>S
HUMAN NOBLE, you have personal drive and motivation to see Loghain brought to justice incomparable to the other origins. Also is the only origin where Howe is actually relevant
DWARVEN COMMONER, a chance to finally prove yourself and the idea that birth isn't what defines someone. Turning this guy into a great and virtuous hero is absolute kino. Also his ignorance concerning magic, elves, Andraste, and Ferelden make him easy to self-insert into.
>A
Dwarven Noble. Like the human noble you have personal motivations and drive, however they are more disconnected from the overarching story. The homecoming is great thoughever
>B
THE CIRCLE, comfy start, however the motivation for you being turned over to the Wardens is pretty sloppy. Gives you a good overview about magic and its dangers thoughever. No special overarching goal for you either.
CITY ELF, fun romp through the castle to rescue your betrothed. It's got rape and murder, the whole package. Only issue is that it doesn't give your City Elf any big overarching goal in the story.
>C
DALISH ELF, nothing wrong with it, in fact it gives you a really good reason for joining up with the Wardens. Only issue is that you're the only origin that misses a homecoming moment and there isn't anything that ties more into the plot.
Only a few more months until biodrones die off for good.
If they haven't died off yet they'll never die off
What's happening?
DA4 gets released
>DA4
Just let it die.
DA: I wasn't that bad
>DA:I wasn't that bad
It wasn't that good either.
Sure, back in 2014, an absolute tumbleweed of a year for gaming, Inquisition was warmly received by virtue of nothing of note being around at the time to give it stiff competition and because Bioware still had some good will left with the gaming community despite the one two punch that was Dragon Age II and Mass Effect 3 destroying over 80 percent what Mass Effect, Dragon Age: Origins, and Mass Effect 2 had worked so hard to build up. Basically, everybody's a natural sucker for a comeback story and that's why Inquisition "wasn't that bad" to you anon, but after CD Projekt Red showed Bioware how its done with The Witcher III: Wild Hunt back in 2015, it made Inquisition's myriad of flaws that more notable and is why anybody who has hope for Dreadwolf is laughably moronic.
DA:I was just as good as BG3
>back in 2014, an absolute tumbleweed of a year for gaming
what a fricking fact. I can think of maybe one or two games that were worth playing that year, or that I still play to this day. Advanced Warfare (campaign, for nostalgia), South Park, Far Cry 4, Wolfenstein, even Dark Souls II. But good god what a slow year. 2015 gave us Witcher 3, Dying Light, MGSV, Arkham Knight to name a few.
The sad thing is that nobody has surpassed Bioware since Mass Effect and nobody will.
Frick this industry.
I have never completed a playthrough where I'm not playing MALE HUMAN WARRIOR (greatsword)
This + dying at the end. Sorry Morrigan but I will NOT have sex
Extremely based.
I have a strange soft spot for Artastrophe's art...
Dalish Elf with the mod to start as a Mage and building into DEX Shapeshifter + AW is the most "roleplaying" playthrough I had. For everyone else except Human Noble, the main plot feels like a sidequest after homecoming happens.
Bros da:o was so kino....
It really was
For me it's dwarf
Could have been great but the DLC stuff + weird romance stuff + Joss Whedon inspired writing + unstable and strange encounter design hurts it too much
What a fricking shame that RPGs basically died after this
Dragon Age 1 was a fun RPG with an interesting setting
DA2 I haven't played
If DAI came out last year everyone on this site would be sucking it off for saving gaming. The quai-MMO bullshit everyone hated then is the norm today. Besides, it also has graphics, story, and companions that make it somewhat playable
Nah, I honestly think it would still be hated. DAI's story meanders around pointlessly with a laughingstock of a main villain and an overwhelming quantity of absolutely garbage side quests.
Quasi-MMO mechanics are forgivable in games that focus on passable storytelling and engaging characters, but DAI has neither. The leaves DAO as the game with the best mechanics, story, characters, and gameplay of the trilogy while the other two for a line graph pointing down.
City Elf should be higher for having the most fun tie-in to the main story.
City elf is based because after being human trafficked and slaughtering your way through your captures, you can sell your family member to them and just walk away. It's such a weird decision and it really reinforces how schizto and weird city elves are.
>S
Dalish elf because its only right to finish the game by leaving the world with Morrigan in Witchunt, and Dalish start gives it special thematic meaning
>A
Both dwarves and human noble because of story impact and RP value for all three. Maybe female human noble cuts ahead because of the Alistair romance options
>B
Mage because while you get some pay-off, its a bit lame compared to the obove origins.
>C
City Elf because its just grimdark for grimdark sake and offers little influence on the plot over all.
Circle well you are a weapon a tool to be used by the chantry,killing darkspawn and doing good deeds is what is expected of you and with arcane warrior you can play as a magical knight ridding the land of evil and doing good.
And the origin itself isn't that bad you were feed,grow up safe,you learned to write and read and you had a bed i'd say that life is better than 90% of the common folk in dragon age
>S
Dwarven Noble
Best pacing, best characters, most choices (you can be naive, arrogant, cynic, goody two shoes), the only issue is that Bhelen's move against both you and your brother is a bit predictable but your character can't really do or say anything that hints at them being aware of their brother's plotting before it hits you, however if you could do anything about it the whole exile + joining the Grey Wardens wouldn't be a thing
>A
Mage
I love that you can play as a major self-serving butthole right from the start because in pretty much all of my favourite playthroughs I'm constantly exploiting others for my own benefit
>B
Human Noble
It's kinda predictable, kinda boring, but it's serviceable. I wish we had a human commoner though. It gets massive bonus points for offering you more choices later on in the game, otherwise it would be a D or an F tier origin because again the pacing is kinda bad and it sometimes forces your character to act a certain way
Dwarf commoner
You can't really roleplay as a hardened criminal, sometimes you get choices that allow you to do so, but sometimes you're pretty much forced to be le good natured guy forced into his situation. This approach really bothered me because it made my character feel bipolar and schizophrenic. Also too short. The Proving was fun though.
>F
Both elven origins. City elf really dissappointed me because I read about it before playing it and I expected it to be one of my favourites. It wasn't visceral at all, the villains were very cartoony and the way they handled rape was really tacky, immature and cringe, it lacked impact and overall it felt like a half-assed shock value scene. Shame, because it could've been kino. Also the pacing was fricked.
Dalish elf was too short and lacking in everything, it felt rushed and lacked any memorable moments.
Very respectable list. I prioritized plot connection more but you make a very good point about roleplaying set-up, where I do agree that Dwarf noble and mage take the cake. City Elf origin does let you set yourself up to be a complete rat by sparing the noble, however there is little you can do other than "human bad". Wish the City Elf devotion to the Chantry was actually explored since that's supposed to be the key difference between them and the Dalsih
dwarvern noble, get the noble hunter pregnant, put bhelen on the throne, get morrigan pregnant, romance leliana
>leliana
You're more likely to get Zevran pregnant