright and the third is godlike
But at around that time you should have invested into heavy weapons and use a heavy bolter most of the time instead.
The single shot 100% accuracy trinket is alright to snipe far away targets but bursts is where is at
>That time a single burst fire heavy bolter was so buffed I killed the two forgefiends at full hp
God argenta is funny
Burst fire gets pretty stupid for bosses but psyker master tactician and operative > bounty aren't too bad either.
My psyker deals crazy damage + save or stun in a huge aoe and the bounty tanks armor and dodge so Argenta can really shine.
The balance isn't that bad IMO, they just need to buff wounds all around, remove the +damage from versatility (stacking WS and BS + whatever talents you pick up through the roof is good enough) and improve warrior since melee characters melts in a couple hits
Whats your build?
One shotting a Forgefiend using the Ripper Pistol with my Assassin was the best.
Does the weakpoint proc of all the hits? Or were you inflating your damage with Tactical knowledge/tides of excellence?
Tactical Knowledge for some extra damage (it was the Kiava fight and I think I had 18 stacks), Killing Spree on a dual wielder so I had hit like 8 openings for about 30% bonus damage, first shot triggered a ton of damage with an opening and the operative talent for bonus damage against full health and the assassin talent for the same and 20 exploits from continuous analysis plus Hammer of the Emperor from Jimmy, and I took the talents that give 1 bonus direct damage for every 10 you deal (calculated separate from your actual attack so you deal direct damage twice) and the talent that gives a stack of vulnerability to increase incoming damage on enemies every time you deal direct damage.
Oh and I was a Crime Lord so I got to add like 40% bonus damage from Sure Fire and Killing Plan.
Are plasma guns viable for crime lord sniping builds or does the range cuck them?
The bonus damage on a sniper aint gonna be that great since you aren't stacking up on WS, I'd say go Astra Militarum and gamble on getting to shoot for free with Familiar Kickback.
Plasma guns are great for sniping because overcharge is just a +75% damage no questions asked, yes.
Never stop shooting is kind of unreliable if you're not using a burst weapon IMO
Even with act 4 plasmaguns you'd only be getting like 20 stacks
>take 3 steps
>5 second cutscene of the RT having a hangover
cumrag was shit
Dazed, reeling, about to break
How quickly the tide turns
>Pasqal is a fricking snitch
It's over.
huh?
He snitched on his mentor
what the frick does 0 stand for?
Post art of best husband
Biomancy keeps him young, doesn't matter
imagine if his romance was a red herring. that he was merely pretending to be a chilvalrous stoic with vulnerabilities to get into your good graces because that's what calcazar ordered him to do and he didn't actually had any feelings for you. Imagine that salt mines
that would be amazing but owlcat has no balls
That's exactly what happens if you go heretic.
no, that's not at all what happens. what happens is that you play an obligatory evil route that was and stitched together in an afternoon and tacked on to a game that doesn't acknowledge you being evil 99% of the time
is the game playable yet? as soon as i hit chapter 4 back to back quests started bugging out
probably gonna wait until another few months before i pick it up again tbh
Why did you even ask if you're going to wait a few months anyway?
tags: icendia_chorda, femdom, leg_lock, impregnation, kissing, handholding
>Heinrix is an old frick
Husbandosisters...
It's fine, my character has probably hit the rejuvenators a few times herself.
They're called "juvenat treatments", and overusing them makes one look like an animated doll, and erode their sanity.
At least this time they confirmed that all the DLC will expand the main campaign, instead of introducing some side adventures.
>erode their sanity
Yep, that sounds like my character. Love me some rejuvenators.
it's ok, he'll use his biomancy to regrow my hymen and make the breasts perky again
>At least this time they confirmed that all the DLC will expand the main campaign
Did they? By the description it sounded like one is part of the campaign, and the other is a separate side thing.
No, they vehemently and officially stated all the DLC will expand upon the main campaign.
I wasn't familiar with Owlcat before getting this game and now I feel scammed.
1. Void Shadows
(coming June 2024)
The first major story expansion is all about the Rogue Trader's voidship, the life of its crew, and the threats lurking in its holds. Dive into a new epic story integrated into the main narrative, battle new enemies, and recruit a new companion — a death cult assassin. Explore new decks of your voidship, unlock new upgrade options, and master the mechanics of void combat. Meet new members of your crew on the bridge, such as the Astropath, the chirurgeon, and others.
The events of this story will be reflected in the game's epilogue.
This expansion offers 15 hours of gameplay.
2. Lex Imperialis
(coming December 2024)
The second major story expansion sees the Lord Captain join forces with a new companion — a member of the Adeptus Arbites. As the past of House von Valancius begins to present itself in a new light, the Rogue Trader faces difficult decisions that may affect the future of the entire Koronus Expanse.
Over the course of this story, you will get a chance to learn more about the collection of the Imperial Tithe, otherwise known as the Grand Harvesting. Interfere with this fundamental process of the Imperium at your own peril. Discover new areas, game mechanics, and archetypes — and of course, encounter new horrors of the Immaterium.
This expansion likewise offers 15 hours of gameplay.
The rule of thumb is that an "average" human, reinforced with juvenat treatments and/or bionics, can pull around 300-400 years at most, and even then they'll be little more than animated husks.
Navigators and Mechnicus Magi can go up to a 1000.
AdMech magi can go a hell of a lot longer than 1k years. *Looks at Cawl.*
Cawl is the exception, since the guy fricks around with A.I. and having multiple cybernetic brains/personalities, which is a giant NO NO in the Mechanicus. They simply haven't caught him.
The regular limit is around a 1000 years precisely because that's how long the Mechanicus is able to keep a human brain functioning """relatively""" normally.
He's the extreme, but hardly alone in breaking a thousand years. For another example, Lunete, the Magos Dominus in Chaos Gate:Daemonhunters, was literally around working with the Grey Knights when Kaldor Draigo was still a neophyte.
i don't care. my character was a planetary governor, she's no spring chicken herself
You say that like it's a turn off
Who's worse the anons waifugaying or the femanons hsbandogaying?
>inb4 trannies
an hero zoomie
The latter
>trannies
Soon enough they will be, but for now they're just homosexuals
I finished my run yesterday and I'm baffled at the magnitude this game falls appart at the end. If you need a literal who inquisitor to explain the plot to the player 20 minutes before Calcazar and the final boss I think it's fair to say you've fricked-up. My boy Pasqal really got done dirty the plot twist that armanat was a hive mind that he was a part of is a neat twist but considering the game is completely unresponsive to him reclaiming the collective it feels inconsequential Argenta's mission is literally 2 minutes long with zero flair and all she gets out of it is suicidal ideation. I'm still baffled that Theodora's murderer can reveal themselve in front of Abelard and Indira and it doesn't even get brought back again. The endings slideshow was confusing for me, for exemple: it went over 3 different slides about Jae Heydari all of them somewhat contradictory to each other.
Beside that playing assassin/operative just meant I had to click through 10 abilities to make a single, albeit very powerful, attack. Attacking an enemy just turns into a boring pre-flight check-list once you've figured out how combat works.
It is also surreal to me that in the one owlcat game where you're a space CEO it is precisely there that they basically stripped empire management to the bones.
7/10 I should have waited for the enhanced edition.
7/10 in spite of all that makes it sounds pretty good, or at least you must have still enjoyed yourself a lot
nta, but that's what i'd give this game too. i haven't even finished it yet, because i bricked myself in act 4, but i'm having way too much fun to care
The thing is, I'm a sucker for 40k and it gets point for being something that I wanted. 5 out of 7 points come from its status of 40k RPG. And If I'm b***hing about the game flying appart it is because up until act 3 the game has a solid intrigue, fairly strong characters that I actually like a lot and the presentation actually tries even within the constrains of a budget-cRPG. If I'm full of piss and vinegar about Pasqal or argenta among others it is because I genuinely liked them and was hooked to their story and they both get hacked-off conclusions in missions you can probably finish in 10 minutes both even with the commute from one to the other. And these conclusions are inconsequential in game anyway. the 2 remaining point are for act 1 and 2 because the game is showing promise that it just fails to deliver-on.
