rtwp bros.. did we just lose?

Sawyer has thrown the towel.. Owlcat has abandoned us.. what do we have left?

Ape Out Shirt $21.68

Tip Your Landlord Shirt $21.68

Ape Out Shirt $21.68

  1. 7 months ago
    Anonymous

    >Anno Domini MMXXIII
    Why write it like that?

    • 7 months ago
      Anonymous

      Better than BCE 2023

      • 7 months ago
        Anonymous

        >BCE

      • 7 months ago
        Anonymous

        No. Just write 2023. This just makes him come across like a smartaleck nerd. Is this what a redditor sounds like?

        • 7 months ago
          Anonymous

          Idiots like to sound smarter than they really are. Smart people lower their sophistication when they talk because they have no issues with their egos, so they go for simpler words.
          Reddit is the epitome of dunning kruger idiocy.

          • 7 months ago
            Anonymous

            no, I do it to talk down to people because of my ego. I assume you won't understand and need to lay it out for you

        • 7 months ago
          Anonymous

          Holy shit anon it's just a joke way of writing it. Same way sometimes you see here a variation on
          >playing games in 2007+16
          Not everything is a israelite conspiracy

          • 7 months ago
            Anonymous

            You're the only one that talked about israelites though, Josh has always been a redditcore dev

            • 7 months ago
              Anonymous

              he's a goon, unironically the most self-important group of pseudo intellectuals on the internet

              • 7 months ago
                Anonymous

                This explains so much. I've always found it kinda cute that people constantly b***h about how annoying Redditors are when goons still exist.

            • 7 months ago
              Anonymous

              that's great Josh.. but where's the Good Game?

              I don't really give a frick about your beefs with other Dev's because you can't make good games anymore.

              • 7 months ago
                Anonymous

                Why does he even have beef with Swen? Dude offered him and his crew a spot back when he was making D:OS2 and he turned him down. Like why the frick is he this mad at a guy that’s been nothing but friendly to him?

              • 7 months ago
                Anonymous

                Because Swen is a passionate guy who makes decent games and Josh is a post-post-post-ironic SA poster who has never smiled in his life who makes incredibly boring games nobody likes

              • 7 months ago
                Anonymous

                Short answer is everything Josh said couldn’t work or wouldn’t sell, Swenson has proven otherwise and it’s destroying his credibility. That’s the issue he has with BG3, 8 years ago he was saying making a AA crpg would bankrupt a dev team of his size. Swen and his crew made two with a team smaller than Josh’s. Then Josh was hand waving that saying they were outliners and back in 2018 he said we never see a AAA crpg that would be profitable or have wide appeal. Fast forward five years and we watch history happen as the first game MS compromises their X/S must be the same game is BG3 due to how much it’s selling on PC and PS5.

                Josh can’t be friendly to a guy that indirectly is telling him he’s full of shit.

              • 7 months ago
                Anonymous

                Underrated post. It makes sense, he's a veteran of the industry and has a lot of pride/ego.

          • 7 months ago
            Anonymous

            Where the frick did I say anything about a conspiracy? And where is the joke? Writing the year out in Latin numerals out of nowhere is not a joke.

            • 7 months ago
              Anonymous

              And yet it has the same effect as the example I gave

              • 7 months ago
                Anonymous

                Seek help

              • 7 months ago
                Anonymous

                You sound mad

              • 7 months ago
                Anonymous

                Weirded out at best, try bringing up israelites when people call you a weirdo IRL, see how it goes.

              • 7 months ago
                Anonymous

                nah I can't, I can't get a world edgewise past all the "Haha we hate Whitey (they are all white) and we just LUUUUV Black people" 24/7.

          • 7 months ago
            Anonymous

            Its not a joke, he is a fricking moronic leftoid

            • 7 months ago
              Anonymous

              ?si=cAHIPD3FdabV49XW&t=19936
              You can say that again

        • 7 months ago
          Anonymous

          >Is this what a redditor sounds like?
          Basically, Redditors like jerking their own "intelligence", not by being actually intelligent, but by constantly showing off random trivial crap and "fun facts" they learn from pop-sci Youtubers like Vsauce without actually understanding why things work the way they do.

      • 7 months ago
        Anonymous

        >Before Christe
        burgers, I swear

    • 7 months ago
      Anonymous

      He's a San Francisco leftoid

      • 7 months ago
        Anonymous

        This
        Rightoids would be too dumb to understand roman numerals

      • 7 months ago
        Anonymous

        He wrote TYOOL 2023 first, backspaced it and then typed Anno Domini MMXXIII with a smile on his face.

        Because he's a pretentious homosexual.

        No. Just write 2023. This just makes him come across like a smartaleck nerd. Is this what a redditor sounds like?

        mad lmao

        • 7 months ago
          Anonymous

          [...]
          [...]
          [...]
          [...]
          newbies GTFO

          Hi, JE Sawyer. Are you finally COPEing with the fact that BG3 shit on BG1-2 from a great height and you couldn't even copy Bioware in IWD?

          • 7 months ago
            Anonymous

            anon I'm laughing at christcucks seething that people aren't praising their imaginary abuser every time they say the date, idgaf about bioware or BG1-2

            • 7 months ago
              Anonymous

              What the bloody hell does that have to do with anything? Do you not know what anno Domini means?

      • 7 months ago
        Anonymous

        >Anno Domini MMXXIII
        Why write it like that?

        It's a funny way to say "CURRENT YEAR"

        Because he's a pretentious homosexual.

        because it's a funny way to say the current year
        >everything must be as boring as possible because I say so
        [...]
        >and it isn't even how the source game (D&D) is played.
        Woah, you can't actually pause time IRL? Say it ain't so!

        newbies GTFO

        • 7 months ago
          Anonymous

          [...]
          [...]
          [...]
          mad lmao

          nice discord raid you mega homosexuals

          • 7 months ago
            Anonymous

            >here's the link comrade sisters! go tell those chuds off using the normal methods
            >NO DONT RESPOND AT EXACTLY THE SAME TIME, THAT LOOKS REALLY SUSPICIOUS

    • 7 months ago
      Anonymous

      He wrote TYOOL 2023 first, backspaced it and then typed Anno Domini MMXXIII with a smile on his face.

    • 7 months ago
      Anonymous

      It's a funny way to say "CURRENT YEAR"

    • 7 months ago
      Anonymous

      Because he's a pretentious homosexual.

    • 7 months ago
      Anonymous

      because it's a funny way to say the current year
      >everything must be as boring as possible because I say so

      Real Time with Pause is shit, its always been shit, and it isn't even how the source game (D&D) is played.

      I get it, Western Dev's, especially Lefty San fran types like Josh, fricking DESPISE turn based games, but its what players prefer over RTWP, I get it, they don't want to make what the players want, they want to make what they want, and this friction has caused all their problems.

      but its time to relent, you homosexuals.

      >and it isn't even how the source game (D&D) is played.
      Woah, you can't actually pause time IRL? Say it ain't so!

    • 7 months ago
      Anonymous

      You’re right, it would have been much more based if he had said “CURRENT YEAR + 8”

      • 7 months ago
        Anonymous

        Leftoids can't be based

        • 7 months ago
          Anonymous

          you’re boring

      • 7 months ago
        Anonymous

        oh god i cant believe its been 8 years since current year
        what the frick have i done with my life im in my mid 30s

    • 7 months ago
      Anonymous

      Because only israelites write Common Era

    • 7 months ago
      Anonymous

      He's a European history nerd.

    • 7 months ago
      Anonymous

      to appear intelligent

    • 7 months ago
      Anonymous

      >2012+11
      >he doesn't write years like that
      shiggydiggy

  2. 7 months ago
    Anonymous

    Real Time with Pause is shit, its always been shit, and it isn't even how the source game (D&D) is played.

    I get it, Western Dev's, especially Lefty San fran types like Josh, fricking DESPISE turn based games, but its what players prefer over RTWP, I get it, they don't want to make what the players want, they want to make what they want, and this friction has caused all their problems.

    but its time to relent, you homosexuals.

    • 7 months ago
      Anonymous

      Even they don't want to make it, it was just easier. Look at Pathfinder. Just copy+paste the same demons everywhere and call it content. No one would accept that if the game was TB only

    • 7 months ago
      Anonymous

      rtwp just gives you more options than "glacially slow". it does suck ass if you actually try to play on "real time" but I just play with -
      >pause on combat start
      >pause on spell cast
      >pause when target lost
      >pause if weapon ineffective

      and that handles 95% of fights. you can turn on turn based in owlcat games now anyway.

      • 7 months ago
        Anonymous

        >RTwP lost
        Finally. Frick this shit. TB is the only correct way.

        >you can turn on turn based in owlcat games now anyway.
        And it's fricking dogshit because AI isn't not designed to use PF combat system. Even in real time.

        • 7 months ago
          Anonymous

          what ai? party is non-existent and most encounters enemies are just taking actions off a list.

          • 7 months ago
            Anonymous

            >what ai?
            Did you even play TB games or PF? Picrelated is your core mechanic. Tell me how many enemies are using it in TB? Or in RT? Or wait there is special action that allow you to ignore Attacks Of Opportunity. You can use it in TB too. Except enemy doesn't use it. Enemy never fall back after attack or utilize any action shit because it's just too much for RTwP so Owlcat didn't bother with it. But enemy do all this in other TB games. The TB in PF is absolute dogshit.

            • 7 months ago
              Anonymous

              I'm not sure what your point is. you seem to be agreeing with me

      • 7 months ago
        Anonymous

        Turn based games avoid trash combat encounters though, so every combat is way better designed than the average encounter in RTwP games because the only real benefit of RTwP is that trash encounters are quick

        • 7 months ago
          Anonymous

          >Turn based games avoid trash combat encounters though, so every combat is way better designed than the average encounter in RTwP games

      • 7 months ago
        Anonymous

        >rtwp just gives you more options than "glacially slow".
        The only RTWP game with fast forward options was FF12 which no C(ope)RPG player would touch due to their massive inferiority complex.

        • 7 months ago
          Anonymous

          Funny, Pillars of Eternity 2 took some design details from FF12.
          It had a version of the Gambit system to perfectly handcraft your partner AIs.
          It has a speed adjustment (Which wasn't a thing in FF12 until the Zodiac edition).
          It has infighting and patrolling npcs to join in fights.
          It's actually a good evolution of RTwP, but nobody played it because the first game was shit.

          • 7 months ago
            Anonymous

            >It had a version of the Gambit system to perfectly handcraft your partner AIs.
            Dragon Age Origins pulled this from FF12 into CRPGs first.

          • 7 months ago
            Anonymous

            Nobody played it because soiyer still didn't understand the shortcomings of RTWP.
            There is a lot FF12 does to keep the combat system engaging that none of the modern RTWP games ever did. The developers behind FF12 knew its greatest strength was the ability to cut through trash fights faster so they added the chain system, giving you an incentive to chose your battles instead of slogging through every enemy.
            Encounters are still leashed to their spawn points allowing you to escape them instead of just running to the loading zone.
            Kiting isn't a thing but positioning and action economy is relevant.
            Then you have hunts and boss fights which completely throw away their round cooldown at low HP so you can't just prebuff and autoattack them to death, forcing you to engage with their moveset.

    • 7 months ago
      Anonymous

      >Real Time with Pause is shit, its always been shit, and it isn't even how the source game (D&D) is played.

      • 7 months ago
        Anonymous

        Literally nobody knew about those games until BG3. Go ask any normal person on the street or at a college about Icewind Dale (what a dumb name, who is dale?) and 99.9% will have no idea what you're on about, especially pre-BG3. And sure some people will recognize the name D&D but they dont associate it with those obscure video games.

        • 7 months ago
          Anonymous

          >Literally nobody knew about those games until BG3
          Those games sold 1-2M back then. Not like anyone plays BG3 for it's gameplay, they play it for romance and dialogue. Similar reason why people loved Talking Sim 3 back in 2015.

          • 7 months ago
            Anonymous

            >Those games sold 1-2M back then.
            DOS2 sold more than that and people inarguably played that game for the gameplay, not the story

          • 7 months ago
            Anonymous

            DOS2 sold 4x that. Did people also play DOS2 for the "romance and dialogue"?

            • 7 months ago
              Anonymous

              >video game industry in 2000 made 8 billions
              >video game industry in 2021 made 60 billions (not counting mobile/casual)
              I guess DOS2 was a failure considering it only sold 4 times more in a market that's nearly 8 times bigger. Yikes.

        • 7 months ago
          Anonymous

          Imagine if they were RTWP they wouldve sould triple that no one likes TB it sucks

          Don't let the one TBC gay samegayging gaslight you.
          I stopped playing BG3 because the combat is absolute garbage.

        • 7 months ago
          Anonymous

          A dale is another name for a valley you dumb c**t.

      • 7 months ago
        Anonymous

        None of those games are known for their combat. That's something you endure while experiencing the world, characters and stories.

        • 7 months ago
          Anonymous

          >None of those games are known for their combat
          Who the frick plays BG3 for it's combat? Wish Larian gave us how many refunds they got so I could laugh at turn based gays. Not even they were stupid enough to show gameplay during their trailers, they always showed cutscenes and character creator.

