She's right, you know

She's right, you know

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  1. 3 months ago
    Anonymous

    >she
    Dark Souls is total shit

  2. 3 months ago
    Anonymous

    DARK SOULS 2 WON

  3. 3 months ago
    Anonymous

    I agree. Seeing the original plans for The Gutter and comparing it to the end result goes to show that they did have the ideas and talent to do it. Executing on these ideas and doing it on time and on budget has to be learned.

  4. 3 months ago
    Anonymous

    >Dark Souls 2 being trash is justified because it was a tech demo
    Is this the hill DS2gays want to die on now?
    >I-it was ambitious, and just couldn't deliver in time
    Dark Souls 2 had 4 years of development
    Dark Souls 3 had 18 years of development
    Elden Ring had 5 years of development, 2 of which under COVID
    DS2gays eternally playing victim over the most marketed and shilled by Bamco game that they literally started to develop by committee without involving the series creator is just sad. Accept DS2 is a bastard child and move on

    • 3 months ago
      Anonymous

      >Dark Souls 3 had 18 years of development
      *months

      • 3 months ago
        Anonymous

        >18 months of devolopment
        which clearly shows, dark souls 1 again but this time bloodborne's combat pace but without the good mechanics oh here we go here's anor londo again, oh my god is the Andre the smith??
        the only good thing about 3 is Ringed City and even that falls off a cliff once you get to that disgusting low effort swamp

    • 3 months ago
      Anonymous

      Your master likes the game, it's over. Time to move on now

      • 3 months ago
        Anonymous

        Elden Ring is BLATANTLY Dark Souls 3: Director's Cut. I don't need Miyazaki to tell me what I'm playing, especially not in some extract with generic statement about how Dark Souls 2 somehow pioneered Elden Ring mechanics by having 4 ring slots or something despite having completely different movement, gameplay, engine, design fundamentals and way the ARPG mechanics work with statistics, buffing, builds and progression.
        It even has the same stat requirement breakpoints lmao. You can keep spamming this thread for however you want, and you still won't convince anyone of the opposite

        • 3 months ago
          Anonymous

          >Elden Ring is BLATANTLY Dark Souls 3: Director's Cut
          Man, it's nice to see others feel the same. I rank both games a 7/10.

          • 3 months ago
            Anonymous

            If elden ring was DS3 it would actually have a single well designed boss

            • 3 months ago
              Anonymous

              ER has a few lol

              • 3 months ago
                Anonymous

                Does it?

              • 3 months ago
                Anonymous

                Yeah, there are a few I liked. Like 5 or so.

    • 3 months ago
      Anonymous

      DaS3 is the jannetty kwab

    • 3 months ago
      Anonymous

      Ironic that you post a picture of an enemy that’s a literal reskin from Bloodborne

    • 3 months ago
      Anonymous

      https://i.imgur.com/ht73x21.png

      She's right, you know

      It's less of a "tech demo" thing, rather DS2 was meant to be much more like Elden Ring in its first few years of development. Basically an open world. When the project was instead moved back to PS3/360 instead of Xbone/PS4 and it was found the progress was too slow, they chopped it up and rearranged it into what we have now.

      • 3 months ago
        Anonymous

        DS2 was meant to be a way to make money without the main team, because Bandai-NAMCO was looking for making crazy amounts of money for their investors.

        They just slapped a bunch of popular trends together not because "they wanted to make Elden Ring", it was just a dollar store Oblivion at first. The team as so dumb they didn't have enough knowledge to make it work.

        Bloodborne was made by Miyazaki at the same time the other team did DS2, the ideas from Bloodborne are more present in the later titles than things from DS2.

  5. 3 months ago
    Anonymous

    >DeS
    Create the whole new genre
    >DS1
    Masterpiece, is considered a classic in term of world design
    >DS2
    Had a big influence on ER's success
    >DS3
    ....
    What when wrong?

    • 3 months ago
      Anonymous

      DS3 refined the genre by massively expanding character movesets with weapon arts and cementing the i-frame roll based playstyle that, while present in DS1/2, wasn't encouraged as the be all end all of the game

      • 3 months ago
        Anonymous

        >DS3 refined the genre by massively expanding character movesets with weapon arts
        By adding one new move per weapon type with some unique ones sprinkled in?

        >and cementing the i-frame roll based playstyle that, while present in DS1/2, wasn't encouraged as the be all end all of the game
        So made all future From games (Elden Ring included) objectively worse?

