>beat game >every possible ending slide plays >no choice matters because all of the results occurred
Well that was fun, ty for respecting my time owlkek.
I was being facetious and making a joke on the fact that Necron tech is known to have exotic properties and interact with time and causality in weird and paradoxical ways.
Yrliet really deserves it. I wanted to romance her but she really is just a xeno c**t who takes every chance she gets to make herself seem b etter than you and constantly calls me a fricking monkey. Her romance strategy is to just constantly accept her dumb fricking superiority antics. If she weren't one of the best fighters in my party, I'd have handed her over to Heinrix quickly.
>Get to fricking blam her in chapter 2
Gods, but that was the best decision the devs have ever made. You only have to have a single fricking scene with her.
>spared her because I thought the writing for her visions were cool >tells me she's not going to do that anymore
I'm glad I kept her around because she becomes an absolute powerhouse but I'm still disappointed
Well this one in particular has aids and gohnorrea so I'd avoid it with a 10 foot eviscerator. Now, with a regular sanctioned psyker I've heard its mindblowing.
>"wow this psyker's really good at telling people who lie" >"huh she could be a liability though" >fast forward >my ship is suffering daemonic incursions >"ME SO SORRY MASTUH! ME NO CONTROL PUSSY, ME THINK OF THEODORA! MMM BAD WARP THOUGHTS"
My Sister of Battle is a most cherished companion who I gladly rewarded that day. The Navigator already does lie detection really well anyways.
It was a lot worse than yrliet's mistake of not trusting the rogue trader with the details of the meet with deldar that she had planned. She got repeatedly drunk and caused dozens of unnecessary fatalities. I did forgive her since she is useful, but I can't really fault anyone that punished her harshly for the stupid and reckless shit she pulled.
This guy is such a bore, imagine playing RT for 600 hours already and then making a 50 minute review that has almost nothing substantial or interesting to say.
After watching the review a bit it's also obvious that he didn't even completely 100% the game seeing as he said that Yrliet sells you to the Drukhari when it's only true on Dogmacuck and Hemoron runs. Only Iconochads will get the full picture and it's likely he never completed that run.
His points aren't exactly wrong.
He mostly rails on Argenta but he's 100% right that she's a very bog standard sister of battle. Just so happens that a sister of battle character, even a stereotypical one, can be very fun especially if well acted and well written. Doesn't change that it's a bit daft how she wont react to you at all going heretical until the final hour. Though I disagree with the point we can't change her path we most definitely can.
And he's also 100% right about Yrliet and Marazhai. Only someone breaking roleplay would keep Yrliet around. It's very hard to in character justify her shit. She's everything people claimed Wenduag was.
>Only someone breaking roleplay would keep Yrliet around. It's very hard to in character justify her shit. She's everything people claimed Wenduag was
Wendubro, please. I don't even like Yrliet but this makes zero fricking sense, she gets tricked by Marazhai, so an iconoclast player forgiving her makes sense, meanwhile the moronic spidercat doesn't get tricked at all, she fully embraces being evil, she gives you zero reason as a good character for picking her because her motivation is an objectively evil one and it also requires you to screw over Lann, and even while you're "fixing" her during her romance and questline she STILL keeps doing evil shit and at that point you, as a good character, have to give her a free pass and break roleplay because if you do something about it either she breaks up with you or outright ends up dead
First off, Wenduag doesn't betray you at all if you're romancing her. Doesn't even need the true ending or anything. Just literally don't break the romance.
Secondly, Yrliet doesn't get "tricked". You homosexuals have taken a single line out of the overall justification she gave and ran with it. She thought that Marazhai would give her answers so she willingly drove us into what she obviously knew was a goddamn trap without telling us a word of it. You are high on copium if you think that's not a betrayal. And what's truly stupid is you can't prevent it at all. Doesn't matter what you do.
She explains it in greater detail if you're romancing her. Marzipan corroborates her story. And she can't lie to you inside her soul, which you can enter later on. There was no sign of intentional betrayal in there, just regret on not trusting the R
5 months ago
Anonymous
I was romancing her. Nothing she said indicated she was "tricked" into handing us over. She was just desperate and honest to god thought she'd get answers out of the deldar if she did.
She was tricked but that had nothing to do with her intentionally leading us into a trap.
5 months ago
Anonymous
She did not " hand you over". She was knocked out like the rest of you, and then she was just treated differently by the deldar since she's a craftie.
It's possible that you didn't get the events in ch3, it has been notoriously buggy for people. Try going back to ch3, and talk to her in the pit after dealing with commie/malice, it's a pretty long convo.
5 months ago
Anonymous
>She did not " hand you over". She was knocked out like the rest of you
She intended to hand you over, and got knocked out because she is a moron who trusted a dark eldar.
5 months ago
Anonymous
No. Why are you even trying? Her motives are crystal clear, and she never intended for and harm to befall the retinue.
5 months ago
Anonymous
>I just caught a traitor intending to take the RT into a trap and the deldar baited me with info of my lost homeworld >I'll just have the RT drive over there. Totally not a betrayal. They'll be fine
Anon come the frick on.
5 months ago
Anonymous
>I'll just have the RT drive over there. Totally not a betrayal. They'll be fine
Yes, Yrliet is a massive moron who can't see betrayal coming what else is new
5 months ago
Anonymous
>Eldar still cover for each other.
5 months ago
Anonymous
She did catch achilles, she killed him and instead of trusting the RT she confronts marzi and gets led into a trap. That is not betrayal.
5 months ago
Anonymous
>she confronts marzi
lol
lmao even
the lengths you people will go to
5 months ago
Anonymous
>Her motives are crystal clear
They are indeed, which is why I am greatly confused as to why you keep defending her selling out the RT and crew.
Actually no, I'm not confused at all. You're a waifugay after all, it's what you do. If Yrliet were a dude nobody here would even entertain for a second the notion of defending his actions.
5 months ago
Anonymous
btw does anyone know how you're supposed to heal your injuries before getting to Malice? There's an achievement for it, but it's seemingly an impossible one?
5 months ago
Anonymous
She got knocked out because she trusted the deldar wouldn't backstab her. Which makes her stupid but still a traitor.
Jesus she fricking spells it out for you. She was desperate and went with the crumbs the deldar could give and sold you out, and in the end got nothing because OF COURSE deldar are gonna be deldar and not give up shit.
And chapter 3 was absolutely fine for me. The only bug I ran into was double Ulfar.
5 months ago
Anonymous
If abelard makes a deal with someone and that someone betrays abelard, is abelard a traitor?
5 months ago
Anonymous
If that deal involve driving me and my fricking crew into a trap, yes, it fricking is.
5 months ago
Anonymous
Ah, good. Then abelard is not a traitor and neither is yrliet. Glad we agree. Can we move on now?
5 months ago
Anonymous
You're actually a goddamn fricking gorilla monkey idiot.
5 months ago
Anonymous
You said >if that deal involve driving me and my fricking crew into a trap
And it didn't. The trap was marzi's handiwork, yrliet had no part in it. She agreed to a meeting where she thought they'd display bodies or parts of her home to feed on her misery. The abduction was not a part of the deal. Therefore by your own admission she's not a traitor.
5 months ago
Anonymous
>She agreed to a meeting where she thought they'd display bodies or parts of her home to feed on her misery. The abduction was not a part of the deal. Therefore by your own admission she's not a traitor.
No she didn't. She knew what they were planning, she says it herself in the romance convo. This is the last reply you're getting. Replay chapter 3 yourself.
5 months ago
Anonymous
She literally says the exact opposite.
5 months ago
Anonymous
Okay so I did go back and replayed chapter 3 myself like you asked (no, it didn't take long since I make manual saves every half an hour or so), here's the full convo.
Where exactly does it say that she knew what the darkies were planning?
5 months ago
Anonymous
>if you knew where I had been getting my orders from
What more do you need? She knew it was a goddamn trap
She says it multiple times.
5 months ago
Anonymous
Yeah she was afraid that you wouldn't be willing to drive for months to the ass-end of nowhere just to meet some dark eldar on what was little more than a passing comment by a really untrustworthy sort, so she hid the fact that it was darkies that you were going to meet. She was at the end of her rope and grasped at what little straws she could, and it backfired on her magnificently. Her mistake was not trusting you and obfuscating the facts, not intentionally leading you to a trap.
5 months ago
Anonymous
As alien as she is, a lot of her actions actually make sense if you've delved into Aeldari lore and how their psychology works.
5 months ago
Anonymous
>if you've delved into Aeldari lore
I thought delving is not needed to be aware that she would throw you and any amount of humans on to of that under the bus without a second thought, if this means any, no matter how microscopic, benefit for her. It's like the first thing you learn about their place in setting and their general attitude.
Imperium's default policy for dealing with those shits is "shoot on sight" for a very good reason.
5 months ago
Anonymous
But that's not true. She risks her safety many times during your travels and at the end is willing to sacrifice the safety of her soul for the sake of the rogue trader and his protectorate. On Quetza Temer, the entire reason why she attempts the ritual is to turn away Alaitoc who's coming to take vengeance for the elves in the region. In some decades. Or perhaps centuries.
You'll have a hard time convincing anyone that her actions there were in any way directly beneficial to her.
>an iconoclast player forgiving her makes sense
There is only so much stupidity that can be forgiven, and hers led to you and your entire crew getting tortured beyond death for months. Nothing and no-one would forgive her (without application of meta knowledge, before you even start).
Agree on Argenta and Marazhai but disagree on Yrliet (on Iconochad only). She kills the actual traitor, and uses his connection to get a lead on what she believes will help her find the remains of her people. Her mistake was not trusting the RT with her info and it had grave repercussions, but she did not actually betray anyone. As such I don't think she deserves greater punishment than other characters who have made mistakes during the journey. Idira's offense for one was much greater, she literally caused the deaths of many souls on the ship whereas Yrliet's didn't cost anyone their life.
She knew it was a trap. And if she didn't she's actually just extremely dumb. >Idira's offense is much worse.
If you're going iconoclastic? Not even close.
>download toybox mod to fix a quest that won't progress >decide to frick around with the cheats >now no matter what I do on any save, cheated or not, burst fire always misses and all my ships attacks always miss >even starting a new save doesn't help
what do?
How does Dark Eldar society still exist if they're constantly killing each other like this? Can they even reproduce? I feel like most of them would just immediately start torturing their own children to death.
Some DEldar are known as Trueborn.
As the name implies, they are actually physically born, like a child.
The rest are literal vat-grown meat, sometimes with implanted souls of someone that died before.
DEldar are manufacturing troops, like an even edgier Death World of Krieg. And every single soul is damned by virtue of being an Eldar, right for Slaanesh's dinner table.
What this also means is that they have the ability to manufacture cloned Humans, Eldar, or whatever so they don't need to raid, pillage, kill, rape, and torture.
Unfortunately, they're all really happy to torture each other and the galaxy as a whole. So, frick being productive, I guess.
AFAIK the cloned ones don't feed the deldar as much because like you said they are generally soulless copies. Captured mortals with real souls sustain them much better, especially since ancient ones like Vect need a constant stream of sadism energy to stave off she-who-thirsts.
they constantly grow vat-born copies and throw them out onto the streets. The gladiator arenas are basically used as soup kitchens for all the poors.
if you are naturally born, it's a huge status symbol because your parents are powerful enough to keep themselves and you alive.
Dual wielding arch militants, pistols can shot in melee so you can shoot + swing weapon for 2 attacks without using any skill. It's not like 2h are that much of an improvement anyway.
You're not comparing weapons of the same tier
Going from 1h to 2h is roughly a 10 to 20% damage (meh) and 10 armor pen (wich can be irrelevant or gamechanger depending on the encounter and the turn order)
I find myself using 1h on my frontliners all the time even if I don't care for the pistols since we have almost no control over loot.
>someone mentions the warp lenses on the prison planet and the blade shard are made of the same material >dogmatic (based) >drop the shard on the planet and leave >game warns me not to leave it behind >leave
So long heresy. No way that would have ended well.
>Act 5 >Ulfar quest shits the bed >Yrliet quest shits the bed
I wonder how much stuff I missed because Owlkeks refused to test anything past hot topic city.
MISTRESS LANAEVYS CEASE AND DISIST IMMEDIATELY!
THE LORD CAPTAIN IS ONLY 17 YEARS 364 DAYS 23 HOURS OLD YOU SICK XENOS!
YOU CAN'T MELD WITH AN UNDERAGE SOUL!
IN ALL MY YEARS OF BEING A SENECHAL I HAVE NEVER SEEN SOMETHING THIS FOUL! STOP RIGHT NOW!
Anyone know how to change the current party via Toybox? Triggered the Yrliet fleeding Aeldari quest part but you need her to be in the party for it to resolve properly.
>Finally hit 2nd archetype and reach Footfall >Completely lose all interest in continuing to play
Welp, was bound to happen. The game isn't bad at all, it's actually very good, but the combat is too slow and repetitive for my tastes, at least as far as TRPGs go. I'm sure it gets better with time but I'm not sure I actually want to suffer through it in case it does.
I'm sure it's nice, but still, also the new archetypes flagship abilities are all so boring. It's all semi passive stuff instead of cool very impactful active abilities. I think my main issue is that everything is very incremental. It's not like say Xcom where you get a rank and then whatever ability you get is a HUGE power boost. Now granted you only get a handful of levels in Xcom so that's expected. And while I understand that RT has to follow the tabletop in some extent, I do wonder if it doesn't suffer from level up fatigue, and from the feeling that from one level to the next you aren't getting stronger in a very noticeable way.
>Xcom where you get a rank and then whatever ability you get is a HUGE power boost
This 'press a button = something awesome has to happen' bing wahoo ability driven combat is easily nucom's worst quality.
Most of the power boost in Xcom comes from passives though. Like Bladestorm. It's a ridiculous boost though, you go from fearing Chrysalids to welcoming them with open arms cuz they're fricked, even better against The Lost.
Yeah, and it makes the game feel like Dragon Ball Z instead of a firefight, I like the old xcom (or xenonauts) with reaction fire, inventory-driven combat roles and more granular movement with action points much better.
I mean your deal man but considering some of the utterly gamechanging and flashy shit you start unlocking in act 2 calling it passive is understating it to say it politely. Psionics get massively broken all of a sudden and keep snowballing harder, the fishb***h finds her stash of space LSD and starts having 5+ actions per turn that frick with both space and reality. You get shit like arch militants and assassins. And some of the gear is pretty bonkers as well as opposed to different flavors of las and stub you find in act 1.
how long does it take an eldar to grow up? because I cant stop imagining some Uncle Ruckus style racist teenage Eldar raised by humans going "Kill and Burn all Xenos. I was born in an imperial ship, the first light I ever saw when I opened my eyes was the light of the emperor, by decree and right I'm part of the imperium and by definition not part of the xenos classification."
They mature roughly the same as humans but they're not really considered adults until around 100. Yrliet's unironically in her 20s given how the other eldar react to her
The funny thing is, it's accurate.
Since whenever you let Yrliet do the talking with the Eldar she turns a otherwise peacefully solvable situation into a bloodbath.
Accidental murderhobo.
What's a good class for MC that's not officer? I went Operative sniper but the damage is fricking awful, only thing she can one shot is tier 1 mooks while everybody else can kill all of those much better with AoEs.
That honestly might be the worst unless you want to be support. Even then sanc trumps it in literally every way. Way I see it three ways:
Pick several disciplines for the choice traits but depend more on arch abilities. You're stacking crit and armor from sanc, crit and free attacks from fire, free AP from div etc. Augmented warrior into broken AF AM or ASS
Go heavy on sanc, stack resolve, get wraith staff and ideally go van. You'll be tough as nails up front and have respectable to batshit strong attack at range. Really good healing when needed as well.
