Because of their low value, they can be a lot more unhinged and it's great. My only problem is they usually get lazy and close off a game early or "version hell" and never really expand on some good questions they ask.
only ones i played on this pic are yume nikki, space funeral, and off. but the ones i have most nostalgia for are things form the early-mid 2000s english-language rm2k community. anyone here remember stuff like a blurred line, the way, three the hard way, etc? frickin classics
is this the part where the rpg maker crowd has a mental breakdown and makes their cancerous presence know to the rest of the board out of desperation for validation? are we at this stage now?
I guess it depends on what you mean by an actual RPG. Ruina: Fairy Tale of the Forgotten Ruins and Black Souls 1 and 2 unambiguously are. There are a ton that are games and not just VNs with vestigial gameplay.
>made by one or two people at most >vision is not compromised to make it more marketable for investors, publishers, or even the audience
they're a very pure form of self-expression and contain all kinds of themes that you'll never see in any professionally published game.
Hat World - An RPG combining SaGa-like combat and character building with sidescrolling platformer exploration. Has a solid battle system and plenty of challenging boss fights. There are six different campaigns to play through, each full of likable characters and interesting stories.
Ruina: Fairy Tale of the Forgotten Ruins - Dungeon crawling RPG inspired by tabletop RPGs. Great exploration, thick atmosphere, lots of choices in how to handle events, and outstanding lore writing.
Helen's Mysterious Castle - Great and unique duel-based combat system. Lots of charm. Its character building system is based entirely around equipment and gives the game plenty of replay value.
Standstill Girl - Similar combat to Helen's. I don't think it's quite as good as Helen, but it's worth playing.
Liar Jeannie in Crucifix Kingdom - By the author of Standstill Girl. Party-based dungeon crawler where you control two human characters and can summon up to two defeated enemies as undead. Good combat and interesting equipment strategy. Has the best status ailment system I've ever seen in an RPG.
Demon King Chronicle - Exploration-focused RPG. Doesn't have a lot of dialogue, but what's there is good. Has solid, attrition-based gameplay, and a unique equipment system that adds a lot of strategy. The English version is no longer officially available, but unofficially you can get it here: https://files.catbox.moe/l02ghi.zip
Touhou Wandering Souls - A collectathon/brawler/platformer. I have no idea why RPG Maker was used for this, but it's very long, good, and challenging. Lunatic difficulty is recommended for those who can handle it.
Human Quest - A short and funny game which excels in choices and consequences. There are no random encounters and no real grinding. Every fight in the game is a one-time thing. Download is here:
http://www.mediafire.com/file/9jd57l74f45kj3t/Human_Quest_1.2.zip
Black Souls and Black Souls 2 - Free roaming H RPGs. You can turn the hentai off if you want. Easily competes with the top tier of WRPGs in terms of choices and consequence. Very strong in exploration. Combat is above average but nothing amazing.
Takamakuran games - Namely MY]R, A New Game, and The Mercenary's Adventure. An interesting set of H RPGs with hidden depths and a lot of personality. A New Game is easily the best of the lot, though the other two still have their own merits
Sequel series esp. Sequel Colony - Conventional, high quality, H JRPGs. Likable characters, generally weak plots. The combat and character building are both above average by JRPG standards.
Asylum - A side game to the Sequel series, this one is lighter on dialogue and heavier on gameplay. Very open exploration. Also an H game though the H scenes are 100% optional.
I've also recently picked up a very interesting RPG Maker game called Enchant Farm. Pic related. It combines elements of the Souls series, a bit of SaGa, and even some Pokemon. You play as one of several elemental spirits who have been trapped in a Dark Souls-like island, and must join up with your fellow spirits and break the island's curse. I'm nowhere near done with it, but it seems to be quite big, allows for very open exploration, and has a complex and interesting battle system. It is by the author of Wind I Creator, and takes place in the same setting, and Wind I (pronounced like Wendy) is even a playable main character. Like Wind I creator, Enchant Farm is very silly and lighthearted despite its Dark Souls trappings. One interesting feature is a hard mode wherein enemies never respawn, meaning there is finite experience in the game. I'm playing it and it doesn't seem too bad so far. Anyway Enchant Farm is good and it will probably go on this list going forward.
it's a fact that they're very elaborately-made RPGM games, if they weren't to your tastes that's fine. there's plenty of other shit on that list that's worth checking out, and "well i don't like other game" has no bearing on them.