Honestly, Owlcat should have just split the game int two. They could have moved the Commorragh adventure earlier into the story and cut the game off at the ceremony where you officially become a rogue trader. Then Owlcat would actually have time to finish their game.
I don't know if it would have worked but it's clear the game's narrative structure is completely fricked in its current state. The thing is, I suspect something went wrong during development and the game we got is a Frankenstein creature grafted and over-extended on the skeleton of an original story that time and/or ressources prevented owlcat from completing.
That doesn't get them of the hook for shit though because I couldn't even play act 4 when the game came out and I'm still disappointed at how dry colony management is and the frankenstein monster itself sucks to play even without the tech hurdle.
The part with final boss is only actually hinted at if you complete both Yrilet, Henrix and Pasquals companion quests since they each talk a bit about the his powers and how Armanat freaked out and tried creating a contingency against itwould do frick all against the void dragon if it got freed
What could have been...Rhonan lite..
would he still be spamming Black person?
At least there wouldn't be mindbroken homosexuals seething that he doesn't frick you
Then Marazhai would be a woman and we'd likely get some fricked up shit everyone would shitpost about with that.
>Then Marazhai would be a woman
If only
You just know female Marazhai would be full on gangbang and NTR train knowing Owlcat.
I just know that you're a mindbroken homosexual
Search your heart anon. You know the truth deep down.
Does anyone know when is the next patch? I'm stuck at a bug.
We were getting one every thursday except for last week because of the holidays
Once I found out about the next two DLC, I postponed my playthrough. No point starting now, then restarting in June, and then again in November.
What did you call your ship
The Imperative
Arcanum
Nostromo
Sneed's Seed
The Glorious Memory
I went Forge World and like the Mechanicus so Spirit of the Omnissiah.
Wrath of the Righteous
The Leviathan
i don't think it fits though, The ships look quite smoll.
Astral Omen
Wrath of the Righteous
Opes Fortuna Iuvat
The Strigil (of the God-Emperor)
Chuck's Broken Buck
Manifest Retribution
like manifest destiny but edgy
Thunderchild
anon you know what happens to Thunderchild in the end right 🙁
Thunderfury, Blessed Blade of the Windseeker
>Lord Captain, did somebody say....?
>Indeed Abelard
this exchange happens every time the ships name is mentioned
Sword of Damocles
Lunahawk
Herald of Fate
Litany of the Litany's Litany (I ram enemies every chance I get and abuse boarding actions)
"Von Valencius Flagship"
The Pequod
Mankind's revenge
Aristocratic Fury. (Playing with a noble background)
Wayword Sun turned out hilariously prophetic.
Is this Commissar legit? I'm dogmatic and obviously will side with him if he is but I wanted to do right by Malice for saving my ass.
take the gamble
>dogmatic
>siding with xenos to kill humans
Are you serious?
Try reading my post again anon. If he's legit I will side with him without question, but he smells like a xenos trap to me.
>a xenos trap
Well, he's not a xenos trap. I guess you must have failed the dialog check with him?
I've only had a logic check to far that says his plan is fricked. I was thinking he was bait to lure resistance fighters into an unwinnable plan.
You don't sound very dogmatic anon
>chapter 5 still not fixed
USELESS GOPNIKS
Can you corrupt Heinrix? Can you turn him with the power of bad poosie?
Everyone thought you could and people posted about there being ending slides for it but he leaves you no matter what at present.
Honestly that point of no return in act IV now that you mention Jimmi is just suddenly upsetting.
>if you're going demon in Wrath Arue gives you a pep talk and helps you fight against it and even helps you roll against Nocticula's succ gift so you can go legend
>here you just have to repent to the homosexual inquisitor that's doing even fricking worse than you. No reactivity with any of the romances especially Jimmi or Yrliet.
Man first DIVoS2 makes all the companions dogshit, then Kingmaker makes Linzi unromancable, then Wrath makes the best romance a man(Daeran) then BG3 forces you to be a filthy sub if you want to romance the only worthwhile female in that game(Minthara) and now Rogue Trader won't let you have a romance as an evil warlock. Underrail is my final hope for a crpg that fully satisfies me.
>Underrail is my final hope for a crpg that fully satisfies me.
UnderRail has neither companions nor romances.
That's fine. I didn't need romance in Skyrim or Morrowind either, but if you have all of these companions that you travel with and the devs want you to care about then I want to explore their characters and get into a relationship with my favorite one. I wouldn't even be that bummed out about no romance if it wasn't the only relationship devs seem to know about. What happened to friendship?
>Minthara
>forces you to be a sub
No she doesn't. Explicitly and against drow culture it doesn't. She talks about taking your name and starting a house with it.
When I tried to romance her it seemed to be pretty explicitly sub focused. I tried reading her mind and it essentially said something to the effect of "She wants to dom you" but in more flowery language. Same for your conversation with her at the camp.
Have you never considered that maybe you just have shit taste?
My taste is impeccable.
Why would any of the romances have reactivity at that point? Heinrix already tells Calcazar to frick off once he orders him to execute you in act 5 anyway
How do you pump up your psy rating as a heretic?
The dogmatic helm is insane and saved my pyromancer playthrough but I didn't find anything similar for heretics or iconoclasts for that matter
>How do you pump up your psy rating as a heretic?
You wait for the second DLC, when they'll make the Unsanctioned Psyker background playable.
>10% chance to killing yourself per power cast
Oh boy, I can't wait
That's 5%, and it can be easily lowered.
How do I prevent the instant death + summon daemon peril? I want to play the warpspammer unsanctioned but I die too fast
You don't.
Simply embrace it, if you're a real Psyker you can kill a daemon in one turn easily.
And if your head explodes it was simply fate that you should lose
Besides by the time you're an exemplar with psychic awakening (the only way to get unsanctioned unless you're a filthy cheater) you should have so many bonuses from perils that it outweighs the risk
I hate that you have to wait so long to become an unsanctioned psyker.
I mean if you really want an unsanctioned psyker, the negress is right there.
The only real benefit from it is the warp conductor gloves.
I'm going for a heretic run and want to wield the daemon sword. It's thematically appropriate to be a psyker unbound from the Golden Throne.
If you absolutely have to have it from the start, use toybox or wait until they add an unsanctioned psyker start.
early act 3 (assuming you did all the act 2 content) isn't so bad
Psyker's Breastplate you can buy from the Kasballica at 7 relations and 62 PF.
It does the same thing as the Warp Conductor Gloves but it's also a 6 deflection 50% armor heavy armor that lowers your chance of psychic phenomena by -10%, making very high veil degradation much safer.
I hate how shit acts 3,4 and 5 are compared to act 2. You get like 10-20 hours of actually exploring the galaxy and then it's just a shit show to get you to a broken assortment of ending slides.
>Oh, we forgot to keep track of the decisions?
>Eh, let's just show all the ending slides for that. One will fit, I'm sure of it.
Thanks Owlcat.
Will the DLCs be accessible in any chapter (aside from 3 obviously) or will I be forced to make a new game to play them
What would be the best title for a Rogue Trade porn parody game be?
bawd Trader
Sin Trader
Rogue Trader: Sexhammer 40000
Lady Cassia of House Orsellio's Secret Fanfiction: DO NOT READ
[insert here]
At what point does using the word "mon-keigh" become artistically unacceptable?
I just did a search for mon-keigh in my 55,000 word novella and it returned 11,986 results.
Is this too much? I want to write realistically but does there come a point where it detracts from the artistry?
