Seems like Unity really thought that studios and devs would just bend over and accept their new monetization model, turns out their customers just too...

Seems like Unity really thought that studios and devs would just bend over and accept their new monetization model, turns out their customers just took their business elsewhere after all.

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  1. 6 months ago
    Anonymous

    Unity backpedalled on the pricing changes and no devs moved to any other platform, switching game engine has a tremendous cost and people want to avoid it if at all possible

    • 6 months ago
      Anonymous

      >no devs moved to any other platform
      holy cope

    • 6 months ago
      Anonymous

      A lot have, Anon. The threat of them potentially doing something like that again is more the enough reason to start converting assets to other engines. What they did was irreparable damage to their IP and business.

      • 6 months ago
        Anonymous

        No they're planning to move to another engine for future projects but it's not gonna happen because they're lazy pieces of shit.

      • 6 months ago
        Anonymous

        Unity backpedalled on the pricing changes and no devs moved to any other platform, switching game engine has a tremendous cost and people want to avoid it if at all possible

        It certainly shattered trust
        Also consider the effect it will have on FUTURE devs deciding what engine to go with

        • 6 months ago
          Anonymous

          It's bad for Unity in the long term, in the short term "shattered trust" means nothing to devs already invested in it

    • 6 months ago
      Anonymous

      Devs that are almost done with a game will not switch after the backtracking. But many of those starting new projects have been turning elsewhere.

    • 6 months ago
      Anonymous

      >no devs moved to any other platform
      lol
      Unity is dead in the water dude. There is no coming back from this. If I were a betting man I'd be shorting their stock.

      • 6 months ago
        Anonymous

        >Unity is dead in the water dude. There is no coming back from this
        moronic sensationalism

        • 6 months ago
          Anonymous

          Like tearing off a bandaid.

          • 6 months ago
            Anonymous

            what?

            • 6 months ago
              Anonymous

              Just do it, no use putting it off.

              • 6 months ago
                Anonymous

                I don't use Unity

      • 6 months ago
        Anonymous

        "I'm not willing to put my money where my mouth is because I have no confidence that I'm right."

        • 6 months ago
          Anonymous

          It's over Shlomo, you killed it.

    • 6 months ago
      Anonymous

      unity will literally stop existing in 3 months.

    • 6 months ago
      Anonymous

      >no devs moved to any other platform
      I know of 3 and i barely follow news for games in development.

    • 6 months ago
      Anonymous

      >unity has no choice to go free
      >people can now flourish in Unity while Godot reach Unity's scale
      seems like a based move

    • 6 months ago
      Anonymous

      I know of one that isn't going to use Unity any more. Very small developer but still.

  2. 6 months ago
    Anonymous

    >be smelly fat greedy homosexual
    >get in position of power in company
    >short all your stocks
    >run company into the ground
    >collect cash
    >"whoopsie my bad lol"
    >get let go with a slap on wrist
    >company tries to pick up the pieces for years to come or goes under
    >get into another position of power

    How is this allowed ?

    • 6 months ago
      Anonymous

      israeli nepotism

    • 6 months ago
      Anonymous

      Nepotism, he's got rich friends who protect him.

    • 6 months ago
      Anonymous

      with israelites you lose

  3. 6 months ago
    Anonymous

    They're laying people off because they made a bunch of bozo acquisitions in the era of 0% interest rates and they can't get free money any more. Same shit as with Embracer.

  4. 6 months ago
    Anonymous

    They can't accept that the engine is just infrastructure and middleware. They want to act like the platform they never were.

  5. 6 months ago
    Anonymous

    what actually happened is, like 90% of the tech industry, their entire business model was giving stuff away for free and just taking out loans while interest rates were rock bottom
    the plan was to just accrue a large enough audience that, when they start charging, people would be forced to put up with their shit
    now that interest rates aren't rock bottom, these moronic tech companies are learning the hard lesson that taking free stuff away from freeloaders doesn't mean theyre suddenly going to pay, its also why twitch and google are going fricking bonkers trying to stop adblockers (they aren't winning)

    • 6 months ago
      Anonymous

      no, their business model was charging for licenses / residuals
      they would be profitable but they're wasting all their money on god knows what

      • 6 months ago
        Anonymous

        >on God knows what
        Bad management. They have about twice the workforce of Unreal.

        ?t=53

    • 6 months ago
      Anonymous

      This isnt reddit, you cant just post moronic bullshit.
      Unity was a profitable company, their engine actually makes tons of revenue for them. They charge real companies frickloads of money per seat. The reason they give away their most profitable product to independent developers is to drive interest and capitalize on the successes.
      They know that 99.99% of indie games started will never be completed. But if they let 100% of indie developers use their engine for free, they dont have to guess which games are the 0.01%, they just have to sit back and wait for them to cross a revenue threshold and collect their paycheck.
      They also get the added benefit of a large pool of developers familiar with their product, so when those developers give up on their indieshit and go work for a real company, they can now do their marketing for them by convincing those companies to use unity over other options.
      This is all sound strategy, and it wasnt invented in the era of free interest rates. Microsoft has been doing this for 30 years. And theres a reason microsoft is 10x more profitable than companies like oracle who do/did the exact opposite. Nobody wants to pay 20k dollars out of pocket to build a hobby project, and if you dont get the hobbyists interested your products, you wont ever be the products that get brought up in a meeting where people are asking "What product do we have the talent for to start implementing this project tomorrow?"

  6. 6 months ago
    Anonymous

    Actually, the israelite who ran the business knew things would go this way after he took the money and went away

  7. 6 months ago
    Anonymous

    Didn't Riccitiello sell a shitload of stock before making this company stock-tanking announcement about the new payment shit? No accountability for market manipulation or insider trading is there?

    • 6 months ago
      Anonymous

      Ricci had been selling stock systematically for years. Typically when you have options you’re required to announce your plan to sell them with like 3-6 months’ notice to avoid exactly that kind of potential manipulation. His stock selling behavior is, at worst, a vote of no-confidence in the company’s ability to increase valuation at all, long-term. At best it’s just him “cashing his paychecks” because they probably pay him partially in stocks and those aren’t worth anything until you sell them.

  8. 6 months ago
    Anonymous

    what did they mean by this

    • 6 months ago
      saged

      >Shlomo

    • 6 months ago
      Anonymous

      Classic Shlomo.

    • 6 months ago
      Anonymous

      >shlomo rat

  9. 6 months ago
    Anonymous

    That's a lot of word to say
    >we're axing projects
    >firing people
    >over the next 6 months

    What's the fricking point, everybody know immediatly what it means, ain't no chance you can spin that positively, it just wastes people's time reading all of that shit

  10. 6 months ago
    Anonymous

    Did China do the smart thing?
    They have their own special fork of everything and control the thing completely
    But they had to pay billions of dollars for that thing to basically be left alone and can continue without being harassed by fees.

    Was that worth it?

    • 6 months ago
      Anonymous

      With their ban on kids playing vidya and total control over game companies, it will eventually crash

      • 6 months ago
        Anonymous

        It's actually a based solution and filters off all of the underaged&ban.

  11. 6 months ago
    Anonymous

    No, unity was already bloated with over 7k employees, they needed to cut.

  12. 6 months ago
    Anonymous

    how do they expect to run a company which offer less services than egs or valve at 7000 employees, epic do it with 2000 and valve with 360.

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