>sees wind waker. >dies of cringe

>sees wind waker
>dies of cringe

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  1. 2 years ago
    Anonymous

    I thought it looked fine.
    It was everything else about WW that made me dislike it.

  2. 2 years ago
    Anonymous

    Why should I take the opinions of someone who makes a Popeye ripoff and refuses to give anybody in that universe any sort of character?

  3. 2 years ago
    Anonymous

    Wind Waker was popular enough to spawn several games around its art style including the great Four Swords Adventrues.
    Maybe Miyamoto is actually moronic?

    • 2 years ago
      Anonymous

      >Wind Waker was popular enough
      Revisionism
      Aonuma pushed for the artstyle hard in spite of nobody liking it

      • 2 years ago
        Anonymous

        I liked it, and I'm the only person that matters.

      • 2 years ago
        Anonymous

        This. You'll notice it got shafted to just mobile games, and eventually petered out around the early 2010s.

      • 2 years ago
        Anonymous

        and that's why I love Numa. Gave me my favorite Zelda's to date. Shiggy needs to frick off already, not just from Zelda, from Nintendo.

        • 2 years ago
          Anonymous

          Aonuma needs to frick off from life

        • 2 years ago
          Anonymous

          Is that a female Link?

      • 2 years ago
        Anonymous

        After the initial wave of teenagers saying it sucks because they thought they'd look childish saying it was good, people generally liked to loved the artstyle.
        I quite liked it and I don't mind that it got spinoff games in the style, but I'm glad it didn't stick for mainline 3d Zeldas.

        • 2 years ago
          Anonymous

          Oh hey, look, someone who was actually there as opposed to revisionist zoomers

        • 2 years ago
          Anonymous

          I played and finished it
          still think toon link style is too childish and out of style for a zelda game

          • 2 years ago
            Anonymous

            Ok but you're still in the minority and possibly insecure about your maturity.
            As a one off in the mainline series there's nothing wrong with it. If TP, SS and BOTW all had the same art style maybe I'd agree with you.

            • 2 years ago
              Anonymous

              Yeah, it's not like they forced it as the art style for five more games or anything like that.

            • 2 years ago
              Anonymous

              I suppose that's the reason they are still using that toon artstyle, right?

              • 2 years ago
                Anonymous

                If only there was some reason they keep forcing the toon artystyle, but I can't quite figure out what it is...

    • 2 years ago
      Anonymous

      >Wind Waker was popular
      No it wasn't it literally killed the series TP was their hail mary to save it

    • 2 years ago
      Anonymous

      >Wind Waker was popular enough to spawn several games around its art style including the great Four Swords Adventrues

      I don't know the industry term but that was so forced it hurts. Nobody likes Toon Link besides the dangerously deluded.

      • 2 years ago
        Anonymous

        >Nobody likes Toon Link besides the dangerously deluded.

        > Kirbyposter

    • 2 years ago
      Anonymous

      Or maybe tendies are so brand loyal will just always eat up whatever shit has their branding on it and say it’s the best thing ever? Oh yeah it is that because you homosexuals have proven it time and time again

    • 2 years ago
      Anonymous

      You know that the sell numbers don't mean shit to a game quality right? Have you seen pokemon?

  4. 2 years ago
    Anonymous

    I still remember the negative reaction to toon link at the time, people were expecting something like in that tech demo here

    • 2 years ago
      Anonymous

      Wow, what an interesting fact I’ve never heard off.
      My turn: Did you know that the Mario 2 we got in the West is a completely different game from the japanese Mario 2?!? :O

      • 2 years ago
        Anonymous

        you should pass away

    • 2 years ago
      Anonymous

      The funny thing is that that tech demo looks horribly dated today

    • 2 years ago
      Anonymous

      I remember thinking it was an elaborate joke by the news site I read. I had liked the way the space world demo looked so much I had printed out pictures and put them on my wall, so when it hit me it was real I was pretty disappointed. Fortunately I gave it a shot and loved it.