Go mostly pyro and get the firestaff. Either AM if you want to roleplay as a katyusha rocket launcher with respectable WS/BS or assassin, light yourself on fire and watch the world burn.
All three are pretty tanky, pretty flexible and can really clear a room. And as a warrior you'll generally have less ways to burn AP so dual wield is probably a good idea. Again, that's not an issue if you're going AM.
Orchestrate flames is 50% burning reduction flat, you have 2 more from pyro traits, forgeworld trait and gear + consumables. Bonus HP from any source you can find. You will burn yourself to ashes even with 900% fire armor if you stack enough burning damage with the pyro ability so keep that in mind. It hits like a goddamn freightrain though.
>It's not like 2h are that much of an improvement anyway.
Are you kidding me? They do like +50% more damage and they have proper AoE.
>proper AoE
You might want to take a closer look at some of the dark eldar weapons in particular if that's what you're looking for. Also if you're using warrior and charge that "free" hit applies the weapon effect and some 1hs have really, really nice effects on hit.
Eye of hecaton rifle you got from the ceremony, pop analyze enemy, Aim for Opening, Poised to Strike, and then apply a Killing Edge and I've crit enemies with not negligible armor for 567. I also gave her the Ranger Sight and Target Designator. I also gave her all Racial Talents, Prescient Sight just means enemies can never dodge her which means all your hit chance is well over 100% and now every shot is a crit.
[...]
My BH is Pasqal so it's not exactly a fair comparison but his damage buffs and guaranteed crits just don't compare. Even before I got hecaton she was still doing more with the starter rifle than Pasqal specced into Plasma and crits can.
Part of the fact is just that Lethality is dumb as shit and so is the mechanic where excess hit chance is converted into crit chance.
>Pasqal
Again, what in the hell were you doing man? He scales with plasma like a motherfricker.
5 months ago
Anonymous
Is Forge World better than Death World for this? Cuz Lifetime of Scars also reduce fire damage, one is a flat reduction from TGH bonus and the other is TGH bonus as deflection. Not sure what's better.
5 months ago
Anonymous
No idea. I went FW because I overvalued the importance of power weapons, meltas and heavy armor initially. Locomotive was also highly appreciated. Ended up sticking with it for the calculated response because frick raising every ability to pass skill checks and the fire res one was a godsend once I had the ball rolling.
Should I give drukkari proficiency to Jimmy or do they fall off late game?
I feel like I'm always struggling with melee weapons, argenta does great with her bolter+heavy bolter, yrliet takes the snipers, jae whatever pistols I throw at her so she can keep stacking fellowship and my MC takes staffs.
But both Heinrix and Abelard use the same weapons.
Dawn of War is what got me into 40k in the first place. I was staying with a friend while I looked for a new place after some dumbfrick in my old apartment complex caught the building on fire and he showed the game to me. I was instantly hooked on both the game and the setting. Funny thing is, a few years later that same friend got a job managing a Games Workshop store and proceeded to get me hooked on plastic crack. I've since kicked the habit but I'll still paint figures for a bunch of the friends I made playing from time to time.
Is Assassin a meme?
I'm trying Yrliet as one yet she was vastly better as Bounty Hunter rmostly due to auto bypassing any armor % the enemies have and not having to worry about attack direction due to shitty Opening mechanics
She can also shoot twice with BH.
The main difference is she also auto bypasses the armor of everything instead of having to use Expose, due to Heightened Concentration as BH
How the hell are you dealing with multiple high% armor enemies as Assassin?
With BH you just auto bypass it all soon enough with Heightened Concentration stacks
Is there a good way of stunning/immob enemies other than Cassia though?
And what's the talent for the the prey crit kill
5 months ago
Anonymous
>Is there a good way of stunning/immob enemies other than Cassia though?
Abelard gets the "knock a homie over" ability with his special, Arch Militant can get a similar one that costs 1 ap.
It's still kind of not worth it to have a BH in the first place. Your most meta party build is probably >2 officers, both Grand Strategist >2 arch militants >1 operative with whatever secondary class because their job is solely to debuff armor
5 months ago
Anonymous
The operative is pretty unnecessary once you've unlocked unlimited iron wind grenades
5 months ago
Anonymous
BHs themselves get like two abilities and several traits that do that
I've had opposite experiences. She can easily reach 500 damage as assassin per shot. Couldn't even crack 200 as bounty hunter. Of course that was likely just bad building.
Assassin is moronicly OP you deal so much damage, she basically just auto kills one if not two enemies every turn by herself regardless of their hitpoints. Bounty Hunter is more of a melee class, but honestly it's still worse than Assassin at that. I've yet to break 100 damage with BH, meanwhile I've done almost 600 damage with Yrilet in the beginning of Act 3 I can't imagine what nonsense she'll have later.
Eye of hecaton rifle you got from the ceremony, pop analyze enemy, Aim for Opening, Poised to Strike, and then apply a Killing Edge and I've crit enemies with not negligible armor for 567. I also gave her the Ranger Sight and Target Designator. I also gave her all Racial Talents, Prescient Sight just means enemies can never dodge her which means all your hit chance is well over 100% and now every shot is a crit.
>I've yet to break 100 damage with BH
I did that by Janus with her starting rifle and on unforgiving. What the hell are you doing man?
My BH is Pasqal so it's not exactly a fair comparison but his damage buffs and guaranteed crits just don't compare. Even before I got hecaton she was still doing more with the starter rifle than Pasqal specced into Plasma and crits can.
Part of the fact is just that Lethality is dumb as shit and so is the mechanic where excess hit chance is converted into crit chance.
I just realized Lethality & Opening mechanics require your character's actual first turn to actually come before they're even applied.
It's highly inefficient, by that time you would already have dumped loads of extra turns on your BH like Argenta and won before her first real turn even came.
>I just realized Lethality & Opening mechanics require your character's actual first turn to actually come before they're even applied. >It's highly inefficient, by that time you would already have dumped loads of extra turns on your BH like Argenta and won before her first real turn even came.
No, you're just building your character wrong. Killing edge is a must first pick, and that scales exponentially with lethality, which mostly goes by your dodge value. Slap on all the dodge increasing gear, choose the dodge and lethality talents, have Idira buff precog, seek the opening and admire the numbers.
With Yrliet you have several ways, usually expose weakness is enough, but you can also slap down GS zones that increase dodge reduction or buff her perception. Her natural perception is so high that she doesn't really need all that much.
Do not start with whisper, save it for a later enemy or use it afterwards. Yrliet has a talent that increases damage done on enemies at full health, you get more out of the boost by utilising it on KE rather than DW.
KE ends your turn, but you can still use elusive and in my sights to reduce enemy priority and boost dodge for the next round (if anything is alive by then).
or 1 AM and 1 officer, I mean that's enough to never give the enemies a turn at all.
ANY source of MP or AP will let you use 0AP WIldfire. abelard can use his MP granting talent for Brace for Impact.
and if you pop the heroic on the first time that's another bonus attack. if you have a BH with that talent that gives them a bonus turn when a non-marked target is killed, EVERY single turn you kill something it will swap to the BH, then back to the AM, and the AM now gets ANOTHER free attack.
>MP granting talent for Brace for Impact. >and if you pop the heroic on the first time that's another bonus attack. if you h
Do assassins openings even work?
Can't find the extra damage in the attack breakdown
They do work. I make constant use of them on my melee psyker assassin dude even when not attacking, because he has a talent that spreads damage around whenever he casts a spell, any spell. I can run up to a boss, heal myself for 0AP and instantly deal 15% of its max hp in damage with no save. Then I can run to the other side, cast iron arm again for 0 AP and do another 15% hp damage. I can heal enemies to death, it's very amusing.
owlkek designers are about 20IQ short of being able to write their own combat system
should have stuck to 1:1 adaptations of already-proven systems and just transplanted Dark Heresy 2E or something
What I really like about this game is how it cured me off wanting to keep all the companions for all the content. What I don't like about this game is how I can barely build a functional party with plot characters...
What?
Argenta and Cassia alone carry you hard
Pasqal is great, Abelard is decent although if you know what you're doing tanking is worthless.
Literally just make an Officer MC
But even without it, Cassia alone makes the game a cakewalk as Grand Strategist
What in the holy frick of difficulty spike is this? 4 400+ health tanks that regenerate 100 health per turn and deal 50+ damage per hit? 6 incubus dealing upwards of 50 damage per hit, parry or dodge over half of your attacks, nearly 300 health, constantly respawning sniper enemies and junk, boss has over 800 health and automatically regens and gets a free attack at half health and deals hundreds of damage per turn.
Is there a secret to this? i've tried just focusing her and I've gotten her down which kills the turrets but then there's too many to deal with with what I have left. Otherwise if I ignore her she stays at max health and kills my party in 2 turns.
Good news guys. The game glitched when I loaded my last save and I was able to use my assassin MC to spam my 0 AP extra attack until she died. Think it's go time
Yeah, I tend to avoid searching meta on the internet for single player games since part of the fun is figuring out what works and completing the game with what I know as I go.
Sensible, especially when you can read garbage like
>Is there a good way of stunning/immob enemies other than Cassia though?
Abelard gets the "knock a homie over" ability with his special, Arch Militant can get a similar one that costs 1 ap.
It's still kind of not worth it to have a BH in the first place. Your most meta party build is probably >2 officers, both Grand Strategist >2 arch militants >1 operative with whatever secondary class because their job is solely to debuff armor
You should be able to oneshot her with your gunner by this point. Even you warriors (not the Deldar because he's built like shit lol) should be able to dual her easily.
>Heh, anons are are probably exaggerating that starting from Act 3 the game begins to unravel >I waited 2 patches, it's probably not that bad >take off for the first time
>Normally playing the game >End up fricking up a mission because I didn't click in a single dialogue option >That's okay, I'll just reload a quick save >Quicksaves start overwriting themselves after 3 >Last quicksave was after I missed the dialogue >Last normal save was over an hour and a half ago >Have to either fail the mission or redo all of it
What the frick is wrong with owlcat, why would you auto delete save files
Bounty hunter Yrliet with the Eye of Hecaton is a beast. Prey + Analyse + Penetrating Shot + Take Down + Deadeye Shot = 120 damage per turn, she can easily oneshot any non-boss enemies
>too easy
Just don't stack officers and the game will always be challenging. As long as your only officer is Cassia the final battles of chap 4 will still be insanely hard.
Bounty hunter Yrliet with the Eye of Hecaton is a beast. Prey + Analyse + Penetrating Shot + Take Down + Deadeye Shot = 120 damage per turn, she can easily oneshot any non-boss enemies
Meanwhile fishlady does 400/480/520/580/660 in a single turn with no weapons or any buffs
God that looks damn cool.
Also you can make a mercenary navigator technically. If you give Cassia back to her house in chapter II, they give you a navigator, which you're basically making custom like a merc.
Not sure if they have all the same abilities as Cassia.
Just make a Voidborn Officer and go full Int. Their "racial" is replacing Fellowship stuff with Int, that'll let you do Logic, Tech, Medicae, and all the Social stuff off one Stat. It's annoyingly optimal, actually, since you can just go full Int + Perception to get basically all the flavor and necessary rolls for when you're limited to just your character.
I just downloaded this and am playing through the first mission, and it's boring and very generic so far. Does it get better? I'm playing an operative sniper, are there more fun choices, or is the game just like this?
I don't get Assassin's Opening mechanic.
I hit the red targetting icon to the point it disappears yet do frickall extra damage, I don't get the extra based on their HP%
Owlkeks love the reformed bawd meme, looks like. Salad, succ, now this. It's an attempted psyop by roasties, of course. I'm sure you see the utility in it.
How the frick is Nyrissa a bawd you moron? She literally was in a relationship with one eldest, and even then that's only in the AP, the game ignores it
puritygays are so moronic
I'm romancing her because shes the only human female you can romance. But, shes annoying as hell. Like I have no doubt she would be great at sex but her unfeminine personality is repulsive. She is basically a dude with a vegana.
>She is basically a dude with a vegana.
That's part's pretty great though. I thought tomboy gfs are the ideal
What I don't like is her ingratiating social climbing and abuse of relationship for graft and corruption
A thing people haven't really mentioned that really shows Owlcat's dumb release behavior.
Most of the icon for the special stuff later weren't properly in.
Like that really good heavy armor, Solomon Vhyr's. That shit actually just had the icon for the radiant chestplate. Unsure when they changed it.
Also the draconic power armor for Mechanicus characters was similar. Had a totally different icon.
If you get to perils, yes. But psychic phenomena only occur if you roll doubles on the willpower test and then you have to roll high on the phychic phenomena to even get to that table. And there are talents that let you roll twice and pick the number you want.
Iirc unsanctioned psykers evoke phenomena on any roll except doubles, but in return they can push higher.
In which case Chorda kills him in the bar fight instead. And if choose the iconoclast choice, HE ends up fighting you instead of Chorda. Shits moronic.
Tht didn't happen to me at all.
Chorda's didn't really focus him down before he could get away, and after I picked the iconoclast option and he didn't rebel.
If you choose the Iconoclast dialogue and succeed in the following skill checks and execute/exile/suicide Chorda, Hieronymus turns on you because apparently Chorda was right all along because she accepted your judgement and repented, which obviously means you and everyone else in the bar now has to die after all.
And then he shows up after you kill him and regrets that you had to kill Agent Warhammer 47K
5 months ago
Anonymous
If you choose the Iconoclast dialogue and succeed in the following skill checks and execute/exile/suicide Chorda, Hieronymus turns on you because apparently Chorda was right all along because she accepted your judgement and repented, which obviously means you and everyone else in the bar now has to die after all.
That was pre patch, you can talk to the priest at the bar now and convince him that she is batshit crazy.
Somehow seeing her eating peoples brains was not enough for him.
You know what I love? I love mandatory space fights against infinite warships that can turn on a dime, have infinite speed and have weapons that will shred your shields and hull. I love mandatory space battles that don't have a unit limit against these ships, but a time limit. I love mandatory space battles that don't care if you've explored every world up until that point, have two escorts, and have every upgrade you could install, even at your best you're going to lose.
How the FRICK am I supposed to beat the Drukhari in that 11 turn space battle?
Fight all the other enemies in Act 2 and go turn the trophies in to the Navy, and they'll give you real good shit. You should also have leveled up and have insane powers like Boarding Action or All Hands which is fricking insane since that is 3 torpedoes and that's enough to even deal with the Chaos Heavy Cruiser event.
Space battles are actual bullshit, I lowered diff to normal and its still bullshit, some battles I just toybox kill all enemies they aren't fun. Mind you, I LOVE 40k space lore and now intricately how all faction fleets fight, their weaponry, defenses etc. I play battlefleet gothic tabletop and have played both BFG videogames complete on hard difficulties. This battlemode is bad.
Argenta theme is so fricking cool
Somehow 40k setting has made me like women warriors, the only one that has. Mainly because, I actually believe women are the best at being brainwashed. They would make delusional fanatic warriors and since they are given really good equipment that makes up for their weaknesses and that a guardsmen would chop off his balls for they rock. Add in the fact they are summoning in demo- I mean angels of the Emperor. Genuinely as cool if not cooler than SM.
It's always the women that enforce the social order by withholding sex and shaming the men. Women in the UK gave white feathers to rando men during WW1 to shame them as cowards for not being on the front lines. Having hot b***hes in power armour and bolter would make every moron sign up.
Yep. My headcanon of the setting is sororitas are more like "parade" troops. Or propaganda. They are supposedly chosen in addition to their traits, their beauty. They really feel more like a prestige unit. Not saying they aren't effective fighters but that isn't their main job.
Sororitas used to be literal pleasure girls for ecclesiarchy high-ups before the age of apostasy, that'a why they place high value on looks. After the ecclesiarchy's rebellion failed they were forbidden to ever field "men at arms", and so they made the sororitas into a fighting force.
