Screw the bloat. What system gets closest to this?

Screw the bloat. What system gets closest to this?

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  1. 8 months ago
    Anonymous

    Risus and roll for shoes

    • 8 months ago
      Anonymous

      I'm surprised that people haven't realized how useful Roll for Shoes is. You can literally start as anything and become anything.

  2. 8 months ago
    Anonymous

    Freeform

  3. 8 months ago
    Anonymous

    Pick a resolution mechanism, resolve everything on the spot with ruling adjudication. There you go.

    Also obligatory GURPS

    • 8 months ago
      Anonymous

      Gurps is the most bloated system. It is nothing but bloat.

      • 8 months ago
        Anonymous

        It's literally the only game with no bloat. Pick what you want to include, moron.

        • 8 months ago
          Anonymous

          >nooooo you don't get it the 500 shelf meters of bloat is intentional

          • 8 months ago
            Anonymous

            >There is nothing left to take away
            >You have to take away everything that doesn't work to work
            Then it isn't perfect.

            But it's not taking things away, it's not adding them to begin with. Take your brain out of D&D minmaxing for a bit, "all splats allowed" is far from the norm.

            That said GURPS is solidly mid tier as a generic system.

            • 8 months ago
              Anonymous

              PURE ignorance, absolute trash opinion
              What do you think is a better generic system? EABA? Genesys? Fricking FATE? Give me a break, simpleton
              Haters love to hate on GURPS because they are either too dimwitted to understand it (not that hard if you have slightly above-average intelligence; even a midwit should be able to comprehend it) or they are simply jealous of Jackson's elegant design.
              Pic related: GURPS even does other systems better than they do

              • 8 months ago
                Anonymous

                Diff. I don’t actually know, but it probably uses Power-ups 9, which is sort of cheating. Diverging from the microstats (an improvement) destroys interchangeability with other Gurps. A bunch of radically different systems with Steve Jackoff’s brand name on them are not the same game.

              • 8 months ago
                Anonymous

                I'm not sure what you're trying to say. GURPS vampire is still very much GURPS, and even though this was for 3rd edition it is still compatible with 4th edition. All of the mechanics are based on the foundation of GURPS. It handles Vampire better than Vampire does.
                >Steve Jackoff
                Sorry about the MENTAL moronATION, anon. Perhaps you could make a valid point if your mother didn't leave you in a hot summer car when you were a child.

              • 8 months ago
                Anonymous

                I’m not surprised you posted a leech, given how hard you’re sucking that Gurps stick. Bragging about doing Vamp better than WW/Onyx is like bragging about winning the Special Olympics. It’s not impressive. The sheer gall of pushing Gurps in a thread about minimalist games…we all know that you’re the moron here. You’d realize this without the Gurps sack all over your face. Post the skill list and tell us how it ain’t bloated. You must be a fatass if you think Gurps is a light game.

              • 8 months ago
                Anonymous

                Because that's why people play TTRPGs. Because they're intellectuals.

                Sorry brother you're rolling toy dice playing pretend in the sandbox. A good TTRPG system is one that does allow depth and complexity but also accessibility. Every GURPS player loves to show off their shelf but never talk about their games (because they're not playing any).

        • 8 months ago
          Anonymous

          >There is nothing left to take away
          >You have to take away everything that doesn't work to work
          Then it isn't perfect.

      • 8 months ago
        Anonymous

        But it's also... modular.
        It's like saying there's too many Lego sets.

    • 8 months ago
      Anonymous

      GURPS is literally the worst system ever and Im not even joking. Frick off and stop memeing

      • 8 months ago
        Anonymous

        Worse than FATAL or Let These Mermaids Touch Your Dick Maybe?

      • 8 months ago
        Anonymous

        You literally don't know SHIT. You don't know fricking ANYTHING you god damn LOSER. You F A G G O T.
        GURPS is the greatest system for tabletop roleplaying (tabletalk as it is called in Japan) games ever devised. You miserable filth.
        Your IQ stat must be 8 or lower. Granted, the MINIMUM for actually appreciating the depth and beauty of something as elegant as GURPS is likely IQ 12, but even a simpleton should be able to find its usefulness. You are an ape-brained reprobate, a lazy child-minded COON who wants to be handed your fun.
        Go play a video game, sport. Real RPG architects are talking.
        Pic related: it's what I'm using to destroy your might (Cosmic) right now.