  5. 2 years ago
    Anonymous
  6. 2 years ago
    Anonymous

    it's the most soulful zelda ever created that's why there's so much controversy about it, you need a more refined taste to enjoy it unlike ooc which appeals to every cum guzzling homosexual and women

  7. 2 years ago
    Anonymous

    so it begins, the subtle pre-shilling from Nintendo on Ganker regarding a WW release on Switch...noice

  8. 2 years ago
    Anonymous

    I remember watching the first ever wind waker trailer when it was announced. I cringed so fricking hard, my disappointment was immense lol. Double so because at the time we had this cool tech demo of link fighting gannondorf in a realistic graphics style.

    It kinda grew on me when it came out, but I didn't like the game during my first playthrough. I specifically remember at one point thinking "this game is so fricking easy, what happened?" in regards to the dungeons. Beating Ocarina and Majora's Mask had been a huge challenge and super satisfying for kid me so I was severely disappointed.

  9. 2 years ago
    Anonymous

    The only people who hate wind waker are millennial redditors who can't accept the fact that all zelda games are made for literal children.
    >n...nooooo muh heckin ocarina of time was le dark!!
    have a nice day.

    • 2 years ago
      Anonymous

      >m-muh reddit...
      Opinion discarded
      You will never fit in

  10. 2 years ago
    Anonymous

    has anyone in this thread(or board really) actually read more than the headline

    • 2 years ago
      Anonymous

      I watched the youtube video about it

    • 2 years ago
      Anonymous

      The headline had the funny meme word in it so most don't care beyond that.

    • 2 years ago
      Anonymous

      The actually article paints it even worse, since it makes Aonuma out to be a sneak who knew his idea was going to get shitcanned and Miyamoto repeatedly went "you can still go for a different art style" after Aonuma stopped hiding the look from him.

      • 2 years ago
        Anonymous

        aonuma is an idiot
        all he needed to do was show miyamoto this

        then show him the game with toon link
        miyamoto would have been fine with it

  11. 2 years ago
    Anonymous

    Miyamoto was right and Ganker will never admit it because they're a bunch of zoomers with a hate boner for him

  12. 2 years ago
    Anonymous

    Reminder that TP was the best selling Zelda until BotW dropped. Even it's remake sold better than WW HD.

    • 2 years ago
      Anonymous

      >Even it's remake sold better than WW HD
      it didn't though

      • 2 years ago
        Anonymous

        I mean SOLD. Most WW copies are WiiU bundles.

        • 2 years ago
          Anonymous

          proof? And even if it was sold in a bundle, it still counts. People deliberately chose that bundle over others.

        • 2 years ago
          Anonymous
      • 2 years ago
        Anonymous

        Imagine losing to fricking MM3D

  13. 2 years ago
    Anonymous

    everyone did when they saw that reveal trailer

  14. 2 years ago
    Anonymous

    I cringed too. Why did Miyamoto let it happen

    • 2 years ago
      Anonymous

      He wasn't shown the art-style until the game was pretty deep into development and ultimately trusted Aonuma since everyone else on the team loved it
      >“If I had gone and talked to him from the very beginning, I think he would’ve said ‘How is that Zelda?'." Aonuma said in the magazine. “Miyamoto had trouble letting go of the realistic Link art style until the very end.
      >“At some point, he had to give a presentation against his will. That’s when he said something to me like, ‘You know, it’s not too late to change course and make a realistic Zelda.'”

  15. 2 years ago
    Anonymous

    >muh soul
    >muh better age
    A better aged and soulful game wouldn't have had fans b***hing for an HD version of it
    OoT's remake came out of literally nowhere and people STILL prefer the original as a source port on PC

    • 2 years ago
      Anonymous

      the artstyle although heavily praised, is actually the very worst aspect of the game, immediately followed by cut contents

      >frogposter
      >abhorrent, moronic opinion
      Every single time.