It's a 41st century story dealing with many present-day social issues and my main character is what most would consider a "speciesist" and so she is very flippant with the word's use but I'm worried that the Farseers will not accept my novella or see its artistic merit because of this and instead condemn it for being insensitive or intentionally inflammatory. But how else am I supposed to write this sort of character? How often should I use the word?
How many times does "Elantach" appear
No one wants to read your Von Valancius x your thinly veiled self insert smut, Yrliet
>HURRRR DURRRRR WE WUZ MASTER RACE MON-KEIGH
GOD EMPEROR MOVE THROUGH ME
BE THE FIRE IN MY HEART
in thy light I stand
and your light I crave
How do I make Idira and Argenta buddies?
Bring them along to their individual quests and important moments.
Especially the big act III reveal.
I thought the truth coming out would be the opposite of what you want.
I dunno. I just know that's one of the moments.
Another's there bit in act I in the prison planetoid.
You can do that?
Just realized that Eldar women are canonically 6.5-7ft tall based on official art where they're fighting space marines
Yep, Yrliet's model ingame is more than a head taller than a male RT's
Imagine the mind sex
Reminder her soul and mind is also far larger, and radiant than even thousands of human souls combined. Even the RT would be a tiny, dull bulb compared to her.
>her mind is far larger and radiant
pfft
>her mind is far larger
Anon she trusted a fricking deldar.
SHE TRUSTED
A FRICKING
DELDAR
>mind is also far larger
she got us sent to Commorragh because she was too stupid to tell me her source of information was a fricking Drukhari
t. Yrliet
>frick I hate it when enemies spawn when I'm nearly do-
>it's actually my backup
Commissar, I was wrong. Forgive me.
>Dismantling attack supposed to always hit
>it doesn't always hit
they still haven't fixed this
They haven't fixed it because no one uses that shit
they fixed it but they broke it again in a later patch
Oh no! The attack that pasqal can't use with his offhand, that Idira has to use in melee because staff, and Yrliet won't use because she'll oneshot whatever she shoots doesn't work correctly!
>These threads
The canon party btw
>bringing navigator anywhere that's not an official visit
>canon
you're just a waifutard, don't ever speak to me about canon
Why do homosexuals get so pissy about this when you can play as navigators in the actual RT rpg?
I like to think of it as taking the keys to the ignition with me. Also if my Navigator looked like Cassia I want her on hand for constant makeout sessions in front of xenos, Calcazar, CSMs and stargods.
Cassia does not have an exhibitionist fetish. She isn't Jae.
nevermind
Almost had it
lewd
wrong, the canon party replaces Abelard and Pasqal with Ulfar and Yrliet
>jimi dies a forever alone virgin
#notmycanon
>>jimi dies a forever alone virgin
he actually romances Incendia in the good(Dogmatic) ending
>Literally says that they became allies
>DUDE THEY ROMANCED TEHY LE HECKING FRICKED
Yes.
in van calox's hands suggests more than just a professional relationship to me
Because she's an instrument that he commands
>the kettle became a tool for making tea in anon's hands
guess I'm romancing my kettle then you absolute fricking moron
fap before you post
actually it suggest manipulation. the fact you saw something sexual about the mention of Heinrix's hands just makes you the living proof that Sigmund Freud was right
"I'm gonna kill you with a sharp rock" was the first thing that sprung to mind.
well... someone is getting what's coming to her
I prefer my ending where he was a bit lenient towards small infractions but didn't go full moron like Calcazar and he actually protected the expanse until his apprentices did the usual moronic inquisitor move of calling him a heretic
This is actually a common path for Inquisitors. THey start out puritan, find themselves overwhelmed by their task, and take more and more radicals to save what little they can until they're full heretic.
Yes and no, there are those that go batshit insane, full zealot mode but those tend to end up dead because absolutely no one likes them, those that survive are those that manage to see there isn't only black and white
who's unlocking all the boxes?
I get they need a Space Marine on the marketing but I can't imagine not having Abelard in my party
I mean who is going to announce you if not him? Surely they don't expect you to announce yourself. Abelard and the servo skull are required.
Does anyone really give their RT weapon profs? I played an AM and 90% of the time the best stuff was what I could already use. Sure Act 3 encourages you to pop that xenotech hymen but that's it.
If you go officer it's even worse, all you want to do is stack your dodge parry (assuming Commissar) so if you didn't kill everything turn 1, you'll survive getting attacked by anything.
>doesn't use cool shit
What are you, soulless?
My Arch Militant Warrior RT enjoyed the Carnage Chain Axe and other power weapons, after ch3 he loved the duelist boots with the swords that boost your parry and dodge sky high while also letting to retaliate on dodge/parry.
My Officer/Master Tactician officer loves the Commissar Gear you find + the boots that make you auto dodge allies melee attacks so you can play the frontline officer role perfectly.
Maybe my soldier RT criminal will enjoy the xenotech guns, but the Aeldari uniques are pupose built for my pet, and the good Drukhari shit appears once Marazhai is available.
>Carnage Chain Axe
Ok nevermind you're kind of based
Frick it I'll just do a WOTR run while they're patching this. I wonder if Aeon is fun...
it's not, play swarm instead
is it possible to get more ships for space combat or is it just the base one and frick you?
You can get one escort.
You gotta research a tier II tech in Dargonus.
It's computer controlled and just loves to suicide into the enemy. You also have no control over its equipment or skills.
It's honestly just an aggro sponge.
Ok, after some more testing I've found out that the armour bonus from Tactical Knowledge does indeed stack, but the damage bonus doesn't
Did I frick up taking that magic mirror instead of chucking it into space?
I saw no good outcome from something like that. Just the fact that it was found in a crater made me think that even after nuking it, it is probably still there.
The crater implies that the last people to find it had the same idea. It doesn't work.
>already met this harlequin homie twice
>somehow I cannot remember this because I failed a xenos check
this game is starting to annoy me
when's the first time you meet him again? i'm in commorragh but this isn't the first time right? idk how i've forgotten
He interrupted the attempt to gain info from me in the mock trial and then helped me after they dumped my corpse.
>the character's knowledge of the setting isn't the same as the player's knowledge of the setting
What the frick are you even talking about my character saw all the things that I did
arr xenos rook same + invest more into Lore(Xenos) + the character's knowledge of the setting isn't the same as the player's knowledge of the setting so deal with it
your thoughts?
my thought is that you should frick off with posting garbage
Built for inflation
I am completely unfamiliar with Mass Effect or why the other anons are mad but that helmet actually looks kind of cool and something a navigator would wear to not breath the filthy regular air or something.
>or why the other anons are mad
They probably have an hateboner for either Tali, Cassia, or both, multiplying their seethe
Bioware is shit and all characters from their IPs are irreversibly tainted.
reminder that cassia canonically has a nice bum.
she was already perfect even before they made her bootylicious
Is that the book art from her act IV quest?
It was a blank image for me so I dunno.
Yeah it was bugged. There's also one where Tisiphone is holding her down
>"Lord Captain, is watching me paint truly so fascinating for you?"
Bro she has her third eye open, you won't see shit you'll be dead
I FEEL THE WARP OVERTAKING ME
But thats literally what the RT is doing in that scene, while both bath in warp to boot
The game takes quite a few liberties with established lore. This is but one of them.
So who cares if navigator gaze inflicts instant death? Obviously the MC has eternal warrior after all the shit he went through, we know Ulfar has it.
My love for the fish simply protects me
I hate how we can't put her paintings on exhibition in our chambers
Would you let her take your blood to make her red paint?
>be Chief Medicae of the von Valancius dynasty
>Lord Captain needs his 20th blood transfusion of the week
>if not because he's bleeding himself dry for the Lady Navigator's warp jumps, it's because of the strange bloody claw marks on his back that appear every morning
That's her dorsal fin
One thing I must criticize is that the UI in the game is not baroque and ornate enough. If there's one setting that demands "style over functionality" it;s 40K.