        • 8 months ago
          Anonymous

          u went kinda hard here ngl

          basado

          • 8 months ago
            Anonymous

            Thank you, anon.
            This character clearly has the Appearance (Beautiful)[12] but the size of her posterior indicates she has Quirk: Unusual Body Shape[-1], as well as Quirk: Pale Skin[-1] and Quirk: Weakness (Sunlight)[-1]
            More pictures or videos could help me assess her character better.

            • 8 months ago
              Anonymous

              Species characteristics aren't quirks if they are common to that species. (Europeans.)

              • 8 months ago
                Anonymous

                Not all Europeans have Quirk: Weakness (Sunlight), just redheads. Blondes and other Europeans (if you consider them to be) likely do not possess enough sensitivity to confer the Quirk, you're correct about that.

                Keep jerking off and not making friends then, GURPS is the midwit "look how smart I am with my psychics degree!" equivalent of tabletop RPGs.

                Then they get defeated in terms of tactics and just real life knowledge in a 1v1 GURPS match.

                Pathetic.

                Spoken like a character with less than < IQ 12. I would pity you if I didn't think it more important that your kind be exterminated.
                Pic related: GURPS accounts for real-world tactical situations, as evidenced in multiple supplements, this one included.

              • 8 months ago
                Anonymous

                > Make an assumption without reading a GURPS book.
                > Ah, so it seems to be correct that my assumption would've been a GURPS ruling.
                > Somehow considered 12IQ.

                Something like Sickle Cell is a disadvantage though as it prevents the character from diving but gives them a bit of a boost against malaria.

        • 8 months ago
          Anonymous
          • 8 months ago
            Anonymous

            Evidence of the brilliance behind GURPS. These were the calculations behind confirming the math behind the way damage from bows works. It was already understood, these just back up the physics.
            GURPS is simply superior.

        • 8 months ago
          Anonymous

          GURPS is the biggest cope mechanism for bad dice rollers, > literally possible range of TN range from 6 to 16 without making them automatically succeed.

          • 8 months ago
            Anonymous

            Ladies and gentlemen, this INTELLECTUAL ABORTION is perfectly demonstrative of the kind of intellect that sees fit to criticize the genius of GURPS: an ESL idiot talking about "bad dice rollers" and target numbers, presumably, and lacking in the ability to even make a cogent point.
            GURPS wins again. GURPS is forever victorious. The greatest system, designed by the greatest minds, for the greatest role players. Rejection of this truth is evidence of inferiority.
            Pic related: GURPS can model an infinite number of worlds, but in all of them you are a FRICKING I D I O T.

            • 8 months ago
              Anonymous

              Keep jerking off and not making friends then, GURPS is the midwit "look how smart I am with my psychics degree!" equivalent of tabletop RPGs.

              Then they get defeated in terms of tactics and just real life knowledge in a 1v1 GURPS match.

              Pathetic.

              • 8 months ago
                Anonymous

                physics* typing fast = -2 to dex on an unusually shaped keyboard.

        • 8 months ago
          Anonymous

          Your system is simultaneously hard and easy to understand, depending on what wins yout he argument?

        • 8 months ago
          Anonymous

          GURPS is Black person shit for autists who have never, nor will ever see a vegana up close IRL or feel a woman's breast. The true chad move is making your own system for your circle of friends, like I did with my game based on Cultist Simulator and Fallout.

          • 8 months ago
            Anonymous

            sounds like a very low IQ normie circle
            if getting pussy means having to listen to blue haired moronic b***hes go on about jojo while their peer-pressured simps laugh nervously I'm gonna learn GURPs right this instant

        • 8 months ago
          Anonymous

          we can all agree that the IQ of GURPS enjoyers is in the ballpark of 12, yes

    • 8 months ago
      Anonymous

      moron design philosophy that leads to shit like pic related. Also Saint-Exupéry was as much of a shit author as he was a shit pilot.

      GURPS shows that the quote is moronic as there is always something to add.
      >Verification not required.

      • 8 months ago
        Anonymous

        >Gnome
        Quite the opposite. It's like the devs don't understand the concept of less is more.