Beyond the militant orders of Bolter b***hes there's 1000s of others that have no role in warfare at all. Just normal nuns doing duties as laypeople of the church. Orders for research, translation, eugenics, languages, xenos research (to better burn their heretical writings ofc), charity, medicine etc..
iirc the Ciaphas Cain novels expand on this with the militant orders not requiring celibacy so relationships between Sisters and Guardsmen was encouraged as it would be great propaganda and make the men fight harder in order to catch the eye of a tomboy sororitas gf.
>the bossfight against Winterscale when he's all hyped up on Khorne juice >they all have a shit ton HP >every enemy can kill a character per turn >his bodyguard can kill two >some turn into demons when they die
>Act 4 >hunting a legendary pirate who's fricking with my shit >finally catch him >destroy his capital ship >no victory dialogue >no one even mentions it >map graphic never goes away
What happens when it's not bugged? Do I get anything cool?
>BG3
Ew frick no, i never said that was a good idea either.
Owlcat makes good games, they just release them 6 months to early, RT is just another case of that.
Problem with RT is that i peronsally think it was rushed out by order of GW to get in before Christmas, because act 1-2-3 all feel fleshed out, act 4 is rushed, buggy, and the story beats make zero fricking sense,
act 5 is a complete fricking whiplash of a story beat. On top of that, there is no map reveal for act 4 or 5, which is a huge let down and very differently from Owl cats other gams.
There was not really a single "dungeon" that felt impressive on its own right, everything felt like really short encounters. The quality between act 1,2 and 3, and the quality of acts 4 and 5 are painfully obvious.
Not to mention the rep system, some one did a play through where they literally sold NOTHING, until the end of act 4, which once you go into act 5 there is no more vendors, and you can only max one rep, and a bit of another, like you actually cant max the religious group because its so asininely high.
I think there was intent to have a LOT more shit in the game in act 4 and 5
The bleeding and festering wound BG3 inflicted on the entire CRPG genre will not heal for many, many years to come....
I'm afraid we have a situation of shitcher 3 wild puke level again.
A bunch of zoom-zoom guys will get into the genre and because of their number and their desire to devour undigested feces, as well as because of their aggression towards real games - the whole genre will change for many years.
I'll give it 6 months and nobody will ever talk about BG3 ever again. The game was out for 2 years before the marketing campaign started and nobody gave a flying frick, it'll die down quickly.
Explain why no one talked about BG3 during the 2 years it was in Early Access, shill. Act 1 was pretty much finished at that point, all that was lacking were a few classes and mechanics like that.
Because it was in Early Access? This is usually how it goes for EA games >initial big popularity in EA release >quiet reception as game is slowly updated >big popularity surge once game finally releases
of course, BG3 became much more popular than expected, but it still makes sense. The face that you legitimately said what you said makes me think you don't play videogames, and aren't even aware of basic market trends
>it was early access
RT got several threads about it during both alpha and beta.
5 months ago
Anonymous
RT got about as much threads as BG3. Keep in mind BG3's EA was longer than RT's, but for the second year there was always a BG3 thread on /vrpg/
>BG3 became much more popular than expected
It's a triple A release with a huge marketing campaign. Good sales were to be expected. What I didn't expect is people saying how cool Larian is for being a "small indie studio" or how it's crazy that a "hardcore CRPG is so successful" and other dumb shit like that.
>What I didn't expect is people saying how cool Larian is for being a "small indie studio" or how it's crazy that a "hardcore CRPG is so successful" and other dumb shit like that.
this was mostly a reaction against even crazier AAA developers literally admitting in their feminine twitter posts to never expect anything approaching BG3's "quality" in their games
they tried doing this to try and gather pity, but it backfired and instead fed a narrative of BG3 being rebellious and anti-AAA, as it were.
5 months ago
Anonymous
>RT got about as much threads as BG3. Keep in mind BG3's EA was longer than RT's, but for the second year there was always a BG3 thread on /vrpg/
I'm talking about Ganker
I very rarely saw a BG3 thread that wasn't people just starting a shitstorm with some other crpg.
5 months ago
Anonymous
well it doesn't help that there was a dedicated Ganker shitposter trying to prevent any and all BG3 discussion, so everyone moved to /vrpg/
5 months ago
Anonymous
What discussion?
You guys barely actually discuss the game
On release, I lurked lots of those threads. Barely anyone discussed the actual system or classes or such. It was all waifugay posting and other assorted shit.
As shit as you might think these RT threads are, at least people discuss every facet of the game.
BG3's a dreadful crpg and a mediocre game overall. It uses one of the worst tabletop systems available, the character are mostly all unlikable, and even on the romance part which is what most people seem to talk about, it's really bad. The fact the characters have no preferences sexually or even racially (like previous BG games) is insane to me.
5 months ago
Anonymous
I really don't know what you're talking about
Regardless of ur thoughts on BG3's quality (which Im not gonna get into because its off topic), BG3 threads are pretty similar to RT threads, about 60% romanceposting and 40% gameplay posting >b-but
I lurked the threads and I lurked the general. People were definitely talking about gameplay as well.
5 months ago
Anonymous
They really weren't, not that I blame them
5e is a dreadfully boring system. Not much to talk about.
5 months ago
Anonymous
They really were, no matter how much you try and gaslight
you are clearly not interested in actual discussion, you seem from your posts to be pushing some strange narrative, so I won't be having that
5 months ago
Anonymous
There's nothing to talk about in terms of gameplay in BG3, you're just a liar. All the """theorycrafting""" there comes from people who have literally never played an RPG before. It's like discussing builds in fricking Mass Effect.
5 months ago
Anonymous
You have clearly not played the game, or read the threads. It is one thing to think the game is lacking in quality (which is legitimate), but to try and deny simple truths about how people reacted is simply crazy
It's like saying no one discussed the story of Kingmaker because there's nothing to talk about because the story is boring. While it may be true, it doesn't change the fact that many threads were spend talking about the story
5 months ago
Anonymous
Except what you're saying about Kingmaker is incorrect while what I said about BG3 is true. Seethe and dilate, the game is pretty to look at and listen to and that's it, the gameplay is piss easy and there's absolutely nothing to think about in terms of "builds".
5 months ago
Anonymous
I wish I could deny reality at will like this, like just pretend all those posts all over the internet talking about builds in BG3 or ME don't exist
5 months ago
Anonymous
Again, I won't have this gaslighting narrative. There is no point in discussing further if you are just going to deny any inconvenient truth that comes your way
I don't read reddit threads or youtube comment sections, sorry. Maybe you should go there to "discuss" your BG3 "builds" with others and how you struggled with one of the easiest RPGs ever made.
5 months ago
Anonymous
Again, I won't have this gaslighting narrative. There is no point in discussing further if you are just going to deny any inconvenient truth that comes your way
>BG3 became much more popular than expected
It's a triple A release with a huge marketing campaign. Good sales were to be expected. What I didn't expect is people saying how cool Larian is for being a "small indie studio" or how it's crazy that a "hardcore CRPG is so successful" and other dumb shit like that.
5 months ago
Anonymous
>It's a triple A release with a huge marketing campaign.
I would not call larian triple A.
They are still a privately held company.
5 months ago
Anonymous
Over 500 employees and offices around the world, $100 mio budget game. It's triple A.
Because going from early access to full release normally like 8x's your current sales.
It notifys everyone that wishlisted.
What you witnessed was a successful EA doing a full release, there are hundreds of examples of this.
That review of stupid game mechanics is true.
There's absolutely no reason enemies should be allowed to regenerate their health back or worse, move outside their turns. Or get multiple turns a round.
It' doesn't happen the tabletop.
I'm not even going to get into the bloated stats, which to be fair to RT isn't as bad as Wrath or KM.
I'm not bringing up BG3 here, BG3 is mediocre for other reasons not least of which is the fact that the Dark Heresy/Rogue Trader d100 system is vastly superior to 5e. Not even close.
But you can't deny that adding stupid over the top abilities to your bosses and encounters because you literally can't balance how hard players can break the game otherwise (RT is really breakable if you bother to just take two officers) isn't the solution to that. It's a bit silly how different this game is two officers, one officer, and no officers. That's the true difficulty setting, not normal/daring/hard/unfair. And that isn't a good thing.
And also, while we're discussing that post >one of the mp4s was using the shitty RTWP system from KM >implying that's in any way a good system
Thank god Owlcat's completely ditched that shit. It's hilarious watching RTWP subhumans cling to any scrap of self respect, including pitting themselves up against fricking BG3 of all things.
>the fact that the Dark Heresy/Rogue Trader d100 system is vastly superior to 5e
anything is better then 5e, 5e sucks ass, 3.5e and the dark heresy system is ones that i enjoy.
>git gud
There's not "gitting gud". The game is mindless with two officers. Heck the game is vastly easier with just Cassia.
This isn't about player skill. The encounters are just poorly designed. While I hate nerfing single player games, I'd get a kick if Owlcat both officer and arch militant so gays like you can see how true that is.
How does Assassin deal with enemies that have higher than 20% Armor?
You can't do shit besides Expose Weakness which is pathetic as far as single target only and there's always 15+ enemies
As an officer I regret going officer.
Officer is objectively the better class, you can order your subordinates to attack again.
BUT, you will just feel like an order monkey the entire game. All I feel is shame. My character maybe gets 1 kill a battle, if I am l lucky. You just sit in cover telling argenta or cassia to frick shit up. It is humiliating
On the other hand, you're justified in using the negotiator pistol the entire game. It does shit damage, but melting is a nice effect and you need to shoot SOMEBODY for your noble origin powers to activate.
With a certain leader talent, you even get an additional 5 stacking fellowship for spending the AP.
Seriously though, Negotiator pistol is the nicest, fanciest gun in the entire goddamn game and it falls off so quickly. Why must owlcat wait for multiple dev cycles before they give us full aesthetic control of our traders?
Wait, Concentrated Fire and Rapid Fire can be used together?
Correct me if I'm wrong, but I believe concentrated fire applies to guns like shotguns, flamers and meltas, and not bolters. Burst fire doesn't count as an area attack as far as I'm aware.
Reasonable people that are 100% right because Linzi has literal plot armor and you can't get rid of her simply because Owlcat wanted to make her the narrator who dies near the end of the game?
No, I mean like making up scenarios in their heads that are not representative of what actually happens in the game. What happened with Linzi is like a friend borrowing $5 from you and never paying it back so you want to literally kill him for it.
Then you should play a different game. I know a lot of titles promise "freedom" but they actually don't. All you get from being able to kill everyone is a broken narrative and no content.
You're a moron, every character can be killed, or at the very least you can tell them to frick off at one point or another, Linzi being the exception to that is objectively a bad thing and no amount of cope is going to change it. There's a reason why they didn't repeat that in WotR, and even in this game you can get rid of your fricking NAVIGATOR and get a merc if you want
Embezzling funds is a bit different from leaving you stranded in one of the worst places in the setting without any protection.
And it is objectively bad as the other anon said. You should be able to kill any companion for any reason. Is it stupid to do so? Most definitely and there should be consequences. But you should be allowed to do it.
>objectively
Yeah devs should waste time to make sure that everyone is killable (something almost no one will ever do) instead of focusing on narrative or things like that. Surely being able to kill Linzi is more important than having her be the narrator for the game and giving her a neat final twist and so on.
Yes, it is. Sorry anon, but player control and agency in these games is more important than narrative the devs might want to tell. In a roleplaying game, the ability of the player to do as they wish is always the most important aspect. Naturally this being also a video game there's constraints you can't avoid. But where can give players choice, you do it. Your own desires as a dev/writer to tell a story are second place. Even if the story's really good.
That's not true at all.
Now obviously you can't kill every companion but you can most definitely get rid of them. And a lot of them in all 3 games you even have the option of actually killing.
>but player control and agency in these games is more important >Naturally this being also a video game there's constraints you can't avoid. But where can give players choice, you do it.
So you already know the answer yourself but want to act obtuse for no reason.
What does the writers wanting Linzi to live because they liked her as the narrator in any way a video game constraint?
Video game constraints are things like not being able to go into literally every one and every area that actually makes up the world. That sort of thing is not an issue on tabletop of course, but you can't expect it out of a video game
Protecting a character through what's essentially a DM fiat because you like them and want to do things with them is 100% a choice by the devs.
5 months ago
Anonymous
For the same reason why most games would simply end if you were allowed to say and do whatever you want. It's why you're not allowed to kill Sarevok early on in Baldur's Gate, even though it's "possible".
>but player control and agency in these games is more important >Naturally this being also a video game there's constraints you can't avoid. But where can give players choice, you do it.
So you already know the answer yourself but want to act obtuse for no reason.
you need to play better games if you unironically believe the stupid shit you're saying
5 months ago
Anonymous
Name three games then where it's actually compelling to kill every single character.
5 months ago
Anonymous
NTA but he's right, most games that advertise how much freedom they have actually don't offer a lot of freedom at all. They just don't feature anything, so you can "do what you want", like sitting with your character in the same place for hours, wow such choices.
Is there really nothing else to chapter 4 aside from the jungle planet, Footfall, Euphrates, and the companion quests? All I have left is going back to Footfall for reasons.
Is this skill useless? if I have to make advanced level mathematics to calculate how to get 200 momentum on my turn to get the boosts it's cringe, but if simply starting her turn at 200 gets me the bonuses it might be okay.
Is 200 the break point when heroic act becomes available? If that's so it should happen right at the beginning of combat >Use inquisitor ring on grand strategist >Use voice of command on yourself and pass turn >Kill something (3ap should be enough)
This should give high momentum.
>Make Pasqal an Assassin because I'm kind of stupid >Get him the trait that gives him 1 AP when he shoots a plasma weapon because plasma >Give him the item that lets him use his heroic action for free
Through this string of coincidence I found out that not only does this give our tech priest friend an unlimited number of attacks per turn, but it also gives him an unlimited number of AP. It also lets him essentially solo the final boss.
In one of the endings yes. She has to get married to pass on the navigator gene.
>I'll just have the RT drive over there. Totally not a betrayal. They'll be fine
Yes, Yrliet is a massive moron who can't see betrayal coming what else is new
I'll give you that I did not get this dialogue from him, but she outright contradicts this in her own dialogue where she outright states she knew it was a trap but didn't care and was too desperate for any info.
How to corrupt Winterscale anyway. Just let them kill the eldar? Cause in "good" route I'm not getting a heretic option after he slaughters the village
Commissar fricking wins on style points. Anyway, what do we think of the canon Commissar strength/abilities? (accounting for Origin talents + equipment bonuses?)
Ciaphas in his book series is shown to be a unmatched duelist, even if he's a coward. Going of Abelard's ability to absolutely shred enemies in melee, I have high hopes of replicating that. Are there hirelings? I want to to travel with Jurgen and his melta.
It weird for sure. Commissars thematically fit the Master Tactician route while Imperial Guard Commanders fit the Grand Strategist idea better.
Naval officers like tanking and cover and thus can fit warrior or soldier well, going Arch militant or vanguard after.
That cap looks pretty good, I feel like Noble and Astra militarium commander shit on commisar for support and damage respectively, I want to do a kasyrkin build with the hot shot lasgun soldier arch militant but I'm worried the lasgun will drop off massively.
The brainlets think that Arch-militant is the strongest class because it can clear boss fights in one round, but the real strongest class is the officer. Commissars win fights with their extra turns.
Commissar is for if you want to be a frontline officer. Noble if you want to hang back (but you can still be frontline)
More to the point: Commissar buffs everyone if he's leading form the front and shooting his own guys, or if he's leadingform the front and marking an enemy to be killed by bring it down.