Also would be nice if the UI shifted once you're set as either a Dogmatic, Iconoclast, or Heretic.
The ship bridge does shift a bit depending, but only once and towards the end.
Your ship changes, at least
>Play enlightened centrist
>No secret companions
>Get cucked with the equipment
>No Nomos ending
>Ship never changes design
Why do they hate us so much
a centrist is even worse than an iconocuck
While I'm glad that the game acknowledges the "selfish, picks no sides" route with it's own ending I still think there should have been a fourth non dogma/heretic conviction that could serve as contrast for iconoclast
Why would being a “centrist” in this universe be a good idea at all, the Hersey side of things has no good ideas
be good at all
centrist doesn't require you to pick heretic options. it just requires you to not drink the kool-aid
t. Heretic
There's enough [heretic] options that have nothing to do with chaos. Usually it's being exceptionally cruel to those that oppose you or siding with xenos over humans ever to save your own skin.
>>No secret companions
>no badly written afterthought companions eith shit builds that nobody acknowledges that might as well not exist for all intents and purposes
oh no?
>>Get cucked with the equipment
Black person, game is already piss easy, you don't need broken equipment
>>No Nomos ending
good, nomos endings are garbage
>>Ship never changes design
it doesn't need to chage because basic ship looks the best
>no badly written afterthought companions
How are they badly written just because they're secret and have no content moron?
oh right, they're not written at all, that is so much better. you sure showed me, moron
because being an "enlightened centrist" is beyond pathetic you guys are less than worthless,useless.
Dogmatics have resolve and faith to do what needs to be done in the horrible universe that is 40k for the survival of humanity
Iconoclasts fight for a better future and to make the universe a better place despite being doomed to fail
Heretics fight for power and immortality,there is strength in their mad conviction
>all three are incompetent morons who have their protectorate crumble into dust unless the have a deus ex machina bail them out
>meanwhile enlightened centrists do it all through their own cunning, skill and money
keep drinking kool-aid. you will never be an asset to mankind
no bottom b***h you are doomed to fail if you can't make tough choices you can't to be on top
And who says you can't make tough choices even if you don't commit to a single conviction?
the game itself lmao
So blowing up a planet didn't count then?
I'd have liked it if sanctic psykers lost their connection to the Throne and gained some measure of power over daemons if heretical.
Ideal for bearing my babies
Reminder that canonically her navigator powers are the only reason you survive sex with her.
I hate how the color powers you get only matter whenever you're interacting with her
Wait you get the ability to sense her feelings
do you get implanted partially with a piece of the goddamn atlas? or is it just a mutation/warp effect?
Game implies that you're a latent psyker in Comorragh events and Yrliet/Cassia romance scenes. You're the only character that can upgrade to become an unsanctioned psyker.
I am at rafaello duo planet and I am getting filtered, bad.
I dont fricking understand how to build those goddamn characters, I tried giving Argenta a heavy stubber, a gloves of more dakka per dakka, this ability that lets you shoot twice as much, but this shit doesnt deal damage
I made my MC around agility and weapon skill, gave him armor that increases parry, and make Idira cast agility buff on him and he still take punches to his face
And Ulfar just sucks
>Giant demon spider gets buffs from tesla coils on arena
>Coils are objects, not enemies so they cant be targeted by abilities
>Also the fricker gets a turn every time after your companions, so if they are not in cover they are fricked
aaaAAAA
>inb4 skill issue
This statement is true
Argenta needs to be a Vanguard or Bounty Hunter to use the buffs those classes gie her so she can hit her targets. You also need to be somewhat close to enemies for it to work. If you went Parry, you need to go with more aremor not dodge, because you'll be near enemies all the time, you also need drflection.
You also need to debuff enemies by bringing along Cassia (just by being there she debuffs them) and you can also bring Idira so she can buff your guys with Forewarning.
>Argenta needs to be a Vanguard or Bounty Hunter
I meant Arch Militant or Bounty Hunter. Those work well.
Heresy should've been a secret corruption counter not affiliated with the other alignments.
>Turn your thoughts to the god-emperor.
IMO this looks better than the Heretic bridge (and my first run was a herechad).
Share a pic anon
It can't be that bad can it?
I don't have any with me right now, basically there are cages hanging everywhere with captives inside, tooltips pointing to invisible scary statues (like invisible scary Uralon) and corrupted bridge servitors here and there. The raised area with the LC's throne has spikes with bodies impaled on them.
The crew is in on it, the high fattotum guy says that the altar in the back room was made by them. But yes, it's strange how nobody comments on your ship turning to meat.
They notice, they're just too polite to point it out also they don't want to end up on a meat hook decorating your swivel chair
Yeah the one thing I never understood with the heretic ship is how none of my companions ever noticed the obvious warp corruption and open door leading to a Chaos shrine whenever they entered my character's room
.
It's a bunch of cages holding screaming victims and dark eldar prisoners, but there's also obvious warp corruption in places
Heinrix should have been able to tell what was up with a glance
just found jae, she kinda cute what am in for?
the entire ship listening to the two of you fricking
A weird Findom relationship if you engage with her on that level. Endless seething from your high factotum because of it. Profit and mutual benefit
that too. The resolution of it is pretty nice though Jae and the RT live happily ever after and a few generation latter the Von Valantius dinasty commissions a new flagship and it get christened The Lady Jae
cuck
>Ganker keeps lusting over Yrliet
>everyone ingame says she looks like a weird freakish mutant with a freaky skull
>>Ganker
*heretics
don't fall for their lies son, do right by the god-emperor
can I actually make Idira a true follower of the Emperor
Yes, you need to bring Argenta with her to some specific places (don't ask me which ones) and to cumrag so she can get her helmet
I made sure to bring both of them to cumrag but I wasn't aware there were other places
the cultist hideout in rykad minoris is one. there's a dialgue options that can increase one of idira's ending counters
>idira suddenly started to spawn a monster at every psyker skill
what?
you just got unlucky
if you're not a fan of toy soldiers and just like the lore then I suggest finding a rp group and playing one of many 40k settings. Dark Heresy, of course, being the best
twice in a row? now there's some kind of autistic void screecher with 150 hp
yes. it happens, i'm also pretty sure there are items that increase the chance of getting perils (unless i've imagined it)
How do I get into 40k bros
so anyone know why are the double portraits of the default portraits named "imperialnavymale navigator"?
was navigator at some point a origin for PCs?
You can get a navigator merc to replace cassia, those are probably the alternate portraits.
Rape Yrliet
Just did Cassia's quest. Told her she should frick off with me and let the fishes have their stupid power struggle without her. Also killed the knife-ears because I'm done trusting them.
Did I make the wrong choice?
Anon... she stays with you but the nonstop warp jumps make her mutations go out of control, in the ending slides she ends up leaving to die alone like a cat
damn that sucks at least I got more dead eldar out of it
You could always reload and do it again, how long ago was it? Also the Harlequins are not moronic like the other eldar and they're willing to make peace
Anon, I already killed Uralon and I am not doing Eufrates again. Besides, from what I hear half the ending slides are bugged anyways so who cares
Oh well, better luck next time then
>half the ending slides are bugged anyways
They were working fine in my game
I heard that if you let her become Novator she can get assassinated
It's a potential ending, yes. I believe you need to go for the notme route of her questline (coddling her too much so she never becomes a good novator)
Summarizing her good route goes something like this:
Choose options that encourage her to follow her own initiative. This is how she becomes a good Novater
In romance choose that you want to be with her forever (don't get "in the moment") but don't marry her. This is how she doesn't marry someone else or fall out of love.
Ensure she takes over as head and doesn't anger the Eldar, don't elope with her. Assuming the slides don't glitch out, this should get you the good end.