        • 8 months ago
          Anonymous

          No, they're always removing useful features just because the devs don't personally use them and think that means nobody should use them.

      • 8 months ago
        Anonymous
    • 8 months ago
      Anonymous

      GURPS chads keep winning due to the simple fact that you can straight up ignore entire systems of the game and it still works fine.

  4. 8 months ago
    Anonymous

    It makes no sense to talk about this in the context we're in. Depends on the scope of the game, expectations from the players, granularity levels, etc.
    But yes, the dude who invented airplanes is right and that reasoning applies to a lot of paths in life

    • 8 months ago
      Anonymous

      only sane answer ITT

  5. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      If you like one-stat systems check out Trollbabe.

  6. 8 months ago
    Anonymous

    Behead rules light players. Barely human.

    • 8 months ago
      Anonymous

      Can't. The instructions for all the sharp objects aren't crunchy enough.

    • 8 months ago
      Anonymous

      Sure, but first we need to figure out:
      >sharpness rating of weapon
      >durability of weapon
      >thickness of neck
      >armor rating
      >armor class
      >armor toughness
      >conditional modifiers
      >weather modifiers
      >light modifiers
      >sharp weapon skill
      >simple weapon skill
      >great weapon skill
      >resolve level
      >comparative advantage
      >size difference modifier
      and roll all 48 combat dice, discarding 6 lowest and... damn, the rules light players escaped by rolling 4+ on "Body" skill. We'll get them next time, champ!

  7. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      >entire system is based on money
      >equipment, its cost, and its drop rate is left 100% in the hands of the GM
      how wonderful, I love having to design the entire fricking game myself
      no thanks

      • 8 months ago
        Anonymous

        Hey, the thread isn't about games with a rich and fully complete feature set.

      • 8 months ago
        Anonymous

        Wait, shit, actually no. You're moronic.
        >Equipment
        You define what skill (from a list) it affects and the cost. The brand name and item type are fluff
        >its cost
        You decide how much to spend. If it belongs to an NPC then "you" means the GM.
        >drop rate
        Enemies have their gear pre-determined by the GM and it determines their stats, because cost IS the stat. Trade-in is 90% of true value, less some penalties if gear is damaged.

        So no, nothing you said is true.

        • 8 months ago
          Anonymous

          >If it belongs to an NPC then "you" means the GM
          >gear pre-determined by the GM
          How exactly does this contradict my point that the entire balancing of the game depends on the GM?
          Are you fricking moronic?

          • 8 months ago
            Anonymous

            >balancing

            • 8 months ago
              Anonymous

              tell me how you don't GM without telling me you don't GM

      • 8 months ago
        Anonymous

        >I love having to design the entire game myself, its why im in a bloat-critical thread
        Fixed That For You :^)

        • 8 months ago
          Anonymous

          Hey, the thread isn't about games with a rich and fully complete feature set.

          Oh incomplete shit is allowed? Alright then here's the thread winner: a blank sheet of paper
          Want to know how something works? Ask the GM!
          Best system ever!
          Fricking idiots

          • 8 months ago
            Anonymous

            Its not incomplete, you only need to design exactly what is needed. If you design more than what you need or are caught off guard by having something being needed but not being ready to provide that thing then you are the problem, not the game.

            Also, "Drop Rate" is some skinnerbox shit that is unnecessary in tabletop games. If your game has a "Drop Rate" table for equipment then your game is over-designed.

            • 8 months ago
              Anonymous

              Then we agree: a blank sheet of paper is the best system. You only le make what you le need. Epic!

              • 8 months ago
                Anonymous

                Not knowing what kind of campaign your players want to engage in is the only reason I can think of where you start a session with just a blank sheet of paper and the rule book. Are you one of those GMs that buys campaign books and do exactly what those campaign books say, word for word?

              • 8 months ago
                Anonymous

                What the frick are you talking about?

  8. 8 months ago
    Anonymous

    3d&t, but that's beyond gringos

  9. 8 months ago
    Anonymous

    Without going full one-page-ruleset probably something like Worlds Without Number and similar OSR systems.

  10. 8 months ago
    Anonymous

    Prowlers and Paragons.

  11. 8 months ago
    Anonymous

    >nothing left to take away
    Flip a coin to resolve, heads succeeds, tails fails.