          • 7 months ago
            Anonymous

            >DOS1 sold well for its genre
            >DOS2 sold millions of copies
            >BG3 sold millions of copies
            >these games have nothing in common in terms of romance, setting or story, but all have similar combat
            Do the math

            • 7 months ago
              Anonymous

              Imagine if they were RTWP they wouldve sould triple that no one likes TB it sucks

              • 7 months ago
                Anonymous
              • 7 months ago
                Anonymous

                Even the contrarians are struggling to defend RTwP lmao

          • 7 months ago
            Anonymous

            Unironically one of my friend's because he actively refused any sort of RPG decision and eventually got bored because he finished the Creche at level 5 and had no real reason to be invested in any character

          • 7 months ago
            Anonymous

            >some roastie wow prostitute

          • 7 months ago
            Anonymous

            >Who the frick plays BG3 for it's combat
            everyone?
            the story and writing is fricking dogshit but then again thats the standard for D&D forgotten realms turds

            • 7 months ago
              Anonymous

              People only bought this piece of shit because it's basically The Witcher 3 with moronic combat. No one but autists cares about the gameplay.

              • 7 months ago
                Anonymous

                >gameplay doesn't matter, nobody cares about the gameplay
                this is what is known as an unconditional surrender
                an absolute obliteration, where the argument was lost in every single way

      • 7 months ago
        Anonymous

        >DND games that made Dungeons and Dragons popular
        Stopped reading right there.

      • 7 months ago
        Anonymous

        None of those made DnD popular.

        DnD wasn't popular until Stranger Things. Cope, Seethe, and Dial-8-1-1 for your nearest ACK station, RTwP gay.

      • 7 months ago
        Anonymous

        BG3 outsold all of those combined

      • 7 months ago
        Anonymous

        Zooms zooms hated him because he was right

        Literally nobody knew about those games until BG3. Go ask any normal person on the street or at a college about Icewind Dale (what a dumb name, who is dale?) and 99.9% will have no idea what you're on about, especially pre-BG3. And sure some people will recognize the name D&D but they dont associate it with those obscure video games.

        None of those games are known for their combat. That's something you endure while experiencing the world, characters and stories.

        >DND games that made Dungeons and Dragons popular
        Stopped reading right there.

        None of those made DnD popular.

        DnD wasn't popular until Stranger Things. Cope, Seethe, and Dial-8-1-1 for your nearest ACK station, RTwP gay.

        BG3 outsold all of those combined

        • 7 months ago
          Anonymous

          i'm 33

          • 7 months ago
            Anonymous

            then you dont have an excuse for moronation

            • 7 months ago
              Anonymous

              all i said was bg3 outsold them, which is true

              • 7 months ago
                Anonymous

                >BG1 3.5 million
                >BG2 3.5 million
                >NWN 2.7 million
                >Icewind dale 580,000 thousand
                >BG3 5.2 million
                No it did not

    • 7 months ago
      Anonymous

      i still think RTWP is mainly popular with CRPG devs in general because turn based combat takes a lot more effort to make into something serviceable. for the most part developers like obsidian just want to stack a bunch of systems into the game and just throw generic encounters at you, which really doesn't work for turn based combat. bad turn based combat fricking sucks and will actively ruin the game, while bad RTWP combat is always at worst going to be quick and forgettable.

      larian puts in more effort into handcrafting encounters and making them meaningful. even basic ass encounters like the two skeletal necromancers in mountain pass are almost like a puzzle you need to solve. players don't mind the slow combat as long as it feels like they actively have to do something in the combat rather than just spam attack.

      • 7 months ago
        Anonymous

        >players don't mind the slow combat as long as it feels like they actively have to do something in the combat rather than just spam attack.
        spamming attack and action surge was literally what I did 90% of bg3. meaningful encounters my ass.

        • 7 months ago
          Anonymous

          Why do you fricks keep missing the point of "handcrafted encounters"? Is this intentional bad faith seething? Or are you just too fricking dumb to finish reading the post?Yes, the game is easy, that's not the point he is trying to make.

      • 7 months ago
        Anonymous

        >even the two skeletals in the mountain pass are like a puzzle
        Nah the moment i saw the other skelly revving his mate i knew it was good old simultaneous overkill condition
        Also, most players at that point have Shadowheart for that bless and guidance, so just spam turn undead

    • 7 months ago
      Anonymous

      >Real Time with Pause is shit, its always been shit, and it isn't even how the source game (D&D) is played.
      BASED and TTRPG PILLED.

      • 7 months ago
        Anonymous

        >BASED and TTRPG PILLED.
        Frick off. EVERYONE hates DND TT combat.

        • 7 months ago
          Anonymous

          >DND TT combat.
          Everyone hates DND.

          DnD combat sucks. Leveling sucks. Spells suck. Gods suck. AC system sucks. There isnt a single redeemable thing in DnD. Go to /tg/, the number 1 advice is " Stop playing dnd"

          • 7 months ago
            Anonymous

            I was really surprised just how shit D&D was after learning a bit more about it from BG3. Always assumed it was some well built classic ruleset before then.

            • 7 months ago
              Anonymous

              That shit is more convoluted than Islam schisms.

            • 7 months ago
              Anonymous

              DND and pathfinder are both bloated garbage. Since 1980 there are so much better role playing alternatives its not even funny.

              • 7 months ago
                Anonymous

                >Since 1980 there are so much better role playing alternatives
                name 5

              • 7 months ago
                Anonymous

                No. I don't spoonfeed nor do I want the systems me and my friends use to get popular.

                Popular = bad

                Just try ANYTHING that isnt dnd, guaranteed its better.

              • 7 months ago
                Anonymous

                I accept your concession.

              • 7 months ago
                Anonymous

                No one who plays tabletop actually thinks DND is a good system.
                Most use it simply because the D20 system is ubiquitous.
                It sucks ass without a dm hedging the shit rules in real time

              • 7 months ago
                Anonymous

                yeah D&D players totally hate D&D, that's why it's the most popular rpg system of all time

              • 7 months ago
                Anonymous

                >D&D players
                Subhumans?
                D&D players is the equivalent of saying consoleplayers.

                TABLETOP players know D&D suck ass.

              • 7 months ago
                Anonymous

                >rolls dice to verify post
                Sorry bro, maybe in the next stat-check.

              • 7 months ago
                Anonymous

                >No one who plays tabletop actually thinks DND is a good system.
                then why is it the most prevalent system? there's other systems out there like pathfinder (that nobody plays)

              • 7 months ago
                Anonymous

                D&D is now mainstream so 4gays needs to hate it anon. Get with the program.

              • 7 months ago
                Anonymous

                /tg/ has been bashing dnd since before you were born you stupid zoomer
                DND is fricking dogshit

              • 7 months ago
                Anonymous

                hahahahahahahahaha

              • 7 months ago
                Anonymous

                It's funny that you present pathfinder
                as a pathfindergay I can tell you it is basically d&d, it's like the pepsi to d&d coca cola

                anyone who says d&d "fricking sucks" doesn't even play ttrpgs. stuff like fate etc. are so different they're basically a whole different genre and they will not satisfy in the same ways at ALL

              • 7 months ago
                Anonymous

                D&D is easy to pick up and play for new players. In that sense it's good, because the hardest part of TT RPGs is finding a group of willing and able players.
                That being said, the crunch in previous editions was terrible and 5e is very limiting/simplistic, there's no question about that.
                I think it's better to say that in a perfect world, nobody is playing D&D. But since we live in an imperfect world, it's oftentimes the system people end up playing, which is more fun than not playing at all.

              • 7 months ago
                Anonymous

                100% this. DND is trash. It only works because the DM can hedge the rules in real time.

              • 7 months ago
                Anonymous

                And modify the shit rules on a whim to make the game more bearable.

                I accept your concession.

                Your loss kek.

    • 7 months ago
      Anonymous

      Dude, the one thing BG3 has proven unequivocally is that the dungeons and dragons table top rules are absolute GARBAGE for combat.
      No one enjoys TT DND rules, they suffer thru it because its all most have and you make it work cuz its among friends.
      But in a video game where a million other solutions exist for combat, dungeons and dragons is the absolute worst of all

      • 7 months ago
        Anonymous

        >BASED and TTRPG PILLED.
        Frick off. EVERYONE hates DND TT combat.

    • 7 months ago
      Anonymous

      Pause buttons work fine for every game, ever, what's so bad about it?

      • 7 months ago
        Anonymous

        Black person you're confusing just regular real time and rtwp. Get the frick out of here.

      • 7 months ago
        Anonymous

        >Pause buttons
        Are you underage? He isnt talking about pause buttons.

    • 7 months ago
      Anonymous

      Nearly every major DND / Pathfinder game of the last 20 years has had real time with pause, now of course its almost never the most optimal way to play but its useful when you are doing a lot of menial shit with random encounters.
      Yes its shit but it still should be an option.

    • 7 months ago
      Anonymous

      based
      rtwp was slapped onto baldur's gate 1 as a reaction to Diablo 1's commercial success. You can kinda tell from many of the claustrophobic level designs, with the narrow hallways and tight turns, that the game was originally planned for turn based. What a fricking mistake that was. rtwp is shit. You end up pausing to micromanage so much that it might as well be played the way the game rules were devised, in turns. This is not a genre for adhd zoomers

      • 7 months ago
        Anonymous

        As that's without any verticality. Mixing Larian's multi-level encounter design with RTWP pathfinding would be a fricking nightmare.

    • 7 months ago
      Anonymous

      I DESPISE real time combat and welcome turn based
      Everyone who disagrees is a cretinoid

    • 7 months ago
      Anonymous

      Realtime can be good. Unfortunately, Sawyer is not skilled enough to make ARPGs. So instead he makes rtwp throwback shit. He is the gamedev equivalent of a galapagos turtle, and he is complaining about the invasive species (Larian) entering his ecosystem and forcing him to improve.

      • 7 months ago
        Anonymous

        >Unfortunately, Sawyer is not skilled enough to make ARPGs
        Sawyer was the Director and Lead Designer for Fallout New Vegas.

        • 7 months ago
          Anonymous

          ...using an engine, assets and gameplay loop made by a completely different studio. Very dishonest post.

          • 7 months ago
            Anonymous

            which is just a brain dead copy paste of the awful fallout 3 combat system

            And yet it is much more highly regarded.

        • 7 months ago
          Anonymous

          which is just a brain dead copy paste of the awful fallout 3 combat system

  3. 7 months ago
    Anonymous

    Turn based is nothing more than a fad.
    Real time w/ pause is the natural state of CRPGs, it will never go away.

    BG1&2 are inspiring game makers to this day. In a decade no one will remember the Larian games

    • 7 months ago
      Anonymous
    • 7 months ago
      Anonymous

      Well the "fad" has been going strong for decades at this point, but I'm sure 2024 is the year of the RTwP games.

  4. 7 months ago
    Anonymous

    why are you obsessed with Sawyer? Literally no one cares about him

  5. 7 months ago
    Anonymous

    Real time with pause will always be shit simply because the AI teammates are moronic and never do what you want them to. You can try adding IFs and WHENs all you like, it will always be better to control everyone yourself

    • 7 months ago
      Anonymous

      It's either that or you pause every second to dole out commands for everyone, which turns combat into a slideshow. I like to actually see combat and spell animations play out.

  6. 7 months ago
    Anonymous

    which one

    • 7 months ago
      Anonymous

      people just hate YOU Josh, because you are the biggest fart sniffer in the biz.

    • 7 months ago
      Anonymous

      Reality is that it had novelty for its time, but it wore off. The reason it’s not like is most people play it as a turn base where you the player control how fast the turns go, sounds great in theory but in practice most would rather have turn base or something closer to what Mobas do but the later is a nightmare to program and put together right for a massive rpg. Hell that’s my issue with rtwp is that they just make a turn base situation and hope you don’t realize the only difficulty is hitting the pause key just right.

      • 7 months ago
        Anonymous

        RTWP was the original "button awesome".
        You got to play an RPG just like the ones that came before it but WAIT! It's now FILLED WITH ACTION and you get to watch your guys actively beating the shit out of monsters rather than watching them take turns.

    • 7 months ago
      Anonymous

      Why do they do this? Don’t they realize the whiny passive aggressive humor pushes people away?

    • 7 months ago
      Anonymous

      is that a dev for bald gate?

      • 7 months ago
        Anonymous

        He wishes he was one.

      • 7 months ago
        Anonymous

        No, pillars of eternity dev after being mogged hard by owlcat

    • 7 months ago
      Anonymous

      I'm laughing, not with him, mind.

    • 7 months ago
      Anonymous

      man's like 50 years old and he acts like this on twitter, disgraceful

    • 7 months ago
      Anonymous

      First part is true, second half of the second part is also true

  7. 7 months ago
    Anonymous

    Turn based is fine if the combat is fun and interesting, but in BG3 it's just not. RtwP would have been way better for getting through the shit slog fights more quickly

    • 7 months ago
      Anonymous

      nearly every fight in BG3 is unique.

      • 7 months ago
        Anonymous

        Unique in what sense? Because if you have basic understanding of character building from other rpgs and functioning prefrontal cortex capable of recognition you will build a party that demolishes every fight on tactician without allowing enemy to even have their turn.

        • 7 months ago
          Anonymous

          This is what happened to me too.

