RTS with good carriers

The carrier in all of its forms has been my favorite unit in any RTS game. Overwhelming the ememy with lots of little weak units it deploys to sting at them until they die.

Whether they're the sea, air or space kind, what are the best games for the "build a lot of carriers" experience?

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  1. 2 months ago
    Anonymous

    sins of a solar empire, carrier spam was viable at one point iirc.

    • 2 months ago
      Anonymous

      Did they ever fix it? Early on bombers would just wreck anything while carriers could kite. I know they added in corvettes or something but people started spamming them and I haven't really paid attention since then. Did they nerf strikecraft into uselessness?

      I hate the SCII aesthetics. Especially the Protoss ones.
      The original Carrier looked more organic looking and even reminded me of some flying sea creature.
      The one in OP's pic looks like some bonafied toy.

      >The original Carrier looked more organic looking and even reminded me of some flying sea creature.
      The protoss aren't zerg so SC2 sounds better.

      https://i.imgur.com/azInkRU.jpg

      The carrier in all of its forms has been my favorite unit in any RTS game. Overwhelming the ememy with lots of little weak units it deploys to sting at them until they die.

      Whether they're the sea, air or space kind, what are the best games for the "build a lot of carriers" experience?

      Sins is the best, or was the best?

      • 2 months ago
        Anonymous

        >The protoss aren't zerg so SC2 sounds better.
        Your ignorance is beyond the wildest of comprehensions.

        I swear you can get carriers that look like the SC1 ones, just not in the campaign.

        >I swear you can get carriers that look like the SC1 ones, just not in the campaign.
        Shame indeed.

        carriers in sc2 also feel more anemic. they never seem to cover the screen in an interceptor swarm like sc1 carriers do, it always feels like there's like 5 interceptors in the air. probably good for gameplay purposes like readability i guess, but less like what op is looking for

        >carriers in sc2 also feel more anemic. they never seem to cover the screen in an interceptor swarm like sc1 carriers do, it always feels like there's like 5 interceptors in the air. probably good for gameplay purposes like readability i guess, but less like what op is looking for
        It was fun to have 12 flying hornet nests with 8 interceptors each fill the screen so hard anything was barely readable.

  2. 2 months ago
    Anonymous

    I hate the SCII aesthetics. Especially the Protoss ones.
    The original Carrier looked more organic looking and even reminded me of some flying sea creature.
    The one in OP's pic looks like some bonafied toy.

    • 2 months ago
      Anonymous

      I swear you can get carriers that look like the SC1 ones, just not in the campaign.

    • 2 months ago
      Anonymous

      carriers in sc2 also feel more anemic. they never seem to cover the screen in an interceptor swarm like sc1 carriers do, it always feels like there's like 5 interceptors in the air. probably good for gameplay purposes like readability i guess, but less like what op is looking for

      • 2 months ago
        Anonymous

        That's more because lower screen resolutions back in the day combined with the size of carriers meant that shit was going to fill the screen real fricking fast.

        • 2 months ago
          Anonymous

          this is the same type of logic like "people in the past didn't age faster, they just look older in photos because of clothes and hairstyles" and i don't buy it, rabbi.

          • 2 months ago
            Anonymous

            >"people in the past didn't age faster, they just look older in photos because of clothes and hairstyles"
            But the video that talks about that also makes the point that yes, we ARE staying youthful longer because most of us don't smoke and actually use sunscreen. Doesn't change that fashion from the past makes us look older than we are.

            • 2 months ago
              Anonymous

              there's a video? that's good to hear about what the video says, shame most people skip over that part when they bring up this argument then.

              • 2 months ago
                Anonymous

                >there's a video?
                Yeah it's a Vsauce video on that subject from like 2 years ago.

  3. 2 months ago
    Anonymous

    Star Wars EAW.

    • 2 months ago
      Anonymous

      I love Empire At War but its "carriers" are basically just there to supplement the ship's power, they aren't the bulk of its power. Unless you're talking about from an overhaul mod.

      I, too, love carriers and small ships coming out of a bigger ship to frick shit up. Sadly its usually just a "pet class" in games. Homeworld ruined me. Closest to anything decent for me isn't RTS anymore its Starsector with mods but holy frick that community is rancid.

      What about Sins Rebellion?

  4. 2 months ago
    Anonymous

    Scrin's planetary assault carrier in Kane's Wrath. Deploy the fleet (8 or so fighters/vertebrae detach from the thing) then once you park you go into defense mode, whereby a forcefield is generated along with a highly destructive thunderstorm which seriously fricks any enemy unit or structures below. Fragile in transit but they're beastly if you're actively paying attention to their surroundings.

  5. 2 months ago
    Anonymous

    rise of nations
    bonus points if you tech up to carriers faster than your opponents so they try to shoot them down with arrows

  6. 2 months ago
    Anonymous

    Whoops! All gunships!
    I think carriers work best when aircraft/strikecraft units are a distinct unit and can be built separate from carriers, simply because they're designed as actual units instead of an afterthought or as a flavored type of weapon the carrier uses.

  7. 2 months ago
    Anonymous

    I like the Aircraft Carrier in RA2 with its cute little fighter jets popping out from it.

  8. 2 months ago
    Anonymous

    I, too, love carriers and small ships coming out of a bigger ship to frick shit up. Sadly its usually just a "pet class" in games. Homeworld ruined me. Closest to anything decent for me isn't RTS anymore its Starsector with mods but holy frick that community is rancid.

  9. 2 months ago
    Anonymous

    Line war has pretty cool carriers but sadly it's multiplayer-only.

  10. 2 months ago
    Anonymous

    Star Wars Rebellion

    I've won a Rebel campaign using nothing but carriers filled with starfighters. X and Y-Wings together can take on anything

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