    • 8 months ago
      Anonymous

      I attempt to win the game

    • 8 months ago
      Anonymous

      Coin flips are boring though and aren't good tabletop mechanic even following is better:

      > Deal out 10 cards to each player (have two decks of cards), GM places a card face down, characters place a card face down, reveal, higher succeeds.

      • 8 months ago
        Anonymous

        There is something left to take away, though, so it isn't perfect, according to OP.

        • 8 months ago
          Anonymous

          There's no other mechanic, just write stuff that happens to your character on the sheet and you die if you die in a save or die roll.

          • 8 months ago
            Anonymous

            >the sheet
            That's something that can be taken away.
            Not perfect.

  12. 8 months ago
    Anonymous

    I'm not a fan of GURPS's systems.
    But man, people who shill the frick out of GURPS are the ones who actually make me never want to play it.

    This sounds like if you knew somebody who was into astrology and upon hearing you don't really like it goes
    >Huhmph >:) That sounds like something an uppity Scorpio would say, don't bother replying I already found receipts in your trash to prove your birthday, you should really break up with your girlfriend btw your incompatibly and she'll leave you for a Gemini

  13. 8 months ago
    Anonymous

    Thing thing about gurps haters is they hate it for the wrong reasons. Gurps is a simple game.

    • 8 months ago
      Anonymous

      They hate it for the right reasons and it's not simple.

      • 8 months ago
        Anonymous

        It is extremely simple and it's clearly stated in the book. You have skills and you roll 3d6 to see if you succeed in them.

    • 8 months ago
      Anonymous

      the basic "roll 3d6 and try to roll low" is very simple, the problem is when you have to start adding moving parts from a million different rulebooks to give the game substance

      • 8 months ago
        Anonymous

        This. I prefer a simple "roll lower stat" and add advantage/disadvantage based on circumstances. I don't roll for absolutely everything. A warrior is supposed to be able to smash down a door, the same way a shaolin monk that lived 50 years alone has a high wisdom and doesn't make stupid decisions. Also, I've never played RPGs because I've got no friends

      • 8 months ago
        Anonymous

        >when you have to start adding moving parts from a million different rulebooks to give the game substance
        That's not a thing nor has it ever been a thing.

  14. 8 months ago
    Anonymous

    actually even freeform has things that can be taking away. the ideal RPG is doing nothing at all.

  15. 8 months ago
    Anonymous

    songs of blades and heroes and everyone is john.

  16. 8 months ago
    Anonymous

    Wushu.
    Freeform, if you want to dive into madness.
    Silence, if you want to get out of it.
    >the best game is nogame

  17. 8 months ago
    Anonymous

    Go.

  18. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      looks interesting, is there a version of this that is an actually useful format?

      • 8 months ago
        Anonymous

        The commercial version that costs under one buck most of the time has a tablet/monitor version that looks a bit better.

    • 8 months ago
      Anonymous

      looks interesting, is there a version of this that is an actually useful format?

      The commercial version that costs under one buck most of the time has a tablet/monitor version that looks a bit better.

      The tablet one is dogshit also. I ended up copying all the text in the phone one and pasting it into a 2 column booklet a5 format which prints onto 3 pages.

  19. 8 months ago
    Anonymous

    BX/OSE

    • 8 months ago
      Anonymous

      >that class design
      Anon, actually play the game instead of reading meme primers

  20. 8 months ago
    Anonymous

    Dominion Rules
    http://dominionrules.org/

    • 8 months ago
      Anonymous

      Great and underrated system, but has few sections where a simple rule has amusingly convoluted presentation like the separate non-dominant hand rules that could have been presented just as "put points in this for dual wielding or if you think you'll be doing lot of non-shield things with off-hand if you didn't roll ambidextrous in chargen, otherwise just ignore".

  21. 8 months ago
    Anonymous

    My system. It is not ready yet.

  22. 8 months ago
    Anonymous

    Freeform.

  23. 8 months ago
    Anonymous

    Flip a coin.
    Heads you succeed.
    Tails you fail.
    This is the simplest game system barring freeform roleplaying.

    • 8 months ago
      Anonymous

      Vroom vroom

  24. 8 months ago
    Anonymous

    Scarlet Heroes.