I prefer the elope ending. Feels more Warhammer 40k that way.
I'm seeing double here!
Four Cassias!
Would she be offended if we called her fish?
>Did I make the wrong choice?
Yes.
>killed the knife-ears
>wrong choice
Mutually exclusive, you've done well.
Harlequins are based
How do I get rid of permanent injuries in cumrag? This Chtonos just fricked my party hard.
You should have your items back by now and there should be some syringes around that cure traumas
oh right I forgot I picked those up ty anon
The dreamscape adventures in her romance were cool, but to be honest I feel like her romance shouldn't have been one, and just been her character arc with the RT. She feels incomplete without it.
>but to be honest I feel like her romance shouldn't have been one
Disagree, I think it was pretty good, but I agree that it's stupid that most of her her character development was locked behind it. They should have added in some conversations for a friendship route where it's shown how she grew to respect the RT both as a battle brother and a friend.
Is it the same for Jimmi? Does he open up to you if you don't romance him?
Thoughts on Argenta's voice actress?
She has a hotter voice than looks
don't really care as long as her performance is good and it is
At least post the relevant bit
https://www.tumblr.com/totalspifgaye/736071726469988352/the-emperor-protects-i-play-sister-argenta-in?source=share
VA's also saying it was GW that blocked Argenta romance.
Total Games Workshop Death.
>#and NO you cant romance her she is saving herself for the emperors corpse
of course the alphabet person is a filthy heretic
GW also caused the commisar to have his voice workd cut form the final game, seems like there was a bunch of shit that was cut because of GW, though not being able to romance Argenta makes sense with her being part of the adepta sororitas
The Adeptus Sororitas are not literal nuns. They're not on a vow of chastity.
Also with Argenta I'd wager now that we got a bit more confirmation that GW wienerblocked it from the very start. I imagine they also gave directions that both her and Ulfar couldn't even bring it up at all.
To be fair he was voiced by a frickin' twitch streamer. I'd nip that idea in the bud if I had the power to do so too. As for preventing Argenta being romanced; that is stupid because the Sisters of Battle aren't literal nuns and there have been cases of them having lovers. Besides there are a large number of sects and Orders that have their own interpretations of Ecclesiarchal texts. Might've been a marketing thing rather than a lore thing.
Wait he was going to voice the commissar? And GW cucked him? lmao
Yeah CohCarnage or whatever his stupid name is. Apparently he was in the recording booth for 8 hours and they scraped his lines by order of GW. Sucks that his time was wasted and all, but frick having a twitch streamer cameo, that's cynical and cringeworthy.
I don't really give a shit about the voice actors. I keep the game and reality separate.
Dogmatic Psyker romancing Yrliet and wielding Aldaeri weapons as Rowboat intended.
>romancing Yrliet
It is a romance
does anyone else remember that waifu anon that would post Jaheira and he always used to capitalize every other world is his post and call everyone good anons
In this unfair run we're gonna psyker out a bit
Don't play an Operative Psyker, you already have one in your party.
Either go for a Warrior Psyker with Bio or Pyro, a Soldier psyker with Telepath or Pyro, or a Officer psyker with Sanctic.
No.
You're just making Idira but worse.
Yes.
Okay.
Have fun on Story difficulty I guess.
It's Unfair, did you simply not read the post?
And even better, I'm going to make use of the low veil degradation talents.
Cool, have fun not impacting combat at all.
No damage whatsoever.
Idira works because she can hit absurdly high psi levels with the warp conductor gloves meaning that she can be effective even with only one attack per round.
Anon's build doesn't get that, so it will be one shitty zero damage attack per round that does nothing.
His build won't work on Unfair so I assume he's lying.
>his
Mine, and it will. Are you stupid? The game isn't at all hard.
>slightly worse damage
>but you aren't frothing at the mouth she-baboon
Again, how is this worse?
>Slightly worse
She can easily hit psi 20 in any given fight.
Anon will be jerking off at psi 5, being outperformed by even a non-psyker operator build.
>but you don't have to take a wailing spear-chucker with you all the time
Sounds like an optimal choice to me.
I really hate Idira in all ways. I sweat I'm going to Jimquisition her once I get him.
As always, it depends. You CAN be a full zealot and get away with it if you have enough backing/are lucky enough not to piss off people who matter. But like you said, most of the ones who survive are the flexible ones.
I think they had Navigators too but the Warp was much less crazy and the tech to manage their mutations was better.
I've heard she can stack so many perils, she can summon and kill daemons in the same cast.
>aaahhh no save me Black personman that's not the Approved Youtuber Build (TM) !!
>it will never work you idiot ahhh you can't use that!!
You could probably beat this game with grenades only on Unfair, it's not hard.
People who are buckbroken by guides or being 'optimal' are tiring.
>3 PSI base
>2 PSI from blooddrinker's staff
>+2-5 PSI from psyker helmet
>comically high willpower from Cassia existing
>direct damage from Assassin on-cast if I ever want to take the fun out of the game
Stupidass.
poor guy probably thinks this is pathfinder
extreme build autism is the norm in owlcat's previous work you know
I hate pathfindergays with a passion (having played both KM and WOTR, too)
>B-b-but muh buffs will make me relevant!!!
You could have put all that shit on Idira and it would be better than your garbage build.
And if you need Cassia to make your build viable then it's not your build that's good, it's the fish wife.
>t-that doesn't count! y-you're not using the approved build SIR do not do it!
Keep on copin' keep on seethin'
If you go down the debuffs go away for some reason.
I'm not coping, I'm trying to stop you from ruining your own playthrough.
But since you're going to be such a homosexual about it I hope it does get ruined.
>ruining your own playthrough.
anon the game is not difficult
>n-no!! y-you're ruining it stop STOP! you can't do that I said stop!! no!!
Keep on COPIN' COPIN' COPIN' yeah
I don't use Bring or down or Finest hour in my games by the way
>Heh I don't use anything but the starter gear Abelard gave me
>Abilites? Don't use 'em
>Talents? I delete all my talents with toybox
>I'm not having any fun at all but I sure showed those ecelebs who live rent free in my head what a cool dude I am!
>stop playing like that! you're not having any fun! why aren't you stopping!?
Yeah brother
Still not using "your" build though
Argenta, Idira, Jae, Yrliet and Heinrix. They all have content in there.
My tech-use...
Heinrix's content needs you to recruit a certain someone mind you
>rescue him after recruiting marazhai
>spend ten minutes justifying it to him
>"alright lord captain whatever, let's just get out of-"
>sees Yrliet standing behind you
>"oh come the frick on, really"
fricking kek
Kek I also had this occur, it made me laugh out loud
Everyone has some variety of content, Pasqal has the bit where the Homonculus replaces his guts with xenotech for shits and giggles.
Abelard hasn't got much though and I didn't take Cassia.
I meant content as in they have actual content, everybody has stuff happen to them but those all have actual things exclusive to there, Marazhai reveals to Heinrix how his operative was a mole he personally tortured for example, after Heinrix keeps shitting on Yrliet for being a traitor
Good point anon, I'd forgotten about that. That was a pretty good scene.
Anon, unless you're playing on story or normal mode the game isn't going to let you get away with making a totally shitty build.
You'll end up feeling like your main guy's a drag on the entire party.
It's not my first time on unfair it's laughably easy and you can make a 'shitbuild' as much as you want as long as it's cohesive enough and with a goal in mind
I wish people would stop seething about me not exploiting the epic infinite loops (in this case, Idira) this game has already, you're not going to change my mind
My Argenta will be using melta-guns also
NTA, but are meltas absolute shit in this game? I've used one on Argenta to test them out and it did pitiful damage. Which is insulting because meltas are endgame weapons in the TRPG.