      • 2 years ago
        Anonymous

        except this time, where they blew your ass out with based opinions.

        • 2 years ago
          Anonymous

          Shut up dumb frogposter

          • 2 years ago
            Anonymous

            take the time to put that booty back together

      • 2 years ago
        Anonymous

        He's right though

  16. 2 years ago
    Anonymous

    Then why did he allow it to happen?

  17. 2 years ago
    Anonymous

    Unironically, why do anons NOT like WW?
    It's one of my favourites. Kinda tempted to load it up on an emulator right now, maybe randomizer

    • 2 years ago
      Anonymous

      I can't speak for other people but for me it's the overly simple dungeons and how exploring the sea is underwhelming. You can also tell certain parts of the game are rushed and incomplete like the missing third dungeon and old Hyrule being nothing more than a tease.

      I still love the game though, those are just my 2 cents.

    • 2 years ago
      Anonymous

      Too easy. One of my first video games, not even Zelda games, was Zelda 1. I was lukewarm on OoT and MM when they happened, but gave Wind Waker a try anyway it released. "Wow, this is just OoT again but even easier". So I tapped out of Zelda and didn't really look back because I could see the series had decided to go in a direction that wasn't for me.

      I commented at the time I felt Zelda games needed more action. A friend scoffed, "You just want Dynasty Warriors Zelda!" Zelda Dynasty Warriors became a running gag in-joke after that. My reaction to Hyrule Warriors reveal trailer was a solid 15 minutes of laughter.

    • 2 years ago
      Anonymous

      The empty ocean, combined with Triforce hunting, makes for a snorefest.

    • 2 years ago
      Anonymous

      it's blatantly unfinished and full of missed potential. fully explorable sunken hyrule, mini-dungeons and islands and enemies scattered across the map to fill it in, two scrapped dungeons, etc. like, it was so close to being something really noteworthy, but they rushed it out the door and now it just feels like a shorter oot with a giant empty ocean.

    • 2 years ago
      Anonymous

      I don't think its art style fits Zelda. I think it's a great art style. Could've been used to spearhead an entire franchise, but I 100% agree with the initial fan reception. Imagine if Breath of the Wild used the Link's Awakening remake's aesthetic. That's basically what Wind Waker did. It wasn't a spin off. There wasn't some mainline game to ground fans, and allow for WW to experiment. THIS was the mainline game. And this game came after Majora's Mask, and Ocarina, which, while not gritty, and realistic, had an established fantasy tone and visual.

      It was just jarring, and potentially worrisome from a fan perspective. Was THIS what Zelda was from now on?? No more of what was very clearly working and appreciated?

    • 2 years ago
      Anonymous

      Brain-dead easy, more than your average zelda
      Huge empty ocean
      Shitty artstyle
      Clearly unfinished
      Triforce hunt

  18. 2 years ago
    Anonymous

    the artstyle although heavily praised, is actually the very worst aspect of the game, immediately followed by cut contents

  19. 2 years ago
    Anonymous

    He was talking about the original design

  20. 2 years ago
    Anonymous

    another game for the gay console
    >gay cartoon link
    >gay water mario
    >gay limp-wrist ghost hunter luigi

  21. 2 years ago
    Anonymous

    The artstyle's great.
    It's just a shame style is all Wind Waker has going for it since it's fricking terrible in basically every other aspect.

  22. 2 years ago
    Anonymous

    >“If I had gone and talked to him from the very beginning, I think he would’ve said ‘How is that Zelda?’ Miyamoto had trouble letting go of the realistic link art style until the very end. At some point, he had to give a presentation against his will. That’s when he said something to me like ‘You know, it’s not too late to change course and make a realistic Zelda.”
    Miyamoto was right and did nothing wrong. Wind Waker was hated and relegated to DS games. Meanwhile Twilight Princess and the crossbow training cashgrab sold like hotcakes.

