>ruins 2D jrpgs forever

>ruins 2D jrpgs forever

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  1. 3 weeks ago
    Anonymous

    what did octopath 2 do?

  2. 3 weeks ago
    Anonymous

    I like how it looks actually

    • 3 weeks ago
      Anonymous

      it's nice with the right settings
      some bad textures and details, but it didn't bother me.

  3. 3 weeks ago
    Anonymous

    >vaseline filter
    >desaturation filter
    >brown everywhere
    >depth of field
    >BLOOOM!
    it's like 2009 all over again.

    • 3 weeks ago
      Anonymous

      that's Chrono TRIGGER.

      Squeeee Enixsoft should a make Quake RPG game for fun.

    • 2 weeks ago
      Anonymous

      >style is... le bad

      Contrarianism.

      • 2 weeks ago
        Anonymous

        >vaseline filter
        >desaturation filter
        >brown everywhere
        >depth of field
        >BLOOOM!
        it's like 2009 all over again.

        It looks better without the heavy post-processing.

  4. 3 weeks ago
    Anonymous

    Would be fine without the insane bloom

  5. 3 weeks ago
    Anonymous

    More like saved them from dying off.

  6. 3 weeks ago
    Anonymous

    How can you ruin something that has never been good to begin with?

    • 3 weeks ago
      Anonymous

      Easy, just shit on it harder. Like, this is a bad thread, but you made it even dumber with your post.

  7. 3 weeks ago
    Anonymous

    Dragon Quest did it better and should be the standar

    • 3 weeks ago
      Anonymous

      fake 3D? Saga Frontier.

      • 3 weeks ago
        Anonymous

        DQ7 had actual 3D environments, it was like Xenogears, SF1 was full 2D with prerendered backgrounds, the only 3D section were the battlefields.

      • 2 weeks ago
        Anonymous

        Looks fine at lower resolutions where the overall resolution of individual assets has fewer steps of quality/fidelity/etc between them.
        The wider the gap between your worst and best assets becomes, the more dissonant it looks, and the less pleasing it is to the eye.
        It's one of the reasons why the shittiest thing about modern fake retro games is using all the pixelized sprites in the world, but having the interface elements be smooth as glass with modern, anti-aliased fonts.
        These worlds were never meant to collide like this.

  8. 3 weeks ago
    Anonymous

    >mixels
    It looks moronic to be honest

  9. 3 weeks ago
    Anonymous

    Just wait until you find out Octopath Traveler didn't invent 2D sprites on 3D fields and that it dates back 30 years.

    • 2 weeks ago
      Anonymous

      >Octopath Traveler didn't invent 2D sprites on 3D fields
      if you think that is what the complaint is here, you are functionally moronic

      • 2 weeks ago
        Anonymous

        It can be nothing else. None of the other modern 2D-3D JRPGs have this aesthetic. You shriek because you want to shriek. You should reflect and develop critical thinking before you lash out.

        • 2 weeks ago
          Anonymous

          >I am functionally moronic.
          Fascinating.

  10. 3 weeks ago
    Anonymous

    Can someone seriously explain to me how people can defend half of the screen being blurry at all times? I feel like I'm going insane. This is the worst art style any jrpg has ever used and they keep churning out more and more games like this. I consider any game that looks like this to be unplayable.

    • 2 weeks ago
      Anonymous

      You obviously just need to be near sighted with cateracts to understand, or be a normalgay who swallowed the console propaganda that all these shitty effects make things look better.

    • 2 weeks ago
      Anonymous

      >Can someone seriously explain to me how people can defend half of the screen being blurry at all times?

      It looks bad in screenshots but it's nowhere as much of a problem during gameplay, because it keeps the focus on your character and the section of the map they're in.

    • 2 weeks ago
      Anonymous

      Devs completely forgot what parallax was

  11. 2 weeks ago
    Anonymous

    It actually looks really good at night. I turn off the primary blur though. I can find the config.ini settings later if anyone cares

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