Satoru Iwata explains why Playstation is ruining games (1999)
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Satoru Iwata explains why Playstation is ruining games (1999)
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Lucid and describes the sad reality of AAA gaming. Thankfully so many masterpieces have been created in the last 40 years that i will be sated for my lifetime.
Remember that companies do not use the term AAA in advertising because they don't want to give it a definition.
When has nintendo ever made a game with that kind of a freedom
what a joke
source?
Regardless, Ubisoft put Assassin's Creed on Wii U under his presidency, so he's part of the problem.
>Iwata is responsible for what other companies do
The PS2 was genuinely a cinematics machine. It cemented the mindset for all developers and customers no longer wanted games with le Epic story and graphics. Every PlayStation after 2 has gotten worse and worse with allowing cinematic junk. Like PS3 had MGS4, highly pretentious. It had movie games like the stuff from David Cafe. Even Killzone and Resistance we're designed as visual spectacles.
Gamecube cinematics were worse
>The PS2 was genuinely a cinematics machine
more proof optical media was a mistake. unlimited storage breeds unlimited padding.
SOTC has less cutscenes than every gamecube zelda
Objectively correct. I'll give the nod to music quality however, which deserves some credit at least. I'd hoped the popularity of NVME drives might force developers To consider storage size of games. But many recent triple As are rampantly gobbling GBs in the realm of 70 to 100+
https://shmuplations.com/iwata/
It's legit.
For a while it seemed like he was on the wrong side of history, but 23 years on he's clearly proven right not just by critics but by the industry itself. Games are back to being mostly about gameplay even when gameplay is terrible or extremely repetitive. I mean, even the trashiest gatcha has more gameplay than the second disc of Xenogears.
>games are back to being mostly about gameplay
zoom zoom
Dreamcast was the antidote to this. But players wanted the interactive movies.
In hindsight, players wanted Resident Evil 4, Devil May Cry, God of War, Gears of War, Halo, and Demon's fricking Souls. Where are the interactive movies? Where is the plot-heavy garbage? Where are the movierpgs? All lost to history.
>Where are the interactive movies?
You just posted them. Imagine playing halo or gears for the gameplay, kek
nintendo games have always had the worst game play
Halo is a good game if your brain isn't molten
The saddest part of this claustrophobic garbage is that Tribes came out 3 years prior.
Yeah tribes known for its... er... well it's a hidden gem alright!
When you got a Warthog, Fat Kid, Jenga, Infection, Forge, Gravity Hammer, and a classic storyline, come back to me.
also
>claustrophobic
????????
and Marty's sweet sweet music – oh my God
Halo had huge maps for an fps
Yeah legit that's one of the most groundbreaking things about Halo. I guess he's another envious moron pretending PC shooters weren't filled with little kids as well
>groundbreaking
Literally no aspect of Halo was in any way "groundbreaking". It's a completely average FPS title that was released on console so a generation of children who had never seen anything more advanced than doom thought it was amazing. But hey, keep on living in that delusional world where all the best games ever just happened to come out when you were 12.
Not that poster.
No aspect of anything is groundbreaking if you know the history of the medium. When people say that something was innovative or groundbreaking, they mean that it was the first game to heavily popularize it.
Nothing Halo did was in any way innovative. It's an average shooter that just happened to come out on console instead of PC, if it had come out on PC instead there would be legitimately nobody in the world who remembered it.
There have been plenty of games that championed new concepts or reframed them in interesting ways. Halo isn't one of them.
battlefield 2002 was the only game that could be compared to halo
Halo DID come out on PC and the original game is MOST FONDLY remembered because of THAT version. Get a grip mate
"Innovative" is a buzzword: should it refer to obscure games that did something for the first time or the game that formalized and popularized a mechanic and catapolted it into the mainstream?
It is a fact that most people learned about Halo's central mechanics from Halo. The game was tremendously influential.
Ok ok, now tell us Goldeneye did nothing for the genre.
Bonus points: Can you name 3 fps games with better fit and finish that came before the original halo?
>now tell us Goldeneye did nothing for the genre.
Goldeneye was a decent console FPS, even if it did run at 20fps. Its spiritual successor, the Timesplitters series, was a perfectly decent console based shooter.
Halo was just a shit PC game ported to Xbox.