Basically: Commissar uses "Give them hell" shoots at a nearby enemy, uses "bring it down!" on an ally, ally kills the enemy, ally finishes their turn to immediately get another turn, ally gets more kills. Commissar is a master tactician so he uses the massive momentum gains to then give that ally a third turn OR make everyone in the party shoot somebody. The latter one can be reused over and over.
The warp encounters are constant
You can, theoretically, go to a dangerous route and just go back and forth non stop to farm equipment.
It'd take forever and it's an exercise in pain, but it CAN be done.
Just pretend your character was unaware they were a psyker.
The answer is that we only got Psyker as an option because people kept begging for it. It was originally going to be Heinrix and Idira's respective Origin uniques so that every companion got their own special snowflake shit that you didn't.
Oh I'm liking it, I just don't play long games like this that often so it feels like it takes forever. Most of my time though is spent doing one hops across space since for some reason they didn't think to allow jumps to distant systems.
There is a drukhari pistol which applies melting, in additional to having beam pattern aoe attack, having huge damage and generally being melta but longer. Although you can give this one to Jae or something
Why is there no option to hide capes?
Why does hiding helmets not hide glasses?
Why is there no transmog system if WotR has one?
Why can't you change your appearance if you respec?
>Why is there no option to hide capes?
There is. >Why does hiding helmets not hide glasses?
it does, annoyingly. >Why is there no transmog system if WotR has one?
different teams I guess, but they should port as soon as possible. >Why can't you change your appearance if you respec?
they don't want you being a different person halfway through the game.
>they don't want you being a different person halfway through the game.
Oh so we could in Pathfinder but not on this one? Find a new cool looking portrait? Too fricking bad it'll look nothing like your model.
So I should probably only choose like 2 trade factions to focus on right as I assume you’ll be locked out of all high level stuff by spreading out? Seems like explorators and imperial navy might be good?
Imperial navy wants unique stuff that the others don't want so you get their rep regardless. You might need to get them all to around 10 or so for the colony upgrades, then just focus on the one or two that have gear you want. Once you get to act 4 you should be able to see what they give you at 30+ rep. Drussians seem to have nice armor for Pasqal, and the followers have a nice looking upgraded heavy bolter.
Navy rep is raised via cargo no one else uses, so feel free to sell the space battle trophies to them. It really depends on what kind of gear you want as far as which faction to go for. There's a bit of overlap between them, but each one clearly specializes in a particular gear type. This game is one of those times where I'd recommend seeking out the info as to what each faction sells, as their stock updates after a while and you can't even see what they'll be selling until then. Some of the colony projects you'll unlock will also need a certain rep level with various factions, but again, you'll likely only wanna focus on one and only pick another of your primary choice isn't an option.
He doesn't fit any ideology directly but if you play a completely utilitarian character, recruiting him does make a modicum of sense. Your protectorate has a deldar infestation and there probably is nobody better than a deldar highborn to advise you on deldar methods, tactics and technology.
>Playing co op with MC Commissar Officer >Get to shoot my friends characters when they do something incompetent >Everyone is inspired by this and I get to do it again of they die
Her voice makes me cringe, her fricking VA fricking sucks, she cant pick a fricking accept to save her life.
Every line of dialog she has is a mix of French, Spanish, and irish, its fricking awful.
I thought her accent was intentionally bad, she lies about literally everything to you so why not the accent as well? But it's also plausible that the VA is just incompetent.
I seem to have unlocked an extra party member slot. Jae just decided to come chill with us of her own volition. You can see my party selection at the top and Jae isn't there. She is, however, in the formation screen and traveling around with me.
LMAO, she's actually fighting with my party on the bridge when you get boarded by the Inquisition twats. Because that's what I needed, a third fricking Officer.
>hit Act 4 >reach an encounter where 5 Aeldari Rangers get initiative over my party >realize I fricked up my party's builds >they kill 2 characters before I even get a turn >by the end of the encounter only Abelard and Heinrix are alive >Abelard aggros everyone and tanks while Heinrix casts Elusive Shadow and kills the enemies one by one
I'm gonna need to download Toybox and respec some people.
I've massacred them before most of them even got to act. Definitely not a single sniper acted.
If this game doesn't want me to do grand strategist shit, it should tone enemy damage down.
God it'd be so much worse if they stuck to the PnP. >one dodge per round unless you have access to step aside >weapon effectiveness easily outdoes armour >no inherent wound scaling so unless you specifically invest in tanking up you stay a squishy b***h forever
>no inherent wound scaling so unless you specifically invest in tanking up you stay a squishy b***h forever
This right here is what threw me for the biggest loop
I was fully prepare to deal with being a squishy b***h forever
>Max ~20-30 wounds >Targeted by ~4-10 hits of 1d10+10 stubber fire. >Reduce each hit by 4 form toughness bonus (armor was negated by AP) >Enemy rolls crit (this could theoretically go on forever) >Crit table time.
>Get crit
Oh what did I roll? >You die, all your ammo and explosives cook off as well.
Sounds based as frick.
5 months ago
Anonymous
They get pretty gnarly with different effects, like WP tests because the dying character is screaming in agony or having to balance in the sudden pool of blood that's sprayed across the ground from some dude getting turned inside out
are there ever chaos eldar in the setting?
like eldar who pledge allegiance to chaos just to survive?
(and hopefully ascend to something greater in the end)
Reminder that serrated knives are secretly OP for assassins since they boost your dodge reduction by 60%.
Yep, that means your killing edge does absurd damage without losing any hit, I have no idea why these daggers do this.
So I respecced my entire crew and it cost me 3 profit so far. Thing is... I kind of want to do it again for at least Pascal - because bounty hunter sucks,Cassia, because I didnt get sieze the initiative and Jai, because I'm tired of the Eldar and I also didn't take sieze the initiative on her.
How boned am I? I'm tempted to restart, but I know its pointless because this buggy ass game state means my game is doomed to an inevitable hard lock.
It's good, but shuriken/splinter pistols are incomparably better as 1h burst weapon. Plasma is also good and you need an area attack to apply debuff anyway, but eventually I also switched plasma pistol to unique blast pistol that applies melting.
Less pre-buffing and more killing every enemy with officer/archmilitant in what's supposed be your buff turn / turn 0
Turn the difficulty up. I had the same experience when I was playing on Normal difficulty so I upped it by one and the battles actually last longer than 1 or 2 rounds.
Jae is a fricking c**t. I decided to have fun with her but all she does is constantly rob from you, act like a coy frick, and frick with your people. I gave her an entire colony and she STILL tries to rob you. The moment she broadcasted you and her having sex across the ship was the moment I broke off the romance. If not for her business acumen, I'd have executed her on the spot.
I am mentally moronic and shit at the game but this still pissed me off
>recently bought game, ~12 hours in >have done literally everything else in starting sector, including sewer with relative ease >In Reactor fight >Last 2 Electro-Priests >Sniper MC is like 5 feet away from one, misses a 95% Dead-Eye shot that would've one-shotted it >Second character also nearby misses point-blank pistol shot >On other side, Pasqal with a sniper ALSO misses an almost-guaranteed shot
>beat game
>every possible ending slide plays
>no choice matters because all of the results occurred
Well that was fun, ty for respecting my time owlkek.
Shouldn't have fricked with Necron tech.
I was dogmatic.
I was being facetious and making a joke on the fact that Necron tech is known to have exotic properties and interact with time and causality in weird and paradoxical ways.
I realize that but I cannot abide accusations of heresy, jest or no.
I let him and his family acompany me for the coronation or whatever, is the Dargonis governor going to stab me in the back later?
He's supposed to but the game is broken
TOTAL YRLIET PAIN!
STOP BULLYING THE SPACE ELF
I think it would have been better if Yrliet got cucked by a Homonculi or female Nurgle Champion
Yrliet really deserves it. I wanted to romance her but she really is just a xeno c**t who takes every chance she gets to make herself seem b etter than you and constantly calls me a fricking monkey. Her romance strategy is to just constantly accept her dumb fricking superiority antics. If she weren't one of the best fighters in my party, I'd have handed her over to Heinrix quickly.
Reposting Idira because it makes incels mad
Black people represent the majority of incels.
Don't worry a mod is coming.
>Get to fricking blam her in chapter 2
Gods, but that was the best decision the devs have ever made. You only have to have a single fricking scene with her.
I killed her without a second thought and the game is better for it
>cant turn off space battles completely
reeee
She is kino in the seconds play through because all her visions make sense.
>cant turn off space battles completely
Just bind 'kill all enemies' in toybox.
toybox ruins your runs only an idiot whho has learned nothing would use it.
I couldn't understand a single one of her visions and told her to shut the frick up. I don't speak space ebonics.
So she's like the malkavian in vtmb then?
Blam
>spared her because I thought the writing for her visions were cool
>tells me she's not going to do that anymore
I'm glad I kept her around because she becomes an absolute powerhouse but I'm still disappointed
What does sex with an unsactioned psyker feel like?
I imagine its like sex with the most deranged BPD girl while being near the lethal dose of amphetamines
Well this one in particular has aids and gohnorrea so I'd avoid it with a 10 foot eviscerator. Now, with a regular sanctioned psyker I've heard its mindblowing.
I like her bullying Jimmi.
REEEEEEEEEEEERRRRREEEEEEEEEEEEEE
Why does the helpful warp bomb make people mad?
She basically forms an immediate dependency on the first living rogue trader she sees.
I gave her away to the holy inquisition, Not because she's black, not because I hate women despite both of those things being true.
Its because she's unsanctioned.
>Heinrix, please take care of the witch if you would be so kind.
>"wow this psyker's really good at telling people who lie"
>"huh she could be a liability though"
>fast forward
>my ship is suffering daemonic incursions
>"ME SO SORRY MASTUH! ME NO CONTROL PUSSY, ME THINK OF THEODORA! MMM BAD WARP THOUGHTS"
My Sister of Battle is a most cherished companion who I gladly rewarded that day. The Navigator already does lie detection really well anyways.
It was a lot worse than yrliet's mistake of not trusting the rogue trader with the details of the meet with deldar that she had planned. She got repeatedly drunk and caused dozens of unnecessary fatalities. I did forgive her since she is useful, but I can't really fault anyone that punished her harshly for the stupid and reckless shit she pulled.
Sex with Yrliet Lanaevyss.
Madlad already 100%'d this shit
This guy is such a bore, imagine playing RT for 600 hours already and then making a 50 minute review that has almost nothing substantial or interesting to say.
After watching the review a bit it's also obvious that he didn't even completely 100% the game seeing as he said that Yrliet sells you to the Drukhari when it's only true on Dogmacuck and Hemoron runs. Only Iconochads will get the full picture and it's likely he never completed that run.
>"Most of the companions fell flat for me."
Stopped watching right there.
but he is correct wtf?
NTA but they're better than wotr for me
His points aren't exactly wrong.
He mostly rails on Argenta but he's 100% right that she's a very bog standard sister of battle. Just so happens that a sister of battle character, even a stereotypical one, can be very fun especially if well acted and well written. Doesn't change that it's a bit daft how she wont react to you at all going heretical until the final hour. Though I disagree with the point we can't change her path we most definitely can.
And he's also 100% right about Yrliet and Marazhai. Only someone breaking roleplay would keep Yrliet around. It's very hard to in character justify her shit. She's everything people claimed Wenduag was.
>Only someone breaking roleplay would keep Yrliet around. It's very hard to in character justify her shit. She's everything people claimed Wenduag was
Wendubro, please. I don't even like Yrliet but this makes zero fricking sense, she gets tricked by Marazhai, so an iconoclast player forgiving her makes sense, meanwhile the moronic spidercat doesn't get tricked at all, she fully embraces being evil, she gives you zero reason as a good character for picking her because her motivation is an objectively evil one and it also requires you to screw over Lann, and even while you're "fixing" her during her romance and questline she STILL keeps doing evil shit and at that point you, as a good character, have to give her a free pass and break roleplay because if you do something about it either she breaks up with you or outright ends up dead
First off, Wenduag doesn't betray you at all if you're romancing her. Doesn't even need the true ending or anything. Just literally don't break the romance.
Secondly, Yrliet doesn't get "tricked". You homosexuals have taken a single line out of the overall justification she gave and ran with it. She thought that Marazhai would give her answers so she willingly drove us into what she obviously knew was a goddamn trap without telling us a word of it. You are high on copium if you think that's not a betrayal. And what's truly stupid is you can't prevent it at all. Doesn't matter what you do.
She explains it in greater detail if you're romancing her. Marzipan corroborates her story. And she can't lie to you inside her soul, which you can enter later on. There was no sign of intentional betrayal in there, just regret on not trusting the R
I was romancing her. Nothing she said indicated she was "tricked" into handing us over. She was just desperate and honest to god thought she'd get answers out of the deldar if she did.
She was tricked but that had nothing to do with her intentionally leading us into a trap.
She did not " hand you over". She was knocked out like the rest of you, and then she was just treated differently by the deldar since she's a craftie.
It's possible that you didn't get the events in ch3, it has been notoriously buggy for people. Try going back to ch3, and talk to her in the pit after dealing with commie/malice, it's a pretty long convo.
>She did not " hand you over". She was knocked out like the rest of you
She intended to hand you over, and got knocked out because she is a moron who trusted a dark eldar.
No. Why are you even trying? Her motives are crystal clear, and she never intended for and harm to befall the retinue.
>I just caught a traitor intending to take the RT into a trap and the deldar baited me with info of my lost homeworld
>I'll just have the RT drive over there. Totally not a betrayal. They'll be fine
Anon come the frick on.
>I'll just have the RT drive over there. Totally not a betrayal. They'll be fine
Yes, Yrliet is a massive moron who can't see betrayal coming what else is new
>Eldar still cover for each other.
She did catch achilles, she killed him and instead of trusting the RT she confronts marzi and gets led into a trap. That is not betrayal.
>she confronts marzi
lol
lmao even
the lengths you people will go to
>Her motives are crystal clear
They are indeed, which is why I am greatly confused as to why you keep defending her selling out the RT and crew.
Actually no, I'm not confused at all. You're a waifugay after all, it's what you do. If Yrliet were a dude nobody here would even entertain for a second the notion of defending his actions.
btw does anyone know how you're supposed to heal your injuries before getting to Malice? There's an achievement for it, but it's seemingly an impossible one?
She got knocked out because she trusted the deldar wouldn't backstab her. Which makes her stupid but still a traitor.
Jesus she fricking spells it out for you. She was desperate and went with the crumbs the deldar could give and sold you out, and in the end got nothing because OF COURSE deldar are gonna be deldar and not give up shit.
And chapter 3 was absolutely fine for me. The only bug I ran into was double Ulfar.
If abelard makes a deal with someone and that someone betrays abelard, is abelard a traitor?
If that deal involve driving me and my fricking crew into a trap, yes, it fricking is.
Ah, good. Then abelard is not a traitor and neither is yrliet. Glad we agree. Can we move on now?
You're actually a goddamn fricking gorilla monkey idiot.
You said
>if that deal involve driving me and my fricking crew into a trap
And it didn't. The trap was marzi's handiwork, yrliet had no part in it. She agreed to a meeting where she thought they'd display bodies or parts of her home to feed on her misery. The abduction was not a part of the deal. Therefore by your own admission she's not a traitor.
>She agreed to a meeting where she thought they'd display bodies or parts of her home to feed on her misery. The abduction was not a part of the deal. Therefore by your own admission she's not a traitor.
No she didn't. She knew what they were planning, she says it herself in the romance convo. This is the last reply you're getting. Replay chapter 3 yourself.
She literally says the exact opposite.
Okay so I did go back and replayed chapter 3 myself like you asked (no, it didn't take long since I make manual saves every half an hour or so), here's the full convo.
Where exactly does it say that she knew what the darkies were planning?