They're worse than plasma at aoe and armor pen, worse than burst weapons at straight damage, worse at accuracy than lasguns and even worse than flammers that can cover a much wider area and help you hit soldier/AM talents that require you to damage or kill multiple number of enemies in a single turn/attack.
Conversely they're not bad at anything. But when you want something good you don't go melta.
I think the best usage of melta I've seen is the pistols combined with other stuff. They're a very good side piece. Better than a hand flammer or bolt handgun.
That's embarrassing. Players would wreck enemies with meltas in the tabletop. Then again this is Rogue Finder and not a faithful adaptation of the rules.
Personally I'd make 5 squares the base range on all meltaguns, with the longer range variant having 7 squares, I'd make them do about double the damage they do now to justify the stupidly high AP cost to use and the extremely low ammo capacity.
That way plasma guns are more reliable, still have longer range, can overcharge to do +75% damage while costing 1 more AP (so less damage than melta but better everywhere else) and still have a niche, while melta guns do what they're meant to do, take out big targets with comical levels of firepower.
Alas, owlcat is stupid so we'll see.
Either that or have meltaguns do extra damage depending on the target's armor.
Anon wounds scale with level. Once that's happening you've totally lost the actual d100 system to Owlcat's insane machinations and, dare I say it, tech heresy.
Imagine my fricking disappointment finding that goddamn multi-melta in dragonus and it performs fricking worse than the heavy bolter.
No that is absolutely the root of the game system's problems. The moment you balance this game like a Pathfinder game is where you completely miss the point. The game is supposed to be lethal, you're supposed to love cover as a ranged character and have crap ton of toughness as a melee character. And you're supposed to use grenades. A lot of grenades. Which, to be fair, they've sort of done a good job in Act 1 but grenades become near useless after Footfall.
There's a lot of good grenades in the game actually but they're all debuff-focused
Taking up your attack for the round aside from the first one with Grenadier kinda sucks though
>crap ton of toughness as a melee character
Not really though.
>try to search up some kind of wiki or something so I can remember how you actually calculate toughness for the rest of this post
>it's all about the video game now
Fricking hell I don't wanna open the fricking actual pdfs now but I'm pretty sure you very rarely went past 20 wounds in DH. I think RT had a bit higher but you wouldn't be much higher than that.
The real stat was armor deflection. That's where you really got your tankiness as a melee guy.
It was a combination of armor (which is a flat number not a percentage in the tabletop) , toughness bonus and weapon skill for parries. I don't think you could dodge ranged attacks in RT tabletop because it was derived from the Warhammer Fantasy tabletop, but don't quote me on it. It's been a while.
In any case, you were still pretty damn vulnerable as a melee character the upside was that melee characters had the biggest damage potential due to good base weapon damage and strength bonuses applying to weapon attacks.
Ranged weapons were only flat damages, like the lasgun IIRC does like 1d10+2 damage with 0 armor pen.
I went and fricking checked.
Looking at just the death world origin from the core rulebook, you doubled your starting toughness bonus and added 1d5+2.
Considering that you can do point buy with starting stats of 25 an can go no higher than 45 with point allocation, that means a death world origin character, which I think is the best for a melee, can start at 15 wounds in the very best of cases.
And wounds won't increase without increasing toughness or through a few feats/talents.
So yes, you were VERY vulnerable. And trauma was also VERY difficult to remove and could be permanent sometimes.
And also while looking through these now
>There's a navigator house in the Navis Prime suplement called House Ortellius which is 100% Cassia's house Owlcat just fricked up the name
>there's also House Cassini who has actually representation in game
>Faith and Coin supplement talks about the order of the hammer guys from Foulstone
>an entire guidebook about Commorragh which if I ended up reading I'd find every fricking shit in act III
Also there's a cold trader extra archtype in one of the handbooks as well. No mention of a sister of battle though I know for a fact that's in the Dark Heresy extra materials.
The hih/low momentum system would work better with everyone having lower wounds too. Couple grenades in and you're good to go.
Really meltas suck because they don't give you anything scaled to lategame HP bloat. Without the bloat you could balance new weapons around unqiue features instead of "this has scaled damage so it's better than the melta with super accuracy".
Shouldn't a melta work fine close range with Killing edge as a dual pistol operative?
>Pop one weakpoint with offhand
>Use killing edge to pop another
>Death whisper someone else.
3 weakpoints hit per turn. Should instant kill non-bosses too.
Probably. I was using it with solder/MT where I'd pop concentrated fire (the one that boosts the next area of effect attack), the MT basic ability after accumulating some stacks from momentum build up and if required the skill to help allies insta dodge
It was doing pretty solid damage.
Then I'd pop any enemy that an ally had already damaged that turn with the other MT skill and hit him with a single shot of the pistol if I still had AP for both. It would hit 100% not matter the distance.
>NTA, but are meltas absolute shit in this game?
They're pretty much the worst gun type, yeah. Whoever designed them had no idea what they were doing because they trade EVERYTHING in exchange for like 20% more armor penetration than plasma guns.
They are comically bad and frankly not worth using outside of the cool factor, but an Arch-militant soldier can make them........ let's call it less awful.
By act 4 my argenta will be hitting people for about 200 damage a shot with around 3 shots per round, definetly nothing amazing or even close to it but... well it's about as good as those guns can get.
Arch-militant is pretty much required for multi-meltas because they cost 3!!!!!!!!!! AP to fire lol.
Regular meltas are............ fine. They're just plasmaguns but way shittier with no range and no ammo... and no overcharge.
Maybe if they'd gone all out with meltas as high tech shotguns with astronomical amounts of damage.
I'm not sure, I don't think the game explained it beyond that pic I posted, or maybe I just speedread. Either way it only comes up when you're romancing her
You can play as you want anon I just don't believe you when you say you play on daring or above.
That's because you are a moronic homosexual. I play custom - toned up hard, but not quite unfair - with rp/fun build. My RT is BH, I don't use Cassia or any psyker powers in the party (don't like their effects). Zero problems, you just need some tactical skill.
He has no tactical skills as his description of the act III boss just demonstrated.
Why Idira and Jae?
Jae reveals her whole facade and Idira has a unique flag that only happens when her and Argenta are together in certain missions (Commoragh is one)
Where are the other flags?
Eachother's companion quests I think
Idira can be influenced by Argenta to be pious
The ones in chapter 4?
Yeah.
Unfair just gives enemies extra dodge, a little bit more stats, 20% extra damage and a frickton of extra health.
This isn't Kingmaker or WOTR, enemies don't suddenly get +300% to everything.
It's not even "unfair", it's more like "enemies are actual threats now"
Also gimps you on everything which you're forgetting to mention.
Sorry anon, I don't believe you.
>Also gimps you on everything which you're forgetting to mention.
....such as?
Surely you don't mean skillchecks?
Chance to hit cover and full cover, momentum gain, damage dealt to you after modifiers, damage required to receive injuries (and this wounds), characteristic modifiers for NPCs, time it takes for a new wound to become an old wound.
Also enemy in general uses cover more effectively (though that's something I've noticed on daring too) but it makes the first two points much worse.
>Chance to hit cover and full cover
Unironically a good chance and a change that I honestly barely notice as I already play this game an XCOM mindset
I try not to shoot at enemies while they're behind shit if I can, or I destroy their cover
>momentum gain
Another good change that I forgot about, spamming heroics kinda kills combat
You're right on that one, a major gimp, but a good one at that
Still doesn't really "gimp" you directly though, your character functions exactly the same, you don't do less damage or shoot worse, you just take longer to get to those
>damage dealt to you after modifiers
I already said that
>damage required to receive injuries (and this wounds)
>time it takes for a new wound to become an old wound.
You can get anti-trauma medkits in act 2
>characteristic modifiers for NPCs
I already said that
Anyways most of what you said I don't really find noteworthy (or I find to be a change that balances the game as opposed to "gimping" you) but I'll concede that I literally forgot some of them
Wouldn't remember the wound shit if you didn't mention it ever
Cool.