It came out years later and is barely remembered. 99% of people who gush about Halo played it on an Xbox when they were 12 and have fond memories of crazy custom lobbies because they were too young to have played anything else at the time.
>The game was tremendously influential.
Sure, it spawned a bunch of awful copycats, each worse than the last. But when you start with a game as crappy as Halo, the apple can't really fall that far from the tree.
Halo on Xbox didn't have online play 🙂
You don't need to like something to comprehend how it was influential. Halo was influential.
The PC port came out less than 2 years later and is credited with turning every middle/high school computer lab in the west into a LAN party. The Halo demo on PC is the reason why Silent Cartographer is so legendary lol – it was the mission featured in the demo. For nearly 20 years the PC version has had an insane modding scene, with mods like SPV2 inspiring character designs in the Halo Legends anthology and modders like Kornman eventually working at 343.
Of course, you can pretend your niche ice physics game with no legacy is fondly remembered by millions since you're a senile Gen X loser.
the most viewed video of all time for your fondly remembered Tribes 2 has 187k views. A video showcasing a glitch for 1 community-made map in the barely remembered PC version of Halo CE has 277k views: https://www.youtube.com/watch?v=KDSY8c5IGnw
HOMOSEXUALITY ADJOURNED
Amen.
I used to hate Halo with a passion and played no more than 30 minutes of it in my life, but that dipshit trying to play down Halo's tremendous influence is just objectively wrong.
>popular=good
What a worthless argument.
Halo has had an influence, sure. It actively made gaming worse, which isn't really something to be bragging about.
You said it's barely remembered you illiterate dipshit. Have you ever held a job in your life, c**t?
>You said it's barely remembered you illiterate dipshit.
I said if it was a PC release back in the day instead of an Xbox exclusive turd, it would be barely remembered, you stupid fricking child. God, this is why I hate arguing with moronic fricking kids. You always get upset like it's some personal affront when I shit on your childhood.
You liked Halo, good for you. It's a shame you didn't move onto games for adults, and instead you live in some pathetic limbo where you constantly try and recapture that sense of wonderment you had when you were 12 and daddy brought home the shiny new Xbox and paid for your XBL account.
It did get a PC release back in the day you dumb c**t
>when you were 12 and daddy brought home the shiny new Xbox
I'm a zoomer who played these games many years later and appreciated them in their own right. Get a job you neurotic Gen X'er
And halo is known for... uh... Oh, right, it was the first FPS game a bunch of children played online.
Come back when your "game" has any merit to existing.
you took an L on that one, skipper. you'll get em next time perhaps
I will always enjoy this clip and all the shit that goes on in it
Funfact: the guide that ran the flag passed away. The uploader of the original video said so in the description IIRC.
the fov is simply disgusting
on PC you can change the FOV
Halo is a PC game :DDDD
>Warthog
>Fat Kid
>Jenga
>Infection
>Forge
>Gravity Hammer
>classic storyline
>Marty's music
all bretty gud to me, let's not forget that Halo is also a PC game so your argument is invalid
God damnit dude, you're reminding me of the before times.
Even the most recent Halo game's multiplayer is pretty fun tee bee haich.
>Where are the interactive movies? Where is the plot-heavy garbage? Where are the movierpgs? All lost to history.
But people still love MGS and worship Kojima to this day.
The first three Metal Gear Solid games are genuinely good games despite how many cutscenes are in them. They're practically the only games I can really think of outside of JRPGs that use cutscenes well, and the codec calls are honestly pretty engaging too for the most part.
>Satoru Iwata explains why Playstation is ruining games (1999)
says a man only known for producing one series of video games.... FOR CHILDREN. can safely ignore this eternally btfo nintentoddler.
>Dreamcast was the antidote to this. But players wanted the interactive movies.
no, people wanted a console that wasn't fricking trash. Dreamcast died a quick and horrible death for a reason, and it wasn't because of the games. the hardware was terrible. you do know that the Dreamcast killed sega as a console manufacturer, right? ...right?