          • 7 months ago
            Anonymous

            Unique in what sense? Because if you have basic understanding of character building from other rpgs and functioning prefrontal cortex capable of recognition you will build a party that demolishes every fight on tactician without allowing enemy to even have their turn.

            >Face Ansur on Tactician
            >600 hp
            >Abuse dex and initiative items like the 18 dex gloves and shields
            >My lvl 11 8 monk/3 thief Tav ends up dealing 450 damage in 1 turn after using 11 attacks including 3 flurry of blows
            Honestly this could be done in 15 seconds using RTWP. TB defenders are just moronic shitters and normies who feel overwhelmed by RTWP.

            • 7 months ago
              Anonymous

              What fricking benefit is there in blitzing through a boss in 15 seconds?

            • 7 months ago
              Anonymous

              >Honestly this could be done in 15 seconds using RTWP
              The way you're describing it isn't much different from how you concluded it. What? Not even a minute-long difference where you could just space spam through everyone else's turn and just do it again is a reason for RTWP? Lmao.
              Are you a speed-running troony with a sour patch in your hand? What's with the RTWP dudes and pretending to be sooooooo fricking goooooood, bro, that they are just bending over the game soooooo haaaard, bro, that they can't even afford a two-round battle anymore. No time for that, real hustlers over here.

            • 7 months ago
              Anonymous

              guess what, the markets has decided, no one gives a frick about your system.

            • 7 months ago
              Anonymous

              >minmax as much as possible with the most broken build you found online to trivialize to every encounter
              >"LOL WHY ISN'T THIS FIGHT 15 SECONDS LONG INSTEAD OF 1 MINUTE LONG TURN BASED FRICKING SUCKS DUDE"
              Please take your adderall before playing video games.

        • 7 months ago
          Anonymous

          In the sense that it's specific to location, a handcrafted encounter usually has a story or follow-up after the fight. There isn't a single 5-fire elemental drop on you every 10 steps you take. Everything we encounter is there for a reason. And just because the game is easy doesn't mean it's in any way a justification for a rtwp jank, the game doesn't assault you with encounters like some BG1 mob generation gauntlets as you move to locations. It's actually impressive how well-paced every encounter is.

        • 7 months ago
          Anonymous

          >functioning prefrontal cortex capable of recognition
          Josh, you get lost on your way to reddit?

        • 7 months ago
          Anonymous

          Your fault for looking up guides on the internet.

        • 7 months ago
          Anonymous

          Are we going to pretend that all CRPGs don't have a bunch of builds that trivialize the game?

      • 7 months ago
        Anonymous

        This is literally incomprehensible to the RTwP player mind

      • 7 months ago
        Anonymous

        haha, how? having high terrain advantage, throwing someone off a clif or using barrelsl? wow, such unqiue fights, you see those in games from 20-30 years ago, but can't expect al ot from baby first crpg, half of /v are just morons who are barely 18, this game was a curse for the crpg's, brought so many homosexuals/normal gays in and ruined it

        Real Time with Pause is shit, its always been shit, and it isn't even how the source game (D&D) is played.

        I get it, Western Dev's, especially Lefty San fran types like Josh, fricking DESPISE turn based games, but its what players prefer over RTWP, I get it, they don't want to make what the players want, they want to make what they want, and this friction has caused all their problems.

        but its time to relent, you homosexuals.

        >he said that while the previous games were real time
        you should have a nice day or go back to redddit

        • 7 months ago
          Anonymous

          I understand that you haven't played the game and operate on meme information just by the webm you posted but what he means is that there isn't an encounter that repeats or has formulaic and completely artificial spam, for the sake of spicing the location traversal. No overworld ambush, no enemies whose placement seems random. Everything has a purpose or clear story/location reason to be there.

        • 7 months ago
          Anonymous

          Epic combaaaat

        • 7 months ago
          Anonymous

          >you see those in games from 20-30 years ago
          that's funny because that shit isn't available in WOTR

        • 7 months ago
          Anonymous

          this is still effectively turn based though because only one character can do anything at a time

          its like calling valkyrie chronicles real time. that would be moronic. its turn based except a walk/run animation is keeping your brain happy the whole time

        • 7 months ago
          Anonymous

          in the months of constant threads on this game, this is the first gameplay webm I've seen

        • 7 months ago
          Anonymous

          If this fight was rtwp all those npcs will be blobbed in the middle stabbing eachother once every 5 seconds and you'd pause every 6 seconds to cast a buff or drink a pot or refresh orders that will be outdated 5 seconds later when you re-pause, rinse & repeat until you either win or quickload and spend 3 minutes recasting your buffs

        • 7 months ago
          Anonymous

          i'm gonna get my stupid girlfriend into the genre now because of this comment

  8. 7 months ago
    Anonymous

    >People have been complaining about how shit crpg gameplay is for decades
    >Larian makes the wise decision of abandoning rwtp
    Am I supposed to feel sad or something? Turn based has always been better, nobody played Baldurs Gate 2 because of the riveting combat.

    • 7 months ago
      Anonymous

      these morons really don't understand that the reason real life ttrpgs are fun is because by giving everyone a turn everyone has a moment to "be the star" it makes everything "feel" more impactful

    • 7 months ago
      Anonymous

      >nobody played Baldurs Gate 2 because of the riveting combat.
      these contrarian homosexuals have now started praising BG1 and 2 combat as something cerebral as if they didn't spend the last two decades calling it shit and something you had to deal with to experience the "rich world and story"

  9. 7 months ago
    Anonymous

    RTWP is the definition of slop. Even as you're beating the final boss of BG you feel like you've barely done anything at all except watch a clusterfrick of nonsense unfold.

  10. 7 months ago
    Anonymous

    Why don't more CRPGs just copy the real time switch between turn based and RTWP like Owlcat did? You can even slap an AI system like PoE2/DA:O/FF12 on top and It's the perfect solution.

    • 7 months ago
      Anonymous

      "more CRPGs"

      this is one of the smallest genre's of games in the in fricking industry, "more" would imply that its just booming with competition.

    • 7 months ago
      Anonymous

      Surely it would be easier to just stop making the boring trash fights that people want to use rtwp for.

    • 7 months ago
      Anonymous

      >It's the perfect solution.
      Except that TB in Pathfinder didn't fit the game and everyone switched to RTwP to speed through the trash encounters. TB and RTwP are different design philosophies. Owlcat probably knew their TB would be shit but cynically put it in the game because it's more popular

      • 7 months ago
        Anonymous

        PF is the definition of bloat, and encounter design also suffer from it. People sped through encounters because only a handful of them are actually interesting. Most of them are just the most boring shit imaginable copy pasted dozen of times.

        • 7 months ago
          Anonymous

          All those encounters designed for RTwP. RTwP is basically diablo. This is why you have so many trash mobs. Look at Rogue Trader it's pretty different

          • 7 months ago
            Anonymous

            did they make the ai any better? that was my only gripe with wotr.

            • 7 months ago
              Anonymous

              What gripes you had with AI? You're not fighting AIs in PF, you're dismantling AC golems of the difficulty you picked. That's all it is.

              • 7 months ago
                Anonymous

                that was my gripe. the ai is non existent. no reactivity. companions are completely braindead

              • 7 months ago
                Anonymous

                Oh I'm sorry I didn't read that you were talking about RTWP in PF. I don't use that "wienerroach at 3 AM action" unless I literally don't see the enemy, it will take several rounds for it to get to me or I'm trying to unbug the AI of the enemies.

      • 7 months ago
        Anonymous

        iirc a modder did most of the hard work there and it was so good owlcat added it to the official build

      • 7 months ago
        Anonymous

        Are we going to act like every CRPG doesn't have a bunch of builds that trivialize the game

  11. 7 months ago
    Anonymous

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    • 7 months ago
      Anonymous

      They ignored it because they have no counter. You won the thread.

  12. 7 months ago
    Anonymous

    >RTwP lost the war
    OH NO NO NO NO RTWPsissies NOT LIKES THIS AIEEEEEEEEEEE

  13. 7 months ago
    Anonymous

    All paradox interactive games are basically RTwP games.

    • 7 months ago
      Anonymous

      RTwP are always better. Turn based works if your game has fun & unique mechanics or at least allows for the AP system tied to weapon types like Xcom & Wasteland - this way you can at least do a lot in your turn.
      BG3's combat especially in early to mid game boils down to swinging or shooting twice or using an aoe spell and ending your turn. DC mages are worthless, especially on tactician with the bullshit +2 to DC save and increased stats.

  14. 7 months ago
    Anonymous

    is he still seething

  15. 7 months ago
    Anonymous

    Um, it's obvious people like Baldur's Gate DESPITE the turn based combat NOT because of it. Just fricking look at the most popular games in the world, all real time combat. What a gay.

  16. 7 months ago
    Anonymous

    Just because there hasn't been a good RTWP game so far (except Space Hulk for DOS) doesn't mean the mechanic itself is bad.

    • 7 months ago
      Anonymous

      Oh and FTL.

    • 7 months ago
      Anonymous

      >real rtwp has never been tried

      • 7 months ago
        Anonymous

        It has and it worked well.

    • 7 months ago
      Anonymous

      7.62 has the best implementation of RTwP. Too bad that more games don’t copy its system.

  17. 7 months ago
    Anonymous

    I want some frozen synapse-style combat.

  18. 7 months ago
    Anonymous

    RTwP trannies getting uppity again. Someone post that pathfinder webm.

    • 7 months ago
      Anonymous

      inb4: rtwptroony will post BG3 dragon webm

  19. 7 months ago
    Anonymous

    Just make a good game and people don't give a frick about the system.
    There will always be problems like RTwP having too much trash encounter and turn-based being slower in general, unless we go dungeon crawler without animation.

  20. 7 months ago
    Anonymous

    >rtwp
    Has always been shit. Its the low IQ, zoomer attention span version TB

    • 7 months ago
      Anonymous

      you're not smart because you play turn-based rpgs, fren.

      • 7 months ago
        Anonymous

        true, but you are objectively moronic if you play RTWP

  21. 7 months ago
    Anonymous

    RTWP just feels like it's the worst parts of a dungeon crawler and a turn based game crammed together. The fights have no variety and your party just zergs everything, but anytime the mob has 1 spell caster you have to pause the game 15 times in a second to dole out commands so your zerg isn't nuked in 1 round.

  22. 7 months ago
    Anonymous

    >a screenshot of a screenshot of a screenshot
    first of all, rape OP and make his family watch, second who give a frick about 5E turn based combat? its shit and this is the only game who sold a lot in the last decade ( X-com doesn't count) and only did because they had Wotc and Tencent backing them up
    Normal gays bought it because FOTM, 45% finished the first act, so more than half dropped the game fast, 10 % didn't even bother finishing the tutorial, aka 30 min of the game and only 10% finished the game, 2 months after launch
    People who are crying about real time gameplay are just morons who can't beat the tutorial boss in AC6, a lot of /v morons that's for sure

    • 7 months ago
      Anonymous

      >autist mistakes real time for rtwp bring in completely out of left field example

  23. 7 months ago
    Anonymous

    Real time with pause always felt like shit.

  24. 7 months ago
    Anonymous

    Bg3 is truly the gift that keeps on giving. Ganker remains mind broken by the turn based bear sex game.

  25. 7 months ago
    Anonymous

    ripe turd with pee

  26. 7 months ago
    Anonymous

    Pure real time is objectively better than RTwP.
    RTwP is the worst out of the three systems, having all the weaknesses of TB and RT with no upside.

  27. 7 months ago
    Anonymous

    >i want to play the game!
    >but actually, i don't want to play the game
    I swear normies get more moronic every 4 to 5 years

  28. 7 months ago
    Anonymous

    rtwp should use the gambit system from ffxii

  29. 7 months ago
    Anonymous

    There isn't a single unique or interesting fight in BG1 or 2, they are all identical.

  30. 7 months ago
    Anonymous

    >explain why rtwp is shit
    >rtwp because i cant micro
    every time

  31. 7 months ago
    Anonymous

    Right where it BELONGS

  32. 7 months ago
    Anonymous

    >rtwp troonyshill is screaming about normalgays
    Seems like he still doesn't know about his precious rtwp normiecore

  33. 7 months ago
    Anonymous

    Bioware only used RTwP for BG1 cause they were trying to capitalize on the RTS craze at the time and they played a lot of Diablo.
    One dead genre trying to chase the tail of two other dead genres does not revive a genre.
    If it did, we'd be arguing about Pathfinder more in BG3 threads than we argue about BG3 in Pathfinder threads.

    • 7 months ago
      Anonymous

      But all PF now have TB and thier next game is TB only?

      • 7 months ago
        Anonymous

        The game is designed around rtwp and it feels like it too. Turn based is extremely clunky in wotr
        I'm sure the next pathfinder game will have much better combat but it's honestly a big reason why I've never replayed wotr

        • 7 months ago
          Anonymous

          >it feels like it too
          No? I've never fought a single fight in rtwp in both KM and WoTR after the first few fights because it looks awful; they run at the enemies at completely moronic angles with straight line pathing, and god awful AI doesn't utilize anything. It looks like shit. It looks like turning on lights in the kitchen at 3 AM and watching wienerroaches scurry away until you turn off the light five seconds later. Same with WoTR. RtWP should be gone from the next game.

