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>seek fluid intake immediately
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Tip Your Landlord Shirt $21.68 |
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is this game any good?
ye it has a neat mystery behind plus can get creepy as frick
Best underwater exploration game on the market.
That's like saying USA is #1 in American football
yes
First one is great, replaying it right now, second one, while sort of having more content, is too heavy on grinding.
and it forces you to play as a black woman, and all the characters in it are homosexual. It's very current year in that respect, although the characters aren't in themselves obnoxious.
the sea truck fricking sucks. it tries to be a mix of the cyclops and seamoth but ends up just sucking at what made both of them good. none of the creatures feel even remotely threatening compared to 1's creatures
its just all around shittier and
is the least of its fricking problems
I agree. Removal of cyclops aka coolest vehicle in the game and
>call your game "subnautica"
>force player to spend more time on land in part 2
were my two main issues with this game. Still, I got really tired looking for lead all the time
Land was definitely a huge misstep. They weren’t great in the first one but they were very short and you could quickly see where you were at any given point thanks to their design. Second devoted like a third of the map to extremely samey white areas that constantly blinded you. Seriously frick the homosexual that made the snowstorms.
>is too heavy on grinding.
what are you grinding? you get a prawn fairly early and there's assloads of gigantic resource nodes to drill. i thought it was way, way easier than the original game, but i have no idea what they were thinking with making a giant surface section and trying to a push a new surface vehicle that is completely useless. the only thing i really liked is it encourages a lot of free diving in the early game.
Idk, I had real troubles with finding lead. Like, I already had a locker per mineral amount of resources yet lead was always absent
I found the second one to have far less of a grind than the first one.
It really is.
good for one blind playthrough
don't bother with the second game
yeah, the ending sucks tho
yes
I never finished it cause I got it for free on epic gays back in 2019, and then kind of just stopped caring about epic gays and their launcher and their crusade against steam yadda yadda
It's good, but ask yourself if you like survival gameplay or not. It was a deal breaker for me even though I enjoy the other aspect of it.
very
PUSSY
yeah, imagine being afraid of the sea.
To be honest, you got used to it really quickly.
Once you get the Sonar installed on your Seamoth and can see Leviathans from a mile away, yeah.
If you don't have a fear of the ocean, this game gives it to you.
If you already have a fear of the ocean, this game either worsens it or cures it.
>Start game absolutely horrified and scared to leave the safe shallows
>by end game I'm murdering the last of the sea dragons and hunting down as many reapers as I can
I am the master of both LAND AND SEA
I feel at peace underwater.
I've actually drowned in a couple of VR games because I like to swim under the water in VR and just float there, looking out into the infinite ocean, hearing the water dampening all sound.
I would live under water if I could. It's so peaceful.
>I'd like to be... under the sea
>In an octopus' garden in the shade
It's only a little scary until you get the Prawn Suit.
Then it's a power fantasy.
I kept being afraid of bringing heavier equipment because I read the Nautilus is actually lightweight as frick and it felt hard to maneuver in the endgame tight as frick caves so I just kept using the seamoth, Prawn Suit felt too unmaneuverable and slow. Seamoth remained my choice. Gotta go fast.
>Prawn Suit felt too unmaneuverable and slow.
>He didn't get it
Ohnononono
I didn't fear "the ocean" so much as the disorientation when the only thing you can see in every direction is the same sort of blackness.
There aren't many moments like that, though.
I also have half-decent navigational sense so I don't get lost in caves (or maybe the caves just aren't deep enough/have enough distinguishing characteristics that it's not a problem).
The cave diving is very safe compared to IRL. Most of the time it's people getting caught on things or unable to find their way around due to disturbing fine silt after they swim past.
?t=101
watching videos about how many people get lost and killed due to losing their direction, silt is fricking scary
it takes forever to settle too so its not like you can wait it out in a couple minutes
It's good, but how good and what type of game it is depends on you.
>Do you have thalassophobia?
This is a phenomenal horror survival game
>Do you enjoy a crafting, exploration focused survival game?
This is a great version of that
>Do neither of the above apply to you
This is an ok non-linear explorative story game with limited combat
>Do none of the above catch your fancy
It's shit.
>>Do you have thalassophobia?
A phobia is a paralyzing, debilitating, irrational fear. Not "I think big water is spooky"
yes
don't bother with the expansion, it's trash
It's GGGGreat!
I got it for free on playstation during the covid shit and didn't touch it till last year because survival games tend to be aimless shit. it's not perfect but it's actually a fully featured real game with a start and ending point, incredibly good atmosphere, an interesting story, surprisingly great voice acting and decent gameplay. Would recommend on sale for sure. The survival element can be a bit tedious at first when you literally can't even stay underwater for a minute or something, but it gets better without ever feeling like it becomes completely irrelevant. Also unironically great horror elements.
It is if you use the prawn with grappling arms to get around, only homosexuals use the seamoth
Much more than good.
It's one of the best indie game of the last decade.
But Don't play the sequel it's garbage.
Easily one of the best games of the decade.
The fact that it was also written by the same author who did the Talos Principle and FTL clearly helps a lot.