>if you knew where I had been getting my orders from
What more do you need? She knew it was a goddamn trap
She says it multiple times.
Yeah she was afraid that you wouldn't be willing to drive for months to the ass-end of nowhere just to meet some dark eldar on what was little more than a passing comment by a really untrustworthy sort, so she hid the fact that it was darkies that you were going to meet. She was at the end of her rope and grasped at what little straws she could, and it backfired on her magnificently. Her mistake was not trusting you and obfuscating the facts, not intentionally leading you to a trap.
As alien as she is, a lot of her actions actually make sense if you've delved into Aeldari lore and how their psychology works.
>if you've delved into Aeldari lore
I thought delving is not needed to be aware that she would throw you and any amount of humans on to of that under the bus without a second thought, if this means any, no matter how microscopic, benefit for her. It's like the first thing you learn about their place in setting and their general attitude.
Imperium's default policy for dealing with those shits is "shoot on sight" for a very good reason.
But that's not true. She risks her safety many times during your travels and at the end is willing to sacrifice the safety of her soul for the sake of the rogue trader and his protectorate. On Quetza Temer, the entire reason why she attempts the ritual is to turn away Alaitoc who's coming to take vengeance for the elves in the region. In some decades. Or perhaps centuries.
You'll have a hard time convincing anyone that her actions there were in any way directly beneficial to her.
t. hasn't delved into Aeldari lore
>an iconoclast player forgiving her makes sense
There is only so much stupidity that can be forgiven, and hers led to you and your entire crew getting tortured beyond death for months. Nothing and no-one would forgive her (without application of meta knowledge, before you even start).
Agree on Argenta and Marazhai but disagree on Yrliet (on Iconochad only). She kills the actual traitor, and uses his connection to get a lead on what she believes will help her find the remains of her people. Her mistake was not trusting the RT with her info and it had grave repercussions, but she did not actually betray anyone. As such I don't think she deserves greater punishment than other characters who have made mistakes during the journey. Idira's offense for one was much greater, she literally caused the deaths of many souls on the ship whereas Yrliet's didn't cost anyone their life.
She knew it was a trap. And if she didn't she's actually just extremely dumb.
>Idira's offense is much worse.
If you're going iconoclastic? Not even close.
>she did not actually betray anyone
True, can't betray someone you were never loyal to to begin with, and Yrliet is nothing if not disloyal.
She is not loyal to dogmacucks and heredicks, but she is completely and utterly loyal to iconochads.
Is that why she sells out Iconoclasts too?
>spoiler warning
well it won't be that crazy...
>major story spoiler about who killed Theodora
welp, guess that's on me
>download toybox mod to fix a quest that won't progress
>decide to frick around with the cheats
>now no matter what I do on any save, cheated or not, burst fire always misses and all my ships attacks always miss
>even starting a new save doesn't help
what do?
Delete toybox and its settings?
it sorta worked, burstfire works but for some reason the game gave me 15 levels
What determines this?
How much of a bootlicker you are?
Haven't bought this game yet, how long into the game until your shard bro shows up?
technically the protolog, but around act 2 is when you meet him
And he's definitely Mag'ladroth, right? I saw the concept art and he looks almost exactly like the TT miniature.
it's a shard of a shard of him, who doesn't have any of his memories
What would Rowboat Girlyman think of your RT?
>Bobby
>ever hearing anything from Nihilus
How does Dark Eldar society still exist if they're constantly killing each other like this? Can they even reproduce? I feel like most of them would just immediately start torturing their own children to death.
They make test tube babies on an industrial scale.
Unless you are a high born like marzipan you are a soulless clone.
Some DEldar are known as Trueborn.
As the name implies, they are actually physically born, like a child.
The rest are literal vat-grown meat, sometimes with implanted souls of someone that died before.
DEldar are manufacturing troops, like an even edgier Death World of Krieg. And every single soul is damned by virtue of being an Eldar, right for Slaanesh's dinner table.
What this also means is that they have the ability to manufacture cloned Humans, Eldar, or whatever so they don't need to raid, pillage, kill, rape, and torture.
Unfortunately, they're all really happy to torture each other and the galaxy as a whole. So, frick being productive, I guess.
AFAIK the cloned ones don't feed the deldar as much because like you said they are generally soulless copies. Captured mortals with real souls sustain them much better, especially since ancient ones like Vect need a constant stream of sadism energy to stave off she-who-thirsts.
they constantly grow vat-born copies and throw them out onto the streets. The gladiator arenas are basically used as soup kitchens for all the poors.
if you are naturally born, it's a huge status symbol because your parents are powerful enough to keep themselves and you alive.
Adding to other replies some DE also have access to fricking respawning via Haemonculi bullshit.
basically they can yoink souls from slaneshh and put them in new bodies.
its not 100% though since the Haemonculi might decide to sell a revived DE to their enemies or put their soul in an abomination for the lulz
I don't understand why you would ever use 1-handed melee weapons. Anyone care to enlighten me?
Dual wielding arch militants, pistols can shot in melee so you can shoot + swing weapon for 2 attacks without using any skill. It's not like 2h are that much of an improvement anyway.
>It's not like 2h are that much of an improvement anyway.
Are you kidding me? They do like +50% more damage and they have proper AoE.
You're not comparing weapons of the same tier
Going from 1h to 2h is roughly a 10 to 20% damage (meh) and 10 armor pen (wich can be irrelevant or gamechanger depending on the encounter and the turn order)
I find myself using 1h on my frontliners all the time even if I don't care for the pistols since we have almost no control over loot.
>someone mentions the warp lenses on the prison planet and the blade shard are made of the same material
>dogmatic (based)
>drop the shard on the planet and leave
>game warns me not to leave it behind
>leave
So long heresy. No way that would have ended well.
I have thrown the shard out of the airlock.
https://www.reddit.com/r/RogueTraderCRPG/comments/18ph3vr/an_interesting_yrliet_fanfic_from_Ganker_along/
Reddit is shitting on us.
Who fricking cares? Why are you on reddit? Stay there, Black person homosexual.
how will we recover, bros?
Go back
>directly linking to reddit
have a nice day.
Huh, but I thought on average plebbitors deffended cuckoldry
Umm sweety, that is hecking problematic.
Yrleit is a strong and independent woman, she wouldn't cry over some hecking chud'keigh.
>directly poaching posts for le reddit karma and bragging about it
Strangely based tbh
Half fish babies with Cassia
Why is she purple?
These "people" don't bother to play the game they obsess over.
The artist has been making pics since the alpha days, here is one with a better skin color calm your autism
impeccable taste
gross
Gay
>The artist
You mean "I"?
If I knew how to I would draw Cassia nonstop
How do you respond to accusations of heresy without coming off as too angry?
You want to come off as angry because only a truly loyal servant of the wEmperor would be appalled to be truly accused
Remind me why I shouldn't love the mutant, love the xeno?
Why does she look so mature?
Navigators don't count as mutants, the same way abhumans don't count.
Don't be ridiculous, everyone knows navigators are mutants
>playing in story mode
>tried to beat Yremeryss 8 times
>literally can't progress
Broken game
Are you playing on normal? This game is far too easy if you build the characters somewhat optimally.
wow
>Act 5
>Ulfar quest shits the bed
>Yrliet quest shits the bed
I wonder how much stuff I missed because Owlkeks refused to test anything past hot topic city.
Eh, we get some more stuff to try in a year when the game is finished.
I'm getting Mass Effect general flashbacks.
MISTRESS LANAEVYS CEASE AND DISIST IMMEDIATELY!
THE LORD CAPTAIN IS ONLY 17 YEARS 364 DAYS 23 HOURS OLD YOU SICK XENOS!
YOU CAN'T MELD WITH AN UNDERAGE SOUL!
IN ALL MY YEARS OF BEING A SENECHAL I HAVE NEVER SEEN SOMETHING THIS FOUL! STOP RIGHT NOW!
Anyone know how to change the current party via Toybox? Triggered the Yrliet fleeding Aeldari quest part but you need her to be in the party for it to resolve properly.
There's an option that literally says "Change Party" kinda hard to miss it
Duuuuh I'm a blind moron, managed to do it via manually adding and removing
>3 red eyes
>long fingers
>OP
>intoxicating innocence
Is Cassia Dagoth Ur?
>Finally hit 2nd archetype and reach Footfall
>Completely lose all interest in continuing to play
Welp, was bound to happen. The game isn't bad at all, it's actually very good, but the combat is too slow and repetitive for my tastes, at least as far as TRPGs go. I'm sure it gets better with time but I'm not sure I actually want to suffer through it in case it does.
The bit after footfall is the best part of the game though
I'm sure it's nice, but still, also the new archetypes flagship abilities are all so boring. It's all semi passive stuff instead of cool very impactful active abilities. I think my main issue is that everything is very incremental. It's not like say Xcom where you get a rank and then whatever ability you get is a HUGE power boost. Now granted you only get a handful of levels in Xcom so that's expected. And while I understand that RT has to follow the tabletop in some extent, I do wonder if it doesn't suffer from level up fatigue, and from the feeling that from one level to the next you aren't getting stronger in a very noticeable way.
>Xcom where you get a rank and then whatever ability you get is a HUGE power boost
This 'press a button = something awesome has to happen' bing wahoo ability driven combat is easily nucom's worst quality.
Most of the power boost in Xcom comes from passives though. Like Bladestorm. It's a ridiculous boost though, you go from fearing Chrysalids to welcoming them with open arms cuz they're fricked, even better against The Lost.
Yeah, and it makes the game feel like Dragon Ball Z instead of a firefight, I like the old xcom (or xenonauts) with reaction fire, inventory-driven combat roles and more granular movement with action points much better.
I mean your deal man but considering some of the utterly gamechanging and flashy shit you start unlocking in act 2 calling it passive is understating it to say it politely. Psionics get massively broken all of a sudden and keep snowballing harder, the fishb***h finds her stash of space LSD and starts having 5+ actions per turn that frick with both space and reality. You get shit like arch militants and assassins. And some of the gear is pretty bonkers as well as opposed to different flavors of las and stub you find in act 1.
I had the exact opposite happen to me where the more I play the more it draws me in
Yrliet loves the Rogue Trader so much, she managed to go a whole minute without saying mon'keigh just for him!
I love how marazhai will stop if you tell him too but she keeps saying it
how long does it take an eldar to grow up? because I cant stop imagining some Uncle Ruckus style racist teenage Eldar raised by humans going "Kill and Burn all Xenos. I was born in an imperial ship, the first light I ever saw when I opened my eyes was the light of the emperor, by decree and right I'm part of the imperium and by definition not part of the xenos classification."
They mature roughly the same as humans but they're not really considered adults until around 100. Yrliet's unironically in her 20s given how the other eldar react to her
I'm fine with not being able to romance Argenta, but they could have at least let me corrupt her
The fact they have a bunch of people under 3rd tier of the personality path made be think I would be able to sway them
Really is a shame, chaos should at least have some more companions, no those two don't count, they are poorly implemented.
>Yrliet is the one who has to pass the persuasion check
Are you fricking kidding me
The funny thing is, it's accurate.
Since whenever you let Yrliet do the talking with the Eldar she turns a otherwise peacefully solvable situation into a bloodbath.
Accidental murderhobo.
So Janris just pulled me to the bridge about some crucial information and then ... nothing. What quest is supposed to trigger here?
What's a good class for MC that's not officer? I went Operative sniper but the damage is fricking awful, only thing she can one shot is tier 1 mooks while everybody else can kill all of those much better with AoEs.
Soldier if you expect to lose Argenta at some point, I guess.
Warrior. Add some psy into the mix and you'll have a good time.
That could be fun, what's good for Warrior, Biomancy?
That honestly might be the worst unless you want to be support. Even then sanc trumps it in literally every way. Way I see it three ways:
Pick several disciplines for the choice traits but depend more on arch abilities. You're stacking crit and armor from sanc, crit and free attacks from fire, free AP from div etc. Augmented warrior into broken AF AM or ASS
Go heavy on sanc, stack resolve, get wraith staff and ideally go van. You'll be tough as nails up front and have respectable to batshit strong attack at range. Really good healing when needed as well.
Go mostly pyro and get the firestaff. Either AM if you want to roleplay as a katyusha rocket launcher with respectable WS/BS or assassin, light yourself on fire and watch the world burn.
All three are pretty tanky, pretty flexible and can really clear a room. And as a warrior you'll generally have less ways to burn AP so dual wield is probably a good idea. Again, that's not an issue if you're going AM.
Sounds good but how do you manage injuries if you're burning yourself? I feel like on Unfair you'd be getting an injury every turn.
Orchestrate flames is 50% burning reduction flat, you have 2 more from pyro traits, forgeworld trait and gear + consumables. Bonus HP from any source you can find. You will burn yourself to ashes even with 900% fire armor if you stack enough burning damage with the pyro ability so keep that in mind. It hits like a goddamn freightrain though.
>proper AoE
You might want to take a closer look at some of the dark eldar weapons in particular if that's what you're looking for. Also if you're using warrior and charge that "free" hit applies the weapon effect and some 1hs have really, really nice effects on hit.
>Pasqal
Again, what in the hell were you doing man? He scales with plasma like a motherfricker.
Is Forge World better than Death World for this? Cuz Lifetime of Scars also reduce fire damage, one is a flat reduction from TGH bonus and the other is TGH bonus as deflection. Not sure what's better.
No idea. I went FW because I overvalued the importance of power weapons, meltas and heavy armor initially. Locomotive was also highly appreciated. Ended up sticking with it for the calculated response because frick raising every ability to pass skill checks and the fire res one was a godsend once I had the ball rolling.
Should I give drukkari proficiency to Jimmy or do they fall off late game?
I feel like I'm always struggling with melee weapons, argenta does great with her bolter+heavy bolter, yrliet takes the snipers, jae whatever pistols I throw at her so she can keep stacking fellowship and my MC takes staffs.
But both Heinrix and Abelard use the same weapons.
please respond
I don't know about deldar weapons but for me as long as it's two handed then it get's the job done
It's been 18 years, when are we getting another actually good 40k game?
There's this game called Warhammer 40k: Rogue Trader. It's really cool
>another
Dawn of War was an absolute masterpiece, a landmark game for the RTS genre, and the last 40k game made by white men, you zoomer mutt subhuman.
Dawn of War is what got me into 40k in the first place. I was staying with a friend while I looked for a new place after some dumbfrick in my old apartment complex caught the building on fire and he showed the game to me. I was instantly hooked on both the game and the setting. Funny thing is, a few years later that same friend got a job managing a Games Workshop store and proceeded to get me hooked on plastic crack. I've since kicked the habit but I'll still paint figures for a bunch of the friends I made playing from time to time.
Guilliman’s boys will win GOTY 2024
Be a good person.
Is Assassin a meme?
I'm trying Yrliet as one yet she was vastly better as Bounty Hunter rmostly due to auto bypassing any armor % the enemies have and not having to worry about attack direction due to shitty Opening mechanics
her sharp shooter talent doesnt actually work so why are you forcing her into sniper
Yeah, but it can be really powerful. I'd only pick it for someone who does melee though.
Assassin is better because she can remove armor and dodge with Exploit Weakness, and shoot twice with the assassin's ability.
She can also shoot twice with BH.
The main difference is she also auto bypasses the armor of everything instead of having to use Expose, due to Heightened Concentration as BH
More than twice. Attack on stunned, immobilized and whatnot doesn't count and killing pray with a crit doesn't count 1/round.
How the hell are you dealing with multiple high% armor enemies as Assassin?
With BH you just auto bypass it all soon enough with Heightened Concentration stacks
I was talking about BH though.
Is there a good way of stunning/immob enemies other than Cassia though?