      • 7 months ago
        Anonymous

        And yet we're still talking more about the game that only has TB.

      • 7 months ago
        Anonymous

        Rogue Trader?

  34. 7 months ago
    Anonymous

    >huge amount of players including myself
    >triple their sales
    ppfffffff lol
    lmao

  35. 7 months ago
    Anonymous

    >the final RtwP cope is that no one plays BG3 for the gameplay
    That's the level you're at now huh

    • 7 months ago
      Anonymous

      6 billion refunds. Steam numbers are just rice bots. Trust the plan. The bear tremors are being felt to this day.

  36. 7 months ago
    Anonymous

    Why does liking RTwP turn you into a delusional schizo? Every poster I've seen for the last few months defending RTwP is a complete moron, there has to be a correlation.

    • 7 months ago
      Anonymous

      The more I look into things, the more it feels like fans of RTwP had both Bioware and Blizzard leave to go get a pack of smokes in the early 2000's and they're still waiting for them to come back.

    • 7 months ago
      Anonymous

      because its just a gimped version of TB combat.

    • 7 months ago
      Anonymous

      >Skullfrick your entire core gameplay mechanic - combat - for a slight speed boost
      >This is all so you can justify shit-tier random encounters being faster
      >Which themselves are a bad design choice that detracts from the plot
      It's just contrarianism. What's most annoying is when they pretend it adds complexity. It's like listening to someone defend the limit on unit selection in old RTS, or arrow keys over WASD in fps. Pure autism

    • 7 months ago
      Anonymous

      I dunno man, I grew up with Diablo (later Torchlight) and Bioware as my only real experience with RPGs.

      But I also played a lot of Geneforge too, so that probably saved me from going complete schizo like the RTwP gays.

  37. 7 months ago
    Anonymous

    I miss RTS.

  38. 7 months ago
    Anonymous

    RTWP is dogshit. Not because its worse than turn based but because devs are lazy.

    With good AI and a customisable AI decision tree, it could be really fun and really enjoyable. But having to control all those AI yourself in real time is fricking awful as an experience.

    Additionally Pathfinder is the WORST fricking DnD type to use for RTWP. You cant combine the hardest most indepth DnD combat system with real time combat, not without massive concessions to make it enjoyable.

    • 7 months ago
      Anonymous

      why would you want a game where your party members control themselves
      you'd barely be playing it

      • 7 months ago
        Anonymous

        >you'd barely be playing it
        Endgame of RTwP. Can't believe DA:O is still ahead of its time. If you don't remember it has similar to gambit system from FF12. You're programming AI.

        • 7 months ago
          Anonymous

          BG had it aswell

          • 7 months ago
            Anonymous

            I'm not sure. Played BG1/2 decades ago. This is what I talking about

            • 7 months ago
              Anonymous

              Baldurs Gate has AI scripts for party members, they aren't as good as Dragon Age's though, you cant program them like that

        • 7 months ago
          Anonymous

          And yet I had to micro them all day so they wouldn't cone of frost my melee units every 2 seconds. No RPG has good AI.

      • 7 months ago
        Anonymous

        You're already barely doing anything. I'm currently playing bg1 cause I really liked bg3 and wanted to know more about Jaheira. Combat is a fricking slog though. I click on the enemy and then just watch my group beat it to death. It's like diablo without any of the screen clearing attacks or player input. If a fight does cause me to lose a member or my main hero I just buff everyone with everything I have and do the fight again.

        Pretty much the only input I have in fights is buffing my team and summoning and shit load of monsters and skeletons to overwhelm everything.

        • 7 months ago
          Anonymous

          you need to micro your characters a lot in BG2

          • 7 months ago
            Anonymous

            >micro your characters
            Your mage. Other characters have like no skills.

            • 7 months ago
              Anonymous

              you'll have at least 2 casters, and your martial characters will have a few abilities too, there's more than enough micromanagement to do
              I remember BG1 being pretty shit though

            • 7 months ago
              Anonymous

              Playing Mages in RTwP was painful. I don't know how anyone can like that system.

              • 7 months ago
                Anonymous

                Considering posts like

                >players don't mind the slow combat as long as it feels like they actively have to do something in the combat rather than just spam attack.
                spamming attack and action surge was literally what I did 90% of bg3. meaningful encounters my ass.

                I'd assume it's because RTwP fans like to unga bunga encounters by performing basic attacks repeatedly. The strategic element of turn based combat is lost when they have a single answer to everything the game throws at them, so they want combat to be over sooner instead of waiting for everyone else to go, pausing only when they themselves need it.

              • 7 months ago
                Anonymous

                I think that’s the great divide here. Turn base is like a tool box to play around with and Real Time with Pause is just the hammer.
                A min/max player or someone that wants tier list as a means to play the best wants RTWP, a player that wants a wide variety of solutions and means to approach a situation wants turn base.
                Neither is wrong, but it’s clear why one is doing better than the other.

              • 7 months ago
                Anonymous

                A casual player or someone that wants to just play the game and experience the story wants RTWP, a player that wants to go total autism with the combat system wants turn base.
                Neither is wrong but its clear baldurs gate 3 appeals greatly to the autists of the world.

              • 7 months ago
                Anonymous

                >5E
                >Total autism with the combat system
                lol
                lmao
                rofl

                It’s not harder to sell since we see success with very similar titles like Diablo series, Torchlight, Dragon Age series, and so on.

                That’s what makes this thread so fricking weird. People are wanting to talk about a very specific and outdated version that Josh won’t give up on.

                >Dragon Age
                The only good game in the franchise had rtwp

              • 7 months ago
                Anonymous

                I’ll be blunt but a casual never thinks that far and will play either so long as the first few hours bait them well enough.

              • 7 months ago
                Anonymous

                >I'd assume it's because RTwP fans like to unga bunga encounters by performing basic attacks repeatedly
                You dishonest and illitterate little Black person. That's what I did in BG3 because the encounters NEVER (with one exception) required me to do more than the bare minimum unga bunga. Why would I go out of my way to make the encounter harder for myself? Is that the supposedly deep and meaningful strategical layer of BG3 I see you morons talking about? Intentionally gimping yourself like you can in every game ever conceived?

                Why do you fricks keep missing the point of "handcrafted encounters"? Is this intentional bad faith seething? Or are you just too fricking dumb to finish reading the post?Yes, the game is easy, that's not the point he is trying to make.

                He quite literally talked about the actions you have to perform to win the encounter and how the player feels in the moment to moment gameplay. Please learn basic literacy before questioning people's intelligence.

              • 7 months ago
                Anonymous

                >That's what I did in BG3 because the encounters NEVER (with one exception) required me to do more than the bare minimum unga bunga.
                >Why would I go out of my way to make the encounter harder for myself?
                This is the issue with balancing, not game design. Game isn't balanced for METAprostitutes like you. But encounter itself is properly designed for normal play. While encounters in rtwp is always unga bunga no matter of balance.
                And btw you can do your METAwhoring in every game. Even in you precious rtwpslop. And yes you will kill everything in 10 seconds. People kill every boss in WotR in 10 second on Unfair. You have no point. The encounters in BG3 are properly using combat system. The encounters in rtwps are just stat blobs.

              • 7 months ago
                Anonymous

                >Game isn't balanced for METAprostitutes like you
                lmao, all I did was two have two fighters. no, optimized builds or anything like that. if you think that's an amazing feat of buildmastery I don't know what to tell you. the game's just laughably braindead
                >While encounters in rtwp is always unga bunga no matter of balance.
                no they aren't, the final boss of IWD on hard (which isn't even the hardest difficulty as insane and heart of fury mode exist) is harder than anything in BG3 on tactician and requires more thought as you have to think about positioning, disarming traps, which spells to bring, which enemies to kill first and how to survive Belhifet who is stronger than anyone in your party. Nothing like that in BG3.

              • 7 months ago
                Anonymous

                >he still doesn't understand
                Jesus. Your last boss does nothing. He's just auto attacking you after casting two spells. This is your peak of rtwp gameplay.

              • 7 months ago
                Anonymous

                >He's just auto attacking you after casting two spells.
                No he isn't. I accept your concession.

              • 7 months ago
                Anonymous

                >No he isn't
                You can just click on youtube wiki/guides and watch fight, check his stats. Normal mobs in BG3 have more abilities and skills than him. This fight is no different from typical stat bloat from wotr really.

              • 7 months ago
                Anonymous

                No, he talked about the Death Shepard's road block and the crèche that is count three encounters in the whole game, and the mountain pass one is quite literally a level check that you can't overcome unless you either gain levels or use tactical autsim of stanlocking said Shepard's with ice or what not while burning them down so that they can't revive each other infinitely.
                This encounter is unique. It is not spammed like some Elden Ring dragon drops, and there are many examples of this one-of-a-kind fight. That's what he means by handcrafted encounters.
                And yes, I am questioning your intelligence, or even if you played the game, if you actually going to claim you action surged through horde of Black folk with battle wards.

              • 7 months ago
                Anonymous

                I know what he's talking about, he brought that as an example of encounter that's just like a le puzzle when it's bruteforceable like every other encounter in the game. The only time you have to think in BG3 is when you wander into an area that you're severly underlevelled for and I only had to do that when I wanted to kill the phase spider matriarch - and even then, what I did was nothing that I couldn't have done in a rtwp game, I simply cleared the webs in a previous area then aggrod the spiders there and killed them one by one while I surivived chugging potions.

              • 7 months ago
                Anonymous

                No, you do not know what he is talking about because you keep pretending that it's about difficulty and bolstering how big your gamer wiener is because your double action surged through 90% of encounters or something along those lines. A very gigantic wiener I hope she sees it, bro.
                When it's about the variety of encounters and how they are constantly stacked with different foes and have completely different advantages or story reasons to never feel samey or trite like every single crpg slop usually does, the placement of these encounters always adheres to the internal logic of the location or the story reasons instead of being spammed for the sake of the encounter. No one gives a shit that it's easy and can be pushed with EB or fall damage it to death by burning webs when Matriarchs and her constant hatching are one of the kind encounters in the game. That is memorable instead of being spammed every 5 steps in the Underdark like your favorite "pause for 3 seconds unpause" would have done.
                What's wrong with you, rtwp imbecils that you have a NEED to project your absolute irrelevant skill onto 5e game with no prebuffing that clearly had presentation as the main focus?

              • 7 months ago
                Anonymous

                >you keep pretending that it's about difficulty
                Let's reread the original post that, in combination with your aggressive illitteracy, sparked this whole reply chain, shall we? Here it is

                i still think RTWP is mainly popular with CRPG devs in general because turn based combat takes a lot more effort to make into something serviceable. for the most part developers like obsidian just want to stack a bunch of systems into the game and just throw generic encounters at you, which really doesn't work for turn based combat. bad turn based combat fricking sucks and will actively ruin the game, while bad RTWP combat is always at worst going to be quick and forgettable.

                larian puts in more effort into handcrafting encounters and making them meaningful. even basic ass encounters like the two skeletal necromancers in mountain pass are almost like a puzzle you need to solve. players don't mind the slow combat as long as it feels like they actively have to do something in the combat rather than just spam attack.

                >players don't mind the slow combat as long as it feels like they actively have to do something in the combat rather than just spam attack.
                "But that's literally all you do in BG3!" I replied. And then felt the urge to barge in and start barking about some irrelevant shit like a rabig dog because someone - how dare he - critized your favourite company/game. Not reading the rest of your post.

              • 7 months ago
                Anonymous

                >"But that's literally all you do in BG3!
                No, that's literally all YOU do. I would repeat that "handcrafted line-up of encounters and the locations they take place in, plus the combination of foes leads the player to approach every encounter differently and not suffer through 6 billion Red Cap genocide spree" but I would be sounding like a broken record to person, who thinks that his way of playing is indicative of how every player approached Death Shepards and I guess action surged them to death despite blade wards when the game itself screams at you that it's moronic. I mean you're one step from calling me a shill they get it over is.
                >Not reading the rest of your post.
                So much for "basic literacy" from rtwp bros.

              • 7 months ago
                Anonymous

                >No, that's literally all YOU do.
                Yeah, cause the game's not hard enough for me to have to do anything else. The frick am I supposed to do? Intentionally gimp myself so I'm forced to use my brain?
                >plus the combination of foes leads the player to approach every encounter differently
                Doesn't happen, it's action surge action surge action surge. And no, it's not a "me" problem, it's the game being braindead.
                >So much for "basic literacy" from rtwp bros
                The ability to quickly extrapole the relavant bits of information from a text and discard the rest is one of cornestones of basic literacy. They teach it in middle school. Sorry you couldn't attend.

              • 7 months ago
                Anonymous

                >And no, it's not a "me" problem
                you made a conscious decision with that party composition, take some responsibility for your own actions

              • 7 months ago
                Anonymous

                If I had known that rolling a basic b***h ass fighter was going to brutally trivialize the game I wouldn't have done it, believe me. But I only realized this halfway through act 2 and I'm too autistic to respecc halfway through a game, it kills my immersion.

