Is that term used to refer to all older RPGs now? Because I was under the impression it only meant wargames and RPGs that were wargame adjacent like old dungeon crawlers.
I am quite certain this term used to refer primarily to wargamers.
5 months ago
Anonymous
That's also why the word grognard was used, which is a military term.
5 months ago
Anonymous
I always thought it just meant tabletop nerds, specifically older, fatter, and unshaven.
5 months ago
Anonymous
There's crossover because old wargames were tabletop games, and tabletop RPGs were primarily combat oriented, which carried over into dungeon crawlers
5 months ago
Anonymous
You can see similarities in modern PC wargames as well, which will still use grid-based movement like old tabletop games (and dungeon crawlers), albeit wargames tend toward a hexagonal grid
>younger rpg fan gets into MW modding >learns TES:CS scripting; shit like MWSE and MWE come around, learns those too >several years pass. Modder grows up, still dabbles in modding in his free time >OpenMW drops. Different engine. Different scripting language >"yeah I don't have the time or energy to learn that shit" >keeps using old tools
Dude the original game is like x100 times more likely to crash than openMw, I'd learn a new scripting API if it meant my mods will be x100 more stable.
There isn't a single mod requiring mwse that's worth downloading.
This, only exception is TR summon spells for new creatures.
I like Voices of Vardenfell
Pretty much gatekeeping. The grognards on the Morrowind Modding Discord fricking hate OpenMW.
>grognards
>elder scrolls
No
Everyone there is 30+ years old.
Is that term used to refer to all older RPGs now? Because I was under the impression it only meant wargames and RPGs that were wargame adjacent like old dungeon crawlers.
Grognard just means "old guard" aka oldgays.
I am quite certain this term used to refer primarily to wargamers.
That's also why the word grognard was used, which is a military term.
I always thought it just meant tabletop nerds, specifically older, fatter, and unshaven.
There's crossover because old wargames were tabletop games, and tabletop RPGs were primarily combat oriented, which carried over into dungeon crawlers
You can see similarities in modern PC wargames as well, which will still use grid-based movement like old tabletop games (and dungeon crawlers), albeit wargames tend toward a hexagonal grid
What % of them are trannies
Are there actually any Morrowind mods that add content but aren't shit by now?
>younger rpg fan gets into MW modding
>learns TES:CS scripting; shit like MWSE and MWE come around, learns those too
>several years pass. Modder grows up, still dabbles in modding in his free time
>OpenMW drops. Different engine. Different scripting language
>"yeah I don't have the time or energy to learn that shit"
>keeps using old tools
Many such cases.
Dude the original game is like x100 times more likely to crash than openMw, I'd learn a new scripting API if it meant my mods will be x100 more stable.
What load of BS.If you want to advertize openMW do it properly instead of just making shit up.
homie I just played them both, I can see MWSE has better mods but I dropped it because of the instability. Also TR map didn't work
>I'd learn a new scripting API if it meant my mods will be x100 more stable.
And how many scripting languages do you actually know?
>mwse
You're such Black personhomosexual, have you realized that already?