And what's the talent for the the prey crit kill
>Is there a good way of stunning/immob enemies other than Cassia though?
Abelard gets the "knock a homie over" ability with his special, Arch Militant can get a similar one that costs 1 ap.
It's still kind of not worth it to have a BH in the first place. Your most meta party build is probably
>2 officers, both Grand Strategist
>2 arch militants
>1 operative with whatever secondary class because their job is solely to debuff armor
The operative is pretty unnecessary once you've unlocked unlimited iron wind grenades
BHs themselves get like two abilities and several traits that do that
Bounty hunter is objectively better because of the prey scanner
I've had opposite experiences. She can easily reach 500 damage as assassin per shot. Couldn't even crack 200 as bounty hunter. Of course that was likely just bad building.
Assassin is moronicly OP you deal so much damage, she basically just auto kills one if not two enemies every turn by herself regardless of their hitpoints. Bounty Hunter is more of a melee class, but honestly it's still worse than Assassin at that. I've yet to break 100 damage with BH, meanwhile I've done almost 600 damage with Yrilet in the beginning of Act 3 I can't imagine what nonsense she'll have later.
What talents should I pick for that huge damage on Ass Yrliet then?
Eye of hecaton rifle you got from the ceremony, pop analyze enemy, Aim for Opening, Poised to Strike, and then apply a Killing Edge and I've crit enemies with not negligible armor for 567. I also gave her the Ranger Sight and Target Designator. I also gave her all Racial Talents, Prescient Sight just means enemies can never dodge her which means all your hit chance is well over 100% and now every shot is a crit.
My BH is Pasqal so it's not exactly a fair comparison but his damage buffs and guaranteed crits just don't compare. Even before I got hecaton she was still doing more with the starter rifle than Pasqal specced into Plasma and crits can.
Part of the fact is just that Lethality is dumb as shit and so is the mechanic where excess hit chance is converted into crit chance.
I just realized Lethality & Opening mechanics require your character's actual first turn to actually come before they're even applied.
It's highly inefficient, by that time you would already have dumped loads of extra turns on your BH like Argenta and won before her first real turn even came.
>I just realized Lethality & Opening mechanics require your character's actual first turn to actually come before they're even applied.
>It's highly inefficient, by that time you would already have dumped loads of extra turns on your BH like Argenta and won before her first real turn even came.
>I've yet to break 100 damage with BH
I did that by Janus with her starting rifle and on unforgiving. What the hell are you doing man?
No, you're just building your character wrong. Killing edge is a must first pick, and that scales exponentially with lethality, which mostly goes by your dodge value. Slap on all the dodge increasing gear, choose the dodge and lethality talents, have Idira buff precog, seek the opening and admire the numbers.
>Killing edge
How do you deal with the dodge boost?
Start with whispers before switchting to that?
Also, it is it's own attack right?
As in you can do a regular attack afterwards
With Yrliet you have several ways, usually expose weakness is enough, but you can also slap down GS zones that increase dodge reduction or buff her perception. Her natural perception is so high that she doesn't really need all that much.
Do not start with whisper, save it for a later enemy or use it afterwards. Yrliet has a talent that increases damage done on enemies at full health, you get more out of the boost by utilising it on KE rather than DW.
KE ends your turn, but you can still use elusive and in my sights to reduce enemy priority and boost dodge for the next round (if anything is alive by then).
Yes
Just play Arch-Militant, I don't know why anyone would be satisfied killing only 1 or 2 enemies in a turn
>just play with three AMs and three officers dude
or 1 AM and 1 officer, I mean that's enough to never give the enemies a turn at all.
ANY source of MP or AP will let you use 0AP WIldfire. abelard can use his MP granting talent for Brace for Impact.
and if you pop the heroic on the first time that's another bonus attack. if you have a BH with that talent that gives them a bonus turn when a non-marked target is killed, EVERY single turn you kill something it will swap to the BH, then back to the AM, and the AM now gets ANOTHER free attack.
>MP granting talent for Brace for Impact.
>and if you pop the heroic on the first time that's another bonus attack. if you h
Do assassins openings even work?
Can't find the extra damage in the attack breakdown
They do work. I make constant use of them on my melee psyker assassin dude even when not attacking, because he has a talent that spreads damage around whenever he casts a spell, any spell. I can run up to a boss, heal myself for 0AP and instantly deal 15% of its max hp in damage with no save. Then I can run to the other side, cast iron arm again for 0 AP and do another 15% hp damage. I can heal enemies to death, it's very amusing.
I love how skills vary between “if the planets align and argenta is ovulating gain 2 MP” and “I you kill an enemy, kill another enemies”
owlkek designers are about 20IQ short of being able to write their own combat system
should have stuck to 1:1 adaptations of already-proven systems and just transplanted Dark Heresy 2E or something
What I really like about this game is how it cured me off wanting to keep all the companions for all the content. What I don't like about this game is how I can barely build a functional party with plot characters...
What?
Argenta and Cassia alone carry you hard
Pasqal is great, Abelard is decent although if you know what you're doing tanking is worthless.
Literally just make an Officer MC
But even without it, Cassia alone makes the game a cakewalk as Grand Strategist
Can I be nice to Yrliet and engage in her Xeno nonsense and still friendzone her
>chapter 3 boss fight
What in the holy frick of difficulty spike is this? 4 400+ health tanks that regenerate 100 health per turn and deal 50+ damage per hit? 6 incubus dealing upwards of 50 damage per hit, parry or dodge over half of your attacks, nearly 300 health, constantly respawning sniper enemies and junk, boss has over 800 health and automatically regens and gets a free attack at half health and deals hundreds of damage per turn.
Is there a secret to this? i've tried just focusing her and I've gotten her down which kills the turrets but then there's too many to deal with with what I have left. Otherwise if I ignore her she stays at max health and kills my party in 2 turns.
The secret is the same as everything else, Officer party members with Seize the Initiative & Cassia as Grand Strategist to always act first
Run away downstairs, use the funnel for shooting
What turrets?
yeah it's fricking dumb
Good news guys. The game glitched when I loaded my last save and I was able to use my assassin MC to spam my 0 AP extra attack until she died. Think it's go time
Man hearing non-officer MCs struggles and it sounds like they're playing a totally different game
Yeah, I tend to avoid searching meta on the internet for single player games since part of the fun is figuring out what works and completing the game with what I know as I go.
Sensible, especially when you can read garbage like
Yeah same, my Grand Strategist + Cassia could deal with pretty much anything and Argenta eventually could mow down anything that was left.
I killed them all before they even got to act with the space marine using a heavy bolter
the only boss in this entire game is pic related
I wanna see a lets play with 1 officer RT and argenta on hardest difficulty.
You should be able to oneshot her with your gunner by this point. Even you warriors (not the Deldar because he's built like shit lol) should be able to dual her easily.
>argenta does 100 dmg per shot in a burst
don't see a problem here
maybe he made his argenta a bounty hunter?
officer plus heavy bolter argenta
Piratebros why is yesterday's hotfix still not up?
Jimmy after I declare eldar sanctioned abhumans in my protectorate
Game Settings
>Language
>Bloodstains
>Gore
>Bloodstains again
kek
>Heh, anons are are probably exaggerating that starting from Act 3 the game begins to unravel
>I waited 2 patches, it's probably not that bad
>take off for the first time
this happens if you perform a heretical action in front of Argentia. Its not a bug
>Abelard, open the airlock
>Normally playing the game
>End up fricking up a mission because I didn't click in a single dialogue option
>That's okay, I'll just reload a quick save
>Quicksaves start overwriting themselves after 3
>Last quicksave was after I missed the dialogue
>Last normal save was over an hour and a half ago
>Have to either fail the mission or redo all of it
What the frick is wrong with owlcat, why would you auto delete save files
>he doesn't check the settings when playing a new game
It's still fricking moronic, at the very least give a warning or something. Why would someone even want to delete save files?
Most games have only one quicksave and one autosave slot. Here you have 3 as a default with an option to have more.
they're playing an Owlcat game and don't want their computer to explode?
>dont add tyranids
>still got a billion bugs
How did they do it?
>when you realise that all that empty space on the world map isn't gonna be filled in
they really didn't try to make it seem like the game wasn't unfinished huh
Bounty hunter Yrliet with the Eye of Hecaton is a beast. Prey + Analyse + Penetrating Shot + Take Down + Deadeye Shot = 120 damage per turn, she can easily oneshot any non-boss enemies
>120 damage
That's not that much evne on normal.
Again, with assassin I can nab 500 a turn.
I don't like to make it toooo easy. Owlcat are just shit devs so it's easy to break their game
>too easy
Just don't stack officers and the game will always be challenging. As long as your only officer is Cassia the final battles of chap 4 will still be insanely hard.
Meanwhile fishlady does 400/480/520/580/660 in a single turn with no weapons or any buffs
>120 damage per turn
Such intoxicating innocence.
is this supposed to be a sign of navigator mercs in the game, or is this just a portrait for a default navigator if you kill cassia
God that looks damn cool.
Also you can make a mercenary navigator technically. If you give Cassia back to her house in chapter II, they give you a navigator, which you're basically making custom like a merc.
Not sure if they have all the same abilities as Cassia.
>need abalard to have someone announce me
>need argenta because heavy bolter
>need cassia because op
>need pasqal because unlocking doors
I wish i could have a party full of heinrix the heretic and the xenos
The only mandatory party member is abelard. The rest is on you being too chickenshit to try and figure out alternatives.
Abelard is easily replaced.
Mechanically? Yes. Speaking in terms of memes and style? good luck chump.
The old man deserves retirement
abelard is a bro 4 lyfe, maybe cassia because she's cute, but you can drop the rest.
Just make a Voidborn Officer and go full Int. Their "racial" is replacing Fellowship stuff with Int, that'll let you do Logic, Tech, Medicae, and all the Social stuff off one Stat. It's annoyingly optimal, actually, since you can just go full Int + Perception to get basically all the flavor and necessary rolls for when you're limited to just your character.
Thank god the secret ending in this game involves raising your own son instead of simping for the female villain a third time
If you think of it, shouldn't a Rogue Trader with a pocket C'tan be effectively immortal? Shouldn't they also be able to solve Navigator mutations?
I just downloaded this and am playing through the first mission, and it's boring and very generic so far. Does it get better? I'm playing an operative sniper, are there more fun choices, or is the game just like this?
Early game is always very boring battles wise.
The prologue's pretty boring outside the final battle.
>tutorial is boring
welcome to every game ever, game unironically gets good after, I am in chapter 2 and having a blast
I don't get Assassin's Opening mechanic.
I hit the red targetting icon to the point it disappears yet do frickall extra damage, I don't get the extra based on their HP%
Is Jae a fun romance?
Owlkeks love the reformed bawd meme, looks like. Salad, succ, now this. It's an attempted psyop by roasties, of course. I'm sure you see the utility in it.
Arue is a newly cleansed virgin btw
How the frick is Nyrissa a bawd you moron? She literally was in a relationship with one eldest, and even then that's only in the AP, the game ignores it
puritygays are so moronic
She fricked everybody for ages. The bard, for starters.
The only thing that got fricked here was all the people she fricked over and ended up dead
I'm romancing her because shes the only human female you can romance. But, shes annoying as hell. Like I have no doubt she would be great at sex but her unfeminine personality is repulsive. She is basically a dude with a vegana.
But I won't touch mutants or xenos
>She is basically a dude with a vegana.
That's part's pretty great though. I thought tomboy gfs are the ideal
What I don't like is her ingratiating social climbing and abuse of relationship for graft and corruption
I like tomboys with gap feminine moe.
Everyone does. That's the archetypal 90s tomboy, and it works. If it's all masculine behavior it sucks.
i liked her well enough
she also seemed to have noticeably more romance content than Cassia, sadly enough
She date raped me.
A thing people haven't really mentioned that really shows Owlcat's dumb release behavior.
Most of the icon for the special stuff later weren't properly in.
Like that really good heavy armor, Solomon Vhyr's. That shit actually just had the icon for the radiant chestplate. Unsure when they changed it.
Also the draconic power armor for Mechanicus characters was similar. Had a totally different icon.
How workable is a high-fellowship/speech skill psyker? I want to blast motherfrickers but I really like solving shit through diplomacy.
You can just pump the skill on level ups, it's good enough.
Officer Sanctic Psyker is easy mode and does that
>being a buff b***h
Might as well wear rainbow socks at that point
You poor naive soul.
Oh shit anon, you fricked a psyker and shits going down! Roll 1d100 to find out how bad it's gonna get.
Show me the money.
we could have free electricity but the feds assassinate everybody that discovers it
it won't be that bad
I feel the warp overtaking me.
It is a good pain.
apparently the secks was too much and the warp seared her soui
How the frick do you roll a d5?
Roll a d10, halve it and round up
>1% chance of having to roll a new character
what a fun system
If you get to perils, yes. But psychic phenomena only occur if you roll doubles on the willpower test and then you have to roll high on the phychic phenomena to even get to that table. And there are talents that let you roll twice and pick the number you want.
Iirc unsanctioned psykers evoke phenomena on any roll except doubles, but in return they can push higher.
im sure it was worth the risk
Best archetypes for blaster telepaths?
Yrliet is a chud
Is Doloroso seriously just doomed if you decide to b***hslap Chorda? What the frick is this shit.
>Doloroso
Who's Doloroso?
Play the game.
I have literally finished the game and I don't know who the frick Doloroso is.
The Drusian rep guy is not named Doloroso. He's named Hieronymos.
Anyway anon answered. You can convince him to side with you
You evidently didn't play the game since you don't even know his full fricking name.
Hieronymus Doloroso is his full name moron
>i-it's h-his s-second name
Irrelevant. It's not his name. You're factually wrong.
>second name
Holy ESL.
The chudian rep guy
You can just persuade him not to fight with Chorda.
In which case Chorda kills him in the bar fight instead. And if choose the iconoclast choice, HE ends up fighting you instead of Chorda. Shits moronic.
>In which case Chorda kills him in the bar fight instead.
Didn't happen for me, because Chorda's party all died before grand strategist turn ended.
In dialogue.
Didn't happen for me. I don't remember what exactly did I pick, can only say that I had both dogmatic and iconoclast at 2.
Tht didn't happen to me at all.
Chorda's didn't really focus him down before he could get away, and after I picked the iconoclast option and he didn't rebel.
If you choose the Iconoclast dialogue and succeed in the following skill checks and execute/exile/suicide Chorda, Hieronymus turns on you because apparently Chorda was right all along because she accepted your judgement and repented, which obviously means you and everyone else in the bar now has to die after all.
huh?
>choose the iconoclast dialogue
I assume this might have been stuff I didn't have.
I can only kill Chorda. I don't have the option to spare her.
This is so fricking stupid holy shit I couldn't believe my eyes when it happened kek
And then he shows up after you kill him and regrets that you had to kill Agent Warhammer 47K
That was pre patch, you can talk to the priest at the bar now and convince him that she is batshit crazy.
Somehow seeing her eating peoples brains was not enough for him.
You know what I love? I love mandatory space fights against infinite warships that can turn on a dime, have infinite speed and have weapons that will shred your shields and hull. I love mandatory space battles that don't have a unit limit against these ships, but a time limit. I love mandatory space battles that don't care if you've explored every world up until that point, have two escorts, and have every upgrade you could install, even at your best you're going to lose.
How the FRICK am I supposed to beat the Drukhari in that 11 turn space battle?
Fight all the other enemies in Act 2 and go turn the trophies in to the Navy, and they'll give you real good shit. You should also have leveled up and have insane powers like Boarding Action or All Hands which is fricking insane since that is 3 torpedoes and that's enough to even deal with the Chaos Heavy Cruiser event.