              • 7 months ago
                Anonymous

                anon the game is frickeasy whether its martials or caster

              • 7 months ago
                Anonymous

                well the other anon is telling me that it's MY fault the game was too easy (???) so I don't even know what to say anymore

              • 7 months ago
                Anonymous

                bg3 is not difficult at all

              • 7 months ago
                Anonymous

                yeah well, that's what I've been saying this whole fricking time

              • 7 months ago
                Anonymous

                Bg3 isn't difficult, but neither is whatever garbage CRPG. The only difference is that you don't have to fight the system more than the actual enemies like in RTWP.

                Thats what smooth gameplay feels like. It doesn't fight you.

              • 7 months ago
                Anonymous

                >but neither is whatever garbage CRPG
                that's fricking bullshit
                bg3 on the hardest difficulty is like any other crpg on the normal difficulty while playing on normal feels like you're playing story mode. I even think pathfinder core is harder than bg3 tactician.

              • 7 months ago
                Anonymous

                Pathfinder difficulty is almost exclusively knowledge checks. If you know the system, you know exactly what buff combination you need on your martials to murder machine through any encounter with box click.

              • 7 months ago
                Anonymous

                This is true. I enjoyed like 300+ hours of WOTR, but probably a third of that was just struggling with the system. Little wonder most people fall off the wagon before the first chapter is done.

              • 7 months ago
                Anonymous

                >I'm forced to use my brain
                You are not forced to use your brain in any of the rtwps you are supposedly sucking off here. You're choosing to limit yourself while simultaneously pretending you are being limited and that if you don't use double action surge, you are "gimping" yourself somehow. So is the game hard, or are you metameming with one class when you don't even need to? Please choose a chair.
                >it's not a "me" problem
                It's absolutely "you" problem since not every class has an action surge or needs action to crumbstomp the game on tactician. Or otherwise, no other class but fighters would be playable in the game, no?
                >Not reading the rest of your post.
                >Ackhually I read it. I just said I didn't just because I'm so smart and finished middle school.
                Such eloquence with words; rtwp bros are such intellectuals.

              • 7 months ago
                Anonymous

                Of course he used a team of action surging martials, that's exact the kind of gameplay that RTWP games promote.
                You just get a part of martials, buff the frick out of them with your casters and box click them at shit.
                He is literally exposing himself

              • 7 months ago
                Anonymous

                I had my fighter Tav, Laezel (whose class is a Fighter incase you gentlemen forgot), Shadowheart and Astarion, who I kept as Cleric (respecced to thunder domain) and Rogue respectively. What an unusual party composition, amirite? My fault for not going with 4 bards!

              • 7 months ago
                Anonymous

                I'm talking about your homosexual RTWP instincts. You intuitively understand that casters are a nightmare to play in RTWP unless they're buff bots, and you're playing the same brainless way in a turn based game.
                You just cannot admit that RTWP encourages that very specific gameplay style because it's very low action requirement on the players part and you can avoid the clunkiest parts of the gameplay.

                Why can't you just admit that because of its fricked nonexistent action economy, that RTWP encourages a kind of playstyle that you organically fall into?

              • 7 months ago
                Anonymous

                >You intuitively understand that casters are a nightmare to play in RTWP
                Actually, mage is my favourite class in bg2 because you get to stop time and cipher is my favourite class in pillars because you can dominate people's mind. Picked up a fighter in BG3 because I wanted to go with something easy and familiar and didn't want to accidentally pick a shit class (my mistake for thinking the game was going to pose a challenge). Don't know what you're talking about with all that shit about rtwp encouraging a specific style of play, there's people who do solo runs of these games on the bullshit difficulties with all sorts of builds, sounds like a you issue (ie, your brain can't handle multiple units moving at once and overloads).

              • 7 months ago
                Anonymous

                You can look up achievements and patty comps. People primarily either do the lowest difficulty or they do braindead buffbot martial meat grinders because that minimizes the amount people interact with the combat.
                Its a bad game if people don't want to use their actual combat.

              • 7 months ago
                Anonymous

                that's fricking moronic, extrapolating anything at all from achievements is in particular is abismally stupid as most people (something like in 80+% range for crpgs) don't even finish the game. It must be a pretty shitty game if most people don't finish it: this could be said about any videogame ever made.
                Also how do you get "party comps" from that?

              • 7 months ago
                Anonymous

                >global achievement stats
                you have officially reached the bottom of the barrel. you lost the argument if at any point you have to use these.

              • 7 months ago
                Anonymous

                >You are not forced to use your brain in any of the rtwps you are supposedly sucking off here
                Yes I do, plenty of times I had to use my brain in rtwp games. Twisted Rune in BG2, Sarevok in BG1, Belhifet, the market fight in act 4 of WOTR during the azata path. Plenty of times I had to stop and think "mmmh this is fricking bullshit, but maybe if I stop and think for a second I can figure out a strategy". Never had to do that in BG3, my slightly roided fighters started clearing every encounter with just the basic b***h autoattack and action surge (except for the aforementioned phase spider fight).
                >It's absolutely "you" problem since not every class has an action surge or needs action to crumbstomp the game on tactician.
                It's not a me problem because picking a fighter at the start of the game shouldn't be a enough to trivialize every encounter in the game. Jesus christ.
                >Such eloquence with words; rtwp bros are such intellectuals.
                I read up until that point, saw you were working off a faulty premise and discarded the rest of your post as the useless bullshit it probably is. If you think that's eloquent, wait until you open a book!

              • 7 months ago
                Anonymous

                >mmmh this is fricking bullshit, but maybe if I stop and think for a second I can figure out a strategy.
                >WOTR
                Lmao. There is no strategy. You are conditioned to dismantling the AC of Russian nested dolls by clicking examine and looking what stat debuff they aren't immune to currently. Nothing about that is strategy, no matter how many Black folk the game throws at you.
                >Sarevok in BG1
                The gaw of rtwps of claiming they use brain
                >Belhifet
                The guy that melts to +3 and gets stunlocked by a variety of wis to int debufs, like many other? That's strategy?
                >picking a fighter
                There are hundreds of ways of trivializing the game, not just action surge. For the third time, the game isn't about difficulty; you rtwp sucking imbecile. Nothing you described above is difficult and can be trivialized in manyways either. But I guess we've established that you indeed metamemed yourself into using one move and never stepped away from it because you're just too smart for that in BG3. So I'm really wondering if you didn't use broken as frick pets and Wierd/Hellray spam in WOTR and convinced yourself it was difficult.
                >I read up until that point
                The wiener part? I know, honey, it's gigantic; you told me five times already. You took on a market in WOTR, so fricking epic and difficult. And the point I was making after that was once again reflected in my following posts. Shouldn't you be ignoring those too? I have an inkling suspicion you haven't actually used your middle school education to guess what's after the wiener part.

              • 7 months ago
                Anonymous

                >Lmao. There is no strategy.
                >There is no strategy because I say so!!!!! You're a poopy poopoo head!!!!
                Great. It's like I'm arguing with a child. It's an objective difficulty spike that comes out of nowhere and that you HAVE to go through if you want to rescue your pet dragon. Unless you have a turbo optimized party, examining the stat sheet isn't going to be enough to get you through it.
                >The gaw of rtwps of claiming they use brain
                I don't even know what the frick this gibberish means
                >The guy that melts to +3 and gets stunlocked by a variety of wis to int debufs, like many other? That's strategy?
                Did you just fricking google that? Do you even know that he debuffs you at the start of the fight and he hits like a truck and there are traps and his minions everywhere and having all of these things at once makes for a very compelling final fight which you have to think how to get through? Of course you don't, you dishonest prick. You don't actually play rpgs!

                >For the third time, the game isn't about difficulty
                And for the NTH time, the anon's original point was that BG3's encounters are soooooooooo much better than other rpgs because you're forced to think because they're "like a puzzle" and you're forced to do more than "just spam attack", to which I replied saying that "hey, that's fricking bullshit!". That's it.
                >The wiener part?
                No, the part where you showed you didn't even understand what I was saying.

              • 7 months ago
                Anonymous

                >It's difficult because I said so for the sake of the argument
                >turbo optimized party
                >examining the stat sheet isn't going to be enough to get you through it.
                You mean a regular party? You need to be hardcore idiot to frick up leveling not know how to debuff the market and grind through their AC.
                >Do you even know that he debuffs
                He gimps to feeblemind like nothing you idiot just because you don't prioritize any stunts and just rush him dying again and again doesn't mean it's some googleable knowledge you rtwp idiot.
                >And for the NTH time, the anon's original point
                No it was

                No, you do not know what he is talking about because you keep pretending that it's about difficulty and bolstering how big your gamer wiener is because your double action surged through 90% of encounters or something along those lines. A very gigantic wiener I hope she sees it, bro.
                When it's about the variety of encounters and how they are constantly stacked with different foes and have completely different advantages or story reasons to never feel samey or trite like every single crpg slop usually does, the placement of these encounters always adheres to the internal logic of the location or the story reasons instead of being spammed for the sake of the encounter. No one gives a shit that it's easy and can be pushed with EB or fall damage it to death by burning webs when Matriarchs and her constant hatching are one of the kind encounters in the game. That is memorable instead of being spammed every 5 steps in the Underdark like your favorite "pause for 3 seconds unpause" would have done.
                What's wrong with you, rtwp imbecils that you have a NEED to project your absolute irrelevant skill onto 5e game with no prebuffing that clearly had presentation as the main focus?

                try actually finishing it

      • 7 months ago
        Anonymous

        Because a part of the game becomes designing your party. Gear, skills, spells and AI. The reward is seeing that come together and beat encounters.

        • 7 months ago
          Anonymous

          part of the game is playing out fightings and executing tactics aswell, most people dont want to just watch fights happen with no input

    • 7 months ago
      Anonymous

      The biggest issue is the balance, it's either braindead easy and the base AI scripts beat the entire game for you or you need near perfect builds with every buff precast to not die instantly, and often if fluctuates between these two states from combat to combat.

  39. 7 months ago
    Anonymous

    Turn based combat can be fine, the problem with BG3 is it's based off a tabletop game so it's about rolling the fricking dice instead of skill, tactics or strategy

    • 7 months ago
      Anonymous

      Rolling the dice is part of tactics. If your tactic was ruined by roll - it's a bad tactic. Plus enemy is affected too. Even in WotR we have real stats about RNG. It's not rigged. However big dices are the problem according to the math people. Games would be better with few small dices vs 1 big

      • 7 months ago
        Anonymous

        risk management is a skill, but the more luck a game has, the less skill or strategy it requires. D&D is fricking huge on luck. You can go to great lengths to maximize your chance of success, or you can just fail, reload your game, try again and win because you rolled better

      • 7 months ago
        Anonymous

        >Rolling the dice is part of tactics. If your tactic was ruined by roll - it's a bad tactic
        Wow you actually make me seethe over this comment.
        You're a fricking lying, disingenuous homosexual.
        The ONLY reason that DND combat works in TT is because a DM can fix the major issues that crop up during a campaign.
        RNG based systems suck, but they are the only real solution for Tabletop.

        On the other hand, vidya fixes the issue of extreme RNG by offering an unlimited number of potential solutions that can be managed and calculated by the game system.

        • 7 months ago
          Anonymous

          Skill issue. It's not a problem even for giga normalgays.
          Only shitters are crying about rolls and RNG in every existing tb game threads (while other CHADS beating the same games on hardest difficulty without saves cumming and minmaxing).

  40. 7 months ago
    Anonymous

    >rtwp is shit
    >why?
    >because i feel overwhelmed and cant micro
    >most arguments are about encounter and level design instead of rtwp

    • 7 months ago
      Anonymous

      >cant micro
      >rtwp shizos will lie to your face, acting like they aren't routinely pausing to tardwrangle the moronic AI to actually use the skill and spells
      >trust me bro, just get good

      • 7 months ago
        Anonymous

        found the moron who cant micro

        • 7 months ago
          Anonymous

          >pauses every 5 seconds

          • 7 months ago
            Anonymous

            is that a bad thing?

            • 7 months ago
              Anonymous

              Other than that, it always looks moronic. That's not "microing." What are you fricking microing within those 3-second intervals only to pause again and give other orders? Rtwp Black folk will, of course, always lie that they don't do it, but it's never convincing. It's especially funny when they start bringing in other genres, but, you know, without pause.

              • 7 months ago
                Anonymous

                >What are you fricking microing within those 3-second intervals only to pause again and give other orders?
                Your party members? What the frick am I reading

              • 7 months ago
                Anonymous

                >Your party members?
                In three seconds, they are going to carry out the order, only for you to pause again to queue for the next orders? You call that microing? So high skill Rtwp bros, so high skill

                >bro you have to pause just because
                fricking schizo
                not everyone is disabled like you

                Bro, I believe you completely. I bet you can last a whole TEN seconds before pausing again. Very high skill ceiling.

                you're a moron, rtwp was killed by the developers and normal gays who can't play it, same reason why RTS strategy games died(+ gay esport)
                IQ of gamers its going down, so they need low IQ games where you fight 5 baboons in 5 min or more while sipping from a fricking coffee, at that point go and "play" a fricking Sony game
                >35+ posts and barely 7 new posters
                we need id's on this shithole
                [...]
                i bet you never played something like Starcraft loser, you're only talking shit about Real time because you will get raped in those time of games , so you need 10 min to fight 4 enemies while jerking off to something

                >as promised immediately brings in a genre where you can't pause queue
                The might of rtwp shizos

              • 7 months ago
                Anonymous

                >In three seconds, they are going to carry out the order, only for you to pause again to queue for the next orders? You call that microing?
                Yes

              • 7 months ago
                Anonymous

                More power to you in changing the meaning of the word then. I guess rtwp bros have to convince themselves they aren't shumcks huddling around dead system somehow.