I'm started to get sick of Black Souls getting shilled in every RPGMaker thread. Porn games don't need the shilling. They already get attention just for being porn.
I am far from an authority on what ought to be considered the best games in the WRPG genre and am referring to the WRPGs which excel at or are commonly perceived to excel at offering the player meaningful choices and consequences. My frame of reference is mostly older stuff such as classic Fallout, Deus Ex, Morrowind, and Vampire: The Masquerade Bloodlines. I have played very few of the more recent WRPGs such as Witcher 3 and Pathfinder don't know how they compare.
My personal favorite RPGs made by western developers tend to be traditional roguelikes. NetHack, Adom, Sil, Brogue, Ragnarok, and games like them. Star Control 2 is very good, you decide whether it counts as a WRPG. One WRPG I consider extremely underrated is Interplay's Dragon Wars. It's a first person open semi-open world game that overall feels like a smaller and less ambitious but in my opinion much less flawed Wizardry 7. Dragon Wars is also very good at offering the player choices with consequences and multiple solutions to problems. Moonring is a recent Ultima 4/5 clone with better combat and some nice QOL that I can easily recommend as well.
Black Souls and Black Souls 2 - Free roaming H RPGs. You can turn the hentai off if you want. Easily competes with the top tier of WRPGs in terms of choices and consequence. Very strong in exploration. Combat is above average but nothing amazing.
Takamakuran games - Namely MY]R, A New Game, and The Mercenary's Adventure. An interesting set of H RPGs with hidden depths and a lot of personality. A New Game is easily the best of the lot, though the other two still have their own merits
Sequel series esp. Sequel Colony - Conventional, high quality, H JRPGs. Likable characters, generally weak plots. The combat and character building are both above average by JRPG standards.
Asylum - A side game to the Sequel series, this one is lighter on dialogue and heavier on gameplay. Very open exploration. Also an H game though the H scenes are 100% optional.
I've also recently picked up a very interesting RPG Maker game called Enchant Farm. Pic related. It combines elements of the Souls series, a bit of SaGa, and even some Pokemon. You play as one of several elemental spirits who have been trapped in a Dark Souls-like island, and must join up with your fellow spirits and break the island's curse. I'm nowhere near done with it, but it seems to be quite big, allows for very open exploration, and has a complex and interesting battle system. It is by the author of Wind I Creator, and takes place in the same setting, and Wind I (pronounced like Wendy) is even a playable main character. Like Wind I creator, Enchant Farm is very silly and lighthearted despite its Dark Souls trappings. One interesting feature is a hard mode wherein enemies never respawn, meaning there is finite experience in the game. I'm playing it and it doesn't seem too bad so far. Anyway Enchant Farm is good and it will probably go on this list going forward.
Which one would you recommend to start with for a smt/etrian odyssey fan?
I'm an Etrian fan too and of course I like all of them. The only SMT I've really played is Nocturne but it was cool.
The one with the most similar gameplay to those two is probably Liar Jeannie with its straightforward but challenging turn based combat that heavily emphasizes status ailments. It's a lot shorter than an Etrian or SMT though.
Enchant Farm is another one that would probably be worth checking out. Much like SMT, characters on both sides have elemental types and attacking with the right elements and having party members that resist the enemy's attacks is a huge damage. The element system in Enchant Farm is clearly inspired by Pokemon rather than SMT, but controlling a party of four all at once and having a some challenge to it means that in practice it feels far more like Nocturne than like any Pokemon game. Your team also spends most of their time alone in a hostile world with a relatively small number of friendly npcs as in EO/Nocturne though Enchant Farm is less extreme in that regard than either of them. It gets pretty goofy pretty often which of course is not very much like either of those.