Space battles are actual bullshit, I lowered diff to normal and its still bullshit, some battles I just toybox kill all enemies they aren't fun. Mind you, I LOVE 40k space lore and now intricately how all faction fleets fight, their weaponry, defenses etc. I play battlefleet gothic tabletop and have played both BFG videogames complete on hard difficulties. This battlemode is bad.
Somehow 40k setting has made me like women warriors, the only one that has. Mainly because, I actually believe women are the best at being brainwashed. They would make delusional fanatic warriors and since they are given really good equipment that makes up for their weaknesses and that a guardsmen would chop off his balls for they rock. Add in the fact they are summoning in demo- I mean angels of the Emperor. Genuinely as cool if not cooler than SM.
It's always the women that enforce the social order by withholding sex and shaming the men. Women in the UK gave white feathers to rando men during WW1 to shame them as cowards for not being on the front lines. Having hot b***hes in power armour and bolter would make every moron sign up.
Yep. My headcanon of the setting is sororitas are more like "parade" troops. Or propaganda. They are supposedly chosen in addition to their traits, their beauty. They really feel more like a prestige unit. Not saying they aren't effective fighters but that isn't their main job.
Sororitas used to be literal pleasure girls for ecclesiarchy high-ups before the age of apostasy, that'a why they place high value on looks. After the ecclesiarchy's rebellion failed they were forbidden to ever field "men at arms", and so they made the sororitas into a fighting force.
Beyond the militant orders of Bolter b***hes there's 1000s of others that have no role in warfare at all. Just normal nuns doing duties as laypeople of the church. Orders for research, translation, eugenics, languages, xenos research (to better burn their heretical writings ofc), charity, medicine etc..
iirc the Ciaphas Cain novels expand on this with the militant orders not requiring celibacy so relationships between Sisters and Guardsmen was encouraged as it would be great propaganda and make the men fight harder in order to catch the eye of a tomboy sororitas gf.
>the bossfight against Winterscale when he's all hyped up on Khorne juice
>they all have a shit ton HP
>every enemy can kill a character per turn
>his bodyguard can kill two
>some turn into demons when they die
Argenta theme is so fricking cool
>Act 4
>hunting a legendary pirate who's fricking with my shit
>finally catch him
>destroy his capital ship
>no victory dialogue
>no one even mentions it
>map graphic never goes away
What happens when it's not bugged? Do I get anything cool?
Told people this game was gonna be a shit show at launch but nooooo, no one wanted to listen to me.
Game is ight though, not great, just ight. Act 1-3 was good, everything in 4 and 5 just fricking sucks, not even counting the bugs.
Same senpai. Ganker homies be treatin this shit like its fire.
Yeah xisters, we should probably go back to our BG3 threads, now that's a good game. Who's with me?!
>BG3
Ew frick no, i never said that was a good idea either.
Owlcat makes good games, they just release them 6 months to early, RT is just another case of that.
Problem with RT is that i peronsally think it was rushed out by order of GW to get in before Christmas, because act 1-2-3 all feel fleshed out, act 4 is rushed, buggy, and the story beats make zero fricking sense,
act 5 is a complete fricking whiplash of a story beat. On top of that, there is no map reveal for act 4 or 5, which is a huge let down and very differently from Owl cats other gams.
There was not really a single "dungeon" that felt impressive on its own right, everything felt like really short encounters. The quality between act 1,2 and 3, and the quality of acts 4 and 5 are painfully obvious.
Not to mention the rep system, some one did a play through where they literally sold NOTHING, until the end of act 4, which once you go into act 5 there is no more vendors, and you can only max one rep, and a bit of another, like you actually cant max the religious group because its so asininely high.
I think there was intent to have a LOT more shit in the game in act 4 and 5
The bleeding and festering wound BG3 inflicted on the entire CRPG genre will not heal for many, many years to come....
I'm afraid we have a situation of shitcher 3 wild puke level again.
A bunch of zoom-zoom guys will get into the genre and because of their number and their desire to devour undigested feces, as well as because of their aggression towards real games - the whole genre will change for many years.
I'll give it 6 months and nobody will ever talk about BG3 ever again. The game was out for 2 years before the marketing campaign started and nobody gave a flying frick, it'll die down quickly.
>2 more weeks
Explain why no one talked about BG3 during the 2 years it was in Early Access, shill. Act 1 was pretty much finished at that point, all that was lacking were a few classes and mechanics like that.
Because it was in Early Access? This is usually how it goes for EA games
>initial big popularity in EA release
>quiet reception as game is slowly updated
>big popularity surge once game finally releases
of course, BG3 became much more popular than expected, but it still makes sense. The face that you legitimately said what you said makes me think you don't play videogames, and aren't even aware of basic market trends
>it was early access
RT got several threads about it during both alpha and beta.
RT got about as much threads as BG3. Keep in mind BG3's EA was longer than RT's, but for the second year there was always a BG3 thread on /vrpg/
>What I didn't expect is people saying how cool Larian is for being a "small indie studio" or how it's crazy that a "hardcore CRPG is so successful" and other dumb shit like that.
this was mostly a reaction against even crazier AAA developers literally admitting in their feminine twitter posts to never expect anything approaching BG3's "quality" in their games
they tried doing this to try and gather pity, but it backfired and instead fed a narrative of BG3 being rebellious and anti-AAA, as it were.
>RT got about as much threads as BG3. Keep in mind BG3's EA was longer than RT's, but for the second year there was always a BG3 thread on /vrpg/
I'm talking about Ganker
I very rarely saw a BG3 thread that wasn't people just starting a shitstorm with some other crpg.
well it doesn't help that there was a dedicated Ganker shitposter trying to prevent any and all BG3 discussion, so everyone moved to /vrpg/
What discussion?
You guys barely actually discuss the game
On release, I lurked lots of those threads. Barely anyone discussed the actual system or classes or such. It was all waifugay posting and other assorted shit.
As shit as you might think these RT threads are, at least people discuss every facet of the game.
BG3's a dreadful crpg and a mediocre game overall. It uses one of the worst tabletop systems available, the character are mostly all unlikable, and even on the romance part which is what most people seem to talk about, it's really bad. The fact the characters have no preferences sexually or even racially (like previous BG games) is insane to me.
I really don't know what you're talking about
Regardless of ur thoughts on BG3's quality (which Im not gonna get into because its off topic), BG3 threads are pretty similar to RT threads, about 60% romanceposting and 40% gameplay posting
>b-but
I lurked the threads and I lurked the general. People were definitely talking about gameplay as well.
They really weren't, not that I blame them
5e is a dreadfully boring system. Not much to talk about.
They really were, no matter how much you try and gaslight
you are clearly not interested in actual discussion, you seem from your posts to be pushing some strange narrative, so I won't be having that
There's nothing to talk about in terms of gameplay in BG3, you're just a liar. All the """theorycrafting""" there comes from people who have literally never played an RPG before. It's like discussing builds in fricking Mass Effect.
You have clearly not played the game, or read the threads. It is one thing to think the game is lacking in quality (which is legitimate), but to try and deny simple truths about how people reacted is simply crazy
It's like saying no one discussed the story of Kingmaker because there's nothing to talk about because the story is boring. While it may be true, it doesn't change the fact that many threads were spend talking about the story
Except what you're saying about Kingmaker is incorrect while what I said about BG3 is true. Seethe and dilate, the game is pretty to look at and listen to and that's it, the gameplay is piss easy and there's absolutely nothing to think about in terms of "builds".
I wish I could deny reality at will like this, like just pretend all those posts all over the internet talking about builds in BG3 or ME don't exist
I don't read reddit threads or youtube comment sections, sorry. Maybe you should go there to "discuss" your BG3 "builds" with others and how you struggled with one of the easiest RPGs ever made.
Again, I won't have this gaslighting narrative. There is no point in discussing further if you are just going to deny any inconvenient truth that comes your way
>waifugay posting and other assorted shit.
Based
>BG3 became much more popular than expected
It's a triple A release with a huge marketing campaign. Good sales were to be expected. What I didn't expect is people saying how cool Larian is for being a "small indie studio" or how it's crazy that a "hardcore CRPG is so successful" and other dumb shit like that.
>It's a triple A release with a huge marketing campaign.
I would not call larian triple A.
They are still a privately held company.
Over 500 employees and offices around the world, $100 mio budget game. It's triple A.
Because going from early access to full release normally like 8x's your current sales.
It notifys everyone that wishlisted.
What you witnessed was a successful EA doing a full release, there are hundreds of examples of this.
That review of stupid game mechanics is true.
There's absolutely no reason enemies should be allowed to regenerate their health back or worse, move outside their turns. Or get multiple turns a round.
It' doesn't happen the tabletop.
I'm not even going to get into the bloated stats, which to be fair to RT isn't as bad as Wrath or KM.
Yeah, little one...
I'm not bringing up BG3 here, BG3 is mediocre for other reasons not least of which is the fact that the Dark Heresy/Rogue Trader d100 system is vastly superior to 5e. Not even close.
But you can't deny that adding stupid over the top abilities to your bosses and encounters because you literally can't balance how hard players can break the game otherwise (RT is really breakable if you bother to just take two officers) isn't the solution to that. It's a bit silly how different this game is two officers, one officer, and no officers. That's the true difficulty setting, not normal/daring/hard/unfair. And that isn't a good thing.
And also, while we're discussing that post
>one of the mp4s was using the shitty RTWP system from KM
>implying that's in any way a good system
Thank god Owlcat's completely ditched that shit. It's hilarious watching RTWP subhumans cling to any scrap of self respect, including pitting themselves up against fricking BG3 of all things.
>the fact that the Dark Heresy/Rogue Trader d100 system is vastly superior to 5e
anything is better then 5e, 5e sucks ass, 3.5e and the dark heresy system is ones that i enjoy.
> But you can't deny
I can
Git gud
>git gud
There's not "gitting gud". The game is mindless with two officers. Heck the game is vastly easier with just Cassia.
This isn't about player skill. The encounters are just poorly designed. While I hate nerfing single player games, I'd get a kick if Owlcat both officer and arch militant so gays like you can see how true that is.
if anything, this game is based on Imperium Maledictum, but this is a /tg/ convo
The classes are much closer to RT and DH though. But I also never played that one and only played a single game of Deathwatch so I wont comment.
How does Assassin deal with enemies that have higher than 20% Armor?
You can't do shit besides Expose Weakness which is pathetic as far as single target only and there's always 15+ enemies
Use high AP weapons or throw the meme anti-armour grenade. Or simply deal so much damage that the reduction doesn't matter
is it fun?should i pirate it?
What did Argenta see?
Big drukhari wiener.
You showed her your Warrant.
Literally, she prays fervently before your Warrant of Trade after her first mission. It's pretty lewd.
I can't decided between officer and non tank melee
As an officer I regret going officer.
Officer is objectively the better class, you can order your subordinates to attack again.
BUT, you will just feel like an order monkey the entire game. All I feel is shame. My character maybe gets 1 kill a battle, if I am l lucky. You just sit in cover telling argenta or cassia to frick shit up. It is humiliating
>being the big brain responsible for winning every single fight is humiliating
I'm sharing this site with literal chimps I see.
I just left the big named enemies at one point of health sometimes just to take the credit of the kill. my noble still managed to miss sometimes.
On the other hand, you're justified in using the negotiator pistol the entire game. It does shit damage, but melting is a nice effect and you need to shoot SOMEBODY for your noble origin powers to activate.
With a certain leader talent, you even get an additional 5 stacking fellowship for spending the AP.
Seriously though, Negotiator pistol is the nicest, fanciest gun in the entire goddamn game and it falls off so quickly. Why must owlcat wait for multiple dev cycles before they give us full aesthetic control of our traders?
I FRICKING HATE games workshop
Based!!
When does that happen?
>Getting weak in the knees
She’s so cute bros…
Do you think her um nether regions are mutated?
little slippery tentacles caress your balls and butthole while mating
Yea, odds she has a dolhpin vegana, evens she has a prehensile barbed wiener.
She has one of those sentient hentai hips that move on their own.
Anyone found a trick/mod to disable the MC voice?
So what's the optimal play with Argenta? Heavy Bolter, stack up some buffs, then go to town with Concentrated Fire + Rapid Fire? Simple as that?
Wait, Concentrated Fire and Rapid Fire can be used together?
Correct me if I'm wrong, but I believe concentrated fire applies to guns like shotguns, flamers and meltas, and not bolters. Burst fire doesn't count as an area attack as far as I'm aware.
You're right, but the game has a bug (which might have been fixed recently iirc) that makes some burst attacks count as area attacks.
I bet the people who are mad about Yrliet's "betrayal" are the same one's upset that you couldn't kill Linzi for embezzling funds in Kingmaker.
Reasonable people that are 100% right because Linzi has literal plot armor and you can't get rid of her simply because Owlcat wanted to make her the narrator who dies near the end of the game?
No, I mean like making up scenarios in their heads that are not representative of what actually happens in the game. What happened with Linzi is like a friend borrowing $5 from you and never paying it back so you want to literally kill him for it.
And what if I'm playing a CE maniac that would gladly kill someone for stealing a bit of money? what then?
Then you should play a different game. I know a lot of titles promise "freedom" but they actually don't. All you get from being able to kill everyone is a broken narrative and no content.
You're a moron, every character can be killed, or at the very least you can tell them to frick off at one point or another, Linzi being the exception to that is objectively a bad thing and no amount of cope is going to change it. There's a reason why they didn't repeat that in WotR, and even in this game you can get rid of your fricking NAVIGATOR and get a merc if you want
Bro you can't even steal things in Owlcat games what makes you think they'd let you do that
Evil aligned Barons literally killed people for less.
Embezzling funds is a bit different from leaving you stranded in one of the worst places in the setting without any protection.
And it is objectively bad as the other anon said. You should be able to kill any companion for any reason. Is it stupid to do so? Most definitely and there should be consequences. But you should be allowed to do it.
>objectively
Yeah devs should waste time to make sure that everyone is killable (something almost no one will ever do) instead of focusing on narrative or things like that. Surely being able to kill Linzi is more important than having her be the narrator for the game and giving her a neat final twist and so on.
Yes, it is. Sorry anon, but player control and agency in these games is more important than narrative the devs might want to tell. In a roleplaying game, the ability of the player to do as they wish is always the most important aspect. Naturally this being also a video game there's constraints you can't avoid. But where can give players choice, you do it. Your own desires as a dev/writer to tell a story are second place. Even if the story's really good.
This way thinking is opposed to Owlcat. They have their story they want to tel and you either like it or frick off.
Yes it’s shitty but that’s the industry we’ve created.
That's not true at all.
Now obviously you can't kill every companion but you can most definitely get rid of them. And a lot of them in all 3 games you even have the option of actually killing.
What does the writers wanting Linzi to live because they liked her as the narrator in any way a video game constraint?
Video game constraints are things like not being able to go into literally every one and every area that actually makes up the world. That sort of thing is not an issue on tabletop of course, but you can't expect it out of a video game
Protecting a character through what's essentially a DM fiat because you like them and want to do things with them is 100% a choice by the devs.
For the same reason why most games would simply end if you were allowed to say and do whatever you want. It's why you're not allowed to kill Sarevok early on in Baldur's Gate, even though it's "possible".
>This way thinking is opposed to Owlcat
They never did it again so it clearly isn't
>but player control and agency in these games is more important
>Naturally this being also a video game there's constraints you can't avoid. But where can give players choice, you do it.
So you already know the answer yourself but want to act obtuse for no reason.
What you're looking for is a sandbox game, where you make your "own story", aka no narrative content whatsoever in 99% of games.
you need to play better games if you unironically believe the stupid shit you're saying
Name three games then where it's actually compelling to kill every single character.
NTA but he's right, most games that advertise how much freedom they have actually don't offer a lot of freedom at all. They just don't feature anything, so you can "do what you want", like sitting with your character in the same place for hours, wow such choices.
