I'm not your English teacher, eurocuck, but yes, it would be "an" since "RPG" leads with the pronunciation of a vowel (arr-pee-gee, ARR, see how it begins with A?). Now, if it was "role-playing game," you would instead use "a" since it's a more consonant-based pronunciation. There's a more technical way to describe this but you're a self-admitted ESL and honestly, I've wasted enough of my talent and time on you as is, lol. Lmao even.
>an >when you only use An when the next word start with "a"
seems you are also a ESL
2 years ago
Anonymous
>consonant-based pronunciation
esl Black person
eat shit, gaylords—I admitted there was probably a more "correct" way to describe the phenomenon but I dumbed it down in a way that even you midwits would have no choice but to understand.
And I'm actually American and was blessed enough to have English as a primary; I only called that guy a mutt earlier because it was ironic and funny. Go back, both of you. (to plebbit but also your country of origin, thx)
2 years ago
Anonymous
fat
2 years ago
Anonymous
>jose gonzalez is unironically trying to teach english
good lord
2 years ago
Anonymous
2 years ago
Anonymous
Dios mio you must live as very sad and very lonely life
2 years ago
Anonymous
2 years ago
Anonymous
you should see him in a wind tunnel - mr dreamliner, they call him
So yeah, it's just a pretty easy to follow pronunciation based rule. Don't look at the spelling, listen to the pronunciation.
a pear
an apple
a European
an hour
a NASA employee
an NSA employee
The thing is the fact that it's an abbreviation kinda allows for this crap. It's not proper to use initials as common nouns. But the rule of using "as" instead of "a" before nouns beginning with a vowel has its root on ease of speech.
When you talk about "rpgs" you're creating a noun which could be phonetically written as "arpegee" or something. Thus, it's allowing you to use "as" instead of "a".
In the game it just serves to deflate the player's wealth by halving it when they progress to the next area Until you get to the zone that uses Credits when you have Gold and you're suddenly super rich
I would love if a game actually had this mechanic. >enter new area >low on supplies, enter a store >owner says he won't take your currency unless you pay extra, also warns you others will likely not accept your currency at all >now you're forced to either pay out the ass for the supplies to get to a major settlement... or not pay and brave the wilderness with limited supplies
>gambling minigame makes you convert currency into specialized funbux variant >optional: funbux cannot be converted back, only redeemed for shitty prizes
in the game Spiral Knights its the opposite - you can find Slime Coins from slime enemies which their only use is to be used at a gambling minigame to possibly get the main currency of the game
Right, not that it makes mechanical difference of note, it would be kinda cool if a setting used shells, beads, textiles, or other historically widely used forms of money instead.
You'd prefer they use some arbitrarily-named autistic garbage like gil, fol or fricking ZENNY instead?
go back
its a rpg , they could use shit for all i care its not supposed to be realistic moron
>a rpg
mutt education at its finest
esl here what are you supposed to say ? an rpg ?
I'm not your English teacher, eurocuck, but yes, it would be "an" since "RPG" leads with the pronunciation of a vowel (arr-pee-gee, ARR, see how it begins with A?). Now, if it was "role-playing game," you would instead use "a" since it's a more consonant-based pronunciation. There's a more technical way to describe this but you're a self-admitted ESL and honestly, I've wasted enough of my talent and time on you as is, lol. Lmao even.
>an
>when you only use An when the next word start with "a"
seems you are also a ESL
eat shit, gaylords—I admitted there was probably a more "correct" way to describe the phenomenon but I dumbed it down in a way that even you midwits would have no choice but to understand.
And I'm actually American and was blessed enough to have English as a primary; I only called that guy a mutt earlier because it was ironic and funny. Go back, both of you. (to plebbit but also your country of origin, thx)
fat
>jose gonzalez is unironically trying to teach english
good lord
Dios mio you must live as very sad and very lonely life
you should see him in a wind tunnel - mr dreamliner, they call him
>consonant-based pronunciation
esl Black person
both thanks and yikes i guess
So yeah, it's just a pretty easy to follow pronunciation based rule. Don't look at the spelling, listen to the pronunciation.
a pear
an apple
a European
an hour
a NASA employee
an NSA employee
Not the guy you asked but EFL here and I'm fairly certain that pronunciation trumps writing.
>an rpg
>a role-playing game
The thing is the fact that it's an abbreviation kinda allows for this crap. It's not proper to use initials as common nouns. But the rule of using "as" instead of "a" before nouns beginning with a vowel has its root on ease of speech.
When you talk about "rpgs" you're creating a noun which could be phonetically written as "arpegee" or something. Thus, it's allowing you to use "as" instead of "a".
a role playing game ... are you a fricking idiot mate?
dont answer that, I already know
>€¥£$
¤
ah yes, "the currency formally known as gold" I think I'll use it to go buy an album by "the artist formally known as Prince"
better than rupies like some fricking poo in the loo
>RPG uses talons, israeliteels, gold, and credits as currencies
>you have to visit an exchange to get the local currency when you change regions.
Sounds like one of the most anti-fun mechanics ever conceived unless is a 4X game or something
In the game it just serves to deflate the player's wealth by halving it when they progress to the next area
Until you get to the zone that uses Credits when you have Gold and you're suddenly super rich
I would love if a game actually had this mechanic.
>enter new area
>low on supplies, enter a store
>owner says he won't take your currency unless you pay extra, also warns you others will likely not accept your currency at all
>now you're forced to either pay out the ass for the supplies to get to a major settlement... or not pay and brave the wilderness with limited supplies
I mentioned the system and those specific currencies because that's how it is in Secret of Evermore
>Sci-fi game uses credits/units as currency
>game using a hard currency
Hello. Is this the based department?
>game use Indonesian Rupee as currency
>gambling minigame makes you convert currency into specialized funbux variant
>optional: funbux cannot be converted back, only redeemed for shitty prizes
in the game Spiral Knights its the opposite - you can find Slime Coins from slime enemies which their only use is to be used at a gambling minigame to possibly get the main currency of the game
Right, not that it makes mechanical difference of note, it would be kinda cool if a setting used shells, beads, textiles, or other historically widely used forms of money instead.
>enter Sweden
>you must now exchange your gold for fricking tally sticks
>Sweden
>Tally sticks
Nah, copper plåt.
Zenny > buttcoins
Imagine comparing inflationary rock to soundest money ever created
have anyone used bitcoin yet?
I paid for a pass
sweet, i see that! do you also pay for your wife's boyfriend's netflix acc
Yes, plenty of shady business in the dark web used bitcoins.
>the dark web
Most RPGs happen in universe that don't have governments that are stable and powerful enough to manage fiat
>[gametitle]bucks
kino