>Are there any Dungeon crawler rpgmaker games?
There's a few. Haven't played any that really impressed me but Cirnozardry is an alright Wizardry clone. I saw another Wizardry clone called Rothdam that looked interesting too. Both were translated by the same guy and he keeps his collection here:
https://catbox.moe/c/jwrxup
Same dude who translated that Enchant Farm game I talked about a bit ago.
Translator-sama, if you read this I want you to know that you are a true hero.
Because people make them with minimal expectations for reward, and so are driven mostly by passion. It is very rare for somebody with real passion to end up having power over big projects, (and we can consider it a blessing from God when they do) not so over small ones.
Has anyone heard of 月夜に響くノクターン Rebirth? I'm getting mildly filtered by going for the brave clear reward in the first real dungeon and I'm wondering if I should respec and push through or just drop it.
>wah wah i want gritty i want sci-fi >"okay here's a gritty sci-fi game" >I DON'T TRUST YOU I DON'T TRUST RECS I READ A WIKI ARTICLE BWAAA
dude frick off then, play the game or don't
>try rpg maker games >always move left >happens in multiple different games >look it up >try all the fixes I can find (updating usb/keyboard drivers, unplugging controller, unplugging all usb devices then restarting) >still happens >even happens when I unplug keyboard & controller
Any tips on what I can do or is it over for me
I wouldn’t know, as I’ve never played one.
Average /vrpg/ user.
All horror porn
Are there rpg maker games with synchronisation
One vision is better than many
>One vision is better than many
This is why so many RPG Maker games are so soulful.
this plus the limitations force you to think outside the box
Rpgmaker games are trash
Because of their low value, they can be a lot more unhinged and it's great. My only problem is they usually get lazy and close off a game early or "version hell" and never really expand on some good questions they ask.
only ones i played on this pic are yume nikki, space funeral, and off. but the ones i have most nostalgia for are things form the early-mid 2000s english-language rm2k community. anyone here remember stuff like a blurred line, the way, three the hard way, etc? frickin classics
They are all garbage and not RPGs. Literal shovelware for trannies.
is this the part where the rpg maker crowd has a mental breakdown and makes their cancerous presence know to the rest of the board out of desperation for validation? are we at this stage now?
Are there any famous RPG maker games out there that are actual RPGs?
LISA.
OFF is technically an RPG, if braindead easy (I think it even has an auto combat button).
Omori, though it sucks as an RPG.
Going a bit more obscure you've got games with cult following like Fear & Hunger, Hylics, Black Souls and Monster Girl Quest: Paradox.
I guess it depends on what you mean by an actual RPG. Ruina: Fairy Tale of the Forgotten Ruins and Black Souls 1 and 2 unambiguously are. There are a ton that are games and not just VNs with vestigial gameplay.
JRPGs aren't real RPGs, so...
what a gay
>story autism
>no gameplay
It's just your HRT clouding your vision.
>made by one or two people at most
>vision is not compromised to make it more marketable for investors, publishers, or even the audience
they're a very pure form of self-expression and contain all kinds of themes that you'll never see in any professionally published game.
Good, gameplay-focused RPG Maker games:
Hat World - An RPG combining SaGa-like combat and character building with sidescrolling platformer exploration. Has a solid battle system and plenty of challenging boss fights. There are six different campaigns to play through, each full of likable characters and interesting stories.
Ruina: Fairy Tale of the Forgotten Ruins - Dungeon crawling RPG inspired by tabletop RPGs. Great exploration, thick atmosphere, lots of choices in how to handle events, and outstanding lore writing.
Helen's Mysterious Castle - Great and unique duel-based combat system. Lots of charm. Its character building system is based entirely around equipment and gives the game plenty of replay value.