  25. 8 months ago
    Anonymous

    >unironically this

    • 8 months ago
      Anonymous

      Funny

  26. 8 months ago
    Anonymous

    How did you get this far without mentioning Lasers and Feelings?

  27. 8 months ago
    Anonymous

    Here's a system for ya: your character has 3 traits (better if it's from a list so the GM can control them, but you can let your players come up with them)
    Roll a d6. On a 1-2 it's a failure, on a 3-4 it's the middle ground between failure and success, on a 5-6 it's a success.
    If what you're doing is reflected by one of your traits, roll two dice and take the better one.
    For combat the enemy's health is equal to how many successes are required to take them down.

    There ya go. If I gotta give it a name I'll call it "Anon d6", after my own name: d6

    • 8 months ago
      Anonymous

      homie this autism is like filing a tax return.

      • 8 months ago
        Anonymous

        haha fr fr my dog 🙂
        have a nice day any time

    • 8 months ago
      Anonymous

      Not sure if this is a troll but you literally just invented roll for shoes without the progression mechanic.

      • 8 months ago
        Anonymous

        yeah because those systems are a meme

  28. 8 months ago
    Anonymous

    Pretend

    • 8 months ago
      Anonymous

      there's two schools of though on Game of Pretend, one indeed belives the game is at its best when there's nothing left to remove in term of clothes
      the other belives the pretender should have appropriate dress-up for the role

  29. 8 months ago
    Anonymous

    Pile into the game as many features as possible. Every kind of table, chart, etc. ALL of it, give it to me- don't worry if it's too much, because all you have to do is one little thing:
    >"These are optional mechanics that you can use if you like, or serve as an example for something you can develop for your own preferences. Use it as often or as little as you and your players like."
    That's all it needs. I may never touch it, but I'll appreciate the effort and I like knowing that just in case I need something just like that- it's there.

    • 8 months ago
      Anonymous

      I have run into a number of people who hate GURPS. I've never tried it myself, but the main complaint seems to be "How the frick do I know if the mechanics i'm using are the best ones for the situation"

      • 8 months ago
        Anonymous

        Doesn't sound like an unreasonable complaint.

    • 8 months ago
      Anonymous

      That's fine as long as it's clear which rules are fundamental and which ones are accessory, and documentation is in concise, clear order. Referencing rules is hell if any one of these factors aren't met.

  30. 8 months ago
    Anonymous

    EZD6

    It's one book. The whole game for players fits on 5 large print pages. The next 20 pages just detail player class options. There are 40 more pages in the book, but that includes monsters, setting tables, and a guide to DMing.

    It's an excellent system. Highly recommended.

    • 8 months ago
      Anonymous

      rules might be neat BUT

      >The DM in this game is called the 'Rabble Rouser'
      >The Players in this game are called 'Pushers and Shovers'

      no they are not, stop with this shit. Its absolutely unbearable to read.

  31. 8 months ago
    Anonymous

    5e

  32. 8 months ago
    Anonymous

    Theres a RWBY one page which is pretty fun

  33. 8 months ago
    Anonymous

    Traveller and adjacent systems like Cepheus.

  34. 8 months ago
    Anonymous

    D&D 5e

  35. 8 months ago
    Anonymous

    D&D 5e is kinda like a schizo moron's interpretation of this quote. It tries to follow what it thinks the "spirit" of the quote is, but the end result is D&D 5e.

  36. 8 months ago
    Anonymous

    Rock, Paper, Scissors.
    and maybe Go

    • 8 months ago
      Anonymous

      Rock Paper Scissors represented by cards you lay face down is unironically the king. People are too good at "switching" their hand position IRL or in response to reading someone's arm/muscles, which takes away from the spirit of the game imo.

      • 8 months ago
        Anonymous

        A degenerate gambler of taste and refinement, I see.

  37. 8 months ago
    Anonymous

    EA games?

  38. 8 months ago
    Anonymous

    Larian's take on 5E

  39. 8 months ago
    Anonymous
  40. 8 months ago
    Anonymous

    There's always this monstrosity.

    • 8 months ago
      Anonymous

      Perhaps unknown is that they ported the entire system to d20 modern... IN THIS SAME BOOK

    • 8 months ago
      Anonymous

      AFMBE is criminally underrated and needs a retroclone (because the author is too sick to do anything and didn't make it CC)

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