>I haven't played a PS1 game yet where I couldn't skip the cutscenes and I've played well over a hundred.
ah i see you're one of the resident compulsive liars this board is famous for. what other tales of fantasy and wonder do have for us?
what's the unskippable cutscene in omegaboost? i didnt notice it cuz the game play was better than every N64 game lol
you write like you've just left prison after doing several years for molesting children. come back when you learn to write english, you compulsive lying failure.
you just press start bro it skips it so you can play the game
>omegaboost
star fox shits on this garbage that literally aims for you and plays itself
Dreamcast is awesome though
Zoom zoom
>moron trashing the Dreamcast and pretending it was a shit system
>all opinions of his go into the trash now
dreamcast killed sega. this is what happens when you think you're the greatest corporation ever while you spend nothing on research and development: you perish.
>dreamcast came with 4 controller ports and online capabilities
>strong launch titles
>VMU which gets hate but that's only from zoomers
>ps2 and xbox failed to properly port almost all dreamcast games
It did jusy about everything right. Go shit on 32x and Saturn as they were the frick ups.
> STRONG LAUNCH TITLES!
> company dies and focuses on slot machines and software
hate to be the one to tell you this but all videogames are for children
manchildren in some cases but children nonetheless
Even rice sims?
Movies, books, and the theatre are all also for children, as are the sciences and religions. It's all for children, man. Those fricking children, holy shit.
>all videogames are for children
this is one of the stupidest things that people parrot on here. no, some games are intended for adults, some for children. this is like saying "all movies sre for children". the only reason homosexuals like you say this is so you can justify playing bing bing wahoo and owning plushies so when somebody calls you a homosexual you can say "but you play games too! they're all for children! LOL!". no homosexual, they aren't. this is pure cope for you being a manchild yourself. take a shower, throw out your toys and lose your virginity.
Let’s be real here, if you post on Ganker at all, you’re probably a manchild in some capacity.
no, that's a you problem. im sick of getting lumped in with you homosexuals.
Too bad, Black person. Better embrace the juvenility if you want to stay here
i'll be here to make fun of you and your plushies as long as i want and there's nothing you can do about it. get wafflestomped nerd.
Alright Stephanie, go do your nails, the men are talking.
He's not wrong, 90s games were predominantly aimed at achildren. It's hard to say what he was trying to derive from that fact, but he's not entirely wrong.
Dreamcast's problem was that it pretended that 45 minute long arcade games were either enough or the only possible form an arcade game could take. Whereas in reality the future of arcade-style pure action gameplay laid with games like DMC.
Imagine if Wonderful 101 was an hour long game and was as simplistic as an average arcade action platformer.
Wonderful 101 is designed like an arcade game, but it's a long and boring arcade game
DMC and wonderful 101 have zero arcade elements in them
DMC is also very arcadey
ah yes....the wonderful backtracking, slow action and puzzles in my favorite arcade games....
The game ranks your performance and forces you to kill mobs for points, that's arcadey for me
Frick that reply was quick. Frick you you creepy fricker
What? Are you kidding?
Capcom's Battle Circuit from 1997 originated the upgrade shop system used in Kamiya's action games. So yes that is definitely an arcade element.
So let's be honest, you can't actually beat any arcade game now can you?
What? Why not? I don't even understand what you'ret rying to say here.
DMC isnt fun to play man sorry
Lol @ everyone shitting on dmc. Can PS2 owners really not name a single game to rival Dreamcast titles? What next, God of War? HAHAHA.
Source on that picture? I really like it.
Yes, an antidote with blazing-fast arcade action titles with no movie bullshit, like the highly-advertised Shenmue.
>Shenmue
Also known as the father of Quick-Time Event. The most "press button to continue movie" thing ever created.
>Dreamcast
sega shit the bed too many times already and nobody is gonna pay $50 for barebones arcade port
Namco games on the PS always had extra content, Tekken 1 for example allows you to unlock and play as the sub bosses from the arcade version, Sega games where just literally ports of the arcade games, it wasn't until VF3rd that they implemented the team battles something that Namco was doing since TK2 realeased two years earlier.
Even SoulCalibour on the Dreamcast had a crap ton of content, like geez Sega is not the 80s anymore damn.
A prophet, what’s the source?
why was nintendo so insecure? I haven't played a PS1 game yet where I couldn't skip the cutscenes and I've played well over a hundred. The moment to moment game play was just more fun than N64 games which focused on breadth of content rather than depth of content. The N64 failed because its games weren't good, and Nintendo could never wrap their heads around this due to gaslighting from reviewers.