Still don't believe you're playing on unfair.
Feel free to do whatever you want anon
Anon, the entire game's function is built around building momentum to use heroic actions. Some fights can't be finished without it. You seriously expect me to believe you can take a shitbuild into basically everything starting with the boss of act III?
>wouldn't remember the wound shit
Because you didn't play on harder than daring. I'll give you that the medkits from Janus are great but until you get them (which includes at least Kiava Gamma if not more of act II) getting to trauma faster is a big deal unless of course you're willing to go back to the ship every time. Which given your claims doesn't seem like something you'd do.
>Anon, the entire game's function is built around building momentum to use heroic actions.
What officer abuse does to a man, christ
>you didn't remember the wound change because you're not playing on that difficulty!
When have wounds ever come up for you?
Characters shouldn't be getting hit 24/7, cover exists for a reason
You know what I did in act 3? Had a melee tie up the grotesques downstairs while Abelard had every single mob upstairs taunted
>but the reinforcements!
A gaggle of mooks easily killed by AoE and 1 Incubus that Yrliet can simply kill
>But Yremeryss is epically busted!
Do you not have a tank? She damages abelard because her attacks are mega moronic and she has versatility to overcome his parry, sure, but that's the whole point of heavy armor + endure + tempwound generation?
You people talk like you suck ass
>What officer abuse does to a man, christ
It isn't just officer abuse you fricking homosexual.
It's operator's using their ultimate for effective debuffing, it's soldiers and AM heroic acts, it's MT's heroic act.
You didn't play this game on anything harder than normal. You refuse to engage with how the gameplay is suppose to actually function and try and claim you actually played on harder difficulties.
Yeah yeah keep seething to death about it
You talk like you suck ass, when I get to act 3 on this run I'll make sure to rub it in on your smug ass
>Had a melee tie up the grotesques downstairs while Abelard had every single mob upstairs taunted
Except you didn't because the AI doesn't behave that way. And Abelard's shout isn't effective on higher difficulties against harder tier enemies due to their stat bonuses.
Also you bring up a completely asinine method of playing where you're NOT effectively using cover as you claim to do so. You don't "tie up" the grotesques. You finish them off as quick as possible so you can make a retreat downstairs and use the cover there to funnel the enemies in. Otherwise you're surrounded on all sides by strong ranged + strong melee not counting the boss herself and the cover upstairs doesn't properly account for the 3 sides they attack you from.
>Except you didn't because the AI doesn't behave that way
It DOES actually, you clueless little guy, grotesques prioritize their melee attack if a target is nearby, go load up a save and test it for yourself
>And Abelard's shout isn't effective on higher difficulties against harder tier enemies due to their stat bonuses.
Enforcer's helmet with him buffed by an officer or Iron arms makes it so enemies fail almost every time
>You don't "tie up" the grotesques. You finish them off as quick as possible so you can make a retreat downstairs and
Absolute shitter gameplay
>surrounded on all sides by strong ranged + strong melee
The only strong ranged enemies in the fight is the boss, both grotesques up top prioritize their melee attack and will try and move towards the people in cover
The dark lance enemies that show up don't do enough damage to be a threat if they even hit (you're in cover, remember?)
The incubi are DEFINETLY annoying, but Abelard perma-taunts them, remember?
You talk like you suck ass
>It DOES actually, you clueless little guy, grotesques prioritize their melee attack if a target is nearby, go load up a save and test it for yourself
The grotesques are literally the least of your concerns in that fight. They're potatoes. Easily dispatched because they've got no defenses compared to the actual dangerous incubus and heavy weapons enemies that can attack you from all 3 sides.
>Enforcer's helmet with him buffed by an officer or Iron arms makes it so enemies fail almost every time
Because you're playing on normal
>The only strong ranged enemies in the fight is the boss, both grotesques up top prioritize their melee attack and will try and move towards the people in cover
Again, this is a sign of a easier difficulty if the incubus and heavy weapons guys can be ignored.
>The dark lance enemies that show up don't do enough damage to be a threat if they even hit (you're in cover, remember?)
Except you're not in cover because you admitted you stayed on top the stairs and they come in from your sides. They're firing and ignoring your cover you mongoloid
>The incubi are DEFINETLY annoying, but Abelard perma-taunts them, remember?
Except he doesn't effectively because not only can they ignore his taunting scream in much more cases they can also just go before him in initiative due to higher stats.
>You talk like you suck ass
I do suck ass. I play this game on daring. And yet I STILL see the signs of someone who did not play this game on anything past normal. If I'm telling you this shit and pointing out these basic ass flaws in your logic anyone that actually plays it on unfair will point to much worse shit
You don't necessarily need officers to beat this game outside of a few fights. But you are not engaging with the mechanics correctly and expect me to believe you play this on unfair?
>says nooo the grotesques don't do that!
>get proven wrong
>n-no the grotesques don't matter anyway!!!
Fine I'll load up another save and toybox respec to shit down your throat, hang on.
>these basic ass flaws in your logic
You haven't approached anything logically at all, though. It's just him saying "it's this way" and then you say "nuh-uh!".
Anon even something as simple as saying you can stop atop the stairs and still be in effective cover when there's enemies coming at you from the goddamn sides.
That's literal suicide if your argument for not engaging with shit like momentum and the heroic actions is that you "use cover effectively and just use tactics".
No need to reply to him, I already booted up my save on another character to shit down your throat, I'll upload it to streamable once I'm done.
I'm also a warrior on this save but I'll respec into a ranged psyker, my treat 🙂
>It's that way because... it just is, okay?!
Still not logical. Back it up if you want to claim to be using "logic". Show why he can't use Enforcer's Helmet with Taunting Scream to taunt the Incubi, for example.
He can but he won't nab priority target on all of them on higher difficulties. Or rather he isn't as likely, and that's if he gets to move (and considering he isn't letting himself use extra turns that likely means no bring it down from officer with seize the initiative)
Of course this is irrelevant if you actually go down the stairs because between Abelard and a second melee guy you can more or less block the stars. If the second guy's Ulfar he's even a good tank as well if you nab cautions approach and build his versatility.
>much more cases
ESL detected. Argument discarded.
>ESL
More like I was going to write " there's a much bigger likelihood" and changed it to "many more cases" and forgot to change a word.
But do feel free to be a homosexual about it, you're being a homosexual about everything else.
Not that anon, but if you guys are just gonna shit up the thread with your big gamer dick at least back it up with some footage.
>big gamer dick
I just said I am not playing on max diff....
The point is you don't need to follow some meta build to be successful. Which is a good thing.
Jae's """facade""" was really obvious and your RT could figure it out even before Cumrag.
nta but i haven't seen a single eceleb shill my soldier arch militant psyker build
Arch-militant heavy bolter pyromancer soldier critstacking is the 'new hotness' when it comes to "meta builds", it's making the rounds. If you mean that, I mean.
huh. that's literally my build yes to the point where i think they might have stolen it from me since i was talking about it a lot on multiple eceleb comment sections ever since launch. i know that sounds schizo but it's true, i was among the first people to use that build and nobody ever suggested it to me i figured it out on my own
That's what I did for my heretic soldier. It's obvious , really; use the armor melting and the crit adding together with a high ROF weapon.
it is kinda obvious isn't it. man i really thought i was breaking new ground. still fun as frick tho
To your credit I never thought of that until I saw someone mention it like 5 days ago, that's why I said it was "making the rounds"
Congratz anon you were early on this
You see the funny birdman several times, he leaves some stuff behind that you can pass a skillcheck on for information that's reflected in the event
you know what i'll take it as a w. i've talked about it all over the place so honestly if some anon has taken it from me and liked it enough to suggest it to other people then that's a really big compliment actually
and if it wasn't that and other people also figured it out by themselves then that just proves it really was onto something good
Oh, oh and to break your buck even harder since I know you'll seethe, I've already beaten the game with a warrior build based around charging.
