>Sekiro, commonly known as the "hardest" fromsoft title and one of the hardest triple A single player games out there

>Sekiro, commonly known as the "hardest" fromsoft title and one of the hardest triple A single player games out there
>The final boss, Isshin Ashina, has a completion rate of 31.6% on steam
pls explain

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  1. 3 months ago
    Anonymous

    It's easy once you realize it's all about rhythm, baby. It's like fricking a woman.

    • 3 months ago
      Anonymous

      Explains why Ganker seems to have more trouble with it than the general public

      • 3 months ago
        Anonymous

        once you figure out rhythm and how to relax the muscles under your pp you'll last forever and give any woman an orgasm (they usually need 10-30m of proper rhythmic and passionate fricking)

  2. 3 months ago
    Anonymous

    Well, I guess the difficulty is vastly exaggerated, since that's abnormally high completion rate.

    • 3 months ago
      Anonymous

      Lower than Malenia in ER, and almost certainly only as high as it is due to selection of players. Essentially, people know what From games are like at this point, and those who don't want that(i.e. those who don't expect to finish them) don't buy them.

  3. 3 months ago
    Anonymous

    who thinks sekiro is harder than Ninja Gaiden 2 (360) on the hardest difficulty? sounds like you just don't know dick about hard AAA games buddy

    • 3 months ago
      Anonymous

      They said that it was the hardest Fromsoft game and ONE of the hardest AAA games. Not that it was the hardest AAA game. Keep your autism under control.

    • 3 months ago
      Anonymous

      NG2 is "hard" due to blatant bullshit, doesn't count

      • 3 months ago
        Anonymous

        LMAO FILTERED homie

        • 3 months ago
          Anonymous

          those other games are for the highest difficulty whereas souls games just have you beat them on NG for the achievement.
          also those other games aren't as fun so people are less likely to replay them.

        • 3 months ago
          Anonymous

          >confusing tedium for difficulty

          • 3 months ago
            Anonymous

            Do you homosexuals really measure completition by having all achievements in game? I "finished" Sekiro after 34 hours, and played Dark Souls for 340 hours and counting, making all sorts of builds, but I'll never get all achievements because I'm not wasting my time through multiple NG+ to get all weapons on the same character for a Reddit trophy

            those other games are for the highest difficulty whereas souls games just have you beat them on NG for the achievement.
            also those other games aren't as fun so people are less likely to replay them.

            cope

        • 3 months ago
          Anonymous

          Do you homosexuals really measure completition by having all achievements in game? I "finished" Sekiro after 34 hours, and played Dark Souls for 340 hours and counting, making all sorts of builds, but I'll never get all achievements because I'm not wasting my time through multiple NG+ to get all weapons on the same character for a Reddit trophy

  4. 3 months ago
    Anonymous

    Completion rate is measured across all players on Steam, dummy.

    • 3 months ago
      Anonymous

      what

  5. 3 months ago
    Anonymous

    Souls games aren't hard, but Sekiro in particular has a one-note gimmick and once you learn how to parry it's easy for the rest of the game

  6. 3 months ago
    Anonymous

    he's not that hard. there's your explanation

  7. 3 months ago
    Anonymous

    Sekiro has a high skill floor but low skill celling. Once you've learnt the game you've practically mastered it, so people who got to the final boss already passed the skill check

  8. 3 months ago
    Anonymous

    >commonly known as the "hardest" fromsoft title

    • 3 months ago
      Anonymous

      it's over sekiro sissies

  9. 3 months ago
    Anonymous

    Hard doesn't mean it's impossible.
    Souls games in general have unusually high completion rates.

    • 3 months ago
      Anonymous

      >ouls games in general have unusually high completion rates.
      that's because they're fun and have cooperative multiplayer

  10. 3 months ago
    Anonymous

    >Sekiro
    >hardest FROM SOFTWARE title
    That's not AC2AA

  11. 3 months ago
    Anonymous
  12. 3 months ago
    Anonymous

    Sekiro isn't the hardest by the end, it's the hardest to learn, but then it's a cakewalk.

  13. 3 months ago
    Anonymous

    31% is pretty high completion rate for a game

  14. 3 months ago
    Anonymous

    >triple A
    Next you're telling me those Lego games are triple A

  15. 3 months ago
    Anonymous

    JUST GIVE ME A SPIN-OFF ABOUT THE GOVERNMENT

  16. 3 months ago
    Anonymous

    Beating it on the lowest difficulty isn’t hard
    The real difficulty lies in the bell demon and NG+ playthroughs because they make blocking useless and require you to literally perfect party every single time without fail
    There are no wrong builds, no dogshit weapons, and prosthetics only make you stronger if you use them
    There is no trap to fall into and so it’s easy to beat

  17. 3 months ago
    Anonymous

    The completion rate is not just a reflection of the game but the people who play it.
    Fromsoft has an established audience that knows what type of games the company makes.
    That's going to raise the completion percentage when instead of picking random people off the street to play, it is people who are interested in that type of game already.

    That's how many from soft games have higher completion percentages than games that can be played while basically turning the difficulty off.

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