City BUILDER is being a bit generous, don't you think? I mean yeah you get your castle and it unlocks shit when you recruit peoples but it's hardly at any real control of the player.
don't remmeber when it's unlocked, but the fairy village
Dragon quest 7 has a similar thing, where you recruit npcs to your town and it gives you access eventually to merchants with some of the best weapons
Metropolis 2 for PS2 is a city builder where you walk around the town you're building and do sidequests for the inhabitants to access more potential citizens and buildings
.
Bof II has a very narrow city building element too.
FF7 had that mountain defense side quest thing. Sword of the Samurai was a strategy game that allowed you to wander the countryside alone on your turn and infiltrate enemy castles, etc.
There really needs to be more of these mixes. Though its hard to justify why the leader of a rebel army is able go traipsing around with only 5 friends in tow doing side quests and story quests while being in charge of thousands of soldiers, and basically having no official duties beyond "expand the castle if you feel like it" but Suikoden did it 5 times at least.
Romance of the Three Kingdoms 7 and 8 allow you to play an RPG mode where you can be a free officer that can optionally lead a small band of warriors that roams the land fricking
weak kingdoms up, ransacking or starting your own kingdom in unclaimed cities, joining rulers and then leaving as you please (they might remember and execute you later if they happen to capture you in the future).
You can also start as an officer for a kingdom and rank up by doing well in your duties to gain more money and decision making power in the kingdom (or ditch the kingdom for another or start you own at any time).
Training up your own stats/getting certain items can be key if you have shitty starting stats,
You could even choose to start as a Ruler or a high ranking officer in a kingdom but those lean more towards straight strategy rather than role-playing if you begin the game that high ranked (although you have the option to ditch your position and watch it all fall apart).
City BUILDER is being a bit generous, don't you think? I mean yeah you get your castle and it unlocks shit when you recruit peoples but it's hardly at any real control of the player.
Well for the genre it's deep
>Deep
>Basically 0 interaction
so this is the power of JRPGs... woah
Some that might fit what you're asking that I can think of are:
Little King's Story
Dark Cloud 1 & 2
Azure Dreams
I don't know if those fit what you're asking. Might look at Actraiser, which was an early attempt to merge Action and Sim genres.
Yeah, those are the types I mean
Bread of fire 3
What, where's the city building part in bof3?
don't remmeber when it's unlocked, but the fairy village
Dragon quest 7 has a similar thing, where you recruit npcs to your town and it gives you access eventually to merchants with some of the best weapons
Metropolis 2 for PS2 is a city builder where you walk around the town you're building and do sidequests for the inhabitants to access more potential citizens and buildings
.
Bof II has a very narrow city building element too.
Fallout 4
Not an rpg
Ni No Kuni 2
But it's not good.
Are you sure?
the game overall? kinda
the sim minigames? they are shit
SaGa Frontier 2 has a couple turn based strategy fights (I'd say kinda like Bahamut Lagoon), and a build-your-city chapter too
FF7 had that mountain defense side quest thing. Sword of the Samurai was a strategy game that allowed you to wander the countryside alone on your turn and infiltrate enemy castles, etc.
There really needs to be more of these mixes. Though its hard to justify why the leader of a rebel army is able go traipsing around with only 5 friends in tow doing side quests and story quests while being in charge of thousands of soldiers, and basically having no official duties beyond "expand the castle if you feel like it" but Suikoden did it 5 times at least.
Mount and Blade
Starsector
Kenshi
X3: Albion Prelude (controlling units sucks here)
I'll be back if I can remember more.
Those aren't rpg with sim elements, they're Sims
No, aside from X3 they are all RPGa
No, Kenshi and MnB are definitley strategy/sim games and not RPGs
Incorrect. Go here Wrong board
I'm talking about traditional turn based RPGs you gay
Don't ever talk to me again, gaylord.
Romance of the Three Kingdoms 7 and 8 allow you to play an RPG mode where you can be a free officer that can optionally lead a small band of warriors that roams the land fricking
weak kingdoms up, ransacking or starting your own kingdom in unclaimed cities, joining rulers and then leaving as you please (they might remember and execute you later if they happen to capture you in the future).
You can also start as an officer for a kingdom and rank up by doing well in your duties to gain more money and decision making power in the kingdom (or ditch the kingdom for another or start you own at any time).
Training up your own stats/getting certain items can be key if you have shitty starting stats,
You could even choose to start as a Ruler or a high ranking officer in a kingdom but those lean more towards straight strategy rather than role-playing if you begin the game that high ranked (although you have the option to ditch your position and watch it all fall apart).