    • 2 years ago
      Anonymous

      Aonuma was making a game for himself and nobody else. Nintendo was pretty aware that Zelda sold more in America, and would even make Link look more mature as the series went on to appeal to this. (Compare LttP Link to Zelda 2, for instance). Then Aonuma gets his big chance and fricks it all up, and when his cute big eyed cat faced boy is rejected even by Japanese gamers, he cries foul and says Japan just doesn't play video games anymore, it's clearly not HIS fault this happened.

      • 2 years ago
        Anonymous

        Just FYI, Toon Link was never cut from Smash. Young Link however, was.

        I love Miyamoto, but he is old as frick. Seriously the dad mind of videogames. Much like Hayao Miyazaki, we only hear these guys out for the dad mind comments they produce on subjects.

        • 2 years ago
          Anonymous

          >M-m-muh Smash!
          Were you holding back tears when making this post?

          • 2 years ago
            Anonymous

            Idk, but Sakurai has better taste than you WW hater gays.

  23. 2 years ago
    Anonymous

    Sailing the “big empty” ocean is the best part of the game, it's comfy.

    • 2 years ago
      Anonymous

      >the best part of the game is when it plays itself
      Makes the noggin start joggin'

      • 2 years ago
        Anonymous

        it's weird how fans of the game praise the shitty graphics and the watching paint dry sailing of the ocean

  24. 2 years ago
    Anonymous

    Honestly I wish Tezuka was less humble and spoke up about Zelda more often.
    The dude had way more impact on the franchise than Miyamoto did.
    Zelda is divided into the Tezuka era, Aonuma era, and Fujibayashi era.

    • 2 years ago
      Anonymous

      is he involved with zelda at all nowadays? I only see him talked about with mario.

  25. 2 years ago
    Anonymous

    And he would be right to cringe. As decent as it is as far as raw gameplay is concerned, Wind Waker's visuals and themes restrict Zelda to a less interesting world. Ocarina of Time (the version with red blood), mixed with Twilight Princess, is the direction the franchise needs to go. Even Breath of the Wild feels too light most of the time. Other than parts of Hyrule Castle, Castle Town being flattened, and a few other locations throughout the world, it doesn't feel like it's in immediate peril. The excitement and tension was said and done long ago, and now you're running errands and goofing off in some kid's shallow, 5 minute daydream adventure.

    Twilight Princess nails most dungeons, like Arbiter's grounds, but then the rest of the game is a bit too dreary. I want some real thematic contrast that we haven't had since Ocarina of Time. Not depressing all the time like Twilight Princess, not vapid like Breath of the Wild, and not overly light hearted 90% of the game like Wind Waker. Something more grounded and tangible, with a good mix of light and fairly heavy themes throughout. A more serious world that really demands your attention (without having an anxiety-inducing time limit like Majora's Mask). And I'm not saying it should be edgy, M rated, or have a heavy T rating. Barely scraping the lower end of a T rating, or going to the limits of E 10+ would be a good place.

    • 2 years ago
      Anonymous

      You typed too many words to basically say that you need Zelda to be a mature video game for mature video gamers such as yourself. Will get Bobby Kotick on the phone to ensure each new Zelda will get assault rifles and bloom/gloom lighting and textures everywhere. And WW did have dark elements, it had nothing to do with the artstyle.

      >muh dark fantasy world, cartoon world can't be depressed like me unga bunga

  26. 2 years ago
    Anonymous

    How has the entire thread accepted that OP's image is real.

    • 2 years ago
      Anonymous

      Less acceptance, and more interested in the thoughts it stirred up.

    • 2 years ago
      Anonymous

      Because this has been posted before and there are youtube videos on it.

      • 2 years ago
        Anonymous

        it's fricking fake
        show me anonuma actually saying this, you can't because it's not real

  27. 2 years ago
    Anonymous

    What changed my outlook on Wind Waker was the E3 trailer they used a year before release.