>I haven't played a PS1 game yet where I couldn't skip the cutscenes
So you've never played a Squaresoft fricking game in your entire stupid fricking life?
all skippable, had to teach someone the other day you can skip all the animations in battle in ff7 lol. he was playing it for the first time on switch and believed he couldn't skip things either, I think nintendo just makes people moronic or something.
animations are unskippable in ff7. only on pc with a mod can they be skipped, you fricking liar. I bet you dont even have a friend. quit fricking lying all the time and you might get one.
>animations are unskippable in ff7.
Nope, you can skip any lengthy one. You just admitted you like watching them with this stupid post lol.
No you can't, holy shit. Are you moronic?
Oh wait, did you only play the Remake? Jesus Christ, you've only ever played the remake, haven't you?
You're wrong, moronic, or lying.
Correct
>I haven't played a PS1 game yet where I couldn't skip the cutscenes and I've played well over a hundred.
No you haven't.
He was unable to defeat the cancer killing videogames
>complains about moviegames while the moviegame OoT and the zelda series in general sell like hotcakes
just because Zelda's cutscenes aren't prerendered doesn't mean they're not fricking long and boring with absolutely trash dialogue
It has few cut scenes for how big the game is. And there's an actual game with gameplay there.
Iwata had nothing to do with OoT and despite what OP claims he's probably not even calling out Playstation specifically.
And then in 2022, nintendo makes the biggest Hype of Xenoblade Chronicles 3 on the switch, which is more an interactive movie than any psx game...poor guy must have flipped in his grave...
Name a single PS1 game with more hours of gameplay than any Xenoblade game. You can't.
>with more hours of gameplay than any Xenoblade game
"Hours of gameplay" is such a weird obsession people have...a lot of those hours is just doing low-intense mindless stuff like fetch quests, walking from A to B, engaging in repetitive battles and so on. Maybe someday people will start to prefer quality > quantity.
Literally Iwata 1999
>>
LMAO, since link of the past zelda forces player to watch movies
Always funny to see this kind of shit coming out of Nintendo, who thinks gaming is purely about entertaining children.
A game that has stupid cutscenes and is essentially just a way for the developer to railroad a player down a cinematic experience CAN be good, if the story is interesting. A game made for children, where there's zero challenge and the story is infantile "please come get some cake mr bing bing wahoo", can NEVER be good.
Stale and formulaic gameplay is still better than no gameplay at all, which is what you get with Nintendo.
An art form only comes into its own when it stops trying to ape earlier, more established art forms and learns to rely on its own unique strengths.
damn right.
I bet you liked the last of us you tasteless queer.
I said cinematic experiences CAN be good, obviously that's not the case if they're just really shitty movies with terrible writing and paper thin stories designed purely to evoke an emotional response. I legitimately think anyone who has sat through more than the intro to TLoU is a fricking moron.
best selling ps3 games
>Grand Theft Auto V 29.52 million
GTA V sold 4x more copies than TLOU, and everyone just plays it for the gameplay. Most players don't watch cutscenes that are skippable
Im not sure why Ganker thinks dudebro lowbro '''gameplay first'' games are somehow dying or in the minority. most people love that dumb shit.
Most competitive games are played by bros, they love egoboost even more than nerds, who play more introspective things like movie games, adventure and rpgs
Does anyone give a shit about TLoU and games of that ilk aside from journos?
>gaming is purely about entertaining children
This is true and you will always be eternally seething that other adults realize the pathetic truth of your “hobby”.
Weird how things went from "games are for everyone!" to "games are just for kids" once Nintendo stopped focusing on the former for the latter...
Games were always for kids. Nothing has changed.
Most "adults" never get out of high school mentally. Why would I care what they think about my hobbies I do in my free time, especially when a good deal of them don't wven have hobbies in the first place? I hate this fricking argument ad populum because it assumes most people aren't moronic, which is extremely untrue.
Dude video games are not a hobby If you're gonna say most adults don't have hobbies that means you're choosing to discredit some common acitivities as nonhobbies. which means video games just cant be counted among hobbies
I love video games as entertainment dude, but consumption isn't a hobby
I emulate 5th and 6th generation video games most of the time. Modern vidya is too time intensive for me and genuinely uninteresting. Plus, I mostly play the guitar, work out, read science and math textbooks in addition to books about different cultures and program as my main hobbies. Video games are good for small social gatherings I've found. Regardless, video games can be treated as a hobby but don't make it your life. That's really the crux of being an adult: learning how to balance all the priorities in your life.