Ah, just shitposting, why did I expect any better.
Is there really nothing else to chapter 4 aside from the jungle planet, Footfall, Euphrates, and the companion quests? All I have left is going back to Footfall for reasons.
Are Chain weapons worth investing in?
Is this skill useless? if I have to make advanced level mathematics to calculate how to get 200 momentum on my turn to get the boosts it's cringe, but if simply starting her turn at 200 gets me the bonuses it might be okay.
Is 200 the break point when heroic act becomes available? If that's so it should happen right at the beginning of combat
>Use inquisitor ring on grand strategist
>Use voice of command on yourself and pass turn
>Kill something (3ap should be enough)
This should give high momentum.
>BG3 living in the mind of subhumans rent free
sad
love RT too btw
>Make Pasqal an Assassin because I'm kind of stupid
>Get him the trait that gives him 1 AP when he shoots a plasma weapon because plasma
>Give him the item that lets him use his heroic action for free
Through this string of coincidence I found out that not only does this give our tech priest friend an unlimited number of attacks per turn, but it also gives him an unlimited number of AP. It also lets him essentially solo the final boss.
What's the worst possible build you could make for each party member "accidentally"?
Bounty Hunters all specced into Ability rolls.
I checked in toybox and there are no gloves or boots for Ulfar and Yrliet in the game.
Is true that Cassia just cucks you with another Navigator to get pregnant?
In one of the endings yes. She has to get married to pass on the navigator gene.
I'll give you that I did not get this dialogue from him, but she outright contradicts this in her own dialogue where she outright states she knew it was a trap but didn't care and was too desperate for any info.
Oh don't get me wrong I think she absolutely betrays you, her being at that trail when you're tripping balls pretty much sets it in stone
What are some must have warrior talents?
Does Winterscale have unique voicelines when he's in the party?
Do any of the secret companions have custom voice sets?
lololololol
like does he use generic heretic barks or what? I'm not talking reactivity, I'm talking I click on the dude and he says something.
LET ME HUG THE ELF!
>FRICK GAMES WORKSHOP
>FRICK OWLCAT
>FRICK MATT WARD
How to corrupt Winterscale anyway. Just let them kill the eldar? Cause in "good" route I'm not getting a heretic option after he slaughters the village
Calligos, Camellia, and the Dark Urge walk into a bar, what happens?
Camellia is getting spit roasted and killed, then the other two kill each other
Which one is unstable enough to start shit first?
Post Quetza Calligos or pre Quetza?
Abelard! Introduce the Hero of the Imperium!
Commissar fricking wins on style points. Anyway, what do we think of the canon Commissar strength/abilities? (accounting for Origin talents + equipment bonuses?)
Ciaphas in his book series is shown to be a unmatched duelist, even if he's a coward. Going of Abelard's ability to absolutely shred enemies in melee, I have high hopes of replicating that. Are there hirelings? I want to to travel with Jurgen and his melta.
Yes, you can make mercs like in their previous games.
>Are there hirelings?
yes.
>int scaling
why?
Because someone at owlkek thought commissars would go grand strategist despite them literally being frontline officers aka master tacticians.
It weird for sure. Commissars thematically fit the Master Tactician route while Imperial Guard Commanders fit the Grand Strategist idea better.
Naval officers like tanking and cover and thus can fit warrior or soldier well, going Arch militant or vanguard after.
That cap looks pretty good, I feel like Noble and Astra militarium commander shit on commisar for support and damage respectively, I want to do a kasyrkin build with the hot shot lasgun soldier arch militant but I'm worried the lasgun will drop off massively.
Commissar easily looks the coolest though.
The brainlets think that Arch-militant is the strongest class because it can clear boss fights in one round, but the real strongest class is the officer. Commissars win fights with their extra turns.
Well yeah, officer is the best one because it enables AM, which is the strongest one
Man i went officer noble now i wanna restart and go officer commissar.
Is it more fun then noble
Commissar is for if you want to be a frontline officer. Noble if you want to hang back (but you can still be frontline)
More to the point: Commissar buffs everyone if he's leading form the front and shooting his own guys, or if he's leadingform the front and marking an enemy to be killed by bring it down.
Basically: Commissar uses "Give them hell" shoots at a nearby enemy, uses "bring it down!" on an ally, ally kills the enemy, ally finishes their turn to immediately get another turn, ally gets more kills. Commissar is a master tactician so he uses the massive momentum gains to then give that ally a third turn OR make everyone in the party shoot somebody. The latter one can be reused over and over.
God I hate the warp encounters that are just daemons
They're pointless in terms of farming cargo and they're just annoying in chapter 4.
>farming cargo
Dont even bother, even if you loot every item in the game and dump it all into a single faction you can only just barely max 1.
The warp encounters are constant
You can, theoretically, go to a dangerous route and just go back and forth non stop to farm equipment.
It'd take forever and it's an exercise in pain, but it CAN be done.
Could be done yes but it would be horrible.
Either way though it just shows the rep system is fricking busted.
>chaos space marine appears
>argenta full autos with a heavy bolter
>dead after one attack
wow.......... so this.......... is the power ....... of the emperor's sperm................
>Designated jobber appears
>Jobs
Don't know what did you expect. Not to mention that it were fricking Word Bearers at that.
Is there ZERO reactivity for being psyker?
I can literally ask Heinrix "Oh wow what it like being a psyker?"
Owlcat....
Just pretend your character was unaware they were a psyker.
The answer is that we only got Psyker as an option because people kept begging for it. It was originally going to be Heinrix and Idira's respective Origin uniques so that every companion got their own special snowflake shit that you didn't.
The other origins barely have any reactivity. It's just the standard Owlcat stuff
i'm pretty sure psyker dialogue checks are bugged because i have not encountered a single one and im on act 4
>act 4
T-There's more than 3? I'm on Act 2 and it's taking fricking forever.
enjoy it because its the best act
Oh I'm liking it, I just don't play long games like this that often so it feels like it takes forever. Most of my time though is spent doing one hops across space since for some reason they didn't think to allow jumps to distant systems.
you can use 3 navpoints to chart a course from anywhere to anywhere.
wtf
does it tell you this anywhere?
I think the initial tutorial popup when you first get access to warp travel mentions it, but I could be wrong.
>take navy officer origin
>hey abelard...how do i command ship?
Owlcat never dissapoints
You might not like it but this is what peak performance looks like.
Let me guess: you need more?
There is a drukhari pistol which applies melting, in additional to having beam pattern aoe attack, having huge damage and generally being melta but longer. Although you can give this one to Jae or something
I'm an officer anon, I'm not hitting anything anyways.
The Naval Officer hat is so good that I refuse to wear anything that replaces it
How the hell is there not an option to always show Origin equipment?
Why is there no option to hide capes?
Why does hiding helmets not hide glasses?
Why is there no transmog system if WotR has one?
Why can't you change your appearance if you respec?
>Why is there no option to hide capes?
There is.
>Why does hiding helmets not hide glasses?
it does, annoyingly.
>Why is there no transmog system if WotR has one?
different teams I guess, but they should port as soon as possible.
>Why can't you change your appearance if you respec?
they don't want you being a different person halfway through the game.
>they don't want you being a different person halfway through the game.
Oh so we could in Pathfinder but not on this one? Find a new cool looking portrait? Too fricking bad it'll look nothing like your model.
>Why is there no option to hide capes?
Turning off "show backpack" hides capes, unfortunately it also hides Argenta's unique backpack.
So I should probably only choose like 2 trade factions to focus on right as I assume you’ll be locked out of all high level stuff by spreading out? Seems like explorators and imperial navy might be good?
Imperial navy wants unique stuff that the others don't want so you get their rep regardless. You might need to get them all to around 10 or so for the colony upgrades, then just focus on the one or two that have gear you want. Once you get to act 4 you should be able to see what they give you at 30+ rep. Drussians seem to have nice armor for Pasqal, and the followers have a nice looking upgraded heavy bolter.
Navy rep is raised via cargo no one else uses, so feel free to sell the space battle trophies to them. It really depends on what kind of gear you want as far as which faction to go for. There's a bit of overlap between them, but each one clearly specializes in a particular gear type. This game is one of those times where I'd recommend seeking out the info as to what each faction sells, as their stock updates after a while and you can't even see what they'll be selling until then. Some of the colony projects you'll unlock will also need a certain rep level with various factions, but again, you'll likely only wanna focus on one and only pick another of your primary choice isn't an option.
Is marajay compatible with an iconoclast run ? he doesn't seem to quite fit anywhere else.
Yes, should be fine with him terrorizing the lower decks, I gave them guns !
No, stop asking moronic questions
He doesn't fit any ideology directly but if you play a completely utilitarian character, recruiting him does make a modicum of sense. Your protectorate has a deldar infestation and there probably is nobody better than a deldar highborn to advise you on deldar methods, tactics and technology.
>Playing co op with MC Commissar Officer
>Get to shoot my friends characters when they do something incompetent
>Everyone is inspired by this and I get to do it again of they die
This game is fricking great.
her voice makes me diamonds
Her voice makes me cringe, her fricking VA fricking sucks, she cant pick a fricking accept to save her life.
Every line of dialog she has is a mix of French, Spanish, and irish, its fricking awful.
The accent mix is likely what makes the anon get off.
Her inability to voiceact properly in her very first cutscene pisses me off endlessly
I perma benched her ass as a character because i cant stand any time she opens her fricking mouth.
She makes me miss DA2 Isabela
I thought her accent was intentionally bad, she lies about literally everything to you so why not the accent as well? But it's also plausible that the VA is just incompetent.
Even when you don't romance her she holds your hand. Truly adorable.
Also I wish I knew what the art was for this book event but alas, Owlcat.
It's her surprised face artwork.
I seem to have unlocked an extra party member slot. Jae just decided to come chill with us of her own volition. You can see my party selection at the top and Jae isn't there. She is, however, in the formation screen and traveling around with me.
The devs like Jae so much their coding wasn't prepared for the possibility of you not having Jae in your party.
LMAO, she's actually fighting with my party on the bridge when you get boarded by the Inquisition twats. Because that's what I needed, a third fricking Officer.
never too many
I mean you'll kill all the inquisition dudes in one turn even with just Cassia.
>find the big endgame staff for Cassia I missed the first run
>it has castigation instead of devastation
Sad times.
>hit Act 4
>reach an encounter where 5 Aeldari Rangers get initiative over my party
>realize I fricked up my party's builds
>they kill 2 characters before I even get a turn
>by the end of the encounter only Abelard and Heinrix are alive
>Abelard aggros everyone and tanks while Heinrix casts Elusive Shadow and kills the enemies one by one
I'm gonna need to download Toybox and respec some people.
Nah, that encounter's just bullshit.
There's 3-4 other such encounters in chapter 4 that will kick your ass unless you're using double officer.
You can just tell the guy on your bridge you need training and you free respec.
You get a few freebies but it eventually starts costing PF
I've massacred them before most of them even got to act. Definitely not a single sniper acted.
If this game doesn't want me to do grand strategist shit, it should tone enemy damage down.
Yeah I killed the chapter 3 boss before she got to take an action. Apparently that fight has reinforcements.
The game is really just a glorified rocket tag match.
God it'd be so much worse if they stuck to the PnP.
>one dodge per round unless you have access to step aside
>weapon effectiveness easily outdoes armour
>no inherent wound scaling so unless you specifically invest in tanking up you stay a squishy b***h forever
>no inherent wound scaling so unless you specifically invest in tanking up you stay a squishy b***h forever
This right here is what threw me for the biggest loop
I was fully prepare to deal with being a squishy b***h forever
>Max ~20-30 wounds
>Targeted by ~4-10 hits of 1d10+10 stubber fire.
>Reduce each hit by 4 form toughness bonus (armor was negated by AP)
>Enemy rolls crit (this could theoretically go on forever)
>Crit table time.
>Get crit
Oh what did I roll?
>You die, all your ammo and explosives cook off as well.
Sounds based as frick.
They get pretty gnarly with different effects, like WP tests because the dying character is screaming in agony or having to balance in the sudden pool of blood that's sprayed across the ground from some dude getting turned inside out
are there ever chaos eldar in the setting?
like eldar who pledge allegiance to chaos just to survive?
(and hopefully ascend to something greater in the end)
Bruh are you for real
Reminder that serrated knives are secretly OP for assassins since they boost your dodge reduction by 60%.
Yep, that means your killing edge does absurd damage without losing any hit, I have no idea why these daggers do this.
does complimenting the wife of whats his face on the coronation do anything?
does she ever send me an invitation to explore her fine estates?
she plans a coup and tries to murder your loyal servants.
So I respecced my entire crew and it cost me 3 profit so far. Thing is... I kind of want to do it again for at least Pascal - because bounty hunter sucks,Cassia, because I didnt get sieze the initiative and Jai, because I'm tired of the Eldar and I also didn't take sieze the initiative on her.
How boned am I? I'm tempted to restart, but I know its pointless because this buggy ass game state means my game is doomed to an inevitable hard lock.
Download toybox
Who Cyphermaxxing Bolt/Plasma Pistols? Having fun so far but dunno if it’ll keep up to endgame.
Love my plasma pistols for my Master Tactician. Press the advantage aoe plasma deletes 2-3 dudes at a time and they auto hit with no Dodge against it.
It's good, but shuriken/splinter pistols are incomparably better as 1h burst weapon. Plasma is also good and you need an area attack to apply debuff anyway, but eventually I also switched plasma pistol to unique blast pistol that applies melting.
Should I friendzone her? I like Cassia fine but Miss Xeno autist is growing on me
No. Yrliet treats you like shit man. Constantly calls you and everyone associated with you a monkey. Cassia actually loves you and adores you.
Yrliet doesn't mind at all if you have multiple relationships because she knows you have needs but cassia and jae get jealous
I understand Cass who can literally see emotions and no way she wants to play second fiddle to a xenos, but what the frick is Jee's problem?
Jae doesn’t want to be treated like a sex toy even that’s how she treats herself
>redo all of act 4 after the new patch
>nice to see all the bugs I ran into are fixed
>finaly get to do pascels quest
>agentia is STILL bugged
oh my god you cant be serious.
Can somebody tell me if this game involves a frickload of pre-buffing constantly like Owlcat's PF1 games?
0 prebuffing.
Also most combats don't make it past a round.
Turn the difficulty up. I had the same experience when I was playing on Normal difficulty so I upped it by one and the battles actually last longer than 1 or 2 rounds.
Less pre-buffing and more killing every enemy with officer/archmilitant in what's supposed be your buff turn / turn 0
no its actually a fun game
Thanks for the info. I'll probably buy it.
>that female crewman
Gotta respect her moxie if nothing else.
Jae is a fricking c**t. I decided to have fun with her but all she does is constantly rob from you, act like a coy frick, and frick with your people. I gave her an entire colony and she STILL tries to rob you. The moment she broadcasted you and her having sex across the ship was the moment I broke off the romance. If not for her business acumen, I'd have executed her on the spot.
I think she's the only companion with a Camellia tier ending of her trying to betray you.
>everytome I warp travel I get spawned to my chambers but im off map and can't move
??
use toybox to teleport yourself to your cursor
I am mentally moronic and shit at the game but this still pissed me off
>recently bought game, ~12 hours in
>have done literally everything else in starting sector, including sewer with relative ease
>In Reactor fight
>Last 2 Electro-Priests
>Sniper MC is like 5 feet away from one, misses a 95% Dead-Eye shot that would've one-shotted it
>Second character also nearby misses point-blank pistol shot
>On other side, Pasqal with a sniper ALSO misses an almost-guaranteed shot
How the frick does this happen?
1:8000 chance is pretty low, but it can happen nonetheless.