              • 7 months ago
                Anonymous

                >bro you have to pause just because
                fricking schizo
                not everyone is disabled like you

          • 7 months ago
            Anonymous

            like i said
            you cant micro for shit
            as expected from the generation that cant play rts

    • 7 months ago
      Anonymous

      >Pause
      >Cast every buff in the game
      >Right click enemy

      Alternatively, if it a boss:
      >Pause
      >Cast every buff in the game
      >Cast debuffs and protection-removing spells on the boss
      >Right click it

      Wow, such epic big brain gameplay.

      • 7 months ago
        Anonymous

        and pic related turn based combat, 10/10 GOTY material

        • 7 months ago
          Anonymous

          Yes

    • 7 months ago
      Anonymous

      Real time with pause is shit because it's boring and causes combat to devolve into an auto battler
      turn based even when your're cheesing it at least requires some small level of thought
      as a tabletop pathfinder player I'm fricking apalled at how butchered the genuinely fun combat of the game is by these shitty crpgs with their rtwp obsession

    • 7 months ago
      Anonymous

      I am not fundamentally against RTWP at all. But it feels more than a little awkward to play D&D, which are turnbased game systems, forcefully molded into RTwP.
      Not the biggest fan.

    • 7 months ago
      Anonymous

      >Micro
      >When a pause button exists
      Don't be moronic, RTwP is just turn based with extra steps except the game hides more information from you and the pathfinding bugs out.

  41. 7 months ago
    Anonymous

    RTWP nearly killed the genre. The fact that it has defenders blows my fricking mind.

    You are really fricking stupid if you think it's good.

    • 7 months ago
      Anonymous

      real time offers the potential for more complex game mechanics but they're harder for noobs to control

    • 7 months ago
      Anonymous

      Shit devs killed the genre moron

      • 7 months ago
        Anonymous

        shit devs are the reason RTWP exists

    • 7 months ago
      Anonymous

      Genre was never alive to begin with. We're talking about CRPGs, right?

    • 7 months ago
      Anonymous

      you're a moron, rtwp was killed by the developers and normal gays who can't play it, same reason why RTS strategy games died(+ gay esport)
      IQ of gamers its going down, so they need low IQ games where you fight 5 baboons in 5 min or more while sipping from a fricking coffee, at that point go and "play" a fricking Sony game
      >35+ posts and barely 7 new posters
      we need id's on this shithole

      Other than that, it always looks moronic. That's not "microing." What are you fricking microing within those 3-second intervals only to pause again and give other orders? Rtwp Black folk will, of course, always lie that they don't do it, but it's never convincing. It's especially funny when they start bringing in other genres, but, you know, without pause.

      i bet you never played something like Starcraft loser, you're only talking shit about Real time because you will get raped in those time of games , so you need 10 min to fight 4 enemies while jerking off to something

      • 7 months ago
        Anonymous

        Pausing and queueing up actions is not difficult. You need to get this through your thick head. This is not a skill issue. I guarantee I am better than you at video games. It's just not FUN do you understand?

        • 7 months ago
          Anonymous

          pausing and queuing up an action is literally all you do when you take your turn though

        • 7 months ago
          Anonymous

          >Pausing and queueing up actions is not difficult
          It's simple and tedious. You are talking to a moron that thinks doing menial tasks repeatedly is hard and takes skill, and because he can stomach doing it longer than someone with taste and standards he has deluded himself into thinking he's skilled and therefore the game is fun.

  42. 7 months ago
    Anonymous

    Good. RTwP was cancer. Fallout 1-2, Tactics had it right with the TTRPG pause-turn function for combat.

  43. 7 months ago
    Anonymous

    >Y-YOU JUST BAD AT MICRO
    kek this rtwptroon is mindbroken

    • 7 months ago
      Anonymous

      says the one who is to afraid to reply

  44. 7 months ago
    Anonymous

    >Game comes out and it's extremely successful with an established gameplay formula
    >Normie morons b***h about and complain that game would be better with [insert gameplay change that doesn't even appeal to the people that buy these type of games]
    >If such change was made, normies would've found another reason not to play the game ("too hard", "no diversity", "game doesn't let me play it however I want").

    It's Souls genre all over again.

    • 7 months ago
      Anonymous

      Larian's next game is the true test.

      If they take even 1% of the dogshit feedback they are getting onboard, they are going to begin the long descent into AAA failure.

    • 7 months ago
      Anonymous

      if they did waste time on rtwp, they would look at how sorcerers can cast 3 fireballs in one turn with tb and complain that they cant do it in rtwp but also not want to use macros because probably a consolegay ontop of that
      people that want to change how the game works are never a consumer in the first place so dont cater to them

  45. 7 months ago
    Anonymous

    >Owlcat forced to turn change their game to turn based to appeal to the people
    >guy asking for real time BG3 gets vicious mockery from across the board
    Must suck being a rtwp cuck

    • 7 months ago
      Anonymous

      >Rogue Traders is TB
      Imagine Pathfinder 3 TB. Ideally Owlkek should design two different modes + TB AI but it is too expensive.

      • 7 months ago
        Anonymous

        wait is rogue trader gonna be TB? I might actually have an interest in it in that case.

        • 7 months ago
          Anonymous

          Yeah, it's fantastic. They released the first maybe 2 chapters in a sort of early access. Also barely any poz like you'd expect out of a modern CRPG and you can brutally kill or maim anything you don't like most of them time through dialogue/just shooting them, which is nice.

          • 7 months ago
            Anonymous

            nice, consider me interested in that case, ty anon.

      • 7 months ago
        Anonymous

        >Imagine Pathfinder 3 TB
        I wish.
        There are so many mechanics that aren't present in KM or WotR because it's been streamlined for RTWP.
        Also we need an AI director for CRPGs like in L4D so we don't suffer the problems of having to min/max with regards to the game's content so much due to lack of DM.

  46. 7 months ago
    Anonymous

    >fight gnolls
    >fight orcs
    >fight gnolls again
    >fight kobolds
    >fight more kobolds
    >fight gnolls again
    >fight orcs again
    >fight more orcs
    >fight more orcs
    >fight named orc (backed up by more orcs)
    >didn't have to manually cast a spell or issue an attack once as the AI scripts deal with combat for me
    >quest done, go to next quest
    >fight gnolls
    >repeat
    Wow, what riveting gameplay.
    I sure love having a dozen trash fights that are identical every time I try to go somewhere, having unique and designed fights is so boring.

    • 7 months ago
      Anonymous

      This ruined the vibe of kingmaker for me. Why am I fighting through a bunch of wolves and frog people on my way to the bandit lair, which is itself a bunch of distraction mooks?

      Having actually run a tabletop game, this kind of random encounter is tedious as shit and you learn quickly not to do them. WTF are the rtwp people thinking?

      • 7 months ago
        Anonymous

        >WTF are the rtwp people thinking?

  47. 7 months ago
    Anonymous

    baldurs gate 3 is for women and children

  48. 7 months ago
    Anonymous

    When the entire system is built upon you going into a combat encounter, dying, reading the combat log for the reason(s) why you died, reloading and then pre-buffing based on what you read from the combat log to avoid getting instagibbed again, you have a pretty shitty system. God forbid you try to cast spells mid-combat to counter the enemy, when each spell takes like 10 seconds to cast the enemy has already CC'd your entire party holy shit what an idiotic combat system.

  49. 7 months ago
    Anonymous

    I absolutely hate RTwP.

  50. 7 months ago
    Anonymous

    TOTAL RTWP DEATH

  51. 7 months ago
    Anonymous

    Why do the Pillars of Eternity devs spend so much time on this board? Go away. Think of a less generic name for your game next time.

  52. 7 months ago
    Anonymous

    I dont get what the issue is. Isnt turn based used when you handle a party and RTWP used when you only handle a single character?

    • 7 months ago
      Anonymous

      Many Rtwp crpgs of the 90s and 2000s were 4 to 8 man parties. Yes it’s awful as it sounds.

      • 7 months ago
        Anonymous

        Yeah that does sound awful but I havent tried it so I dunno. Im used to turn based cuz of jrpgs anyway

  53. 7 months ago
    Anonymous

    >2000
    >turn based sucks
    >2023
    >rtwp sucks
    >2030
    >turn based sucks
    >rinse and repeat
    You all know I'm right.

    • 7 months ago
      Anonymous

      Who was saying it sucked in 2000? Most top selling and praised RPGs then were turn base.

  54. 7 months ago
    Anonymous

    I think it's time for "oldschool KLASSIK RPG GAMERS" to take the hard to swallow pill that RtwP was always a casualization of the genre. It was created solely to appeal to Diablo fans, and leech off the popularity of Diablo at the time. Early CRPGs like BG were conceived as real time first to bring in the Diablo fans, and pause was added afterwards because they realized that tabletop systems were totally incompatible with real time without a way to pause. So you're left with a shitty half-baked system with no real vision behind it. Mechanically, RtwP is DEEPLY flawed.

    • 7 months ago
      Anonymous

      does the cum have any flavor?

      • 7 months ago
        Anonymous

        yeah it's cum flavor

        • 7 months ago
          Anonymous

          Salty coins and bags of milk

          that doesnt sound very tasty. i think i will pass.

      • 7 months ago
        Anonymous

        Salty coins and bags of milk

      • 7 months ago
        Anonymous

        does your seat smell of ash after all this seething ITT?

    • 7 months ago
      Anonymous

      The sad thing is that real time RPGs are totally possible. But for some reason they never emulated Diablo or Warcraft 3 or any of those, they just kept digging into the fricking pause hole. RTWP has ruined so many good games. Tyranny. BG2. Dragon Age.

      RTWP is also relatively incompatible with multiplayer (anyone who's struggled through Paradox multiplayer understands that) so the devs are fricking themselves out of a relatively large market share. Larian games meanwhile, I have a blast multiplayer

      • 7 months ago
        Anonymous

        Maybe it's childhood nostalgia, but I think Dungeon Siege and especially Dungeon Siege 2 avoid a lot of problems I have with RTwP. Minimal dice rolls and meaty combat feedback. It actually felt like playing Diablo with a party.

  55. 7 months ago
    Anonymous

    Their combat filtered the frick out of me, I've never managed to finish any playthrough of Divinity: OS 1 or 2. Shit is so god damn boring I lose all motivation as soon as I get into a battle.

  56. 7 months ago
    Anonymous

    It's called turn BASED for a reason, too bad all the fricking morons in the industry listened to add zoomers too braindead to do anything but button mash

  57. 7 months ago
    Anonymous

    i like both turn based and rtwp
    i can't keep up with real-time

    • 7 months ago
      Anonymous

      The only chad response.

      The rest of you are homosexuals dickriding on the newest thing as usual.

  58. 7 months ago
    Anonymous

    I'd like a modern CRPG in the style of ultima 7,
    I liked how RTWP worked in that game,
    also just how combat in general was kinda cracked.

  59. 7 months ago
    Anonymous

    >nice discord raid you mega homosexuals

  60. 7 months ago
    Anonymous

    Josh Sawyer is a Fricking moron for doubling down on not giving romance options the highest priority in his games which is why they bombed so hard

    BTW RTwp is shit just look at the Pathfinder games complete shitty gameplay

  61. 7 months ago
    Anonymous

    Turn based combat is for games with no budget or incompetent devs.

    • 7 months ago
      Anonymous

      yeah for sure, it's why RTwP is doing so much better than-... wait... hold on...

      FRICK

    • 7 months ago
      Anonymous

      That’s RTWP. It’s stupidly exploitable and for most it just becomes turn base anyway. That’s the thing about turn base, you frick up the battle layout/skill level it’s obvious but with a RTWP it’s a mess that midwits won’t catch.

  62. 7 months ago
    Anonymous

    Isn't real time with "pause" just turn based? You're pausing to take your turn.

  63. 7 months ago
    Anonymous

    There is nothing wrong with RTwP and Turn based. You all sound like whiny b***hes pretending to be smart. Pseudo-intellectuals, all of you.

  64. 7 months ago
    Anonymous

    What strategy can you even do with rtwp? You just smash rmb so everyone attacks

  65. 7 months ago
    Anonymous

    RTWP is fricking shit

  66. 7 months ago
    Anonymous

    I'm sorry to break this 2 you, but ... turn based combat is the system of choice for women.

    • 7 months ago
      Anonymous

      They also like puzzle games and prefer 3rd person shooters to 1st. They also eat and sleep too.

    • 7 months ago
      Anonymous

      We have facts

      >None of those games are known for their combat
      Who the frick plays BG3 for it's combat? Wish Larian gave us how many refunds they got so I could laugh at turn based gays. Not even they were stupid enough to show gameplay during their trailers, they always showed cutscenes and character creator.

      and they conclude otherwise.

    • 7 months ago
      Anonymous

      We're all ladies here.