Most of the activities I see most adults do involve their phone, consistent and pointless small talk and social media. So of course I don't count that as a hobby. It doesn't build up a skill. Even playing video games, you can get a good idea of the programming logic used to make that game and that can be the impetus for getting into programming, like it was for me when I was 12 in 2007. There is absolutely no meaningful long term benefit to be conferred by the actions most people take and I don't think you can justify it either.
Shut the frick up.
Vidya is for everyone, same as movies.
Get the kids and watch some Dragon Ball or get the wife and watch that new Top Gun movie, even when you alone just put some good old Forrest Gump.
Problem with Iwata was that Hal wasn't making anything worth a damn and they where milking Kirby up the ass and smash used Nintendo characters, not to mention Nintendo was shiting the bed hard with the N64, like SM64 and both Zelda where awesome but outside of that the PS had way more games and for everybody, not just the family.
No to mention his statement about FMV as reward falls short when Crash Bandicoot, Gran Turismo, Tekken, SoulEdge and Spyro the Dragon exist on the PS.
Old Iwata was just butthurt, that's all.
Though gotta admit now days most games try to look like a movie instead of a video game, like they show the movie part and then a small part of the gameplay, the above statement about PS having everything for everybody falls short, now days kids have a switch but I haven't played on a PS since the PS3 days, gotta love those emulators.
>Vidya is for everyone, same as movies.
Nintendo only produces games for kids. Them crying about other companies putting a story in their games is like Marvel crying that people don't only want to watch infantile capeshit.
Nintendo games have never been good, while companies like Sega and Sony occasionally got it right.
>Nintendo games have never been good
That's not entirely true.
True, they had a few games back in the Famicom days, I was being a bit hyperbolic. They've been dogshit for over 30 years, but not forever.
>Them crying about other companies putting a story in their games is like Marvel crying that people don't only want to watch infantile capeshit.
Exactly, they where angry that people liked other stuff, I don't know if the quote is true but, Yamaguchi called RPG fans lonely losers back in the late 90s simply because FF was selling PS.
What's wrong with being a pleb?
>Yamaguchi called RPG fans lonely losers back in the late 90s simply because FF was selling PS.
quite a few jap developers with over inflated egos didn't have any respect for gamers back in those days, especially if they were white and american. same shit still happens in current year.
https://www.pcgamer.com/unity-ceo-apologizes-for-calling-developers-fking-idiots-promises-to-do-better/
> xbox: still produced
> playstation: still produced
> nintendo: still making handhels
> sega: abandoned the console market after dreamcast failed to sell in any large number to justify its existence
> BUT IT HAD STRONG LAUNCH TITLES!
so strong that it failed to move consoles, leading to sega withdrawing from the entire console market. it's quite amazing how /vr/'s resident sex offenders and compulsive liars will just reinvent history to soothe those schizo voices screaming at them, telling them that sega was a successful console manufacturer! ...........that hadn't released a successful console since THE MEGADRIVE. embarrassing.
>good old forest gump
Pleb taste detected.
Mario 64 on N64 has better gameplay than God of War on PS4
ITT: People who don't remember PS1 games. Anyone who has played a few recently will immediately feel how cinematics we're heavily pushed on the system due to the use of the cd drive. Many games are heavy handed with it's use; jarring from a modern perspective. However, I'm not certain Nintendo was much better except for it's core games.
MGS was one of the only games that was cutscene heavy, most ps1 games barely had cutscene
Nintendo was without a doubt much better simply because you coudln't fit many FMVs on the cartridge.
big words from the executive producer of metroid other M
>>Halo was influential
>BUT IT DIDN'T INVENT THE MECHANICS
>>It was influential
>BUT IT SUUUUCKED
>>It was influential
>BUT I DON'T LIKE IT
>Shitty Nintendo carts cant have cutscenes
>WAHHHH PLAYSTATION IS RUINING VIDEO GAMES BY HAVING CUTSCENES
>Nintendo starts having discs instead of carts
>Goes crazy on the cutscenes in all of its big titles
Nintendo's Playstation cope is simply hilarious, imagine being BTFO'd so hard by the company you brushed off.