      • 3 months ago
        Anonymous

        >cementing the i-frame roll based playstyle
        and that's the problem

      • 3 months ago
        Anonymous

        What a shit low quality bait. It wouldn't be funnier if it was true with Dark Souls 2 shields being utter trash and hitboxes being too fricked to reliably use them

      • 3 months ago
        Anonymous

        Dark Souls 3 shields are actually good, unlike Dark Souls 2
        If there's one game in the series that's rollspam trash that's Dark Souls 2. You have no reason not to roll because every enemy is too slow to capitalize on your poor/non-use of spacing or blocking or offensiveness.
        This is why Elden Ring is so much better.
        This is the hardest Dark Souls 2 boss and I just roll and attack the whole game

        • 3 months ago
          Anonymous

          I don't know what the deal is with DS2's animations. Even "fast" bosses like Lost Sinner or Sir Alonne move like they're underwater

          • 3 months ago
            Anonymous

            this is what's up with DS2's animations.

    • 3 months ago
      Anonymous

      Every single mechanic that Dark Souls 2 and Elden Ring share passed through Dark Souls 3. This doesn't change that Dark Souls 2 is garbage. Best you can say is Dark Souls 2 was shit but Fromsoftware could learn from it, but every single Souls game was a stepping stone to Elden Ring, yet Demon's Souls, Dark Souls, Bloodborne and Dark Souls 3 are all still as enjoyable despite being very barebones and underdeveloped tech demos for later games.
      The Elden Ring similarity feels almost as of an inside joke. "We wanted to make it open world so it's very similar to an actually open world game".
      What? This makes no sense. You still can't buff elemental weapons (good). You still need a catalyst fitting to cast buffs and those scale with their default stats (good). There's no forced manual aiming to heavy weapons (good). There's no 90 degrees turn deadzone movement (good). You are actually walking and not sliding on the ground with animations separate from movement (good)... I don't see any similarity with Dark Souls 2

      • 3 months ago
        Anonymous

        Elden ring is largely regressive. It actually killed fromsoft by taking away anything unique they had ever done. Now it's just generic form slop

        • 3 months ago
          Anonymous

          moron

          >18 months of devolopment
          which clearly shows, dark souls 1 again but this time bloodborne's combat pace but without the good mechanics oh here we go here's anor londo again, oh my god is the Andre the smith??
          the only good thing about 3 is Ringed City and even that falls off a cliff once you get to that disgusting low effort swamp

          >>18 months of devolopment
          >which clearly shows
          it does, but it ends up being so much better than Dark Souls 2, that using it as template for Elden Ring turned it into Fromsoftware's best game
          >dark souls 1 again but this time bloodborne's combat pace but without the good mechanics
          It brought back weapon based hyperarmor and FP, it brought weapon skills that are actually useful, unlike trick weapons that don't have a single block frame/perseverance weapon mechanic and evolved the enemy design considerably even from Bloodborne as well as making riposte/parry rewarded for every enemy. That's several, countless steps ahead of what we had in Dark Souls 2, which ultimateoy failed to innovate combat design from Dark Souls 1 while making all the boss fights dudes in armor you fight in circular arenas.

          • 3 months ago
            Anonymous

            Sorry but elden ring is fotm slop for morons

      • 3 months ago
        Anonymous

        The genre "souls like" started with DS2, DS1 and Demons Souls used to be different games just like how GTA1 and GTA2 isn't the same as GTA3. It's the game that started it all.

        • 3 months ago
          Anonymous

          fricking delusional DS2roon drivel

          Ironic that you post a picture of an enemy that’s a literal reskin from Bloodborne

          Except it has different moves, what's your point?

          [...]
          It's less of a "tech demo" thing, rather DS2 was meant to be much more like Elden Ring in its first few years of development. Basically an open world. When the project was instead moved back to PS3/360 instead of Xbone/PS4 and it was found the progress was too slow, they chopped it up and rearranged it into what we have now.

          Saying that "it was meant" to be like Elden Ring thus Elden Ring takes from it is laughable. What gameplay mechanic does it retain from Dark Souls 2 over Dark Souls 3? Nothing. Even if Dark Souls 2 was an actual open world and not a garbage collection of gauntlets hacked and put together in nonsensical ways into dead ends to pretend the game world is like Lordran it still wouldn't be like Elden Ring in the same way Days Gone isn't.

          • 3 months ago
            Anonymous

            >fricking delusional DS2roon drivel
            many such cases

  6. 3 months ago
    Anonymous

    To this day DS2 is the only FROM game worth playing more than once. Turns out true gamers prefer a game that dares instead of rehashed safe garbage.