      • 7 months ago
        Anonymous
        • 7 months ago
          Anonymous

          Me, drilling your ass

  67. 7 months ago
    Anonymous

    rtwp just seems harder to sell over turn-based for noobs. These games are mechanically more complex than more casual shit so having it reduced to a more digestible form is better for business

    • 7 months ago
      Anonymous

      It’s not harder to sell since we see success with very similar titles like Diablo series, Torchlight, Dragon Age series, and so on.

      That’s what makes this thread so fricking weird. People are wanting to talk about a very specific and outdated version that Josh won’t give up on.

      • 7 months ago
        Anonymous

        >It’s not harder to sell since we see success with very similar titles like Diablo series, Torchlight, Dragon Age series, and so on.
        Diablo clones are not RTWP CRPGs dude what are you fricking nuts

        Dragon Age 1 and 2 are the only games to do it right and even they are significantly dumbed down to what you can do in TB

        • 7 months ago
          Anonymous

          >Diablo clones are not RTWP CRPGs
          Anon didn’t say they were. If anything they are harder not having the pause at all.

          • 7 months ago
            Anonymous

            He called them 'very similar' in the same vein as Dragon Age, you might as well be throwing Starcraft, Total War and the Anno games for how losely """similar""" they are with their controls

            • 7 months ago
              Anonymous

              You say that but what does Diablo do that a rtwp doesn’t outside of pause?

              • 7 months ago
                Anonymous

                Diablo is a real time RPG without pause
                BG1 & BG2 is a real time rpg with pause

                StarCraft is a real time strategy game.

                Diablo is an action game with stats, not a strategy role-playing game. It lacks the core mechanical depth, breadth, complexity and encounter design of a CRPG because it's geared solely towards an action focus

              • 7 months ago
                Anonymous

                >Diablo is an action game with stats
                Not the first two by any measure

            • 7 months ago
              Anonymous

              Diablo is a real time RPG without pause
              BG1 & BG2 is a real time rpg with pause

              StarCraft is a real time strategy game.

        • 7 months ago
          Anonymous

          >Diablo clones are not RTWP CRPGs dude what are you fricking nuts
          Yes they have no pause at all but are nearly the same.

          I think that’s why rtwp is seen as shit. It’s a middle ground of two better thought out systems.

          • 7 months ago
            Anonymous

            There is more customization and complexity to leveling in Diablo one than Dragon Age Origins.

    • 7 months ago
      Anonymous

      If this fight was rtwp all those npcs will be blobbed in the middle stabbing eachother once every 5 seconds and you'd pause every 6 seconds to cast a buff or drink a pot or refresh orders that will be outdated 5 seconds later when you re-pause, rinse & repeat until you either win or quickload and spend 3 minutes recasting your buffs

      This. RTWP plays like a RTS to the uninitiated and is straight up pussy repellent, which is key.
      You think a winedrunk catlady wants to spend 10 minutes microing through all the pathfinding dogshit and still wonder why her party got wiped in the space of 12 real seconds? They're inevitably going to story mode the game out of frustration.
      If the game was RtWP you'd constantly be suffering with stuff on the scale of the Dank Crypt's fire-trap party wipe.

      • 7 months ago
        Anonymous

        It's actually worse if you think about it. Let's not talk about BG1/2. After all its system is primitive as frick.
        Look at Pathfinder. Check move actions.
        >https://pathfinderkingmaker.fandom.com/wiki/Actions
        Every existing creature, NPC is obeying those rules. And Free/Swift actions are instant and you can turn spells into free/swift actions. This already sounds like a mess, huh? Look at
        >A witch can cackle madly as a move action. Any creature that is within 30 feet that is under the effects of an evil eye hex, fortune hex, protective luck, or misfortune hex caused by the witch has the duration of that hex extended by 1 round.
        Now imagine "proper" RTWP Kingmaker combat. You're facing 15 enemies. Every one of them is using all this shit. All their abilities. 5 Enemies have hexes. Now this is some competitive RTS microing. Obviously this is the madness so
        >all 15 enemies are just rushing at you after casting 2 spells
        >they have nothing but basic attack
        What's the point in RTWP?

  68. 7 months ago
    Anonymous

    how come there isnt a real time crpg? Are rtwpbabs just too shit to micro?

    • 7 months ago
      Anonymous

      There are over 600 spells in bg3. How does one micro that?

      • 7 months ago
        Anonymous

        bg3 is turn based. Its a different genre entirely. Rtwp is real time with crutches

        • 7 months ago
          Anonymous

          RtwP is turn-based except all turns take a mandatory 6 seconds and half the mechanics don't work.

      • 7 months ago
        Anonymous

        We need to ask rtwp dudes that. They claim to be micro gods because they have 5k hours in Starcraft or something. I mean surely they can show something like that on the example of Pathfinder.

        If this fight was rtwp all those npcs will be blobbed in the middle stabbing eachother once every 5 seconds and you'd pause every 6 seconds to cast a buff or drink a pot or refresh orders that will be outdated 5 seconds later when you re-pause, rinse & repeat until you either win or quickload and spend 3 minutes recasting your buffs

        NO NO NO! RTWP chads would have microed the whole thing with no pause and it would have looked epic and not like a mosh pit of clipping models where hits don't even connect to model. They said so ITT.

  69. 7 months ago
    Anonymous

    Pillars I sucked because of RTwP. Sawyer wanted turnbased but at the time it was seen as too old hat. He fricked up, what else is new

  70. 7 months ago
    Anonymous

    Xcom and Wasteland 3 are much better games anyways.
    Baldur's' Gate is for people who got molested by their Ojisan and play Dungeons and Dragons as an escape.

  71. 7 months ago
    Anonymous

    The real answer is turn based simultaneous move.

    • 7 months ago
      Anonymous

      There is that in BG3. If initiative rolls right and there aren't a lot of enemies all party member turns are simultaneous.

  72. 7 months ago
    Anonymous

    >"D&D sucks" posting and samegayging out of nowhere
    total rtwptroony death

    • 7 months ago
      Anonymous

      5e does suck tho.

    • 7 months ago
      Anonymous

      D&D haters are all lariaBlack folk, aka turn based tards.

      • 7 months ago
        Anonymous

        BG3 is D&D garbage though, that's one of the reasons why it's shit

        • 7 months ago
          Anonymous

          Yeah and lariaBlack folk hate it because it's closer to an actual rpg instead of a mylittlechemist game where you play with elemental puddles

          • 7 months ago
            Anonymous
      • 7 months ago
        Anonymous

        Yeah and lariaBlack folk hate it because it's closer to an actual rpg instead of a mylittlechemist game where you play with elemental puddles

        Let me try to recap here
        In those two posts you have rabidly attacked:
        >People who like turn based "turn based tards"
        >These people are also D&D haters? Even though D&D is and has always been turnbased?
        >These people are also LariaBlack folk, even though BG3 is a d&d game
        >You agree with the other anon that BG3 is shit. Saying that you hate D&D and BG3
        >Then you go on to say that you hate Divinity Original Sin 2 more, because it's not D&D and uses mechanics that aren't in D&D

        You do not have a personality. You do not have a single worthwhile thing to say. You have failed to make a single coherent point, just spewing mindless hatred in every possible direction. Take a break from posting holy shit.

    • 7 months ago
      Anonymous

      It's so pathetic and obvious. Yeah D&D sucks so bad, that's why 90% of groups use it and shun other formats. Jesus christ.

      • 7 months ago
        Anonymous

        Theyre called DnDrones for a fricking reason.

    • 7 months ago
      Anonymous

      Its time to get BTFO, tranimegay.

      Check the tg archive:
      https://archive.4plebs.org/tg/search/text/%22Dnd%20sucks%22/

  73. 7 months ago
    Anonymous

    >Pausecore would TRIPLE the sales
    Volvo hire this man!

  74. 7 months ago
    Anonymous

    >rtwp subhumans still screeching
    Is there anyone more pathetic?

  75. 7 months ago
    Anonymous

    Josh has an hour long cope fest ablut divinty mogged deadfire and thats why it bombed.
    Than they crowbarred in a really shitty doesnt fit into the game with tons of meaningless random encounters turn based mode into deadfire

  76. 7 months ago
    Anonymous

    >I-I don't suck at making games, people just don't like RTwP as much as they like TB!!
    Is Sawyer ever gonna stop whining about and abdicating responsibility PoE being a failure?

    • 7 months ago
      Anonymous

      Whats funny is that wven before dos2 came out, and poe was sailing on the “only crpg that plays like the old games” nostalgia wave people still had issues with its moronic systems and terrible snore inducing story.
      It has nothing to do with gameplay. I dont care for the pathfinder games but i know many people do. The issue is that pillars is boring as frick and not the gameplay which is arguably the best part of those games anyways.

    • 7 months ago
      Anonymous

      Looking at his feed, I think he's too vocal in general

      If you tweet every thought that flits into your mind it's never going to be good

  77. 7 months ago
    Anonymous

    >RTwP lacks the clarity of turn based
    >the harder the battle the less real time it is, might as well be turn based at that point
    >it works even less well with multiplayer than TB does
    Thats why.

    • 7 months ago
      Anonymous

      Pathfinder wotr is actually the perfect example of this. People play that most of the time in turn based after awhile, shit just gets too confusing and you need the time. You either make the game simple like bg1/2 which half of your guys can’t do anything but autoattack and scoff down a potion/activate an item and the other half are literally sitting still in casting/waiting for the next round. Or you make something more complex and least add the option of turnbased.

      • 7 months ago
        Anonymous

        RTWP just isn't fun, but I still do still turn it on to steamroll some trash mobs from time to time even though it's boring.

  78. 7 months ago
    Anonymous

    You're fricking insane if like playing something like pathfinder kingmaker or tyranny. The games are actively hurt by the dogshit RTWP combat.

    • 7 months ago
      Anonymous

      for me it was using the toolkit mod to make myself much stronger to make combat less tedious

    • 7 months ago
      Anonymous

      I played kingmaker in turnbased lol. RTWP is dogshit

    • 7 months ago
      Anonymous

      No, you don't understand, I need to cast the same twenty buffs (manually, of course, macros go against the intended game design) and then click on an enemy and watch it explode via auto-attacks in 5-10 seconds. This is thrilling combat to me.

  79. 7 months ago
    Anonymous

    [...]

    >look up mori calliope
    >some gay vtube shit

  80. 7 months ago
    Anonymous

    >pause
    >click spells
    >unpause
    >wait for the game to go through the turn cycle anyways

    • 7 months ago
      Anonymous

      You don't understand, it's waaaaaay smarter that way!

    • 7 months ago
      Anonymous

      >my turn
      >click fireball
      >it misses
      >have to wait 5 days, 18 hour, 3 minutes and 25 seconds before I get to cast a spell again

      • 7 months ago
        Anonymous

        That already happens when you're waiting for the 15 second cast time that you have to place a template for and guess whereever the dogshit pathfinding is gonna out monsters in.

        You don't actually like this, there's no way.

        • 7 months ago
          Anonymous

          no it doesn't, stop smocking crack

  81. 7 months ago
    Anonymous

    There were encounters towards the end of BG3 I wished had a RTWP toggle, there's a few which just have too many enemy turns to sit through not to be frustrating, but for the most part I didn't miss it. With those few exceptions the encounters are designed around the system perfectly.

  82. 7 months ago
    Anonymous

    >you cant shitpost in Anno Domini MMXXIII because twiter man did
    >he gets mad at it while posting in 4chen
    You newhomosexuals should go back to your discord, you are as shit as any normalgay for trying to shitrule fricking 4keks of all places.

  83. 7 months ago
    Anonymous

    You RTWP people are totally trolling, there's no way this is a real opinion.
    You're telling me you like the finicky template placement with casters as everything is shitting around the field with whatever godawful pathfinding engine they have?
    You guys are delusional, no one likes this dogshit.

  84. 7 months ago
    Anonymous

    Even back on release I thought BG2's combat was moronic. for BG1 it worked out because it was lower level, but at the higher level you practically micromanage and pause constantly.

  85. 7 months ago
    Anonymous

    where does the hatred for rtwp come from? is it just a vitriolic reaction to zoomers not liking turnbased?

    • 7 months ago
      Anonymous

      people shat on rtwp before zoomers, it's just coming back because DnD games are more popular now

    • 7 months ago
      Anonymous

      >where does the hatred for rtwp come from
      Did you not read the thread?

      • 7 months ago
        Anonymous

        Honestly I got like 20 posts into it and people just started yelling rtwp is for trannies so I figured I'd ask a genuine question and maybe get a genuine response instead of sifting through that

  86. 7 months ago
    Anonymous

    of all CRPG combat ive tried, i liked arcanum's the most

    RTWP and turn based depending on the situation, and enemies arent' annoying damage sponges with too many hidden protection systems

  87. 7 months ago
    Anonymous

    there's a reason why BG3 is popular and everyone hates slog games like poe, tyranny and what the frick ever

    RTWP is a SLOG. It never feels good. It always feels like moving characters through molasses as every little thing takes 8 minutes. Even minor things like coordination become a total slog in RTWP when they're completely seamless in turn based.

  88. 7 months ago
    Anonymous

    >buy d&d inspired game
    >wtf why is it turn-based?
    I fricking hate boomers on god

    • 7 months ago
      Anonymous

      But anon, an out of touch executive made BG1 use rtwp to compete with Diablo. Therefore now, decades later, BG3 must also frick itself over!