>goes crazy with cutscenes
Name 1 example that is worse than your average FF, MGS or Quantic Dream game.
Sunshine's cutscenes are steaming shit
Sounds like he was describing rare games more than Playstation
Cutscenes aren’t necessarily a problem, but pretentious developers are.
No FPS at the time was able to do everything you could do in Halo in one game. There was stealth, driving, sniping, faction fighting, high concept story, multiplayer, co-op and non-linear sections.
It was original by way of the fact it did all of these things well and none of it was tacked on.
There's no other game before with the unity of CE. if you took out any one of these aspects the game would be so much less. They all work together.
They can't even make games now to that standard.
>halo did stealth well
No it didn't.
stealth% on assault on the control room is kino
Iwata explaining why Half-Life 1 is the greatest game he ever played.
How'd this thread become about Halo
Iwata getting proven right.
It just makes everyone seethe for being the first good console FPS, PCgays, Goldeneye babbies and snoys cant handle this fact and need to come up with shit like how it ruined gaming lmao
>goldeneye babies
but dude you're shilling for halo
the baby argument make sno sense
He literally predicted Ubisoft games
Super Mario Odyssey's cut scenes were kino and I wish Nintendo would create a Mario game with a lot of cut scenes and an actual story
This summer...
*"In The End" starts playing in the background*
>a Mario game with a lot of cut scenes and an actual story
The first half of Super Mario Sunshine.
In hindsight, I'm curious if the game being rushed led them to how it plays out in the final.
you have a movie coming
He would've been working on Smash at the time, right?
>Iwata is dead just like the WiiU he believed in so much
>Playstation is still alive and successful
Yeah whatever maggot food
>Iwata unironically died of butthurt
I looked it up and Iwata died of bile duct cancer which isn't even close to the anus so shut the frick SoBlack
This has nothing do with Playstation moron. This is more so talking about western AAA developers.
You mean the western developer who made Fifa, madden, battlefield, quake. what western developer is he talking about?
>western AAA developers
Are you stupid? He was talking about the likes of Squaresoft. The West was making the likes of Duke Nukem, Half-Life, and Starcraft back then.
All those western AAA devs whose main franchises consist almost entirely of gameplay only, competitive multiplayer games. What a fricking moronic weeb.
>They reward your progress with event cutscenes, and it sort of becomes like, "hey, you wanna see the next awesome movie we made, right? then go do this!"
Worked for Ninja Gaiden
>48 posters
OP arguing with everyone
Snoytendo are both bad for popularizing this shit, difference is that one did it few years earlier
best selling game of all time has no cutscenes, games with playerbase of 500k players have no cutscene.
I dont understand how zoomers can defend thei games we grew up with. our games suck guys. old games are way better.
I wont say playstation or FMV is what cause the problem, but the problem definitely exists.
Maybe it was FMV's back then, but now-a-days I see steam community boards complain about lack of drops in games. They couldn't enjoy the game unless you were getting items they could sell on the marketplace.
I see people not wanting to play games on Hard just cause you unlock the same achievements as if you did on Normal (I'm not saying you have to play on Hard, but it's not a good excuse for not doing it)
really shows how out of touch nintendo has been after the SNES, what a shitty company
where is kutaragi now
where is iwata now
>where is kutaragi now
Samsara
>where is iwata now
Nirvana
I don't see the problem with 5th and 6th gen cutscenes since they were there to advance the story at most. There were other Easter eggs and unlockables in most games that were truly rewards for understanding game mechanics. Cutscenes unironically didn't become rewards until the 7th gen
it's especially interesting considering there's people nowadays asking for "skip gameplay" options and easy modes so they can experience the story instead of the gameplay
Has a video game ever had a good story? My favourite story game would be Shenmue 1 and 2 and while I enjoy it it doesn't even compare to your average Stephen King novel.
The collectathon 64 was totally not about collecting rewards.
>errand boy
I wish. Playing open world games feels more like being a janitor. They put heaps of garbage on the world map and the players job is to clean it up. It's so badly designed that it actually feels more like work than playing a game.
GIVE SOURCE FOR QUOTE