    Seeing moves like Hurricane, the parries and Link being able to wield other weapons aside from his sword is what retained my interest and hype. Upon playing though, I wasn't impressed with the dungeon layout or their music and felt the ability use the enemy's weapons was heavily underutilized (even in BoTW that's still the case).

    What I enjoyed most about Wind Waker was the enemy interactivity and how they were spacially aware of the world around them. If Link tried getting in close on a Moblin he would get pushed back for trying to close the gap. Even if they were disarmed, enemies weren't completely defenseless and if you left them alone long enough they'd dash towards the nearest weapon. It was funny seeing a Moblin knock an ally back only to have a stunned look on their face for what they did. Link himself was given combo routes depending on how you tilted the analog, which while basic still allowed you different avenues for how you wanted to approach an encounter.

    Wind Waker was rough and rushed, but one thing it did right was giving us enemies that were fun to fight and interact with, except maybe Darknuts.

    • 2 years ago
      Anonymous

      I loved fighting Darknuts. Knocking their helmet off then pestering them with the boomerang is hilarious.

  28. 2 years ago
    Anonymous

    I like wind waker

  29. 2 years ago
    Anonymous

    Wind Waker's art style is beautiful, and people who seethe about it have no taste.

  30. 2 years ago
    Anonymous

    OK, Wind Waker. I get a lot of requests for this one. Back when it was revealed, if you can believe this, everyone hated the graphics. The graphics are actually pretty cool, it's like you're playing a cartoon. But GODDAMN, if it's a cartoon it's like one played in slow motion! Link moves so SLOW on those stubby little legs of his... like a doped up snail covered in molasses. Getting in your boat is no better. If you're not going in the direction of the wind, you aren't going anywhere. So what do you do? Well first you open the menu... equip the rod... then you gotta hold the direction of the wind song, not time it like you'd THINK you have to do, then the game plays the exact same song you just played. THEN you can change direction, and watch Link confused at the sky every time. FRICK. Is all the song and dance really necessary?! It's an actual song and dance! And don't think you can avoid this, you'll need it to find the triforce pieces which are scattered all over the world... though good luck finding them, since it's all the same MS paint blue!

    And even if you KNOW where they are, guess what? You can't see them unless you pay this fat little dwarf guy 400 bucks to tell you where they are. 400 bucks! And there's 8 pieces! This is worse than that guy who sold me those old Atari games! Now there's nothing wrong with triforce pieces, in the Legend of Zelda you had to find 8 of them too. But they were in dungeons, full of monsters and dead ends and this weird grumble grumble guy. Not a little kid's scavenger hunt! What were they THINKING!?

    Wind Waker? More like SHIT TAKER! The wind isn't the only thing that blows! I'd rather get buried under Dodongo dung! I'd rather get manhandled by Manhandla! I'd rather dig my own grave with Digdogger!

  31. 2 years ago
    Anonymous
  32. 2 years ago
    Anonymous

    >KURINJU!!!!

  33. 2 years ago
    Anonymous

    Everyone did, then they played it and loved it.

    • 2 years ago
      Anonymous

      this, I didn't like the artstyle at first, but after playing it, it felt like a breathe of fresh air

  34. 2 years ago
    Anonymous

    Was he mad you can’t sexualize toon link?

    Miyamoto input is dogshit as usual, no wonder he can’t sell star fox

  35. 2 years ago
    Anonymous

    >Oh frick. We're so fricked. You guys fricked up so badly. Look at this shit! You guys have seen Grand Theft Auto 3 right? Halo?! THIS is our Zelda?! We went over this before with the Spaceworld 2000 presentation! We already fricked up by making Luigi's Mansion our big launch game... Frick it, I'm going home.