Yes, Subnautica's a story-driven singleplayer campaign. Not Minecraft clone #63486
what story is there in FTL?
The first game is a master class of how to seamlessly weave gameplay and story into a single immersive experience.
The sequel then takes all of that and throws it out the window.
Yes, avoid the sequel though.
Libtard game.
Their gayginess did not impact the quality of the first game, although their incompetence meant it took a long time before it was functionally playable.
Like literally every game since rightoids can't make games, too busy trying to figure out how to make their computer work while calling their kids lazy
did you know liberal atheists reproduce at a rate of 0.7, and this isn't accounting for the high rate of abortion
libtards literally can't breed
>71% of Earth is covered in water.
>You can't drink it.
God is a dick.
You can drink one pint a day or so of sea water and not die. Don't know how long for though
Doesn't hydrate you so useless.
How is the VR in this game? not gonna lie i avoided it until i buy a Quest 3 and use it for PCVR
the sounds from this game are burned into my eardrums
its extremely terrifying the second you put it on
the controls work pretty alright, you still pull up menus and have a button along with motion controls for using tools. you need a mod though
Love game but dropped. Can't find fricking 3 schematic for gravity gun
>playing on tryhard mode
With all the scary talk i had heard about this game i was very disappointed when i reached the lost river and the horror aspect just faded away
great exploration game
I hate the crafting part, so once I find a new resource I just spawn it with the console commands
frick grinding titanium
>grinding titanium
That shit couldn't be easier to collect.
> frick grinding titanium
That's like the easiest fricking resource to find. You can't go 5 steps without tripping over the stuff.
>play sequel/expansion
>you try to find your sister
>she turns out to be eco terrorist who kills people because they were trying to a exploit the virus the mc of the first game cured and distrubuted planet wide years prior
>somehow margerite survived infection for something like 10 years
>sips reclaimed piss water
Just where do you think your tap water comes from?
Play on permadeath mode for extra tension - its really too easy otherwise, and therefore the creepyness loses its edge.
This. Diving inside the wrecks and getting lost becomes terrifying.
>permadeath
Did they fix physics going bananas and falling through cyclops?
The only problem I had was my Prawn suit falling through the floor when I save/quit with it parked in an alien structure, so don't do that. I had to use console to spawn a new one to make up for that annoying loss.
had the exact same thing happen.
going through wrecks and getting turned around is panic inducing, until you have a super air tank
Anyone else has this bug when they entered the game's final big structure with the prawn suit and literally couldn't move anymore and then had to get everywhere by dragging yourself around with the hook shot thing? What a stupid bug.
touch water
>can't have guns in game with giant monsters because leftist dev thinks killing giant monsters is bad
no wonder the sequel was so bad
Having guns in the game would have made it trivially easy and completely boring. There are many other survival games if all you care about is going pew pew.
Weapons would have ruined it, they were unironically right to keep them out. Combat is still in the game, just anything involving the prawn suit is jank.
>no wonder the sequel was so bad
Then why is the main game so good?
Fricking moron.
My most vivid memory of this game was the one time I somehow placed a bioreactor where a ladder was and it made the whole room unusable because you needed cheats to remove either one of those so I had to beat the entire game and get the achievements first before finally getting rid of the bioreactor.
>No custom maps because Unity
Thanks for nothing Macaroni
>descending into the deepest depths on your Cyclopus while avoiding the fricking leviathans
No game has matched this suspense ever sicne
>get thermoblade and stasis rifle
>game stops being scary
what's the worst bug/glitch you guys encountered?
for me when i was in the lava area those leeches had stuck themselves on my cyclops, i saved and left the game, then when i rebooted they had magically gotten inside my cyclops and completely ruined being able to use the thing. it kept spazzing out when the walls touched with the leeches, i couldn't steer it for more than a few meters before it went south
Prawn getting stuck in the floor. Prawn refusing to walk. Falling through the Cyclops at 1400m on reload. Learning that the game has no autosaves the hard way.
But it all was redeemed when the Neptune platform glitched out and the rocket flew sideways.
>But it all was redeemed when the Neptune platform glitched out and the rocket flew sideways.
holy kek
I had a leviathan clip my seamoth through the ground when I was 800m down. I had about two minutes to digest my fate before I drowned.
Hit a point where the game would crash whenever trying to save. Made progress impossible. And lost a lot of hours playtime before I realised it was going to happen each time. Made me give up playing the game until I read they'd released a mammoth patch for the bugs. Didn't encounter any that I can remember after that patch.
I remember getting stuck with the prawn under some fungi tree thing.
Wiggling free didn't work, neither did console commands. Of fricking course I had saved already. Had to destroy it to salvage parts and build a new one.
I really liked the first game and recently learned there was a sequel
am I right ot assume the sequel is shit? My pattern recognition is kicking in and telling me it's not worth even buying
yes
the location is cool in theory but the game is worse in every aspect to the first one. only worth it if you really really want to explore the ocean more (even if there's less exploration in that game)
I wish we could get a cross between barotrauma and subnautica. I want to explore the far depths, but I want to do it in 3d. It's just not the same if you can clearly see the monsters outside the hull while they're trying to get in.