    • 7 months ago
      Anonymous

      DnD games aren't turn based tho
      BG3 also isn't DnD since it has random homebrew rules
      And above all DnD fricking sucks

      • 7 months ago
        Anonymous

        Every dnd table in existence uses homebrewed rules. You don't play games.

      • 7 months ago
        Anonymous

        >DnD games aren't turn based tho

        • 7 months ago
          Anonymous

          Correct, all the old games are rtwp

          Every dnd table in existence uses homebrewed rules. You don't play games.

          Homebrew isn't dnd

          • 7 months ago
            Anonymous

            Homebrewing is an explicit part of tabletop games. Gygax had a list of homebrewed rules a mile long.

            YOU DONT PLAY GAMES.

            • 7 months ago
              Anonymous

              As soon as you start homebrewing you aren't playing DnD, you're playing homebrew
              Only what's published as dnd is dnd
              If you start counting homebrew as dnd then where is the line? If I homebrew in robots and different stats and new classes and using 2d10 instead of a d20 and no more spellslots when does it stop being dnd you stupid homosexual?
              The answer of course is ar the first homebrew

              • 7 months ago
                Anonymous

                Rule 0 you stupid no game playing frick.
                Optionality is the fundamental basis of tabletop games.

                Please for the love of God, play ONE game

              • 7 months ago
                Anonymous

                >he doesn't know rule zero
                You have never even played dungeons and dragons a single time, which begs the question: why does it make you seethe so much? Lmao.

                You are one pathetic specimen.

                Neither of you brainlets answered me: where is the line when it stops being DnD? If I homebrew DnD to be Gurps is it still DnD?
                You know I'm right but already made the mistake of picking the wrong side

              • 7 months ago
                Anonymous

                >IT'S NOT DUNGEONS AND DRAGONS IF YOU ARE APPLYING THE RULING FROM THE FIRST PAGE OF THE DMG
                >STOP HAVING FUN
                yeah concession accepted Black person.

              • 7 months ago
                Anonymous

                >still can't actually answer me
                Embarassing. You lost this argument and you know it
                You shouldn't talk back to your betters next time

              • 7 months ago
                Anonymous

                >make health potions drinkable as a bonus action
                WOW, NOT D&D AT ALL ANYMORE! TOTALLY UNIQUE! NO SIMILARITIES!

              • 7 months ago
                Anonymous

                The point is that it doesn't matter in the slightest.
                Adding and removing rules that don't work for your party are the very basis of the genre. Even 5e itself has an entire selection of optional rulesets; flanking for example.

                In the example of Gurps, just because you're only using one or two splatbooks doesn't mean you're not playing gurps because you're not using all one hundred some odd books.
                It's a meaningless distinction that only a nogamer would bring up. Show me a character sheet from a game you're playing right now or shut up.

              • 7 months ago
                Anonymous

                They didn't "answer you" because your moronic ass criticism applies to literally any tabletop system, even fricking Fiasco which has no GM. Outing yourself for the billionth time as a friendless loser who thinks D&D is like a videogame.

              • 7 months ago
                Anonymous

                >he doesn't know rule zero
                You have never even played dungeons and dragons a single time, which begs the question: why does it make you seethe so much? Lmao.

                You are one pathetic specimen.

  89. 7 months ago
    Anonymous

    my favorite parts of baldur's gate and neverwinter nights are the bandits and the bandits

  90. 7 months ago
    Anonymous

    >people actually saying that putting 30 buffs on your martials and box clicking your martials at the enemy is more involved than a game where you actually have the room to use non-combat actions in an fight

  91. 7 months ago
    Anonymous

    Uoooohhh, I'm boofing and drag boxing my martials!

    >this is exciting gameplay for RTWPtards

    • 7 months ago
      Anonymous

      Only mental midgets who love to be waterboarded played this on release instead of waiting for enchanted edition where they made the game playable.

  92. 7 months ago
    Anonymous

    Pros and cons to both. Turn based is definitely better for more tactical important engagements but sometimes I just want to throw my melee character at a pack of wolves and watch him mow them down without it taking 20 minutes. If you could somehow have turn based for boss fights or big fights but then have RTwP for smaller skirmishes in between that would be great.

  93. 7 months ago
    Anonymous

    RTwP is just the worst of both worlds. I prefer action combat to turn based, I barely even touch turn based games, and even then I will take turn based over RTwP 99 times out of 100.

  94. 7 months ago
    Anonymous

    Is chrono trigger considered a turn based game? It's certainly not real time but it's not exactly like the player and the enemy take orderly turns since the ability to take action is dictated by cooldowns. Not sure how common that system is, sorry, I haven't played many RPGs

  95. 7 months ago
    Anonymous

    back in the 2000s i was in a huge minority as a turn-based enjoyer. it's crazy how the tables have turned, i never expected this to happen but i'm enjoying it.

    • 7 months ago
      Anonymous

      Same here man. All those dumb Black folk in 2007 Ganker who fellated RTwP just because "muh BG2" can suck my dick, we came out ahead in the end.

  96. 7 months ago
    Anonymous

    I prefer RTwP over TB; TB feels artificial and stunted. Fights don't naturally happen where everyone just takes their "turn".

  97. 7 months ago
    Anonymous

    The reason why people disliked turn based games is mostly due to jrpgs. Those games either involve hitting the attack button over and over(with an occassional potion), or running after having to watch a thirty second cutscene over and over. I will say that old wrpgs didnt have great turn based systems either, but in recent years, turn based games have added many strategic elements like emphasizing the importance of positioning that makes the gameplay more interesting and chess like. Meanwhile, RTWP has not really evolved in an interesting way. It still is usually the same hotbar management we always had.

    • 7 months ago
      Anonymous

      >Those games either involve hitting the attack button over and over
      That is exactly how you play a martial in DnD

      • 7 months ago
        Anonymous

        I dont play DND

        • 7 months ago
          Anonymous

          Martials are girlfriend characters in trpgs, you have to remember that when picking classes

  98. 7 months ago
    Anonymous

    The only rtwp game I enjoyed was Dragon Age Origins. All the other games felt off. I mean if it's not turn-based, then your character should attack at each click no? If you have to queue your attack, what's the point of it being real-time then?

    • 7 months ago
      Anonymous

      In real time strategy games (starcraft, age of empires...) units don't attack on each click. You issue an attack command and they perform it until the opponent or they die.

  99. 7 months ago
    Anonymous

    It's in the name baby, if youre not turn BASED, you're cringe

  100. 7 months ago
    Anonymous

    rtwp is okay with fewer party members like kotor having 3

  101. 7 months ago
    Anonymous

    >gayBlack folk itt pretending every combat encounter in bg3 is le heckin unique and perfectly crafter instead of just a few mobs dumped into an obvious arena

    • 7 months ago
      Anonymous

      Just because you're too dumb to realize doesn't mean it isn't so. Compared to the vast majority of CRPGs, almost every encounter in BG3 tries to be different in some way, either through enemy composition, terrain, etc.
      In most CRPGs it's literally what you described, which is why the difference is so noticeable.

    • 7 months ago
      Anonymous

      >passive-aggressively responds to no one because he considers essence of an encounter to be just enemies on a location and nothing else.

  102. 7 months ago
    Anonymous

    I have never ever seen or heard anyone argue about RTWP vs turnbased before BG3 came out. Maybe at most people stating a preference in passing, but mostly everyone seemed to be aware it's pretty different genres.
    What an utterly fricking contrived fricking debate
    >I must absolutely have a stance on [current issue] and defend my view!
    you're all fake fricking people who don't have opinions of your own and only hold any views so that you may partake in controversy

    • 7 months ago
      Anonymous

      >I have never ever seen or heard anyone argue about RTWP vs turnbased before BG3 came out.
      2023 newbiesis...

      • 7 months ago
        Anonymous

        Black person I've been posting on the vidya text board actually talking about video games before your underage ass even knew what the "board culture" you use as an excuse to shit this place up is

        • 7 months ago
          Anonymous

          You're not tricking anyone, kid. It's moronic larp. Stop.

        • 7 months ago
          Anonymous

          Obviously not moron because this argument happens ALL THE FRICKING TIME LURK MORE OR BETTER YET have a nice day

          • 7 months ago
            Anonymous

            >this argument happens all the time
            from 2019 onwards mentions went from 4000 to 18000 now
            it's absolutely related to this game alone

            • 7 months ago
              Anonymous

              actually, it's because fireden went down in 2019 leading to the new wave of archives which are much less complete re: pre-2019 stuff. but thanks for playing, newbie.

              seriously, lurk more instead of talking out your ass. moron.

              • 7 months ago
                Anonymous

                Keep making shit up, I'm sure some idiots will believe you

            • 7 months ago
              Anonymous

              >bg3 is so good that it single handedly increased interest in the turn BASED mode
              baldur's gate chads we keep winning

    • 7 months ago
      Anonymous

      You must be a newbie, it's been a constant topic on Ganker since forever.

    • 7 months ago
      Anonymous

      It literally happened every single day on /vrpg/ for 3 years before this game Black person

  103. 7 months ago
    Anonymous

    sawyer has been playing game since day 1. How is it you gays get hipster style assblasted when someone makes a microaggression towards your game

  104. 7 months ago
    Anonymous

    It should be an FPS

  105. 7 months ago
    Anonymous

    Throne of Darkness shows how bad infinity engine RTWP system really is.

  106. 7 months ago
    Anonymous

    Usually, the only situations RTWP is "faster" and "better" is if you're just death-balling though trash mobs or easy difficulty. Although can be fun if you're playing a backstab focused thief (Fighter/Thief usually) in BG2 if you're using boots of speed for repeated hit and run shit. Turning people into piles of gibs one by one can be fun.

  107. 7 months ago
    Anonymous

    they added auto-pause in the remasters of bg1 and bg2. that is as close as you can get to an admission that turn based would have been better

  108. 7 months ago
    Anonymous

    >manually ordering every character to run across the screen and manually selecting the same basic attack and waiting for 6 enemies to do the same when they could all just mosh in real time
    autism

  109. 7 months ago
    Anonymous

    turnbased feels like my experience is being interrupted by an arbitrary board game like dicepoker or gwent, it can be enjoyable but it feels disconnected from the gameworld. rtwp has an organic dynamic quality to it that I think justifies itself even if it is somewhat problematic.

  110. 7 months ago
    Anonymous

    Turn based for party based RPGs. Real time for solo RPGs. Simple as.

  111. 7 months ago
    Anonymous

    This thread is Tarmon Gai'don of CRPGs. And The Dark One is already lost without reaching bumplimit. From this day RTWP will never tarnish CRPGs threads ever again.

  112. 7 months ago
    Anonymous

    Honestly based.
    RTwP is annoying and mindless.
    Same with ATB in Final Fantasy.
    Make it full turn-based or full action.

  113. 7 months ago
    Anonymous

    Why does RTwP make zoomers seethe so much?

  114. 7 months ago
    Anonymous

    Fact: rtwp isn't actually the problem, all the 1413451385 trillion garbage trash fights are

    • 7 months ago
      Anonymous

      I want to like RTWP as it's leaning into the strengths of a videogame, rather than just being D&D word for word with none of the strengths of tabletop.

      But it even handicaps strategy. You just queue up as much shit as you can and then watch the clusterfrick ensue. As a thought experiment, it is a failure and we need to move on.

      • 7 months ago
        Anonymous

        >You just queue up as much shit as you can and then watch the clusterfrick ensue
        I agree this is generally how rtwp games end up, especially for trash fights
        But many games have actual good rtwp boss fights (DA:O, PoE1/2 come to mind in recent memory) where the fights are actually slow and meaty, and require some strategizing to beat on higher difficulties
        """just""" adopt this design philosophy for trash fights too; have fewer combat encounters with fewer, but stronger enemies (I don't think many people enjoy endless combat in these games anyway, that's not really the main reason why most people play them, I wouldn't even mind having a dungeon level, or whatever, with only one meaty combat encounter with the rest being exploration/puzzles/RP/whatever

    • 7 months ago
      Anonymous

      name one rtwp game where even casting fireball isn't an ordeal

      • 7 months ago
        Anonymous

        PoE2 retargeting system worked pretty well for this I'd say

    • 7 months ago
      Anonymous

      Vancian casting is designed around you having 6-8 fights per day
      But of course turn based can't actually deliver on that, hence why both tabletop and bg3 are 15 minute adventuring days

      • 7 months ago
        Anonymous

        The frequent long-resting definitely was a big fricking drawback of BG3, something that has had a far better feel in almost every rtwp game

  115. 7 months ago
    Anonymous

    RTwP fans blown the frick out holy shit

  116. 7 months ago
    Anonymous

    >. Owlcat has abandoned us
    I like what they did in Wrath.
    Being able to swap between the modes was really cool.

    • 7 months ago
      Anonymous

      Sadly one mode is just half assed because game was designed for different one

  117. 7 months ago
    Anonymous

    I would pay for it tb.h

  118. 7 months ago
    Anonymous

    It's over

    • 7 months ago
      Anonymous

      It has been all over RTWP gays for quite a few years now.

  119. 7 months ago
    Anonymous

    Finally validation and popularity! YES! The final argument!

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