  36. 2 years ago
    Anonymous

    what the frick is with Ganker and making up bs articles to trick people
    LIARS WILL BE PERMABANNED FROM THE INTERNET

    • 2 years ago
      Anonymous

      https://www.gonintendo.com/contents/5559-miyamoto-literally-cringed-when-first-seeing-zelda-wind-waker-s-visual-style
      https://www.gameinformer.com/2022/06/27/legend-of-zelda-creator-shigeru-miyamoto-apparently-cringed-when-he-first-saw-wind-waker
      https://nintendowire.com/news/2022/06/27/miyamoto-didnt-like-wind-wakers-art-style-he-literally-cringed/
      https://www.videogameschronicle.com/news/miyamoto-initially-cringed-at-wind-wakers-art-style-and-asked-for-a-redesign-its-claimed/
      https://www.thegamer.com/miyamoto-cringed-wind-waker-art-style/
      https://www.gamebyte.com/shigeru-miyamoto-wind-waker-cringe/

      • 2 years ago
        Anonymous

        >bunch of idiot websites all repeating the same nonsense
        aonuma never gave any interviews in the past few years, why now suddenly this tidbit emerges?

  37. 2 years ago
    Anonymous

    >Loves botw and ss that have the same style
    >Cringe at ww for having the superior style
    This is what they call, too big to fail? I hope this frick gets a heart attack. Ganker will celebrate.

    • 2 years ago
      Anonymous

      Those games don't have the same style at all though.

      • 2 years ago
        Anonymous

        It is still cartoony. They should have been using twilight princess style or Hyrule Legends style for all their future games instead of the ugly colored garbage style they have been using.

        • 2 years ago
          Anonymous

          Eh, still better than Dora the Explorer Hello Kitty Link.

  38. 2 years ago
    Anonymous

    I still haven’t played Wind Waker or Twilight Princess. Am waiting for the HD ports to come to switch… it-it’s gonna happen, right?

  39. 2 years ago
    Anonymous

    WW is a top 3 Zelda with OOT and Mm

  40. 2 years ago
    Anonymous

    >By the way, Aonuma-san, which of the past games in The Legend of Zelda series is your favourite?

    >I'm often asked this question, but for me, my favourite is "the one I'm making now". When I start making something, I think about it every day from the time I wake up in the morning until I go to bed at night. So right now I'm working on Triforce of the Gods 2.
    >At this time of year, a lot of things are still not quite right. It's especially enjoyable since I became a producer to see them being put in place, and of course Miyamoto would come in and give me bad advice.

    >and of course Miyamoto would come in and give me bad advice.
    kek

  41. 2 years ago
    Anonymous

    >Ocarina of Time and Majora's Mask are successful in the West
    >This isn't good enough for racist Japs, it HAS to be popular in Nihon
    >Make the next game as le kawaii neko nyaa as possible changing the series
    >Everyone laughs and is confused
    >Oh shit! Change it back for the next game
    >Over-correct and make Twilight Princess grimdark and edgy cringe

    Nintendo is so funny.

    • 2 years ago
      Anonymous

      Twilight Princess tries to have a melancholy atmosphere and succeeds in some places, the parts where it's eye-rolling is where it really just want to ape Majora's Mask and does terrible (interlopers cutscene) or when it drums up its own hype way too much with the epic fantasy shit (the bridge joust, Midna's siege on Hyrule Castle)

      it's pretty over the top and you can tell the game lacks something of a solid identity because it's pandering so hard every other section or scene

  42. 2 years ago
    Anonymous

    I cringe whenever I see WWbabs give their opinions on shit

  43. 2 years ago
    Anonymous

    >literally the reason for many long running franchises becoming pisseasy babby games
    >is a senior citizen that waves around a foam sword on stage
    >'cringes' over an artstyle for being childish
    Miyamoto seems like the kind of boss to make corrections to your work just because he wanted the last word. I don't like a lot of what Aonuma has done to the franchise, but god it must suck to work for Miyamoto

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