Standstill Girl - Similar combat to Helen's. I don't think it's quite as good as Helen, but it's worth playing.
Liar Jeannie in Crucifix Kingdom - By the author of Standstill Girl. Party-based dungeon crawler where you control two human characters and can summon up to two defeated enemies as undead. Good combat and interesting equipment strategy. Has the best status ailment system I've ever seen in an RPG.
Demon King Chronicle - Exploration-focused RPG. Doesn't have a lot of dialogue, but what's there is good. Has solid, attrition-based gameplay, and a unique equipment system that adds a lot of strategy. The English version is no longer officially available, but unofficially you can get it here: https://files.catbox.moe/l02ghi.zip
Touhou Wandering Souls - A collectathon/brawler/platformer. I have no idea why RPG Maker was used for this, but it's very long, good, and challenging. Lunatic difficulty is recommended for those who can handle it.
Human Quest - A short and funny game which excels in choices and consequences. There are no random encounters and no real grinding. Every fight in the game is a one-time thing. Download is here:
http://www.mediafire.com/file/9jd57l74f45kj3t/Human_Quest_1.2.zip
Black Souls and Black Souls 2 - Free roaming H RPGs. You can turn the hentai off if you want. Easily competes with the top tier of WRPGs in terms of choices and consequence. Very strong in exploration. Combat is above average but nothing amazing.
Takamakuran games - Namely MY]R, A New Game, and The Mercenary's Adventure. An interesting set of H RPGs with hidden depths and a lot of personality. A New Game is easily the best of the lot, though the other two still have their own merits
Sequel series esp. Sequel Colony - Conventional, high quality, H JRPGs. Likable characters, generally weak plots. The combat and character building are both above average by JRPG standards.
Asylum - A side game to the Sequel series, this one is lighter on dialogue and heavier on gameplay. Very open exploration. Also an H game though the H scenes are 100% optional.
I've also recently picked up a very interesting RPG Maker game called Enchant Farm. Pic related. It combines elements of the Souls series, a bit of SaGa, and even some Pokemon. You play as one of several elemental spirits who have been trapped in a Dark Souls-like island, and must join up with your fellow spirits and break the island's curse. I'm nowhere near done with it, but it seems to be quite big, allows for very open exploration, and has a complex and interesting battle system. It is by the author of Wind I Creator, and takes place in the same setting, and Wind I (pronounced like Wendy) is even a playable main character. Like Wind I creator, Enchant Farm is very silly and lighthearted despite its Dark Souls trappings. One interesting feature is a hard mode wherein enemies never respawn, meaning there is finite experience in the game. I'm playing it and it doesn't seem too bad so far. Anyway Enchant Farm is good and it will probably go on this list going forward.
When you list things like black souls I have to assume you're moronic and have no standards.
not the game's fault that you got filtered lil sis
If you play shit games like black souls and sequel why should I trust anything else you have to say
SEQUEL indeed sucks, but Black Souls is great.
it's a fact that they're very elaborately-made RPGM games, if they weren't to your tastes that's fine. there's plenty of other shit on that list that's worth checking out, and "well i don't like other game" has no bearing on them.
Let's see your favorite rpgs anon
If you had something to say you would have said it, instead of you made the same white noise post twice, because you are a contrarian NPC.
I'm started to get sick of Black Souls getting shilled in every RPGMaker thread. Porn games don't need the shilling. They already get attention just for being porn.
>top tier of WRPGs
What are the top-tier WRPGs you're comparing this to? No hate, I haven't played many and I'm curious.
I am far from an authority on what ought to be considered the best games in the WRPG genre and am referring to the WRPGs which excel at or are commonly perceived to excel at offering the player meaningful choices and consequences. My frame of reference is mostly older stuff such as classic Fallout, Deus Ex, Morrowind, and Vampire: The Masquerade Bloodlines. I have played very few of the more recent WRPGs such as Witcher 3 and Pathfinder don't know how they compare.