Please do seethe about me not playing dual-pistol arch-militant with crowdkill.
>Being a meta-Black person
>In a single player game
Why are you people like this.
I did an operative pysker on unfair and would common pain channel for hundreds or thousands of damage and kill half the battlefield or whatever in one cast
you sure you aren't the problem?
Reminder: Idira has an AOE dodge boost which as long as everything is in the radius, she can proc her perfect timing buff on everyone, allowing them to retaliate on dodge/parry.
Fun fact, and I'm not sure if it's a bug or if the tooltip is misleading but even if you have another psyker's dodge effect on you your own perfect timing buff works for that dodge effect too. Now if only melee was good I'd make a crazy dodge focused built using perfect timing as was my intent.
Cast perfect timing on Marazhai.
>making Idira but not a screeching Black person
Worse how, exactly?
Hey do any of you bring it down spammers know if the ability gets reset if you pass it between officers?
I was wondering if I could use one officer as a middleman just so they can use the 0 cost autopistol burst to build their fellowship between passing the buck to the Arch Militant.
It's nice enough that they get to shoot when Abelard uses his origin ability. Though admittedly it's kind of unnecessary given how officers break the game over their knee.
If you're asking if you can daisy-chain Bring It Down across multiple officers, answer is no you cannot
Well okay, MTs can use stimms for 0 AP so that could turn Go Go GO into an extra turn for them. I ended my last playthrough with more than enough stimm so that wouldn't be a bad option either.
Do all navigators do that "sacrifice servants" ritual? I thought it was an Orsellio thing but Vigdis talks about how the previous navigator did that too
The ritual differs from house to house, some Navigators read the route in a dead animal's entrails, others take drugs or inhale hallucinogenic incense. Cassia's habit of painting isn't that far out, even with the blood thing. Some Renegade House Navigators have rituals where they Warp Eye a crewman and watch him die for inspiration.
so that's why the Emperor was so obsessed with the Webway. Fricking fishes.
How did the DAoT humans do warp-travel anyways
I meant the first time she enters the ship, that communion ritual she does
THat one seems unique to the game, the TTRPG doesn't go into detail on it. It's certainly plausible, and since it isn't covered you can always make something up, bearing in mind that Navigators are all nobles with strong traditions and disregard for underlings.
does Burst-Fire count as an AoE attack?
Sometimes. Often. Not always.
Accurate
Despite the developers saying no in their discord, it sure does.
Abelard and Jae both lost their cumrag debuffs that reflect what happened to them but I didn't do anything. Is this a bug?
yes
Yes but not for the trinket that gives your AOEs flat damage based off 10% of your demolition skill.
I'd still stick that on Argenta because popping the wide spread fire is still a better use than a singleshot bolt round.
Judex/They shall weep is a good endgame set up for her.
gotta make a phone call
I'm sort of annoyed on how they butchered the tabletop rules for this game:
> The progression system is completely different. Origins are your classes and not built on top of your classes.
> There's no fate points (although reload I would consider to be a fate point lmao)
>Wounds are ridiculously bloated; a space marine on average has about 20 starting wounds and yet in this game go up to several hundreds.
> As a result they had to put in percentage damage increases that don't exist in the tabletop just so you can do crits that should by all metrics be able to kill a group of fricking GREATER DAEMONS in the TRPG.
> Armor is a percentage rather than a flat number and there is no body part targeting.
I could go on. They more or less adapted the Pathfinder ruleset faithfully, with some changes like flanking just being two characters attacking the same target rather than one guy being opposite of his buddy attacking the same dude. This game feels like a bizarre mix of Pathfinder with the skeleton of the Rogue Trader TRPG. It wouldn't be a stretch to call it Rogue Finder. No wonder the balance is a fricking mess.
Eh Deflection is basically tabletop armor straight ported. Ulfar's deflection on his power armor is the exact same as that of tabletop, for example.
Yeah but deflection's worthless past act II unless you bump it to insane levels of methods that don't exist in the tabletop
Meanwhile having even just 5 deflection would be insane because 1 point of damage is worth so much more. It's actually a bit silly seeing base deflection on armor know attacks can reach into the 50s in damage and that's on burst attacks.
Sure, but the problem is deflection is hard to come by and becomes a joke at around Act 3 where enemies have high damage modifiers. Armor in the tabletop is always good and just as hard to come by but every armor point there is a difference between a lost limb/death or life.
And you don't have that here. My tanky guys with a lot of armor still get melted by burst attacks (fricking Yremeryss).
What's the best Cumrag party, boys? I've heard good options are Idira, Argenta, and Yrilet. What about the last two?
If your RT can't solo it without weapons, your build has failed.
*Note that this means all non-psykers fail by default
Well at least you admit you're not having fun.
Admitting you have a problem is the first step to fixing it.
>*Note that this means all non-psykers fail by default
Wrong again, buddy.
In the time you've kicked one person to death my psyker has won the entire fight.
Maybe by the time YOUR AM has kicked someone to death
Mine though? different story.
Whoever you're romancing
Also the game forces you to use Yrliet so that's not really a choice
abelard didn't have a lot of content but it was pretty based
Do melee commissar officers work?
It's really clunky but they work, technically
You'll be doing pisspoor damage however, and you'll be doing a lot of micro to make you good at hitting things
I'd just be a Warrior if you want to be a commissar beating people to death, much simpler
Being an officercuck stops being fun after a while IMO
so should I be worried about the whole "Alaitoc coming to kill me" thing
How come Cassia's biography isn't visible?
Don't open this.
No SoB romance no buy
>figuring out the winged thing can't track stationary objects is actually reflected in the storybook thing
that's cool I guess
How do you figure that out?
There's a lore xenos check after it slips away, right next to where you find Yrliet in the Chasm
Killed both Yrliet and Marzipan so I'm stuck with only 5 party members
Dogmabros... were we the true clowns?
Even if you killed Idira and Jae you still have more than enough for a full party
How do I unfrick Abelard and Jae in act 3
Talk with the doc, you'll need to gift him something though
I assume all these fricking implants and grafts I've been picking up are for that?
Ye
Sadly they are not to buff you by making you a kinomutant like I first assumed : - (
I handed him all the others and I don't think anything ever came of it.
I did the arena and now he's leaving the Opera. Am I too late to do the other stuff?
No you can use your bodyparts with him there, but that's the last chance
You can get equipment from him, heal yourself, get Ulfar out of his cage, and I think that's it
If you really want it all just add more bodyparts to your inventory with toybox, it works just fine
Okay good. Out of curiosity what happens if I just don't return Jae's augment?
>MFW I made an assassin melee character instead of an assassin sniper
Anyone else like Cassia more as an Operative? You can more or less ignore the Operative side except for the passives and go full in on Navigator autism. Really makes her feel like her own class instead of an officer with minmaxed stats. Though tides of excellence + navigator's gaze is pretty fricking gross.
>You can more or less ignore the Operative side except for the passives and go full in on Navigator autism
So, like officer?
I'm curious how Bounty Hunter works with guns that only have aoe fire effects like the Darklight guns, will I just spam out 4 lines of death across the map?
Bros? Why is coomrag so shit compared to chapter 1 and 2?
Don't worry. You'll realize how good coomrag was in comparison to ch4 soon enough.
>have a psyker episode
>Jimmi starts rubbing my temples
t-thanks
>Cassia pulls out a notebook and starts frantically writing
I just went to santiel's pride in chapter 4 and cleared the map. absolutely no dialogue, 3 super easy fights, nothing to explore or find. what the frick? i got a medusae head, so that's cool I guess. but am I missing something?
what is this for
>no holes
Damn
you have the fish for that
You mean her gills? I'll do it