  7. 3 months ago
    Anonymous

    >Yui Tanimura was a co-director guys! DS2-2
    It's hilarious how they always forget he was a co-director in Dark Souls 3 too

  8. 3 months ago
    Anonymous

    >mfw reading the copes back then about how "they are totally going to fire Tanimura guys"
    >fast forward to today
    >basically Miyazaki's right hand man
    Tanimurabros... We won...

    • 3 months ago
      Anonymous

      Tanimura directed Dark Souls 2 for the final moments. Even he considers Dark Souls 2 an hackjob. He also directed Dark Souls 3

      To this day DS2 is the only FROM game worth playing more than once. Turns out true gamers prefer a game that dares instead of rehashed safe garbage.

      It's the only game of the series completely dead besides Demon's Souls PS3

  9. 3 months ago
    Anonymous

    >she
    it is like an 100% FACT that trans people love DS2, it’s like that one meme where autistic people choose a shit game to spend thousands of hours in

    • 3 months ago
      Anonymous

      Serious talk, this guy Zulie isn't even trans, he just deleted some old stuff after being called out. He does this character because acoustic people see him as some vtuber, they are "in love" with this female nerdy programmer that datamine games.

      Yes it's a man and this was already discussed and proved in the Ganker souls discord channel, the one where trolls are banned.

      DS2 has some furry shit, "cat ears", a coffin that let you become a woman... the evidences are clearly there. Also being a game hated made people who don't even play it take sides for the "underdog", their opinion are mostly from twitch streamers or youtubers, no one want to play this shit.

      • 3 months ago
        Anonymous

        Didn't he post on twitter about nail polish? He is 1000% a troony.

      • 3 months ago
        Anonymous

        yeah those acoustic people are the loud minority, they really know how to get heard loud and clear.

  10. 3 months ago
    Anonymous

    Cool, doesn't make me want to replay it

  11. 3 months ago
    Anonymous

    Yui Tanimura has made the worst from soft games
    >Das2
    >das3
    >ER
    meanwhile the good ones were made by the Sekiro guy or Miyazaki as the one calling the shots.

  12. 3 months ago
    Anonymous

    opinion too rambling, dont care
    dark soulsn 1 > 2 > the rest are bad (that includes demons and elden ring even though i havent played er its open world its inherently bad)

  13. 3 months ago
    Anonymous

    I replayed it again, and I really didn't hate it this time. The biggest problems though were obviously the terrible animations (which do have a considerable impact on gameplay), the spastic enemy AI and terrible enemy placement in SotFS.

    The DLCs were really cool though. And I appreciate just how open it is compared to the other games.

  14. 3 months ago
    Anonymous

    how about linking the article rather than twitter meta commentary shit you god damned moron

  15. 3 months ago
    Anonymous

    "she" has a wiener and balls
    also that post is moronic

  16. 3 months ago
    Anonymous

    the DS2 aspects of Elden Ring are terrible.
    The aspects they ripped from Dark Souls III, Bloodborne and Sekiro are what makes it a 9/10.

  17. 3 months ago
    Anonymous

    >that depressed autist has been working on Flames of Old for 4 years
    good lord.
    AAny other noteworthy DS2 mods come out?

    • 3 months ago
      Anonymous

      There's DS2LightingEngine, which is what most people waiting for Flames of Old really want instead of Stayd's OC donut steel content. It's a nice lighting overhaul mod for the few hours I played with it.

      You probably already know about it but for the few that don't Blue Acolyte is a nice thing to run too, if only for the cheater protection, automated save backups and stuff like Wex Dust.

  18. 3 months ago
    Anonymous

    This is a DLC enemy
    This is the equivalend of the Ringed Knight
    I literally just roll while he is about to attack and then attack back, over and over.
    No punishment for my rollspam, because the enemies can't capitalize on it, and no roll direction is wrong because you almost have to pray them to use a combo or area of effect. Just mindless rollspam garbage. They just didn't understand Dark Souls

    • 3 months ago
      Anonymous

      This guy is a mook, closer to a Hollow Soldier, or in Ringed City, those little Beggar Hollows that throw Lightning Spears.
      Ringed Knight is a heavy, a more apt comparison would be Living Armor foes in the Iron Tower's armories, or Loyce Knights.

  19. 3 months ago
    Anonymous

    I agree, too bad almost all of those experiments turned out fricking terrible.

  20. 3 months ago
    Anonymous

    Kill all Twitter Black folk

  21. 3 months ago
    Anonymous

    ds2gays might give sonic06 apologists a run for their money

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