My personal favorite RPGs made by western developers tend to be traditional roguelikes. NetHack, Adom, Sil, Brogue, Ragnarok, and games like them. Star Control 2 is very good, you decide whether it counts as a WRPG. One WRPG I consider extremely underrated is Interplay's Dragon Wars. It's a first person open semi-open world game that overall feels like a smaller and less ambitious but in my opinion much less flawed Wizardry 7. Dragon Wars is also very good at offering the player choices with consequences and multiple solutions to problems. Moonring is a recent Ultima 4/5 clone with better combat and some nice QOL that I can easily recommend as well.
Good stuff anon. Thanks for posting. Should have posted the link for Ruina and Hat World too.
Which one would you recommend to start with for a smt/etrian odyssey fan?
I'm an Etrian fan too and of course I like all of them. The only SMT I've really played is Nocturne but it was cool.
The one with the most similar gameplay to those two is probably Liar Jeannie with its straightforward but challenging turn based combat that heavily emphasizes status ailments. It's a lot shorter than an Etrian or SMT though.
Enchant Farm is another one that would probably be worth checking out. Much like SMT, characters on both sides have elemental types and attacking with the right elements and having party members that resist the enemy's attacks is a huge damage. The element system in Enchant Farm is clearly inspired by Pokemon rather than SMT, but controlling a party of four all at once and having a some challenge to it means that in practice it feels far more like Nocturne than like any Pokemon game. Your team also spends most of their time alone in a hostile world with a relatively small number of friendly npcs as in EO/Nocturne though Enchant Farm is less extreme in that regard than either of them. It gets pretty goofy pretty often which of course is not very much like either of those.
why post lisa the first and not the painful?
it's an old list
Are there any Dungeon crawler rpgmaker games?
>Are there any Dungeon crawler rpgmaker games?
There's a few. Haven't played any that really impressed me but Cirnozardry is an alright Wizardry clone. I saw another Wizardry clone called Rothdam that looked interesting too. Both were translated by the same guy and he keeps his collection here:
https://catbox.moe/c/jwrxup
Same dude who translated that Enchant Farm game I talked about a bit ago.
Translator-sama, if you read this I want you to know that you are a true hero.
Because people make them with minimal expectations for reward, and so are driven mostly by passion. It is very rare for somebody with real passion to end up having power over big projects, (and we can consider it a blessing from God when they do) not so over small ones.
Has anyone heard of 月夜に響くノクターン Rebirth? I'm getting mildly filtered by going for the brave clear reward in the first real dungeon and I'm wondering if I should respec and push through or just drop it.
i've heard of it now, i'll play a bit
they all look like shit. Any RPG maker games that are sci fi or gritty ?
seraphic blue
>but i don't want to sit through a 30 minute intro
seraphic. blue.
>seraphic blue
What makes it good ? I read the overview and it feels like it's going to be a cringe story.
>wah wah i want gritty i want sci-fi
>"okay here's a gritty sci-fi game"
>I DON'T TRUST YOU I DON'T TRUST RECS I READ A WIKI ARTICLE BWAAA
dude frick off then, play the game or don't
it's not sci-fi, it's science Fantasy.
It just is
has anyone here played ghost suburb ii? it's one of my favorites
Played it awhile ago. I enjoyed it a lot. Especially the music.
Does one ought to have played Ghost Suburb 1 beforehand?
doesn't exist - only ghost suburb 0 and instead;ghost suburb are the other games. they are completely unrelated to gsii story-wise
Cos most of them are made by singular schizos with no overhead. Thats what soul is.
>try rpg maker games
>always move left
>happens in multiple different games
>look it up
>try all the fixes I can find (updating usb/keyboard drivers, unplugging controller, unplugging all usb devices then restarting)
>still happens
>even happens when I unplug keyboard & controller
Any tips on what I can do or is it over for me
At that point I'd give up and just dual boot or use a Virtual Machine.
turns out it was the mouse dongle, just tried again and unplugged it & it works lmao
fricking HATE wireless shit